<?xml version="1.0" encoding="utf-8"?>
<Properties>
	<String id="TITLE_TEXT">Roads of Rome 2</String>
	<String id="TITLE_VERSION">"1.0.0.0"</String>
	<String id="GAME_WINDOW_TITLE">Roads of Rome 2</String>
	<String id="DEFAULT_USER_NAME">VICTORIUS</String>
	<String id="DEFAULT_L">E</String>
	<String id="NONE_TEXT">NONE</String>
	<String id="LOADING_PLEASE_WAIT">LOADING... PLEASE WAIT...</String>
	<String id="CLICK_TO_CONTINUE">Click here to continue...</String>
	<String id="START_GAME">START</String>
	<String id="NEXT_TEXT">NEXT</String>
	<String id="CHANGE_PLAYER">CHANGE PLAYER</String>
	<String id="HIGHSCORES">HIGH SCORES</String>
	<String id="OPTIONS">OPTIONS</String>
	<String id="EXIT_GAME">EXIT</String>
	<String id="BACK">BACK</String>
	<String id="VALLEYS">MY VALLEY</String>
	<String id="APPLY_BTN">APPLY</String>
	<String id="OK_BTN">OK</String>
	<String id="CANCEL_BTN">CANCEL</String>
	<String id="FULLSCREEN">FULL SCREEN</String>
	<String id="MUTE_SOUND">MUTE</String>
	<String id="CURSOR">GAME CURSOR</String>
	<String id="MUSIC">MUSIC</String>
	<String id="SOUNDS">SOUND</String>
	<String id="SETTINGS">OPTIONS</String>
		<String id="HELLO">WELCOME, </String>
		<String id="HELLO_EXCLAMATION">!</String>
		<String id="HELLO_TEMP">WELCOME, PLAYER!</String>
	<String id="NORMAL_MODE">CHALLENGE MODE</String>
	<String id="RELAX_MODE">RELAXED MODE</String>
	<String id="CHANGE_MODE">CHANGE MODE</String>
	<String id="SURE_CHANGE_TO_RELAX">Do you really want to switch to Relaxed Mode?</String>
	<String id="SURE_CHANGE_TO_NORMAL">Do you really want to switch to Challenge Mode?</String>
		
	<String id="MENU_HEADER">MENU</String>
	<String id="PROFILES_HEADER">SELECT PLAYER</String>
	<String id="PROFILES_SURE_DELETE">Do you really want to delete this player?</String>
	<String id="CONTINUE_BTN">RESUME</String>
	<String id="REPLAY_BTN">START OVER</String>
	<String id="BACK_TO_MAP_BTN">RETURN TO THE MAP</String>
	<String id="SETTINGS_BTN">OPTIONS</String>
	<String id="EXIT_BTN">EXIT</String>
	<String id="SKIP_BTN">SKIP GAME</String>
	<String id="NEW_BTN">NEW</String>
	<String id="EDIT_BTN">EDIT</String>
	<String id="DELETE_BTN">DELETE</String>
	<String id="YES_BTN">YES</String>
	<String id="NO_BTN">NO</String>
	<String id="SURE_EXIT">Do you really\nwant to exit?</String>
	<String id="TIME_OUT">\nYOU'LL HAVE TO DO BETTER!</String>
	<String id="STATISTICS">STATISTICS</String>
	<String id="HIGHSCORES_HEADER">HIGH SCORES</String>
	<String id="ENTER_NAME">ENTER YOUR NAME</String>
	<String id="NEXT_COMICS">NEXT</String>
	<String id="SKIP_COMICS">SKIP</String>
	<String id="STATISTICS_HELP_TEXT">Extra time and resources will be added to your score!</String>
	<String id="VALLEY_TUT_TEXT">Congratulations! You can keep track of your accomplishments here in My Valley!</String>
	<String id="SELECT_MODE_HEADER">SELECT GAME MODE</String>
	<String id="BLAST_LOAD_1">x</String>
	<String id="BLAST_LOAD_2">x</String>
	<String id="BLAST_LOAD_3">x</String>
	<String id="BLAST_LOAD_4">x</String>
	<String id="BLAST_LOAD_5">x</String>
	<String id="BLAST_NEXT">x</String>
	<String id="BLAST_COLLECT_YELLOW">x</String>
	<String id="BLAST_COLLECT_RED">x</String>
	<String id="BLAST_COLLECT_BLUE">x</String>
	<String id="BLAST_COLLECT_GREEN">x</String>
	<String id="LEVEL_LOADING">LOADING...</String>
	<String id="BLAST_BEFORE_TEXT">x</String>
	<String id="RESOURCES">RESOURCES:</String>
	<String id="BUILDINGS">BUILDINGS:</String>
	<String id="TIME_BONUS">TIME:</String>
	<String id="LEVEL_SCORE">LEVEL SCORE:</String>
	<String id="TOTAL">TOTAL SCORE:</String>
	<String id="ZERO">0</String>
	<String id="EMPTY">EMPTY</String>
	<String id="VALLEY_SCORE">Score:\n</String>
	<String id="HEAD_COLOR">^157800^</String>
	<String id="LINES_COLOR">^500900^</String>
	<String id="GEMS_COUNT">x</String>
	<String id="BOMBS_COUNT">x</String>
	<String id="GAME_TIME">TIME:</String>
	<String id="INGAME_MENU_BTN"> MENU</String>
	<String id="INGAME_SCORE_TEXT">score:</String>
	<String id="INGAME_SCORE_TIP">Current Score</String>
	<String id="CLICK_TO_START">CLICK TO START</String>
	<String id="CLICK_TO_CONTINUE_2">CLICK TO CONTINUE</String>
	<String id="LOADING_LEVEL_NUMBER">Episode %d / Level %d</String>
	<String id="LOADING_LEVEL_NUMBER_BONUS">Bonus level</String>
	<String id="LOADING_MINIGAME">x</String>
	<String id="INGAME_TASKS">TASKS:</String>
