<?xml version="1.0" encoding="utf-8"?>
<tutorials>
	
<!-- ////////////////// -->
	<level index="1">
		<t image="TUT_01_1" text="TUT_01_1" road_tag="first" arrow_side="right">
			<condition type="on_start" />
		</t>
		<t image="TUT_01_2" text="TUT_01_2" arrow_tag="tree" arrow_side="left">
			<condition type="road_segment_complete" />
		</t>
	</level>
<!-- ////////////////// -->
	<level index="2">
		<t image="TUT_02_1" text="TUT_02_1" arrow_tag="tut_swamp" arrow_side="right">
			<condition type="road_segment_busy" tag="tut_swamp" />
			<condition type="first_click" tag="tut_swamp" />
		</t>
		
		<t image="TUT_02_2" text="TUT_02_2" arrow_tag="bridge" arrow_side="bottom">
			<condition type="road_segment_busy" tag="bridge" />
			<condition type="first_click" tag="bridge" />
		</t>
		
		<t image="TUT_02_3" text="TUT_02_3" arrow_tag="bush" arrow_side="right">
			<condition type="resource_food" value="0" />
			<condition type="first_click" tag="bush" />
			<condition type="first_click" tag="bush2" />
		</t>
	</level>
<!-- ////////////////// -->	
	<level index="3">
		<t image="TUT_03_1" text="TUT_03_1" arrow_tag="camp" arrow_side="left">
			<condition type="on_start" />
		</t>
		
		<t image="TUT_03_2" text="TUT_03_2" arrow_tag="sawmill" arrow_side="right">
			<condition type="clicks_action_complete" value="3" />
			<condition type="building_complete" tag="camp" />
			<condition type="first_click" tag="sawmill" />
		</t>
		
		<t image="TUT_03_3" text="TUT_03_3" arrow_tag="obstacle_tree" arrow_side="right">
			<condition type="road_segment_busy" tag="obstacle_tree" />
			<condition type="first_click" tag="obstacle_tree" />
		</t>
	</level>
<!-- ////////////////// -->
	<level index="4">
		<t image="TUT_04_1" text="TUT_04_1" arrow_tag="farm" arrow_side="right">
			<condition type="is_accessible" tag="farm" />
			<condition type="first_click" tag="farm" />
		</t>
		
		<t image="TUT_04_2" text="TUT_04_2" arrow_tag="ladder" arrow_side="left">
			<condition type="is_accessible" tag="ladder" />
			<condition type="first_click" tag="ladder" />
		</t>
	</level>
<!-- ////////////////// -->
	<level index="5">
		<t image="TUT_05_1" text="TUT_05_1" arrow_tag="rope" arrow_side="bottom">
			<condition type="is_accessible" tag="rope" />
			<condition type="first_click" tag="rope" />
		</t>
		
		<t image="TUT_05_2" text="TUT_05_2" arrow_tag="crystal" arrow_side="bottom">
			<condition type="is_accessible" tag="crystal" />
			<condition type="first_click" tag="crystal" />
		</t>
		
		<t image="TUT_05_3" text="TUT_05_3" arrow_tag="bonus_boots" arrow_side="right">
			<condition type="bonus_generated" tag="bonus_boots" />
			<condition type="is_accessible" tag="bonus_boots" />
			<condition type="first_click" tag="bonus_boots" />
		</t>
		
		<t image="TUT_05_4" text="TUT_05_4" arrow_tag="barbarian" arrow_side="left">
			<condition type="is_accessible" tag="barbarian" />
			<condition type="first_click" tag="barbarian" />
		</t>
	</level>
<!-- ////////////////// -->
	<level index="6">
		<t image="TUT_06_1" text="TUT_06_1" arrow_tag="edelweiss" arrow_side="bottom">
			<condition type="is_accessible" tag="edelweiss" />
			<condition type="first_click" tag="edelweiss" />
		</t>
		
		<t image="TUT_06_2" text="TUT_06_2" arrow_tag="before_cave" arrow_side="left">
			<condition type="is_accessible" tag="before_cave" />
			<condition type="first_click" tag="before_cave" />
		</t>
		
		<t image="TUT_06_3" text="TUT_06_3" arrow_tag="animal" arrow_side="right">
			<condition type="on_animal" />
		</t>
		
		<t image="TUT_06_4" text="TUT_06_4" arrow_tag="obstacle_stones1" arrow_side="left" > 
			<!--arrow_tag="obstacle_stones2" arrow_side="left"-->
			<!--condition type="road_segment_busy" tag="obstacle_stones2" />
			<condition type="first_click" tag="obstacle_stones2" /-->

			<condition type="first_click" tag="obstacle_stones1" />
			<condition type="road_segment_busy" tag="obstacle_stones1" />
		</t>
		
