//
// Global settings
//

// Initial settings
START_FULL_SCREEN = true
START_LANGUAGE = e

// Global score multiplier (for scaling)
MIGRANT_SCORE_MULT = 1.5

// ...and tweaks to set what "advanced" and "epic" scores are 
// (relative to the "win" score embedded in each level tweak file)
ADVANCED_SCORE_PCT = 150
EPIC_SCORE_PCT = 200

// Migration point "tick" time
MIG_PTS_TICK_MS = 5000

MAX_FOLLOWERS = 10
MAX_FREE_FOLLOWERS = 2
MAX_FOLLOWER_PENALTY = 50

// Per-Difficulty-level, but same for migration/survival
FOLLOWER_SPEED_PENALTY_PCT = 5 5 5 5



//
// Migration mode tweaks
//

FOLLOWER_BONUS_MULT = 50

// These vary per difficulty setting
DIFF_DAMAGE_MULT = 1.0 1.0 1.0 1.0
DIFF_MIGPTS_AT_START = 140 100 75 25
DIFF_MIGPTS_PER_TICK = 1 1 1 1
DIFF_MIGPTS_PER_MIGRANT = 5 4 3 2
DIFF_MIGPTS_PER_SUPER   = 5 4 3 2
DIFF_MAX_ALLOWED_DEAD = 37 30 22 15
DIFF_HIDE_EFF_PCT = 50 50 50 50 
DIFF_SPAWN_MS_SCALE_PCT = 88 80 68 56

DIFF_WINPTS_SCALE_PCT = 75 100 125 150


//
// Survival mode tweaks
//

SURV_NOTCH_MS = 15000

SURV_HEALTH_NOTCHPCT = -2
SURV_DAMAGE_NOTCHPCT =  0
SURV_HLP_COST_NOTCHPCT = 2

// These vary per difficulty setting
SURV_HEALTH_PCT = 125 100 75 50
SURV_DAMAGE_MULT = 1.0 1.0 1.0 1.0
SURV_MIGPTS_AT_START = 250 200 150 100
SURV_MIGPTS_PER_TICK = 1 1 1 1
SURV_MIGPTS_PER_MIGRANT = 5 4 3 2
SURV_MIGPTS_PER_SUPER   = 5 4 3 2
SURV_MAX_ALLOWED_DEAD = 37 30 22 15
SURV_HIDE_EFF_PCT = 50 50 50 50 
SURV_SPAWN_MS_SCALE_PCT = 88 80 68 56

//
// Advertising text stuff
//
// Dates are inclusive, and format is YYMMDD
//
ADVERT_CNT = 5
ADVERT_STARTS = 000901 101008 101108 101115 101122
ADVERT_FINISH = 101007 101107 101114 101121 990101


//
// Some DEBUG stuff (only does anything if ENABLE_DEBUG_HACKS is compiled in)
//
DBG_WRITE_BAKED_ASSET_FILE = false
DBG_TEST_CLASS_MAPS = false






