create "SCENE"  (set 
	FogColor (64 64 64)  
	Name "scene" 
);
create "SCENARIO"  (set 
	ResourcesGroupMask 7  
	BGColor (130 164 168)  
	FogEnabled 1  
	FogColor (130 164 168)  
	FogStart 170.0000  
	FogEnd 350.0000  
	DisabledObjectsColor (128 128 128)  
	DisabledObjectsIntensity 0.8000  
	LightsName "lights" 
	MinDistBorderTornado 1  
	MinDistBorderCamera 25  
	GameMode Normal  
	OnSkipCinematic "" 
	HudCinematic "hud_cinematic" 
	RadarTemplate "default" 
	EnemyList 0 "airplane" 
	EnemyList 1 "storm_chaser" 
	EnemyList 2 "helicopter" 
	EnemyList 3 "" 
	EnemyList 4 "" 
	EnemyList 5 "" 
	EnemyList 6 "" 
	EnemyList 7 "" 
	EnemyList 8 "" 
	EnemyList 9 "" 
	EnemyList 10 "" 
	EnemyList 11 "" 
	EnemyList 12 "" 
	EnemyList 13 "" 
	EnemyList 14 "" 
	EnemyList 15 "" 
	StormTotalTime 360.0000  
	EnemyListStartMap 0 "ene_raycannon" 
	EnemyListStartMap 1 "storm_chaser" 
	EnemyListStartMap 2 "airplane" 
	EnemyListStartMap 3 "helicopter" 
	EnemyListStartMap 4 "" 
	EnemyListStartMap 5 "" 
	EnemyListStartMap 6 "" 
	EnemyListStartMap 7 "" 
	EnemyListStartMap 8 "" 
	EnemyListStartMap 9 "" 
	EnemyListStartMap 10 "" 
	EnemyListStartMap 11 "" 
	EnemyListStartMap 12 "" 
	EnemyListStartMap 13 "" 
	EnemyListStartMap 14 "" 
	EnemyListStartMap 15 "" 
	ScorePerMinitornado 10000  
	CameraTemplate "default" 
	DefaultCameraHolderName "cam01" 
	ReflectionDirection "reflection_height" 
	ZBias 0.0000  
	RecomputeColliders 0  
	TrimeshCollider "floor" 
	Pos (0.0000 0.0000 0.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 0  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 0  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMAP:bitmaps/heightmaps/level1.png" 
	Resources 1 "SCNE:models/enviornment/l1_mountains.scn" 
	Resources 2 "MDL3:models/enviornment/l1_heightmap_tree01.mdl" 
	Resources 3 "MDL3:models/enviornment/l1_heightmao_tree02.mdl" 
	Resources 4 "SNFX:sound_track_level1" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 -3.0000 0.0000)  
	ResourcesPos 2 (0.0000 -3.0000 0.0000)  
	ResourcesPos 3 (0.0000 -3.0000 0.0000)  
	ResourcesPos 4 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 3 (0.0000 0.0000 0.0000)  
	ResourcesAng 4 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (800.0000 800.0000 800.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesScale 3 (1.0000 1.0000 1.0000)  
	ResourcesScale 4 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesOpacity 3 1.0000  
	ResourcesOpacity 4 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 0  
	ResourcesZSort 2 1  
	ResourcesZSort 3 1  
	ResourcesZSort 4 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesSpecific 3 0  
	ResourcesSpecific 4 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	ResourcesBoneAttach 3 "" 
	ResourcesBoneAttach 4 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -5  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Scenario" 
);

create "CAMERAHOLDER"  (set 
	LookAtTarget "" 
	HudPage "" 
	HolderType StartCamera  
	NextCamera "" 
	Time 5.0000  
	EndLoop 0  
	Paused 0  
	Pos (-0.7763 33.4061 -98.3273)  
	Ang (0.6933 19.6976 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Cam01" 
);

create "TORNADO"  (set 
	Level 0.0000  
	FunnelRange (0.0000 1.0000)  
	LiftoffVel 0.5000  
	MaxDistanceToEye 50.0000  
	TargetSpeed 0.5000  
	RangeShoot (10.0000 80.0000)  
	RotationSpeed 0.9000  
	AimRadialSpeed 3.0000  
	TornadoLightsName "tornado_lights" 
	TornadoTemplates 0 "tornadoTemplates000" 
	TornadoTemplates 1 "tornadoTemplates001" 
	TornadoTemplates 2 "tornadoTemplates002" 
	TornadoTemplates 3 "tornadoTemplates003" 
	TornadoTemplates 4 "tornadoTemplates004" 
	TornadoTemplates 5 "tornadoTemplates005" 
	FovZoom 7.0000  
	FovTarget 15.0000  
	CameraPos (0.0000 42.0000 -84.0000)  
	CameraRotationSpeed 0.2500  
	RangeCameraAngle (0.0000 30.0000)  
	SpeedCameraAiming (1.0000 2.0000)  
	DelayCameraAiming 1.5000  
	TestCamera 0  
	TestControl 0  
	Pos (-1.2706 -1.4628 -331.9742)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	PathName "tornado" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 1.0000 1.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 3  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "Tornado" 
);

create "ODEWORLD"  (set 
	Gravity (0.0000 -30.0000 0.0000)  
	GlobalERP 0.2000  
	GlobalCFM 0.0001  
	ContactMaxCorrectingVel 0.1000  
	ContactSurfaceLayer 0.0010  
	MaxContacts 4  
	MaxTotalContacts 40  
	SpaceDepth 5  
	SpaceExtents (800.0000 800.0000 800.0000)  
	SpaceCenter (0.0000 0.0000 0.0000)  
	QuickStep 0  
	QuickStepIterations 30  
	MinDeltaTime 0.1000  
	Pos (-14.2721 14.2230 -15.2271)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "OdeWorld" 
);

create "ACTOR"  (set 
	Pos (-150.8539 34.3593 -244.6413)  
	Ang (124.2664 66.0000 -66.3704)  
	Scale (0.5756 0.5756 0.5756)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "LGHT:AmbientLight" 
	Resources 1 "LGHT:DefaultLight" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Lights" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_barn04" 
	SnapToHeightmap 0  
	Pos (-75.1809 -2.9639 -309.1562)  
	Ang (89.7269 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.6099 23.4821 22.4397)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_barn02" 
	SnapToHeightmap 0  
	Pos (-193.5175 0.2500 -18.1343)  
	Ang (90.1468 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.8000 17.8873 13.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_barn" 
	SnapToHeightmap 0  
	Pos (302.5464 -3.9415 201.4385)  
	Ang (89.2449 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.6099 23.4821 22.4397)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_house01" 
	SnapToHeightmap 0  
	Pos (338.0824 -2.6058 168.5131)  
	Ang (91.4015 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 1  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (12.7609 11.9238 9.0016)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_house1_010" 
);

create "FOREST"  (set 
	CanFire 0  
	PreviewOnEditor 1  
	NumTrees 36  
	ForestTemplate "_CORN_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 1.0000  
	GridSizeX 6  
	GridSizeY 6  
	TestFire 0  
	ForestRandom Grid  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 0  
	RotationFlowFactor 1.5000  
	Pos (-12.8678 9.0972 -226.7125)  
	Ang (0.1114 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.0000 2.0000 25.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "crop_corn_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_bridge_steel_01" 
	SnapToHeightmap 0  
	Pos (-242.9765 -8.6059 226.5208)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (2.0000 1.7000 1.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.0000 15.0943 6.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_steelbridge_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_bridge_steel_01" 
	SnapToHeightmap 0  
	Pos (-242.6904 -8.5979 255.9848)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (2.0000 1.7000 1.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.0000 15.0943 6.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_steelbridge_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_bridge_steel_01" 
	SnapToHeightmap 0  
	Pos (269.9890 -8.7627 14.0632)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (2.0000 1.7000 1.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.0000 15.0943 6.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_steelbridge_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_bridge_steel_01" 
	SnapToHeightmap 0  
	Pos (269.7030 -8.7595 -15.4008)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (2.0000 1.7000 1.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.0000 15.0943 6.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_steelbridge_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_house03" 
	SnapToHeightmap 0  
	Pos (117.2693 0.2953 255.9599)  
	Ang (1.9476 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (19.6000 20.6080 16.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_house3_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_house03" 
	SnapToHeightmap 0  
	Pos (-132.2851 -2.7157 -201.8262)  
	Ang (-179.2854 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (19.6000 20.6080 16.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_house3_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_house03" 
	SnapToHeightmap 0  
	Pos (-305.8596 -0.5000 32.9630)  
	Ang (179.2446 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (19.6000 20.6080 16.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_house3_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_house04" 
	SnapToHeightmap 0  
	Pos (-283.0254 1.8098 -304.4311)  
	Ang (88.5268 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.4000 9.9098 16.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_house4_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tractor_red" 
	SnapToHeightmap 0  
	Pos (77.6416 3.9231 -287.0238)  
	Ang (27.5224 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 6.3786 4.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_tractorred_12" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tractor_red" 
	SnapToHeightmap 0  
	Pos (116.7101 3.1164 -255.7377)  
	Ang (179.3974 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 6.3786 4.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_tractorred_04" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tractor_red" 
	SnapToHeightmap 0  
	Pos (273.7896 1.7951 193.7256)  
	Ang (-160.0725 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 6.3786 4.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_tractorred_09" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tractor_red" 
	SnapToHeightmap 0  
	Pos (140.6304 2.0809 308.9608)  
	Ang (4.8503 -0.2437 -2.8692)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 6.3786 4.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_tractorred_07" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tractor_red" 
	SnapToHeightmap 0  
	Pos (325.3655 -1.8590 201.2133)  
	Ang (-88.6806 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 6.3786 4.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_tractorred_11" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_chicken_farm" 
	SnapToHeightmap 0  
	Pos (-303.8719 0.9394 48.4197)  
	Ang (-89.3915 -7.9014 0.0837)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.4587 6.5280 7.9609)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_chickenfarm_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_propane_station_tower" 
	SnapToHeightmap 0  
	Pos (83.1760 4.7500 -217.6686)  
	Ang (89.2634 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (6.7500 31.4699 6.7500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_propanestationtower_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_well" 
	SnapToHeightmap 0  
	Pos (-144.6568 3.4906 -208.1129)  
	Ang (89.2634 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.5000 7.0599 4.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_well_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_well" 
	SnapToHeightmap 0  
	Pos (-122.2894 1.4599 -233.8658)  
	Ang (89.2634 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.5000 7.0599 4.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_well_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_harvester_truck" 
	SnapToHeightmap 0  
	Pos (308.0131 -1.7000 229.3549)  
	Ang (178.2571 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 8.6493 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_harvester_truck_03" 
);

create "ACTOR"  (set 
	Pos (-0.4249 -8.5372 129.0441)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_river_layer1.mdl" 
	Resources 1 "" 
	Resources 2 "SCNE:models/enviornment/l1_river_layer2.scn" 
	ResourcesPos 0 (0.0000 0.1000 0.0000)  
	ResourcesPos 1 (0.0000 0.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 1  
	ResourcesZSort 1 0  
	ResourcesZSort 2 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "river" 
);

