require( "scripts/style.lua");

CurrentTimeTextFont = {
  minionproFont,
  28,
  BlackColor
};

-- Our game set up
MakeDialog
{
	-- Name the modal dialog
	name="MapTest",
	MapTest
	{
		name = "maptest",
		w = 1024,
		h = 768,
		Text
		{
		  	name="objectname",
		  	font = CurrentTimeTextFont,		
		  	x=740,
		  	y=600,
		  	w=300,
		  	h=50,
		  	flags = kHAlignLeft + kVAlignTop,
		},
		Text
		{
		  	name="interactive",
		  	font = CurrentTimeTextFont,		
		  	x=740,
		  	y=640,
		  	w=300,
		  	h=50,
		  	flags = kHAlignLeft + kVAlignTop,
		},
		Text
		{
		  	name="node",
		  	font = CurrentTimeTextFont,		
		  	x=740,
		  	y=680,
		  	w=300,
		  	h=50,
		  	flags = kHAlignLeft + kVAlignTop,
		},
		Text
		{
		  	name="position",
		  	font = CurrentTimeTextFont,		
		  	x=740,
		  	y=720,
		  	w=300,
		  	h=50,
		  	flags = kHAlignLeft + kVAlignTop,
		},
	}
}