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  <Author>Juan Carlos Pazmiño</Author>
  <LastAuthor>user</LastAuthor>
  <Created>2006-10-04T22:28:33Z</Created>
  <LastSaved>2010-11-23T17:26:20Z</LastSaved>
  <Version>14.00</Version>
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    <Cell><Data ss:Type="String">The window to the left is a simple noninteractive demo of the 3d pipeline. The window below demonstrates TAnimatedSprites (the butterflies) and the TLuaParticleSystem (the smoke trails). Right click to swap particle types.</Data></Cell>
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    <Cell><Data ss:Type="String">&amp;Done</Data></Cell>
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    <Cell><Data ss:Type="String">&amp;Previous</Data></Cell>
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    <Cell><Data ss:Type="String">&amp;Next</Data></Cell>
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    <Cell><Data ss:Type="String">Someday we hope to have more of a game here. For now you can use this space for your own sample projects.</Data></Cell>
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    <Cell><Data ss:Type="String">Would you like to log high score and medals for this session? Set the score and check which medals you would like to log.</Data></Cell>
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    <Cell><Data ss:Type="String">Global High Scores</Data></Cell>
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    <Cell><Data ss:Type="String">&lt;i&gt;Enter your name&lt;/i&gt;</Data></Cell>
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    <Cell><Data ss:Type="String">Please enter a name.</Data></Cell>
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    <Cell><Data ss:Type="String">Connecting to server</Data></Cell>
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    <Cell><Data ss:Type="String">Global high scores allow you to compare your high scores against people across the globe.</Data></Cell>
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    <Cell><Data ss:Type="String">Submit your name and score to the global list</Data></Cell>
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    <Cell ss:StyleID="s63"><Data ss:Type="String">eligibleasterisk</Data></Cell>
    <Cell><Data ss:Type="String">*Global score list maintained by PlayFirst: http://www.playfirst.com/privacypolicy.html  For privacy purposes, you should not use your full name as your player name.</Data></Cell>
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    <Cell ss:StyleID="s62"><Data ss:Type="String">congratshighscore</Data></Cell>
    <Cell><Data ss:Type="String">Congratulations! You earned a new global high score!</Data></Cell>
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    <Cell ss:StyleID="s62"><Data ss:Type="String">scorednq</Data></Cell>
    <Cell><Data ss:Type="String">Your score did not qualify for a new global high score.</Data></Cell>
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    <Cell><Data ss:Type="String">Your Rank: %1%</Data></Cell>
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    <Cell><Data ss:Type="String">More &amp;Info</Data></Cell>
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    <Cell><Data ss:Type="String">View Global High Scores</Data></Cell>
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    <Cell><Data ss:Type="String">&amp;Submit</Data></Cell>
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    <Cell><Data ss:Type="String">PlayFirst global high scores allow you to compare your scores with people across the globe. &lt;br&gt;&lt;br&gt;Log scores anonymously or personalize your high score listings by entering your PlayFirst user name and password. PlayFirst members are identified with a P1 icon. &lt;br&gt;&lt;br&gt;If you are not already a PlayFirst member, register for a free account by visiting http://www.playfirst.com. &lt;br&gt;&lt;br&gt;The PlayFirst privacy policy can be viewed by clicking this link: &lt;a id='privacypolicy'&gt;&lt;font size = &quot;18&quot; color '0000ff'&gt;&lt;u&gt;Privacy Policy&lt;/u&gt;&lt;/font&gt;&lt;/a&gt;.</Data></Cell>
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    <Cell><Data ss:Type="String">By submitting this form, you acknowledge that this information will be publicly available.  &lt;a id='privacybutton'&gt;&lt;font color '0000ff'&gt;&lt;u&gt;Privacy Policy&lt;/u&gt;&lt;/font&gt;&lt;/a&gt;</Data></Cell>
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    <Cell><Data ss:Type="String">By submitting this form, you acknowledge that this information will be publicly available.  &lt;a id='privacybutton'&gt;&lt;font color '0000ff'&gt;&lt;u&gt;Privacy Info&lt;/u&gt;&lt;/font&gt;&lt;/a&gt;</Data></Cell>
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    <Cell><Data ss:Type="String">Please do not include any personal information such as your contact information when you submit your high score.  By submitting, the name you enter and your high score information is transmitted to PlayFirst, Inc.'s servers and will be available for others to see.</Data></Cell>
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    <Cell><Data ss:Type="String">Submit Global High Score</Data></Cell>
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    <Cell><Data ss:Type="String">Player:</Data></Cell>
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    <Cell><Data ss:Type="String">Your Score:</Data></Cell>
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    <Cell><Data ss:Type="String">Your PlayFirst Account</Data></Cell>
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    <Cell><Data ss:Type="String">Name:</Data></Cell>
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    <Cell><Data ss:Type="String">Password:</Data></Cell>
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    <Cell><Data ss:Type="String">Remember My PlayFirst Account</Data></Cell>
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    <Cell><Data ss:Type="String">Earned by earning medal 1 in either game mode</Data></Cell>
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    <Cell><Data ss:Type="String">Earned by earning medal 2 in game mode 1</Data></Cell>
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    <Cell><Data ss:Type="String">Earned by earning medal 2 in game mode 2</Data></Cell>
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    <Cell><Data ss:Type="String">Your medals have been successfully submitted.</Data></Cell>
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    <Cell><Data ss:Type="String">Welcome, %1%</Data></Cell>
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    <Cell><Data ss:Type="String">Please Enter Your Name</Data></Cell>
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    <Cell><Data ss:Type="String">Change Player</Data></Cell>
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    <Cell><Data ss:Type="String">&amp;New Player</Data></Cell>
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    <Cell ss:StyleID="s62"><Data ss:Type="String">deleteplayer</Data></Cell>
    <Cell><Data ss:Type="String">&amp;Delete Player</Data></Cell>
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    <Cell><Data ss:Type="String">&amp;Edit Name</Data></Cell>
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    <Cell><Data ss:Type="String">Select A Player</Data></Cell>
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    <Cell ss:StyleID="s62"><Data ss:Type="String">nameinuse</Data></Cell>
    <Cell><Data ss:Type="String">That name is already in use. Please choose a different name.</Data></Cell>
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    <Cell><Data ss:Type="String">Credits</Data></Cell>
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    <Cell ss:StyleID="s62"><Data ss:Type="String">creditsbutton</Data></Cell>
    <Cell><Data ss:Type="String">&amp;Credits</Data></Cell>
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    <Cell ss:StyleID="s62"><Data ss:Type="String">playmovie</Data></Cell>
    <Cell><Data ss:Type="String">Play Movie</Data></Cell>
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    <Cell><Data ss:Type="String">Player</Data></Cell>
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    <Cell><Data ss:Type="String">Click Anywhere to Continue</Data></Cell>
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    <Cell><Data ss:Type="String">Level %1%</Data></Cell>
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    <Cell><Data ss:Type="String">Continue</Data></Cell>
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    <Cell><Data ss:Type="String">Great!!!</Data></Cell>
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    <Cell><Data ss:Type="String">Nice!</Data></Cell>
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    <Cell><Data ss:Type="String">Good!</Data></Cell>
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    <Cell><Data ss:Type="String">So-so</Data></Cell>
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    <Cell><Data ss:Type="String">Wrong!</Data></Cell>
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    <Cell ss:StyleID="s62"><Data ss:Type="String">continue_optionals</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size =&quot;32&quot; color=&quot;#b6289a&quot;&gt;&lt;outline size = &quot;0&quot; color = &quot;#b8551f&quot;&gt;Congratulations!&lt;/outline&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Do you want to keep playing until you clear all the optional goals?</Data></Cell>
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    <Cell><Data ss:Type="String">%1% guest.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_chooseevent_attract_multi</Data></Cell>
    <Cell><Data ss:Type="String">%1% guests.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_accounts_pickaccount</Data></Cell>
    <Cell><Data ss:Type="String">Select a profile!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_accounts_newaccount</Data></Cell>
    <Cell><Data ss:Type="String">New</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_accounts_maxexceeded</Data></Cell>
    <Cell><Data ss:Type="String">There are too many profiles. Please delete another profile first!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_accounts_close</Data></Cell>
    <Cell><Data ss:Type="String">Close</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_accounts_delete</Data></Cell>
    <Cell><Data ss:Type="String">Delete</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_options_fixaspectratio</Data></Cell>
    <Cell><Data ss:Type="String">Fix screen aspect ratio</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_options_fullscreen</Data></Cell>
    <Cell><Data ss:Type="String">Full screen mode</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_options_music</Data></Cell>
