[DiamondSmall32]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 1000
Person_PutOutFire_Time_Cotton = 0
subType = diamond
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
soundKey = 
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
name = #BONUS_NAME_Diamond
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 138
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -3
supportX = 21
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Diamond3_Small
Person_Get_Resource_Time_MagicCrystals = 0
score = 300
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
lifeTime = 0
Person_Repair_Time_Honey = 0
Person_PutOutFire_Time_Clothes = 0
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
parentTag = 0
type = bonus
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
fogAreaDeltaY = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 669
Person_PutOutFire_Time_Honey = 0
[DiamondSmall31]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 1000
Person_PutOutFire_Time_Cotton = 0
subType = diamond
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
soundKey = 
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
name = #BONUS_NAME_Diamond
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 961
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -7
supportX = -16
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Diamond3_Small
Person_Get_Resource_Time_MagicCrystals = 0
score = 300
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
lifeTime = 0
Person_Repair_Time_Honey = 0
Person_PutOutFire_Time_Clothes = 0
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
parentTag = 0
type = bonus
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
fogAreaDeltaY = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 346
Person_PutOutFire_Time_Honey = 0
[Stone3]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = stone
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Stone
name = #BONUS_NAME_Stone
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 306
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 12
supportX = 21
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Stone
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 5
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 150
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 55
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 435
Person_PutOutFire_Time_Honey = 0
[Tree51]
scale=1.000000
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
period = 3000
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Tree5
x = 760
isFlipX = 0
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 113
boundYS = 50
phase = 0.000000
supportsAmount = 1
ampl = 3.000000
subType = tree
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Stone1]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = stone
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Stone
name = #BONUS_NAME_Stone
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 928
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -25
supportX = 5
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Stone
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 5
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 150
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 1
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 55
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 628
Person_PutOutFire_Time_Honey = 0
[Rabbit3]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Rabbit1
anim1 = Rabbit2
scale = 1.000000
flipX = 0
support1Y = 0
support1X = 0
idlePeriodMax = 10000
x = 448
parentTag = 0
type = creature
Person_PutOutFire_Time = 800
actionPeriodMin = 3000
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
idlePeriodMin = 5000
support2X = 0
support2Y = 0
y = 644
animDelta1y = 0
animDelta1x = 0
boundYS = 50
supportsAmount = 1
subType = simple
fogAreaRadius = 0
obstacleX = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
actionPeriodMax = 3000
[Rabbit2]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Rabbit1
anim1 = Rabbit2
scale = 1.000000
flipX = 0
support1Y = 0
support1X = 0
idlePeriodMax = 10000
x = 989
parentTag = 0
type = creature
Person_PutOutFire_Time = 800
actionPeriodMin = 3000
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
idlePeriodMin = 5000
support2X = 0
support2Y = 0
y = 83
animDelta1y = 0
animDelta1x = 0
boundYS = 50
supportsAmount = 1
subType = simple
fogAreaRadius = 0
obstacleX = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
actionPeriodMax = 3000
[Rabbit1]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Rabbit1
anim1 = Rabbit2
scale = 1.000000
flipX = 0
support1Y = 0
support1X = 0
idlePeriodMax = 10000
x = 164
parentTag = 0
type = creature
Person_PutOutFire_Time = 800
actionPeriodMin = 3000
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
idlePeriodMin = 5000
support2X = 0
support2Y = 0
y = 43
animDelta1y = 0
animDelta1x = 0
boundYS = 50
supportsAmount = 1
subType = simple
fogAreaRadius = 0
obstacleX = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
actionPeriodMax = 3000
[Stone4]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = stone
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Stone
name = #BONUS_NAME_Stone
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 270
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 15
supportX = 15
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Stone
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 5
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 150
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 55
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 408
Person_PutOutFire_Time_Honey = 0
[Stone8]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = stone
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Stone
name = #BONUS_NAME_Stone
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 294
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -3
supportX = -24
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Stone
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 150
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 660
Person_PutOutFire_Time_Honey = 0
[Wood2]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = wood
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Wood
name = #BONUS_NAME_Wood
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 643
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -16
supportX = 17
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Wood
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 5
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 90
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 55
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 466
Person_PutOutFire_Time_Honey = 0
[Rain]
obstacleYS = 0
layer = 80
isObstacle = 0
fogAreaRadius2 = 0
period = 50000
subType = rain
isFogArea = 0
boundXS = 0
supportY = 0
supportX = 0
x = 0
fadePeriod = 0.330000
support1Y = 0
support1X = 0
parentTag = 0
type = fx
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
darkOpacity = 30
support2X = 0
support2Y = 0
y = 0
maxRate = 200
boundYS = 0
supportsAmount = 1
startPeriodMin = 70000
startPeriodMax = 80000
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Tree52]
scale=1.000000
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
period = 3000
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Tree5
x = 52
isFlipX = 0
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 736
boundYS = 50
phase = 0.000000
supportsAmount = 1
ampl = 3.000000
subType = tree
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Tree31]
scale=1.000000
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
period = 3000
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Tree3
x = 399
isFlipX = 0
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 405
boundYS = 50
phase = 0.000000
supportsAmount = 1
ampl = 3.000000
subType = tree
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Bridge41]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = brokenPath
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_Build_Time_Wood = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
isConvex = 1
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 50
name = #BRIDGE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 1
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 50
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 3
supportX = 36
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Bridge4
anim1 = Bridge4_Broken
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 366
heightMax = 30
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = -80
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 35
isBroken = 1
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 180
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
type = brokenPath