	<String id="INGAME_PRETEXT_01">Your workers have set up the first camp. The Great Road of Rome starts here! Let's get to work!</String>
	<String id="INGAME_PRETEXT_02">Pick berries to supply your camp with food. You will need food resources to cut down more trees.</String>
	<String id="INGAME_PRETEXT_03">You can now build a Sawmill. It will provide you with wood.</String>
	<String id="INGAME_PRETEXT_04">You can now build a Pig Farm, but first you'll need to construct a ladder so you can climb up the cliff.</String>
	<String id="INGAME_PRETEXT_05">There's a cave up ahead. Explore it carefully and get ready to meet the barbarians.</String>
	<String id="INGAME_PRETEXT_06">The mysterious cave at the top of that mountain is just waiting to be explored, but watch out for the wild animals that are wandering around!</String>
	<String id="INGAME_PRETEXT_07">You can now build a Storehouse. It will increase the number of resources you're able to collect.</String>
	<String id="INGAME_PRETEXT_08">Our spies have brought us news of strange teleportation machines in this area. They will transport you to a different part of the map.</String>
	<String id="INGAME_PRETEXT_09">As you're building the road, don't forget to finish the other tasks you've been given as well.</String>
	<String id="INGAME_PRETEXT_10">Before you leave the area, build a fortified settlement to protect this territory while you're gone.</String>
	<String id="INGAME_PRETEXT_11">Underwater caves are full of unexpected surprises. When you come across a teleporter in the cave, use a key to unlock it.</String>
        <String id="INGAME_PRETEXT_12">The road to the Gods is not an easy one. Sometimes you will need to leave an offering on the Altar to go further.</String>
        <String id="INGAME_PRETEXT_13">Careful planning and using bonuses wisely will help you complete this level successfully.</String>
        <String id="INGAME_PRETEXT_14">Submarines will allow your workers to explore underwater caves.</String>
        <String id="INGAME_PRETEXT_15">You can now build a Stone Fort. You'll not only need a lot of stone for this, but also gold.</String>
        <String id="INGAME_PRETEXT_16">Try to spend your resources wisely. In this level, the Quarry and Gold Mine are both difficult to reach.</String>
        <String id="INGAME_PRETEXT_17">It's time you built a Temple. The building site can only be reached by submarine.</String>
        <String id="INGAME_PRETEXT_18">There are many octopuses lurking in the water. Be careful!</String>
        <String id="INGAME_PRETEXT_19">Your workload will be easier if you build a storehouse.</String>
        <String id="INGAME_PRETEXT_20">It's time to build a mighty settlement along the road to protect this territory. Make sure to gather enough stone and gold for it.</String>
        <String id="INGAME_PRETEXT_21">You have arrived in the lands that belong to the Goddess of the Earth. It's winter here, and with the snow comes new challenges and surprises.</String>
        <String id="INGAME_PRETEXT_22">Horns of plenty are hidden in this region. It would be a good idea to collect any that you see.</String>
	<String id="INGAME_PRETEXT_23">You can now build a Boathouse. Boats will transport your workers across rivers.</String>
        <String id="INGAME_PRETEXT_24">The snow has been replaced by a dense fog. There's a mysterious connection between this fog and the Altars of the Earth Goddess.</String>
        <String id="INGAME_PRETEXT_25">If you're planning to build a settlement you'll need to gather a lot of resources beforehand.</String>
        <String id="INGAME_PRETEXT_26">You can now build a Smithy. It allows you to construct buildings and roads more quickly.</String>
        <String id="INGAME_PRETEXT_27">You'll need a lot of gold and stone to build the Earth Temple.</String>
        <String id="INGAME_PRETEXT_28">This time you don't have a gold mine at your disposal. Try to spend your resources wisely.</String>
        <String id="INGAME_PRETEXT_29">Many statues of ancient idols have been left here over the centuries. Try to collect all of them.</String>
        <String id="INGAME_PRETEXT_30">Build a settlement in these arid lands to protect your territory.</String>
        <String id="INGAME_PRETEXT_31">This land is covered with lava-spewing volcanoes and raging fires. Be careful!</String>
