[MainMenu]
Background = data/screens/menu/mainmenu.jpg
options = 7
music =

[Option 1]
Text = First Steps of a Cowboy in Tombstone
Headline = Enter a series of easy missions to get familiar with the requirements of a cowboy in Tombstone 1882. You will be taught all the components of the game and instructed to build houses, chop wood, achieve population growth and much more. This is a good starting place for the beginner.
OnSound =
ClickSound =
Return Val = 3
Xpos = 100
Ypos = 70

[Option 2]
Text = Join the good guys!
Headline = If you are the honest type of person, you should join the good side, the Earp Clan! Hard work, honesty and high morals are virtues that will take you anywhere. Come on, join the good guys!
OnSound =
ClickSound =
Return Val = 1
Xpos = 100
Ypos = 90

[Option 3]
Text = Heck no, I'm bad!
OnSound = 
Headline = Mean, greedy and exciting - life in the Clanton Clan! Drink, fight and steal your way through the day; money is all that matters. Join the Clanton gang and experience an easy life. It's as easy as stealing candy from a kid, but even more fun! (Until the law catches up with you.)
ClickSound =
Return Val = 2
Xpos = 100
Ypos = 110

[Option 4]
Text = Settings
Headline = To fully enjoy the game, you might want to alter some of the settings to suit you and your system's specifications better.
OnSound =
ClickSound =
Return Val = 5
Xpos = 100
Ypos = 130

[Option 5]
Text = Hall of Fame
Headline = These are the all-time wicked clan bosses!
OnSound =
ClickSound =
Return Val = 6
Xpos = 100
Ypos = 150

[Option 6]
Text = Ride Off into the Sunset
Headline = Retire from the game and return back to Windows.
OnSound =
ClickSound =
Return Val = -1
Xpos = 100
Ypos = 170

[earp]
text1 = Enter your name or select the name of a previously saved game from the list.
text2 = Click on 'Tips & Advice' to benefit from very useful advice on how to lead the Earp clan successfully.
option1 = Tips and Advice
option2 = Take me to Tombstone!
option3 = Delete Saved Game
option4 = Back to main menu
sound1 = data/sounds/tb_voice_earp_tips.wav
sound2 = data/sounds/tb_voice_earp_start.wav

[james]
text1 = Enter your name or select the name of a previously saved game from the list.
text2 = Click on 'Tips & Advice' to benefit from very useful advice on how to lead the Earp clan successfully.
option1 = Tips and Advice
option2 = Take me to Tombstone!
option3 = Delete Saved Game
option4 = Back to main menu
sound1 = data/sounds/tb_voice_clanton_tips.wav
sound2 = data/sounds/tb_voice_clanton_start.wav

[FirstSteps]
main1 = Tombstone features some key components that you will have to learn to master to the full.
option1 = Key game components
main2 = Test your newly acquired knowledge in a few simple tutorial missions. When you have managed to complete these missions, you are ready to start your cowboy career in Tombstone of 1882!
option2 = Test your skills!
option3 = Back to main menu

[Components]
option1 = Wood and silver
main1 = To be able to hire a gunslinger you need to pay him. For this purpose you need to amass silver, extracted from mines. To create a building you also need wood, which is collected by chopping down trees.
option2 = Buildings
main2 = There are seven different buildings to utilise. They all have their own specific functionality; some are for storage, some are for defense and some are for accomodation of your men.
option3 = Units
main3 = There are several different types of units in Tombstone. Each has its own unique capabilities and works best when used in a mixed society. Learn when and how to use each unit best.
option4 = Fights
main4 = Gunfights are a big part of this game, just as in real Tombstone life in the year 1882. It has to be fully mastered for your Clan to be able to survive and prosper. The principles are simple: Select the attacker using the left mouse button and then the target of the attack using the right mouse button. Both men and buildings can be attacked.
option5 = Back to First Steps menu