		<t image="TUT_06_5" text="TUT_06_5" arrow_tag="res_gold" arrow_side="bottom">
			<condition type="is_accessible" tag="res_gold" />
			<condition type="first_click" tag="res_gold" />
		</t>
	</level>
<!-- ////////////////// -->
	<level index="7">
		<t image="TUT_07" text="TUT_07_1" arrow_tag="store" arrow_side="right">
			<condition type="is_accessible" tag="store" />
			<condition type="first_click" tag="store" />
		</t>
	</level>
<!-- ////////////////// -->
	<level index="8">
		<t image="TUT_08" text="TUT_08_1" arrow_tag="edelweiss" arrow_side="left">
			<condition type="is_accessible" tag="edelweiss" />
			<condition type="first_click" tag="edelweiss" />
		</t>
	</level>
<!-- ////////////////// -->
	<level index="9">
		<t image="TUT_09" text="TUT_09_1" arrow_tag="farm" arrow_side="left">
			<condition type="on_break" tag="farm"/>
		</t>
	</level>
<!-- ////////////////// -->
	<level index="10">
		<t image="TUT_10" text="TUT_10_1" arrow_tag="stone_blocker" arrow_side="left">
			<condition type="is_accessible" tag="stone_blocker" />
			<condition type="first_click" tag="stone_blocker" />
		</t>
	</level>
<!-- ////////////////// -->
	<level index="11">
		<t image="TUT_11_1" text="TUT_11_1" arrow_tag="stonepit" arrow_side="left">
			<condition type="is_accessible" tag="stonepit" />
			<condition type="first_click" tag="stonepit" />
		</t>
		
		<t image="TUT_11_2" text="TUT_11_2" arrow_tag="stalagmite" arrow_side="left">
			<condition type="road_segment_busy" tag="stalagmite" />
			<condition type="first_click" tag="stalagmite" />
		</t>
		
		<t image="TUT_11_3" text="TUT_11_3" arrow_tag="seaweed" arrow_side="left">
			<condition type="on_start" />
		</t>
		
		<t image="TUT_11_4" text="TUT_11_4" arrow_tag="wood_float" arrow_side="left">
			<condition type="first_click" tag="wood_float" />
			<condition type="first_click" tag="wood_float_1" />
			<condition type="first_click" tag="wood_float_2" />
			<condition type="first_click" tag="wood_float_3" />
			<condition type="first_click" tag="wood_float_4" />
			<condition type="first_click" tag="wood_float_5" />
			<condition type="resource_wood" value="0" />
		</t>
		
		<t image="TUT_11_5" text="TUT_11_5" arrow_tag="bonus_clock" arrow_side="bottom">
			<condition type="bonus_generated" tag="bonus_clock" />
			<!-- condition type="is_accessible" tag="bonus_clock" />
			<condition type="first_click" tag="bonus_clock" / -->
		</t>
		
		<t image="TUT_11_6" text="TUT_11_6" arrow_tag="gold_obst" arrow_side="left">
			<condition type="resource_wood" value="0" />
			<condition type="first_click" tag="gold_obst" />
			<condition type="first_click" tag="gold_obst_1" />
			<condition type="first_click" tag="gold_obst_2" />
			<condition type="first_click" tag="gold_obst_3" />
			<condition type="first_click" tag="gold_obst_4" />
			<condition type="first_click" tag="gold_obst_5" />
			<condition type="first_click" tag="gold_obst_6" />
			<condition type="first_click" tag="gold_obst_7" />
		</t>
		
		<t image="TUT_11_7" text="TUT_11_7" arrow_tag="key" arrow_side="right">
			<condition type="first_click" tag="key" />
			<condition type="first_click" tag="teleport_1" />
			<condition type="first_click" tag="teleport_2" />
		</t>
		
		<t image="TUT_11_8" text="TUT_11_8" arrow_tag="seastar" arrow_side="left">
			<condition type="is_accessible" tag="seastar" />
			<condition type="first_click" tag="seastar" />
		</t>
		<t image="TUT_12_1" text="TUT_12_1" arrow_tag="bog" arrow_side="left">
			<condition type="is_accessible" tag="bog" />
			<condition type="first_click" tag="bog" />
		</t>
	</level>
<!-- ////////////////// -->
	<level index="12">
	
		<t image="TUT_12_2" text="TUT_12_2" arrow_tag="fisher" arrow_side="left">
			<condition type="is_accessible" tag="fisher" />
			<condition type="first_click" tag="fisher" />
		</t>
		