    <Cell><Data ss:Type="String">Music volume</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_options_sfx</Data></Cell>
    <Cell><Data ss:Type="String">Sound effects volume</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_options_close</Data></Cell>
    <Cell><Data ss:Type="String">Close</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_requestname_title</Data></Cell>
    <Cell><Data ss:Type="String">Please type your name</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_requestname_ok</Data></Cell>
    <Cell><Data ss:Type="String">Ok</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_requestname_cancel</Data></Cell>
    <Cell><Data ss:Type="String">Cancel</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_yesno_yes</Data></Cell>
    <Cell><Data ss:Type="String">Yes</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_yesno_no</Data></Cell>
    <Cell><Data ss:Type="String">No</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_okdialog_ok</Data></Cell>
    <Cell><Data ss:Type="String">Ok</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_comic_next</Data></Cell>
    <Cell><Data ss:Type="String">Next</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_comic_end</Data></Cell>
    <Cell><Data ss:Type="String">End</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_comic_skip</Data></Cell>
    <Cell><Data ss:Type="String">Skip</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_tutorial_skip</Data></Cell>
    <Cell><Data ss:Type="String">Skip</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_tutorial_next</Data></Cell>
    <Cell><Data ss:Type="String">Next</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_tutorial_prev</Data></Cell>
    <Cell><Data ss:Type="String">Prev</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_msg_box_skip_tutorial</Data></Cell>
    <Cell><Data ss:Type="String">Skip&lt;br&gt;Tutorial</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_msg_box_next_tutorial</Data></Cell>
    <Cell><Data ss:Type="String">Next</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_mainmenu_play</Data></Cell>
    <Cell><Data ss:Type="String">Play</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_mainmenu_options</Data></Cell>
    <Cell><Data ss:Type="String">Options</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_mainmenu_accounts</Data></Cell>
    <Cell><Data ss:Type="String">Profiles</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_mainmenu_credits</Data></Cell>
    <Cell><Data ss:Type="String">Credits</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_mainmenu_quit</Data></Cell>
    <Cell><Data ss:Type="String">Quit</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_mainmenu_club</Data></Cell>
    <Cell><Data ss:Type="String">Club</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_mainmenu_paradise</Data></Cell>
    <Cell><Data ss:Type="String">Paradise</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_level_selector_pool</Data></Cell>
    <Cell><Data ss:Type="String">Pool Side</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_level_selector_beach</Data></Cell>
    <Cell><Data ss:Type="String">Beach Bummin'</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_level_selector_the</Data></Cell>
    <Cell><Data ss:Type="String">The Club</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_level_selector_drums</Data></Cell>
    <Cell><Data ss:Type="String">Jam Session!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_level_selector_sandcastle</Data></Cell>
    <Cell><Data ss:Type="String">Sand Castles!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_level_selector_cocktail</Data></Cell>
    <Cell><Data ss:Type="String">Cocktail Party!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_pause_resume</Data></Cell>
    <Cell><Data ss:Type="String">Resume</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_pause_options</Data></Cell>
    <Cell><Data ss:Type="String">Options</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_pause_restart</Data></Cell>
    <Cell><Data ss:Type="String">Restart</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_pause_levelselector</Data></Cell>
    <Cell><Data ss:Type="String">Level Selector</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_pause_quit</Data></Cell>
    <Cell><Data ss:Type="String">Main Menu</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_menu</Data></Cell>
    <Cell><Data ss:Type="String">Menu</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_minigame_skip</Data></Cell>
    <Cell><Data ss:Type="String">Pause</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s62"><Data ss:Type="String">wnd_minigame_sure</Data></Cell>
    <Cell><Data ss:Type="String">Game Paused</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s62"><Data ss:Type="String">unlock_beach</Data></Cell>
    <Cell><Data ss:Type="String">You've unlocked the &lt;font color=&quot;#b6289a&quot;&gt;&lt;outline size = &quot;0&quot; color = &quot;#b8551f&quot;&gt;Dream Cove!&lt;/outline&gt;&lt;/font&gt; You can now play &lt;font color=&quot;#b6289a&quot;&gt;&lt;outline size = &quot;0&quot; color = &quot;#b8551f&quot;&gt;Mick's&lt;/outline&gt;&lt;/font&gt; side of the story!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s62"><Data ss:Type="String">unlock_club</Data></Cell>
    <Cell><Data ss:Type="String">You've unlocked &lt;font color=&quot;#b6289a&quot;&gt;&lt;outline size = &quot;0&quot; color = &quot;#b8551f&quot;&gt;The Club!&lt;/outline&gt;&lt;/font&gt; You can now play &lt;font color=&quot;#b6289a&quot;&gt;&lt;outline size = &quot;0&quot; color = &quot;#b8551f&quot;&gt;Kim's&lt;/outline&gt;&lt;/font&gt; side of the story!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s62"><Data ss:Type="String">area_complete</Data></Cell>
    <Cell><Data ss:Type="String">Well done!&lt;br&gt;&lt;font color=&quot;#b6289a&quot;&gt;&lt;outline size = &quot;0&quot; color = &quot;#b8551f&quot;&gt;Clear the other areas&lt;/outline&gt;&lt;/font&gt; to complete the current day!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s62"><Data ss:Type="String">day_complete</Data></Cell>
    <Cell><Data ss:Type="String">Congratulations!&lt;br&gt;You have unlocked a &lt;font color=&quot;#b6289a&quot;&gt;&lt;outline size = &quot;0&quot; color = &quot;#b8551f&quot;&gt;new day&lt;/outline&gt;&lt;/font&gt; on all three areas!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">area_locked</Data></Cell>
    <Cell><Data ss:Type="String">This area is locked! &lt;font color=&quot;#b6289a&quot;&gt;&lt;outline size = &quot;0&quot; color = &quot;#b8551f&quot;&gt;Clear the other areas up to day 2&lt;/outline&gt;&lt;/font&gt; to unlock this one!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">minigame_done</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size =&quot;55&quot;&gt;Excellent!&lt;/font&gt;&lt;br&gt;&lt;br&gt;You've&lt;br&gt;earned:</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">rb_right</Data></Cell>
    <Cell><Data ss:Type="String">&lt;outline size = &quot;0&quot; color = &quot;#000000&quot;&gt;&lt;b&gt;Right on!&lt;/b&gt;&lt;/outline&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">rb_wrong</Data></Cell>
    <Cell><Data ss:Type="String">&lt;outline size = &quot;0&quot; color = &quot;#000000&quot;&gt;&lt;b&gt;Whoops!&lt;/b&gt;&lt;/outline&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">event_ready</Data></Cell>
    <Cell><Data ss:Type="String">&lt;outline size = &quot;3&quot; color =&quot;#000000&quot;&gt;Event Area Ready!&lt;/outline&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">upgrade_mode</Data></Cell>
    <Cell><Data ss:Type="String">&lt;outline size = &quot;3&quot; color =&quot;#000000&quot;&gt;Upgrade Time!&lt;/outline&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">__UPGRADES__</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Tutorial</Data></Cell>
    <Cell><Data ss:Type="String">Move your cursor over an area to preview it.&lt;br&gt;&lt;br&gt;Click on the area to buy the upgrade!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Chair_0</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Extra Sun Chair&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Allows you to serve one more guest at the same time!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Chair_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Sun Chair&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Increases guest patience and item delivery rate.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Chair_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Advanced Sun Chair&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Greatly increases patience and item delivery rate.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Chair_3</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Deluxe Sun Chair&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Grants you a small tip bonus whenever you serve a guest.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Disp_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Dispenser&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Increases item delivery rate.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Disp_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Advanced Dispenser&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Further increases item delivery rate.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Disp_3</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Deluxe Dispenser&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Greatly increases item delivery rate.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_DropArea_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Pool Wait Area&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Decreases the rate at which guest drag-and-drop markers grow and shrink.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_DropArea_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Advanced Pool Wait Area&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Decreases the size of drag-and-drop markers.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_DropArea_3</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Deluxe Pool Wait Area&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Grants you a small bonus whenever you drop a guest on this area.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Cooking_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Timed Dispenser&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Prepares 3 items per activation.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Cooking_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Advanced Timed Dispenser&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Reduces item preparation time.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Cooking_3</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Deluxe Timed Dispenser&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Prepares 4 items per activation.