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
isHidden = 0
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 7
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
angle = 0.000000
Person_Build_Time_MagicCrystals = 0
isDrawAfterRepair = 1
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 15
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
imageAngle = 0.000000
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 220
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 162
Person_Repair_Time = 3500
[Wood5]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = wood
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Wood
name = #BONUS_NAME_Wood
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 921
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -21
supportX = -9
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Wood
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 50
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 5
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 200
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 55
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 504
Person_PutOutFire_Time_Honey = 0
[DiamondSmall21]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 1000
Person_PutOutFire_Time_Cotton = 0
subType = diamond
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
soundKey = 
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
name = #BONUS_NAME_Diamond
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 363
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 27
supportX = -3
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Diamond2_Small
Person_Get_Resource_Time_MagicCrystals = 0
score = 300
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
lifeTime = 0
Person_Repair_Time_Honey = 0
Person_PutOutFire_Time_Clothes = 0
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
parentTag = 0
type = bonus
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
fogAreaDeltaY = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 306
Person_PutOutFire_Time_Honey = 0
[BuildingFire13]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = buildingFire
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 30
name = #FIRE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -3
supportX = 36
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Fire_Large
anim1 = Fire_Large_Dying
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 477
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 45
Person_Repair_Time_Honey = 0
obstacleYS = 55
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 120
animDelta0x = 10
animDelta0y = -30
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
scaleX = 0.700000
scaleY = 0.600000
_Time_Grain = 0
parentTag = 0
type = buildingFire
_Time_Herbs = 0
boundX = 0
boundY = 0
_Time_Stone = 0
_Time = 0
animDelta1y = -30
animDelta1x = 10
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 18
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 2
childScript = data/obstacles/icons.ini
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 2
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 5
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 180
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 522
Person_Repair_Time = 0
[BuildingFire12]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = buildingFire
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 30
name = #FIRE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 9
supportX = -36
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Fire_Large
anim1 = Fire_Large_Dying
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 318
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 45
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 150
animDelta0x = 10
animDelta0y = -30
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
scaleX = 0.700000
scaleY = 0.500000
_Time_Grain = 0
parentTag = 0
type = buildingFire
_Time_Herbs = 0
boundX = 0
boundY = 0
_Time_Stone = 0
_Time = 0
animDelta1y = -30
animDelta1x = 10
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 18
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 2
childScript = data/obstacles/icons.ini
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 2
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 5
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 345
Person_Repair_Time = 0
[Tree41]
scale=1.000000
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
period = 3000
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Tree4
x = 144
isFlipX = 0
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 746
boundYS = 50
phase = 0.000000
supportsAmount = 1
ampl = 3.000000
subType = tree
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[LavaEmpty3]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = brokenPath
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_Build_Time_Wood = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
isConvex = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 15
name = #LAVA_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 1
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 15
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 12
supportX = 27
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Lava_Empty
anim1 = Lava_Empty
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 618
heightMax = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 35
isBroken = 1
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 180
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
type = brokenPath
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
isHidden = 0
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 7
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
angle = 0.000000
Person_Build_Time_MagicCrystals = 0
isDrawAfterRepair = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 1
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
imageAngle = 0.000000
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 250
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 240
Person_Repair_Time = 3500
[LavaEmpty4]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = brokenPath
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_Build_Time_Wood = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
isConvex = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 15
name = #LAVA_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 1
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 15
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -30
supportX = 23
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Lava_Empty
anim1 = Lava_Empty
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 325
heightMax = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = -80
fogAreaDeltaY = 20
Person_Repair_Time_Honey = 0
obstacleYS = 35
isBroken = 1
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 150
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
type = brokenPath
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
isHidden = 0
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 7
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
angle = 0.000000
Person_Build_Time_MagicCrystals = 0
isDrawAfterRepair = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 1
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
imageAngle = 0.000000
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 591
Person_Repair_Time = 3500
[Honey1]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = honey
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Honey
name = #BONUS_NAME_Honey
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 243
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -18
supportX = 12
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Honey
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 0
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 1
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 672
Person_PutOutFire_Time_Honey = 0
[Bridge61]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = brokenPath
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_Build_Time_Wood = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
isConvex = 1
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 50
name = #BRIDGE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 1
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 50
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 50
supportX = -10
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Bridge6
anim1 = Bridge6_Broken
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 595
heightMax = 30
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 15
isBroken = 1
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 250
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
type = brokenPath