create "RULESSTORY"  (set 
	DamagePerTime 0.0050  
	MaxStormChasers 3  
	StormChasersTime (2.0000 2.0000)  
	StormChasersWaveTime 60.0000  
	StormChasersContinuousWave 0  
	SuperCellTime (50.0000 70.0000)  
	FireTime (30.0000 60.0000)  
	RainSpawnTime (60.0000 120.0000)  
	RainDuration (60.0000 120.0000)  
	TotalTimeBonus 1000000  
	ComboBonusValue 50000  
	HudDefault "HudNormal" 
	Pos (0.0000 52.0018 -224.0538)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Rules" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-219.5382 0.0000 -113.7218)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_001" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (242.3823 -2.9599 -239.7330)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_002" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-183.3405 -0.2500 -204.0711)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_003" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-119.4088 -0.0063 -146.7509)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_004" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-13.1827 -1.0309 -304.7183)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_005" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (306.0536 0.3429 -120.6290)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_006" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (333.0267 -1.7500 68.5401)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_007" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (122.5844 0.1678 104.4290)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_008" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (282.6747 -1.2712 170.9417)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_009" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (307.3560 -6.7137 332.8506)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_010" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (149.9615 -0.5969 234.6677)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_011" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-33.5699 4.8137 190.1225)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_012" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-86.2104 1.6876 306.2508)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_013" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-279.6849 -0.0965 339.9804)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_014" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-334.9679 7.3752 145.4704)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_015" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-333.4795 4.2402 -306.5279)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_controltower" 
	SnapToHeightmap 0  
	Pos (-9.9257 1.0687 277.8755)  
	Ang (-90.0312 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.2170 21.0672 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_control_tower" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_dairy" 
	SnapToHeightmap 0  
	Pos (212.7168 -3.4189 -282.2901)  
	Ang (-179.0007 -0.0362 -2.0756)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (22.0000 10.0507 16.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_dairy" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_gas_station" 
	SnapToHeightmap 0  
	Pos (56.6447 3.4444 -74.7276)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.4863 12.0089 12.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_gas_station_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (197.2160 -0.4457 259.5085)  
	Ang (-52.5001 0.0000 0.0000)  
	Scale (1.1124 1.1124 1.1124)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_b" 
	SnapToHeightmap 0  
	Pos (197.9429 -0.8441 244.8786)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0966 4.3849 2.2979)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hightension_tower" 
	SnapToHeightmap 0  
	Pos (-360.6456 1.7813 62.9372)  
	Ang (4.1913 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2500 40.0000 11.2500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hightension_tower" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hippie_stage" 
	SnapToHeightmap 0  
	Pos (-33.3577 -0.3432 -41.0315)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 8.0000 17.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hippie_stage" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hippie_tent_big" 
	SnapToHeightmap 0  
	Pos (-3.8660 3.1318 -56.0179)  
	Ang (-108.0945 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (36.4572 15.2170 31.5728)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hippie_tent_big" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hippie_tent_flower" 
	SnapToHeightmap 0  
	Pos (-73.8898 1.3519 -46.6404)  
	Ang (-133.2900 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.5500 5.0963 4.5500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hippie_tent_flower" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hippie_tent_red" 
	SnapToHeightmap 0  
	Pos (-72.7262 1.6877 -30.0029)  
	Ang (-83.2007 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.3606 5.0963 4.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hippie_tent_red" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hippie_tent_green" 
	SnapToHeightmap 0  
	Pos (-66.9360 1.3303 -50.4067)  
	Ang (-164.9642 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.1600 4.5831 4.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hippie_tent_green" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_latrine" 
	SnapToHeightmap 0  
	Pos (170.1762 2.2038 285.8552)  
	Ang (179.9689 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2018 5.7333 1.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_latrine" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (79.8015 3.3150 212.9971)  
	Ang (-2.5664 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-353.8506 2.4491 -87.3211)  
	Ang (2.0290 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7800 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_phone_line" 
	SnapToHeightmap 0  
	Pos (-125.1364 3.3663 293.3148)  
	Ang (179.9689 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.9711 19.5953 3.9703)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_phone_line" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_pig_farm" 
	SnapToHeightmap 0  
	Pos (198.0636 1.7500 277.0537)  
	Ang (-0.9818 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (18.9244 15.4503 18.1389)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_pig_farm" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_propane_station" 
	SnapToHeightmap 0  
	Pos (-102.1729 5.9714 -49.8673)  
	Ang (-179.6347 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 1  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (18.0000 15.3266 16.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_propane_station" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_publicity_sign_cow" 
	SnapToHeightmap 0  
	Pos (-318.3845 14.1575 -234.4800)  
	Ang (89.5169 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (6.0000 27.0000 30.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_publicity_sign_cow" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_publicity_sign_low_blue" 
	SnapToHeightmap 0  
	Pos (-324.3552 20.8204 130.9104)  
	Ang (-94.8304 0.0000 0.0000)  
	Scale (5.0000 5.0000 5.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.5000 25.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_publicity_low_blue" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_publicity_sign_low_yucon" 
	SnapToHeightmap 0  
	Pos (-5.9368 7.8050 -152.6014)  
	Ang (88.3428 0.0000 0.0000)  
	Scale (4.0000 4.0000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 20.0000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_publicity_low_yukon" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_road_dinner_01" 
	SnapToHeightmap 0  
	Pos (245.5636 0.3379 -69.7227)  
	Ang (89.0182 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.8000 21.1732 27.3176)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_road_dinner_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_road_dinner_02" 
	SnapToHeightmap 0  
	Pos (89.8356 0.4417 -70.3462)  
	Ang (89.6495 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.8000 16.1652 27.3176)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_road_dinner_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_slaughter_house" 
	SnapToHeightmap 0  
	Pos (-230.9626 3.5311 -274.0272)  
	Ang (-91.9057 -0.1316 3.9487)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (39.8127 22.8862 29.4272)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_slaughter_house" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_transformer" 
	SnapToHeightmap 0  
	Pos (-305.1118 -1.7264 -85.8918)  
	Ang (-90.5858 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.1056 23.8875 7.0760)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_transformer" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_water_mill" 
	SnapToHeightmap 0  
	Pos (-97.3144 -8.7495 155.7252)  
	Ang (46.6325 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.1000 11.0254 9.1000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_water_mill" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_water_tower" 
	SnapToHeightmap 0  
	Pos (-310.7163 1.5250 -5.1669)  
	Ang (-90.5858 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (6.0000 15.8423 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_water_tower" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_water_tower_big" 
	SnapToHeightmap 0  
	Pos (-153.0466 -1.7987 -204.9486)  
	Ang (-90.5858 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2500 10.9806 11.2500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_water_tower_big" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (128.4584 -0.0256 -79.2592)  
	Ang (-16.3801 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_bus" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus_hippie" 
	SnapToHeightmap 0  
	Pos (-33.5168 -0.1304 -72.7200)  
	Ang (0.9216 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_bus_hippie" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_milk_truck" 
	SnapToHeightmap 0  
	Pos (203.2727 -3.7482 -262.9459)  
	Ang (-90.1339 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_milk_truck" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (128.4918 0.0149 241.8713)  
	Ang (2.5419 -4.4822 0.1988)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.7314 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_pickup" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-114.5225 -5.0000 -220.8163)  
	Ang (90.4994 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.0000 2.6239 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_pickup_yellow" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (220.7724 0.3005 103.4790)  
	Ang (-34.6040 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_wood_truck" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_cropduster" 
	SnapToHeightmap 0  
	Pos (-112.3000 2.7429 323.1478)  
	Ang (150.6934 6.0215 3.3700)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.3785 10.0000 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_cropduster" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_cropduster_old" 
	SnapToHeightmap 0  
	Pos (-3.9090 4.6165 307.2021)  
	Ang (-95.0970 0.2143 -2.4012)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.3779 4.0807 8.6162)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_cropduster_old" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_well" 
	SnapToHeightmap 0  
	Pos (312.9934 5.0000 151.0097)  
	Ang (89.2634 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.5000 7.0599 4.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_well_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hightension_tower" 
	SnapToHeightmap 0  
	Pos (-233.6852 -2.1122 68.8844)  
	Ang (-3.6441 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2500 40.0000 11.2500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hightension_tower_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hightension_tower" 
	SnapToHeightmap 0  
	Pos (-134.8545 -2.2770 96.8334)  
	Ang (-32.7848 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2500 40.0000 11.2500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hightension_tower_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hightension_tower" 
	SnapToHeightmap 0  
	Pos (-57.5284 -3.8693 159.9006)  
	Ang (-46.0151 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2500 40.0000 11.2500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hightension_tower_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hightension_tower" 
	SnapToHeightmap 0  
	Pos (45.9603 0.8606 225.4736)  
	Ang (-65.1258 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2500 40.0000 11.2500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hightension_tower_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hightension_tower" 
	SnapToHeightmap 0  
	Pos (89.6013 3.4589 353.4862)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2500 40.0000 11.2500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hightension_tower_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_well" 
	SnapToHeightmap 0  
	Pos (150.9003 4.5891 271.5477)  
	Ang (89.2634 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.5000 7.0599 4.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_well_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_barn02" 
	SnapToHeightmap 0  
	Pos (178.5530 -0.5393 281.3589)  
	Ang (90.1388 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.8000 17.8873 13.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_chicken_farm" 
	SnapToHeightmap 0  
	Pos (338.6858 -3.4026 178.6977)  
	Ang (93.2249 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.4587 6.5280 7.9609)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_chickenfarm_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hangar" 
	SnapToHeightmap 0  
	Pos (1.7919 3.7500 336.5711)  
	Ang (-0.5738 0.0000 0.0000)  
	Scale (1.5000 1.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (21.0000 13.3702 22.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hangar_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_saw_mill" 
	SnapToHeightmap 0  
	Pos (232.7380 -0.0744 99.9923)  
	Ang (179.9689 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5071 13.3058 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_saw_mill_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_house04" 
	SnapToHeightmap 0  
	Pos (250.3031 -0.3645 121.5267)  
	Ang (90.7740 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.4000 9.9098 16.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_house4_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_harvester_truck" 
	SnapToHeightmap 0  
	Pos (167.3225 0.8285 303.7972)  
	Ang (-0.1599 7.8348 0.0218)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 8.6493 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_harvester_truck_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_house02" 
	SnapToHeightmap 0  
	Pos (308.8270 -0.9249 101.0022)  
	Ang (0.9338 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.4000 16.2872 10.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_house2_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_well" 
	SnapToHeightmap 0  
	Pos (285.7101 5.0435 88.4657)  
	Ang (89.2634 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.5000 7.0599 4.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_well_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_house03" 
	SnapToHeightmap 0  
	Pos (178.1962 -0.9890 170.1461)  
	Ang (179.1759 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (19.6000 20.6080 16.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_house3_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (170.3685 -1.0000 181.5406)  
	Ang (-89.7142 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.7314 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_pickup_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_chicken_farm" 
	SnapToHeightmap 0  
	Pos (312.0602 -0.7235 85.2009)  
	Ang (88.5505 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.4587 6.5280 7.9609)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_chickenfarm_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hippie_tent_flower" 
	SnapToHeightmap 0  
	Pos (-67.7925 0.1803 -23.8721)  
	Ang (-8.3347 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.5500 5.0963 4.5500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hippie_tent_flower_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus_hippie" 
	SnapToHeightmap 0  
	Pos (-41.6594 -0.2197 -72.8200)  
	Ang (7.4438 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_bus_hippie_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (328.8174 -1.7474 169.0359)  
	Ang (-0.6649 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_station_wagon_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (191.4747 -1.0724 252.4020)  
	Ang (-9.5759 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (189.5714 -0.2805 262.0165)  
	Ang (82.0313 0.0000 0.0000)  
	Scale (0.9157 0.9157 0.9157)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (201.4909 -0.7352 261.0656)  
	Ang (-165.2009 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (195.6853 -0.4436 264.9792)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (308.8977 -2.2871 180.8087)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (293.0022 -2.9723 246.5415)  
	Ang (-131.4509 0.0000 0.0000)  
	Scale (0.8158 0.8158 0.8158)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (293.2403 -1.8880 264.0736)  
	Ang (168.5491 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (294.9955 -2.8613 259.8028)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0429 1.0429 1.0429)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (295.5304 -0.9757 272.1649)  
	Ang (-168.9509 0.0000 0.0000)  
	Scale (1.3985 1.3985 1.3985)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (294.2049 -0.4937 283.2668)  
	Ang (-74.8661 0.0000 0.0000)  
	Scale (1.2621 1.2621 1.2621)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_b" 
	SnapToHeightmap 0  
	Pos (200.3576 -0.7082 251.3547)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0966 4.3849 2.2979)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_b_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_b" 
	SnapToHeightmap 0  
	Pos (195.5505 -1.0491 249.5105)  
	Ang (-39.6127 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0966 4.3849 2.2979)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_b_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_b" 
	SnapToHeightmap 0  
	Pos (314.5795 -1.5898 174.9753)  
	Ang (-61.5100 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0966 4.3849 2.2979)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_b_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (306.9711 -1.0000 94.3851)  
	Ang (90.4994 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.0000 2.6239 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_pickup_yellow_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (310.9989 -0.8920 164.2259)  
	Ang (-90.8656 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.0000 2.6239 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_pickup_yellow_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (122.9366 -0.2019 242.1401)  
	Ang (-0.6016 -8.0353 -0.0841)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.0000 2.6239 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_pickup_yellow_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_b" 
	SnapToHeightmap 0  
	Pos (193.4414 -0.0079 178.3465)  
	Ang (-61.5100 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0966 4.3849 2.2979)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_b_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_b" 
	SnapToHeightmap 0  
	Pos (198.6766 -0.4009 176.7842)  
	Ang (-104.6086 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0966 4.3849 2.2979)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_b_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (118.1954 3.6647 206.5485)  
	Ang (177.4338 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_a_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (173.4170 3.3110 206.5204)  
	Ang (170.7789 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_a_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (204.8839 3.3681 207.5748)  
	Ang (51.3070 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_a_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (210.9854 3.0697 180.7195)  
	Ang (-86.5451 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_a_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (222.7924 3.0905 139.7317)  
	Ang (-135.9818 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_a_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (273.7383 3.0500 140.9654)  
	Ang (-5.1016 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_a_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (336.7370 3.2968 140.0596)  
	Ang (-5.1016 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_a_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (267.5948 3.3087 83.3254)  
	Ang (-92.8041 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_a_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (21.4481 3.9696 292.9761)  
	Ang (179.7142 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_a_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (-55.3505 3.3086 291.4311)  
	Ang (174.2646 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_a_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (-98.3006 6.1127 266.9543)  
	Ang (2.5041 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_a_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (-187.4733 3.3000 321.4261)  
	Ang (2.5041 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_a_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_bus_stop" 
	SnapToHeightmap 0  
	Pos (214.0549 -0.3102 -84.8604)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.9245 8.8606 5.3528)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_bus_stop_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_bus_stop" 
	SnapToHeightmap 0  
	Pos (308.0246 -1.1639 140.4163)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.9245 8.8606 5.3528)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_bus_stop_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_phone_line" 
	SnapToHeightmap 0  
	Pos (-72.4808 8.9130 260.5742)  
	Ang (179.9689 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.9711 19.5953 3.9703)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_phone_line_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_phone_line" 
	SnapToHeightmap 0  
	Pos (26.2668 4.2010 293.1157)  
	Ang (179.9689 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.9711 19.5953 3.9703)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_phone_line_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_phone_line" 
	SnapToHeightmap 0  
	Pos (11.8841 4.1081 292.7028)  
	Ang (-90.7412 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.9711 19.5953 3.9703)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_phone_line_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_phone_line" 
	SnapToHeightmap 0  
	Pos (97.7524 3.5814 213.6925)  
	Ang (-178.9226 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.9711 19.5953 3.9703)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_phone_line_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_phone_line" 
	SnapToHeightmap 0  
	Pos (150.9028 3.7961 214.0923)  
	Ang (-178.9226 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.9711 19.5953 3.9703)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_phone_line_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_transformer" 
	SnapToHeightmap 0  
	Pos (200.3275 -1.3553 211.4049)  
	Ang (-152.6199 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.1056 23.8875 7.0760)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_phone_line_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_phone_line" 
	SnapToHeightmap 0  
	Pos (214.2984 3.3228 187.6020)  
	Ang (-147.2325 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.9711 19.5953 3.9703)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_phone_line_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_phone_line" 
	SnapToHeightmap 0  
	Pos (265.0743 4.0000 186.1230)  
	Ang (-132.0213 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.9711 19.5953 3.9703)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_phone_line_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_phone_line" 
	SnapToHeightmap 0  
	Pos (266.1570 4.5098 156.7969)  
	Ang (-87.6551 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.9711 19.5953 3.9703)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_phone_line_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_phone_line" 
	SnapToHeightmap 0  
	Pos (266.3072 2.9918 130.2439)  
	Ang (-87.6551 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.9711 19.5953 3.9703)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_phone_line_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_phone_line" 
	SnapToHeightmap 0  
	Pos (267.3183 3.8419 62.7204)  
	Ang (-87.6551 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.9711 19.5953 3.9703)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_phone_line_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_chicken_farm" 
	SnapToHeightmap 0  
	Pos (180.5525 -1.6805 254.5474)  
	Ang (88.5483 -3.1463 -0.0797)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.4587 6.5280 7.9609)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_chickenfarm_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_chicken_farm" 
	SnapToHeightmap 0  
	Pos (180.3722 -1.1074 262.2489)  
	Ang (88.4574 -2.4100 0.0590)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.4587 6.5280 7.9609)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_chickenfarm_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_latrine" 
	SnapToHeightmap 0  
	Pos (314.0952 -2.3281 189.7570)  
	Ang (179.9689 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2018 5.7333 1.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_latrine_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_latrine" 
	SnapToHeightmap 0  
	Pos (315.6677 0.5915 91.7385)  
	Ang (179.9689 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2018 5.7333 1.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_latrine_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_publicity_sign_cow" 
	SnapToHeightmap 0  
	Pos (345.4265 2.1808 -308.2772)  
	Ang (6.8489 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (6.0000 27.0000 30.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_publicity_sign_cow_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_03" 
	SnapToHeightmap 0  
	Pos (122.9251 0.7806 288.6668)  
	Ang (-74.3443 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 45.4135 9.0604)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_silo_a_01" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_03" 
	SnapToHeightmap 0  
	Pos (-311.8479 2.3708 -16.4304)  
	Ang (10.4267 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 45.4135 9.0604)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_silo_a_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wind_mill" 
	SnapToHeightmap 0  
	Pos (-314.8355 19.3088 76.3036)  
	Ang (163.4901 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.0000 22.5000 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_wind_mill" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_harvester_truck" 
	SnapToHeightmap 0  
	Pos (-355.4552 2.7091 32.0381)  
	Ang (-88.0987 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 8.6493 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_harvester_truck_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tractor_red" 
	SnapToHeightmap 0  
	Pos (-296.9853 3.9051 -14.7201)  
	Ang (144.4285 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 6.3786 4.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_tractorred_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-288.7905 -0.0902 37.6219)  
	Ang (-2.1839 -2.8774 -0.1097)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.0000 2.6239 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_pickup_yellow_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-167.5685 1.3176 10.3799)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.0000 5.0268 7.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_b" 
	SnapToHeightmap 0  
	Pos (133.4255 -0.0071 -263.1773)  
	Ang (-61.5100 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0966 4.3849 2.2979)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_b_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-206.5404 1.0000 8.2966)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_b" 
	SnapToHeightmap 0  
	Pos (216.9827 0.6668 -111.3632)  
	Ang (-61.5100 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0966 4.3849 2.2979)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_b_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-174.3027 2.7692 -6.7191)  
	Ang (-77.0759 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_b" 
	SnapToHeightmap 0  
	Pos (-179.2444 1.9709 -16.9676)  
	Ang (-61.5100 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0966 4.3849 2.2979)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_b_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (130.8038 -0.2601 -291.5295)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (129.3620 0.3208 -266.3318)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-177.2526 3.2500 -27.3864)  
	Ang (-27.5223 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-202.6270 1.2500 -7.3266)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_018" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_02" 
	SnapToHeightmap 0  
	Pos (-306.1714 -0.2500 -121.6604)  
	Ang (-105.2009 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 35.8211 9.1105)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_02" 
	SnapToHeightmap 0  
	Pos (-308.0583 0.0000 -139.1022)  
	Ang (-103.3410 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 35.8211 9.1105)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_01" 
	SnapToHeightmap 0  
	Pos (-299.5813 0.4169 -60.4732)  
	Ang (-103.3410 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 21.2736 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tractor_red" 
	SnapToHeightmap 0  
	Pos (-301.8097 2.8549 -163.6213)  
	Ang (118.6251 6.6439 1.5657)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 6.3786 4.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_tractorred_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_harvester_truck" 
	SnapToHeightmap 0  
	Pos (-282.5082 11.0511 -234.7499)  
	Ang (-96.7481 1.9303 -15.8907)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 8.6493 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_harvester_truck_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wind_mill" 
	SnapToHeightmap 0  
	Pos (-283.6346 16.4799 -336.4001)  
	Ang (66.5978 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.0000 22.5000 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_wind_mill_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_03" 
	SnapToHeightmap 0  
	Pos (-218.3790 0.0305 -219.6942)  
	Ang (10.4267 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 45.4135 9.0604)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_silo_a_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tractor_red" 
	SnapToHeightmap 0  
	Pos (-190.8568 1.0471 -341.2765)  
	Ang (-35.9975 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 6.3786 4.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_tractorred_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_01" 
	SnapToHeightmap 0  
	Pos (-114.2712 -1.0389 -296.7500)  
	Ang (-103.3410 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 21.2736 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_02" 
	SnapToHeightmap 0  
	Pos (64.4910 4.9172 -267.7405)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 35.8211 9.1105)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_02" 
	SnapToHeightmap 0  
	Pos (63.4143 1.7594 -298.7934)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 35.8211 9.1105)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_02" 
	SnapToHeightmap 0  
	Pos (62.4323 -0.9603 -320.3728)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 35.8211 9.1105)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_generic_minihouse" 
	SnapToHeightmap 0  
	Pos (66.8282 -2.2420 -206.6132)  
	Ang (-1.7112 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.8000 7.7207 5.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_generic_smallhouse_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wind_mill" 
	SnapToHeightmap 0  
	Pos (127.4685 12.0309 -57.2339)  
	Ang (-161.2543 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.0000 22.5000 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_wind_mill_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_water_tower_big" 
	SnapToHeightmap 0  
	Pos (141.2809 0.5706 -58.6441)  
	Ang (-90.5858 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2500 10.9806 11.2500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_water_tower_big_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_water_tower" 
	SnapToHeightmap 0  
	Pos (-118.9144 0.5000 -48.7050)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 20.0000 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_water_tower_big_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_water_tower" 
	SnapToHeightmap 0  
	Pos (264.9175 -1.1358 118.0293)  
	Ang (-90.5858 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 15.8423 5.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_water_tower_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_water_tower_big" 
	SnapToHeightmap 0  
	Pos (113.8402 1.0000 266.4608)  
	Ang (-90.5858 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2500 10.9806 11.2500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_water_tower_big_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_water_tower_big" 
	SnapToHeightmap 0  
	Pos (190.6367 -0.8454 159.3195)  
	Ang (-90.5858 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2500 10.9806 11.2500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_water_tower_big_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_water_tower" 
	SnapToHeightmap 0  
	Pos (10.2738 3.2500 319.6025)  
	Ang (-90.5858 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 15.8423 5.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_water_tower_090" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_03" 
	SnapToHeightmap 0  
	Pos (114.1177 1.6325 287.9454)  
	Ang (-78.9396 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 45.4135 9.0604)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_silo_a_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_02" 
	SnapToHeightmap 0  
	Pos (274.7328 -0.2500 207.9112)  
	Ang (-0.9818 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 35.8211 9.1105)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_silo_a_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_generic_minihouse" 
	SnapToHeightmap 0  
	Pos (111.8851 1.5835 280.1023)  
	Ang (-89.3178 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.2000 7.7207 3.7939)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_generic_small_house" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wind_mill" 
	SnapToHeightmap 0  
	Pos (178.8508 9.1436 242.5421)  
	Ang (-122.8301 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.0000 22.5000 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_wind_mill_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wind_mill" 
	SnapToHeightmap 0  
	Pos (338.4455 6.3243 205.8991)  
	Ang (-147.2310 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.0000 22.5000 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_wind_mill_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wind_mill" 
	SnapToHeightmap 0  
	Pos (263.8411 10.2792 109.9192)  
	Ang (-177.0198 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.0000 22.5000 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_wind_mill_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wind_mill" 
	SnapToHeightmap 0  
	Pos (24.1582 14.6880 334.8651)  
	Ang (-177.0198 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.0000 22.5000 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_wind_mill_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_chemical_toilet" 
	SnapToHeightmap 0  
	Pos (111.1952 0.6603 -65.4911)  
	Ang (-3.7162 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 5.7665 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_chemical_toilet_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hippie_tent_red" 
	SnapToHeightmap 0  
	Pos (-59.5994 0.4629 -25.7698)  
	Ang (15.5046 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.3606 5.0963 4.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hippie_tent_red_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_water_tower" 
	SnapToHeightmap 0  
	Pos (144.5959 -4.3110 -164.5974)  
	Ang (-90.5858 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 16.0000 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_water_tower_big_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_01" 
	SnapToHeightmap 0  
	Pos (67.0749 -1.5588 -222.1426)  
	Ang (-103.3410 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 21.2736 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_01" 
	SnapToHeightmap 0  
	Pos (95.8647 1.4161 -280.8807)  
	Ang (-103.3410 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 21.2736 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_018" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_02" 
	SnapToHeightmap 0  
	Pos (284.7314 -1.5647 208.0371)  
	Ang (-0.9818 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 35.8211 9.1105)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_silo_a_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_01" 
	SnapToHeightmap 0  
	Pos (140.7635 -0.7500 168.1539)  
	Ang (-8.9835 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 21.2736 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_019" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_generic_minihouse" 
	SnapToHeightmap 0  
	Pos (138.8853 -1.1482 177.5292)  
	Ang (-86.6247 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.8000 7.7207 5.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_generic_smallhouse_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_chicken_farm" 
	SnapToHeightmap 0  
	Pos (165.0981 -0.7368 166.4901)  
	Ang (179.5820 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.4587 6.5280 7.9609)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_chickenfarm_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_generic_minihouse" 
	SnapToHeightmap 0  
	Pos (290.7529 -3.3471 202.7975)  
	Ang (-90.4275 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.8000 7.7207 5.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_generic_smallhouse_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_generic_minihouse" 
	SnapToHeightmap 0  
	Pos (-152.2360 -2.2000 -234.6069)  
	Ang (-179.6351 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.8000 7.7207 5.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_generic_smallhouse_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-299.4615 2.1586 -86.7242)  
	Ang (2.0290 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7800 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_b_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-255.8611 2.0979 -86.7242)  
	Ang (2.0290 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7800 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_b_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-215.3451 2.1586 -86.7242)  
	Ang (2.0290 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7800 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_b_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-174.1159 2.1586 -86.7242)  
	Ang (2.0290 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7800 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_b_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-130.9309 2.1586 -86.7242)  
	Ang (2.0290 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7800 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_b_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-93.9973 2.1586 -86.7242)  
	Ang (2.0290 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7800 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_b_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-54.9222 2.1586 -86.7242)  
	Ang (2.0290 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7800 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_b_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-14.8673 2.1586 -86.7242)  
	Ang (2.0290 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7800 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_b_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (22.0215 1.9129 -86.7242)  
	Ang (2.0290 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7800 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_b_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (63.9015 2.1586 -86.7242)  
	Ang (2.0290 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7800 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_b_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (107.6548 2.0846 -86.7242)  
	Ang (2.0290 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7800 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_b_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (153.5175 1.9130 -86.7242)  
	Ang (2.0290 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7800 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_b_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (199.2387 1.9130 -86.7242)  
	Ang (2.0290 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7800 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_b_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (243.8276 3.8793 -86.7242)  
	Ang (2.0290 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7800 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_b_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (292.5404 1.7226 -86.7242)  
	Ang (2.0290 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7800 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_b_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (335.6696 1.9129 -86.7242)  
	Ang (2.0290 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7800 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_b_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_transformer" 
	SnapToHeightmap 0  
	Pos (-237.3247 -1.2994 56.1819)  
	Ang (-90.5858 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.1056 23.8875 7.0760)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_transformer_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_transformer" 
	SnapToHeightmap 0  
	Pos (-20.0725 1.5055 271.6644)  
	Ang (90.3248 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.1056 23.8875 7.0760)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_transformer_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (-1.5357 3.7518 292.0081)  
	Ang (-176.3260 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_light_post_a_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_harvester_truck" 
	SnapToHeightmap 0  
	Pos (128.6300 3.7056 -328.1428)  
	Ang (178.2571 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 8.6493 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_harvester_truck_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_grain_mill" 
	SnapToHeightmap 0  
	Pos (-96.5491 -3.5183 -298.0902)  
	Ang (-89.1572 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.0000 27.8850 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_grain_mill_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_water_tower_big" 
	SnapToHeightmap 0  
	Pos (-222.9646 0.4571 -187.9832)  
	Ang (174.9784 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2500 10.9806 11.2500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_water_tower_big_014" 
);