        <String id="INGAME_PRETEXT_32">The more buildings you have, the easier it is for you to achieve your goals.</String>
        <String id="INGAME_PRETEXT_33">You can now build a Balloon Tower. Balloons will automatically transport workers to inaccessible areas when resources are clicked on.</String>
        <String id="INGAME_PRETEXT_34">It's so hot in the land of volcanoes that the very ground under your feet is sizzling!</String>
        <String id="INGAME_PRETEXT_35">Build a settlement on the plateau overlooking this scattered territory.</String>
        <String id="INGAME_PRETEXT_36">Lava is blocking access to parts of this territory, but you can use balloons to get to the island that's impossible to reach.</String>
        <String id="INGAME_PRETEXT_37">Collect Fire Flowers to present to the God of Fire.</String>
        <String id="INGAME_PRETEXT_38">Before you can start building the road, you'll have to explore the crater of the volcano.</String>
        <String id="INGAME_PRETEXT_39">There are a lot of crystals in this area, so let's take them all. It never hurts to replenish the treasury now and then!</String>
        <String id="INGAME_PRETEXT_40">You'll need all the resources you can get to overcome the final challenge and build a settlement for your workers to live in.</String>
        <String id="INGAME_PRETEXT_41">You have come so far! The road has been completed. All that's left is to construct temples to the glory of the Gods and your final mission will be complete.</String>
		<String id="CAVE_EXPLORE">x</String>
		<String id="CAVE_EXPLORE_GOLD_15">x</String>
		<String id="CAVE_EXPLORE_GOLD_30">x</String>
		<String id="CAVE_EXPLORE_RUNESTONE">You have found a rune stone!</String>
		<String id="CAVE_EXPLORE_CRYSTAL">You have found a crystal!</String>
		<String id="CAVE_FOOD">х</String>
		<String id="CAVE_WOOD">х</String>
		<String id="CAVE_STONES">х</String>
		<String id="CAVE_GOLD">х</String>
		<String id="CAVE_EXPLORE_08">x</String>
        <String id="CAVE_EXPLORE_12">x</String>
		<String id="C_01">Victorius, my love, I'm so happy that we're finally together! I hope that nothing else in the world will ever tear us apart. </String>
		<String id="C_02">Come quickly, Caesar has been poisoned!</String>
		<String id="C_03">Father, how can we help you? Why have the Gods turned their backs on us?</String>
        <String id="C_04">Make sure no one finds out about this. Maybe the high priest can help. I'll go and see him right away. We're running out of time!</String>
        <String id="C_05">You have come to the right place, Julia, but alas I don't have the cure. All I can give you is this potion. It will relieve Caesar's pain for a short while.</String>
        <String id="C_06">We can't help Caesar on our own. We must go to the Gods themselves and ask them for their help.</String>
        <String id="C_07">Perhaps if you paved a road straight to the kingdom of the Gods they would be impressed enough to help us. My darling, please leave right away and get the antidote for my father.</String>
        <String id="C_08">My brave soldiers, it is time for us to march! Let's show the world our strength!</String>
        <String id="C_09">My love will keep you safe. I beg of you, return as soon as you can.</String>
        <String id="C_10">I have no idea what's waiting for us out there. The lands of the barbarians are full of dangers, but we have tamed them before and we will do so again! Romans, let's get to work!</String>
        <String id="C_11">Mighty Lord of the Winds, share your strength with me so that Caesar's life can be saved!</String>
		<String id="C_12">Who dares to ask me such a question? Caesar... He always used to bring me generous offerings. I will use my power to help him.</String>
        <String id="C_13">I also ask a favor of you. I have been feuding with my brother, the God of Water, for far too long. Please gather starfish from the underwater caves and take them to my brother as a peace offering.</String>
        <String id="C_14">Mighty Lord of the Deep, please accept these gifts and make peace with your brother the God of Air. Now, will you listen to my request?</String>
        <String id="C_15">I will help you, mortal. These are beautiful gifts worthy of a God. I will share my strength with you in the hopes that you will find a cure for Caesar.</String>
