[Engine]
graphicsdriver= OpenGL
multithreaded= false
CPUcores= 1
statuswindow= true
screenshots= sshot\
screenshotformat= bmp

[Window]
resolution= 1024x768
position= center
screen= 0
title= Eternity's Child - Map Editor
ThreadedMessageQue= true
vsync= false
fullscreen= false

[Debug]
level= 0
showFPS= 0

[OpenGL]
antialiasing= 0
multitexturing= true
vertexbuffers= true
2dQuadOffset= false
depthbuffer= 16
vsync= false

[DirectX]

[Sound]
driver= SDL
frequency= 44100
speakers= 2
channels= 16

[Mouse]
LockCursor= false

[Files]
data/= dir

[XML]
fonts/fonts.xml
sunset/bg.xml
crystal/crystal.xml
forest/forest.xml
sprites/BadHeart/BadHeart.xml
sprites/Birdie/Birdie.xml
sprites/Angel/Angel.xml
sprites/Rose/Rose.xml
sprites/HeartCursor/HeartCursor.xml
sprites/HoverCannon/HoverCannon.xml
sprites/Explosion/Explosion.xml
sprites/SpringPlatform/SpringPlatform.xml
sprites/spike4/spike4.xml
sprites/FacePole/FacePole.xml
sprites/BossFish/BossFish.xml
sprites/Destructoid/Destructoid.xml
sprites/Destructoid_old/Destructoid.xml
sprites/Mustik/Mustik.xml
sprites/MotherNature/MotherNature.xml
sprites/HealthHeart/HealthHeart.xml
sprites/Items/Items.xml
misc/misc.xml

[KeyBoard]
Left= 65
Right= 68
Jump= 32
Walk= 16

[Gamepad]
name= disabled
Fire1= Button6
Fire2= Button8
ZoomIn= Button5
ZoomOut= Button7
Menu= Button10
Jump= Button11
MenuAction= Button9

[usermaps]
recent= /usermaps/OutsideOrphanage.xml