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
isHidden = 0
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 7
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
angle = -0.174533
Person_Build_Time_MagicCrystals = 0
isDrawAfterRepair = 1
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
imageAngle = 1.570796
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 250
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 160
Person_Repair_Time = 3500
[Wood1]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = wood
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Wood
name = #BONUS_NAME_Wood
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 612
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -13
supportX = 17
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Wood
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 5
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 90
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 55
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 495
Person_PutOutFire_Time_Honey = 0
[Tree53]
scale=1.000000
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
period = 3000
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Tree5
x = 672
isFlipX = 1
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 625
boundYS = 50
phase = 90.000000
supportsAmount = 1
ampl = 3.000000
subType = tree
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Wood3]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = wood
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Wood
name = #BONUS_NAME_Wood
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 685
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -7
supportX = 20
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Wood
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 55
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 150
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 5
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 436
Person_PutOutFire_Time_Honey = 0
[Wood4]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = wood
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Wood
name = #BONUS_NAME_Wood
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 670
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 20
supportX = 20
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Wood
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 55
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 150
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 5
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 283
Person_PutOutFire_Time_Honey = 0
[Tree54]
scale=1.000000
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
period = 3000
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Tree5
x = 495
isFlipX = 0
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 372
boundYS = 50
phase = 0.000000
supportsAmount = 1
ampl = 3.000000
subType = tree
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Stone2]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = stone
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Stone
name = #BONUS_NAME_Stone
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 804
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 24
supportX = 6
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Stone
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 5
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 90
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 1
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 55
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 90
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 372
Person_PutOutFire_Time_Honey = 0
[Stone7]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = stone
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Stone
name = #BONUS_NAME_Stone
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 222
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -18
supportX = 0
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Stone
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 150
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 246
Person_PutOutFire_Time_Honey = 0
[BonusPlace1]
obstacleYS = 0
resourceValue = 1
isOnce = 0
isObstacle = 0
fogAreaRadius2 = 0
period = 40000
subType = 
isFogArea = 0
boundXS = 10
supportY = 5
supportX = -13
x = 615
layer = 0
support1Y = 0
support1X = 0
parentTag = 0
type = bonusPlace
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
scoreBonus = 
y = 114
boundYS = 10
support2Y = 0
supportsAmount = 1
resource = Wood
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Stone6]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = stone
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Stone
name = #BONUS_NAME_Stone
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 169
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -19
supportX = 5
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Stone
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 150
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 250
Person_PutOutFire_Time_Honey = 0
[Stone5]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = stone
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Stone
name = #BONUS_NAME_Stone
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 210
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -3
supportX = 18
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Stone
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 55
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 150
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 5
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 384
Person_PutOutFire_Time_Honey = 0
[Wasps2]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = wasps
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 25
name = #WASPS_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 1
x = 442
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 25
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 5
supportX = 23
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Wasp
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
amount = 25
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = Wasps
obstacleYS = 35
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 120
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = creature
_Time_Herbs = 0
boundX = 0
boundY = 0
_Time_Stone = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 5
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 169
Person_Repair_Time = 0
[Wasps3]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = wasps
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 25
name = #WASPS_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 1
x = 259
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 25
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 2
supportX = 20
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Wasp
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
amount = 20
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = Wasps
obstacleYS = 45
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 150
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = creature
_Time_Herbs = 0
boundX = 0
boundY = 0
_Time_Stone = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 5
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 163
Person_Repair_Time = 0
[Back]
obstacleYS = 0
layer = -100
isObstacle = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 512
supportY = 0
supportX = 0
anim0 = map4_back
x = 512
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 383
boundYS = 383
supportsAmount = 1
subType = 
fogAreaRadius = 0
depth = 1
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Wasps4]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = wasps
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 25
name = #WASPS_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 1
x = 912
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 25
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 6
supportX = -30
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Wasp
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
amount = 20
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = Wasps
obstacleYS = 45
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 120
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = creature
_Time_Herbs = 0
boundX = 0
boundY = 0
_Time_Stone = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 5
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 120
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 321
Person_Repair_Time = 0
[Bridge11]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = bridge
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_Build_Time_Wood = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
