
// turn rate (secs per rotations)
TURN_SECS = 1.0

// meters/seg. -1 means "can't go there"
SPD_START = 2.4
SPD_FINISH = 2.4
SPD_EASY = 2.4
SPD_MED  = 1.8
SPD_HARD = 1.2
SPD_ROCK = 1.2

// in the monarch class maps, "ground" has been used to mark places the monarchs can't go
SPD_GROUND = -1

MAX_HEALTH = 100

// Leader has to be this close to "pick up" a follower
LEADER_DIST = 3.0
LEADER_LOSE_DIST = 8.0

// multiplier for non-supers without a leader
ALONE_SPEED_FRAC = .5

// get tired/ recover rates
DRAIN_RATE = 200
RECOVER_RATE = 8


// Wind speed multiplier
// 5 levels: 0 = with travel, 2 = directly abeam, 4 = opposing
WIND_SPEED_FRAC = 2.0 1.5 1.0 0.75 0.5

// altitude meters
EASY_ALT = 1.0
MED_ALT = 3.0
HARD_ALT = 5.0

// climb/dive rate (m/s)
CLIMB_RATE = 1.0