create "CAMERAFOLLOW"  (set 
	RevPitch 1  
	OnlyPosition 0  
	Pos (5.1070 238.1007 331.5533)  
	Ang (138.7918 28.0834 22.4032)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 1  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "LGHT:tornado_lightfocus1" 
	Resources 1 "LGHT:tornado_lightfocus2" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (80.0000 0.0000 45.0000)  
	ResourcesAng 1 (-80.0000 0.0000 -45.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Tornado_Lights" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (249.0499 -3.7541 -266.6126)  
	Ang (-43.7363 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (38.8316 -0.2796 246.3657)  
	Ang (-170.6840 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (9.7764 1.2852 254.7656)  
	Ang (70.0041 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (-198.0905 4.4271 -267.6384)  
	Ang (90.2858 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (-210.9615 2.3632 -288.5755)  
	Ang (-79.4164 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (-200.6552 2.7344 -290.1598)  
	Ang (-151.9061 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (-212.4330 2.9811 -264.2016)  
	Ang (54.8661 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_horse" 
	SnapToHeightmap 0  
	Pos (94.0718 4.0000 -242.3107)  
	Ang (124.5103 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_horse_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_horse" 
	SnapToHeightmap 0  
	Pos (263.3033 -0.3616 -168.1627)  
	Ang (-129.0908 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_horse_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_horse" 
	SnapToHeightmap 0  
	Pos (-276.9197 4.2991 114.0929)  
	Ang (175.5314 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_horse_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_horse" 
	SnapToHeightmap 0  
	Pos (-310.4234 10.2771 95.0042)  
	Ang (12.2109 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_horse_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_horse" 
	SnapToHeightmap 0  
	Pos (-294.8500 7.9108 93.1532)  
	Ang (-51.7706 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_horse_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_horse" 
	SnapToHeightmap 0  
	Pos (-269.2847 2.6987 98.0903)  
	Ang (-154.4467 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_horse_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (-207.7861 3.4979 -271.0596)  
	Ang (-113.5585 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (-191.0375 4.1539 -258.1626)  
	Ang (-79.4164 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (-37.3807 3.6367 257.4078)  
	Ang (-94.4677 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (34.1498 0.3547 271.1202)  
	Ang (40.2154 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow_014" 
);

