material StoryMaterial
{
	receive_shadows off
	
	technique
	{
		pass
		{
			lighting off
			alpha_rejection greater_equal 100

			texture_unit
			{
				texture WM_Infobox_Clean.png
			}
		}
	}
}

material LogoMaterial
{
	receive_shadows off
	
	technique
	{
		pass
		{
			lighting off
			alpha_rejection greater_equal 100

			texture_unit
			{
				texture Logo_220.png
			}
		}
	}
}

material SplashMaterial
{
	receive_shadows off
	
	technique
	{
		pass
		{
			lighting off
			depth_check off
			depth_write off

			texture_unit
			{
				//texture SplashScreenWIP05.jpg
				texture Hogur-title-3.png
			}
		}
	}
}
