require( "scripts/common/animated_object.lua" );

pet2playing = animated_object:new{
	object_name = "pet2playing",
	
	anchor_x=0,
	anchor_y=400,
	offset_x=0,
	offset_y=0,
	
	texture="anim/objects/volarospet2_playing/volarospet2_playing",
}