require( "scripts/common/animated_object.lua" );

toddler1sleeping = animated_object:new{
	object_name = "toddler1sleeping",
	
	anchor_x=0,
	anchor_y=100,
	offset_x=-5,
	offset_y=-10,
	
	texture="anim/objects/sagetstoddler1_sleeping/sagetstoddler1_sleeping",
}