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# PARTICLE DEFINITION FILE
# defines all particle types supported
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[PARTICLE]
<NAME>:FIRE
# does motion blur?
<BLUR>:1
#	<FREQUENCY> between 0(never) and 1(every frame)
<FREQUENCY>:.1
#	<TEXTURE>:base:alpha:additive
<TEXTURE>:NONE:NONE:PARTICLES/fire.png:
#	<SIZE>:worldspace unit width
<SIZE>:1.5
#	<MAXIMUM_PARTICLES>:maximium number in scene at once
<MAXIMUM_PARTICLES>:200
#	<FADE_SPEED>:in rgb/second
<FADE_SPEED>:0
#	<FRAMES>:for flipbooks - 0 for none - wide AND high
<FRAMES>:4
#	<FRAME_SPEED>:seconds per frame
<FRAME_SPEED>:.1
#	<GRAVITY>:acceleration vector
<GRAVITY>:0:4:0
#	<SCALE_SPEED>:units/second
<SCALE_SPEED>:-.01
#	<MAX_ROTATION_SPEED>:in degrees/second
<MIN_ROTATION_SPEED>:-50
#	<MAX_ROTATION_SPEED>:in degrees/second
<MAX_ROTATION_SPEED>:50
<MIN_STARTING_OFFSET>:-.18:-.18:-.18
<MAX_STARTING_OFFSET>:.18:.18:.18
<MIN_STARTING_VELOCITY>:0:0:0
<MAX_STARTING_VELOCITY>:0:.15:0
<MIN_STARTING_SCALE>:.5
<MAX_STARTING_SCALE>:1
<MIN_STARTING_ZORIENTATION>:0
<MAX_STARTING_ZORIENTATION>:360
<MIN_STARTING_OPACITY>:255
<MAX_STARTING_OPACITY>:255
<MIN_LIFETIME>:1.5
<MAX_LIFETIME>:2
# 	the following are for flipbooks only
<MIN_ANIMATION_LIFETIME>:1
<MAX_ANIMATION_LIFETIME>:1
<MIN_STARTING_FRAME>:0
<MAX_STARTING_FRAME>:0
[/PARTICLE]
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# END OF FILE
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