[begin]

[material] name leafs
	textures 3
		data/textures/leaf1.png
		shadowTexStatic 
		shadowTexStatic2 
		
	combineARB 0 
	state transparent 
	
	shader 1
	Shadername terrain_tree 
	uniform uniform1i texDiffuse this 0 0 
	uniform uniform1i ShadowS this 1 1 
	uniform uniform1i ShadowS2 this 2 2 
	uniform uniformTime time
[end]

[material] name bark

	textures 3
		data/textures/palm.png 
		shadowTexStatic 
		shadowTexStatic2 
		
	combineARB 0 
	state transparent 
	
	shader 1
	Shadername terrain_tree 
	uniform uniform1i texDiffuse this 0 0 
	uniform uniform1i ShadowS this 1 1 
	uniform uniform1i ShadowS2 this 2 2 
	uniform uniformTime time
[end]

[close]