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Waiter_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Summer Upgrade&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Increases Summer's walking speed.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Waiter_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Summer Upgrade&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Allows Summer to carry 4 items at the same time.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Waiter_3</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Summer Upgrade&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Greatly increases Summer's speed.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Drum_Money_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Money Drums&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;When activated, guests give you an additional $2 in tips.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Drum_Money_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Money Drums&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Makes the Money Drums effect last longer, and the drummer takes a shorter break.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Drum_Speed_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Speed Drums&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;When activated, increases Summer's speed.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Drum_Speed_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Speed Drums&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Makes the Speed Drums effect last longer, and the drummer takes a shorter break.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Drum_Patience_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Patience Drums&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;When activated, greatly increases guest patience.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Drum_Patience_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Patience Drums&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Makes the Patience Drums effect last longer, and the drummer takes a shorter break.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Deco_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Pool Garden&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Adds $2 to your guests' tips.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Deco_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Pool Umbrella&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Slightly increases guest patience during the entire level.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Pool_Deco_3</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Fancy Shrubbery&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Slightly increases Summer's walking speed.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Chair_0</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Extra Beach Chair&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Allows you to serve another guest!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Chair_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Beach Chair&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Increases guest patience, cleanup time, and item delivery rate.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Chair_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Advanced Beach Chair&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Greatly increases patience, cleanup time, and item delivery rate.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Chair_3</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Deluxe Beach Chair&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Automatically cleans the chair when it gets dirty.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Disp_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Dispenser&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Increases item delivery rate.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Disp_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Advanced Dispenser&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Further increases item delivery rate.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Disp_3</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Deluxe Dispenser&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Greatly increases item delivery rate.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_DropArea_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Pier&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Decreases the rate at which guest drag-and-drop markers grow and shrink.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_DropArea_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Advanced Pier&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Decreases the size of drag-and-drop markers.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_DropArea_3</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Deluxe Pier&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Grants you a small bonus whenever you drop a guest on this area.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Cooking_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Timed Dispenser&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Prepares 3 items per activation.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Cooking_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Advanced Timed Dispenser&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Reduces item preparation time.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Cooking_3</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Deluxe Timed Dispenser&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Prepares 4 items per activation.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Waiter_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Mick Upgrade&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Increases Mick's walking speed.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Waiter_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Mick Upgrade&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Allows Mick to carry 4 items at the same time.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Waiter_3</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Mick Upgrade&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Greatly increases Mick's speed.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Drum_Money_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Money Drums&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;When activated, guests tip you an additional $2.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Drum_Money_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Money Drums&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Makes the Money Drums effect last longer, and the drummer takes a shorter break.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Drum_Speed_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Speed Drums&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;When activated, increases Mick's speed.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Drum_Speed_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Speed Drums&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Makes the Speed Drums effect last longer, and the drummer takes a shorter break.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Drum_Patience_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Patience Drums&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;When activated, they greatly increase guest patience.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Drum_Patience_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Patience Drums&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Makes the Patience Drums effect longer, and the drummer takes a shorter break.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Deco_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Tent Parlor&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Slightly increases guest patience.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Deco_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Beach Kit&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Slightly increases Mick's speed.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Beach_Deco_3</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Seahorse Fountain&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Adds $1 to your guests' tips.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Chair_0</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Extra Club Chair&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Allows you to serve an additional guest.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Chair_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Club Chair&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Increases guest patience, cleanup time, and item delivery rate.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Chair_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Advanced Club Chair&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Greatly increases patience, cleanup time, and item delivery rate.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Chair_3</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Deluxe Club Chair&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Automatically cleans the chair when it gets dirty.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Disp_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Dispenser&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Increases item delivery rate.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Disp_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Advanced Dispenser&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Further increases item delivery rate.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Disp_3</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Deluxe Dispenser&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Greatly increases item delivery rate.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_DropArea_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Dance Floor&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Decreases the rate at which guest drag-and-drop markers grow and shrink.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_DropArea_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Advanced Dance Floor&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Decreases the size of drag-and-drop markers.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_DropArea_3</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Deluxe Dance Floor&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Grants you a small bonus whenever you drop a guest on this area.