//
// Mound Tweaks
//

GEN_INTERVAL_MS = 8000
VAR_GEN_INTERVAL_MS = 3000
MAX_ACTIVE_PREDS = 8

//
// Tweaks for ants
//

// turn rate (secs per rotations)
TURN_SECS = 2.5

// meters/sec. -1 means "can't go there"
SPD_START = -1
SPD_FINISH = -1
SPD_EASY = 0.9
SPD_MED = 0.9
SPD_HARD = .9
SPD_ROCK = -1
SPD_GROUND = -1


// damage inflicted ranges from (DAMAGE-VAR) thru (DAMAGE+VAR)
DAMAGE = 30
DAMAGE_VAR = 20

// Max distance (meters) for a shift
SHIFT_RANGE = 8.0

ATTACK_DIST = .5

// How long to wait before shifting
MAX_IDLE_MS = 6000

// how log before just kinda changing facing direction while sitting there
MAX_FACING_MS = 4000;

// how long to wait after attacking
ATTACK_MS = 800



