<?xml version="1.0"?>
<TextDocument xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  <texts>
    <TextData ID="PriceBonus" Text="+ ${0}" />
    <TextData ID="SkillBonus" Text="Skill bonus: ${0}" />
    <TextData ID="ChainBonus" Text="Chain bonus: ${0}" />
    <TextData ID="UIMoney" Text="${0}" />
    <TextData ID="BtnSet" Text="SET" />
    <TextData ID="BtnBack" Text="BACK" />
    <TextData ID="BtnReset" Text="RESET" />
    <TextData ID="BtnSkip" Text="SKIP" />
    <TextData ID="BtnOptions" Text="OPTIONS" />
    <TextData ID="BtnPlay" Text="PLAY" />
    <TextData ID="BtnMenu" Text="MENU" />
    <TextData ID="BtnPuzzles" Text="PUZZLES" />
    <TextData ID="BtnWallpapers" Text="BONUS" />
    <TextData ID="BtnDesign" Text="DESIGN" />
    <TextData ID="BtnRename" Text="RENAME" />
    <TextData ID="BtnCredits" Text="CREDITS" />
    <TextData ID="BtnOk" Text="OK" />
    <TextData ID="BtnResume" Text="Return to game" />
    <TextData ID="BtnNew" Text="NEW" />
    <TextData ID="BtnDelete" Text="DELETE" />
    <TextData ID="BtnCancel" Text="CANCEL" />
    <TextData ID="BtnNo" Text="NO" />
    <TextData ID="BtnYes" Text="YES" />
    <TextData ID="Pause" Text="PAUSE" />
    <TextData ID="BtnQuit" Text="Main Menu" />
    <TextData ID="BtnHint" Text="Hint {0}" />
    <TextData ID="StatItemsFound" Text="{0} Items found" />
    <TextData ID="GreatingsText" Text="Hello, {0}! Welcome to the Magic Convention!" />
    <TextData ID="BtnNext" Text="NEXT" />
    <TextData ID="LoadingText" Text="Loading..." />
    <TextData ID="StatMinigameBonus" Text="Minigame bonus" />
    <TextData ID="StatTimeBonus" Text="Time bonus" />
    <TextData ID="StatUnusedHintsBonus" Text="Unused hints bonus" />
    <TextData ID="StatTotal" Text="Total:" />
    <TextData ID="RelaxedModeText" Text="Relaxed Mode" />
    <TextData ID="ChangePlayerText" Text="Not you? Click here." />
    <TextData ID="ExitUpgradesText" Text="Click to exit upgrades" />
    <TextData ID="NewUpgradesText" Text="New upgrades available!" />
    <TextData ID="LooseScreenText" Text="You've run out of time!&#xD;&#xA;Would you like to replay the level&#xD;&#xA;or just skip it?" />
    <TextData ID="BtnReplay" Text="Replay" />
    <TextData ID="BtnCastle" Text="Skip" />
    <TextData ID="TimedModeText" Text="Timed Mode" />
    <TextData ID="ISpyComplete" Text="All items found" />
    <TextData ID="StatTitle" Text="Statistics" />
    <TextData ID="MinigameComplete" Text="Congratulations!" />
    <TextData ID="MinigameBonusComplete" Text="${0} awarded" />
    <TextData ID="Credits" Text=" &#xD;&#xA;Joindots GmbH&#xD;&#xA;&#xD;&#xA; &#xD;&#xA;Jörg Henseler&#xD;&#xA;Thorsten Vogt&#xD;&#xA;&#xD;&#xA; &#xD;&#xA;Jörg Henseler&#xD;&#xA;Gabe Carter&#xD;&#xA;Roman Veremchuk&#xD;&#xA;&#xD;&#xA; &#xD;&#xA;&#xD;&#xA; &#xD;&#xA;Aleksey Mikhasyuk&#xD;&#xA;&#xD;&#xA; &#xD;&#xA;Roman Veremchuk&#xD;&#xA;&#xD;&#xA; &#xD;&#xA;Igor Filyk&#xD;&#xA;&#xD;&#xA; &#xD;&#xA;Igor Filyk&#xD;&#xA;Taras Lischuk&#xD;&#xA;Sergiy Demidyuk&#xD;&#xA;Valeriy Guk&#xD;&#xA;&#xD;&#xA; &#xD;&#xA;Mykhailo Zhovnach&#xD;&#xA;Alexander Runkevich&#xD;&#xA;&#xD;&#xA; &#xD;&#xA;Sergiy Tkhorevskiy&#xD;&#xA;&#xD;&#xA; &#xD;&#xA;Virag Studio&#xD;&#xA;&#xD;&#xA; &#xD;&#xA;Ievgeniiya Dobrovolska&#xD;&#xA;Aleksander Filonichev&#xD;&#xA;Gabe Carter&#xD;&#xA;&#xD;&#xA;No fairies were harmed during the creation of this game" />
    <TextData ID="CreditsCaptions" Text="A Game by &#xD;&#xA; &#xD;&#xA;&#xD;&#xA;Producers:&#xD;&#xA; &#xD;&#xA; &#xD;&#xA;&#xD;&#xA;Idea, Story, Concept:&#xD;&#xA; &#xD;&#xA; &#xD;&#xA;&#xD;&#xA; &#xD;&#xA;Zagrava Games Studio &#xD;&#xA;&#xD;&#xA;Director&#xD;&#xA; &#xD;&#xA;&#xD;&#xA;Producer&#xD;&#xA; &#xD;&#xA;&#xD;&#xA;Art Director&#xD;&#xA; &#xD;&#xA;&#xD;&#xA;Artists&#xD;&#xA; &#xD;&#xA; &#xD;&#xA; &#xD;&#xA; &#xD;&#xA;&#xD;&#xA;Programmers&#xD;&#xA; &#xD;&#xA;&#xD;&#xA;&#xD;&#xA;Additional programming and support&#xD;&#xA; &#xD;&#xA;&#xD;&#xA;Sounds and Music&#xD;&#xA; &#xD;&#xA;&#xD;&#xA;Special thanks&#xD;&#xA; " />
    <TextData ID="BtnRestartIngame" Text="Restart Level" />
    <TextData ID="ConfirmToMainMenu" Text="Are you sure you wish&#xD;&#xA;to leave the current game?" />
    <TextData ID="ConfirmRestart" Text="Are you sure you wish&#xD;&#xA;to start this level over?" />
    <TextData ID="ConfirmSkipMinigame" Text="This will restart the puzzle.&#xD;&#xA;Are you sure?" />
    <TextData ID="ISpiItemsText" Text="ITEMS {0}/{1}" />
  </texts>
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