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Cooking_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Timed Dispenser&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Prepares 3 items per activation.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Cooking_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Advanced Timed Dispenser&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Reduces item preparation time.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Cooking_3</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Deluxe Timed Dispenser&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Prepares 4 items per activation.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Waiter_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Kim Upgrade&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Increases Kim's walking speed.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Waiter_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Kim Upgrade&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Allows Kim to carry 4 items at the same time.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Waiter_3</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Kim Upgrade&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Greatly increases Kim's speed.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Drum_Money_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Money Drums&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;When activated, guests tip you an additional $2.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Drum_Money_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Money Drums&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Makes the Money Drums effect last longer, and the drummer takes a shorter break.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Drum_Speed_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Speed Drums&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;When activated, increases Kim's speed.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Drum_Speed_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Speed Drums&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Makes the Speed Drums effect last longer, and the drummer takes a shorter break.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Drum_Patience_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Patience Drums&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;When activated, greatly increases guest patience.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Drum_Patience_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Improved Patience Drums&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Makes the Patience Drums effect last longer, and the drummer takes a shorter break.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Deco_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Tropical Decor&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Guests tip $1 more when they leave.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Deco_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Boom Box&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Slightly increases Kim's speed.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Club_Deco_3</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font size=&quot;28&quot;&gt;&lt;b&gt;Bar Stools&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;Slightly increases guest patience.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Confirm_Title</Data></Cell>
    <Cell><Data ss:Type="String">Confirm Upgrade</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Confirm</Data></Cell>
    <Cell><Data ss:Type="String">Are you sure you want to buy this upgrade?</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Upgrade_Failed</Data></Cell>
    <Cell><Data ss:Type="String">You can't afford this upgrade yet!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Goal_ClosingTime</Data></Cell>
    <Cell><Data ss:Type="String">Earn $%1%.00</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Goal_CompleteBefore</Data></Cell>
    <Cell><Data ss:Type="String">Complete the Level Before %1%.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Goal_Stars</Data></Cell>
    <Cell><Data ss:Type="String">Obtain %1% Quality Stars.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">_TUTORIALS_</Data></Cell>
   </Row>
   <Row ss:Index="295" ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_1_1</Data></Cell>
    <Cell><Data ss:Type="String">Time to learn how to serve our hotel guests!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_1_2</Data></Cell>
    <Cell ss:StyleID="s64"><Data ss:Type="String">Guests will arrive and line up here...</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_1_3</Data></Cell>
    <Cell><Data ss:Type="String">First, move your cursor over the hotel guest and hold down the left mouse button.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_1_4</Data></Cell>
    <Cell><Data ss:Type="String">Now drag the guest to one of the pool chairs here.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_1_5</Data></Cell>
    <Cell ss:StyleID="s64"><Data ss:Type="String">Well done! It's time to serve our guest a drink!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_1_6</Data></Cell>
    <Cell><Data ss:Type="String">Click on the dispenser that matches his request.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_1_7</Data></Cell>
    <Cell><Data ss:Type="String">Summer will go to the stand to pick up the drink...</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_1_8</Data></Cell>
    <Cell><Data ss:Type="String">Now, click on the guest to deliver the drink!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_1_9</Data></Cell>
    <Cell ss:StyleID="s64"><Data ss:Type="String">Well done!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_1_10</Data></Cell>
    <Cell><Data ss:Type="String">Summer can queue up several tasks in a row. Try clicking on the dispensers a few times...</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_1_11</Data></Cell>
    <Cell><Data ss:Type="String">Right now she can only carry three items at the same time!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_1_12</Data></Cell>
    <Cell><Data ss:Type="String">Click on the trash can to have Summer dump whatever she's carrying.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_1_13</Data></Cell>
    <Cell><Data ss:Type="String">Dumping unneeded items will cost you some cash, so be careful!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_1_14</Data></Cell>
    <Cell><Data ss:Type="String">Finally, let's go over tanning lotion.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_1_15</Data></Cell>
    <Cell><Data ss:Type="String">Click and drag this guest to one of the chairs.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_1_16</Data></Cell>
    <Cell><Data ss:Type="String">Now pick up some tanning lotion from the dispenser.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_1_17</Data></Cell>
    <Cell><Data ss:Type="String">And click on the guest to deliver it!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_1_18</Data></Cell>
    <Cell><Data ss:Type="String">Guests like to doze off as they tan.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_1_19</Data></Cell>
    <Cell><Data ss:Type="String">Click on them to wake them up before they get sunburned!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_1_20</Data></Cell>
    <Cell><Data ss:Type="String">Great! That covers the basics! Serve a few more guests to clear your shift!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_1</Data></Cell>
    <Cell><Data ss:Type="String">Let's go over managing the swimming pool!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_2</Data></Cell>
    <Cell><Data ss:Type="String">First move your cursor over the hotel guest and hold down the left mouse button.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_3</Data></Cell>
    <Cell><Data ss:Type="String">Now move the guest over the swimming pool and wait for the green circular marker to appear under the guest.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_4</Data></Cell>
    <Cell><Data ss:Type="String">Notice the marker grows and shrinks. Let go of the mouse button to place the guest in the pool.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_5</Data></Cell>
    <Cell><Data ss:Type="String">Great! The larger the marker when you let go of the button, the happier the guest will be, and you'll earn a bigger tip!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_6</Data></Cell>
    <Cell><Data ss:Type="String">Let's try again. Click and hold to move the guest to the pool. Don't let go of the mouse button yet!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_7</Data></Cell>
    <Cell><Data ss:Type="String">Try moving the guest over the guest already in the swimming pool.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_8</Data></Cell>
    <Cell><Data ss:Type="String">Notice the marker changed colors! Try not to overlap guests on the pool!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_9</Data></Cell>
    <Cell ss:StyleID="s64"><Data ss:Type="String">Oops! If you overlap guests, you'll lose some cash, so be careful!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_10</Data></Cell>
    <Cell ss:StyleID="s64"><Data ss:Type="String">Excellent! Always place guests so they don't overlap with one another!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_11</Data></Cell>
    <Cell><Data ss:Type="String">Try placing a few swimmers now.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_12</Data></Cell>
    <Cell><Data ss:Type="String">Different hotel guests will have different markers. Remember: don't overlap them!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_13</Data></Cell>
    <Cell ss:StyleID="s64"><Data ss:Type="String">Don't worry! Practice makes perfect!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_14</Data></Cell>
    <Cell><Data ss:Type="String">Great! You're getting the hang of it!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_15</Data></Cell>
    <Cell ss:StyleID="s64"><Data ss:Type="String">Now place the other swimmer!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_16</Data></Cell>
    <Cell><Data ss:Type="String">Well done! Finally, let's go over beach ball players...</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_17</Data></Cell>
    <Cell><Data ss:Type="String">Now drag the beach ball players to the pool one at a time.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_18</Data></Cell>
    <Cell><Data ss:Type="String">Beach ball players occupy less room than other guests, but they require partners.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_19</Data></Cell>