create "ACTOR"  (set 
	Pos (-1.2706 -1.4628 -331.9742)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "tornado_base" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 1  
	AlsoLineal 1  
	DisplayPath 1  
	Resources 0 "EMIT:EMITTER_tornado2" 
	Resources 1 "EMIT:EMITTER_tornado2_slow" 
	Resources 2 "MDL3:models/tornado/fxs_tornadobasedebris.mdl" 
	Resources 3 "MDL3:models/tornado/fxs_tornadobasedebrisfront.mdl" 
	Resources 4 "EMIT:EMITTER_tornado3" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 0.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesPos 3 (0.0000 0.0000 0.0000)  
	ResourcesPos 4 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 3 (0.0000 0.0000 0.0000)  
	ResourcesAng 4 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesScale 3 (1.0000 1.0000 1.0000)  
	ResourcesScale 4 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesOpacity 3 1.0000  
	ResourcesOpacity 4 1.0000  
	ResourcesZSort 0 5  
	ResourcesZSort 1 5  
	ResourcesZSort 2 5  
	ResourcesZSort 3 6  
	ResourcesZSort 4 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesSpecific 3 0  
	ResourcesSpecific 4 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	ResourcesBoneAttach 3 "" 
	ResourcesBoneAttach 4 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Tornado_base_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_ware_house" 
	SnapToHeightmap 0  
	Pos (87.3442 -1.1341 -327.5357)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 12.0205 21.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn_gray_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_ware_house" 
	SnapToHeightmap 0  
	Pos (87.9575 3.8535 -260.3201)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 12.0205 21.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn_gray_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (131.1989 -0.3813 -281.0850)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_019" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (134.9340 -0.3000 -273.4197)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_020" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (88.4087 5.4500 -250.5789)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_021" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (82.5694 5.7432 -275.0954)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_022" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (76.0896 6.0988 -274.6819)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_023" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (126.4007 0.1805 -273.8589)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_024" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (137.5377 -0.1155 -265.6222)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_025" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (124.2800 -0.3712 -290.4965)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_026" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (125.5748 -0.3000 -283.5183)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_027" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (136.2019 -0.3353 -285.9146)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_028" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_publicity_sign_cow" 
	SnapToHeightmap 0  
	Pos (-48.4592 -1.3510 -347.0571)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (2.3000 2.3000 2.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.6000 20.7000 23.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_publicity_sign_cow_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_harvester_truck" 
	SnapToHeightmap 0  
	Pos (114.2502 3.4205 -329.0140)  
	Ang (-25.7047 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 8.6493 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_harvester_truck_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (234.3390 -3.7989 -302.9407)  
	Ang (14.0711 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (263.7452 -1.8810 -281.5446)  
	Ang (-95.3260 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_03" 
	SnapToHeightmap 0  
	Pos (-228.7986 -0.4086 -219.4411)  
	Ang (10.4267 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 45.4135 9.0604)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_silo_a_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hightension_tower" 
	SnapToHeightmap 0  
	Pos (373.7728 -2.6248 -111.3362)  
	Ang (176.6031 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2500 40.0000 11.2500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hightension_tower_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hightension_tower" 
	SnapToHeightmap 0  
	Pos (186.2661 -2.6248 -108.5430)  
	Ang (176.6031 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2500 40.0000 11.2500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hightension_tower_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hightension_tower" 
	SnapToHeightmap 0  
	Pos (27.1119 -2.6248 -107.4159)  
	Ang (176.6031 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2500 40.0000 11.2500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hightension_tower_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hightension_tower" 
	SnapToHeightmap 0  
	Pos (-130.4025 -2.6248 -109.6417)  
	Ang (176.6031 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2500 40.0000 11.2500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hightension_tower_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hightension_tower" 
	SnapToHeightmap 0  
	Pos (-365.3851 -2.6248 -110.5508)  
	Ang (176.6031 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2500 40.0000 11.2500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hightension_tower_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_ware_house" 
	SnapToHeightmap 0  
	Pos (-279.4955 0.0378 -114.3101)  
	Ang (90.8473 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 12.0205 21.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn_gray_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_ware_house" 
	SnapToHeightmap 0  
	Pos (-288.3016 -0.3410 -157.1987)  
	Ang (-0.9325 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 12.0205 21.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn_gray_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_ware_house" 
	SnapToHeightmap 0  
	Pos (-257.4369 -0.8285 -157.1599)  
	Ang (0.1982 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 12.0205 21.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn_gray_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_horse" 
	SnapToHeightmap 0  
	Pos (255.9685 0.5813 -172.3343)  
	Ang (150.8060 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_horse_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_horse" 
	SnapToHeightmap 0  
	Pos (250.4594 0.2022 -183.8845)  
	Ang (69.2543 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_horse_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_horse" 
	SnapToHeightmap 0  
	Pos (249.3922 0.8805 -169.3708)  
	Ang (-64.0003 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_horse_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_horse" 
	SnapToHeightmap 0  
	Pos (247.8685 1.1747 -156.4495)  
	Ang (-64.0003 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_horse_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-179.3709 1.1133 -5.3684)  
	Ang (-58.0580 0.0000 0.0000)  
	Scale (1.2802 1.2802 1.2802)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_029" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-194.4712 1.0000 1.9106)  
	Ang (-65.2902 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_030" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-201.3961 1.1453 1.9971)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_031" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-198.2488 2.1313 10.5590)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.0000 5.0268 7.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_032" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-259.7067 1.3748 -140.8340)  
	Ang (104.2634 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_033" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hangar" 
	SnapToHeightmap 0  
	Pos (-66.0571 1.4668 336.8323)  
	Ang (-89.7130 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.9215 13.3702 16.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hangar_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_cropduster_old" 
	SnapToHeightmap 0  
	Pos (-90.8886 4.4321 323.5140)  
	Ang (-178.4240 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.3779 4.0807 8.6162)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_cropduster_old_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_cropduster_old" 
	SnapToHeightmap 0  
	Pos (-65.5645 3.4673 327.0941)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.3779 4.0807 8.6162)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_cropduster_old_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_cropduster" 
	SnapToHeightmap 0  
	Pos (-16.1890 3.8623 335.0311)  
	Ang (-114.0236 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.3785 10.0000 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_cropduster_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-176.6046 0.8471 2.5882)  
	Ang (-130.3795 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_034" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-175.8637 1.6549 -19.6762)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.2364 1.2364 1.2364)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_035" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-173.7086 3.2500 -13.5209)  
	Ang (-27.7902 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hangar" 
	SnapToHeightmap 0  
	Pos (-90.9939 1.7500 336.5349)  
	Ang (-89.7130 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.9215 13.3702 16.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hangar_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hangar" 
	SnapToHeightmap 0  
	Pos (-114.6726 0.3873 336.8323)  
	Ang (-89.7130 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.9215 13.3702 16.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_hangar_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_grain_mill" 
	SnapToHeightmap 0  
	Pos (147.1914 -0.5395 285.3069)  
	Ang (2.1081 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.0000 27.8850 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_grain_mill_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_01" 
	SnapToHeightmap 0  
	Pos (-115.0387 -1.1735 -309.0545)  
	Ang (-103.3410 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 21.2736 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_01" 
	SnapToHeightmap 0  
	Pos (-126.8534 -0.4364 -309.1523)  
	Ang (-103.3410 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 21.2736 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_01" 
	SnapToHeightmap 0  
	Pos (-140.0290 -0.7520 -308.8154)  
	Ang (-103.3410 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 21.2736 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_01" 
	SnapToHeightmap 0  
	Pos (-140.2264 -0.3353 -296.3262)  
	Ang (-103.3410 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 21.2736 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_01" 
	SnapToHeightmap 0  
	Pos (-127.5686 0.2500 -296.3893)  
	Ang (-103.3410 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 21.2736 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_propane_station_tower" 
	SnapToHeightmap 0  
	Pos (-151.8174 4.5641 -194.2941)  
	Ang (89.2634 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (6.7500 31.4699 6.7500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_propanestationtower_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_02" 
	SnapToHeightmap 0  
	Pos (-302.7956 -0.2500 -131.2727)  
	Ang (-103.3410 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 35.8211 9.1105)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_020" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_ware_house" 
	SnapToHeightmap 0  
	Pos (-272.8372 -1.3884 -157.0245)  
	Ang (0.1982 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 12.0205 21.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn_gray_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_house02" 
	SnapToHeightmap 0  
	Pos (150.2194 -1.5834 -179.2276)  
	Ang (-0.4550 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (18.0000 16.2872 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_house2_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_ware_house" 
	SnapToHeightmap 0  
	Pos (244.4167 -3.1406 -330.7049)  
	Ang (-179.7477 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 12.0205 21.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn_gray_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_ware_house" 
	SnapToHeightmap 0  
	Pos (219.3822 -3.7754 -331.2293)  
	Ang (-179.7477 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 12.0205 21.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn_gray_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_ware_house" 
	SnapToHeightmap 0  
	Pos (259.4242 -1.6456 -330.3536)  
	Ang (-179.7477 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 12.0205 21.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn_gray_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_chicken_farm" 
	SnapToHeightmap 0  
	Pos (177.0371 0.5000 -182.0650)  
	Ang (89.4387 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.4587 6.5280 7.9609)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_chickenfarm_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_02" 
	SnapToHeightmap 0  
	Pos (62.4080 -0.0692 -309.2580)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 35.8211 9.1105)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_021" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_01" 
	SnapToHeightmap 0  
	Pos (64.8799 4.7474 -278.4915)  
	Ang (-103.3410 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 21.2736 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_022" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_01" 
	SnapToHeightmap 0  
	Pos (64.4613 -1.3346 -333.2874)  
	Ang (-103.3410 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 21.2736 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_023" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_01" 
	SnapToHeightmap 0  
	Pos (67.9255 -0.1370 -234.4952)  
	Ang (-103.3410 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 21.2736 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_024" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_barn" 
	SnapToHeightmap 0  
	Pos (125.7932 0.5975 -226.8796)  
	Ang (-90.8817 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.6099 23.4821 22.4397)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_barn" 
	SnapToHeightmap 0  
	Pos (100.9397 1.2275 -226.4196)  
	Ang (-90.8817 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.6099 23.4821 22.4397)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (255.2815 -2.4818 -282.7024)  
	Ang (170.9864 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (257.4532 -1.8582 -298.0819)  
	Ang (-124.4479 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (249.9954 -2.8936 -295.0444)  
	Ang (-35.0045 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (243.4510 -3.3277 -295.9153)  
	Ang (-87.5380 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (242.8699 -4.2503 -278.8765)  
	Ang (-124.4479 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow_018" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_tow_truck" 
	SnapToHeightmap 0  
	Pos (165.3499 -0.8158 -164.7415)  
	Ang (179.0593 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.0000 3.5000 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_tow_truck_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-295.6255 1.4632 -113.3066)  
	Ang (-129.5759 0.0000 0.0000)  
	Scale (1.2203 1.2203 1.2203)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.9000 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_036" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-265.7624 0.9288 -142.0456)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_037" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-266.1961 1.9444 -136.3596)  
	Ang (156.6295 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.9000 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_038" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-272.7607 1.0970 -140.6401)  
	Ang (-16.5402 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.9000 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_039" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-254.1184 2.1181 -114.8153)  
	Ang (-29.6652 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.9000 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_040" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-248.2121 1.8190 -119.5540)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.9000 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_041" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tractor_red" 
	SnapToHeightmap 0  
	Pos (-87.2266 -1.2000 -282.7597)  
	Ang (31.7045 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 6.3786 4.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_tractorred_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tractor_red" 
	SnapToHeightmap 0  
	Pos (-89.2358 -1.6488 -273.2610)  
	Ang (-35.9975 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 6.3786 4.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_tractorred_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tractor_red" 
	SnapToHeightmap 0  
	Pos (-149.1010 1.0500 -284.3286)  
	Ang (-91.2874 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 6.3786 4.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_tractorred_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_barn04" 
	SnapToHeightmap 0  
	Pos (-226.4738 0.3643 -199.2144)  
	Ang (178.5131 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.6099 23.4821 22.4397)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_b" 
	SnapToHeightmap 0  
	Pos (220.2243 0.7938 -111.2969)  
	Ang (-61.5100 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0966 4.3849 2.2979)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_b_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_b" 
	SnapToHeightmap 0  
	Pos (223.7446 0.6365 -110.9044)  
	Ang (-61.5100 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0966 4.3849 2.2979)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_b_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_b" 
	SnapToHeightmap 0  
	Pos (222.4544 0.7221 -116.9630)  
	Ang (-61.5100 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0966 4.3849 2.2979)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_b_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_b" 
	SnapToHeightmap 0  
	Pos (218.8828 0.8135 -116.5131)  
	Ang (-61.5100 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0966 4.3849 2.2979)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_b_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_b" 
	SnapToHeightmap 0  
	Pos (215.1733 0.5527 -117.0247)  
	Ang (-61.5100 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0966 4.3849 2.2979)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_b_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_b" 
	SnapToHeightmap 0  
	Pos (226.5653 1.0443 -117.3920)  
	Ang (-29.1504 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0966 4.3849 2.2979)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_b_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_b" 
	SnapToHeightmap 0  
	Pos (228.0836 0.3749 -112.6085)  
	Ang (10.6626 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0966 4.3849 2.2979)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_b_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (194.9750 -0.1640 -134.8540)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_042" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (202.9106 -0.0463 -136.6176)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_043" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (212.5928 0.1906 -128.2701)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_044" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (245.6056 -0.0443 -126.7423)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_045" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (246.6777 0.8990 -135.3343)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.2500 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_046" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (221.7881 0.3467 -124.7496)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.2500 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_047" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (256.0785 0.7500 -136.0753)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.2500 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_048" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (251.8705 0.5000 -130.6031)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.2500 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_049" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (210.3372 0.7752 -138.9423)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.2500 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_050" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (205.2855 -0.0738 -112.3492)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.2500 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_051" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_barn02" 
	SnapToHeightmap 0  
	Pos (199.2287 -0.1333 -149.1365)  
	Ang (1.2784 0.0478 2.1423)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (18.2000 17.8873 14.3000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_026" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_ware_house" 
	SnapToHeightmap 0  
	Pos (252.3230 0.0000 -115.0226)  
	Ang (-89.5254 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 12.0205 27.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn_gray_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_house03" 
	SnapToHeightmap 0  
	Pos (-132.9229 -4.2806 -226.3972)  
	Ang (-89.3218 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (19.6000 20.6080 16.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_house3_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_chicken_farm" 
	SnapToHeightmap 0  
	Pos (-161.4338 -1.3210 -225.6413)  
	Ang (-89.0835 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.4587 6.5280 7.9609)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_chickenfarm_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_chicken_farm" 
	SnapToHeightmap 0  
	Pos (-161.1222 -1.4148 -216.8796)  
	Ang (-87.6671 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.4587 6.5280 7.9609)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_chickenfarm_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_water_tower" 
	SnapToHeightmap 0  
	Pos (-195.3026 -0.1022 -171.3714)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 16.0000 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_water_tower_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_grain_mill_b" 
	SnapToHeightmap 0  
	Pos (-169.0548 -0.2678 30.7083)  
	Ang (-179.3594 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.0000 27.8850 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_grain_mill_brown" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_ware_house" 
	SnapToHeightmap 0  
	Pos (-305.9348 1.1602 -43.2731)  
	Ang (90.8473 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 12.0205 21.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn_gray_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_ware_house" 
	SnapToHeightmap 0  
	Pos (-305.5776 1.3217 -30.2138)  
	Ang (90.8473 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 12.0205 21.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn_gray_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_01" 
	SnapToHeightmap 0  
	Pos (-304.1618 -0.3360 -149.1804)  
	Ang (-103.3410 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 21.2736 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_027" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_01" 
	SnapToHeightmap 0  
	Pos (-314.0577 0.6036 -60.9183)  
	Ang (-103.3410 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 21.2736 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_028" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_02" 
	SnapToHeightmap 0  
	Pos (-259.3245 -0.2460 -17.3953)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 35.8211 9.1105)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_030" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_02" 
	SnapToHeightmap 0  
	Pos (-259.4714 -0.2314 -30.7770)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 35.8211 9.1105)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_031" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_02" 
	SnapToHeightmap 0  
	Pos (-259.0430 -0.1436 -43.5462)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 35.8211 9.1105)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_032" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_02" 
	SnapToHeightmap 0  
	Pos (-259.0430 -0.1436 -55.9798)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 35.8211 9.1105)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_033" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_02" 
	SnapToHeightmap 0  
	Pos (-259.0430 -0.1438 -68.5841)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 35.8211 9.1105)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_034" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_02" 
	SnapToHeightmap 0  
	Pos (-259.0430 -0.5718 -4.6346)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 35.8211 9.1105)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn2_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-59.4375 -0.3351 -294.0930)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.9000 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_052" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-59.7078 -0.1222 -302.7104)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.9000 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_053" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-66.2269 -0.5332 -295.1722)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_054" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-59.8208 -0.7636 -311.0832)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_055" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-55.2559 -0.7500 -306.5356)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_056" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-84.2025 -3.0000 -300.3724)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7297 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_057" 
);

