require( "scripts/objects/refrigerator.lua" );

local	indicator_pos_x = 0;
local	indicator_pos_y = -50;

geladeira = refrigerator:new{
	anchor_x=0,--63,
	anchor_y=80,
	offset_x=19,
	offset_y=0,
	
	object_name="geladeira",
	
	character_cleaning_animation = "doing_stuff_up",
	object_dirty_animation = "dirty",
	
	next_object_selected = "fogao1";
	
	stuff_name = "food";
	stuff_x = "0";
	stuff_y = "-70";
	stuff_layer = "1";
	
	parent_final_state = "holding_food";
	
	texture="anim/objects/refrigerator/refrigerator",
	animation_script="anim/objects/refrigerator/refrigerator_animation_script.lua",
	glow_texture="anim/objects/refrigerator/refrigerator_glow",
	glow_animation_script="anim/objects/default_glow_animation_script.lua",
	
	cleaning_state_time = 500,
	
	complex_object = true;
	next_task_x = indicator_pos_x,
	next_task_y = indicator_pos_y,
	
	flipped_texture = true,
}