    <Cell><Data ss:Type="String">Great! Now click and drag the remaining player into the pool.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_20</Data></Cell>
    <Cell><Data ss:Type="String">As soon as two or more players are in the pool, they'll start bumping the beach ball around!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Pool_2_21</Data></Cell>
    <Cell><Data ss:Type="String">That's it! You've learned all the basics! Try placing a few more guests to clear your shift!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Beach_1_1</Data></Cell>
    <Cell><Data ss:Type="String">This time around, you're on cleanup duty!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Beach_1_2</Data></Cell>
    <Cell><Data ss:Type="String">First, click and drag this guest into place.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Beach_1_3</Data></Cell>
    <Cell><Data ss:Type="String">Now pick up a drink from the dispenser.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Beach_1_4</Data></Cell>
    <Cell><Data ss:Type="String">...And click on the guest to deliver it!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Beach_1_5</Data></Cell>
    <Cell><Data ss:Type="String">So far, so good!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Beach_1_6</Data></Cell>
    <Cell><Data ss:Type="String">Beach chairs get dirty after being used.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Beach_1_7</Data></Cell>
    <Cell><Data ss:Type="String">Click on a dirty chair to have Mick clean it up.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Beach_1_8</Data></Cell>
    <Cell><Data ss:Type="String">Great! Let's go over Sea Activities now...</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Beach_1_9</Data></Cell>
    <Cell><Data ss:Type="String">Sea activities work just like managing the pool area!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Beach_1_10</Data></Cell>
    <Cell><Data ss:Type="String">Drag and drop guests into the sea area. The larger the area marker, the bigger the tip!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Beach_1_11</Data></Cell>
    <Cell><Data ss:Type="String">Well done! Remember not to overlap their area markers!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Beach_1_12</Data></Cell>
    <Cell ss:StyleID="s64"><Data ss:Type="String">One more to go!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Beach_1_13</Data></Cell>
    <Cell><Data ss:Type="String">Alright! That covers everything. Serve some more guests at sea to clear your shift!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Beach_2_1</Data></Cell>
    <Cell><Data ss:Type="String">Time to introduce the ice cream stand!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Beach_2_2</Data></Cell>
    <Cell><Data ss:Type="String">Unlike the other dispensers, you have to prep this one in advance!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Beach_2_3</Data></Cell>
    <Cell><Data ss:Type="String">Try clicking on it right now...</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Beach_2_4</Data></Cell>
    <Cell ss:StyleID="s64"><Data ss:Type="String">Mick will move in to prep the ice cream machine!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Beach_2_5</Data></Cell>
    <Cell><Data ss:Type="String">Now we just wait for a while...</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Beach_2_6</Data></Cell>
    <Cell><Data ss:Type="String">Once the ice cream is ready, click on the dispenser again to pick it up.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Beach_2_7</Data></Cell>
    <Cell><Data ss:Type="String">Remember: it's always a good idea to have some ice cream set up in advance!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_1_1</Data></Cell>
    <Cell><Data ss:Type="String">Now let's go over managing the dance floor!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_1_2</Data></Cell>
    <Cell><Data ss:Type="String">Conga dancers are special! Try dragging this one to the dance floor...</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_1_3</Data></Cell>
    <Cell><Data ss:Type="String">Notice his marker turns blue. That means you can place the head of the conga line anywhere on the dance floor with no penalty!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_1_4</Data></Cell>
    <Cell><Data ss:Type="String">Once placed, he'll automatically move to the right position and start dancing around the floor!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_1_5</Data></Cell>
    <Cell><Data ss:Type="String">Try dragging these two now...</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_1_6</Data></Cell>
    <Cell><Data ss:Type="String">If you have a conga line going on, you need to place dancers at the end of the line! Keep an eye on the color of their marker!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_1_7</Data></Cell>
    <Cell><Data ss:Type="String">Well done! The longer the line, the bigger your tip!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_1_8</Data></Cell>
    <Cell><Data ss:Type="String">Oops! If you miss, they'll still move to the line, but you'll lose some cash!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_1_9</Data></Cell>
    <Cell><Data ss:Type="String">Now place the remaining conga dancer at the end of the conga line.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_1_10</Data></Cell>
    <Cell><Data ss:Type="String">Salsa Dancers need a dance partner to dance! Click and hold the dancer to move him onto the floor.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_1_11</Data></Cell>
    <Cell><Data ss:Type="String">Notice the marker turns blue. You can place salsa couples anywhere on the dance floor with no penalty!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_1_12</Data></Cell>
    <Cell><Data ss:Type="String">Salsa dancers will wait for a dance partner for a while...</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_1_13</Data></Cell>
    <Cell ss:StyleID="s64"><Data ss:Type="String">Now that we have a dance partner, let's place her right over her partner.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_1_14</Data></Cell>
    <Cell ss:StyleID="s64"><Data ss:Type="String">That's it! When she's next to a dance partner, her marker will turn green. You can let go of the mouse button now!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_1_15</Data></Cell>
    <Cell ss:StyleID="s64"><Data ss:Type="String">Notice that her marker is still blue! If you place her now, she'll ALSO stand waiting for another partner!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_1_16</Data></Cell>
    <Cell><Data ss:Type="String">Excellent! Remember: salsa dancers wait around until you place a partner next to them!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_1_17</Data></Cell>
    <Cell ss:StyleID="s64"><Data ss:Type="String">Don't worry, let's try again! Place her right on top of the other dancer.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_1_18</Data></Cell>
    <Cell><Data ss:Type="String">That covers the basics! Serve a few more guests to clear your shift!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_2_1</Data></Cell>
    <Cell><Data ss:Type="String">This time we'll go over the cocktail shack!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_2_2</Data></Cell>
    <Cell><Data ss:Type="String">To prepare a cocktail, first you need to grab the two ingredients.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_2_3</Data></Cell>
    <Cell ss:StyleID="s64"><Data ss:Type="String">Let's pick up the first one...</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_2_4</Data></Cell>
    <Cell ss:StyleID="s64"><Data ss:Type="String">And now let's go for the second!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_2_5</Data></Cell>
    <Cell><Data ss:Type="String">Great! Now that we have our ingredients...</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_2_6</Data></Cell>
    <Cell><Data ss:Type="String">Click on the cocktail shack to mix a mean drink...</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_2_7</Data></Cell>
    <Cell><Data ss:Type="String">Bingo! Remember: you cannot make a cocktail unless you're holding the right ingredients!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_2_8</Data></Cell>
    <Cell><Data ss:Type="String">Cancelling your command queue is useful when dealing with cocktails.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_2_9</Data></Cell>
    <Cell><Data ss:Type="String">Let's click on the dispensers four times to queue some commands.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_2_10</Data></Cell>
    <Cell><Data ss:Type="String">Now to cancel the queue, simply right-click!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_2_11</Data></Cell>
    <Cell><Data ss:Type="String">Well done! This concludes the tutorial.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_3_1</Data></Cell>
    <Cell><Data ss:Type="String">Drums are a great way to bring a positive vibe to the poolside.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_3_2</Data></Cell>
    <Cell><Data ss:Type="String">The beat even gives Summer a temporary speed boost...</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_3_3</Data></Cell>
    <Cell><Data ss:Type="String">Just click on them to get the party started!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_3_4</Data></Cell>
    <Cell><Data ss:Type="String">Great! You will work faster while the drums are playing! But remember...</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_3_5</Data></Cell>
    <Cell><Data ss:Type="String">The drummer needs a rest before she can play another set!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Tut_Club_3_6</Data></Cell>
    <Cell ss:StyleID="s64"><Data ss:Type="String">So try to make the most of it while they're active!</Data></Cell>
   </Row>
   <Row ss:Index="398">
    <Cell><Data ss:Type="String">Tutorial_RavingBalls</Data></Cell>
    <Cell><Data ss:Type="String">Hit the drums in time with the music!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Tutorial_SandCastle</Data></Cell>
    <Cell><Data ss:Type="String">Complete the puzzles!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Tutorial_Sandwich</Data></Cell>
    <Cell><Data ss:Type="String">Click on the right ingredients!</Data></Cell>
   </Row>
   <Row ss:Index="402">
    <Cell><Data ss:Type="String">Lock_Notify</Data></Cell>
    <Cell><Data ss:Type="String">Stuck? Try right-clicking to free up the command queue, or dumping your tray on the garbage can!</Data></Cell>
   </Row>
   <Row ss:Index="404">
    <Cell><Data ss:Type="String">Tutorial_RavingBalls_0</Data></Cell>
