<?xml version="1.0" encoding="UTF-8"?>
<PlaneD>

<Skeleton name="BalloonSkeleton" radius="100" ragdoll="false">
	<bone l="9" mass="0.1" def="90">
	    <bone l="9" mass="0.1">
		    <bone l="9" mass="0.1">
			    <bone l="9" mass="0.1">
				    <bone l="9" mass="0.1">
					    <bone l="9" mass="0.1">
							<bone l="9" mass="0.1">
							    <bone l="9" mass="0.1">
								    <bone l="9" mass="0.1">
									    <bone l="9" mass="0.1">
										    <bone l="9" mass="0.1">
											    <bone l="9" mass="0.1">
													<bone name="Balloon" l="0" mass="0.5">
														<Shape type="circle" radius="50" />													
													</bone>
												</bone>
											</bone>
										</bone>
									</bone>
								</bone>
							</bone>
						</bone>
					</bone>
				</bone>
			</bone>
		</bone>
	</bone>
	
	<Skin name="red">
		<bone align="bottom" dir="90">ropemiddle-small.png</bone>
		<bone align="bottom" dir="90">ropemiddle-small.png</bone>
		<bone align="bottom" dir="90">ropemiddle-small.png</bone>
		<bone align="bottom" dir="90">ropemiddle-small.png</bone>
		<bone align="bottom" dir="90">ropemiddle-small.png</bone>
		<bone align="bottom" dir="90">ropemiddle-small.png</bone>
		<bone align="bottom" dir="90">ropemiddle-small.png</bone>
		<bone align="bottom" dir="90">ropemiddle-small.png</bone>
		<bone align="bottom" dir="90">ropemiddle-small.png</bone>
		<bone align="bottom" dir="90">ropemiddle-small.png</bone>
		<bone align="bottom" dir="90">ropemiddle-small.png</bone>
		<bone align="bottom" dir="90">ropemiddle-small.png</bone>
		<bone align="bottom" dir="-90" offset="0,-15">Balloon.png</bone>
	</Skin>
	
	<Animation name="default" FPS="0.5" framecount="4">
		<bone></bone>
		<bone>0;100;-50;0;0;-50;</bone>
	</Animation>
 
</Skeleton>

<Sprite name="Balloon" handler="Balloon" ID="0">
  <state>
	<texture>Balloon.png</texture>
    <physics mass="10" weightless="true" friction="0.3" clipmask="0xFFFFFF0F">
      <Shape type="circle" radius="40" />
    </physics>
  </state>
  <state type="ragdoll2d" name="fancy" color="0xFFFFFFFF" skeleton="BalloonSkeleton" skin="red" animation="default">
    <physics mass="10" weightless="true" friction="0.3" clipmask="0xFFFFFF0F">
      <xShape type="circle" radius="40" />
    </physics>
  </state>
</Sprite>

</PlaneD>