        <String id="C_16">Follow the water's current and it will take you to a faraway land - the kingdom of my sister, the Goddess of Earth. I warn you, she can be very unpredictable.</String>
        <String id="C_17">Insolent mortal! How dare you shatter the peace and quiet of my kingdom! Why have you come here?</String>
        <String id="C_18">Great Goddess, please excuse my impudence and have mercy on me. Accept these humble gifts. In return, I ask that you use your power to help save Caesar's life.</String>
        <String id="C_19">I accept your apology, and your gifts. My power is yours. You must now seek the blessing of the Fire God. He is very hot-tempered, but he can be won over if you bring him Fire Flowers.</String>
        <String id="C_20">I, the God of Fire, grant you my power. This potion now has the strength of the four elements and will heal Caesar.</String>
        <String id="C_21">My quest was long and difficult, my love, but I have succeeded! This potion is blessed by the Gods and will cure Caesar completely.</String>
        <String id="C_22">Father, drink this potion. Victorius has done the impossible to save your life. He has defeated death itself!</String>
        <String id="C_23">Citizens of Rome! Thanks to General Victorius, the Gods have smiled down on us! Glory to the brave warrior!</String>
	<String id="GAME_WIN_TEXT">ALL TASKS\nHAVE BEEN ACCOMPLISHED!\n\nHAIL CAESAR!</String>
	<String id="GAME_WIN_TEXT_MG">x</String>
	<String id="MAP_LEVELNUMBER_RIBBON">Progress: %d out of %d levels</String>
	<String id="GAME_EVENING_RIBBON">Expert goal expired...</String>
	<String id="VALLEY_EXPERT_RIBBON">Congratulations, you are an expert!</String>
	<String id="VALLEY_NEW_RIBBON">New object: </String>
	<String id="GAME_TIP_BUILD_NEED">construction</String>
	<String id="GAME_TIP_BUILD_NEED_FOR_UPGRADE">upgrade</String>
	<String id="GAME_TIP_BUILD_NEED_FOR_REPAIR">repair</String>
	<String id="GAME_TIP_BUILD_GIVES">income</String>
	<String id="GAME_TIP_NEED">uses</String>
	<String id="GAME_TIP_GIVES">gives</String>
	<String id="GAME_FOG_TIP">Heavy Fog</String>
	<String id="GAME_FOG_TIP_TEXT">To clear up the fog, leave an offering\non the Altar of the Goddess of Earth.</String>
	<String id="GAME_WATER_TIP">Flooded Area</String>
	<String id="GAME_WATER_TIP_TEXT">Leave an offering on the Water God's altar\nto drain the flooded area.</String>
	<String id="GAME_FIRE_TIP">Fire</String>
	<String id="GAME_FIRE_TIP_TEXT">Leave an offering\non the Altar of the God of Fire</String>
	<String id="GAME_SCULPTURE_INPROGRESS">(under construction)</String>
	<String id="GAME_SCULPTURE_1">Statue of the God of Fire</String>
	<String id="GAME_SCULPTURE_2">Statue of the Goddess of Earth</String>
	<String id="GAME_SCULPTURE_3">Statue of the God of Air</String>
	<String id="GAME_SCULPTURE_4">Statue of the God of Water</String>
	<String id="GAME_LEGATE">General Victorius</String>
	<String id="GAME_BARBARIAN">Barbarian</String>
	<String id="GAME_ALTAR_GUARD">Altar of the God of Water</String>
	<String id="GAME_ALTAR_GUARD2">Altar of the Goddess of Earth</String>
	<String id="GAME_ALTAR_GUARD3">Altar of the God of Fire</String>
	<String id="GAME_ALTAR_GUARD4">Altar of the God of Air</String>
	<String id="GAME_FORTRESS">Stone Fort</String>
	<String id="GAME_FORTRESS_WOOD">Wooden Fort</String>
	<String id="GAME_FORTRESS_WOOD_PLACE">Wooden Fort (not built)</String>
	<String id="GAME_FORTRESS_PLACE">Stone Fort (not built)</String>
	<String id="GAME_CASTLE">Camp (level 1)</String>
	<String id="GAME_CASTLE_02">Camp (level 2)</String>
	<String id="GAME_CASTLE_03">Camp (level 3)</String>
	<String id="GAME_CASTLE_04">Camp (level 4)</String>
	<String id="GAME_CASTLE_WORKER">worker</String>
	<String id="GAME_CASTLE_WORKERS">workers</String>
	<String id="GAME_CASTLE_WORKERS_MANY">workers</String>
	<String id="GAME_CASTLE_EXTRA">will have %d workers\nwith increased movement speed</String>
	<String id="GAME_GOLDMINE_PLACE">Gold mine (not built)</String>
	<String id="GAME_GOLDMINE_BROKEN">Gold mine  (damaged)</String>
	<String id="GAME_GOLDMINE_01">Gold mine  (level 1)</String>
	<String id="GAME_GOLDMINE_02">Gold mine  (level 2)</String>
	<String id="GAME_GOLDMINE_03">Gold mine  (level 3)</String>