create "ACTOR"  (set 
	Pos (-74.3487 1.4761 -283.2355)  
	Ang (0.1620 0.0000 0.0000)  
	Scale (0.6287 0.6287 0.6287)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_decal_road" 
	ResourcesPos 0 (0.0000 0.0000 0.0200)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 2.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "heightmap_decal_road_001" 
);

create "ACTOR"  (set 
	Pos (-214.4534 1.4761 -201.9926)  
	Ang (179.2510 0.0000 0.0000)  
	Scale (1.8104 1.8104 1.8104)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_decal_road02" 
	ResourcesPos 0 (0.0000 0.0000 0.0200)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "heightmap_decal_road02_001" 
);

create "ACTOR"  (set 
	Pos (-123.4659 1.4761 -289.8041)  
	Ang (-1.8622 0.0000 0.0000)  
	Scale (1.7359 1.7359 1.7359)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_decal_road02" 
	ResourcesPos 0 (0.0000 0.0000 0.0200)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "heightmap_decal_road02_002" 
);

create "ACTOR"  (set 
	Pos (180.2392 1.4761 -173.2583)  
	Ang (91.0719 0.0000 0.0000)  
	Scale (0.8894 0.8894 0.8894)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_decal_road02" 
	ResourcesPos 0 (0.0000 0.0000 0.0200)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "heightmap_decal_road02_003" 
);

create "ACTOR"  (set 
	Pos (120.8933 1.4761 -307.5878)  
	Ang (-1.2036 0.0000 0.0000)  
	Scale (2.0432 2.0432 2.0432)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_decal_road02" 
	ResourcesPos 0 (0.0000 0.0000 0.0200)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "heightmap_decal_road02_004" 
);

create "ACTOR"  (set 
	Pos (-73.8710 1.4761 -256.0941)  
	Ang (0.1620 0.0000 0.0000)  
	Scale (0.6287 0.6287 0.6287)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_decal_road" 
	ResourcesPos 0 (0.0000 0.0000 0.0250)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "heightmap_decal_road_002" 
);

create "ACTOR"  (set 
	Pos (-153.8402 1.4761 -282.0805)  
	Ang (178.2322 0.0000 0.0000)  
	Scale (0.5704 0.5704 0.5704)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_decal_road" 
	ResourcesPos 0 (0.0000 0.0000 0.0200)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 2.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "heightmap_decal_road_003" 
);

create "ACTOR"  (set 
	Pos (-252.6218 1.4761 -114.6808)  
	Ang (-90.2439 0.0000 0.0000)  
	Scale (0.7095 0.7095 0.7095)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_decal_road" 
	ResourcesPos 0 (0.0000 0.0000 0.0200)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 2.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 -2  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "heightmap_decal_road_004" 
);

create "ACTOR"  (set 
	Pos (-140.3991 1.4761 -183.5119)  
	Ang (-90.2439 0.0000 0.0000)  
	Scale (0.4000 0.4000 0.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_decal_road" 
	ResourcesPos 0 (0.0000 0.0000 0.0200)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (0.5000 2.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "heightmap_decal_road_005" 
);

create "ACTOR"  (set 
	Pos (-192.3853 1.4761 -77.6941)  
	Ang (3.0948 0.0000 0.0000)  
	Scale (0.3775 0.3775 0.3775)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_decal_road" 
	ResourcesPos 0 (0.0000 0.0000 0.0200)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 2.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "heightmap_decal_road_006" 
);

create "ACTOR"  (set 
	Pos (-191.4452 1.4761 -57.9460)  
	Ang (3.0948 0.0000 0.0000)  
	Scale (0.3775 0.3775 0.3775)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_decal_road" 
	ResourcesPos 0 (0.0000 0.0000 0.0200)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 2.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "heightmap_decal_road_007" 
);

create "ACTOR"  (set 
	Pos (112.9406 1.4761 -231.5183)  
	Ang (3.0948 0.0000 0.0000)  
	Scale (0.7008 0.7008 0.7008)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_decal_road" 
	ResourcesPos 0 (0.0000 0.0000 0.0200)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 2.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "heightmap_decal_road_008" 
);

