create "SCENE"  (set 
	FogColor (64 64 64)  
	Name "scene" 
);
create "SCENARIO"  (set 
	ResourcesGroupMask 19  
	BGColor (130 164 168)  
	FogEnabled 1  
	FogColor (130 164 168)  
	FogStart 170.0000  
	FogEnd 350.0000  
	DisabledObjectsColor (128 128 128)  
	DisabledObjectsIntensity 0.8000  
	LightsName "lights" 
	MinDistBorderTornado 1  
	MinDistBorderCamera 25  
	GameMode Normal  
	OnSkipCinematic "" 
	HudCinematic "hud_cinematic" 
	RadarTemplate "default" 
	EnemyList 0 "ene_foamtank" 
	EnemyList 1 "storm_chaser" 
	EnemyList 2 "ene_rayguntruck" 
	EnemyList 3 "helicopter" 
	EnemyList 4 "" 
	EnemyList 5 "" 
	EnemyList 6 "" 
	EnemyList 7 "" 
	EnemyList 8 "" 
	EnemyList 9 "" 
	EnemyList 10 "" 
	EnemyList 11 "" 
	EnemyList 12 "" 
	EnemyList 13 "" 
	EnemyList 14 "" 
	EnemyList 15 "" 
	StormTotalTime 360.0000  
	EnemyListStartMap 0 "ene_foamtank" 
	EnemyListStartMap 1 "ene_rayguntruck" 
	EnemyListStartMap 2 "ene_raycannon" 
	EnemyListStartMap 3 "storm_chaser" 
	EnemyListStartMap 4 "helicopter" 
	EnemyListStartMap 5 "" 
	EnemyListStartMap 6 "" 
	EnemyListStartMap 7 "" 
	EnemyListStartMap 8 "" 
	EnemyListStartMap 9 "" 
	EnemyListStartMap 10 "" 
	EnemyListStartMap 11 "" 
	EnemyListStartMap 12 "" 
	EnemyListStartMap 13 "" 
	EnemyListStartMap 14 "" 
	EnemyListStartMap 15 "" 
	ScorePerMinitornado 10000  
	CameraTemplate "default" 
	DefaultCameraHolderName "cam01" 
	ReflectionDirection "" 
	ZBias 0.0000  
	RecomputeColliders 0  
	TrimeshCollider "floor" 
	Pos (0.0000 0.0000 0.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 0  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMAP:bitmaps/heightmaps/level3.png" 
	Resources 1 "SCNE:models/enviornment/l3_mountains.scn" 
	Resources 2 "" 
	Resources 3 "" 
	Resources 4 "SNFX:sound_track_level1" 
	ResourcesPos 0 (0.0000 -6.7000 0.0000)  
	ResourcesPos 1 (0.0000 -2.0000 0.0000)  
	ResourcesPos 2 (0.0000 -2.0000 0.0000)  
	ResourcesPos 3 (0.0000 -2.0000 0.0000)  
	ResourcesPos 4 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 3 (0.0000 0.0000 0.0000)  
	ResourcesAng 4 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (800.0000 800.0000 800.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesScale 3 (1.0000 1.0000 1.0000)  
	ResourcesScale 4 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesOpacity 3 1.0000  
	ResourcesOpacity 4 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 0  
	ResourcesZSort 2 1  
	ResourcesZSort 3 1  
	ResourcesZSort 4 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesSpecific 3 0  
	ResourcesSpecific 4 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	ResourcesBoneAttach 3 "" 
	ResourcesBoneAttach 4 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -5  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Scenario" 
);

create "TORNADO"  (set 
	Level 2.0000  
	FunnelRange (0.0000 1.0000)  
	LiftoffVel 0.5000  
	MaxDistanceToEye 50.0000  
	TargetSpeed 0.5000  
	RangeShoot (10.0000 80.0000)  
	RotationSpeed 0.9000  
	AimRadialSpeed 3.0000  
	TornadoLightsName "tornado_lights" 
	TornadoTemplates 0 "tornadoTemplates000" 
	TornadoTemplates 1 "tornadoTemplates001" 
	TornadoTemplates 2 "tornadoTemplates002" 
	TornadoTemplates 3 "tornadoTemplates003" 
	TornadoTemplates 4 "tornadoTemplates004" 
	TornadoTemplates 5 "tornadoTemplates005" 
	FovZoom 7.0000  
	FovTarget 15.0000  
	CameraPos (0.0000 42.0000 -84.0000)  
	CameraRotationSpeed 0.2500  
	RangeCameraAngle (0.0000 30.0000)  
	SpeedCameraAiming (1.0000 2.0000)  
	DelayCameraAiming 1.5000  
	TestCamera 0  
	TestControl 0  
	Pos (-82.3296 4.6401 -342.5392)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	PathName "tornado" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 1.0000 1.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 3  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "Tornado" 
);

create "ODEWORLD"  (set 
	Gravity (0.0000 -30.0000 0.0000)  
	GlobalERP 0.2000  
	GlobalCFM 0.0001  
	ContactMaxCorrectingVel 0.1000  
	ContactSurfaceLayer 0.0010  
	MaxContacts 4  
	MaxTotalContacts 40  
	SpaceDepth 5  
	SpaceExtents (800.0000 800.0000 800.0000)  
	SpaceCenter (0.0000 -6.7000 0.0000)  
	QuickStep 0  
	QuickStepIterations 30  
	MinDeltaTime 0.1000  
	Pos (9.8602 -6.5972 3.3434)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "OdeWorld" 
);

create "ACTOR"  (set 
	Pos (-150.8539 34.3593 -244.6413)  
	Ang (124.2664 66.0000 -66.3704)  
	Scale (0.5756 0.5756 0.5756)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "LGHT:AmbientLight" 
	Resources 1 "LGHT:DefaultLight" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Lights" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-226.2930 0.0000 -121.1142)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_001" 
);

