-- ***********************************************************************************************************
-- Assets to use in this level. All these assets will be added to the corresponding TAssetMap from the level.
-- ***********************************************************************************************************
LoadAssetsFromScript
{
	-- Textures used by the level
	textures=
	{
			"level/ravingballs/textures/background",
			"level/ravingballs/textures/ball",
			"level/ravingballs/textures/button",
			"level/ravingballs/textures/light",
	},
};