create "ACTOR"  (set 
	Pos (250.4075 1.4761 -303.2516)  
	Ang (178.3270 0.0000 0.0000)  
	Scale (0.7008 0.7008 0.7008)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_decal_road" 
	ResourcesPos 0 (0.0000 0.0000 0.0200)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.5000 2.5000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "heightmap_decal_road_009" 
);

create "ACTOR"  (set 
	Pos (229.5702 1.4761 -149.6717)  
	Ang (91.0719 0.0000 0.0000)  
	Scale (2.3501 2.3501 2.3501)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_decal_road02" 
	ResourcesPos 0 (0.0000 0.0000 0.0200)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "heightmap_decal_road02_006" 
);

create "ACTOR"  (set 
	Pos (211.7960 1.0360 -272.2831)  
	Ang (-5.9221 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_decal_road" 
	ResourcesPos 0 (0.0000 0.0000 0.0200)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (0.5000 0.5000 0.5000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "heightmap_decal_road_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (73.7009 0.6735 -78.8494)  
	Ang (176.7906 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.0000 2.6239 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_pickup_yellow_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_chemical_toilet" 
	SnapToHeightmap 0  
	Pos (111.2135 0.5672 -72.0382)  
	Ang (-3.7162 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 5.7665 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_chemical_toilet_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_chemical_toilet" 
	SnapToHeightmap 0  
	Pos (111.3091 0.4331 -59.5730)  
	Ang (-3.7162 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 5.7665 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_chemical_toilet_003" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 15  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 7  
	GridSizeY 7  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (-77.0971 -0.3900 -184.7555)  
	Ang (0.1114 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 2.0000 100.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_001" 
);

create "FOREST"  (set 
	CanFire 0  
	PreviewOnEditor 1  
	NumTrees 15  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 7  
	GridSizeY 7  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (-146.0303 -0.3900 -379.2708)  
	Ang (89.8338 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 2.0000 180.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_003" 
);

create "FOREST"  (set 
	CanFire 0  
	PreviewOnEditor 1  
	NumTrees 15  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 7  
	GridSizeY 7  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (48.1639 -0.3900 -386.0504)  
	Ang (89.8338 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 2.0000 180.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_004" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 25  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 7  
	GridSizeY 7  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (10.3518 -0.3900 181.2298)  
	Ang (92.4494 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 2.0000 80.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_007" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 25  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 7  
	GridSizeY 7  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (-77.6303 9.6559 217.3468)  
	Ang (125.8971 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 2.0000 80.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_008" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 10  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 7  
	GridSizeY 7  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (331.5181 -0.3900 -68.4668)  
	Ang (90.6670 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 2.0000 80.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_011" 
);

create "FOREST"  (set 
	CanFire 0  
	PreviewOnEditor 1  
	NumTrees 36  
	ForestTemplate "_CORN_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 1.0000  
	GridSizeX 6  
	GridSizeY 6  
	TestFire 0  
	ForestRandom Grid  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 0  
	RotationFlowFactor 1.5000  
	Pos (40.0047 3.2818 -146.0293)  
	Ang (0.1114 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.0000 2.0000 25.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "crop_corn_003" 
);

create "FOREST"  (set 
	CanFire 0  
	PreviewOnEditor 1  
	NumTrees 36  
	ForestTemplate "_CORN_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 1.0000  
	GridSizeX 6  
	GridSizeY 6  
	TestFire 0  
	ForestRandom Grid  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 0  
	RotationFlowFactor 1.5000  
	Pos (-65.8278 3.2818 -333.1902)  
	Ang (0.1114 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.0000 2.0000 25.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "crop_corn_004" 
);

create "FOREST"  (set 
	CanFire 0  
	PreviewOnEditor 1  
	NumTrees 36  
	ForestTemplate "_CORN_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 1.0000  
	GridSizeX 6  
	GridSizeY 6  
	TestFire 0  
	ForestRandom Grid  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 0  
	RotationFlowFactor 1.5000  
	Pos (-280.4274 3.2818 -200.0951)  
	Ang (0.1114 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.0000 2.0000 25.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "crop_corn_005" 
);

create "FOREST"  (set 
	CanFire 0  
	PreviewOnEditor 1  
	NumTrees 36  
	ForestTemplate "_CORN_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 1.0000  
	GridSizeX 6  
	GridSizeY 6  
	TestFire 0  
	ForestRandom Grid  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 0  
	RotationFlowFactor 1.5000  
	Pos (119.4446 3.2818 173.2647)  
	Ang (0.1114 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.0000 2.0000 25.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "crop_corn_006" 
);

create "FOREST"  (set 
	CanFire 0  
	PreviewOnEditor 1  
	NumTrees 100  
	ForestTemplate "_CORN_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 1.0000  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Grid  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 0  
	RotationFlowFactor 1.5000  
	Pos (240.3707 -0.0110 319.5331)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (50.0000 2.0000 50.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "crop_corn_007" 
);

create "FOREST"  (set 
	CanFire 0  
	PreviewOnEditor 1  
	NumTrees 15  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 7  
	GridSizeY 7  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (-49.8520 1.4482 384.0871)  
	Ang (89.8338 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 2.0000 180.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_012" 
);

create "CROPCIRCLE"  (set 
	PointDistance 3.0000  
	CropColor (255 0 0)  
	UfoResource "MDL3:models/vehicles/l1_ovni.mdl" 
	Pos (309.7515 -1.3521 -276.9005)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:aliensign01" 
	ResourcesPos 0 (0.0000 0.0000 0.0400)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "CROPCIRCLE_001" 
);

create "CROPCIRCLE"  (set 
	PointDistance 3.0000  
	CropColor (255 0 0)  
	UfoResource "MDL3:models/vehicles/l1_ovni.mdl" 
	Pos (329.8864 -1.3521 258.8970)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:aliensign01" 
	ResourcesPos 0 (0.0000 0.0000 0.0400)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "CROPCIRCLE_002" 
);

create "CROPCIRCLE"  (set 
	PointDistance 3.0000  
	CropColor (255 0 0)  
	UfoResource "MDL3:models/vehicles/l1_ovni.mdl" 
	Pos (-299.0965 15.9734 -241.0213)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:aliensign01" 
	ResourcesPos 0 (0.0000 0.0000 0.0400)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "CROPCIRCLE_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad3" 
	SnapToHeightmap 0  
	Pos (-336.0372 -2.4027 287.2825)  
	Ang (-1.2819 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad3" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad4" 
	SnapToHeightmap 0  
	Pos (-278.9855 -0.1046 -76.8144)  
	Ang (177.6250 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad4" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (-179.4846 0.0000 -116.7669)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_001" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (16.7794 1.5039 274.9177)  
	Ang (200.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_002" 
);

create "ACTOR"  (set 
	Pos (0.0000 -8.5372 0.0000)  
	Ang (0.0000 -90.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "reflection_height" 
);

create "ACTOR"  (set 
	Pos (76.2951 -8.9334 25.7691)  
	Ang (1.2054 0.0000 0.0000)  
	Scale (0.1000 0.1000 0.1000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l1_rock_001" 
);

create "ACTOR"  (set 
	Pos (206.2423 -8.0352 -0.5904)  
	Ang (-102.1784 -2.1543 38.1851)  
	Scale (0.1000 0.1000 0.1000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l1_rock_002" 
);

create "ACTOR"  (set 
	Pos (224.6423 -8.6097 1.3282)  
	Ang (54.8413 3.3976 178.4895)  
	Scale (0.0746 0.0746 0.0746)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l1_rock_003" 
);

create "ACTOR"  (set 
	Pos (250.8392 -9.4527 -9.2771)  
	Ang (49.0522 -26.2399 56.9954)  
	Scale (0.0776 0.0776 0.0776)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l1_rock_004" 
);

create "ACTOR"  (set 
	Pos (193.1456 -9.9875 -4.6412)  
	Ang (49.0522 -26.2399 56.9954)  
	Scale (0.0776 0.0776 0.0776)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l1_rock_005" 
);

create "ACTOR"  (set 
	Pos (235.9177 -9.3359 25.4382)  
	Ang (127.8022 -26.2399 56.9954)  
	Scale (0.1106 0.1106 0.1106)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l1_rock_006" 
);

create "ACTOR"  (set 
	Pos (160.9235 -10.3680 39.0830)  
	Ang (-33.0476 13.2661 94.6283)  
	Scale (0.1477 0.1477 0.1477)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l1_rock_007" 
);

create "ACTOR"  (set 
	Pos (156.8324 -10.4891 41.0855)  
	Ang (17.1756 13.2661 94.6283)  
	Scale (0.1055 0.1055 0.1055)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l1_rock_008" 
);

create "ACTOR"  (set 
	Pos (0.3156 -9.0206 43.2203)  
	Ang (108.0462 13.2661 94.6283)  
	Scale (0.1164 0.1164 0.1164)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l1_rock_009" 
);

create "ACTOR"  (set 
	Pos (6.6505 -9.8161 102.7894)  
	Ang (-152.5756 44.7737 -179.0468)  
	Scale (0.0917 0.0917 0.0917)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l1_rock_010" 
);

create "ACTOR"  (set 
	Pos (-6.1055 -10.3001 123.9260)  
	Ang (-115.7453 44.7737 -179.0468)  
	Scale (0.1462 0.1462 0.1462)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l1_rock_011" 
);

create "ACTOR"  (set 
	Pos (-160.5775 -8.3883 164.0316)  
	Ang (19.2546 44.7737 -179.0468)  
	Scale (0.1499 0.1499 0.1499)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l1_rock_012" 
);

create "ACTOR"  (set 
	Pos (-171.8026 -8.7108 170.9559)  
	Ang (92.5432 10.6503 157.0054)  
	Scale (0.0849 0.0849 0.0849)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l1_rock_013" 
);

create "ACTOR"  (set 
	Pos (-162.8320 -9.2149 202.3257)  
	Ang (-179.5997 10.6503 157.0054)  
	Scale (0.0907 0.0907 0.0907)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l1_rock_014" 
);

create "ACTOR"  (set 
	Pos (-226.0878 -9.2042 205.1883)  
	Ang (-179.5997 10.6503 157.0054)  
	Scale (0.0907 0.0907 0.0907)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l1_rock_015" 
);

create "ACTOR"  (set 
	Pos (-176.3641 -9.8612 208.9912)  
	Ang (-165.6710 10.6503 157.0054)  
	Scale (0.0907 0.0907 0.0907)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l1_rock_016" 
);

create "ACTOR"  (set 
	Pos (-212.8837 -9.6477 223.1056)  
	Ang (43.8048 -76.9188 72.7757)  
	Scale (0.1129 0.1129 0.1129)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l1_rock_017" 
);

create "ACTOR"  (set 
	Pos (-11.7341 -10.7970 132.6791)  
	Ang (45.4119 -76.9188 72.7757)  
	Scale (0.1002 0.1002 0.1002)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l1_rock_018" 
);

create "ACTOR"  (set 
	Pos (269.4802 -8.3000 -9.0618)  
	Ang (-81.3618 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream1" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream_002" 
);

create "ACTOR"  (set 
	Pos (270.3300 -8.3000 7.6760)  
	Ang (-85.5805 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream1" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream_003" 
);

create "ACTOR"  (set 
	Pos (482.0398 -8.3000 -56.7302)  
	Ang (-91.0716 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream1" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream_004" 
);

create "ACTOR"  (set 
	Pos (356.5054 -8.3000 -34.1854)  
	Ang (-85.1118 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream1" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream_005" 
);

create "ACTOR"  (set 
	Pos (-241.8078 -8.3000 243.9099)  
	Ang (-62.8797 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream1" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream_012" 
);

create "ACTOR"  (set 
	Pos (-243.4945 -8.3000 228.7673)  
	Ang (-72.7235 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream1" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream_013" 
);

create "ACTOR"  (set 
	Pos (-357.8710 -8.3000 257.7077)  
	Ang (-86.5182 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream1" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream_014" 
);

create "ACTOR"  (set 
	Pos (-351.9298 -8.3000 241.5887)  
	Ang (-91.5405 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream1" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream_015" 
);

create "ACTOR"  (set 
	Pos (237.2271 -8.3000 22.7462)  
	Ang (-46.6745 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream2" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream2_001" 
);

create "ACTOR"  (set 
	Pos (161.6183 -8.3000 36.4143)  
	Ang (-57.3219 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream2" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream2_002" 
);

create "ACTOR"  (set 
	Pos (75.4975 -8.3000 23.1987)  
	Ang (-47.8800 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream2" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream2_003" 
);

create "ACTOR"  (set 
	Pos (5.8730 -8.3000 101.6159)  
	Ang (-25.2460 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream2" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream2_004" 
);

create "ACTOR"  (set 
	Pos (-6.2613 -8.3000 121.1156)  
	Ang (-25.8487 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream2" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream2_005" 
);

create "ACTOR"  (set 
	Pos (-96.9030 -8.3000 149.4872)  
	Ang (-33.8844 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream2" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream2_006" 
);