create "CAMERAHOLDER"  (set 
	LookAtTarget "" 
	HudPage "" 
	HolderType StartCamera  
	NextCamera "" 
	Time 5.0000  
	EndLoop 0  
	Paused 0  
	Pos (-0.7763 33.4061 -98.3273)  
	Ang (0.6933 19.6976 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Cam01" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_3floor_building03" 
	SnapToHeightmap 0  
	Pos (84.1161 0.0000 174.2636)  
	Ang (0.2378 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (49.1710 37.9531 18.1327)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_3floor_building_c" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_3floor_building02" 
	SnapToHeightmap 0  
	Pos (-204.8759 0.0000 9.0977)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.5405 34.7773 20.6697)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_3floor_building_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_sub_house" 
	SnapToHeightmap 0  
	Pos (-122.6558 0.0000 63.7092)  
	Ang (-90.9506 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (15.6000 19.8066 12.2400)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_c" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_coffe_shop" 
	SnapToHeightmap 0  
	Pos (-207.1847 0.0000 41.1022)  
	Ang (-0.4751 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.3600 13.8511 18.3600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_coffe_shop" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_parking_building" 
	SnapToHeightmap 0  
	Pos (-193.1996 0.0000 -86.7969)  
	Ang (-90.2378 0.0000 0.0000)  
	Scale (1.2000 1.0000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (36.0000 24.0000 42.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_parking_building" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_parking_lot" 
	SnapToHeightmap 0  
	Pos (-118.9900 0.2500 -38.2941)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 8.9432 30.1481)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_parking_lot" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_burger_shop" 
	SnapToHeightmap 0  
	Pos (-148.1265 0.0000 -38.4886)  
	Ang (-179.3662 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.2651 21.8403 23.7370)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_burger_shop" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-63.7764 0.0000 28.2821)  
	Ang (-89.4187 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_3floor_building03" 
	SnapToHeightmap 0  
	Pos (121.4357 0.0000 143.7847)  
	Ang (90.3169 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (49.1710 37.9531 18.1327)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_3floor_building_c_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_fountain" 
	SnapToHeightmap 0  
	Pos (89.0033 0.0000 142.5292)  
	Ang (90.3169 0.0000 0.0000)  
	Scale (2.5000 1.2000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.7500 4.4999 8.7500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_fountain" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_school_building" 
	SnapToHeightmap 0  
	Pos (124.2345 0.0000 224.4957)  
	Ang (-0.2406 0.0000 0.0000)  
	Scale (2.2000 1.4000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 19.4199 22.4400)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_school_building" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_police_station" 
	SnapToHeightmap 0  
	Pos (-121.5860 0.0000 23.5437)  
	Ang (-90.3964 0.0000 0.0000)  
	Scale (1.5000 1.2000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (31.5074 35.7041 21.5971)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_police_station" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-7.6022 0.0000 21.4481)  
	Ang (0.0258 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-36.0199 0.0000 21.0982)  
	Ang (0.0351 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_a" 
	SnapToHeightmap 0  
	Pos (-68.4290 0.0000 132.4970)  
	Ang (89.9834 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.4916 10.0528 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_a_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_a" 
	SnapToHeightmap 0  
	Pos (-38.1614 0.0000 124.8631)  
	Ang (-179.4618 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.4916 10.0528 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_a_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_a" 
	SnapToHeightmap 0  
	Pos (-9.5487 0.0000 124.5777)  
	Ang (-178.8280 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.4916 10.0528 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_a_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (15.7160 0.0000 30.7119)  
	Ang (-91.2418 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-65.2037 0.0000 60.5379)  
	Ang (-89.5786 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-43.4004 0.0000 61.4404)  
	Ang (179.4710 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-13.3011 0.0000 61.9466)  
	Ang (179.4803 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (16.5695 0.0000 60.4450)  
	Ang (-90.6071 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_a" 
	SnapToHeightmap 0  
	Pos (14.8877 0.0000 134.2417)  
	Ang (89.9044 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.4916 10.0528 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_a_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_a" 
	SnapToHeightmap 0  
	Pos (-68.9116 0.0000 159.3971)  
	Ang (-90.8085 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.4916 10.0528 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_a_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_a" 
	SnapToHeightmap 0  
	Pos (-44.2101 0.0000 169.5635)  
	Ang (0.4590 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.4916 10.0528 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_a_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_a" 
	SnapToHeightmap 0  
	Pos (-15.5961 0.0000 169.6341)  
	Ang (-0.1747 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.4916 10.0528 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_a_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_a" 
	SnapToHeightmap 0  
	Pos (16.3804 0.0000 158.4569)  
	Ang (-90.7295 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.4916 10.0528 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_a_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-199.4788 0.0000 135.3620)  
	Ang (-89.4187 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-200.5102 0.0000 167.3124)  
	Ang (-89.5786 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-179.1044 0.0000 167.8802)  
	Ang (179.4710 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-172.6138 0.0000 128.1393)  
	Ang (0.0351 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-143.3062 0.0000 127.8925)  
	Ang (0.0258 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-149.0051 0.0000 168.3864)  
	Ang (179.4803 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-119.1345 0.0000 169.4547)  
	Ang (-90.6071 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-120.2833 0.0000 138.0852)  
	Ang (-89.6573 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_sub_house" 
	SnapToHeightmap 0  
	Pos (-144.8250 0.0000 67.1733)  
	Ang (179.3664 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (15.6000 19.8066 12.2400)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_c_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_sub_house" 
	SnapToHeightmap 0  
	Pos (-172.7404 0.0000 67.4102)  
	Ang (178.0988 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (15.6000 19.8066 12.2400)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_c_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_sub_house" 
	SnapToHeightmap 0  
	Pos (-200.6394 0.0000 64.8527)  
	Ang (89.8415 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (15.6000 19.8066 12.2400)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_c_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_a" 
	SnapToHeightmap 0  
	Pos (-68.6933 0.0000 -79.8984)  
	Ang (90.5381 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.4916 10.0528 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_a_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_a" 
	SnapToHeightmap 0  
	Pos (-35.6721 0.0000 -87.3517)  
	Ang (-178.9072 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.4916 10.0528 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_a_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_a" 
	SnapToHeightmap 0  
	Pos (-8.2866 0.0000 -86.4777)  
	Ang (-178.2734 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.4916 10.0528 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_a_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_a" 
	SnapToHeightmap 0  
	Pos (16.1628 0.0000 -78.2689)  
	Ang (90.4591 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.4916 10.0528 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_a_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_a" 
	SnapToHeightmap 0  
	Pos (18.0616 0.0000 -55.8802)  
	Ang (-90.1748 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.4916 10.0528 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_a_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_a" 
	SnapToHeightmap 0  
	Pos (-10.9696 0.0000 -52.5575)  
	Ang (0.3800 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.4916 10.0528 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_a_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_a" 
	SnapToHeightmap 0  
	Pos (-40.4505 0.0000 -51.1754)  
	Ang (1.0928 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
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	PathRelativePos 0  
	AlsoLineal 1  
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	Opacity 1.0000  
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	OccludingBox (17.4916 10.0528 14.2800)  
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	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-67.2278 0.0000 -53.5467)  
	Ang (-90.2538 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
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	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	PathRelativePos 0  
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	Opacity 1.0000  
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create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (202.0103 0.0000 -54.5067)  
	Ang (-90.1748 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
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	PathName "" 
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	AlsoLineal 1  
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	Opacity 1.0000  
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create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (157.8302 0.0000 -47.5927)  
	Ang (-179.4627 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
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	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	PathRelativePos 0  
	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
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create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (105.6289 0.0000 -48.4369)  
	Ang (-179.3036 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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	Opacity 1.0000  
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create "DESTRUCTIBLE"  (set 
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	Pos (67.0531 0.0000 -52.4402)  
	Ang (-90.4111 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
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	VectorUp (0.0000 1.0000 0.0000)  
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	FlowAngle 0.0000  
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create "DESTRUCTIBLE"  (set 
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	Pos (65.3226 0.0000 -79.6509)  
	Ang (90.5381 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (97.9411 0.0000 -84.9089)  
	Ang (-178.9072 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (151.6684 0.0000 -83.9576)  
	Ang (-179.8579 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (201.2558 0.0000 -80.0516)  
	Ang (90.4591 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (124.5823 0.0000 -84.3747)  
	Ang (179.8252 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
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	OnActivateRunInEditor 0  
	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (132.1613 0.0000 -47.5109)  
	Ang (179.3494 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (184.7145 0.0000 -48.1328)  
	Ang (-178.5118 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	ForcedCamDist -1.0000  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_a_027" 
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create "DESTRUCTIBLE"  (set 
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	Pos (178.7150 0.0000 -85.1364)  
	Ang (-179.5410 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.4916 10.0528 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (15.1944 0.0000 -152.8372)  
	Ang (-90.6071 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-14.6762 0.0000 -151.3357)  
	Ang (179.4803 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-44.7755 0.0000 -151.8419)  
	Ang (179.4710 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-66.5788 0.0000 -152.7444)  
	Ang (-89.5786 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-65.1515 0.0000 -185.0001)  
	Ang (-89.4187 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
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	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-38.2849 0.0000 -192.0409)  
	Ang (0.0351 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
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	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	PathRelativePos 0  
	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-8.9773 0.0000 -192.2877)  
	Ang (0.0258 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (14.3409 0.0000 -182.5704)  
	Ang (-91.2418 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	AlsoLineal 1  
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	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-114.9758 0.0000 -151.0151)  
	Ang (-90.6071 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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create "DESTRUCTIBLE"  (set 
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	Pos (-144.8464 0.0000 -149.5136)  
	Ang (179.4803 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	PathRelativePos 0  
	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_026" 
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create "DESTRUCTIBLE"  (set 
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	Pos (-174.9456 0.0000 -150.0198)  
	Ang (179.4710 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
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	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowRadius 1.0000  
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	AlsoLineal 1  
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	Opacity 1.0000  
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	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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create "DESTRUCTIBLE"  (set 
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	Pos (-204.0556 0.0000 -160.0064)  
	Ang (89.2317 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_028" 
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create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-202.7293 0.0000 -189.4553)  
	Ang (88.9968 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_029" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-168.4551 0.0000 -190.2188)  
	Ang (0.0351 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_030" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-139.1475 0.0000 -190.4656)  
	Ang (0.0258 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_031" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-115.8293 0.0000 -180.7482)  
	Ang (-91.2418 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_032" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (95.7468 0.0000 20.2179)  
	Ang (0.0258 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_033" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (119.0650 0.0000 29.9353)  
	Ang (-91.2418 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_034" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (119.9185 0.0000 59.6684)  
	Ang (-90.6071 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_035" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (88.6122 0.0000 61.1700)  
	Ang (179.4803 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_036" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (67.2411 0.0000 61.3391)  
	Ang (-89.5786 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_037" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (67.3045 0.0000 24.8653)  
	Ang (-89.4187 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_038" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_3floor_building02" 
	SnapToHeightmap 0  
	Pos (-148.6548 0.0000 -94.4956)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.5405 34.7773 20.6697)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_3floor_building_b_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_3floor_building02" 
	SnapToHeightmap 0  
	Pos (-121.6807 0.0000 -94.3528)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.5405 34.7773 20.6697)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_3floor_building_b_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_drugstore" 
	SnapToHeightmap 0  
	Pos (-163.6162 0.0000 -96.5018)  
	Ang (-0.6333 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 25.2910 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_drugstore" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree01" 
	SnapToHeightmap 0  
	Pos (-47.4641 7.0000 -62.0623)  
	Ang (-0.6333 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7125 28.1809 11.2484)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree01" 
	SnapToHeightmap 0  
	Pos (-7.7763 7.0000 -60.6246)  
	Ang (-0.6333 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7125 28.1809 11.2484)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree01" 
	SnapToHeightmap 0  
	Pos (-29.9360 7.0000 -72.3817)  
	Ang (-0.6333 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7125 28.1809 11.2484)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree01" 
	SnapToHeightmap 0  
	Pos (106.7715 7.0000 -71.5166)  
	Ang (-0.6333 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7125 28.1809 11.2484)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree01" 
	SnapToHeightmap 0  
	Pos (89.2434 7.0000 -61.1973)  
	Ang (-0.6333 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7125 28.1809 11.2484)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree01" 
	SnapToHeightmap 0  
	Pos (128.9312 7.0000 -59.7596)  
	Ang (-0.6333 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7125 28.1809 11.2484)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree01" 
	SnapToHeightmap 0  
	Pos (167.2165 7.0000 -59.4009)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7125 28.1809 11.2484)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree01" 
	SnapToHeightmap 0  
	Pos (184.8576 7.0000 -69.5257)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7125 28.1809 11.2484)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree01" 
	SnapToHeightmap 0  
	Pos (145.1881 7.0000 -71.4023)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7125 28.1809 11.2484)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree01" 
	SnapToHeightmap 0  
	Pos (-25.0555 7.0000 -164.9264)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7125 28.1809 11.2484)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree01" 
	SnapToHeightmap 0  
	Pos (-194.0071 7.0000 -62.8571)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7125 28.1809 11.2484)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree01" 
	SnapToHeightmap 0  
	Pos (-47.0838 7.0000 -176.9278)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7125 28.1809 11.2484)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree01" 
	SnapToHeightmap 0  
	Pos (-154.2019 7.0000 -164.6923)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7125 28.1809 11.2484)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree01" 
	SnapToHeightmap 0  
	Pos (-136.5608 7.0000 -174.8171)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7125 28.1809 11.2484)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree01" 
	SnapToHeightmap 0  
	Pos (-176.2302 7.0000 -176.6936)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7125 28.1809 11.2484)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-158.8789 7.0000 48.9448)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-141.2377 7.0000 38.8200)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious108" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-180.9072 7.0000 36.9434)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious108108" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-49.7865 7.0000 137.4197)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-27.0549 7.0000 151.6565)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-2.9949 7.0000 151.3784)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (56.2772 7.0000 158.4105)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (0.8000 1.0000 0.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (56.7864 7.0000 43.3748)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (0.8000 1.0000 0.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (121.7088 7.0000 175.7805)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (83.4365 7.0000 44.5097)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (97.6406 7.0000 38.9601)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-41.7811 7.0000 43.4964)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-14.0188 7.0000 -71.8444)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (120.0215 7.0000 -67.8954)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-137.8905 7.0000 145.5524)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-171.8816 7.0000 228.9025)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-26.0101 7.0000 -177.9047)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-155.3318 7.0000 -175.4652)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-15.7759 7.0000 44.4169)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_3floor_building01" 
	SnapToHeightmap 0  
	Pos (62.5626 0.0000 -198.2413)  
	Ang (-0.3169 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.7295 29.5855 23.8256)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_3floor_building_a_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_3floor_building01" 
	SnapToHeightmap 0  
	Pos (94.5822 0.0000 -147.9465)  
	Ang (179.9205 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.7295 29.5855 23.8256)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_3floor_building_a_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_3floor_building01" 
	SnapToHeightmap 0  
	Pos (62.0106 0.0000 -148.5788)  
	Ang (178.8116 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.7295 29.5855 23.8256)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_3floor_building_a_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_3floor_building01" 
	SnapToHeightmap 0  
	Pos (92.4299 0.0000 -198.9088)  
	Ang (-0.0795 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.7295 29.5855 23.8256)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_3floor_building_a_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (78.0312 7.0000 -173.6713)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_018" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree01" 
	SnapToHeightmap 0  
	Pos (-7.1470 7.0000 -174.6950)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7125 28.1809 11.2484)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree01" 
	SnapToHeightmap 0  
	Pos (-169.0050 7.0000 -54.1434)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7125 28.1809 11.2484)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_018" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-170.0164 7.0000 -79.0660)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_019" 
);

