require( "scripts/objects/diaper.lua" );

local	indicator_pos_x = 0;
local	indicator_pos_y = -70;

fralda = get_something_object:new{
	object_name="fralda",
	
	character_cleaning_animation = "doing_bow_down",
	
	next_object_selected = "lixeira";
	
	indicator_ui_x=indicator_pos_x,
	indicator_ui_y=indicator_pos_y,
	dad_ui_x=indicator_pos_x-35,
	dad_ui_y=indicator_pos_y,
	mom_ui_x=indicator_pos_x+35,
	mom_ui_y=indicator_pos_y,
	
	stuff_name = "diaper";
	stuff_x = "0";
	stuff_y = "-70";
	stuff_layer = "1";
	
	texture="anim/objects/diaper/diaper",
	animation_script="anim/objects/default_animation_script.lua",
	glow_texture="anim/objects/diaper/diaper_glow",
	glow_animation_script="anim/objects/default_glow_animation_script.lua",
	
	parent_final_state = "holding_diaper";	
	
	complex_object = true;
	next_task_x = indicator_pos_x,
	next_task_y = indicator_pos_y,
}