	<String id="GAME_STOREHOUSE_PLACE">Storehouse (not built)</String>
	<String id="GAME_STOREHOUSE_BROKEN">Storehouse (damaged)</String>
	<String id="GAME_STOREHOUSE_01">Storehouse (level 1)</String>
	<String id="GAME_STOREHOUSE_02">Storehouse (level 2)</String>
	<String id="GAME_STOREHOUSE_03">Storehouse (level 3)</String>
	<String id="GAME_STOREHOUSE_VALLEY">Storehouse</String>
		<String id="GAME_STOREHOUSE_ADD_1">+1 resource</String>
		<String id="GAME_STOREHOUSE_ADD_2">+2 resources</String>
		<String id="GAME_STOREHOUSE_ADD_3">+3 resources</String>
	<String id="GAME_STONEPIT_PLACE">Quarry (not built)</String>
	<String id="GAME_STONEPIT_BROKEN">Quarry (damaged)</String>
	<String id="GAME_STONEPIT_01">Quarry (level 1)</String>
	<String id="GAME_STONEPIT_02">Quarry (level 2)</String>
	<String id="GAME_STONEPIT_03">Quarry (level 3)</String>
	<String id="GAME_FISHER_PLACE">Fisherman's hut (not built)</String>
	<String id="GAME_FISHER_01">Fisherman's hut (level 1)</String>
	<String id="GAME_FISHER_02">Fisherman's hut (level 2)</String>
	<String id="GAME_FISHER_03">Fisherman's hut (level 3)</String>
	<String id="GAME_FISHER_BROKEN">Fisherman's hut (damaged)</String>
	<String id="GAME_BOATSTATION_PLACE">Boathouse (not built)</String>
	<String id="GAME_BOATSTATION_01">Boathouse</String>
	<String id="GAME_BALLOONSTATION_PLACE">Balloon tower (not built)</String>
	<String id="GAME_BALLOONSTATION_01">Balloon tower</String>
	<String id="GAME_FARM_PLACE">Pig Farm (not built)</String>
	<String id="GAME_FARM_BROKEN">Pig Farm (damaged)</String>
	<String id="GAME_FARM_01">Pig Farm (level 1)</String>
	<String id="GAME_FARM_02">Pig Farm (level 2)</String>
	<String id="GAME_FARM_03">Pig Farm (level 3)</String>
	<String id="GAME_SAWMILL_PLACE">Sawmill (not built)</String>
	<String id="GAME_SAWMILL_BROKEN">Sawmill (damaged)</String>
	<String id="GAME_SAWMILL_01">Sawmill (level 1)</String>
	<String id="GAME_SAWMILL_02">Sawmill (level 2)</String>
	<String id="GAME_SAWMILL_03">Sawmill (level 3)</String>
	<String id="GAME_BUILDING_BLACK_SMITH_PLACE">Smithy (not built)</String>
	<String id="GAME_BUILDING_BLACK_SMITH_BROKEN">Smithy (damaged)</String>
	<String id="GAME_BUILDING_BLACK_SMITH_01">Smithy (level 1)</String>
	<String id="GAME_BUILDING_BLACK_SMITH_02">Smithy (level 2)</String>
	<String id="GAME_BUILDING_BLACK_SMITH_03">Smithy (level 3)</String>
		<String id="GAME_BUILDING_BLACK_SMITH_EXTRA">increases hammer speed</String>
	<String id="GAME_WORKSHOP_PLACE">Workshop (not built)</String>
	<String id="GAME_WORKSHOP_BROKEN">Workshop (damaged)</String>
	<String id="GAME_WORKSHOP_01">Workshop (level 1)</String>
	<String id="GAME_WORKSHOP_02">Workshop (level 2)</String>
	<String id="GAME_WORKSHOP_03">Workshop (level 3)</String>
		<String id="GAME_WORKSHOP_EXTRA">increases pick, axe and spade speed</String>
	<String id="GAME_UNDERWATER">Submarine Station</String>
	<String id="GAME_HOUSE">House</String>
	<String id="GAME_HOUSE_PLACE">House (not built)</String>
	<String id="GAME_TEMPLE_AIR">Air Temple</String>
	<String id="GAME_TEMPLE_AIR_PLACE">Air Temple (not built)</String>
	<String id="GAME_TEMPLE_WATER">Water Temple</String>
	<String id="GAME_TEMPLE_WATER_PLACE">Water Temple (not built)</String>
	<String id="GAME_TEMPLE_GROUND">Earth Temple</String>
	<String id="GAME_TEMPLE_GROUND_PLACE">Earth Temple (not built)</String>
	<String id="GAME_TEMPLE_FIRE">Fire Temple</String>
	<String id="GAME_TEMPLE_FIRE_PLACE">Fire Temple (not built)</String>
	<String id="GAME_TELEPORT">Teleporter</String>
	<String id="GAME_FENCING_FENCE_LEFT">Fortified Wall</String>
	<String id="GAME_FENCING_FENCE_LEFT_PLACE">Fortified Wall (not built)</String>
	<String id="GAME_FENCING_FENCE_RIGHT">Fortified Wall</String>
	<String id="GAME_FENCING_FENCE_RIGHT_PLACE">Fortified Wall (not built)</String>
	<String id="GAME_FENCING_GATE_LEFT">Gate</String>
	<String id="GAME_FENCING_GATE_LEFT_PLACE">Gate (not built)</String>
	<String id="GAME_FENCING_GATE_RIGHT">Gate</String>
	<String id="GAME_FENCING_GATE_RIGHT_PLACE">Gate (not built)</String>
	<String id="GAME_RES_FOOD">Food</String>
	<String id="GAME_RES_WOOD">Wood</String>
	<String id="GAME_RES_GOLD">Gold</String>
	<String id="GAME_RES_STONES">Stone</String>
	<String id="GAME_BONUS_BOOTS">Boots (bonus)</String>
	<String id="GAME_BONUS_BOOTS_TEXT">temporarily boosts speed</String>