create "ACTOR"  (set 
	Pos (-82.3296 4.6401 -342.5392)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0000 1.4000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "tornado_base" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 1  
	AlsoLineal 1  
	DisplayPath 1  
	Resources 0 "EMIT:EMITTER_tornado2" 
	Resources 1 "EMIT:EMITTER_tornado2_slow" 
	Resources 2 "MDL3:models/tornado/fxs_tornadobasedebris.mdl" 
	Resources 3 "MDL3:models/tornado/fxs_tornadobasedebrisfront.mdl" 
	Resources 4 "EMIT:EMITTER_tornado3" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 0.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesPos 3 (0.0000 0.0000 0.0000)  
	ResourcesPos 4 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 3 (0.0000 0.0000 0.0000)  
	ResourcesAng 4 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesScale 3 (1.0000 1.0000 1.0000)  
	ResourcesScale 4 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesOpacity 3 1.0000  
	ResourcesOpacity 4 1.0000  
	ResourcesZSort 0 5  
	ResourcesZSort 1 5  
	ResourcesZSort 2 5  
	ResourcesZSort 3 6  
	ResourcesZSort 4 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesSpecific 3 0  
	ResourcesSpecific 4 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	ResourcesBoneAttach 3 "" 
	ResourcesBoneAttach 4 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Tornado_base_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-100.6305 0.0000 85.9849)  
	Ang (-2.8687 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-86.2481 0.0000 100.9392)  
	Ang (-2.8687 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (47.4246 0.0000 85.9398)  
	Ang (89.0327 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (32.9557 0.0000 100.8105)  
	Ang (89.0327 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-86.2245 0.0000 -20.7640)  
	Ang (89.0327 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-100.6934 0.0000 -5.8934)  
	Ang (89.0327 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (47.0520 0.0000 -5.6060)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (32.6282 0.0000 -20.5204)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (47.3881 0.0000 -112.3837)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (32.9643 0.0000 -127.2981)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-86.0707 0.0000 -112.0783)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-100.4945 0.0000 -126.9927)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-85.9562 0.0000 -219.0855)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (33.0061 0.0000 -219.2553)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (126.6057 0.0000 -299.6629)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (139.5698 0.0000 -127.2743)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (139.2981 0.0000 -5.6856)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (139.3134 0.0000 100.7165)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_018" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (139.1051 0.0000 208.1854)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_019" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (32.4710 0.0000 192.8709)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_020" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-100.8156 0.0000 192.4938)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_021" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-233.9032 0.0000 192.7448)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_022" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-218.3883 0.0000 -5.3784)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_023" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-219.4246 0.0000 -111.9754)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_024" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-219.1862 0.0000 -219.0193)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_025" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight02" 
	SnapToHeightmap 0  
	Pos (-299.4985 0.0000 -20.4102)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 5.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.6771 7.5000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_big" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight02" 
	SnapToHeightmap 0  
	Pos (-341.0484 0.0000 -5.7144)  
	Ang (177.2100 0.0000 0.0000)  
	Scale (7.0000 5.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.6771 7.5000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_big165" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-313.8215 0.0000 -5.7902)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_026" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-326.3573 0.0000 -20.9155)  
	Ang (-2.7101 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_027" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight02" 
	SnapToHeightmap 0  
	Pos (-299.2053 0.0000 192.4207)  
	Ang (-2.4727 0.0000 0.0000)  
	Scale (7.0000 5.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.6771 7.5000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_big_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-313.8120 0.0000 207.7028)  
	Ang (177.6073 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_028" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-326.4315 0.0000 192.6473)  
	Ang (177.6073 0.0000 0.0000)  
	Scale (7.0000 4.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 6.0000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_029" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight02" 
	SnapToHeightmap 0  
	Pos (-340.6733 0.0000 207.3463)  
	Ang (177.6073 0.0000 0.0000)  
	Scale (7.0000 5.0000 7.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.6771 7.5000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_stop_light_big_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_police_car" 
	SnapToHeightmap 0  
	Pos (-128.9738 0.8056 8.5569)  
	Ang (90.6309 0.0000 0.0000)  
	Scale (2.0000 1.6000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.3810 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_vehicle_police_car" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_parking_lot" 
	SnapToHeightmap 0  
	Pos (-137.9185 0.2500 12.8992)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 8.9432 30.1481)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_parking_lot_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_police_car" 
	SnapToHeightmap 0  
	Pos (-128.4570 0.8056 16.7993)  
	Ang (90.6309 0.0000 0.0000)  
	Scale (2.0000 1.6000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.3810 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_vehicle_police_car_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_police_car" 
	SnapToHeightmap 0  
	Pos (-129.2443 0.8056 24.8570)  
	Ang (90.6309 0.0000 0.0000)  
	Scale (2.0000 1.6000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.3810 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_vehicle_police_car_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_police_car" 
	SnapToHeightmap 0  
	Pos (-147.1728 0.8056 17.0733)  
	Ang (-90.0029 0.0000 0.0000)  
	Scale (2.0000 1.6000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.3810 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_vehicle_police_car_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_police_car" 
	SnapToHeightmap 0  
	Pos (-147.2232 0.8056 8.5760)  
	Ang (-89.6860 0.0000 0.0000)  
	Scale (2.0000 1.6000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.3810 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_vehicle_police_car_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-130.2647 0.6254 -36.3288)  
	Ang (-89.6860 0.0000 0.0000)  
	Scale (2.0000 1.6000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_vehicle_station_wagon" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-108.9859 0.6254 -44.1433)  
	Ang (87.7792 0.0000 0.0000)  
	Scale (2.0000 1.6000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_vehicle_station_wagon_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-320.3588 7.0000 -72.4659)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_020" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-320.8000 7.0000 -229.8867)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_021" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-327.1578 6.0000 -38.1677)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-326.9615 6.0000 -61.9717)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-326.9583 6.0000 -89.1584)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-327.3467 6.0000 -114.3656)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-326.6524 6.0000 -137.0738)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-326.4561 6.0000 -160.8778)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-326.4529 6.0000 -188.0646)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-326.8413 6.0000 -213.2718)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_007" 
);

create "RULESSTORY"  (set 
	DamagePerTime 0.0050  
	MaxStormChasers 3  
	StormChasersTime (2.0000 2.0000)  
	StormChasersWaveTime 60.0000  
	StormChasersContinuousWave 0  
	SuperCellTime (50.0000 70.0000)  
	FireTime (30.0000 60.0000)  
	RainSpawnTime (60.0000 120.0000)  
	RainDuration (60.0000 120.0000)  
	TotalTimeBonus 1000000  
	ComboBonusValue 50000  
	HudDefault "HudNormal" 
	Pos (0.0000 52.0018 -224.0538)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Rules" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_town_theater" 
	SnapToHeightmap 0  
	Pos (-172.2334 0.0000 9.8024)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.3000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.8000 30.3108 19.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_town_theater" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (-39.3176 0.0000 -22.3854)  
	Ang (-177.7187 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (31.3684 0.0000 -71.2750)  
	Ang (-91.9176 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (134.5193 0.0000 -111.4328)  
	Ang (0.3007 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (134.4295 0.0000 -19.3651)  
	Ang (0.3007 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (138.5775 0.0000 42.1943)  
	Ang (87.3690 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (48.6100 0.0000 43.4493)  
	Ang (87.3690 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (-7.4870 0.0000 -4.7131)  
	Ang (176.4184 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (-101.5150 0.0000 47.4175)  
	Ang (-89.4619 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (-20.3369 0.0000 101.2678)  
	Ang (-0.4127 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (31.2266 0.0000 143.3169)  
	Ang (89.8260 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (49.2180 0.0000 170.7970)  
	Ang (89.8260 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (49.3853 0.0000 177.3467)  
	Ang (89.8260 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_sub_house" 
	SnapToHeightmap 0  
	Pos (-250.4389 0.0000 72.1871)  
	Ang (-89.2078 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (15.6000 19.8066 12.2400)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_c_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_sub_house" 
	SnapToHeightmap 0  
	Pos (-249.9614 0.0000 104.8709)  
	Ang (-89.7625 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (15.6000 19.8066 12.2400)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_c_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_sub_house" 
	SnapToHeightmap 0  
	Pos (-249.9637 0.0000 139.1439)  
	Ang (-89.7625 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (15.6000 19.8066 12.2400)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_c_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_sub_house" 
	SnapToHeightmap 0  
	Pos (-249.8482 0.0000 172.6314)  
	Ang (-89.7625 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (15.6000 19.8066 12.2400)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_c_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_sub_house" 
	SnapToHeightmap 0  
	Pos (-275.7884 0.0000 175.6715)  
	Ang (-179.4455 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (15.6000 19.8066 12.2400)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_c_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_02" 
	SnapToHeightmap 0  
	Pos (-245.1066 0.0000 -102.4787)  
	Ang (179.2871 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2800 22.0072 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_3floor_building_b_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (-41.6237 0.0000 -111.8381)  
	Ang (-177.7187 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (-84.3345 0.0000 -175.2861)  
	Ang (-89.2237 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (30.9200 0.0000 -175.7567)  
	Ang (-89.2237 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (-101.5274 0.0000 -196.3717)  
	Ang (-89.2237 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (-170.8729 0.0000 -217.8644)  
	Ang (-3.0265 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (1.4780 0.0000 -217.7192)  
	Ang (-3.0265 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (138.1822 0.0000 -158.2981)  
	Ang (90.7763 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_018" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (99.9036 0.0000 -218.4050)  
	Ang (179.1918 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_019" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (-235.0358 0.0000 77.3923)  
	Ang (93.0738 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_020" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (21.1392 4.0000 111.3168)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-14.8323 4.0000 105.1128)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-45.0316 4.0000 104.4163)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-66.1622 4.0000 105.0483)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-74.6630 4.0000 75.9738)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-45.4290 4.0000 81.6702)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-3.0939 4.0000 81.9442)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (20.2040 4.0000 82.2472)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-36.1694 4.0000 7.7957)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-170.7536 4.0000 82.1181)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-206.6078 4.0000 75.2691)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	PathRelativePos 0  
	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-206.1948 4.0000 104.3508)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-182.9061 4.0000 105.0722)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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	FlowAngle 0.0000  
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	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
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	AnimSpeed 1.0000  
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	CheckRenderFrustrum 1  
	RenderNotifications 1  
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);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-140.5716 4.0000 83.3569)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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	FlowAngle 0.0000  
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	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-140.5827 4.0000 106.1063)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
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	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-119.4330 4.0000 83.1044)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	Opacity 1.0000  
	StartFirstAnim 1  
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	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-111.4557 4.0000 112.3268)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	StartFirstAnim 1  
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	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_016" 
);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-40.1472 4.0000 -24.8890)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_017" 
);

create "DESTRUCTIBLE"  (set 
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	Pos (-76.0015 4.0000 -31.7381)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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	Opacity 1.0000  
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	OccludingBox (14.6358 46.8330 17.2085)  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_018" 
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create "DESTRUCTIBLE"  (set 
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	Pos (-75.5885 4.0000 -2.6564)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_019" 
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create "DESTRUCTIBLE"  (set 
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	Pos (-52.2998 4.0000 -1.9350)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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create "DESTRUCTIBLE"  (set 
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	Pos (-9.9653 4.0000 -23.6503)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	VectorUp (0.0000 1.0000 0.0000)  
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);