    <Cell><Data ss:Type="String">Jammin' Session!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Tutorial_RavingBalls_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font color=&quot;#b6289a&quot;&gt;&lt;outline size = &quot;0&quot; color = &quot;#b8551f&quot;&gt;Musical Notes&lt;/outline&gt;&lt;/font&gt; will come out of each corner of the screen!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Tutorial_RavingBalls_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font color=&quot;#b6289a&quot;&gt;&lt;outline size = &quot;0&quot; color = &quot;#b8551f&quot;&gt;Click on the drums&lt;/outline&gt;&lt;/font&gt; as the Musical Notes pass over them!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Tutorial_RavingBalls_3</Data></Cell>
    <Cell><Data ss:Type="String">Sometimes you have to &lt;font color=&quot;#b6289a&quot;&gt;&lt;outline size = &quot;0&quot; color = &quot;#b8551f&quot;&gt;click multiple times&lt;/outline&gt;&lt;/font&gt; to hit Note chains!</Data></Cell>
   </Row>
   <Row ss:Index="409">
    <Cell><Data ss:Type="String">Tutorial_SandCastle_0</Data></Cell>
    <Cell><Data ss:Type="String">Sand Castle Contest!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Tutorial_SandCastle_1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font color=&quot;#b6289a&quot;&gt;&lt;outline size = &quot;0&quot; color = &quot;#b8551f&quot;&gt;Click on the puzzle pieces&lt;/outline&gt;&lt;/font&gt; to complete the sand castle!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Tutorial_SandCastle_2</Data></Cell>
    <Cell><Data ss:Type="String">Keep an eye out for &lt;font color=&quot;#b6289a&quot;&gt;&lt;outline size = &quot;0&quot; color = &quot;#b8551f&quot;&gt;decoy pieces&lt;/outline&gt;&lt;/font&gt;! Clicking on them skips the current puzzle!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Tutorial_SandCastle_3</Data></Cell>
    <Cell><Data ss:Type="String">Complete the puzzles &lt;font color=&quot;#b6289a&quot;&gt;&lt;outline size = &quot;0&quot; color = &quot;#b8551f&quot;&gt;as quickly as possible&lt;/outline&gt;&lt;/font&gt; to earn more money!</Data></Cell>
   </Row>
   <Row ss:Index="414">
    <Cell><Data ss:Type="String">Tutorial_Sandwich_0</Data></Cell>
    <Cell><Data ss:Type="String">Cocktail Party!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Tutorial_Sandwich_1</Data></Cell>
    <Cell><Data ss:Type="String">Each guest will ask for different &lt;font color=&quot;#b6289a&quot;&gt;&lt;outline size = &quot;0&quot; color = &quot;#b8551f&quot;&gt;ingredients&lt;/outline&gt;&lt;/font&gt; for his or her cocktail!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Tutorial_Sandwich_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;font color=&quot;#b6289a&quot;&gt;&lt;outline size = &quot;0&quot; color = &quot;#b8551f&quot;&gt;Identify the silhouettes&lt;/outline&gt;&lt;/font&gt; and &lt;font color=&quot;#b6289a&quot;&gt;&lt;outline size = &quot;0&quot; color = &quot;#b8551f&quot;&gt;click on the correct ingredients&lt;/outline&gt;&lt;/font&gt;!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Tutorial_Sandwich_3</Data></Cell>
    <Cell><Data ss:Type="String">The &lt;font color=&quot;#b6289a&quot;&gt;&lt;outline size = &quot;0&quot; color = &quot;#b8551f&quot;&gt;last ingredient &lt;/outline&gt;&lt;/font&gt;is always a glass! Glasses are located &lt;font color=&quot;#b6289a&quot;&gt;&lt;outline size = &quot;0&quot; color = &quot;#b8551f&quot;&gt;beneath the conveyor belt!&lt;/outline&gt;&lt;/font&gt;</Data></Cell>
   </Row>
   <Row ss:Index="419" ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Tutorial_Geeks_0</Data></Cell>
    <Cell><Data ss:Type="String">Convention Geeks</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Tutorial_Geeks_1</Data></Cell>
    <Cell><Data ss:Type="String">These guys hog the sun chairs and never hit the pool!&lt;br&gt;&lt;br&gt;Tip: Mid&lt;br&gt;Patience: Mid</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Tutorial_Japanese_0</Data></Cell>
    <Cell><Data ss:Type="String">Wealthy Executive</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Tutorial_Japanese_1</Data></Cell>
    <Cell><Data ss:Type="String">He's patient, but orders difficult drinks!&lt;br&gt;&lt;br&gt;Tip: Low&lt;br&gt;Patience: High</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Tutorial_Latin_0</Data></Cell>
    <Cell><Data ss:Type="String">Latin Lovebirds</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Tutorial_Latin_1</Data></Cell>
    <Cell><Data ss:Type="String">They LOVE to salsa! Make sure they have a dance partner!&lt;br&gt;&lt;br&gt;Tip: Low&lt;br&gt;Patience: High</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Tutorial_Newlyweds_0</Data></Cell>
    <Cell><Data ss:Type="String">Newlyweds!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Tutorial_Newlyweds_1</Data></Cell>
    <Cell><Data ss:Type="String">They always show up as a couple, but each has unique tastes!&lt;br&gt;&lt;br&gt;Tip: Mid&lt;br&gt;Patience: Mid</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Tutorial_Rebuild_0</Data></Cell>
    <Cell><Data ss:Type="String">Time to Rebuild!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Tutorial_Rebuild_1</Data></Cell>
    <Cell><Data ss:Type="String">Click on any sparkling area to rebuild another part of the island.</Data></Cell>
   </Row>
   <Row ss:Index="432">
    <Cell ss:StyleID="s65"/>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_1</Data></Cell>
    <Cell><Data ss:Type="String">Alright! Time to get my internship started!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_2</Data></Cell>
    <Cell><Data ss:Type="String">The hotel sure looked better on the brochure, though.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_3</Data></Cell>
    <Cell ss:StyleID="s67"><Data ss:Type="String">Summer? I'm Kim, the hotel manager.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_4</Data></Cell>
    <Cell><Data ss:Type="String">I'm Kim, the hotel manager.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_5</Data></Cell>
    <Cell ss:StyleID="s67"><Data ss:Type="String">Hi! Name's Summer!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_6</Data></Cell>
    <Cell ss:StyleID="s67"><Data ss:Type="String">What happened here?</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_7</Data></Cell>
    <Cell ss:StyleID="s67"><Data ss:Type="String">You didn't catch the news, kiddo?</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_8</Data></Cell>
    <Cell><Data ss:Type="String">We were just hit by Hurricane Laura! The resort is a mess...</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_9</Data></Cell>
    <Cell ss:StyleID="s67"><Data ss:Type="String">Now everything's a mess...</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_10</Data></Cell>
    <Cell ss:StyleID="s67"><Data ss:Type="String">Don't look so bummed, kid. We'll whip this place back into shape!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_11</Data></Cell>
    <Cell ss:StyleID="s67"><Data ss:Type="String">*sigh*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_12</Data></Cell>
    <Cell ss:StyleID="s67"><Data ss:Type="String">Come on! You can't give up just like that!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_13</Data></Cell>
    <Cell ss:StyleID="s67"><Data ss:Type="String">Let her go, kid. Kim's had a rough week...</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_14</Data></Cell>
    <Cell><Data ss:Type="String">I'm Mick, by the way!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_15</Data></Cell>
    <Cell><Data ss:Type="String">Name's Mick. I'm the lifeguard around these parts.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_16</Data></Cell>
    <Cell ss:StyleID="s67"><Data ss:Type="String">Nice to meet you!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_17</Data></Cell>
    <Cell ss:StyleID="s67"><Data ss:Type="String">I'd really like to do something to help her.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_18</Data></Cell>
    <Cell ss:StyleID="s67"><Data ss:Type="String">Well...</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_19</Data></Cell>
    <Cell><Data ss:Type="String">How about we start with cleaning up the poolside!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_20</Data></Cell>
    <Cell ss:StyleID="s67"><Data ss:Type="String">That way we can get back in business!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Intro_21</Data></Cell>
    <Cell ss:StyleID="s67"><Data ss:Type="String">Let's do it!</Data></Cell>
   </Row>
   <Row ss:Index="455" ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Pool_1_1</Data></Cell>
    <Cell><Data ss:Type="String">Yes! We did it!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Pool_1_2</Data></Cell>
    <Cell ss:StyleID="s67"><Data ss:Type="String">Nice going, kid!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Pool_1_3</Data></Cell>
    <Cell><Data ss:Type="String">We've made enough money to repair the harbor!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Pool_1_4</Data></Cell>
    <Cell ss:StyleID="s67"><Data ss:Type="String">Alright! I think we have enough cash now!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Pool_1_5</Data></Cell>
    <Cell><Data ss:Type="String">We'll get the beach up and running in no time!</Data></Cell>
   </Row>
   <Row ss:Index="461" ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Pool_2_1</Data></Cell>
    <Cell ss:StyleID="s67"><Data ss:Type="String">Alright! I think we have enough cash now!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Pool_2_2</Data></Cell>
    <Cell><Data ss:Type="String">Time to make some repairs around here!</Data></Cell>
   </Row>
   <Row ss:Index="464" ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Beach_1_1</Data></Cell>
    <Cell ss:StyleID="s67"><Data ss:Type="String">Now we can get the club patched up!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Beach_1_2</Data></Cell>
    <Cell><Data ss:Type="String">Awesome, now we can get the club patched up!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Beach_1_3</Data></Cell>
    <Cell><Data ss:Type="String">That's great, but...</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Beach_1_4</Data></Cell>
    <Cell><Data ss:Type="String">But who's going to take care of things there?</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Beach_1_5</Data></Cell>
    <Cell><Data ss:Type="String">Leave it to me!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Beach_1_6</Data></Cell>
    <Cell><Data ss:Type="String">Kim!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Beach_1_7</Data></Cell>
    <Cell><Data ss:Type="String">Can't let you guys have all the fun!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Beach_1_8</Data></Cell>
    <Cell><Data ss:Type="String">After all, I used to be the best bartender around these parts!</Data></Cell>
   </Row>
   <Row ss:Index="473" ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Beach_2_1</Data></Cell>
    <Cell><Data ss:Type="String">Dude, this is hard work...</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Beach_2_2</Data></Cell>