create "ACTOR"  (set 
	Pos (-160.9718 -8.3000 200.6601)  
	Ang (-50.6925 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream2" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream2_007" 
);

create "ACTOR"  (set 
	Pos (-175.5436 -8.3000 208.2197)  
	Ang (-51.4291 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream2" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream2_008" 
);

create "ACTOR"  (set 
	Pos (-223.8716 -8.3000 204.3878)  
	Ang (-45.9381 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream3" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream3_001" 
);

create "ACTOR"  (set 
	Pos (-169.7146 -8.3000 171.5757)  
	Ang (-71.1837 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream3" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream3_002" 
);

create "ACTOR"  (set 
	Pos (-155.6417 -8.3000 164.0043)  
	Ang (-71.1837 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream3" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream3_003" 
);

create "ACTOR"  (set 
	Pos (3.5221 -8.3000 44.2885)  
	Ang (-81.0275 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream3" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream3_004" 
);

create "ACTOR"  (set 
	Pos (194.9465 -8.3000 -3.4442)  
	Ang (-120.0007 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream3" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream3_005" 
);

create "ACTOR"  (set 
	Pos (207.7026 -8.3000 1.7131)  
	Ang (-110.0900 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream3" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream3_006" 
);

create "ACTOR"  (set 
	Pos (227.2072 -8.3000 2.0423)  
	Ang (-91.2061 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream3" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream3_007" 
);

create "ACTOR"  (set 
	Pos (253.2132 -8.3000 -8.7112)  
	Ang (-85.5811 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_stream3" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "stream3_008" 
);

create "ACTOR"  (set 
	Pos (-0.7763 33.4061 -98.3273)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior CAMERAATTACHED  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/fxs_rain_screen.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 2  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "fx_rain" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 20.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "traffic_001" 
	SpawnObjectName 1 "traffic_002" 
	SpawnObjectName 2 "traffic_003" 
	SpawnObjectName 3 "traffic_004" 
	SpawnObjectName 4 "traffic_005" 
	SpawnObjectName 5 "traffic_006" 
	SpawnObjectName 6 "traffic_007" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (-543.7291 0.0000 -94.4201)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level1_001" 
	PathBehavior Flow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "traffic_spawner_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-473.3031 0.0000 -104.6697)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level1_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_001" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 20.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "traffic_b_01" 
	SpawnObjectName 1 "traffic_b_02" 
	SpawnObjectName 2 "traffic_b_03" 
	SpawnObjectName 3 "traffic_b_04" 
	SpawnObjectName 4 "traffic_b_05" 
	SpawnObjectName 5 "traffic_b_06" 
	SpawnObjectName 6 "traffic_b_07" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (550.0000 0.0000 -95.6000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level1_002" 
	PathBehavior Flow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "traffic_spawner_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-478.6523 0.0000 -63.1278)  
	Ang (89.2871 0.0000 0.0000)  
	Scale (1.8676 1.8676 1.8676)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level1_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_002" 
);

create "WIND"  (set 
	WindSpeed 20.0000  
	DecayRangesFront (0.0000 1.0000 0.0000)  
	DecayRangesSide (1.0000 2.0000 1.0000)  
	WindBehavior PathFlow  
	WindDecayFront None  
	WindDecaySide Lineal  
	AdjustPath 0  
	AdjustBox 0  
	Pos (-173.3411 50.0000 127.5004)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level1_wind_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Resources 0 "EMIT:EMITTER_wind_path_001" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 2  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (112.3208 2.0000 359.4804)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "WIND_001" 
);

create "WIND"  (set 
	WindSpeed 20.0000  
	DecayRangesFront (0.0000 1.0000 0.0000)  
	DecayRangesSide (1.0000 2.0000 1.0000)  
	WindBehavior PathFlow  
	WindDecayFront None  
	WindDecaySide Lineal  
	AdjustPath 0  
	AdjustBox 0  
	Pos (211.8300 50.0000 98.0711)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level1_wind_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Resources 0 "EMIT:EMITTER_wind_path_002" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 2  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (106.5849 2.0000 326.6314)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "WIND_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_tow_truck" 
	SnapToHeightmap 0  
	Pos (-480.0443 0.0000 -80.0126)  
	Ang (89.2871 0.0000 0.0000)  
	Scale (2.1223 2.1223 2.1223)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level1_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-478.4013 0.0000 -75.8770)  
	Ang (89.2871 0.0000 0.0000)  
	Scale (2.1223 2.1223 2.1223)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level1_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_milk_truck" 
	SnapToHeightmap 0  
	Pos (-477.5132 0.0000 -59.8474)  
	Ang (89.2871 0.0000 0.0000)  
	Scale (1.5164 1.5164 1.5164)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level1_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus_hippie" 
	SnapToHeightmap 0  
	Pos (-473.4227 0.0000 -88.6761)  
	Ang (89.2871 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level1_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_006" 
);

create "ACTOR"  (set 
	Pos (-493.6222 0.0217 -93.2920)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.3300 1.3300 1.3300)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:bitmaps/tiles/all_road.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 0.0000 260.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "road_extension_001" 
);

create "ACTOR"  (set 
	Pos (490.2589 -0.4749 -93.3731)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.3300 1.3300 1.3300)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:bitmaps/tiles/all_road.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.0000 0.0000 340.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "road_extension_002" 
);

create "ACTOR"  (set 
	Pos (343.5434 -1.9091 -17.9313)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (160.3120 45.3636 90.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (160.3123 45.3636 80.1562)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "VehicleDontPass_001" 
);

create "ACTOR"  (set 
	Pos (186.9445 -1.9091 6.0590)  
	Ang (5.3082 0.0000 0.0000)  
	Scale (160.3120 45.3636 90.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (160.3123 45.3636 80.1562)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "VehicleDontPass_002" 
);

create "ACTOR"  (set 
	Pos (76.2258 -1.9091 22.9313)  
	Ang (14.8944 0.0000 0.0000)  
	Scale (80.0000 45.3636 90.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (160.3123 45.3636 80.1562)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "VehicleDontPass_003" 
);

create "ACTOR"  (set 
	Pos (21.8164 -1.9091 51.0227)  
	Ang (35.1760 0.0000 0.0000)  
	Scale (80.0000 45.3636 95.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (160.3123 45.3636 80.1562)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "VehicleDontPass_004" 
);

create "ACTOR"  (set 
	Pos (-173.8790 -1.9091 189.1069)  
	Ang (35.1760 0.0000 0.0000)  
	Scale (200.0000 45.3636 95.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (160.3123 45.3636 80.1562)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "VehicleDontPass_005" 
);

create "ACTOR"  (set 
	Pos (-51.2506 -1.9091 102.6600)  
	Ang (35.1760 0.0000 0.0000)  
	Scale (100.0000 45.3636 95.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (160.3123 45.3636 80.1562)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "VehicleDontPass_006" 
);

create "ACTOR"  (set 
	Pos (-324.1384 -1.9091 251.4271)  
	Ang (8.2390 0.0000 0.0000)  
	Scale (180.0000 45.3636 95.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (160.3123 45.3636 80.1562)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "VehicleDontPass_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-470.5796 0.0000 -84.4178)  
	Ang (91.4264 0.0000 0.0000)  
	Scale (1.8213 1.8213 1.8213)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level1_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-468.9487 0.0000 -71.8163)  
	Ang (89.2871 0.0000 0.0000)  
	Scale (1.8213 1.8213 1.8213)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level1_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-473.3983 0.0000 -99.2435)  
	Ang (89.2871 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level1_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_01" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-478.5286 0.0000 -66.9247)  
	Ang (89.2871 0.0000 0.0000)  
	Scale (1.8676 1.8676 1.8676)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level1_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_02" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_tow_truck" 
	SnapToHeightmap 0  
	Pos (-480.0395 0.0000 -84.4530)  
	Ang (89.2871 0.0000 0.0000)  
	Scale (2.1223 2.1223 2.1223)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level1_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_03" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-478.4423 0.0000 -71.2865)  
	Ang (89.2871 0.0000 0.0000)  
	Scale (2.1223 2.1223 2.1223)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level1_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_04" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_milk_truck" 
	SnapToHeightmap 0  
	Pos (-477.8479 0.0000 -55.9434)  
	Ang (89.2871 0.0000 0.0000)  
	Scale (1.5164 1.5164 1.5164)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level1_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_05" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus_hippie" 
	SnapToHeightmap 0  
	Pos (-473.1954 0.0000 -93.7662)  
	Ang (89.2871 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level1_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_06" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-470.3403 0.0000 -80.1591)  
	Ang (88.9703 0.0000 0.0000)  
	Scale (1.8490 1.8490 1.8490)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level1_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_07" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-468.9948 0.0000 -75.9835)  
	Ang (89.2871 0.0000 0.0000)  
	Scale (1.8213 1.8213 1.8213)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level1_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_08" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (256.3009 -0.8901 96.4638)  
	Ang (0.3118 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_wood_truck_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (-197.8537 3.5742 -282.3444)  
	Ang (161.2717 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (-189.7462 3.2548 -281.4921)  
	Ang (-157.2143 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow_019" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_animal_cow" 
	SnapToHeightmap 0  
	Pos (-196.6105 4.3552 -271.8612)  
	Ang (-50.1017 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_animal_cow_020" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_bowling" 
	SnapToHeightmap 0  
	Pos (-333.3947 9.4108 332.5374)  
	Ang (-88.4375 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 45.4135 9.0604)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "bowling_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_bowling" 
	SnapToHeightmap 0  
	Pos (-341.2336 10.2042 338.7471)  
	Ang (-88.4375 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 45.4135 9.0604)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "bowling_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_bowling" 
	SnapToHeightmap 0  
	Pos (-333.6045 9.3711 345.0270)  
	Ang (-88.4375 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 45.4135 9.0604)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "bowling_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_bowling" 
	SnapToHeightmap 0  
	Pos (-341.5740 10.0000 351.2095)  
	Ang (-88.4375 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 45.4135 9.0604)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "bowling_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_bowling" 
	SnapToHeightmap 0  
	Pos (-333.5878 9.7771 356.4627)  
	Ang (-88.4375 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 45.4135 9.0604)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "bowling_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_bowling" 
	SnapToHeightmap 0  
	Pos (-341.1826 10.4231 363.0278)  
	Ang (-88.4375 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 45.4135 9.0604)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "bowling_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_bowling" 
	SnapToHeightmap 0  
	Pos (-325.6855 10.0663 338.6029)  
	Ang (-88.4375 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 45.4135 9.0604)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "bowling_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_bowling" 
	SnapToHeightmap 0  
	Pos (-325.3783 10.1157 351.4705)  
	Ang (-88.4375 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 45.4135 9.0604)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "bowling_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_bowling" 
	SnapToHeightmap 0  
	Pos (-318.4557 10.4085 344.9830)  
	Ang (-88.4375 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 45.4135 9.0604)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "bowling_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_bowling" 
	SnapToHeightmap 0  
	Pos (-341.1276 9.7174 326.8235)  
	Ang (-88.4375 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 45.4135 9.0604)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "bowling_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_bowling_building" 
	SnapToHeightmap 0  
	Pos (-202.1672 -1.3757 353.4050)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (147.6525 48.6130 26.1809)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "bowling_ball" 
);

create "ACTOR"  (set 
	Pos (-281.8862 -2.5652 348.1447)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (80.0000 5.0000 170.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:box_floor" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 2.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (50.0000 5.0000 200.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "bowling_floor" 
);

create "POWERUP"  (set 
	PowerupType Water  
	Duration 700.0000  
	SpawnsNext 1  
	SpawnTime (10.0000 11.0000)  
	Pos (-31.0884 0.0000 92.4957)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 10.0000 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "POWERUP_WATER_001" 
);

create "POWERUP"  (set 
	PowerupType Water  
	Duration 700.0000  
	SpawnsNext 1  
	SpawnTime (10.0000 11.0000)  
	Pos (137.3773 0.0000 14.8982)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 10.0000 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "POWERUP_WATER_002" 
);

create "POWERUP"  (set 
	PowerupType Water  
	Duration 700.0000  
	SpawnsNext 1  
	SpawnTime (10.0000 11.0000)  
	Pos (-125.0800 0.0000 156.4693)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 10.0000 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "POWERUP_WATER_003" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (-265.3888 -2.2104 200.9289)  
	Ang (155.5358 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-286.2784 1.2810 -123.2742)  
	Ang (-89.3973 0.0000 0.0000)  
	Scale (1.1506 1.1506 1.1506)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.9000 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_058" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-263.0422 2.2541 -120.3748)  
	Ang (-168.4822 0.0000 0.0000)  
	Scale (1.2858 1.2858 1.2858)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.9000 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_059" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_haystack_a" 
	SnapToHeightmap 0  
	Pos (-293.6915 1.7529 -121.4402)  
	Ang (151.0715 0.0000 0.0000)  
	Scale (1.4564 1.4564 1.4564)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.9000 5.0268 5.3882)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_haystack_a_060" 
);