create "DESTRUCTIBLE"  (set 
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	Pos (-9.9764 4.0000 -0.9009)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
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	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (11.1732 4.0000 -23.9028)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (19.1505 4.0000 5.3196)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (-149.2776 4.0000 -107.6397)  
	Ang (176.7532 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	PanSounds 1  
	MoveWithScreenZ 0  
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create "DESTRUCTIBLE"  (set 
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	Pos (-113.5420 4.0000 -100.1967)  
	Ang (176.7532 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
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create "DESTRUCTIBLE"  (set 
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	Pos (-113.4724 4.0000 -129.2813)  
	Ang (176.7532 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	AngVel (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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create "DESTRUCTIBLE"  (set 
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	Pos (-136.7459 4.0000 -130.3890)  
	Ang (176.7532 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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create "DESTRUCTIBLE"  (set 
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	Pos (-179.4349 4.0000 -109.3790)  
	Ang (176.7532 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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create "DESTRUCTIBLE"  (set 
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	Pos (-179.0462 4.0000 -132.1252)  
	Ang (176.7532 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (-200.5747 4.0000 -109.4773)  
	Ang (176.7532 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Ang (176.7532 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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	VectorUp (0.0000 1.0000 0.0000)  
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	Name "l3_tree_desidious_small_032" 
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create "DESTRUCTIBLE"  (set 
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	Pos (100.6539 4.0000 -1.1322)  
	Ang (178.6550 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
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	ColliderColor (0 0 0)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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	RenderNotifications 1  
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create "DESTRUCTIBLE"  (set 
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	Pos (136.6169 4.0000 5.1207)  
	Ang (178.6550 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
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	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (135.7212 4.0000 -23.9501)  
	Ang (178.6550 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
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	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (112.4237 4.0000 -24.2848)  
	Ang (178.6550 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	VectorUp (0.0000 1.0000 0.0000)  
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);