		<t image="TUT_12_3" text="TUT_12_3" arrow_tag="fog" arrow_side="left">
			<condition type="is_accessible" tag="fog" />
			<condition type="first_click" tag="fog" />
		</t>
	</level>
<!-- ////////////////// -->
	<level index="13">
		<t image="TUT_13_1" text="TUT_13_1" arrow_tag="bonus_action_boost" arrow_side="left">
			<condition type="bonus_generated" tag="bonus_action_boost" />
			<condition type="is_accessible" tag="bonus_action_boost" />
			<condition type="first_click" tag="bonus_action_boost" />
		</t>
		
		<t image="TUT_13_2" text="TUT_13_2" arrow_tag="gold" arrow_side="left">
			<condition type="is_accessible" tag="gold" />
			<condition type="first_click" tag="gold" />
		</t>
	</level>
<!-- ////////////////// -->
	<level index="14">
		<t image="TUT_14" text="TUT_14_1" arrow_tag="underwater" arrow_side="left">
			<condition type="is_accessible" tag="underwater" />
			<condition type="first_click" tag="underwater" />
		</t>
	</level>
<!-- ////////////////// -->
	<level index="21">
		<t image="TUT_21_1" text="TUT_21_1" arrow_tag="workshop" arrow_side="left">
			<condition type="is_accessible" tag="workshop" />
			<condition type="first_click" tag="workshop" />
		</t>
		
		<t image="TUT_21_2" text="TUT_21_2" arrow_tag="obstacle_ice" arrow_side="left">
			<condition type="on_start" />
		</t>
		
		<t image="TUT_21_3" text="TUT_21_3" arrow_tag="bonus_res_boost" arrow_side="left">
			<condition type="bonus_generated" tag="bonus_res_boost" />
			<condition type="is_accessible" tag="bonus_res_boost" />
			<condition type="first_click" tag="bonus_res_boost" />
		</t>
		
		<t image="TUT_21_4" text="TUT_21_4" arrow_tag="runestone" arrow_side="left">
			<condition type="is_accessible" tag="runestone" />
			<condition type="first_click" tag="runestone" />
		</t>
	</level>
<!-- ////////////////// -->
	<level index="22">
		<t image="TUT_22" text="TUT_22_1" arrow_tag="quest" arrow_side="right">
			<condition type="is_accessible" tag="quest" />
			<condition type="first_click" tag="quest" />
		</t>
	</level>
<!-- ////////////////// -->
	<level index="23">
		<t image="TUT_23" text="TUT_23_1" arrow_tag="boat1" arrow_side="bottom">
			<condition type="is_accessible" tag="boat1" />
			<condition type="first_click" tag="boat1" />
		</t>
	</level>
<!-- ////////////////// -->
	<level index="24">
		<t image="TUT_24" text="TUT_24_1" arrow_tag="fog" arrow_side="left">
			<condition type="on_start" />
		</t>
	</level>
<!-- ////////////////// -->
	<level index="26">
		<t image="TUT_26_1" text="TUT_26_1" arrow_tag="smith" arrow_side="left">
			<condition type="is_accessible" tag="smith" />
			<condition type="first_click" tag="smith" />
		</t>
		
		<t image="TUT_26_2" text="TUT_26_2" arrow_tag="idol" arrow_side="left">
			<condition type="is_accessible" tag="idol" />
			<condition type="first_click" tag="idol" />
		</t>
	</level>
<!-- ////////////////// -->
	<level index="29">
		<t image="TUT_29" text="TUT_29_1" arrow_tag="sands" arrow_side="left">
			<condition type="is_accessible" tag="sands" />
			<condition type="first_click" tag="sands" />
		</t>
	</level>
<!-- ////////////////// -->
	<level index="31">
		<t image="TUT_31_1" text="TUT_31_1" arrow_tag="bonus_road_boost" arrow_side="left">
			<condition type="bonus_generated" tag="bonus_road_boost" />
			<condition type="is_accessible" tag="bonus_road_boost" />
			<condition type="first_click" tag="bonus_road_boost" />
		</t>
		
		<t image="TUT_31_2" text="TUT_31_2" arrow_tag="fire_flower" arrow_side="bottom">
			<condition type="is_accessible" tag="fire_flower" />
			<condition type="first_click" tag="fire_flower" />
		</t>
		
		<t image="TUT_31_3" text="TUT_31_3" arrow_tag="fog" arrow_side="left">
			<condition type="is_accessible" tag="fog" />
			<condition type="first_click" tag="fog" />
		</t>
	</level>
<!-- ////////////////// -->
	<level index="33">
		<t image="TUT_33" text="TUT_33_1" arrow_tag="balloon" arrow_side="left">
			<condition type="first_click" tag="balloon" />
		</t>
	</level>
<!-- ////////////////// -->
<!-- ////////////////// -->
<!-- ////////////////// -->
<!-- ////////////////// -->
</tutorials>