isConvex = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 50
name = #BRIDGE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 2
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 50
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 27
supportX = -42
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Bridge1
anim1 = Bridge1_Broken
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 849
heightMax = 30
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 35
isBroken = 1
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 250
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
type = brokenPath
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
isHidden = 0
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 7
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
angle = 0.174533
Person_Build_Time_MagicCrystals = 0
isDrawAfterRepair = 1
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 15
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
imageAngle = 0.000000
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 250
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 327
Person_Repair_Time = 3500
[Bridge12]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = bridge
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_Build_Time_Wood = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 10
support1X = -32
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
isConvex = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 50
name = #BRIDGE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 2
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 50
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 1
supportX = 34
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Bridge1
anim1 = Bridge1_Broken
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 545
heightMax = 30
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = -50
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 35
isBroken = 1
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 180
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
type = brokenPath
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
isHidden = 0
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 7
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
angle = 0.349066
Person_Build_Time_MagicCrystals = 0
isDrawAfterRepair = 1
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 15
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
imageAngle = 0.000000
Person_Warm_Time_Water = 0
supportsAmount = 2
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 250
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 512
Person_Repair_Time = 3500
[Tree64]
scale=1.000000
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
period = 3000
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Tree6
x = 934
isFlipX = 0
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 414
boundYS = 50
phase = 0.000000
supportsAmount = 1
ampl = 3.000000
subType = tree
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Tree65]
scale=1.000000
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
period = 3000
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Tree6
x = 441
isFlipX = 0
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 357
boundYS = 50
phase = 0.000000
supportsAmount = 1
ampl = 3.000000
subType = tree
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Tree61]
scale=1.000000
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
period = 3000
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Tree6
x = 996
isFlipX = 0
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 731
boundYS = 50
phase = 0.000000
supportsAmount = 1
ampl = 3.000000
subType = tree
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Tree62]
scale=1.000000
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
period = 3000
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Tree6
x = 87
isFlipX = 0
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 525
boundYS = 50
phase = 0.000000
supportsAmount = 1
ampl = 3.000000
subType = tree
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Tree63]
scale=1.000000
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
period = 3000
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Tree6
x = 984
isFlipX = 0
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 221
boundYS = 50
phase = 20.000000
supportsAmount = 1
ampl = 3.000000
subType = tree
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Tree84]
scale=1.000000
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
period = 3000
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Tree8
x = 43
isFlipX = 0
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 410
boundYS = 50
phase = 10.000000
supportsAmount = 1
ampl = 3.000000
subType = tree
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Tree82]
scale=1.000000
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
period = 3000
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Tree8
x = 576
isFlipX = 0
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 708
boundYS = 50
phase = 0.000000
supportsAmount = 1
ampl = 3.000000
subType = tree
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Tree83]
scale=1.000000
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
period = 3000
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Tree8
x = 32
isFlipX = 0
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 390
boundYS = 50
phase = 0.000000
supportsAmount = 1
ampl = 3.000000
subType = tree
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[WaterTower1]
isStateNormalAfterFire=0
Person_Uprade_Time = 5000
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = waterTower
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Build_Time_Clothes = 0
Person_Get_Resource_Time_CowMilk = 0
isObstacle = 0
Person_Uprade_Time_Herbs = 0
Person_Repair_Time_MagicCrystals = 0
Person_Uprade_Time_Cotton = 0
support2X = 0
support2Y = 0
resourceValue3 = 8
resourceValue2 = 6
resourceValue1 = 4
Person_PutOutFire_Time_Honey = 0
boundYS = 40
isUpgradeAfterSchool = 1
resource = Water
name = #BUILDING_waterTower
animDelta0y = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 2
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 4
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
animDelta6x = 0
animDelta6y = 0
Person_Warm_Time_Herbs = 0
boundXS = 40
Person_Repair_Time_Grain = 0
resourceDeltaX = 6
resourceDeltaY = 33
supportY = -24
supportX = 54
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = WaterTower
_Time_Cotton = 0
anim6 = WaterTower_Broken
anim7 = Building_NotBuild
anim8 = WaterTower_Broken
anim9 = WaterTower_BW
Person_Get_Resource_Time_MagicCrystals = 0
Person_Repair_Time_Clothes = 0
state = 0
Person_Get_Resource_Time_Stone = 0
Person_Build_Time_Wood = 0
_Time_MagicCrystals = 0
animDelta7y = 0
animDelta7x = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
brokenPeriodMax = 2000
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
animScript = data/buildings/waterTower_animations.ini
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 0
upgradeLevelMax = 1
fireSourcesMax = 0
Person_Get_Resource_Time_Wood = 0
animDelta8y = 0
fogAreaRadius2 = 0
layer = 0
animDelta0x = 0
resourcePeriod = 11000
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
resourcePeriod2 = 11000
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/buildings/icons.ini
_Time_Grain = 0
parentTag = 0
type = building
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
upgradeLevel = 0
animDelta9x = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
_Time_Wood = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
animDelta9y = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 2
brokenPeriodMin = 1000
Person_Build_Time = 5000
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
animDelta8x = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
x = 873
isBreak = 1
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_Get_Resource_Time_Cotton = 0
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 675
Person_Repair_Time = 5000
[Tree81]
scale=1.000000
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
period = 3000
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Tree8
x = 56
isFlipX = 0
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 222
boundYS = 50
phase = 0.000000
supportsAmount = 1
ampl = 3.000000
subType = tree
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Totem12]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = totem
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
flipX = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 35
name = #TOTEM_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 5
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 54
supportX = 18
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = TotemBroken