create "DESTRUCTIBLE"  (set 
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	Pos (70.4555 4.0000 -1.8697)  
	Ang (178.6550 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (70.0890 4.0000 -24.6163)  
	Ang (178.6550 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
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	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	PanSounds 1  
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create "DESTRUCTIBLE"  (set 
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	Pos (49.3241 4.0000 -1.2663)  
	Ang (178.6550 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	PanSounds 1  
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create "DESTRUCTIBLE"  (set 
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	Pos (196.4587 4.0000 -32.9974)  
	Ang (178.6550 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (169.0706 4.0000 -33.5264)  
	Ang (178.6550 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
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	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	PanSounds 1  
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create "DESTRUCTIBLE"  (set 
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	Pos (-106.5639 4.0000 147.1431)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	AngVel (0.0000 0.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (-81.4546 4.0000 125.1396)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	AngVel (0.0000 0.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (-81.5916 4.0000 144.0278)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (-81.3979 4.0000 168.1737)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
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	ColliderColor (0 0 0)  
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	AttachAng (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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	VectorUp (0.0000 1.0000 0.0000)  
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	RenderNotifications 1  
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create "DESTRUCTIBLE"  (set 
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	Pos (17.7588 4.0000 188.1466)  
	Ang (-1.5840 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
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	ColliderColor (0 0 0)  
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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	VectorUp (0.0000 1.0000 0.0000)  
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	RenderNotifications 1  
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create "DESTRUCTIBLE"  (set 
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	Pos (-3.3750 4.0000 188.6617)  
	Ang (-1.5840 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (-33.5699 4.0000 187.7982)  
	Ang (-1.5840 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
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create "DESTRUCTIBLE"  (set 
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	Pos (-69.5066 4.0000 181.3953)  
	Ang (-1.5840 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (114.4906 4.0000 81.0842)  
	Ang (-1.5840 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	VectorUp (0.0000 1.0000 0.0000)  
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	RenderNotifications 1  
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create "DESTRUCTIBLE"  (set 
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	Pos (93.6267 4.0000 81.3020)  
	Ang (-1.5840 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	PanSounds 1  
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create "DESTRUCTIBLE"  (set 
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	Pos (63.1618 4.0000 80.7357)  
	Ang (-1.5840 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (86.7254 4.0000 74.7513)  
	Ang (-1.5840 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (128.0997 4.0000 35.4480)  
	Ang (88.9686 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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create "DESTRUCTIBLE"  (set 
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	Pos (127.6807 4.0000 14.5871)  
	Ang (88.9686 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	AngVel (0.0000 0.0000 0.0000)  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (127.8273 4.0000 65.9168)  
	Ang (88.9686 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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	CheckRenderFrustrum 1  
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create "DESTRUCTIBLE"  (set 
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	Ang (178.0154 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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create "DESTRUCTIBLE"  (set 
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	Pos (-77.7584 4.0000 -109.7797)  
	Ang (178.0154 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachPos (0.0000 0.0000 0.0000)  
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	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_058" 
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create "DESTRUCTIBLE"  (set 
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	Pos (-26.4333 4.0000 -109.0724)  
	Ang (178.0154 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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	PathName "" 
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	VectorUp (0.0000 1.0000 0.0000)  
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	Opacity 1.0000  
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	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_059" 
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create "DESTRUCTIBLE"  (set 
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	Ang (178.0154 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	MoveWithScreenY 0  
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create "DESTRUCTIBLE"  (set 
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	Pos (64.1542 4.0000 -131.8205)  
	Ang (178.0154 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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create "DESTRUCTIBLE"  (set 
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	Pos (84.3377 4.0000 -213.3310)  
	Ang (178.0154 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
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	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	PanSounds 1  
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create "DESTRUCTIBLE"  (set 
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	Ang (178.0154 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
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	Behavior STATIC  
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	PanSounds 1  
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	MoveWithScreenY 0  
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create "DESTRUCTIBLE"  (set 
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	Pos (-63.2927 4.0000 -206.0919)  
	Ang (178.0154 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
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	Activation UseOccludingBox  
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create "DESTRUCTIBLE"  (set 
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	Ang (178.0154 0.0000 0.0000)  
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	Comments "" 
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create "DESTRUCTIBLE"  (set 
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	Ang (178.0154 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
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create "DESTRUCTIBLE"  (set 
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	Ang (178.0154 0.0000 0.0000)  
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	Comments "" 
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	Activation UseOccludingBox  
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create "DESTRUCTIBLE"  (set 
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	Ang (178.0154 0.0000 0.0000)  
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	Comments "" 
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	Activation UseOccludingBox  
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	Ang (-90.9548 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Ang (-90.9548 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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create "DESTRUCTIBLE"  (set 
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	Pos (-105.9426 4.0000 -197.6153)  
	Ang (-90.9548 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
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	Comments "" 
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	AngVel (0.0000 0.0000 0.0000)  
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	AnimSpeed 1.0000  
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create "DESTRUCTIBLE"  (set 
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	Pos (-78.5814 4.0000 -170.0012)  
	Ang (-90.9548 0.0000 0.0000)  
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	Comments "" 
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	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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	AnimSpeed 1.0000  
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	RenderNotifications 1  
	Name "l3_tree_desidious_small_075" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-78.1344 4.0000 -149.1410)  
	Ang (-90.9548 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_076" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-78.3497 4.0000 -200.4705)  
	Ang (-90.9548 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_077" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-209.8325 4.0000 -173.2738)  
	Ang (-1.3521 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_078" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-144.5607 4.0000 -209.1376)  
	Ang (-1.3521 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_079" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-195.8905 4.0000 -209.2782)  
	Ang (-1.3521 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_080" 
);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-165.4236 4.0000 -208.8352)  
	Ang (-1.3521 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_081" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-117.3195 4.0000 -206.1914)  
	Ang (-1.3521 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_082" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-32.9066 4.0000 -209.5424)  
	Ang (178.0154 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_083" 
);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (63.4728 4.0000 -213.2590)  
	Ang (178.0154 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_084" 
);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (57.3231 4.0000 -171.8170)  
	Ang (178.0154 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_085" 
);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (105.6539 7.0000 113.1340)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (0.8000 1.0000 0.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_023" 
);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (97.4227 0.0000 150.3782)  
	Ang (51.6550 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.3600 2.2850 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench" 
);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (96.6324 0.0000 133.2971)  
	Ang (134.6832 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.3600 2.2850 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_bench" 
	SnapToHeightmap 0  
	Pos (79.0204 0.0000 132.9818)  
	Ang (-128.6619 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.3600 2.2850 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_bench" 
	SnapToHeightmap 0  
	Pos (79.1343 0.0000 150.1625)  
	Ang (-50.0703 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.3600 2.2850 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_church" 
	SnapToHeightmap 0  
	Pos (10.2123 0.0000 -254.2447)  
	Ang (-179.3396 0.0000 0.0000)  
	Scale (1.7000 1.7000 1.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.6000 35.3409 23.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_church" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-52.6712 0.6254 -34.9525)  
	Ang (0.3927 0.0000 0.0000)  
	Scale (2.0000 1.6000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_vehicle_station_wagon_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-26.6341 0.6254 8.2592)  
	Ang (179.0464 0.0000 0.0000)  
	Scale (2.0000 1.6000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_vehicle_station_wagon_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (106.1611 0.6254 71.8346)  
	Ang (-4.2017 0.0000 0.0000)  
	Scale (2.0000 1.6000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_vehicle_station_wagon_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-26.5339 0.6254 177.6193)  
	Ang (-4.2017 0.0000 0.0000)  
	Scale (2.0000 1.6000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_vehicle_station_wagon_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-159.2409 0.6254 178.0011)  
	Ang (-4.2017 0.0000 0.0000)  
	Scale (2.0000 1.6000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_vehicle_station_wagon_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-236.9780 4.0000 -151.0207)  
	Ang (85.1687 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_086" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-236.2952 4.0000 -172.1498)  
	Ang (85.1687 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_087" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trash_container" 
	SnapToHeightmap 0  
	Pos (-236.7034 0.0000 -141.2775)  
	Ang (-90.2539 0.0000 0.0000)  
	Scale (1.8000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4200 2.4651 2.1600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trash_container_021" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-247.0885 4.0000 -183.9531)  
	Ang (85.1687 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_088" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-293.5618 4.0000 -27.5841)  
	Ang (85.1687 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_089" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-237.6936 4.0000 -92.8364)  
	Ang (85.1687 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_090" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-293.9738 4.0000 -43.9933)  
	Ang (85.1687 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_091" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-239.3848 4.0000 -213.4722)  
	Ang (85.1687 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_092" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-238.1759 4.0000 -30.5246)  
	Ang (85.1687 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_093" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-237.9182 4.0000 -185.9384)  
	Ang (85.1687 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_095" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-63.2927 4.0000 -206.0919)  
	Ang (178.0154 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_096" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad2" 
	SnapToHeightmap 0  
	Pos (-320.3662 0.0500 -180.0732)  
	Ang (89.3622 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 16.0000)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad2" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad1" 
	SnapToHeightmap 0  
	Pos (-321.8599 0.0500 281.1333)  
	Ang (89.3622 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 16.0000)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad1" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad3" 
	SnapToHeightmap 0  
	Pos (209.5345 1.9966 167.7241)  
	Ang (129.6086 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 16.0000)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad3" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad4" 
	SnapToHeightmap 0  
	Pos (245.7598 0.0500 -351.2623)  
	Ang (-113.7227 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 16.0000)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad4" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_streetsign02" 
	SnapToHeightmap 0  
	Pos (219.8302 0.0000 -6.4124)  
	Ang (26.2196 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8278 5.6818 0.8000)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_sign340337" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_streetsign02" 
	SnapToHeightmap 0  
	Pos (206.4455 0.0000 -126.3969)  
	Ang (157.0999 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8278 5.6818 0.8000)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_sign" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_streetsign03" 
	SnapToHeightmap 0  
	Pos (152.8162 0.0000 88.2687)  
	Ang (-0.7170 0.0000 0.0000)  
	Scale (2.2000 2.0000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8800 5.6818 0.8800)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_street_sign_c" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_streetsign04" 
	SnapToHeightmap 0  
	Pos (33.7258 0.0000 86.3844)  
	Ang (-0.7170 0.0000 0.0000)  
	Scale (2.2000 2.0000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8800 5.6818 0.8800)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_street_sign_d" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_streetsign05" 
	SnapToHeightmap 0  
	Pos (46.1439 0.0000 -20.9323)  
	Ang (-0.7170 0.0000 0.0000)  
	Scale (2.2000 2.0000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8800 5.6818 0.8800)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_street_sign_e" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_streetsign_big" 
	SnapToHeightmap 0  
	Pos (-313.5912 0.0000 -81.5377)  
	Ang (-0.7170 0.0000 0.0000)  
	Scale (3.0000 2.5000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (6.0609 10.0000 1.2000)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_street_sign_big" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_streetsign_big" 
	SnapToHeightmap 0  
	Pos (-326.4149 0.0000 224.6187)  
	Ang (178.0154 0.0000 0.0000)  
	Scale (3.0000 2.5000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (6.0609 10.0000 1.2000)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_street_sign_big345" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_streetsign01" 
	SnapToHeightmap 0  
	Pos (-86.5559 0.0000 -5.0003)  
	Ang (-0.7170 0.0000 0.0000)  
	Scale (2.2000 2.0000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8800 5.6818 0.8800)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_street_sign_e_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_streetsign01" 
	SnapToHeightmap 0  
	Pos (46.8029 0.0000 -217.4044)  
	Ang (-0.7170 0.0000 0.0000)  
	Scale (2.2000 2.0000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8800 5.6818 0.8800)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_street_sign_e_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_3floor_building_04" 
	SnapToHeightmap 0  
	Pos (-258.9969 0.0000 6.0349)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.2651 21.8403 23.7370)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_3floor_building_03" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-204.3589 0.6254 -11.5498)  
	Ang (-89.6860 0.0000 0.0000)  
	Scale (2.0000 1.6000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_vehicle_station_wagon_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_parking_lot" 
	SnapToHeightmap 0  
	Pos (-250.2002 0.2500 36.7510)  
	Ang (89.6044 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 8.9432 30.1481)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_parking_lot_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_parking_lot" 
	SnapToHeightmap 0  
	Pos (-118.9901 0.2500 -68.1607)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 8.9432 30.1481)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_parking_lot_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_parking_lot" 
	SnapToHeightmap 0  
	Pos (-148.8737 0.2500 -68.2086)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 8.9432 30.1481)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_parking_lot_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_road_dinner_02" 
	SnapToHeightmap 0  
	Pos (-261.9110 0.0000 223.9393)  
	Ang (90.0751 0.0000 0.0000)  
	Scale (1.5000 1.0000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (18.0000 16.1652 27.7500)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_road_dinner_02" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_parking_lot" 
	SnapToHeightmap 0  
	Pos (170.1996 0.2500 34.5628)  
	Ang (90.0001 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 8.9432 30.1481)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_parking_lot_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_road_dinner_01" 
	SnapToHeightmap 0  
	Pos (178.4381 0.0000 9.3643)  
	Ang (90.0751 0.0000 0.0000)  
	Scale (1.5000 1.0000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (18.0000 21.1732 27.3176)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_road_dinner" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_parking_lot" 
	SnapToHeightmap 0  
	Pos (-224.3969 0.2500 223.4695)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 8.9432 30.1481)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_parking_lot_006" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 15  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (72.8217 10.3398 -266.6652)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.0000 10.0000 56.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_FOREST_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (9.0161 7.0000 -285.9684)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_025" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (29.2531 7.0000 -277.7158)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_026" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (28.7113 5.9708 -173.8763)  
	Ang (165.7399 0.0000 0.0000)  
	Scale (1.1942 1.1942 1.1942)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_027" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_store_icecream" 
	SnapToHeightmap 0  
	Pos (-250.1702 0.0000 -29.0380)  
	Ang (179.6839 0.0000 0.0000)  
	Scale (2.2000 1.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.6000 18.3094 12.1000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_store_icecream" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_storeshoes" 
	SnapToHeightmap 0  
	Pos (-250.1292 0.0000 -43.0580)  
	Ang (-89.9992 0.0000 0.0000)  
	Scale (2.2000 1.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.4400 29.0397 22.4400)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_store_shoes" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_chinese_restaurant" 
	SnapToHeightmap 0  
	Pos (-243.4977 0.0000 -57.5441)  
	Ang (-89.7615 0.0000 0.0000)  
	Scale (2.2000 1.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.6000 18.3271 11.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_store_shoes_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_3floor_building02" 
	SnapToHeightmap 0  
	Pos (-277.0443 0.0000 -34.8005)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.5405 34.7773 20.6697)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_3floor_building_b_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-238.3082 4.0000 59.3776)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_094" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-239.1947 4.0000 88.1703)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_097" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-239.1846 4.0000 122.6541)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_098" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-243.2470 4.0000 155.6492)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_099" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-261.0367 4.0000 180.9924)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_100" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-291.2371 4.0000 164.0965)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_101" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-290.8611 4.0000 142.5956)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_102" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-290.8611 4.0000 101.2406)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_103" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-291.2371 4.0000 122.7415)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_104" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-290.8611 4.0000 61.7559)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_105" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-291.2371 4.0000 83.2568)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_106" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-290.8611 4.0000 24.8964)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_107" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-291.2371 4.0000 46.3973)  
	Ang (-2.2961 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_108" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 10  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (-57.9408 10.3398 -266.9066)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.0000 10.0000 56.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_FOREST_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_fountain" 
	SnapToHeightmap 0  
	Pos (30.5392 0.0000 -254.4517)  
	Ang (90.3169 0.0000 0.0000)  
	Scale (2.5000 1.2000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.7500 4.4999 8.7500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_fountain_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_school_building" 
	SnapToHeightmap 0  
	Pos (-199.2745 0.0000 -42.9054)  
	Ang (178.7296 0.0000 0.0000)  
	Scale (2.2000 1.4000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 19.4199 22.4400)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_school_building_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_3floor_building03" 
	SnapToHeightmap 0  
	Pos (-105.5893 0.0000 -264.0343)  
	Ang (90.5547 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (49.1710 37.9531 18.1327)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_3floor_building_c_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_3floor_building03" 
	SnapToHeightmap 0  
	Pos (-150.2483 0.0000 -284.0876)  
	Ang (-179.3661 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (49.1710 37.9531 18.1327)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_3floor_building_c_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_3floor_building03" 
	SnapToHeightmap 0  
	Pos (-200.1554 0.0000 -267.8335)  
