<?xml version="1.0" encoding="windows-1251"?>
<Map backgroundSize="1024 768" initialResources="Gold:200,Food:100,Wood:50" roadsSetting="Default" backgroundImage="Levels/36/Background" ambientColor="128 128 255 255" expertTime="300" startDayTime="1">
  <Goals>
    <RepairBuilding id="1" title="Goal.Level36.1.Full" shortTitle="Goal.Level36.1.Short" dontAutoStart="true" kind="BigHouse" count="3" />
    <RepairBuilding id="2" title="Goal.Level36.2.Full" shortTitle="Goal.Level36.2.Short" dontAutoStart="true" kind="Windmill" count="2" />
    <CollectResources id="3" title="Goal.Level36.3.Full" shortTitle="Goal.Level36.3.Short" dontAutoStart="true" count="Gold:14000" />
    <MeetWishes id="4" title="Goal.Level36.4.Full" shortTitle="Goal.Level36.4.Short" dontAutoStart="true" wish="Theatre" count="10" />
    <MeetWishes id="phantom" invisible="true" dontAutoStart="true" wish="Theatre" count="5" />
    <RepairBuilding id="build_mill1" invisible="true" dontAutoStart="true" buildingId="mill1" kind="Windmill" />
    <RepairBuilding id="build_mill2" invisible="true" dontAutoStart="true" buildingId="mill2" kind="Windmill" />
    <OwnBuilding id="villa" invisible="true" dontAutoStart="true" kind="BigHouse" />
    <OwnBuilding id="villa2" invisible="true" dontAutoStart="true" kind="BigHouse" count="2" />
  </Goals>
  <SettlersEmitter position="888 0" border="Top" />
  <Decor name="Common.Effect.Butterfly" position="310 77" scale="1" count="3" radiusX="80" radiusY="80" speedmin="20" speedmax="30" />
  <Decor name="Common.Misc.Ways_Index.Up" position="756 134" scale="1" />
  <Building type="TreeForest1" square="12 7" />
  <Building type="TreeForest1" square="8 9" />
  <Building type="BigHouse" square="5 10" isBurnOut="true" />
  <Building type="Bush" square="4 12" isConstructionRequired="true" />
  <SettlersEmitter id="SettlersEmitter #1" position="0 210" border="Left" />
  <Building type="Theatre" square="10 8" isBurnOut="true" />
  <Building type="TreeForest1" square="14 9" />
  <Building type="MainBuilding" square="15 8" upgrade="3" />
  <Building type="Well" square="9 12" isConstructionRequired="true" />
  <Building type="TreeForest1" square="4 15" />
  <Building type="Wheat" id="p1" square="8 14" />
  <Building type="ForesterHut" square="5 15" />
  <Npc id="Npc #2" position="226 342" class="Farmer">
    <script>hide


PauseGame
wait 1.2
ShowDialogRight Hero 0
AddDialogText Hero Script.36.Hero.GhostCity
WaitDialog All
ShowDialogLeft Rainbow 0
AddDialogText Rainbow Script.36.Rainbow.ReGhostCity
WaitDialog All
HideDialog All
ResumeGame

activateGoal villa
activateGoal villa2
activateGoal 1
activateGoal 2

; ждем пока будет восстановлен один особняк
waitGoal villa
wait 2

ShowDialogRight Hero 0
AddDialogText Hero Script.36.Hero.Ghosts
WaitDialog All
HideDialog All

; ждем пока будет восстановлен два особняка
waitGoal villa2
wait 2

ShowDialogRight Hero 0
AddDialogText Hero Script.36.Hero.Boo
WaitDialog All
ShowDialogLeft Rainbow 0
AddDialogText Rainbow Script.36.Rainbow.Fear
WaitDialog All
HideDialog All


waitGoal 1
waitGoal 2

wait 2

PauseGame
wait 1.2
ShowDialogLeft Rainbow 0
AddDialogText Rainbow Script.36.Rainbow.Rumors
WaitDialog All
ShowDialogRight Hero 0
AddDialogText Hero Script.36.Hero.ReRumors
AddDialogText Hero Script.36.Hero.Entertainment
WaitDialog All
HideDialog All
ResumeGame

activateGoal phantom
activateGoal 3
activateGoal 4</script>
  </Npc>
  <Building type="Wheat" id="p1" square="9 14" />
  <Npc position="518 346" class="Farmer">
    <script>hide

; поля не растут, пока не построим мельницы
SetEntityVar p1 isActive false


activateGoal build_mill1

waitGoal build_mill1
SetEntityVar p1 isActive true
activateItem mr1</script>
  </Npc>
  <Building type="Wheat" id="p1" square="10 14" />
  <Building type="Wheat" id="p1" square="8 15" />
  <Npc id="Npc #1" position="583 362" class="Farmer">
    <script>hide