[Buildings]
main1 = The buildings you'll need to utilise during your career as a cowboy are
main2 = Buildings can be attacked and destroyed. If a building gets damaged you can't repair it, so try to defend your most important buildings well. Also, whatever is in a house when it gets destroyed, will also be destroyed. The exceptions are banks - the attacker takes the booty of all silver stored in the bank!
main3 = Click on the building type to see a picture of it and learn about its functions and building materials.
option1 = House
option2 = Mine
option3 = Barn
option4 = Gunsmith
option5 = Stable
option6 = Bank
option7 = Watchtower
option8 = Back to Key Components menu

[Units]
main = There are several different types of units in Tombstone. Each has its own unique capabilities and works best when used in a mixed society. Learn when and how to use each unit best.
option1 = Workman 
option2 = Gunslinger
option3 = Rifleman
option4 = Horseman
option5 = Hired gun
option6 = Back to Key Components menu

[House]
main1 = In this building you will host your workmen. You hire a workman by selecting the house with the left mouse button, and press the Hire New Man button in the bottom right-hand corner of the screen. If a workman gets injured, you should send him back to his house, to let him heal back to 100 percent fitness. Each house can host up to five workmen, for more men you'll need to build another house./r/rThe house is a rather simple building, made for the sole purpose of hosting ordinary people. This means the structure is not very strong and can be destroyed rather easily./r/rDefence points: 300./rCost to build: 500 wood.
option = Back to Buildings menu

[Mine]
main1 = Silver is extracted from the mines, which usually contain 3000 units of silver. Use them wisely - further mines can't be opened. Silver allows you to afford to erect buildings and to hire armed men. Always keep silver in your barn or bank as a reserve. Order a man to go mining by selecting him with the left mouse button and clicking with the right mouse button on the mine./r/rIf you have a bank the extracted silver will be taken there, since the bank is safer than the barn. If the bank is full the silver will be brought to the barn./r/rNote that destroying a mine is quite simple so be sure to defend it well./r/rDefence points: 200.
option = Back to Buildings menu

[Barn]
main1 = The barn is a storage building for wood and silver. All the wood chopped will be carried to the nearest barn and stored there. You can also store silver in the barn, but for this purpose the bank is safer and more profitable (you get interest). The maximum capacity of a barn is 2,000 units of wood and 2,000 units of silver, so after a while you will have to build another barn, should you require further storage space./r/rThe barn is quite a robust structure due to its importance; it has to store a lot of valuable wood and silver. It can stand quite a bit of damage./r/rDefence points: 500/rCost to build: 1000 wood
option = Back to Buildings menu

[Gunsmith]
main1 = To create strong, gun-carrying men you need to build a gunsmith. There you can hire and equip either gunmen or riflemen, but you need to consider what type of gunfighter you really need, and can afford. The riflemen can hit a target from a greater distance, but on the other hand are more expensive to hire. They live at the gunsmith, where they can repair their weapons and regain health. Up to seven gunmen or riflemen can be hosted at the gunsmiths./r/rThe gunsmith is one of the most important buildings. The building is built very solidly, making it the hardest building to destroy./r/rDefence points: 700/rCost to build: 750 wood and 500 silver
option = Back to Buildings menu

[Stables]
main1 = The stables are used to host horsemen, which move faster than the men on foot. The horsemen can be equipped with either guns or rifles, and return to the stables for recovering after gunfights - if they were skilled and lucky enough to come out alive. Up to seven horsemen and horses can be hosted in the stables./r/rBut watch out - the stables are easily burnt down!/r/rDefence points: 300/rCost to build: 1000 wood and 500 silver
option = Back to Buildings menu

