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  version="3"
  Description="attack">
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      SourceName="Mesh" />
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      Description="">
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        <StringValue>0</StringValue>
      </Float32>
      <Traits />
    </Property>
    <Property
      Name="PlayAnimations"
      Description="">
      <Boolean
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      <Traits />
    </Property>
    <Property
      Name="AnimationDuration"
      Description="">
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        <StringValue>0</StringValue>
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    <Property
      Name="HasEffect"
      Description="">
      <Boolean
        Value="false" />
      <Traits />
    </Property>
  </Properties>
  <Behaviors />
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      PropertyName="NifAsset">
      <Value
        xsi:type="Asset"
        Value="urn:llid:401b3819-0000-0000-0000-000000000000">
        <LastKnownName>Bullets</LastKnownName>
        <LastKnownPath>/Graphics/Misc/Bullets.nif</LastKnownPath>
        <LastKnownTags>application:gamebryo-scenegraph:Bullets</LastKnownTags>
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      <TraitOverrides />
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        Value="false" />
      <TraitOverrides />
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      PropertyName="IsCastingShadow">
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        Value="false" />
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        xsi:type="Point3">
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        <Y
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</EntityModel>