
material TempleBackgroundMaterial
{
	receive_shadows off
	
	technique
	{
		pass
		{
			lighting off
			depth_check off
			depth_write off

			texture_unit
			{
				texture Jungletemple_BG2.jpg
			}
		}
	}
}

material templeTile01
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.200000 0.200000 0.200000 1.000000
			diffuse 1.000000 1.000000 1.000000 1.000000
			specular 0.000000 0.000000 0.000000 1.000000 0.250000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture NEW-Jungle-Crumbling2.jpg
				tex_address_mode wrap
				filtering trilinear
				//colour_op alpha_blend
			}
		}
	}
}

material templeRockTile
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.200000 0.200000 0.200000 1.000000
			diffuse 0.850000 0.850000 1.000000 1.000000
			specular 0.000000 0.000000 0.000000 1.000000 0.250000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture NEW-Jungle-Rocktile.jpg
				tex_address_mode wrap
				filtering trilinear
			}
		}
	}
}

material templeExitTile
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.200000 0.200000 0.200000 1.000000
			diffuse 1.000000 1.000000 1.000000 1.000000
			specular 0.000000 0.000000 0.000000 1.000000 0.250000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture GateTexture_Grass2.jpg
				tex_address_mode wrap
				filtering trilinear
			}
		}
	}
}

material templeArrowTile01
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.200000 0.200000 0.200000 1.000000
			diffuse 1.000000 1.000000 1.000000 1.000000
			specular 0.000000 0.000000 0.000000 1.000000 0.250000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture CrumblingTileTexture2Arrow.jpg
				tex_address_mode wrap
				filtering trilinear
			}
		}
	}
}

material templeRampTile
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.200000 0.200000 0.200000 1.000000
			diffuse 1.000000 1.000000 1.000000 1.000000
			specular 0.000000 0.000000 0.000000 1.000000 0.250000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture jungle_Ramp6.jpg
				tex_address_mode wrap
				filtering trilinear
			}
		}
	}
}

material templeRockRampTile
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.200000 0.200000 0.200000 1.000000
			diffuse 1.000000 1.000000 1.000000 1.000000
			specular 0.000000 0.000000 0.000000 1.000000 0.250000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture jungle_Ramp_Tile.jpg
				tex_address_mode wrap
				filtering trilinear
			}
		}
	}
}

material DarkRuneTile
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.300000 0.300000 0.300000 1.000000
			diffuse 1.000000 1.000000 1.000000 1.000000
			specular 0.000000 0.000000 0.000000 1.000000 0.250000
			emissive 0.300000 0.300000 0.300000 1.000000
			texture_unit
			{
				texture NEW-Jungle-Runetile9.jpg
				tex_address_mode wrap
				filtering trilinear
			}
		}
	}
}

material PinkRockTile
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.200000 0.200000 0.200000 1.000000
			diffuse 0.850000 0.850000 1.000000 1.000000
			specular 0.000000 0.000000 0.000000 1.000000 0.250000
			emissive 0.200000 0.200000 0.200000 1.000000
			texture_unit
			{
				texture NEW-Jungle-Runetile4.jpg
				tex_address_mode wrap
				filtering trilinear
			}
		}
	}
}

material templeGemYellow1
{
	receive_shadows off
	technique
	{
		pass
		{
			ambient 0.500000 0.500000 0.500000 1.000000
			diffuse 0.470400 0.470400 0.470588 1.000000
			specular 0.500000 0.500000 0.500000 1.000000 12.500000
			emissive 0.352800 0.352800 0.352941 1.000000
			texture_unit
			{
				texture quartz_NEW.jpg
				tex_address_mode wrap
				filtering trilinear
			}
		}
	}
}
material templeGem1
{
	receive_shadows off
	technique
	{
		pass
		{
			ambient 0.500000 0.500000 0.500000 1.000000
			diffuse 0.470588 0.470588 0.470588 1.000000
			specular 0.500000 0.500000 0.500000 1.000000 12.500000
			emissive 0.352941 0.352941 0.352941 1.000000
			texture_unit
			{
				texture red_crystal_NEW.jpg
				tex_address_mode wrap
				filtering trilinear
			}
		}
	}
}

material templeMushroom
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.200000 0.200000 0.200000 1.000000
			diffuse 1.000000 1.000000 1.000000 1.000000
			specular 0.000000 0.000000 0.000000 1.000000 0.250000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture mushroom_white.png
				tex_address_mode wrap
				filtering trilinear
			}
		}
	}
}

material templeMushroomPurple
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.200000 0.200000 0.200000 1.000000
			diffuse 1.000000 1.000000 1.000000 1.000000
			specular 0.000000 0.000000 0.000000 1.000000 0.250000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture mushroom_purple.png
				tex_address_mode wrap
				filtering trilinear
			}
		}
	}
}

material FloatingRune01
{
	receive_shadows off
	technique
	{
		pass
		{
			lighting off
			depth_write off
			alpha_rejection greater_equal 12
			scene_blend alpha_blend
			
			ambient 0.200000 0.200000 0.200000 1.000000
			diffuse 1.000000 1.000000 1.000000 1.000000
			specular 0.000000 0.000000 0.000000 1.000000 0.250000
			emissive 0.300000 0.300000 0.300000 1.000000
			texture_unit
			{
				texture Rune1-512x512_alphalayer.png
				tex_address_mode clamp
				filtering trilinear
				rotate_anim 0.1
			}
		}
	}
}

material FloatingRune01b : FloatingRune01
{
	technique
	{
		pass
		{
			texture_unit
			{
				rotate_anim -0.2
			}
		}
	}
}


material FloatingRune02 : FloatingRune01
{
	technique
	{
		pass
		{
			texture_unit
			{
				texture Rune1-sparkles3-alphalayer.png
				wave_xform scale_x sine 1.0 0.2 0.0 0.3
				wave_xform scale_y sine 1.0 0.15 0.5 0.35
			}
		}
	}
}

material BrokenTile
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.200000 0.200000 0.200000 1.000000
			diffuse 1.000000 1.000000 1.000000 1.000000
			specular 0.000000 0.000000 0.000000 1.000000 0.250000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture NEW-FallingDown-Tile1.jpg
				tex_address_mode wrap
				filtering trilinear
			}
		}
	}
}

material FernMaterial
{
	receive_shadows on
	technique
	{
		pass
		{
			//alpha_to_coverage on
			alpha_rejection greater_equal 128
			cull_hardware none
			
			ambient 0.500000 0.500000 0.500000 1.000000
			diffuse 0.500000 0.500000 0.500000 1.000000
			emissive 0.000000 0.000000 0.000000 1.000000
			texture_unit
			{
				texture FernLeaf.png
				tex_address_mode wrap
				filtering trilinear
				//colour_op modulate
			}
		}
	}
}

material FernMaterial_D : FernMaterial
{
	technique
	{
		pass
		{
			texture_unit
			{
				texture FernLeaf_D.png
			}
		}
	}
}