; поля не растут, пока не построим мельницы
SetEntityVar p2 isActive false

activateGoal build_mill2

waitGoal build_mill2
SetEntityVar p2 isActive true
activateItem mr2</script>
  </Npc>
  <Building type="Wheat" id="p1" square="11 14" />
  <Building type="Wheat" id="p1" square="9 15" />
  <Building type="TreeForest1" square="18 11" />
  <Building type="Cauldron" square="16 12" />
  <Building type="Wheat" id="p1" square="10 15" />
  <Building type="Wheat" id="p1" square="8 16" />
  <Building type="Wheat" id="p2" square="13 14" />
  <Building type="Wheat" id="p1" square="11 15" />
  <Building type="Windmill" id="mill1" square="9 16" isBurnOut="true" />
  <Building type="TreeForest1" square="5 18" />
  <Building type="Wheat" id="p2" square="14 14" />
  <Building type="Wheat" id="p1" square="10 16" />
  <Building type="Wheat" id="p2" square="15 14" />
  <Building type="Wheat" id="p2" square="13 15" />
  <Building type="Wheat" id="p1" square="11 16" />
  <Building type="Wheat" id="p2" square="16 14" />
  <Building type="Wheat" id="p2" square="14 15" />
  <CollectableResourcesEmitter resourceType="Food" count="100" period="15" delay="15" needActivate="true" id="mr1" position="274 451" />
  <Building type="Wheat" id="p2" square="15 15" />
  <Building type="Wheat" id="p2" square="13 16" />
  <Building type="Wheat" id="p2" square="16 15" />
  <Building type="Wheat" id="p2" square="14 16" />
  <Building type="Windmill" id="mill2" square="15 16" isBurnOut="true" />
  <Building type="House" square="18 14" />
  <Building type="Wheat" id="p2" square="16 16" />
  <Building type="Bush" square="18 16" isConstructionRequired="true" />
  <CollectableResourcesEmitter resourceType="Food" count="100" period="15" delay="15" needActivate="true" id="mr2" position="599 542" />
  <Building type="BigHouse" square="8 20" isBurnOut="true" />
  <Building type="TreeForest2" square="7 22" />
  <Building type="Bush" square="20 16" isConstructionRequired="true" />
  <Building type="Bush" square="12 20" />
  <Building type="Statue" square="12 21" isConstructionRequired="true" />
  <Npc id="Npc #3" position="739 635" class="Farmer">
    <script>hide