    <Cell><Data ss:Type="String">But it's totally worth it!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Beach_2_3</Data></Cell>
    <Cell><Data ss:Type="String">Let's give this beach an upgrade!</Data></Cell>
   </Row>
   <Row ss:Index="477" ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_1_1</Data></Cell>
    <Cell><Data ss:Type="String">Looks like I've still got it!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_1_2</Data></Cell>
    <Cell><Data ss:Type="String">Alright! As long as we keep up the good work</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_1_3</Data></Cell>
    <Cell><Data ss:Type="String">Alright! As long as we keep up the good work...</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_1_4</Data></Cell>
    <Cell><Data ss:Type="String">We can get Club Paradise up and running in no time!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_1_5</Data></Cell>
    <Cell><Data ss:Type="String">You guys man the pool and beach areas! I'll take care of things here!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Club_1_6</Data></Cell>
    <Cell ss:StyleID="s64"><Data ss:Type="String">Just leave it to me!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_1_7</Data></Cell>
    <Cell><Data ss:Type="String">Oh, and Summer?</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_1_8</Data></Cell>
    <Cell><Data ss:Type="String">Thank you!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_1_9</Data></Cell>
    <Cell><Data ss:Type="String">Don't mention it!</Data></Cell>
   </Row>
   <Row ss:Index="487" ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_2_1</Data></Cell>
    <Cell><Data ss:Type="String">I'd forgotten how fun it was to work here!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_2_2</Data></Cell>
    <Cell><Data ss:Type="String">Okay, let's step things up a notch!</Data></Cell>
   </Row>
   <Row ss:Index="491">
    <Cell><Data ss:Type="String">guest_Served</Data></Cell>
    <Cell><Data ss:Type="String">guest Served:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Time</Data></Cell>
    <Cell><Data ss:Type="String">Time:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Stars</Data></Cell>
    <Cell><Data ss:Type="String">Stars:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Bonus_Money</Data></Cell>
    <Cell><Data ss:Type="String">Money Bonus:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Bonus_Time</Data></Cell>
    <Cell><Data ss:Type="String">Time Bonus:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Bonus_Stars</Data></Cell>
    <Cell><Data ss:Type="String">Stars Bonus:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Goal_Money</Data></Cell>
    <Cell><Data ss:Type="String">Money Goal:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Goal_Time</Data></Cell>
    <Cell><Data ss:Type="String">Time Goal:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Goal_Stars</Data></Cell>
    <Cell><Data ss:Type="String">Stars Goal:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">You_Earn</Data></Cell>
    <Cell><Data ss:Type="String">You earn:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Expert</Data></Cell>
    <Cell><Data ss:Type="String">Expert</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Better_Luck</Data></Cell>
    <Cell><Data ss:Type="String">Better luck next time!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Retry</Data></Cell>
    <Cell><Data ss:Type="String">Retry</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Map</Data></Cell>
    <Cell><Data ss:Type="String">Map</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Money</Data></Cell>
    <Cell><Data ss:Type="String">Money:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Well_Done</Data></Cell>
    <Cell><Data ss:Type="String">Well Done!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">You_Earned</Data></Cell>
    <Cell><Data ss:Type="String">You earned:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Total</Data></Cell>
    <Cell><Data ss:Type="String">Total:</Data></Cell>
   </Row>
   <Row ss:Index="510">
    <Cell><Data ss:Type="String">Comic_Menu_Ending</Data></Cell>
    <Cell><Data ss:Type="String">Ending</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Intro</Data></Cell>
    <Cell><Data ss:Type="String">Intro</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Pool_1</Data></Cell>
    <Cell><Data ss:Type="String">Pool 1</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Pool_2</Data></Cell>
    <Cell><Data ss:Type="String">Pool 2</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Pool_3</Data></Cell>
    <Cell><Data ss:Type="String">Pool 3</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Pool_4</Data></Cell>
    <Cell><Data ss:Type="String">Pool 4</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Pool_5</Data></Cell>
    <Cell><Data ss:Type="String">Pool 5</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Pool_6</Data></Cell>
    <Cell><Data ss:Type="String">Pool 6</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Pool_8</Data></Cell>
    <Cell><Data ss:Type="String">Pool 8</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Pool_9</Data></Cell>
    <Cell><Data ss:Type="String">Pool 9</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Pool_10</Data></Cell>
    <Cell><Data ss:Type="String">Pool 10</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Pool_11</Data></Cell>
    <Cell><Data ss:Type="String">Pool 11</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Pool_13</Data></Cell>
    <Cell><Data ss:Type="String">Pool 13</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Pool_15</Data></Cell>
    <Cell><Data ss:Type="String">Pool 15</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Pool_16</Data></Cell>
    <Cell><Data ss:Type="String">Pool 16</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Pool_20</Data></Cell>
    <Cell><Data ss:Type="String">Pool 20</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Pool_23</Data></Cell>
    <Cell><Data ss:Type="String">Pool 23</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Pool_25</Data></Cell>
    <Cell><Data ss:Type="String">Pool 25</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Pool_26</Data></Cell>
    <Cell><Data ss:Type="String">Pool 26</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Pool_30</Data></Cell>
    <Cell><Data ss:Type="String">Pool 30</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Pool_31</Data></Cell>
    <Cell><Data ss:Type="String">Pool 31</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Pool_33</Data></Cell>
    <Cell><Data ss:Type="String">Pool 33</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="14.25">
    <Cell><Data ss:Type="String">Comic_Menu_Pool_35</Data></Cell>
    <Cell><Data ss:Type="String">Pool 35</Data></Cell>
   </Row>
   <Row ss:Index="534">
    <Cell><Data ss:Type="String">Comic_Menu_Club_1</Data></Cell>
    <Cell><Data ss:Type="String">Club 1</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Club_2</Data></Cell>
    <Cell><Data ss:Type="String">Club 2</Data></Cell>
   </Row>
   <Row ss:Index="537">
    <Cell><Data ss:Type="String">Comic_Menu_Beach_1</Data></Cell>
    <Cell><Data ss:Type="String">Beach 1</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Beach_2</Data></Cell>
    <Cell><Data ss:Type="String">Beach 2</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Beach_3</Data></Cell>
    <Cell><Data ss:Type="String">Beach 3</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Beach_5</Data></Cell>
    <Cell><Data ss:Type="String">Beach 5</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Beach_6</Data></Cell>
    <Cell><Data ss:Type="String">Beach 6</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Beach_7</Data></Cell>
    <Cell><Data ss:Type="String">Beach 7</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Beach_8</Data></Cell>
    <Cell><Data ss:Type="String">Beach 8</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Beach_10</Data></Cell>
    <Cell><Data ss:Type="String">Beach 10</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Beach_11</Data></Cell>
    <Cell><Data ss:Type="String">Beach 11</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Beach_13</Data></Cell>
    <Cell><Data ss:Type="String">Beach 13</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Beach_15</Data></Cell>
    <Cell><Data ss:Type="String">Beach 15</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Beach_17</Data></Cell>
    <Cell><Data ss:Type="String">Beach 17</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Beach_19</Data></Cell>
    <Cell><Data ss:Type="String">Beach 19</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Beach_21</Data></Cell>
    <Cell><Data ss:Type="String">Beach 21</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Beach_25</Data></Cell>
    <Cell><Data ss:Type="String">Beach 25</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Beach_26</Data></Cell>
    <Cell><Data ss:Type="String">Beach 26</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Beach_30</Data></Cell>
    <Cell><Data ss:Type="String">Beach 30</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Beach_31</Data></Cell>
    <Cell><Data ss:Type="String">Beach 31</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Beach_33</Data></Cell>
    <Cell><Data ss:Type="String">Beach 33</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Menu_Beach_35</Data></Cell>
    <Cell><Data ss:Type="String">Beach 35</Data></Cell>
   </Row>
   <Row ss:Index="559">
    <Cell><Data ss:Type="String">Minigame_Menu_Dance</Data></Cell>
    <Cell><Data ss:Type="String">Dance</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Minigame_Menu_Sand_Castle</Data></Cell>
    <Cell><Data ss:Type="String">Sand Castle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Minigame_Menu_Drinks_Easy</Data></Cell>
    <Cell><Data ss:Type="String">Drinks Easy</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Minigame_Menu_Drinks_Normal</Data></Cell>
    <Cell><Data ss:Type="String">Drinks Normal</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Minigame_Menu_Drinks_Hard</Data></Cell>
    <Cell><Data ss:Type="String">Drinks Hard</Data></Cell>
   </Row>
   <Row ss:Index="565">
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_Dance_Alternatives</Data></Cell>
    <Cell><Data ss:Type="String">Dance Mini-Game Alternatives</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_Pacing</Data></Cell>
    <Cell><Data ss:Type="String">Pacing</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_Slow</Data></Cell>
    <Cell><Data ss:Type="String">Slow </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_Speed</Data></Cell>
    <Cell><Data ss:Type="String">Speed</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_Fast</Data></Cell>
    <Cell><Data ss:Type="String">Fast</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_1_1</Data></Cell>