[Bank]
main1 = The bank is a storage place for silver, which not only is safer than the barn, but it also gives you interest on your savings. Every minute you will get three per cent interest./r/rThe bank can hold up to 10,000 units of silver and is therefore built with safety is mind and can stand a lot of damage. The disadvantage of the bank is that when destroyed, the victor takes all the silver to his own banks and barns!/r/rWith a bit of protection from gunmen though, the bank should be difficult to rob. Another way to defend the bank is to employ the hired guns that hang around in the bank, looking for work as guards./r/rDefence points: 500/rCost to build: 1000 wood and 750 silver
option = Back to Buildings menu

[Watchtower]
main1 = The watchtower is an advanced defence system for your settlement. You can put up to two units in the tower, either gunmen or riflemen. From the tower they will have a much better view and can spot, and shoot at, unwanted visitors from a greater distance. Also it offers them more defence and they can therefore survive against greater odds./r/rThe watchtower is a fragile building, but is easy to defend, so the lack in damage points shouldn't be a big problem./r/rDefence points: 250/rCost to build: 1000 wood and 250 silver
option = Back to Buildings menu

[Workman]
main1 = The workman is hosted in houses and carries out the daily work of transporting wood to the barn and silver to the bank or barn, so that it can be used to build structures and weapons./r/rDefence points:  50/rCost to hire: Free accommodation (provided in houses).
option = Back to Units menu

[Gunslinger]
main1 = A gunslinger carries one or two six-shooters. They are very important to have for protection against gangs of bandits from the opposition Clan, but are equally as important for the gangs of bandits to take out the protecting gunmen of a city when they are on a raid. Two six-shooters means double the firepower!/r/rDamage points: 30/rDefence points:  75/rCost to hire: Free accommodation (provided at gunsmiths)
option = Back to Units menu

[Rifleman]
main1 = With access to a powerful rifle, a rifleman is even more lethal than a gunslinger. His skill and the rifle's superior range, makes a rifleman very valuable, if on your side, or indeed very dangerous, if they are your enemy./r/rDamage points:  5/rDefence points:  90/rCost to hire: 50 silver and free accommodation (provided at gunsmiths).
option = Back to Units menu

[Horseman]
main1 = The horseman is the most powerful gun-carrying cowboy. He can carry either one or two pistols or a rifle. He can move at high speed and is very skilled with his weapons, so if you come too close to an enemy horseman, you had better start saying your prayers./r/rDamage points:  65/rDefence points:  150/rCost to hire: 100 silver and free accommodation (provided at gunsmiths).
option = Back to Units menu

[Hired guns]
main1 = Hired guns work strictly on a contract basis. They are expensive to hire, but on the other hand don't need to have accommodation built for them. They can often be found at the bank seeking employment as guards./rThe disadvantage is that they don't have anywhere they can recover from injuries./r/rDamage points:  45/rDefence points:  90/rCost to hire: 200 silver (from a bank, not barn)
option = Back to Units menu

[Fame]
main = Hall of Fame
option1 = Back to Main Menu

[settings]
main = To fully enjoy the game, you might want to alter some of the settings to suit you and your system's specifications better.
option1 = Controls Setup
text1 = Setup the keys to use for the different tasks, and set the mouse sensitivity to be comfortable for you to use.
option2 = Graphics and Sound Setup
text2 = Configure the graphics and sound to get the most out of the game.
option3 = Back to Main menu

[graphics]
main = Configure the graphics and sound to get the most out of the game.
option1 = Screen resolution
text1 = Configure the screen resolution to best suit your system's specifications.
option2 = Music Volume
text2 = Adjust the music volume to get the best atmosphere in the game.
option3 = Sound effects Volume
text3 = Adjust the sound effects volume to suit the music volume.
option4 = Back Clip Plane
text4 = Adjust the viewable range.
option5 = Back to Settings menu
screen1 = 640 x 480
screen2 = 800 x 600
screen3 = 1024 x 768
volume1 = off
volume2 = quiet
volume3 = medium
volume4 = high
volume5 = top
clip1 = closest
clip2 = close
clip3 = normal
clip4 = far
clip5 = farest