create "FOREST"  (set 
	CanFire 0  
	PreviewOnEditor 1  
	NumTrees 36  
	ForestTemplate "_CORN_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 1.0000  
	GridSizeX 6  
	GridSizeY 6  
	TestFire 0  
	ForestRandom Grid  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 0  
	RotationFlowFactor 1.5000  
	Pos (40.1353 -3.1064 -200.1584)  
	Ang (0.1114 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.0000 2.0000 25.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "crop_corn_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_bus_stop" 
	SnapToHeightmap 0  
	Pos (208.2159 -1.6742 203.9754)  
	Ang (-38.3766 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.9245 8.8606 5.3528)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_bus_stop_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_milk_truck" 
	SnapToHeightmap 0  
	Pos (205.8294 -3.0618 -272.5505)  
	Ang (22.5000 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_milk_truck_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_milk_truck" 
	SnapToHeightmap 0  
	Pos (202.6301 -3.3458 -256.4894)  
	Ang (-90.1339 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_milk_truck_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_milk_truck" 
	SnapToHeightmap 0  
	Pos (203.9792 -3.1103 -247.5290)  
	Ang (-113.3706 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 4.0000 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_milk_truck_003" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l1_slaughter_house" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-212.0262 3.2548 -270.2744)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (2.5000 2.5000 2.5000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.5000 2.5000 2.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_001" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l1_hippie_tent_big" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-17.1071 3.2548 -51.6840)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (3.0000 3.0000 3.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.0000 3.0000 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_002" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "bowling_ball" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-200.5222 28.6675 355.6014)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (2.5000 2.5000 2.5000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.5000 2.5000 2.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_003" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 2  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l1_hangar_004" 
	DestructionTarget 1 "l1_hangar_003" 
	DestructionTarget 2 "l1_hangar_002" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-90.6578 13.2373 335.0835)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (3.0000 3.0000 3.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.0000 3.0000 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_004" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l1_house4_012" 
	DestructionTarget 1 "l1_saw_mill_001" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (243.0511 11.1705 114.4846)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (2.3000 2.3000 2.3000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3000 2.3000 2.3000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_006" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 2  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l1_barn_gray_004" 
	DestructionTarget 1 "l1_barn2_027" 
	DestructionTarget 2 "l1_barn2_011" 
	DestructionTarget 3 "l1_barn2_020" 
	DestructionTarget 4 "l1_barn2_007" 
	DestructionTarget 5 "l1_barn_gray_005" 
	DestructionTarget 6 "l1_barn_gray_007" 
	DestructionTarget 7 "l1_barn_gray_006" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-278.1214 3.2548 -138.4413)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (3.2000 3.2000 3.2000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.2000 3.2000 3.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_007" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l1_road_dinner_a" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (243.5002 3.2548 -71.4363)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (2.0000 2.0000 2.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_008" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 2  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l1_barn2_010" 
	DestructionTarget 1 "l1_pig_farm" 
	DestructionTarget 2 "l1_house3_001" 
	DestructionTarget 3 "l1_grain_mill_001" 
	DestructionTarget 4 "l1_silo_a_006" 
	DestructionTarget 5 "l1_silo_a_01" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (155.9925 3.2548 272.5594)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (4.5000 4.5000 4.5000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.5000 4.5000 4.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_009" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l1_dairy" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (208.4019 3.2548 -268.1758)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (2.1000 2.1000 2.1000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.1000 2.1000 2.1000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_010" 
);

create "ACTOR"  (set 
	Pos (159.2334 0.2812 -61.3410)  
	Ang (-174.8438 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_001" 
);

create "ACTOR"  (set 
	Pos (161.5157 -0.6451 -35.8374)  
	Ang (-173.8393 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_002" 
);

create "ACTOR"  (set 
	Pos (171.9148 -0.6038 64.1093)  
	Ang (-164.7991 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_006" 
);

create "ACTOR"  (set 
	Pos (180.2769 -2.6329 88.1920)  
	Ang (-155.2232 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_007" 
);

create "ACTOR"  (set 
	Pos (193.9109 -0.1478 115.3236)  
	Ang (-150.8706 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_008" 
);

create "ACTOR"  (set 
	Pos (208.0735 -0.9727 140.7790)  
	Ang (-149.1294 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_009" 
);

create "ACTOR"  (set 
	Pos (221.5473 -1.6862 165.4772)  
	Ang (-152.2768 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_010" 
);

create "ACTOR"  (set 
	Pos (233.1292 -1.2311 189.5191)  
	Ang (-154.2857 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_011" 
);

create "ACTOR"  (set 
	Pos (243.4471 -2.5258 213.2862)  
	Ang (-155.8258 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_012" 
);

create "ACTOR"  (set 
	Pos (253.2622 -3.0096 234.5474)  
	Ang (-154.1518 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_013" 
);

create "ACTOR"  (set 
	Pos (262.8443 -1.0882 255.6972)  
	Ang (-153.6832 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_014" 
);

create "ACTOR"  (set 
	Pos (-228.6006 -0.1354 -44.8715)  
	Ang (7.3661 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_004" 
);

create "ACTOR"  (set 
	Pos (-225.4353 0.4108 -17.8233)  
	Ang (6.8973 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_015" 
);

create "ACTOR"  (set 
	Pos (-223.0349 0.4385 7.4195)  
	Ang (7.5000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_016" 
);

create "ACTOR"  (set 
	Pos (-220.0396 0.4499 35.2895)  
	Ang (7.9018 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_017" 
);

create "ACTOR"  (set 
	Pos (-216.6533 -0.6502 62.5312)  
	Ang (9.9107 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_018" 
);

create "ACTOR"  (set 
	Pos (-211.9223 0.0900 90.3999)  
	Ang (11.8527 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_019" 
);

create "ACTOR"  (set 
	Pos (-206.1636 1.8449 119.9294)  
	Ang (13.8616 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_020" 
);

create "ACTOR"  (set 
	Pos (-198.9641 3.2557 146.2145)  
	Ang (21.6964 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_021" 
);

create "ACTOR"  (set 
	Pos (-154.2133 4.0594 234.1972)  
	Ang (27.8571 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_024" 
);

create "ACTOR"  (set 
	Pos (-142.8811 0.2391 256.4573)  
	Ang (27.6562 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_025" 
);

create "ACTOR"  (set 
	Pos (-131.3987 -0.3948 278.9188)  
	Ang (27.6562 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_026" 
);

create "ACTOR"  (set 
	Pos (-120.4133 -0.7732 300.6826)  
	Ang (27.6562 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_027" 
);

create "TARGET"  (set 
	PrimaryTarget 0  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "CROPCIRCLE_001" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (309.1482 12.2079 -277.2715)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "VMDL:models/interface/secondary_arrow.ams" 
	Resources 1 "" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 23.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (15.0000 15.0000 15.0000)  
	ResourcesScale 1 (20.0000 15.0000 20.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 60  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.1000 2.1000 2.1000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_sec_objective_001" 
);

create "TARGET"  (set 
	PrimaryTarget 0  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "CROPCIRCLE_002" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (329.5439 3.8728 259.5137)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "VMDL:models/interface/secondary_arrow.ams" 
	Resources 1 "" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 23.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (15.0000 15.0000 15.0000)  
	ResourcesScale 1 (20.0000 15.0000 20.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 60  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.1000 2.1000 2.1000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_sec_objective_002" 
);

create "TARGET"  (set 
	PrimaryTarget 0  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "CROPCIRCLE_003" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-299.8841 16.8010 -241.0815)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "VMDL:models/interface/secondary_arrow.ams" 
	Resources 1 "" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 23.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (15.0000 15.0000 15.0000)  
	ResourcesScale 1 (20.0000 15.0000 20.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 60  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.1000 2.1000 2.1000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_sec_objective_003" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 2  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_001" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-143.6088 40.8666 -142.5836)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	Resources 2 "HMDC:shadow_airborne" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesZSort 2 -1  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_001" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 2  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_002" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (310.2814 40.8666 304.2212)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	Resources 2 "HMDC:shadow_airborne" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesZSort 2 -1  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_002" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 3  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_003" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-187.3725 40.8666 262.5416)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	Resources 2 "HMDC:shadow_airborne" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesZSort 2 -1  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_003" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 3  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_004" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (122.7234 40.8666 -40.8855)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	Resources 2 "HMDC:shadow_airborne" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesZSort 2 -1  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_004" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 3  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_005" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (296.5271 40.8666 -174.2601)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	Resources 2 "HMDC:shadow_airborne" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesZSort 2 -1  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_005" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 3  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_006" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-262.3956 40.8666 62.4798)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	Resources 2 "HMDC:shadow_airborne" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesZSort 2 -1  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_transformer" 
	SnapToHeightmap 0  
	Pos (-206.1801 -1.0151 359.1379)  
	Ang (90.3248 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.1056 23.8875 7.0760)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_transformer_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad2" 
	SnapToHeightmap 0  
	Pos (209.1884 -6.6552 345.0459)  
	Ang (99.1759 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad2" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-182.8983 -1.7120 327.2500)  
	Ang (-2.1839 -2.8774 -0.1097)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.0000 2.6239 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_pickup_yellow_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-177.5488 -1.8677 327.2993)  
	Ang (-3.3484 -4.4822 0.1988)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.7314 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_pickup_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-170.4129 -1.8727 326.9464)  
	Ang (0.3118 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_wood_truck_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-289.0238 -156.6792 -819.1604)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-275.1761 -156.6792 -819.1649)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-262.6010 -156.6792 -819.0404)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-249.1012 -156.6792 -818.8008)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-235.7525 -156.6792 -818.6832)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-222.0528 -156.6792 -818.5273)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_006" 
);

create "ACTOR"  (set 
	Pos (-367.1243 -6.1815 299.7429)  
	Ang (129.4873 -76.9188 72.7757)  
	Scale (0.7789 0.7789 0.7789)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "rock_river_bowling_001" 
);

create "ACTOR"  (set 
	Pos (-313.0098 -9.2853 300.3691)  
	Ang (81.7473 0.0000 72.7757)  
	Scale (0.3974 0.3974 0.3974)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "rock_river_bowling_002" 
);

create "ACTOR"  (set 
	Pos (-218.6727 0.2177 366.9945)  
	Ang (19.2546 44.7737 -179.0468)  
	Scale (0.1499 0.1499 0.1499)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l1_rock_nueva" 
);

create "ACTOR"  (set 
	Pos (-281.0722 1.4761 343.7355)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "_ACTOR_001" 
);

create "ACTOR"  (set 
	Pos (-281.7035 1.4761 343.7599)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 0  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "_ACTOR_002" 
);

create "ACTOR"  (set 
	Pos (-345.4823 -17.4667 306.7375)  
	Ang (82.7276 -76.9188 72.7757)  
	Scale (1.0051 1.0051 1.0051)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "rock_river_bowling_003" 
);

create "ACTOR"  (set 
	Pos (-392.9275 -17.4667 372.7660)  
	Ang (80.0000 -50.0000 80.0000)  
	Scale (1.0051 1.0051 1.0051)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "rock_river_bowling_004" 
);

create "ACTOR"  (set 
	Pos (-323.8531 -17.4667 398.3381)  
	Ang (80.0000 -50.0000 80.0000)  
	Scale (1.0051 1.0051 1.0051)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/l1_rock.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.2517 47.0486 53.7518)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "rock_river_bowling_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-175.9004 -1.8727 347.8678)  
	Ang (-88.4418 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_wood_truck_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-177.3067 -1.8677 356.8366)  
	Ang (-131.5932 -4.4822 0.1988)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.7314 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_pickup_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_tow_truck" 
	SnapToHeightmap 0  
	Pos (-164.4371 -0.8158 327.8071)  
	Ang (179.0593 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.0000 3.5000 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_tow_truck_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_tow_truck" 
	SnapToHeightmap 0  
	Pos (-180.5018 -0.8158 363.5329)  
	Ang (-3.0211 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.0000 3.5000 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_tow_truck_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad1" 
	SnapToHeightmap 0  
	Pos (227.1100 0.1932 -147.6568)  
	Ang (-144.0705 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad1" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad5" 
	SnapToHeightmap 0  
	Pos (84.3651 5.7011 71.9241)  
	Ang (113.8750 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad5" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad6" 
	SnapToHeightmap 0  
	Pos (-62.3512 -0.9834 -156.5342)  
	Ang (-144.0705 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad6" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad7" 
	SnapToHeightmap 0  
	Pos (327.4617 -1.5066 147.9049)  
	Ang (168.8634 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad7" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad8" 
	SnapToHeightmap 0  
	Pos (-57.1488 -1.2679 27.1537)  
	Ang (-94.7975 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad8" 
);

end
