//
// Osprey tweaks
//

// turn rate (secs per rotations)
TURN_SECS = 2.5

// meters/sec. -1 means "can't go there"
SPD_FLIGHT = 2.0

// altitude meters
FLIGHT_ALT = 10.0

// How long does it take to start an atttack (diving)
DIVE_MS = 2000

// And to get back to altitude...
CLIMB_MS = 2400

ATTACK_DIST = 1.25

// damage inflicted ranges randomly from (DAMAGE-VAR) thru (DAMAGE+VAR)
DAMAGE = 100
DAMAGE_VAR = 20

// In a "hide" this is the liklyhood of attack supression
HLP_HIDE_PCT = 75