anim1 = TotemNormal
anim2 = TotemFire
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Herbs = 0
x = 117
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 150
Person_Repair_Time_Honey = 0
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 300
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
type = totem
_Time_Herbs = 0
boundX = 0
boundY = 10
_Time_Stone = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
animDelta2x = 0
animDelta2y = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = -2.000000
effectOffsetX = 11.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
wells = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 300
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 345
Person_Repair_Time = 4000
[Totem11]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = totem
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
flipX = 1
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 35
name = #TOTEM_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 5
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 24
supportX = -30
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = TotemBroken
anim1 = TotemNormal
anim2 = TotemFire
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Herbs = 0
x = 969
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 500
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
type = totem
_Time_Herbs = 0
boundX = 0
boundY = 10
_Time_Stone = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
animDelta2x = 0
animDelta2y = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = -2.000000
effectOffsetX = -11.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
wells = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 450
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 294
Person_Repair_Time = 4000
[Diamond41]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 1000
Person_PutOutFire_Time_Cotton = 0
subType = diamond
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
soundKey = 
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
name = #BONUS_NAME_Diamond
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 142
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -4
supportX = 20
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Diamond4
Person_Get_Resource_Time_MagicCrystals = 0
score = 1000
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
lifeTime = 0
Person_Repair_Time_Honey = 0
Person_PutOutFire_Time_Clothes = 0
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
parentTag = 0
type = bonus
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
fogAreaDeltaY = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 217
Person_PutOutFire_Time_Honey = 0
[LavaRockActive2]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = lava
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 25
name = #LAVA_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 3
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 25
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 18
supportX = 39
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = LavaRock_Active
anim1 = Dust
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 534
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 45
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 100
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
type = lava
_Time_Herbs = 0
boundX = 0
boundY = 0
_Time_Stone = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 18
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 2
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -1
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 1
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 198
Person_Repair_Time = 800
[LavaRockActive3]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = lava
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 20
name = #LAVA_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 3
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -12
supportX = 27
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = LavaRock_Active
anim1 = Dust
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 168
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 35
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 100
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
type = lava
_Time_Herbs = 0
boundX = 0
boundY = 0
_Time_Stone = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 18
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 2
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -1
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 5
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 405
Person_Repair_Time = 800
[LavaRockActive1]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = lava
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 27
name = #LAVA_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 3
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 27
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 21
supportX = 30
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = LavaRock_Active
anim1 = Dust
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 348
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = -30
fogAreaDeltaY = 10
Person_Repair_Time_Honey = 0
obstacleYS = 35
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 250
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
type = lava
_Time_Herbs = 0
boundX = 0
boundY = 0
_Time_Stone = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 18
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 2
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 5
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 250
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 462
Person_Repair_Time = 800
[Tree71]
scale=1.000000
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
period = 3000
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Tree7
x = 397
isFlipX = 0
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 690
boundYS = 50
phase = 0.000000
supportsAmount = 1
ampl = 3.000000
subType = tree
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Birds1]
scaleMax=1.000000
scaleMin=1.000000
obstacleYS = 0
layer = 75
sinPeriodMin = 1000
velMax = 2.500000
isObstacle = 0
fogAreaRadius2 = 0
firstBirdProbability = 50
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 0
animFactorMax = 1.200000
supportY = 0
supportX = 0
startTimeOutMax = 20000
animFactorMin = 0.700000
timeOutMin = 2000
anim0 = Bird
anim1 = bird2
support1Y = 0
support1X = 0
startTimeOutMin = 10000
x = 763
parentTag = 0
type = fx
sinPeriodMax = 2000
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
sinAmplMin = 1.000000
support2Y = 0
y = 200
animDelta1y = 0
animDelta1x = 0
support2X = 0
velMin = 1.000000
supportsAmount = 1
sinAmplMax = 7.000000
timeOutMax = 4000
subType = birds
fogAreaRadius = 0
amount = 3
fogAreaDeltaX = 0
fogAreaDeltaY = 0
boundYS = 0
[Obstacle31]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
subType = obstacle
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 30
resource = Wood
name = #OBSTACLE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
x = 891
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -18
supportX = -33
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Obstacle3
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 50
Person_Repair_Time_Honey = 0
soundKey = WoodObstacle
obstacleYS = 35
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 180
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 10
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 1
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 3
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 1
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 90
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 456
Person_Repair_Time = 0
[Flies3]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
subType = flies
isFogArea = 0
boundXS = 30
supportY = 0
supportX = 0
x = 188
support1Y = 0
support1X = 0
parentTag = 0
type = fx
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 536
boundYS = 30
supportsAmount = 1
a = 255
b = 64
g = 64
fogAreaRadius = 0
amount = 10
r = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Flies2]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
subType = flies
isFogArea = 0
boundXS = 20
supportY = 0
supportX = 0
x = 99
support1Y = 0
support1X = 0
parentTag = 0
type = fx
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 622
boundYS = 20
supportsAmount = 1
a = 255
b = 0
g = 0
fogAreaRadius = 0
amount = 10
r = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Flies1]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
subType = flies
isFogArea = 0
boundXS = 20
supportY = 0
supportX = 0
x = 320
support1Y = 0
support1X = 0
parentTag = 0
type = fx
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 193
boundYS = 35
