<?xml version="1.0" encoding="UTF-8"?>
<PlaneD>

<Skeleton name="HeartCursorSkeleton" radius="50">
  <bone name="center" Z="1">
    <bone name="leftwing" offset="-12,5" def="180"/>
    <bone name="rightwing" offset="12,5" />
  </bone>
  
  <Skin name="default">
    <bone>wing_heart.png</bone>
    <bone dir="180" align="right">wing_left.png</bone>
    <bone align="left">wing_right.png</bone>
  </Skin>
  
  <Animation name="hover" FPS="2" duration="1">
    <bone></bone>
    <bone>150;75;-75;</bone>
    <bone>30;-75;75;</bone>
  </Animation>
</Skeleton>

<Sprite name="HeartCursor" handler="" Z="0xFFFF" ID="3">
  <state type="ragdoll2d" team="player" skeleton="HeartCursorSkeleton" skin="default">
    <physics mass="45" static="true" nonsolid="true" weightless="true" clipmask="0x210000" friction="1">
      <Shape type="circle" radius="50" />
    </physics>
  </state>
</Sprite>

</PlaneD>