//
// Tweaks for helpers
//

// 0 = not here, 1 = ok
TERR_START = 0
TERR_FINISH = 0
TERR_EASY = 1
TERR_MED = 1
TERR_HARD = 1
TERR_ROCK = 0
TERR_GROUND = 0

COST = 40
UPGRADE_COST = 50
DESTROY_PCT = 75

BASE_AMOUNT = .2
UPGRADE_AMOUNT = .2

FX_DURATION_MS = -1

// If nonzero 0 a circle gets displayed when placing
RANGE_METERS = 2.0

