create "UFO_001"  (set 
	ActorTemplate "tornado_UFO_001" 
	MovType AIR  
	SpecialType UFO  
	DesiredHeight 40.0000  
	TargetArrivalRadius 5.0000  
	RangeSpeed (60.0000 110.0000)  
	RotationSpeed 360.0000  
	TornadoMinDist 50.0000  
	ReloadDistance 80.0000  
	MaxAcceleration 100.0000  
	ShootingDistance 60.0000  
	TargetMaxDistance 300.0000  
	FireType AMMO  
	AmmoTemplate "UFOAMMO_001" 
	ReloadTime 10.0000  
	ShootVel 45.0000  
	HeightRange (0.2500 0.4000)  
	AmmoPiece "tornado_UFO_ammo_001" 
	AmmoExplosion "explosion_green" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "UFO_001" 
);
create "multivortex_001"  (set 
	ActorTemplate "tornado_multivortex_001" 
	MovType AIR  
	SpecialType VORTEX  
	DesiredHeight 0.0000  
	TargetArrivalRadius 20.0000  
	RangeSpeed (0.0000 65.0000)  
	RotationSpeed 180.0000  
	TornadoMinDist 140.0000  
	ReloadDistance 80.0000  
	MaxAcceleration 200.0000  
	ShootingDistance 30.0000  
	TargetMaxDistance 300.0000  
	FireType NONE  
	AmmoTemplate "" 
	ReloadTime 1.0000  
	ShootVel 45.0000  
	HeightRange (0.2500 0.4000)  
	AmmoPiece "" 
	AmmoExplosion "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "multivortex_001" 
);
create "multivortex_002"  (set 
	ActorTemplate "tornado_multivortex_002" 
	MovType AIR  
	SpecialType VORTEX  
	DesiredHeight 0.0000  
	TargetArrivalRadius 20.0000  
	RangeSpeed (0.0000 65.0000)  
	RotationSpeed 180.0000  
	TornadoMinDist 170.0000  
	ReloadDistance 80.0000  
	MaxAcceleration 200.0000  
	ShootingDistance 30.0000  
	TargetMaxDistance 300.0000  
	FireType NONE  
	AmmoTemplate "" 
	ReloadTime 1.0000  
	ShootVel 45.0000  
	HeightRange (0.2500 0.4000)  
	AmmoPiece "" 
	AmmoExplosion "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "multivortex_002" 
);
create "multivortex_003"  (set 
	ActorTemplate "tornado_multivortex_003" 
	MovType AIR  
	SpecialType VORTEX  
	DesiredHeight 0.0000  
	TargetArrivalRadius 20.0000  
	RangeSpeed (0.0000 65.0000)  
	RotationSpeed 180.0000  
	TornadoMinDist 200.0000  
	ReloadDistance 80.0000  
	MaxAcceleration 200.0000  
	ShootingDistance 30.0000  
	TargetMaxDistance 300.0000  
	FireType NONE  
	AmmoTemplate "" 
	ReloadTime 1.0000  
	ShootVel 45.0000  
	HeightRange (0.2500 0.4000)  
	AmmoPiece "" 
	AmmoExplosion "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "multivortex_003" 
);
create "big_lizard"  (set 
	ActorTemplate "big_lizard" 
	MovType GROUND  
	SpecialType LIZARD  
	DesiredHeight 0.0000  
	TargetArrivalRadius 30.0000  
	RangeSpeed (75.0000 95.0000)  
	RotationSpeed 80.0000  
	TornadoMinDist 120.0000  
	ReloadDistance 100.0000  
	MaxAcceleration 40.0000  
	ShootingDistance 80.0000  
	TargetMaxDistance 250.0000  
	FireType AMMO  
	AmmoTemplate "ammo_Big_lizard" 
	ReloadTime 0.5000  
	ShootVel 45.0000  
	HeightRange (0.2500 0.4000)  
	AmmoPiece "pwr_fireball" 
	AmmoExplosion "explosion01" 
	GroupMask 192  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "big_lizard" 
);
end
