Apache Air Assault

(c)2003 Activision Value Publishing, Inc.
(c)2003 InterActive Vision

Version 01/07/2003
Readme File

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About This Document: 

This document contains last-minute information about Apache Air Assault, including questions you may have concerning the game or your computer. If your question is not answered here, please visit http://www.activisionvalue.com/ 

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I.	KEY FEATURES OF THE GAME
II.	MINIMUM & RECOMMENDED SYSTEM REQUIREMENTS
III.	GENERAL TECHNICAL ISSUES
IV.	3D HARDWARE ISSUES
V.      CREDITS
VI.	CONTACTS AND HELP


I. KEY FEATURES OF THE GAME:

·  3D flight combat-action shooter
·  Fly an Apache AH-64
·  31 different missions
·  Detailed jungle and desert terrain
·  Realistic-looking cockpit with animated gauges, dials, and buttons
·  Tons of enemy ground forces such as tanks, jeeps, soldiers, gunboats, etc.
·  Use radar-guided hellfire missiles, hydra rockets, and the 30 mm chain gun
·  Multiple views from outside and inside the aircraft
·  You can use a flight stick or a keyboard and mouse combination
·  Blow up tanks, factories, houses, hangers, bunkers, and more


II. MINIMUM & RECOMMENDED SYSTEM REQUIREMENTS

MINIMUM SYSTEM REQUIREMENTS
WINDOWS 98/ME/2000/XP OPERATING SYSTEM
PENTIUM III PROCESSOR, 450 MHZ
96 MB RAM
16MB AGP 3D HARDWARE ACCELERATOR WITH DIRECT 3D SUPPORT
CD-ROM
MOUSE
KEYBOARD
300MB FREE HARD DRIVE SPACE
DIRECTX COMPATIBLE SOUND CARD
DIRECTX 8.0a OR HIGHER

RECOMMENDED SYSTEM REQUIREMENTS
WINDOWS 98/ME/2000/XP OPERATING SYSTEM
PENTIUM 4 PROCESSOR, 1.0 GHZ
256 MB RAM
32MB AGP 3D HARDWARE ACCELERATOR WITH DIRECT 3D SUPPORT
CD-ROM
MOUSE
KEYBOARD
300MB FREE HARD DRIVE SPACE
DIRECTX COMPATIBLE SOUND CARD
DIRECTX 8.0a OR HIGHER


III. GENERAL TECHNICAL ISSUES

WARNING: Please make sure that Apache Air Assault CD is inserted in your CD-ROM drive before launching the game. You can play the Apache Air Assault game only if the Apache Air Assault CD is in drive.

DRIVER ISSUES:
Make sure you've installed DirectX 8.0a or later on your computer.

Make sure you have installed the most recent drivers for all your hardware before playing Apache Air Assault.

PERFORMANCE ISSUE:
If you ever experience lag during the intro movies and logos, exit the program and restart your computer.  If problems persist, please check the minimum system requirements.


IV. 3D HARDWARE ISSUES

DIRECTX:
Make sure that you have the DirectX8.0a or later installed on your computer.
You can download DirectX from: http://www.microsoft.com/directx/
Make sure that you have the latest chipset driver for your video board.
You can download the latest driver from the chipset manufacturer web site:
http://www.3dfx.com/
http://www.3dlabs.com/
http://www.ati.com/
http://support.intel.com/support/graphics/
http://www.matrox.com/
http://www.nvidia.com/
http://www.powervr.com/
http://www.s3.com/


OVERCLOCKING:
Overclocking video card at a clock and / or bus speed that is beyond the manufacturer specifications can cause Apache Air Assault to frequently freeze or crash. We recommend not to use CPU or video board overclocking.

ALT-TAB:
The Apache Air Assault game does not support Alt-Tab switching.

INTRO MOVIES:
If you experience long black screens when launching the game instead of the intro movies, you may not have the neccessary codec installed on your computer.  The intro movies use the MPEG 4 Codec.  Try updating windows media player to address this issue.  The latest version can be found at http://www.microsoft.com


V. CREDITS

InterActive Vision Credits

InterActive Vision HQ

Managing Director
Sven Christensen

Director of Development, Executive production
Allan Kirkeby

Cloud effects programming
Thomas Gjorup

Special Thanks
Jacob Buck
Kirsten Frausing
Henrik Kjeldsen
Christian Lillbäck
Jesper Pedersen
Martin Torring
Mikkel Fredborg
Lasse Cleveland

Also thanks to
Richard Mandel, Technology Transfer


IAV White Eagle

Project Manager, Lead programmer
Marcin Kalicinski

Programmers, and Mission design
Przemyslaw Gorecki
Rafal Mazurkiewicz
Miroslaw Pawlowski

Frontend programming
Rafal Mazurkiewicz

Landscape Artists
Ryszard Dziewulski
Jakub Karwata

3D Models
Janusz Bocian
Grzegorz Hawrot
Leszek Mielczarski

Frontend Art & Intro
Janusz Bocian

IAV KronoLogiX

Office Manager, Coordination
Kriszta Heger

Music
Attila Heger

Sound effects
Laszlo Molnar

IAV Mind Beacon

QA manager
Tomasz Borowiec

Testers
Janusz Gasecki
Konrad Adamek
Emanuel Furmanczyk
Grzegorz Tarczynski
 

Activision Value Credits
 
General Manager
Dave Oxford
 
Senior Vice President
Chad Koehler
 
Production
 
Vice President of Studios
Patrick Kelly
 
Producer
Chris Owen
 
Manager of Quality Assurance
Chris Arends
 
QA Lead/Assistant Producer
Donna Johnston
 
QA Team
Michael Collins
John Cowden
Patrick Johnston
Jason Lembcke
Chad Schilling
 
Compatibility
Kris Young
 
Sales
 
Vice President of Sales
Tim Flaherty
 
Regional Sales Directors
Jim Holland
Jennifer Mirabelli Johnson
Dan Matschina
 
Trade Marketing Manager
Robbin Livernois
 
Marketing and
Creative Services
 
Vice President of Marketing and
Creative Services
Mark Meadows
 
Senior Graphic Artist
Trevor Harveaux
 
Graphic Artist
Sean James
 
Video Production Coordinator
Skye Thomas
 
Legal
Brynja Bjarnason
Patrick Horan
 
Licensing
 
Brand and Licensing Manager
Andy Koehler
 
Director of OEM & Alternative
Channels
Brian Johnson
 
IS
 
Information Systems
Administrator
Josh Miedema
 
Additional IS
Bobby Viau
 
Special Thanks
Anne Beggs
Nicole Bement
Mike Dalton
Sean Dunnigan
Mike Groshens
Keri Gross
Brian Kingsley
Brian Kirkvold
Kurt Niederloh
 
RenderWare is a registered trademark of Canon Inc. Portions of this software are Copyright 1998-2002 Criterion Software Ltd. and its Licensors’


VI. CONTACTS AND HELP 

Technical Support

Activision Value Publishing
7646 Golden Triangle Dr. 
Eden Prairie, MN 55344

Web:  	http://www.activisionvalue.com/
Email:	support@activisionvalue.com

For more informations and contacts also visit:
http://www.activisionvalue.com/
