require( "scripts/common/animated_object.lua" );

pet2messingbed = animated_object:new{
	object_name="pet2messingbed",
	current_action_character="dad",
	--[[
	anchor_x=-66,
	anchor_y=85,
	offset_x=-24,
	offset_y=-4,
	--]]
	anchor_y=50,
	texture="anim/objects/nelsonspet2jumping/jumping",
	animation_script="anim/objects/nelsonspet2jumping/script.lua",
}