	<String id="GAME_BONUS_CLOCK">Clock (bonus)</String>
	<String id="GAME_BONUS_CLOCK_TEXT">temporarily stops time</String>
	<String id="GAME_BONUS_ACTION_BOOST">Hammer (bonus)</String>
	<String id="GAME_BONUS_ACTION_BOOST_TEXT">increases hammer speed</String>
	<String id="GAME_BONUS_RES_BOOST">Sack (bonus)</String>
	<String id="GAME_BONUS_RES_BOOST_TEXT">increases resources</String>
	<String id="GAME_BONUS_ROAD_BOOST">Axe (bonus)</String>
	<String id="GAME_BONUS_ROAD_BOOST_TEXT">increases axe, pick and spade speed</String>
	<String id="GAME_BUSH">Berry bush</String>
	<String id="GAME_SEAWEED">Nutritious seaweed</String>
	<String id="GAME_TREE">Tree</String>
	<String id="GAME_BRIDGE">Bridge</String>
	<String id="GAME_OBSTACLE_RES_STONES">Stones</String>	
	<String id="GAME_OBSTACLE_RES_GOLD">Gold</String>
	<String id="GAME_OBSTACLE_CAVE">Blocked cave</String>
	<String id="GAME_OBSTACLE_01">Heap of stone</String>
	<String id="GAME_OBSTACLE_02">Huge heap of stone</String>
	<String id="GAME_OBSTACLE_ICE_BIG">Huge stalagmite</String>
	<String id="GAME_OBSTACLE_ICE_MEDIUM">Medium stalagmite</String>
	<String id="GAME_OBSTACLE_ICE_SMALL">Small stalagmite</String>
	<String id="GAME_ARTEFAKT_01">Crystal</String>
	<String id="GAME_ARTEFAKT_02">Rune Stone</String>
	<String id="GAME_ARTEFAKT_03">x</String>
	<String id="GAME_ARTEFAKT_04">Idol</String>
        <String id="GAME_EDELWEISS">Edelweiss Flower</String>
	<String id="GAME_SEASTAR">Starfish</String>
	<String id="GAME_HORN_OF_PLENTY">Horn of Plenty</String>
	<String id="GAME_FIREFLOWER">Fire Flower</String>
	<String id="GAME_WOOD_01">Fallen Tree</String>
	<String id="GAME_SWAMP_01">Small Flood</String>
	<String id="GAME_quicksand_01">Quicksand</String>
        <String id="GAME_crack_22">Crevice</String>
	<String id="GAME_CAVE">Cave</String>
	<String id="GAME_WOLF">Giant Octopus</String>
	<String id="GAME_BEAR">Bear</String>
	<String id="GAME_WHITE_BEAR">Eagle</String>
	<String id="GAME_LION">Giant Lizard</String>
	<String id="GAME_BEAR_EXTRA">Scares workers.\nClick to drive it away</String>
	<String id="GAME_LADDER">Ladder</String>
	<String id="GAME_ROPE">Rope Bridge</String>
	<String id="GAME_PART_OF_TOWNSHIP">(part of settlement)</String>
	<String id="GAME_PART_OF_FENCING">(part of settlement)</String>
	<String id="GAME_TELEPORT_KEY">Teleporter key</String>
	<String id="GAME_PATH_BLOCKED">The way is blocked</String>
	<String id="GAME_ROAD_BLOCKED">Not available</String>
	<String id="GAME_NOT_ENOUGH_RESOURCES">resources needed:</String>
	<String id="GAME_NOT_ENOUGH_UNITS">No free workers</String>
	<String id="GAME_ANIMAL_ON_MAP">Animals scare workers</String>
	<String id="GAME_IS_BUILDING">Building...</String>
	<String id="HAVE_NO_KEY">You need a key</String>
	<String id="GAME_ROAD_EMPTY_SEGMENT">Road (not built)</String>
	<String id="GAME_TASK_RUNESTONE">Get a rune stone</String>
	<String id="GAME_TASK_ARTEFACT">Get a crystal</String>
	<String id="GAME_TASK_TOTEM">x</String>
	<String id="GAME_TASK_QUEST_1">Get a horn of plenty</String>
	<String id="GAME_TASK_CRYSTAL_2">Get 2 crystals</String>
	<String id="GAME_TASK_CRYSTAL_3">Get 3 crystals</String>
	<String id="GAME_TASK_CRYSTAL_4">Get 4 crystals</String>
	<String id="GAME_TASK_CRYSTAL_5">Get 5 crystals</String>
	<String id="GAME_TASK_IDOL">Get an idol</String>
	<String id="GAME_TASK_IDOL_2">Get 2 idols</String>
        <String id="GAME_TASK_IDOL_4">Get 4 idols</String>
	<String id="GAME_TASK_FIREFLOWER">Get fire-flower</String>
	<String id="GAME_TASK_FIREFLOWER_2">Get 2 fire-flowers</String>
	<String id="GAME_TASK_FIREFLOWER_3">Get 3 fire-flowers</String>
	<String id="GAME_TASK_FIREFLOWER_4">Get 4 fire-flowers</String>
	<String id="GAME_TASK_X_LEFT">(%d left)</String>
	<String id="GAME_TASK_BUILD_ADD_ROAD">Complete the road</String>
	<String id="GAME_TASK_BUILD_ROAD">Build a road</String>
	<String id="GAME_TASK_REMOVE_OBSTACLES">Clear the way</String>
	<String id="GAME_TASK_BUILD_BRIDGE">Build a bridge</String>
	<String id="GAME_TASK_BUILD_STONEPIT">Build a quarry</String>
	<String id="GAME_TASK_BUILD_SAWMILL">Build a sawmill</String>
	<String id="GAME_TASK_BUILD_FISHER">Build a fisherman's hut</String>
	<String id="GAME_TASK_BUILD_FARM">Build a pig farm</String>
	<String id="GAME_TASK_BUILD_FORTRESS">Build a stone fort</String>
	<String id="GAME_TASK_BUILD_UNDERWATER">Build a submarine station</String>
