Preset "bootDirt" ([Algorithm="MasterFootsteps", BankMSB=59, BankLSB=3, Program=14])
{

	detuneRand ([realValue=0.0]);
	dlsFile ([stringValue="MasterFootsteps.data\combatFootsteps.dls"]);
	HeelStrikeNumSamps ([realValue=6.0]);
	jump ([realValue=0.0]);
	LRMode ([realValue=0.0]);
	Speed ([realValue=139.66667]);
	SwishNumSamps ([realValue=6.0]);
	ToeScuffNumSamps ([realValue=6.0]);
	ToeStrikeNumSamps ([realValue=6.0]);
	version ([stringValue="21 dec 2001"]);
	voiceGroup/voicing1/HeelPhase ([realValue=0.0]);
	voiceGroup/voicing1/HeelRandPhase ([realValue=0.0]);
	voiceGroup/voicing1/HeelStrikeVolume ([realValue=0.5888889]);
	voiceGroup/voicing1/StepRandomness ([realValue=0.211111]);
	voiceGroup/voicing1/SwishPhase ([realValue=0.285687]);
	voiceGroup/voicing1/SwishRandPhase ([realValue=0.17284]);
	voiceGroup/voicing1/SwishRandTrigger ([realValue=0.805084]);
	voiceGroup/voicing1/SwishRandVolume ([realValue=0.055555556]);
	voiceGroup/voicing1/SwishVolume ([realValue=0.13333334]);
	voiceGroup/voicing1/ToePhase ([realValue=0.166667]);
	voiceGroup/voicing1/ToeRandPhase ([realValue=0.122222]);
	voiceGroup/voicing1/ToeScuffPhase ([realValue=0.280038]);
	voiceGroup/voicing1/ToeScuffRandPhase ([realValue=0.185185]);
	voiceGroup/voicing1/ToeScuffVolume ([realValue=0.13333334]);
	voiceGroup/voicing1/ToeStrikeVolume ([realValue=0.4]);
	voiceGroup/voicing2/HeelPhase ([realValue=0.0]);
	voiceGroup/voicing2/HeelRandPhase ([realValue=0.0]);
	voiceGroup/voicing2/HeelStrikeVolume ([realValue=0.5555556]);
	voiceGroup/voicing2/StepRandomness ([realValue=0.141243]);
	voiceGroup/voicing2/SwishPhase ([realValue=0.385687]);
	voiceGroup/voicing2/SwishRandPhase ([realValue=0.135802]);
	voiceGroup/voicing2/SwishRandTrigger ([realValue=0.665273]);
	voiceGroup/voicing2/SwishRandVolume ([realValue=0.07777778]);
	voiceGroup/voicing2/SwishVolume ([realValue=0.110169]);
	voiceGroup/voicing2/ToePhase ([realValue=0.263088]);
	voiceGroup/voicing2/ToeRandPhase ([realValue=0.122787]);
	voiceGroup/voicing2/ToeScuffPhase ([realValue=0.323541]);
	voiceGroup/voicing2/ToeScuffRandPhase ([realValue=0.075141]);
	voiceGroup/voicing2/ToeScuffVolume ([realValue=0.16666667]);
	voiceGroup/voicing2/ToeStrikeVolume ([realValue=0.51111114]);
	voiceGroup/voicing3/HeelPhase ([realValue=0.0]);
	voiceGroup/voicing3/HeelRandPhase ([realValue=0.0]);
	voiceGroup/voicing3/HeelStrikeVolume ([realValue=0.6333333]);
	voiceGroup/voicing3/StepRandomness ([realValue=0.154991]);
	voiceGroup/voicing3/SwishPhase ([realValue=0.316384]);
	voiceGroup/voicing3/SwishRandPhase ([realValue=0.12]);
	voiceGroup/voicing3/SwishRandTrigger ([realValue=0.676648]);
	voiceGroup/voicing3/SwishRandVolume ([realValue=0.07777778]);
	voiceGroup/voicing3/SwishVolume ([realValue=0.12222222]);
	voiceGroup/voicing3/ToePhase ([realValue=0.084746]);
	voiceGroup/voicing3/ToeRandPhase ([realValue=0.088889]);
	voiceGroup/voicing3/ToeScuffPhase ([realValue=0.105838]);
	voiceGroup/voicing3/ToeScuffRandPhase ([realValue=0.082486]);
	voiceGroup/voicing3/ToeScuffVolume ([realValue=0.193786]);
	voiceGroup/voicing3/ToeStrikeVolume ([realValue=0.54444444]);
	voiceGroup/voicing4/HeelPhase ([realValue=0.0]);
	voiceGroup/voicing4/HeelRandPhase ([realValue=0.0]);
	voiceGroup/voicing4/HeelStrikeVolume ([realValue=0.6333333]);
	voiceGroup/voicing4/StepRandomness ([realValue=0.244444]);
	voiceGroup/voicing4/SwishPhase ([realValue=0.411111]);
	voiceGroup/voicing4/SwishRandPhase ([realValue=0.149383]);
	voiceGroup/voicing4/SwishRandTrigger ([realValue=0.47081]);
	voiceGroup/voicing4/SwishRandVolume ([realValue=0.037975]);
	voiceGroup/voicing4/SwishVolume ([realValue=0.149153]);
	voiceGroup/voicing4/ToePhase ([realValue=0.05612]);
	voiceGroup/voicing4/ToeRandPhase ([realValue=0.111111]);
	voiceGroup/voicing4/ToeScuffPhase ([realValue=0.083616]);
	voiceGroup/voicing4/ToeScuffRandPhase ([realValue=0.037037]);
	voiceGroup/voicing4/ToeScuffVolume ([realValue=0.156874]);
	voiceGroup/voicing4/ToeStrikeVolume ([realValue=0.6]);
	voiceGroup/voicing5/HeelPhase ([realValue=0.0]);
	voiceGroup/voicing5/HeelRandPhase ([realValue=0.1]);
	voiceGroup/voicing5/HeelStrikeVolume ([realValue=1.0]);
	voiceGroup/voicing5/StepRandomness ([realValue=0.327788]);
	voiceGroup/voicing5/SwishPhase ([realValue=0.0]);
	voiceGroup/voicing5/SwishRandPhase ([realValue=0.0]);
	voiceGroup/voicing5/SwishRandTrigger ([realValue=1.0]);
	voiceGroup/voicing5/SwishRandVolume ([realValue=0.128625]);
	voiceGroup/voicing5/SwishVolume ([realValue=0.2888889]);
	voiceGroup/voicing5/ThumpVolume ([realValue=0.14444445]);
	voiceGroup/voicing5/ToePhase ([realValue=0.0]);
	voiceGroup/voicing5/ToeRandPhase ([realValue=0.141975]);
	voiceGroup/voicing5/ToeScuffPhase ([realValue=0.0]);
	voiceGroup/voicing5/ToeScuffRandPhase ([realValue=0.0]);
	voiceGroup/voicing5/ToeScuffVolume ([realValue=0.15555556]);
	voiceGroup/voicing5/ToeStrikeVolume ([realValue=0.6111111]);
	voiceGroup/walkRunDisplay ([stringValue="Walk"]);
	Volume ([realValue=1.0]);
	WalkingSurface ([realValue=3.0]);
}