supportsAmount = 1
a = 255
b = 0
g = 128
fogAreaRadius = 0
amount = 10
r = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Flies6]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
subType = flies
isFogArea = 0
boundXS = 24
supportY = 0
supportX = 0
x = 146
support1Y = 0
support1X = 0
parentTag = 0
type = fx
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 134
boundYS = 21
supportsAmount = 1
a = 255
b = 192
g = 255
fogAreaRadius = 0
amount = 10
r = 192
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Flies5]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
subType = flies
isFogArea = 0
boundXS = 20
supportY = 0
supportX = 0
x = 27
support1Y = 0
support1X = 0
parentTag = 0
type = fx
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 540
boundYS = 20
supportsAmount = 1
a = 255
b = 0
g = 0
fogAreaRadius = 0
amount = 10
r = 255
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Flies4]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
subType = flies
isFogArea = 0
boundXS = 20
supportY = 0
supportX = 0
x = 681
support1Y = 0
support1X = 0
parentTag = 0
type = fx
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 49
boundYS = 10
supportsAmount = 1
a = 255
b = 0
g = 255
fogAreaRadius = 0
amount = 10
r = 255
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Tree11]
scale=1.000000
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
period = 3000
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Tree1
x = 936
isFlipX = 0
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 221
boundYS = 50
phase = 0.000000
supportsAmount = 1
ampl = 3.000000
subType = tree
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[MovingRabbit1]
obstacleYS = 0
layer = 0
x = 725
animDelta6x = 0
animDelta6y = 0
isObstacle = 0
fogAreaRadius2 = 0
animDelta0x = 0
arealXS = 40
isFogArea = 0
boundXS = 20
supportY = 0
supportX = 0
animDelta2x = 0
animDelta2y = 0
animDelta4x = 0
animDelta4y = 0
anim0 = Rabbit1
anim1 = Rabbit2
anim2 = Rabbit_n
scale = 1.000000
anim4 = Rabbit_e
anim5 = Rabbit_se
flipX = 0
support1Y = 0
support1X = 0
idlePeriodMax = 2000
supportsAmount = 1
parentTag = 0
type = creature
Person_PutOutFire_Time = 800
actionPeriodMin = 3000
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
idlePeriodMin = 1000
obstacleX = 0
support2X = 0
support2Y = 0
y = 751
animDelta1y = 0
anim3 = Rabbit_ne
animDelta3y = 0
animDelta3x = 0
arealYS = 40
boundYS = 20
animDelta5y = 0
animDelta5x = 0
activityFactor = 10
anim6 = Rabbit_s
animDelta0y = 0
fogAreaRadius = 0
animDelta1x = 0
subType = moving
fogAreaDeltaX = 0
fogAreaDeltaY = 0
actionPeriodMax = 3000
[Bridge32]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = brokenPath
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_Build_Time_Wood = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
isConvex = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 50
name = #BRIDGE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 2
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 50
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -45
supportX = -3
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Bridge3
anim1 = Bridge3_Broken
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 930
heightMax = 30
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = -25
fogAreaDeltaY = 50
Person_Repair_Time_Honey = 0
obstacleYS = 15
isBroken = 1
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 250
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
type = brokenPath
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
isHidden = 0
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 7
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
angle = 0.000000
Person_Build_Time_MagicCrystals = 0
isDrawAfterRepair = 1
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
imageAngle = 1.570796
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 250
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 561
Person_Repair_Time = 3500
[Bridge31]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = brokenPath
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_Build_Time_Wood = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
isConvex = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 30
name = #BRIDGE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 2
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -31
supportX = 34
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Bridge3
anim1 = Bridge3_Broken
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 372
heightMax = 30
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 45
isBroken = 1
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 200
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
type = brokenPath
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
isHidden = 0
_Time_Herbs = 0
boundX = 0
boundY = -10
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 7
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
angle = -0.785398
Person_Build_Time_MagicCrystals = 0
isDrawAfterRepair = 1
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 1
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
imageAngle = 1.570796
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 250
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 552
Person_Repair_Time = 3500
[Obstacle21]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
subType = obstacle
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 30
resource = Stone
name = #OBSTACLE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
x = 684
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 39
supportX = -3
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Obstacle2
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = StoneObstacle
obstacleYS = 10
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 180
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 11
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 3
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 1
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 180
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 390
Person_Repair_Time = 0
[BeeGarden1]
isStateNormalAfterFire=0
Person_Uprade_Time = 5000
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = beeGarden
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Build_Time_Clothes = 0
Person_Get_Resource_Time_CowMilk = 0
isObstacle = 0
Person_Uprade_Time_Herbs = 0
Person_Repair_Time_MagicCrystals = 0
Person_Uprade_Time_Cotton = 0
support2X = 0
support2Y = 0
resourceValue3 = 10
resourceValue2 = 4
resourceValue1 = 3
Person_PutOutFire_Time_Honey = 0
boundYS = 50
isUpgradeAfterSchool = 0
resource = Honey
name = #BUILDING_beeGarden
animDelta0y = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 5
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 10
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
animDelta6x = 0
animDelta6y = 0
Person_Warm_Time_Herbs = 0
boundXS = 50
Person_Repair_Time_Grain = 0
resourceDeltaX = -11
resourceDeltaY = 47
supportY = 2
supportX = 68
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = BeeGarden
_Time_Cotton = 0
anim6 = BeeGarden_Broken
anim7 = Building_NotBuild
anim8 = BeeGarden_Fire
anim9 = BeeGarden_BW
Person_Get_Resource_Time_MagicCrystals = 0
Person_Repair_Time_Clothes = 0
state = 4
Person_Get_Resource_Time_Stone = 0
Person_Build_Time_Wood = 0
_Time_MagicCrystals = 0
animDelta7y = 0
animDelta7x = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
brokenPeriodMax = 500000
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
animScript = data/buildings/beeGarden_animations.ini
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 0
upgradeLevelMax = 0
fireSourcesMax = 0
Person_Get_Resource_Time_Wood = 0
animDelta8y = 0
fogAreaRadius2 = 0
layer = 0
animDelta0x = 0
resourcePeriod = 12000
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
resourcePeriod2 = 38000
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/buildings/icons.ini
_Time_Grain = 0
parentTag = 0
type = building
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
upgradeLevel = 0
animDelta9x = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
_Time_Wood = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
animDelta9y = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 2
brokenPeriodMin = 180000
Person_Build_Time = 5000
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
animDelta8x = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 2
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
x = 217
isBreak = 1
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_Get_Resource_Time_Cotton = 0
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 2
y = 607
Person_Repair_Time = 5000
[Barn1]
isStateNormalAfterFire=0
Person_Uprade_Time = 5000
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = barn