	<String id="GAME_TASK_EXPLORE_CAVE">Explore the cave</String>
	<String id="GAME_TASK_RES_STONES_30">x</String>
	<String id="GAME_TASK_RES_WOOD_70">x</String>
	<String id="GAME_TASK_RES_GOLD_100">x</String>
	<String id="GAME_TASK_RES_FOOD_150">x</String>
	<String id="GAME_TASK_BUILD_LADDER">Build a ladder</String>
	<String id="GAME_TASK_BUILD_ROPE">Tighten the rope</String>
	<String id="GAME_TASK_GATEHER_EDELWEISS">Get a flower</String>
	<String id="GAME_TASK_GATHER_SEASTAR">Get a starfish</String>
	<String id="GAME_TASK_GATHER_SEASTAR_2">Get 2 starfish</String>
	<String id="GAME_TASK_BUILD_STOREHOUSE">Build a storehouse</String>
	<String id="GAME_TASK_BUILD_TEMPLE">Build a temple</String>
		<String id="GAME_TASK_BUILD_TEMPLES_4">Build 4 temples</String>
		<String id="GAME_TASK_TOWNSHIP">Found a settlement</String>
		<String id="GAME_TASK_TOWNSHIP_X_LEFT">(%d  remaining objects)</String>
		<String id="GAME_TASK_TOWNSHIP_1_LEFT">(%d  remaining object)</String>
		<String id="GAME_TASK_TOWNSHIP_2_LEFT">(%d  remaining objects)</String>
		<String id="GAME_TASK_TOWNSHIP_5_LEFT">(%d  remaining objects)</String>
		<String id="GAME_TASK_FENCING">x</String>
		<String id="GAME_TASK_FENCING_5_LEFT">x</String>
		<String id="GAME_TASK_FENCING_1_LEFT">x</String>
		<String id="GAME_TASK_FENCING_2_LEFT">x</String>
	<String id="GAME_TASK_EXPLORE_FOG">Clear up the fog</String>
	<String id="GAME_TASK_DRAIN">Drain flooded area</String>
	<String id="GAME_TASK_S_BUILD_ROAD">|IMAGE_II_STAR|  Build a road</String>
	<String id="GAME_TASK_S_ARTEFACT">|IMAGE_II_STAR|  Get a rune stone</String>
	<String id="GAME_TASK_S_REMOVE_OBSTACLES">|IMAGE_II_STAR|  Clear the way</String>
	<String id="GAME_TASK_S_BUILD_BRIDGE">|IMAGE_II_STAR|  Build a bridge</String>
	<String id="TOPTIP_WOOD">Amount of Wood</String>
	<String id="TOPTIP_FOOD">Amount of Food</String>
	<String id="TOPTIP_GOLD">Amount of Gold</String>
	<String id="TOPTIP_STONES">Amount of Stone</String>
	<String id="TOPTIP_MINUTE">x</String>
	<String id="TOPTIP_TOTAL_TIME">Time left</String>
	<String id="TIP_SCORE">Score earned:</String>
	<String id="TIP_TIME">Level time:</String>
	<String id="TIP_TIME_MINUTES">min.</String>
	<String id="TIP_TIME_SECONDS">sec.</String>
	<String id="TOOLTIP_EPISODE_INDEX">Episode %d</String>
	<String id="TOOLTIP_LEVEL_INDEX">Level %d</String>
	<String id="TOOLTIP_LEVEL_BONUS">Bonus Level. For true experts only.</String>
	<String id="TOOLTIP_LEVEL_EXPERT">Expert</String>
	<String id="TOOLTIP_LEVEL_INCOMPLETE">Not completed</String>
	<String id="TOOLTIP_LEVEL_BLOCKED">The level is locked</String>
        <String id="ENTER_ANOTHER_NAME">That name is already being used.\nPlease choose a different name.</String>
	<String id="TUT_01_1">Let's build the rest of the road. Click on the area marked by the green arrow to send your worker there.</String>
	<String id="TUT_01_2">You'll need more wood to extend the road. Click on the tree and the worker will cut it down.</String>
	<String id="TUT_02_1">Before you can go any further, you'll need to fill in this crevice with dirt. Click on the crack and the worker will start shoveling.</String>
	<String id="TUT_02_2">You'll need to cross this chasm to continue building the road. Gather more wood to build a bridge.</String>
	<String id="TUT_02_3">Bushes with berries provide you with food. Click on the berry bush and the worker will gather the berries.</String>
	<String id="TUT_03_1">You can now upgrade your camp. You will get one more worker, and your workers will move more quickly.</String>
	<String id="TUT_03_2">Build a sawmill and it will produce wood. Click on the sawmill lot and the worker will start building.</String>
	<String id="TUT_03_3">The fallen tree has blocked your path. Click on it and a worker will haul it out of the way. You'll get some extra wood, too.</String>
	<String id="TUT_04_1">Build a pig farm and it will provide you with extra food. </String>
	<String id="TUT_04_2">Build a ladder to reach the farm.</String>
	<String id="TUT_05_1">Pull the rope tight to cross the chasm.</String>
	<String id="TUT_05_2">To collect a crystal, click on it and the worker will pick it up.</String>
	<String id="TUT_05_3">Bonus: Speed Boots. These boots will make your workers move faster for a short time.</String>
