require( "scripts/objects/charactereating.lua" );

toddler1eating = charactereating:new{
	object_name="toddler1eating",
	current_action_character="toddler",
	--[[
	anchor_x=40,
	anchor_y=147,
	offset_x=-33,
	offset_y=-46,
	--]]
	
	anchor_x=0,
	anchor_y=1000,
	texture="anim/objects/phileating/phileating",
	animation_script="anim/objects/phileating/script.lua",
}