waitGoal phantom

PauseGame
wait 1.2
ShowDialogLeft Rainbow 0
AddDialogText Rainbow Script.36.Rainbow.Phantom
ShowDialogRight Hero 0
AddDialogText Hero Script.36.Hero.RePhantom
WaitDialog All
HideDialog All
ResumeGame</script>
  </Npc>
  <Building type="Bush" square="12 22" />
  <Building type="BigHouse" square="14 20" isBurnOut="true" />
  <Decor name="Common.Effect.Butterfly" position="908 697" scale="1" count="3" radiusX="80" radiusY="80" speedmin="20" speedmax="30" />
  <Building type="Well" square="12 24" isConstructionRequired="true" />
  <Decor name="Common.Effect.Butterfly" position="178 702" scale="1" count="3" radiusX="80" radiusY="80" speedmin="20" speedmax="30" />
  <Decor name="Common.Effect.SunBeam.01" position="1002 18" rotation="58.5" scale="2.875001" />
  <ForbiddenSquares count="74">  0 6  0 7  0 8  0 9  1 6  1 7  1 8  1 9  1 10  1 11  2 5  2 6  2 7  2 8  2 9  2 10  2 11  3 6  3 7  3 8  3 9  3 10  4 5  4 6  4 7  4 8  4 9  5 5  5 6  5 7  5 8  6 4  6 5  6 6  6 7  7 3  7 4  7 5  7 6  7 7  8 3  8 4  8 5  8 6  9 2  9 3  9 4  9 5  10 2  10 3  10 4  10 5  11 1  11 2  11 3  11 4  12 1  12 2  12 3  12 4  14 0  14 1  14 2  15 0  15 1  15 2  15 3  16 1  16 2  16 3  16 4  17 3  17 4  17 5</ForbiddenSquares>
  <NotForConstructionSquares count="452">  0 0  0 1  0 2  0 3  0 4  0 5  0 6  0 7  0 8  0 9  0 10  0 11  0 12  0 13  0 14  0 15  0 16  0 17  0 18  0 19  0 20  0 21  0 22  0 23  0 24  0 25  0 26  0 27  0 28  1 0  1 1  1 2  1 3  1 4  1 5  1 6  1 7  1 10  1 11  1 12  1 13  1 14  1 15  1 16  1 17  1 18  1 19  1 20  1 21  1 22  1 23  1 24  1 25  1 26  1 27  1 28  2 0  2 1  2 2  2 3  2 4  2 5  2 6  2 7  2 12  2 13  2 14  2 15  2 16  2 17  2 18  2 19  2 20  2 21  2 22  2 23  2 24  2 25  2 26  2 27  2 28  3 0  3 1  3 2  3 3  3 4  3 5  3 6  3 13  3 14  3 15  3 16  3 17  3 18  3 19  3 20  3 21  3 22  3 23  3 24  3 25  3 26  3 27  3 28  4 0  4 1  4 2  4 3  4 4  4 5  4 6  4 13  4 16  4 17  4 18  4 19  4 20  4 21  4 22  4 23  4 24  4 25  4 26  4 27  4 28  5 0  5 1  5 2  5 3  5 4  5 5  5 13  5 19  5 20  5 21  5 22  5 23  5 24  5 25  5 26  5 27  5 28  6 0  6 1  6 2  6 3  6 4  6 5  6 13  6 21  6 22  6 23  6 24  6 25  6 26  6 27  6 28  7 0  7 1  7 2  7 3  7 4  7 13  7 23  7 24  7 25  7 26  7 27  7 28  8 0  8 1  8 2  8 3  8 4  8 24  8 25  8 26  8 27  8 28  9 0  9 1  9 2  9 3  9 24  9 25  9 26  9 27  9 28  10 0  10 1  10 2  10 3  10 23  10 24  10 25  10 26  10 27  10 28  11 0  11 1  11 2  11 23  11 24  11 25  11 26  11 27  11 28  12 0  12 1  12 2  12 23  12 24  12 25  12 26  12 27  12 28  13 0  13 1  13 2  13 3  13 4  13 5  13 6  13 7  13 8  13 9  13 10  13 22  13 23  13 24  13 25  13 26  13 27  13 28  14 0  14 1  14 22  14 23  14 24  14 25  14 26  14 27  14 28  15 0  15 1  15 21  15 22  15 23  15 24  15 25  15 26  15 27  15 28  16 0  16 1  16 2  16 3  16 21  16 22  16 23  16 24  16 25  16 26  16 27  16 28  17 0  17 1  17 2  17 3  17 4  17 5  17 20  17 21  17 22  17 23  17 24  17 25  17 26  17 27  17 28  18 0  18 1  18 2  18 3  18 4  18 5  18 6  18 7  18 20  18 21  18 22  18 23  18 24  18 25  18 26  18 27  18 28  19 0  19 1  19 2  19 3  19 4  19 5  19 6  19 7  19 8  19 9  19 19  19 20  19 21  19 22  19 23  19 24  19 25  19 26  19 27  19 28  20 0  20 1  20 2  20 3  20 4  20 5  20 6  20 7  20 8  20 9  20 10  20 11  20 12  20 19  20 20  20 21  20 22  20 23  20 24  20 25  20 26  20 27  20 28  21 0  21 1  21 2  21 3  21 4  21 5  21 6  21 7  21 8  21 9  21 10  21 11  21 12  21 13  21 14  21 18  21 19  21 20  21 21  21 22  21 23  21 24  21 25  21 26  21 27  21 28  22 0  22 1  22 2  22 3  22 4  22 5  22 6  22 7  22 8  22 9  22 10  22 11  22 12  22 13  22 14  22 15  22 16  22 18  22 19  22 20  22 21  22 22  22 23  22 24  22 25  22 26  22 27  22 28  23 0  23 1  23 2  23 3  23 4  23 5  23 6  23 7  23 8  23 9  23 10  23 11  23 12  23 13  23 14  23 15  23 16  23 17  23 18  23 19  23 20  23 21  23 22  23 23  23 24  23 25  23 26  23 27  23 28  24 0  24 1  24 2  24 3  24 4  24 5  24 6  24 7  24 8  24 9  24 10  24 11  24 12  24 13  24 14  24 15  24 16  24 17  24 18  24 19  24 20  24 21  24 22  24 23  24 24  24 25  24 26  24 27  24 28</NotForConstructionSquares>
  <Roads count="79">  2 13  3 13  4 13  5 13  6 13  6 23  7 13  7 14  7 15  7 16  7 17  7 18  7 19  7 23  8 11  8 12  8 13  8 19  8 23  9 11  9 19  9 23  10 11  10 19  10 23  11 11  11 19  11 20  11 21  11 22  11 23  12 11  12 12  12 13  12 14  12 15  12 16  12 17  12 18  12 19  13 1  13 2  13 3  13 4  13 5  13 6  13 7  13 8  13 9  13 10  13 11  13 19  13 20  13 21  13 22  13 23  14 10  14 23  15 10  15 23  16 10  16 23  17 10  17 11  17 12  17 13  17 14  17 15  17 16  17 17  17 18  17 19  17 20  17 21  17 22  17 23  18 17  19 16  19 17</Roads>
</Map>