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Build_Time_Clothes = 0
Person_Get_Resource_Time_CowMilk = 0
isObstacle = 0
Person_Uprade_Time_Herbs = 0
Person_Repair_Time_MagicCrystals = 0
Person_Uprade_Time_Cotton = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 80
isUpgradeAfterSchool = 1
name = #BUILDING_barn
Person_Build_Time = 5000
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Build_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
animDelta6x = 0
animDelta6y = 0
Person_Warm_Time_Herbs = 0
boundXS = 80
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -54
supportX = 33
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Barn
Person_Uprade_Time_Clothes = 0
anim6 = Building_Broken
anim7 = Building_NotBuild
anim8 = Building_Fire
anim9 = Barn_BW
Person_Get_Resource_Time_MagicCrystals = 0
state = 0
Person_Get_Resource_Time_Stone = 0
iconsX = 0
iconsY = 0
_Time_MagicCrystals = 0
animDelta7y = 0
animDelta7x = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
brokenPeriodMax = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
animScript = data/buildings/barn_animations.ini
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 0
upgradeLevelMax = 1
fireSourcesMax = 0
Person_Get_Resource_Time_Wood = 0
animDelta8y = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/buildings/icons.ini
_Time_Grain = 0
parentTag = 0
type = building
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
upgradeLevel = 0
animDelta9x = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
_Time_Wood = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
animDelta9y = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 2
brokenPeriodMin = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
animDelta8x = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
Person_Uprade_Time_Wood = 4
x = 750
isBreak = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 537
Person_Repair_Time = 5000
[Tree21]
scale=1.000000
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
period = 3000
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Tree2
x = 334
isFlipX = 0
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 208
boundYS = 50
phase = 0.000000
supportsAmount = 1
ampl = 3.000000
subType = tree
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Tree22]
scale=1.000000
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
period = 6000
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Tree2
x = 427
isFlipX = 0
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 70
boundYS = 50
phase = 5.000000
supportsAmount = 1
ampl = 6.000000
subType = tree
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Deer1]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 15
supportY = 0
supportX = 0
anim0 = Deer1
anim1 = Deer2
scale = 1.000000
flipX = 0
support1Y = 0
support1X = 0
idlePeriodMax = 10000
x = 627
parentTag = 0
type = creature
Person_PutOutFire_Time = 800
actionPeriodMin = 3000
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
idlePeriodMin = 5000
support2X = 0
support2Y = 0
y = 312
animDelta1y = 0
animDelta1x = 0
boundYS = 15
supportsAmount = 1
subType = simple
fogAreaRadius = 0
obstacleX = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
actionPeriodMax = 3000
[Deer3]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Deer1
anim1 = Deer2
scale = 1.000000
flipX = 1
support1Y = 0
support1X = 0
idlePeriodMax = 10000
x = 883
parentTag = 0
type = creature
Person_PutOutFire_Time = 800
actionPeriodMin = 3000
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
idlePeriodMin = 5000
support2X = 0
support2Y = 0
y = 205
animDelta1y = 0
animDelta1x = 0
boundYS = 50
supportsAmount = 1
subType = simple
fogAreaRadius = 0
obstacleX = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
actionPeriodMax = 3000
[Deer2]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Deer1
anim1 = Deer2
scale = 1.000000
flipX = 0
support1Y = 0
support1X = 0
idlePeriodMax = 10000
x = 233
parentTag = 0
type = creature
Person_PutOutFire_Time = 800
actionPeriodMin = 3000
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
idlePeriodMin = 5000
support2X = 0
support2Y = 0
y = 81
animDelta1y = 0
animDelta1x = 0
boundYS = 50
supportsAmount = 1
subType = simple
fogAreaRadius = 0
obstacleX = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
actionPeriodMax = 3000
[Main]
version = 0
Person_PutOutFire_Time = 800

[DiamondSmall42]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 1000
Person_PutOutFire_Time_Cotton = 0
subType = diamond
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
soundKey = 
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
name = #BONUS_NAME_Diamond
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 87
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -6
supportX = 24
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Diamond4_Small
Person_Get_Resource_Time_MagicCrystals = 0
score = 300
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
lifeTime = 0
Person_Repair_Time_Honey = 0
Person_PutOutFire_Time_Clothes = 0
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
parentTag = 0
type = bonus
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
fogAreaDeltaY = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 417
Person_PutOutFire_Time_Honey = 0
[DiamondSmall41]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 1000
Person_PutOutFire_Time_Cotton = 0
subType = diamond
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
soundKey = 
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
name = #BONUS_NAME_Diamond
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 660
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 12
supportX = -18
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Diamond4_Small
Person_Get_Resource_Time_MagicCrystals = 0
score = 300
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
lifeTime = 0
Person_Repair_Time_Honey = 0
Person_PutOutFire_Time_Clothes = 0
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
parentTag = 0
type = bonus
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
fogAreaDeltaY = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 84
Person_PutOutFire_Time_Honey = 0
[SawMill1]
isStateNormalAfterFire=0
Person_Uprade_Time = 5000
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = sawMill
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Build_Time_Clothes = 0
Person_Get_Resource_Time_CowMilk = 0
isObstacle = 0
Person_Uprade_Time_Herbs = 0
Person_Repair_Time_MagicCrystals = 0
Person_Uprade_Time_Cotton = 0
support2X = 0
support2Y = 0
resourceValue3 = 10
resourceValue2 = 8
resourceValue1 = 6
Person_PutOutFire_Time_Honey = 0
boundYS = 50
isUpgradeAfterSchool = 0
resource = Wood
name = #BUILDING_sawMill
animDelta0y = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 1
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
animDelta6x = 0
animDelta6y = 0
Person_Warm_Time_Herbs = 0
boundXS = 50
Person_Repair_Time_Grain = 0
resourceDeltaX = 3
resourceDeltaY = 51
supportY = 45
supportX = -39
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = SawMill
_Time_Cotton = 0
anim6 = SawMill_Broken
anim7 = Building_NotBuild
anim8 = SawMill_Broken
anim9 = SawMill_BW
Person_Get_Resource_Time_MagicCrystals = 0
Person_Repair_Time_Clothes = 0
state = 4
Person_Get_Resource_Time_Stone = 0
Person_Build_Time_Wood = 0
_Time_MagicCrystals = 0
animDelta7y = 0
animDelta7x = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
brokenPeriodMax = 250000
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
animScript = data/buildings/sawMill_animations.ini
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 0
upgradeLevelMax = 0
fireSourcesMax = 0
Person_Get_Resource_Time_Wood = 0
animDelta8y = 0
fogAreaRadius2 = 250
layer = 0
animDelta0x = 0
resourcePeriod = 12000
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
resourcePeriod2 = 12000
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/buildings/icons.ini
_Time_Grain = 0
parentTag = 0
type = building
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
upgradeLevel = 0
animDelta9x = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
_Time_Wood = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 10
Person_Build_Time_Honey = 0
animDelta9y = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 4
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 2
brokenPeriodMin = 100000
Person_Build_Time = 5000
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
animDelta8x = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
x = 732
isBreak = 1
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_Get_Resource_Time_Cotton = 0
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 250
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 240
Person_Repair_Time = 5000
[LavaRockEmpty2]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
subType = obstacle
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 15
