<?xml version="1.0" encoding="UTF-8"?>
<PlaneD>

<Sprite name="CooperativeMoon">
  <state>
    <texture>moon.png</texture>
    <physics weightless="true" />
  </state>
</Sprite>

<Platform name="FlowerPlatform" Z="-50" handler="">
  <Center>fflowerplatform.png</Center>
  <physics static="true" clipmask="x0066" friction="10" />  
  <collision top="-55" left="60" right="-60"/>
</Platform>

<Platform name="ForestPlatformNarrow" Z="-60" handler="">
  <Center>platformfinal.png</Center>
  <physics static="true" clipmask="x0066" friction="10" />  
  <collision top="-58" left="50" right="-50"/>
</Platform>

<Platform name="ForestPlatformWide" Z="-60" handler="">
  <Center>platform2.png</Center>
  <physics static="true" clipmask="x0066" friction="5" />  
  <collision top="-58" left="50" right="-50"/>
</Platform>

<Platform name="ForestGround" Z="-100">
  <TopLeft>F_groundleft.png</TopLeft>
  <Top>F_groundmiddle.png</Top>
  <TopRight>F_groundright.png</TopRight>
  
  <rect align="Top" offset="0,0" />
  <physics static="true" clipmask="x0022" weightless="true" friction="5" />
  <collision top="-75" left="55" right="-55"/>
</Platform>

<Sprite name="ForestCloud" handler="Cloud" clickthrough="true"> 
	<physics mass="0" weightless="true" nonsolid="true" />
	<state>
	  <texture best="true">F_cloud1.png</texture>
	</state>
	<state>
	  <texture best="true">F_cloud2.png</texture>
	</state>
	<state>
	  <texture best="true">F_cloud3.png</texture>
	</state>
	<state>
	  <texture best="true">F_cloud4.png</texture>
	</state>
	<state>
	  <texture best="true">F_cloud3.png</texture>
	</state>
	<state>
	  <texture best="true">F_cloud4.png</texture>
	</state>
</Sprite>

</PlaneD>