	Ang (-90.5547 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (49.1710 37.9531 18.1327)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_3floor_building_c_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-165.0022 4.0000 -241.5476)  
	Ang (-1.3521 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_114" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-165.3024 4.0000 -252.1132)  
	Ang (-1.3521 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_115" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-165.7524 4.0000 -262.0483)  
	Ang (-1.3521 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_116" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-137.2636 4.0000 -262.2196)  
	Ang (-1.3521 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_117" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-136.9591 4.0000 -252.6985)  
	Ang (-1.3521 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_118" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-136.8125 4.0000 -242.7591)  
	Ang (-1.3521 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_119" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_fountain" 
	SnapToHeightmap 0  
	Pos (-150.5053 0.0000 -253.0966)  
	Ang (90.3169 0.0000 0.0000)  
	Scale (2.5000 1.2000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.7500 4.4999 8.7500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_fountain_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_bench" 
	SnapToHeightmap 0  
	Pos (-141.5609 0.0000 -263.5797)  
	Ang (-72.8081 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.3600 2.2850 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_bench" 
	SnapToHeightmap 0  
	Pos (-140.5889 0.0000 -252.8098)  
	Ang (-88.6532 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.3600 2.2850 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_bench" 
	SnapToHeightmap 0  
	Pos (-140.9445 0.0000 -242.3720)  
	Ang (-109.8856 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.3600 2.2850 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_bench" 
	SnapToHeightmap 0  
	Pos (-160.5912 0.0000 -241.8806)  
	Ang (104.9736 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.3600 2.2850 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_bench" 
	SnapToHeightmap 0  
	Pos (-161.1457 0.0000 -252.6801)  
	Ang (89.1286 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.3600 2.2850 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_bench" 
	SnapToHeightmap 0  
	Pos (-160.3864 0.0000 -263.0963)  
	Ang (67.8961 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.3600 2.2850 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_3floor_building02" 
	SnapToHeightmap 0  
	Pos (-245.9171 0.0000 -79.0144)  
	Ang (-89.4453 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.5405 34.7773 20.6697)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_3floor_building_b_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_3floor_building_04" 
	SnapToHeightmap 0  
	Pos (-247.4989 0.0000 -129.9701)  
	Ang (-90.2374 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.5405 34.7773 20.6697)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_3floor_building_b_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_3floor_building_04" 
	SnapToHeightmap 0  
	Pos (-190.2547 0.0000 218.2964)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.5405 34.7773 20.6697)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_3floor_building_d" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-188.8655 4.0000 236.5834)  
	Ang (176.7532 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_120" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_3floor_building02" 
	SnapToHeightmap 0  
	Pos (-153.4328 0.0000 218.1586)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.5405 34.7773 20.6697)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_3floor_building_b_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-177.2354 7.0000 147.1486)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_028" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (35.4112 0.0000 230.8994)  
	Ang (0.0351 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_039" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (62.2463 0.0000 230.9610)  
	Ang (0.0258 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_040" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-18.3153 0.0000 230.3069)  
	Ang (0.0351 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_041" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (9.0384 0.0000 230.6870)  
	Ang (0.0258 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_042" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_c" 
	SnapToHeightmap 0  
	Pos (-96.7277 0.0000 230.8776)  
	Ang (0.0351 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
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	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-43.9272 0.0000 231.1082)  
	Ang (0.0258 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
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);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-71.1127 0.0000 230.7682)  
	Ang (0.0351 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-4.0771 4.0000 245.1794)  
	Ang (-1.5840 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_121" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-25.2109 4.0000 245.6945)  
	Ang (-1.5840 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_122" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-55.4058 4.0000 244.8310)  
	Ang (-1.5840 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
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	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_123" 
);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-90.4552 4.0000 242.5668)  
	Ang (-1.5840 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
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	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	PathRelativePos 0  
	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_124" 
);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (11.6166 4.0000 241.9442)  
	Ang (179.6837 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
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	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	PathRelativePos 0  
	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_125" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (32.9519 4.0000 242.4140)  
	Ang (179.6837 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
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	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
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	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_126" 
);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (62.5063 4.0000 243.3293)  
	Ang (179.6837 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_127" 
);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (98.5758 4.0000 244.1603)  
	Ang (179.6837 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_128" 
);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-40.8096 4.0000 236.5363)  
	Ang (179.6837 0.0000 0.0000)  
	Scale (0.5000 0.8000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_small_129" 
);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-123.0803 0.0000 230.7828)  
	Ang (0.0351 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_046" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-327.7279 6.0000 -232.9835)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-327.5316 6.0000 -256.7875)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-327.5284 6.0000 -283.9742)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-327.9168 6.0000 -309.1814)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-327.2225 6.0000 -331.8896)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-327.0262 6.0000 -355.6936)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-327.0230 6.0000 -382.8804)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-314.3762 6.0000 -391.5437)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-314.5726 6.0000 -367.7398)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-314.5757 6.0000 -340.5529)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-314.1874 6.0000 -315.3459)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_018" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-314.8816 6.0000 -292.6378)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_019" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-315.0779 6.0000 -268.8338)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_020" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-315.0811 6.0000 -241.6470)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_021" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-314.6927 6.0000 -216.4397)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_022" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-313.8061 6.0000 -196.7281)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_023" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-314.0023 6.0000 -172.9241)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_024" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-314.0056 6.0000 -145.7373)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_025" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-313.6172 6.0000 -120.5303)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_026" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-314.3116 6.0000 -97.8220)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_027" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-314.5078 6.0000 -74.0183)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_028" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-314.5111 6.0000 -46.8313)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_029" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-314.2869 6.0000 23.8172)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_030" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-326.7406 6.0000 35.8635)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_031" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-314.2901 6.0000 51.0040)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_032" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-326.9369 6.0000 59.6675)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_033" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-313.9017 6.0000 76.2110)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_034" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-327.6312 6.0000 82.3757)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_035" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-314.5961 6.0000 98.9193)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_036" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-327.2428 6.0000 107.5829)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_037" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-314.7924 6.0000 122.7230)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_038" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-327.2460 6.0000 134.7696)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_039" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-314.7956 6.0000 149.9099)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_040" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-327.4423 6.0000 158.5735)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_041" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-313.9325 6.0000 218.0382)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_042" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-326.3862 6.0000 230.0845)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_043" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-313.9357 6.0000 245.2250)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_044" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-326.5825 6.0000 253.8885)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_045" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-313.5473 6.0000 270.4320)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_046" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-327.2768 6.0000 276.5967)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_047" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-314.2417 6.0000 293.1403)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_048" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-326.8884 6.0000 301.8039)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_049" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-314.4380 6.0000 316.9440)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_050" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-326.8916 6.0000 328.9906)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_051" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-314.4412 6.0000 344.1310)  
	Ang (-88.9073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_052" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-327.0879 6.0000 352.7946)  
	Ang (91.0928 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_053" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-210.9712 6.0000 85.9156)  
	Ang (-179.5410 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_054" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-163.9321 6.0000 86.1216)  
	Ang (-179.5410 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_055" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-111.5370 6.0000 86.3160)  
	Ang (-179.5410 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_056" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-78.9179 6.0000 85.9144)  
	Ang (-178.7489 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_057" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-32.4035 6.0000 86.6766)  
	Ang (-178.7489 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_058" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (19.9892 6.0000 86.1467)  
	Ang (-178.7489 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_059" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (123.4418 6.0000 207.3420)  
	Ang (1.2511 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_060" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (76.9274 6.0000 206.5798)  
	Ang (1.2511 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_061" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (24.5347 6.0000 207.1097)  
	Ang (1.2511 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_062" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-28.7247 6.0000 207.2863)  
	Ang (1.2511 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_063" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-75.2392 6.0000 206.5241)  
	Ang (1.2511 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_064" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-127.6319 6.0000 207.0540)  
	Ang (1.2511 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_065" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-185.6745 6.0000 207.1176)  
	Ang (1.2511 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_066" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-232.1889 6.0000 206.3553)  
	Ang (1.2511 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_067" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-284.5815 6.0000 206.8853)  
	Ang (1.2511 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_068" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-233.7155 6.0000 169.4421)  
	Ang (-90.0957 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_069" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-233.0541 6.0000 122.4071)  
	Ang (-90.0957 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_070" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-232.3526 6.0000 70.0164)  
	Ang (-90.0957 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_071" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-235.5828 6.0000 -35.9111)  
	Ang (-90.0957 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_072" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-234.9214 6.0000 -82.9461)  
	Ang (-90.0957 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_073" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-234.2199 6.0000 -135.3368)  
	Ang (-90.0957 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_074" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-110.9219 6.0000 -112.3223)  
	Ang (-0.0957 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_075" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-157.9568 6.0000 -112.9837)  
	Ang (-0.0957 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_076" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-210.3474 6.0000 -113.6852)  
	Ang (-0.0957 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_077" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (22.3590 6.0000 -112.0500)  
	Ang (-0.0957 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_078" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-24.6759 6.0000 -112.7114)  
	Ang (-0.0957 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_079" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-77.0665 6.0000 -113.4129)  
	Ang (-0.0957 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_080" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (153.8808 6.0000 -111.7682)  
	Ang (-0.0957 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_081" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (106.8460 6.0000 -112.4296)  
	Ang (-0.0957 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_082" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (54.4553 6.0000 -113.1311)  
	Ang (-0.0957 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_083" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (204.8221 6.0000 -112.9248)  
	Ang (-0.0957 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_084" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-77.6221 6.0000 -219.5304)  
	Ang (0.8550 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_085" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-25.2271 6.0000 -219.6983)  
	Ang (0.8550 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_086" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (21.8122 6.0000 -219.8174)  
	Ang (0.8550 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_087" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-209.6180 6.0000 -219.0558)  
	Ang (0.8550 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_088" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-157.2230 6.0000 -219.2237)  
	Ang (0.8550 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_089" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-110.1836 6.0000 -219.3428)  
	Ang (0.8550 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_light_post_090" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_town_theater" 
	SnapToHeightmap 0  
	Pos (-243.6077 0.0000 -248.5405)  
	Ang (-90.9507 0.0000 0.0000)  
	Scale (1.6000 1.3000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.8000 30.3108 19.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_town_theater_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_3floor_building_04" 
	SnapToHeightmap 0  
	Pos (-250.8153 0.0000 -209.0146)  
	Ang (-89.4187 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_d" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_3floor_building02" 
	SnapToHeightmap 0  
	Pos (-250.4828 0.0000 -166.8419)  
	Ang (-89.4187 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.9268 17.0550 12.5558)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_b_048" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_a" 
	SnapToHeightmap 0  
	Pos (179.8186 0.0000 77.9938)  
	Ang (89.9044 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.4916 10.0528 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_a_029" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_a" 
	SnapToHeightmap 0  
	Pos (180.3272 0.0000 106.5495)  
	Ang (89.9044 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.4916 10.0528 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_a_030" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_a" 
	SnapToHeightmap 0  
	Pos (180.0260 0.0000 132.6375)  
	Ang (89.9044 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.4916 10.0528 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_a_031" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_a" 
	SnapToHeightmap 0  
	Pos (180.4107 0.0000 159.7992)  
	Ang (89.9044 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.4916 10.0528 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_a_032" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_sub_house_a" 
	SnapToHeightmap 0  
	Pos (180.1157 0.0000 186.8740)  
	Ang (89.9044 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.4916 10.0528 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_sub_house_a_033" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 60  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (-65.5200 10.3398 305.4528)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (350.0000 10.0000 120.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_FOREST_003" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 30  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (270.1290 10.3398 94.1463)  
	Ang (88.5051 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (160.0000 10.0000 140.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_FOREST_004" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 20  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (57.6310 10.3398 -342.3528)  
	Ang (90.0453 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 10.0000 180.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_FOREST_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-320.3588 7.0000 -145.6124)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_029" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-320.3588 7.0000 -333.9915)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_030" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-320.3588 7.0000 29.7537)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_031" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-320.3588 7.0000 103.2350)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_032" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-320.3588 7.0000 168.7461)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_033" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-320.3588 7.0000 249.3186)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_034" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-320.3588 7.0000 339.8507)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_035" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (40.1880 0.0000 -13.5483)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_002" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-226.0422 0.0000 92.7988)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_003" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (146.9017 -0.3750 -305.8398)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_004" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-12.9524 0.0000 -227.5605)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_005" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (39.9779 0.0000 200.0059)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_006" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-319.6793 0.0000 199.3611)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_007" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-114.9689 1.2777 -339.6575)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_008" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (307.3912 0.0500 -268.0486)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_009" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-266.9492 1.5000 -328.6724)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_010" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (-281.4562 0.0000 -280.7960)  
	Ang (54.9107 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_001" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (83.7099 0.0000 112.6951)  
	Ang (-168.1473 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_002" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (-274.4147 0.0000 89.4728)  
	Ang (90.0670 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_003" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (58.4265 0.0000 137.7940)  
	Ang (-111.4955 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_004" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 10.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "traffic_a_001" 
	SpawnObjectName 1 "traffic_a_002" 
	SpawnObjectName 2 "traffic_a_003" 
	SpawnObjectName 3 "traffic_a_004" 
	SpawnObjectName 4 "traffic_a_005" 
	SpawnObjectName 5 "traffic_a_006" 
	SpawnObjectName 6 "traffic_a_007" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (-308.9977 0.0000 -558.1379)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "traffic_a_spawn" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-261.4462 0.0000 -516.8546)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4216 1.4216 1.4216)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_a_001" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 3.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "traffic_d_001" 
	SpawnObjectName 1 "traffic_d_002" 
	SpawnObjectName 2 "traffic_d_003" 
	SpawnObjectName 3 "traffic_d_004" 
	SpawnObjectName 4 "traffic_d_005" 
	SpawnObjectName 5 "traffic_d_006" 
	SpawnObjectName 6 "traffic_d_007" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (-308.6003 0.0000 576.6071)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "traffic_d_spawn" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_truck" 
	SnapToHeightmap 0  
	Pos (-284.1627 0.0000 -458.0390)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_a_002" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 3.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "traffic_b_001" 
	SpawnObjectName 1 "traffic_b_002" 
	SpawnObjectName 2 "traffic_b_003" 
	SpawnObjectName 3 "traffic_b_004" 
	SpawnObjectName 4 "traffic_b_005" 
	SpawnObjectName 5 "traffic_b_006" 
	SpawnObjectName 6 "traffic_b_007" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (-304.2640 0.0000 -576.3503)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "traffic_b_spawn" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 3.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "traffic_c_001" 
	SpawnObjectName 1 "traffic_c_002" 
	SpawnObjectName 2 "traffic_c_003" 
	SpawnObjectName 3 "traffic_c_004" 
	SpawnObjectName 4 "traffic_c_005" 
	SpawnObjectName 5 "traffic_c_006" 
	SpawnObjectName 6 "traffic_c_007" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (-335.2830 0.0000 578.2327)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "traffic_c_spawn" 
);

