material cerber_1/SOLID/TEX/Cerber01_copy.jpg
{
	technique
	{
		pass
		{
			diffuse 0.800000 0.800000 0.800000
			specular 0.500000 0.500000 0.500000 12.500000
			texture_unit
			{
				texture models/enemies/mongrel/texture.jpg
			}
		}
	}
}