    <Cell ss:StyleID="s68"><Data ss:Type="String">1-1</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_1_2</Data></Cell>
    <Cell ss:StyleID="s68"><Data ss:Type="String">1-2</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_1_3</Data></Cell>
    <Cell ss:StyleID="s68"><Data ss:Type="String">1-3</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_1_4</Data></Cell>
    <Cell ss:StyleID="s68"><Data ss:Type="String">1-4</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_2_1</Data></Cell>
    <Cell ss:StyleID="s68"><Data ss:Type="String">2-1</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_2_2</Data></Cell>
    <Cell ss:StyleID="s68"><Data ss:Type="String">2-2</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_2_3</Data></Cell>
    <Cell ss:StyleID="s68"><Data ss:Type="String">2-3</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_2_4</Data></Cell>
    <Cell ss:StyleID="s68"><Data ss:Type="String">2-4</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_3_1</Data></Cell>
    <Cell ss:StyleID="s68"><Data ss:Type="String">3-1</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_3_2</Data></Cell>
    <Cell ss:StyleID="s68"><Data ss:Type="String">3-2</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_3_3</Data></Cell>
    <Cell ss:StyleID="s68"><Data ss:Type="String">3-3</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_3_4</Data></Cell>
    <Cell ss:StyleID="s68"><Data ss:Type="String">3-4</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_4_1</Data></Cell>
    <Cell ss:StyleID="s68"><Data ss:Type="String">4-1</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_4_2</Data></Cell>
    <Cell ss:StyleID="s68"><Data ss:Type="String">4-2</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_4_3</Data></Cell>
    <Cell ss:StyleID="s68"><Data ss:Type="String">4-3</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">State_Raving_Balls_Menu_4_4</Data></Cell>
    <Cell ss:StyleID="s68"><Data ss:Type="String">4-4</Data></Cell>
   </Row>
   <Row ss:Index="587">
    <Cell><Data ss:Type="String">Area_Style_Buttons_Rebuild</Data></Cell>
    <Cell ss:StyleID="s68"><Data ss:Type="String">REBUILD</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Area_Style_Buttons_Choose_A_Style</Data></Cell>
    <Cell ss:StyleID="s68"><Data ss:Type="String">Choose a Style!</Data></Cell>
   </Row>
   <Row ss:Index="590">
    <Cell><Data ss:Type="String">Comic_Pool_3_1</Data></Cell>
    <Cell ss:StyleID="s68"><Data ss:Type="String">Looks like you have things under control here.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Pool_3_2</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">But don't get too comfortable, the holiday season is just heating up!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Pool_3_3</Data></Cell>
    <Cell ss:StyleID="s68"><Data ss:Type="String">Don't worry, Kim, I'm on it!</Data></Cell>
   </Row>
   <Row ss:Index="594">
    <Cell><Data ss:Type="String">Comic_Pool_4_1</Data></Cell>
    <Cell><Data ss:Type="String">Things were tough today, but we managed all.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Pool_4_2</Data></Cell>
    <Cell><Data ss:Type="String">Well done, kid! The pool's looking as good as new!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Pool_4_3</Data></Cell>
    <Cell><Data ss:Type="String">Thanks, Mick, but I'm not sure how long I can keep this up!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Pool_4_4</Data></Cell>
    <Cell><Data ss:Type="String">Just hang in there for a while longer! Season's almost over!</Data></Cell>
   </Row>
   <Row ss:Index="599">
    <Cell><Data ss:Type="String">Comic_Pool_5_1</Data></Cell>
    <Cell><Data ss:Type="String">Yes! We did it!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Pool_5_2</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">Nice going, Summer! You definitely have what it takes to manage a hotel!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Pool_5_3</Data></Cell>
    <Cell><Data ss:Type="String">Congratulations, girl! Looks like you're goin' places!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Pool_5_4</Data></Cell>
    <Cell><Data ss:Type="String">We have a lot more work ahead of us. Let's go!</Data></Cell>
   </Row>
   <Row ss:Index="604">
    <Cell><Data ss:Type="String">Comic_Beach_3_1</Data></Cell>
    <Cell><Data ss:Type="String">Man, I sure could use some rest right now.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Beach_3_2</Data></Cell>
    <Cell><Data ss:Type="String">Zzz</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Beach_3_3</Data></Cell>
    <Cell><Data ss:Type="String">Hey! Wake up, you bum!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Beach_3_4</Data></Cell>
    <Cell><Data ss:Type="String">Huh? Oh, sorry Summer! I guess I just dozed off.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Beach_3_5</Data></Cell>
    <Cell><Data ss:Type="String">We've got more work to do, don't give up now!</Data></Cell>
   </Row>
   <Row ss:Index="610" ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Beach_4_1</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">Can't take another step!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Beach_4_2</Data></Cell>
    <Cell><Data ss:Type="String">Come on, Mick, don't quit on me now!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Beach_4_3</Data></Cell>
    <Cell><Data ss:Type="String">Remember, you still owe me dinner!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Beach_4_4</Data></Cell>
    <Cell><Data ss:Type="String">I don't know if I can make it, Kim.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Beach_4_5</Data></Cell>
    <Cell><Data ss:Type="String">But I'll try my best!</Data></Cell>
   </Row>
   <Row ss:Index="616" ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Beach_5_1</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">This place is finally back to normal!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Beach_5_2</Data></Cell>
    <Cell><Data ss:Type="String">Nice going! You kept your word!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Beach_5_3</Data></Cell>
    <Cell><Data ss:Type="String">Go get some rest. You've earned it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Comic_Beach_5_4</Data></Cell>
    <Cell><Data ss:Type="String">Are you kidding? There's still a lot to do!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Beach_5_5</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">Let's go fix the other areas!</Data></Cell>
   </Row>
   <Row ss:Index="622">
    <Cell><Data ss:Type="String">Comic_Club_3_1</Data></Cell>
    <Cell><Data ss:Type="String">Phew! Another hard night's work!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_3_2</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">At least we can make some more repairs now!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_3_3</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">You okay there, Kim?</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_3_4</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">Oh yeah, just a little tired.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_3_5</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">How about I buy you dinner after this is all over?</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_3_6</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">Sounds great!&lt;br&gt;But don't  think you can skimp your job just because you're buying me food.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_3_7</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">But don't  think you can skimp your job just because you're buying me food.</Data></Cell>
   </Row>
   <Row ss:Index="630" ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_4_1</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">Come on, Summer! Stay focused!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_4_2</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">Tomorrow's the last day of the season, and you need to be in top shape!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_4_3</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">Hey, Kim, I just wanted to thank you for everything.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_4_4</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">I've learned so much during my time here, mainly thanks to you.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_4_5</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">You're welcome Summer! We couldn't have done any of this without you.</Data></Cell>
   </Row>
   <Row ss:Index="636" ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_5_1</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">Yeah! We finally did it!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_5_2</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">Thanks so much, guys! I could've never restored this hotel without your help.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_5_3</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">Hey, don't mention it! What are friends for?</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_5_4</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">And friends always help each other!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Club_5_5</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">Ready for round two? Let's put the finishing touches on this place!</Data></Cell>
   </Row>
   <Row ss:Index="642" ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Ending_1</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">I can't believe this season went by so quickly! I feel like I just got here.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Ending_2</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">Thanks so much Kim, I appreciate you taking a chance on me.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Ending_3</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">It's you I should be thanking, kiddo! You restored my confidence in this place.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Ending_4</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">And feel free to drop by anytime! You're always welcome at Club Paradise!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Ending_5</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">Thanks again, Summer! You made this all happen!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Ending_6</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">Come back next season! I'll teach you all about being a life-guard!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
    <Cell><Data ss:Type="String">Comic_Ending_7</Data></Cell>
    <Cell ss:StyleID="s69"><Data ss:Type="String">Will do! And hey, don't forget you still owe Kim that dinner!</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="15">
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