--Singletons
--[[
	Format:
	
	--youngchild					-->character that can perform action on that object
	--berco							-->In-game object name
	cradle =						-->Name id
	{
		cleaning_time = 1000,
		messing_time = 1000,
		stress_inc = 10,
	},
--]]
	
function GetObjectTable(object_name)
	return ObjectsTable[object_name];
end

ObjectsTable =
{
	--youngchild
	--berco
	cradle =
	{
		cleaning_time = 1000,
		messing_time = 1000,
		stress_inc = 10,
	},
	--youngchild
	--brinquedos1
	toybox1 =
	{
		cleaning_time = 1000,
		messing_time = 1000,
		stress_inc = 10,
	},
	--youngchild
	--brinquedos2
	toybox2 =
	{
		cleaning_time = 1000,
		messing_time = 1000,
		stress_inc = 10,
	},
	--youngchild
	--camapai
	parentsbed =
	{
		cleaning_time = 1000,
		messing_time = 1000,
		stress_inc = 10,
	},
	--youngchild
	--camayoungchild
	youngchildbed =
	{
		cleaning_time = 1000,
		messing_time = 1000,
		stress_inc = 10,
	},
	--youngchild
	--desenhocorredor
	walldrawcorridor =
	{
		cleaning_time = 1000,
		messing_time = 1000,
		stress_inc = 10,
	},
	--youngchild
	--desenhoquartopai
	walldrawparentsroom =
	{
		cleaning_time = 1000,
		messing_time = 1000,
		stress_inc = 10,
	},
	--youngchild
	--desenhoquartoyoungchild
	walldrawyoungchildroom =
	{
		cleaning_time = 1000,
		messing_time = 1000,
		stress_inc = 10,
	},
	--toddler
	--diapersquare1
	diapersquare1 =
	{
		cleaning_time = 0,
		messing_time = 0,
	},
	--toddler
	--diapersquare2
	diapersquare2 =
	{
		cleaning_time = 0,
		messing_time = 0,
	},
	--toddler
	--diapersquare3
	diapersquare3 =
	{
		cleaning_time = 0,
		messing_time = 0,
	},
	--toddler
	--diapersquare4
	diapersquare4 =
	{
		cleaning_time = 0,
		messing_time = 0,
	},
	--toddler
	--diapersquare5
	diapersquare5 =
	{
		cleaning_time = 0,
		messing_time = 0,
	},
	--toddler
	--diapersquare6
	diapersquare6 =
	{
		cleaning_time = 0,
		messing_time = 0,
	},
	
	--toddler
	--fallonfloor1
	--toddler
	--fallonfloor2
	--toddler
	--fallonfloor3
	--toddler
	--fallonfloor4
	--toddler
	--fallonfloor5
	--toddler
	--fallonfloor6
	
	--no character needed
	--dispensa
	cupboard =
	{
		cleaning_time = 0,
	},
	--no character needed
	--fogao1
	timetocook =
	{
		cleaning_time = 5000,
	},
	--no character needed
	--fogao2
	timetogetreadyfood =
	{
		cleaning_time = 500,
	},
	--no character needed
	--fralda
	diaper =
	{
		cleaning_time = 0,
	},
	--no character needed
	--geladeira
	timetogetfoodonrefrigerator =
	{
		cleaning_time = 500,
	},
	--no character needed
	--lixeira
	trashcandiaper =
	{
		cleaning_time = 500,
	},
	--any character
	--mesajantar1		(mealtime)
	timetosettable =
	{
		cleaning_time = 2000,
	},
	--no character needed
	--mesajantar2
	timetosettablewithfood =
	{
		cleaning_time = 2000,
	},
	--no character needed
	--mesajantar4
	timetocleantable =
	{
		cleaning_time = 500,
	},
	--no character needed
	--pia
	sinkkitchen =
	{
		cleaning_time = 3000,
		stress_inc = 10,
	},
	--toddler
	--plantabanheiro
	bathroomvase =
	{
		cleaning_time = 1000,
		messing_time = 1000,
		stress_inc = 10,
	},
	--youngchild
	--sofa
	couch =
	{
		cleaning_time = 1000,
		messing_time = 1000,
		stress_inc = 10,
	},
	--youngchild
	--toy1
	toy1 =
	{
		cleaning_time = 0,
		messing_time = 1000,
	},
	--youngchild
	--toy2
	toy2 =
	{
		cleaning_time = 0,
		messing_time = 1000,
	},
	--youngchild
	--toy3
	toy3 =
	{
		cleaning_time = 0,
		messing_time = 1000,
	},
	--youngchild
	--toy4
	toy4 =
	{
		cleaning_time = 0,
		messing_time = 1000,
	},
	--youngchild
	--toy5
	toy5 =
	{
		cleaning_time = 0,
		messing_time = 1000,
	},
	--youngchild
	--toy6
	toy6 =
	{
		cleaning_time = 0,
		messing_time = 1000,
	},
	--youngchild
	--tv
	television =
	{
		cleaning_time = 1000,
		messing_time = 1000,
		stress_inc = 10,
	},
	--toddler
	--vaso
	vaseontable =
	{
		cleaning_time = 1000,
		messing_time = 1000,
		stress_inc = 10,
	},
	--toddler
	--vasocorredor
	vasecorridor1 =
	{
		cleaning_time = 1000,
		messing_time = 1000,
		stress_inc = 10,
	},
	--toddler
	--vasocorredor2
	vasecorridor2 =
	{
		cleaning_time = 1000,
		messing_time = 1000,
		stress_inc = 10,
	},
}