/*----------------------------------------------------------------------------------------------------------------------------------------
|   "MUSIC.INI"
+------------------------------------------------------------------------------------------------------------------------------------*//*!
* \file
* \author      Chris Mayer (cmayer@bluetongue.com)
* \date        2003-01-23 
* \brief       (Auto Generated) Music configuration data.
*///+-------------------------------------------------------------------------------------------------------------------------------------
Music[MUSICID_AMONGST]
{
     filename    = "AMONG";
     type        = 0;
     volume      = 0.8 ;
     priority    = 0 ;
     flags       = 0 ;
}

Music[MUSICID_BRACH]
{
     filename    = "BRACSONG";
     type        = 0;
     volume      = 0.9 ;
     priority    = 0 ;
     flags       = 0 ;
}

Music[MUSICID_DINOPLAY]
{
     filename    = "DINOPLAY";
     type        = 0;
     volume      = 0.9 ;
     priority    = 0 ;
     flags       = 0 ;
}

Music[MUSICID_INPARK]
{
     filename    = "INPARK";
     type        = 0;
     volume      = 0.9 ;
     priority    = 0 ;
     flags       = 0 ;
}

Music[MUSICID_LITTLEDINOS]
{
     filename    = "L_DINOS";
     type        = 0;
     volume      = 0.9 ;
     priority    = 0 ;
     flags       = 0 ;
}

Music[MUSICID_NIGHT]
{
     filename    = "NIGHT_D";
     type        = 0;
     volume      = 0.9 ;
     priority    = 0 ;
     flags       = 0 ;
}

Music[MUSICID_SLEEPING]
{
     filename    = "SLEEP";
     type        = 0;
     volume      = 0.9 ;
     priority    = 0 ;
     flags       = 0 ;
}

Music[MUSICID_SUNRISE]
{
     filename    = "SUNRISE";
     type        = 0;
     volume      = 0.9 ;
     priority    = 0 ;
     flags       = 0 ;
}

Music[MUSICID_TWILIGHT]
{
     filename    = "TWILIGHT";
     type        = 0;
     volume      = 0.9 ;
     priority    = 0 ;
     flags       = 0 ;
}

Music[MUSICID_WATERHOLE]
{
     filename    = "WATERHOL";
     type        = 0;
     volume      = 0.8 ;
     priority    = 0 ;
     flags       = 0 ;
}

Music[MUSICID_BREAKOUT]
{
     filename    = "BREAKOUT";
     type        = 1;
     volume      = 0.9 ;
     priority    = 1 ;
     flags       = 0 ;
}

Music[MUSICID_DUSK]
{
     filename    = "DUSK";
     type        = 1;
     volume      = 0.9 ;
     priority    = 20 ;
     flags       = 0 ;
}

Music[MUSICID_ENDGAME]
{
     filename    = "ENDGAME";
     type        = 1;
     volume      = 1 ;
     priority    = 230 ;
     flags       = 0 ;
}

Music[MUSICID_HUNT]
{
     filename    = "HUNT";
     type        = 1;
     volume      = 0.9 ;
     priority    = 200 ;
     flags       = 0 ;
}

Music[MUSICID_HUNT2]
{
     filename    = "HUNT2";
     type        = 1;
     volume      = 0.9 ;
     priority    = 200 ;
     flags       = 0 ;
}

Music[MUSICID_NEWLIFE]
{
     filename    = "NEW_LIFE";
     type        = 1;
     volume      = 0.9 ;
     priority    = 1 ;
     flags       = 0 ;
}

Music[MUSICID_RAPTOR]
{
     filename    = "RAPTOR";
     type        = 1;
     volume      = 0.8 ;
     priority    = 1 ;
     flags       = 0 ;
}

Music[MUSICID_SAFARI]
{
     filename    = "SAFARI";
     type        = 1;
     volume      = 0.9 ;
     priority    = 200 ;
     flags       = 0 ;
}

Music[MUSICID_STORM]
{
     filename    = "STORM";
     type        = 1;
     volume      = 0.9 ;
     priority    = 30 ;
     flags       = 0 ;
}

Music[MUSICID_STORMEND]
{
     filename    = "STORMEND";
     type        = 1;
     volume      = 0.9 ;
     priority    = 20 ;
     flags       = 0 ;
}

Music[MUSICID_STORMFRONT]
{
     filename    = "STORMFRO";
     type        = 1;
     volume      = 0.9 ;
     priority    = 220 ;
     flags       = 0 ;
}

Music[MUSICID_TORNADO]
{
     filename    = "TORNADO";
     type        = 1;
     volume      = 0.9 ;
     priority    = 50 ;
     flags       = 0 ;
}

Music[MUSICID_TREX]
{
     filename    = "TREX";
     type        = 1;
     volume      = 0.9 ;
     priority    = 1 ;
     flags       = 0 ;
}

Music[MUSICID_SPINO]
{
     filename    = "SPINO";
     type        = 1;
     volume      = 0.8 ;
     priority    = 1 ;
     flags       = 0 ;
}

Music[MUSICID_VICTORY]
{
     filename    = "VICTORY";
     type        = 1;
     volume      = 0.9 ;
     priority    = 230 ;
     flags       = 0 ;
}

Music[MUSICID_CHASE]
{
     filename    = "CHASE";
     type        = 23;
     volume      = 1 ;
     priority    = 200 ;
     flags       = 0 ;
}

Music[MUSICID_HAMMOND]
{
     filename    = "HAMMOND";
     type        = 3;
     volume      = 1 ;
     priority    = 0 ;
     flags       = 0 ;
}

Music[MUSICID_LUDLOW]
{
     filename    = "LUDLOW";
     type        = 3;
     volume      = 1 ;
     priority    = 0 ;
     flags       = 0 ;
}

Music[MUSICID_FLYBY]
{
     filename    = "FLYBY";
     type        = 4;
     volume      = 0.8 ;
     priority    = 240 ;
     flags       = 2 ;
}

Music[MUSICID_WELCOME]
{
     filename    = "WELCOME";
     type        = 4;
     volume      = 1 ;
     priority    = 250 ;
     flags       = 0 ;
}