resource = Stone
name = #OBSTACLE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
x = 531
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 15
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 18
supportX = 42
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = LavaRock_Empty
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 20
Person_Repair_Time_Honey = 0
soundKey = StoneObstacle
obstacleYS = 45
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 100
layer = -3
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 11
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 5
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 198
Person_Repair_Time = 0
[LavaRockEmpty3]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
subType = obstacle
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 15
resource = Stone
name = #OBSTACLE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
x = 168
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 15
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -6
supportX = 21
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = LavaRock_Empty
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = StoneObstacle
obstacleYS = 35
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 100
layer = -3
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 11
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 10
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 405
Person_Repair_Time = 0
[LavaRockEmpty1]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
subType = obstacle
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 21
resource = Stone
name = #OBSTACLE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
x = 348
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 12
supportX = 21
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = LavaRock_Empty
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = -30
fogAreaDeltaY = 10
Person_Repair_Time_Honey = 0
soundKey = StoneObstacle
obstacleYS = 15
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 100
layer = -3
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 11
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 15
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 462
Person_Repair_Time = 0
[Wave11]
obstacleYS = 0
layer = -5
isObstacle = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim0 = Wave1
x = 406
angle = 4.712389
scaleX = 1.000000
scaleY = 3.000000
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = -12
boundYS = 50
supportsAmount = 1
subType = wave
fogAreaRadius = 0
depth = 255
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Totem22]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = totem
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
flipX = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 4000
boundYS = 35
name = #TOTEM_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 5
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 32
supportX = 29
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Totem2Broken
anim1 = Totem2Normal
anim2 = Totem2Fire
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Herbs = 0
x = 553
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 250
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
type = totem
_Time_Herbs = 0
boundX = 0
boundY = 10
_Time_Stone = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
animDelta2x = 0
animDelta2y = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = -2.000000
effectOffsetX = 11.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
wells = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 250
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 85
Person_PutOutFire_Time_Honey = 0
[Totem23]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = totem
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
flipX = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 35
name = #TOTEM_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 5
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -9
supportX = -33
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Totem2Broken
anim1 = Totem2Normal
anim2 = Totem2Fire
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Herbs = 0
x = 381
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 300
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
type = totem
_Time_Herbs = 0
boundX = 0
boundY = 10
_Time_Stone = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
animDelta2x = 0
animDelta2y = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = -2.000000
effectOffsetX = 11.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
wells = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 300
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 354
Person_Repair_Time = 4000
[Totem21]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = totem
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
flipX = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 35
name = #TOTEM_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 5
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 17
supportX = 48
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Totem2Broken
anim1 = Totem2Normal
anim2 = Totem2Fire
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Herbs = 0
x = 184
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 300
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
type = totem
_Time_Herbs = 0
boundX = 0
boundY = 10
_Time_Stone = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
animDelta2x = 0
animDelta2y = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = -2.000000
effectOffsetX = 11.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
wells = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 450
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 159
Person_Repair_Time = 4000
[LavaActive3]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = lava
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 20
name = #LAVA_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 2
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 21
supportX = -3
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Lava_Active
anim1 = Dust
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 690
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = -15
Person_Repair_Time_Honey = 0
obstacleYS = 5
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 190
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
type = lava
_Time_Herbs = 0
boundX = 0
boundY = 0
_Time_Stone = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 18
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 2
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -1
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 130
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 345
Person_Repair_Time = 800
[LavaActive2]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = lava
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 20
name = #LAVA_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 2
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 21
supportX = 33
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Lava_Active
anim1 = Dust
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 618
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 35
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 180
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
type = lava
_Time_Herbs = 0
boundX = 0
boundY = 0
_Time_Stone = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 18
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 2
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -1
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 8
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 250
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 240
Person_Repair_Time = 800
[LavaActive4]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = lava
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 20
name = #LAVA_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 2
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -30
supportX = 18
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Lava_Active
anim1 = Dust
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 325
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 35
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 200
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
type = lava
_Time_Herbs = 0
boundX = 0
boundY = 0
_Time_Stone = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 18
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 2
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -1
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 1
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 200
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 591
Person_Repair_Time = 800