create "WIND"  (set 
	WindSpeed 20.0000  
	DecayRangesFront (1.0000 3.0000 1.0000)  
	DecayRangesSide (1.0000 2.0000 1.0000)  
	WindBehavior PathFlow  
	WindDecayFront None  
	WindDecaySide Lineal  
	AdjustPath 0  
	AdjustBox 0  
	Pos (297.3116 10.0000 -45.5851)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_wind_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:EMITTER_wind_path_005" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 2  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "WIND_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_pickup" 
	SnapToHeightmap 0  
	Pos (-229.5747 0.0000 -464.4763)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4442 1.4442 1.4442)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_a_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-251.5397 0.0000 -468.2548)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.2493 2.2493 2.2493)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_a_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_box" 
	SnapToHeightmap 0  
	Pos (-234.7851 0.0000 -465.1696)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4442 1.4442 1.4442)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_a_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-245.0211 0.0000 -466.4829)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.9859 1.9859 1.9859)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_a_006" 
);

create "ACTOR"  (set 
	Pos (146.6501 -0.1428 499.5003)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4540 1.4540 1.4540)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:bitmaps/tiles/all_road_2.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0661 0.0000 141.1573)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "road_extension_001" 
);

create "ACTOR"  (set 
	Pos (493.1503 -0.4325 -120.0791)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.4605 1.4605 1.4605)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:bitmaps/tiles/all_road_2.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0661 0.0000 141.1573)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "road_extension_002" 
);

create "ACTOR"  (set 
	Pos (-226.6162 -0.0498 -498.3055)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4377 1.4377 1.4377)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:bitmaps/tiles/all_road_2.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0661 0.0000 141.1573)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "road_extension_003" 
);

create "ACTOR"  (set 
	Pos (-306.7580 -0.0498 -500.0530)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4200 1.4200 1.4200)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:bitmaps/tiles/all_road_2.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0661 0.0000 141.1573)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "road_extension_004" 
);

create "ACTOR"  (set 
	Pos (-333.3138 -0.0498 -499.8326)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4226 1.4226 1.4226)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:bitmaps/tiles/all_road_2.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0661 0.0000 141.1573)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "road_extension_005" 
);

create "ACTOR"  (set 
	Pos (-333.3894 -0.1335 500.3806)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4269 1.4269 1.4269)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:bitmaps/tiles/all_road_2.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0661 0.0000 141.1573)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "road_extension_006" 
);

create "ACTOR"  (set 
	Pos (-306.6460 -0.1335 493.6344)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4344 1.4344 1.4344)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:bitmaps/tiles/all_road_2.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0661 0.0000 141.1573)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "road_extension_007" 
);

create "ACTOR"  (set 
	Pos (-499.1626 -0.1335 200.0170)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.4427 1.4427 1.4427)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:bitmaps/tiles/all_road_2.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0661 0.0000 141.1573)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "road_extension_008" 
);

create "ACTOR"  (set 
	Pos (-497.6891 -0.1335 -13.4312)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.4249 1.4249 1.4249)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:bitmaps/tiles/all_road_2.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0661 0.0000 141.1573)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "road_extension_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-239.9632 0.0000 -467.5037)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.9859 1.9859 1.9859)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_a_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-239.9868 0.0000 -457.2146)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.9859 1.9859 1.9859)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (35.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_c_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-272.5032 0.0000 -516.9916)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4216 1.4216 1.4216)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (35.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_c_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_truck" 
	SnapToHeightmap 0  
	Pos (-290.1995 0.0000 -478.1021)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (35.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_c_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_pickup" 
	SnapToHeightmap 0  
	Pos (-229.6787 0.0000 -479.2485)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4442 1.4442 1.4442)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (35.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_c_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-250.0362 0.0000 -486.0283)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.2567 2.2567 2.2567)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (35.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_c_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_box" 
	SnapToHeightmap 0  
	Pos (-234.6092 0.0000 -479.2088)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4442 1.4442 1.4442)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (35.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_c_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-244.4989 0.0000 -486.7872)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.9859 1.9859 1.9859)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (35.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_c_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-239.7418 0.0000 -478.3570)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.9859 1.9859 1.9859)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (50.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-267.4526 0.0000 -516.7888)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4216 1.4216 1.4216)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (50.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_truck" 
	SnapToHeightmap 0  
	Pos (-284.1147 0.0000 -478.0003)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (50.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_pickup" 
	SnapToHeightmap 0  
	Pos (-229.5928 0.0000 -472.0152)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4442 1.4442 1.4442)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (50.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-250.4309 0.0000 -476.2831)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.2567 2.2567 2.2567)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (50.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_box" 
	SnapToHeightmap 0  
	Pos (-234.8331 0.0000 -472.3474)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4442 1.4442 1.4442)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (50.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-244.8819 0.0000 -476.8120)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.9859 1.9859 1.9859)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (50.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-244.5686 0.0000 -496.6534)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.9859 1.9859 1.9859)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_004" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_d_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-239.4927 0.0000 -489.0161)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.9859 1.9859 1.9859)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_004" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_d_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-277.6463 0.0000 -516.9604)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4216 1.4216 1.4216)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_004" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_d_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_truck" 
	SnapToHeightmap 0  
	Pos (-295.8481 0.0000 -477.9527)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_004" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_d_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_pickup" 
	SnapToHeightmap 0  
	Pos (-229.8065 0.0000 -486.6053)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4442 1.4442 1.4442)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_004" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_d_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-250.0381 0.0000 -495.6309)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.2567 2.2567 2.2567)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_004" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_d_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_box" 
	SnapToHeightmap 0  
	Pos (-234.6683 0.0000 -487.2929)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4442 1.4442 1.4442)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_004" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_d_007" 
);

create "ACTOR"  (set 
	Pos (-0.7763 33.4061 -98.3273)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior CAMERAATTACHED  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/fxs_rain_screen.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 2  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "fx_rain" 
);

create "CAMERAFOLLOW"  (set 
	RevPitch 1  
	OnlyPosition 0  
	Pos (225.0909 170.7899 1.8808)  
	Ang (0.0000 -42.6409 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 1  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "LGHT:tornado_lightfocus1" 
	Resources 1 "LGHT:tornado_lightfocus2" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (80.0000 0.0000 45.0000)  
	ResourcesAng 1 (-80.0000 0.0000 -45.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Tornado_Lights" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (221.4931 0.2899 93.4043)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_001" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-189.7183 1.4141 270.3095)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_plant_a" 
	SnapToHeightmap 0  
	Pos (242.1163 17.2118 286.6287)  
	Ang (-179.5982 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.0000 20.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_nuclear_plant_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_plant_b" 
	SnapToHeightmap 0  
	Pos (236.2301 17.2118 248.7947)  
	Ang (-179.5982 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.0000 20.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_nuclear_plant_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_plant_c" 
	SnapToHeightmap 0  
	Pos (277.3777 17.2118 248.5106)  
	Ang (-179.5982 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.0000 20.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_nuclear_plant_c" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_plant_d" 
	SnapToHeightmap 0  
	Pos (277.6873 17.2118 286.3792)  
	Ang (-179.5982 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.0000 20.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_nuclear_plant_d" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_tank" 
	SnapToHeightmap 0  
	Pos (299.5025 17.2118 279.0178)  
	Ang (-0.6169 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 21.8225 30.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_nuclear_plant_tank" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_high_chimney" 
	SnapToHeightmap 0  
	Pos (259.7769 17.2118 314.7265)  
	Ang (89.7256 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 93.7989 50.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_nuclear_plant_chimney" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_chim" 
	SnapToHeightmap 0  
	Pos (325.6345 17.2118 299.2042)  
	Ang (87.3148 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (36.0000 42.6010 36.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_nuclear_plant_chim" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_chim" 
	SnapToHeightmap 0  
	Pos (324.1720 17.2118 236.0386)  
	Ang (87.3148 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (36.0000 42.6010 36.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "chimney_blastoff" 
);

create "ACTOR"  (set 
	Pos (168.4886 0.4166 252.3890)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_a.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.5246 12.5024 17.9232)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "concrete_001" 
);

create "ACTOR"  (set 
	Pos (185.7120 4.9863 252.4205)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_a.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.5246 12.5024 17.9232)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "concrete_002" 
);

create "ACTOR"  (set 
	Pos (185.7970 0.4139 226.3078)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_b.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0797 12.5024 18.1156)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "concrete_003" 
);

create "ACTOR"  (set 
	Pos (182.7317 0.4139 280.0779)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_b.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0797 12.5024 18.1156)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "concrete_004" 
);

create "ACTOR"  (set 
	Pos (203.0329 9.6997 252.4205)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_a.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.5246 12.5024 17.9232)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "concrete_005" 
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create "ACTOR"  (set 
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	Ang (90.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_b.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0797 12.5024 18.1156)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "concrete_006" 
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create "ACTOR"  (set 
	Pos (202.4486 5.1272 278.7161)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_b.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0797 12.5024 18.1156)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "concrete_007" 
);

create "ACTOR"  (set 
	Pos (243.9836 13.9818 206.6814)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_c.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0797 12.5024 18.1156)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "concrete_008" 
);

create "ACTOR"  (set 
	Pos (306.7274 13.9818 206.7284)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_c.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0797 12.5024 18.1156)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "concrete_009" 
);

create "ACTOR"  (set 
	Pos (318.1562 12.9155 339.8338)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_c.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0797 12.5024 18.1156)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "concrete_010" 
);