	<String id="TUT_05_4">The Barbarian refuses to let you pass until you pay him for the privilege.</String>
	<String id="TUT_06_1">These beautiful edelweiss flowers grow on the mountainside. I'll pick some to take home to Julia.</String>
	<String id="TUT_06_2">The cave entrance is blocked by stones. Clear them away to get inside.</String>
    <String id="TUT_06_3">These huge eagles scare your workers. Click on the eagle several times to drive it away.</String>
    <String id="TUT_06_4">There are some rocks in your way. Click on the heap and the worker will clear the rocks.</String>
	<String id="TUT_06_5">You've found some gold coins inside the cave! Take them, I'm sure they'll be useful later on.</String>
	<String id="TUT_07_1">You can now build a Storehouse. It will give you bonus resources and serve as another camp for your workers.</String>
	<String id="TUT_08_1">Use teleporters to travel to hard-to-reach areas.</String>
	<String id="TUT_09_1">The building is damaged and needs to be repaired.</String>
	<String id="TUT_10_1">Rock heaps will provide you with stone. Click on the heap and the worker will clear away the rock.</String>
	<String id="TUT_11_1">You can now build a Quarry. It will provide you with stone.</String>
	<String id="TUT_11_2">There's a stalagmite in your way. Click on the stalagmite and the worker will clear it out of the way.</String>
	<String id="TUT_11_3">Seaweed provides a nutritious food source. Click on the seaweed and the worker will gather it.</String>
    <String id="TUT_11_4">Try to collect as much wood as possible. You will need it to construct buildings.</String>
	<String id="TUT_11_5">Bonus: Clock. It will temporarily stop the timer from running down.</String>
	<String id="TUT_11_6">You now have the ability to mine gold.</String>
	<String id="TUT_11_7">The teleporter is locked. Use the key to unlock it.</String>
	<String id="TUT_11_8">Collect starfish to give to the God of Water.</String>
	<String id="TUT_12_1">The path ahead has been flooded. Before you can go any further, you need to shore up the flood with stones.</String>
	<String id="TUT_12_2">You can now build a Fisherman's Hut. It will provide you with food.</String>
    <String id="TUT_12_3">Altar of the Water God. Leave an offering on it to drain the water.</String>
	<String id="TUT_13_1">Bonus: Hammer. This bonus will temporarily increase the speed at which your workers construct buildings.</String>
	<String id="TUT_13_2">You can now build a Gold Mine. It will provide you with gold.</String>
	<String id="TUT_14_1">You can now build an Submarine Station. Submarines will let your workers explore underwater caves.</String>
	<String id="TUT_21_1">You can now build a Workshop. It will provide you with stronger tools to build, clear and collect resources.</String>
    <String id="TUT_21_2">A snowdrift has blocked the road. Click on it and the worker will clear the way.</String>
	<String id="TUT_21_3">Bonus: Magic Sack. This bonus will temporarily increase the amount of resources your workers can collect.</String>
	<String id="TUT_21_4">To pick up a rune stone, click on it and the worker will collect it.</String>
	<String id="TUT_22_1">Find the Horn of Plenty and bring it to the Goddess of Earth.</String>
	<String id="TUT_23_1">You can now build a Boathouse. Boats will transport your workers across rivers.</String>
	<String id="TUT_24_1">Altar of the Goddess of Earth. Leave an offering on the altar to clear up the fog.</String>
	<String id="TUT_26_1">You can now build a Smithy. It will provide you with upgraded tools to construct buildings and roads.</String>
	<String id="TUT_26_2">To pick up an ancient idol, click on it and the worker will collect it.</String>
	<String id="TUT_29_1">Before you can go any further you'll need to fill in this patch of hazardous quicksand. Click on the quicksand and the worker will take care of it.</String>
	<String id="TUT_31_1">Bonus: Axe. This bonus will temporarily increase the speed at which your workers collect resources and clear the way.</String>
	<String id="TUT_31_2">The Fire Flower is a fitting gift for the God of Fire.</String>
	<String id="TUT_31_3">Altar of the God of Fire. Leave an offering to put out the fire.</String>
	<String id="TUT_33_1">You can now build a Balloon Tower. Balloons will allow your workers to travel to impossible-to-reach areas.</String>
	
</Properties>