create "ACTOR"  (set 
	Pos (255.4122 12.9155 339.7867)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_c.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0797 12.5024 18.1156)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "concrete_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (203.5982 9.1868 212.6425)  
	Ang (0.0000 0.0000 25.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (22.0843 9.3713 2.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "concrete_wall_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (205.5498 6.9365 346.7711)  
	Ang (0.0000 0.0000 20.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (22.0843 9.3713 2.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "concrete_wall_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (195.7001 4.1814 334.6514)  
	Ang (90.5357 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (22.0843 9.3713 2.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "concrete_wall_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (195.4746 7.0237 302.0760)  
	Ang (90.5357 5.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (22.0843 9.3713 2.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "concrete_wall_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (353.5667 14.0678 202.6862)  
	Ang (179.7990 0.0000 -15.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (22.0843 9.3713 2.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "concrete_wall_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (361.9732 15.1337 258.3022)  
	Ang (88.7946 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (22.0843 9.3713 2.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "concrete_wall_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (361.7428 14.2303 291.4146)  
	Ang (89.8661 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (22.0843 9.3713 2.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "concrete_wall_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (361.4980 14.2303 324.5539)  
	Ang (88.2589 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (22.0843 9.3713 2.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "concrete_wall_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (272.1068 38.5791 256.9323)  
	Ang (0.0000 0.0000 -90.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 11.5243 45.9844)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "pipe_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve" 
	SnapToHeightmap 0  
	Pos (279.4422 24.2946 219.9927)  
	Ang (-90.0000 0.0000 90.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (27.9188 11.5243 45.9844)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "pipe_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve" 
	SnapToHeightmap 0  
	Pos (272.0587 24.2946 293.8234)  
	Ang (-90.0000 180.0000 90.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (27.9188 11.5243 45.9844)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "pipe_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (255.0542 38.5791 257.1090)  
	Ang (0.0000 0.0000 -90.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 11.5243 45.9844)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "pipe_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve" 
	SnapToHeightmap 0  
	Pos (262.3895 24.2946 220.1694)  
	Ang (-90.0000 0.0000 90.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (27.9188 11.5243 45.9844)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "pipe_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve" 
	SnapToHeightmap 0  
	Pos (255.0061 24.2946 294.0001)  
	Ang (-90.0000 180.0000 90.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (27.9188 11.5243 45.9844)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "pipe_006" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-241.2499 4.7038 334.8139)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_011" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (281.3138 5.8837 365.0824)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_012" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (301.0571 5.8592 4.3585)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_013" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-357.6035 0.0000 -13.0432)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_014" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-92.8777 0.0000 -13.4070)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_015" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (146.4111 3.0140 350.3789)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_nuclear_reactor" 
	SnapToHeightmap 0  
	Pos (-771.9854 4.9298 -301.1984)  
	Ang (90.0000 27.8570 -90.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (12.4219 37.1218 12.3900)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "nuclear_reactor" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (89.5671 0.2935 141.9787)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_003" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-92.9605 0.7857 44.3203)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_004" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-222.7434 0.8809 104.4522)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_005" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-320.1708 1.2150 65.2397)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_006" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (60.0000 60.0000)  
	Pos (-288.4955 1.2150 -99.6646)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_007" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-269.1663 1.5566 -292.0942)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_010" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-17.8053 0.8774 -287.0261)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_012" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (60.0000 60.0000)  
	Pos (40.6048 0.8774 -14.0521)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_013" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (142.6821 0.8774 -269.7889)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_014" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (60.0000 60.0000)  
	Pos (-92.1853 0.8774 -123.1094)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_015" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (225.6768 0.8774 -164.9474)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_016" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (60.0000 60.0000)  
	Pos (-92.9611 0.8774 -214.3004)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_017" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (37.6278 0.8774 -119.6742)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_018" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (60.0000 60.0000)  
	Pos (155.6365 0.8774 -123.3990)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_019" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (60.0000 60.0000)  
	Pos (40.6475 0.8774 194.0794)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_021" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (238.8086 0.8774 -25.9006)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_022" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (60.0000 60.0000)  
	Pos (-295.8617 0.8774 305.4929)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_023" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (60.0000 60.0000)  
	Pos (-220.0448 0.8774 -16.2615)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_025" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-218.7120 0.8774 -218.4825)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_026" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (60.0000 60.0000)  
	Pos (-104.4532 1.0646 262.3983)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_027" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (60.0000 60.0000)  
	Pos (305.5655 2.5234 -124.8886)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_029" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (34.2504 0.8774 -222.0738)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_008" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-93.4821 0.8774 192.9680)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_020" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-326.0680 0.8774 199.4423)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_009" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-335.1954 0.8774 -194.9508)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_024" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (12.3957 2.7615 279.8388)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_011" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (128.4564 1.4146 276.4716)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_028" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-144.8334 0.8907 -324.2597)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_030" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-244.5358 -0.1409 -507.2475)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.9859 1.9859 1.9859)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_005" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_e_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-239.2346 0.0000 -499.4361)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.9859 1.9859 1.9859)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_005" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_e_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-283.5196 0.0000 -516.8297)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4216 1.4216 1.4216)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_005" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_e_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_box" 
	SnapToHeightmap 0  
	Pos (-234.6038 0.0000 -494.4738)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4442 1.4442 1.4442)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_005" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_e_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_pickup" 
	SnapToHeightmap 0  
	Pos (-229.8672 0.0000 -494.1073)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4442 1.4442 1.4442)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_005" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_e_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-250.1467 0.0000 -504.9224)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.2567 2.2567 2.2567)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_005" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_e_006" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 3.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "traffic_e_001" 
	SpawnObjectName 1 "traffic_e_002" 
	SpawnObjectName 2 "traffic_e_003" 
	SpawnObjectName 3 "traffic_e_004" 
	SpawnObjectName 4 "traffic_e_005" 
	SpawnObjectName 5 "traffic_e_006" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (-566.8582 0.0000 198.8496)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_005" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "traffic_e_spawn" 
);

create "ACTOR"  (set 
	Pos (283.9839 18.5578 272.0178)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (180.0000 30.0000 160.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicle_dontpass" 
);

create "ACTOR"  (set 
	Pos (177.4755 6.0038 253.5768)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (40.0000 20.0000 75.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicle_dontpass_001" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (203.6125 8.3743 315.8598)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_roller_coaster_a" 
	SnapToHeightmap 0  
	Pos (333.5989 1.5254 -190.1139)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (128.4705 166.3608 150.7536)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_roller_coaster_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_roller_coaster_c" 
	SnapToHeightmap 0  
	Pos (178.0180 1.5254 -192.4270)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (152.0586 53.0514 225.2885)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_roller_coaster_c" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_roller_coaster_d" 
	SnapToHeightmap 0  
	Pos (249.4822 1.5254 -154.2010)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (209.1988 166.0430 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_roller_coaster_d" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_roller_coaster_loop" 
	SnapToHeightmap 0  
	Pos (366.4840 1.5254 -275.0360)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (90.0000 332.5703 188.7859)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_roller_coaster_loop" 
);

create "ACTOR"  (set 
	Pos (237.4970 1.5254 -255.7142)  
	Ang (-90.0001 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l6_roller_coaster_b.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (145.8369 0.8267 85.8285)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l6_funpark_roller_coaster_b" 
);

create "ACTOR"  (set 
	Pos (276.7713 1.5254 -327.7024)  
	Ang (90.0001 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l6_roller_coaster_b.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (145.8369 0.8267 85.8285)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l6_funpark_roller_coaster_b_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_fortune_wheel" 
	SnapToHeightmap 0  
	Pos (320.3271 1.5254 -328.5609)  
	Ang (-65.5426 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (107.1197 235.3896 38.6928)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_fortune_wheel" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_ticket" 
	SnapToHeightmap 0  
	Pos (134.0490 0.0500 -299.2665)  
	Ang (0.9695 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_bowling_pin_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_small_tower" 
	SnapToHeightmap 0  
	Pos (129.2279 0.1192 -277.4189)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4206 1.4206 1.4206)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.5076 180.6892 24.2592)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_small_tower" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_ticket" 
	SnapToHeightmap 0  
	Pos (133.8745 0.0348 -313.5078)  
	Ang (1.3459 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.5000 18.3061 16.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_carrousel" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_carrousel" 
	SnapToHeightmap 0  
	Pos (276.8073 1.5254 -181.3154)  
	Ang (1.3459 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.5000 18.3061 16.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_carrousel_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_rollercoaster_vehicle_a" 
	SnapToHeightmap 0  
	Pos (-258.4765 1.7307 -474.6358)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (0.2904 0.2904 0.2904)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_roller_coaster_path" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (1.0000 0.0000 0.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_rollercoaster_vehicle_1_a" 
);

create "SPAWNER"  (set 
	WaitTime (0.0000 0.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns 1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 1  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "l6_funpark_rollercoaster_vehicle_1_a" 
	SpawnObjectName 1 "" 
	SpawnObjectName 2 "" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (1082.5040 1.7307 463.2880)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_roller_coaster_path" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 1.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l6_funpark_spawner_rollercoaster_vehicle_1_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_rollercoaster_vehicle_b" 
	SnapToHeightmap 0  
	Pos (-258.4765 1.7307 -474.6358)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (0.2904 0.2904 0.2904)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_roller_coaster_path" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (1.0000 0.0000 0.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_rollercoaster_vehicle_1_b" 
);

create "SPAWNER"  (set 
	WaitTime (0.2000 0.2000)  
	MaxSpawnTime 0.0000  
	MaxSpawns 1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 1  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "l6_funpark_rollercoaster_vehicle_1_b" 
	SpawnObjectName 1 "" 
	SpawnObjectName 2 "" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (1082.5040 1.7307 463.2880)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_roller_coaster_path" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 1.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l6_funpark_spawner_rollercoaster_vehicle_1_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_rollercoaster_vehicle_a" 
	SnapToHeightmap 0  
	Pos (-258.4765 1.7307 -474.6358)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (0.2904 0.2904 0.2904)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_roller_coaster_path" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (1.0000 0.0000 0.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_rollercoaster_vehicle_1_c" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_rollercoaster_vehicle_b" 
	SnapToHeightmap 0  
	Pos (-258.4765 1.7307 -474.6358)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (0.2904 0.2904 0.2904)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_roller_coaster_path" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (1.0000 0.0000 0.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_rollercoaster_vehicle_1_d" 
);

create "SPAWNER"  (set 
	WaitTime (0.4000 0.4000)  
	MaxSpawnTime 0.0000  
	MaxSpawns 1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 1  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "l6_funpark_rollercoaster_vehicle_1_c" 
	SpawnObjectName 1 "" 
	SpawnObjectName 2 "" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (1082.5040 1.7307 463.2880)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_roller_coaster_path" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 1.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l6_funpark_spawner_rollercoaster_vehicle_1_c" 
);

create "SPAWNER"  (set 
	WaitTime (0.6000 0.6000)  
	MaxSpawnTime 0.0000  
	MaxSpawns 1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 1  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "l6_funpark_rollercoaster_vehicle_1_d" 
	SpawnObjectName 1 "" 
	SpawnObjectName 2 "" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (1082.5040 1.7307 463.2880)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_roller_coaster_path" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 1.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l6_funpark_spawner_rollercoaster_vehicle_1_d" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_rollercoaster_vehicle_a" 
	SnapToHeightmap 0  
	Pos (-258.4765 1.7307 -474.6358)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (0.2904 0.2904 0.2904)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_roller_coaster_path" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (1.0000 0.0000 0.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_rollercoaster_vehicle_2_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_rollercoaster_vehicle_b" 
	SnapToHeightmap 0  
	Pos (-258.4765 1.7307 -474.6358)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (0.2904 0.2904 0.2904)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_roller_coaster_path" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (1.0000 0.0000 0.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_rollercoaster_vehicle_2_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_rollercoaster_vehicle_a" 
	SnapToHeightmap 0  
	Pos (-258.4765 1.7307 -474.6358)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (0.2904 0.2904 0.2904)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_roller_coaster_path" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (1.0000 0.0000 0.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_rollercoaster_vehicle_2_c" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_rollercoaster_vehicle_b" 
	SnapToHeightmap 0  
	Pos (-258.4765 1.7307 -474.6358)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (0.2904 0.2904 0.2904)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_roller_coaster_path" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (1.0000 0.0000 0.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_rollercoaster_vehicle_2_d" 
);

create "SPAWNER"  (set 
	WaitTime (7.0000 7.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns 1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 1  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "l6_funpark_rollercoaster_vehicle_2_a" 
	SpawnObjectName 1 "" 
	SpawnObjectName 2 "" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (1082.5040 1.7307 463.2880)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_roller_coaster_path" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 1.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l6_funpark_spawner_rollercoaster_vehicle_2_a" 
);

create "SPAWNER"  (set 
	WaitTime (7.2000 7.2000)  
	MaxSpawnTime 0.0000  
	MaxSpawns 1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 1  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "l6_funpark_rollercoaster_vehicle_2_b" 
	SpawnObjectName 1 "" 
	SpawnObjectName 2 "" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (1082.5040 1.7307 463.2880)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_roller_coaster_path" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 1.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l6_funpark_spawner_rollercoaster_vehicle_2_b" 
);

create "SPAWNER"  (set 
	WaitTime (7.4000 7.4000)  
	MaxSpawnTime 0.0000  
	MaxSpawns 1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 1  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "l6_funpark_rollercoaster_vehicle_2_c" 
	SpawnObjectName 1 "" 
	SpawnObjectName 2 "" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (1082.5040 1.7307 463.2880)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_roller_coaster_path" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 1.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l6_funpark_spawner_rollercoaster_vehicle_2_c" 
);

create "SPAWNER"  (set 
	WaitTime (7.6000 7.6000)  
	MaxSpawnTime 0.0000  
	MaxSpawns 1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 1  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "l6_funpark_rollercoaster_vehicle_2_d" 
	SpawnObjectName 1 "" 
	SpawnObjectName 2 "" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (1082.5040 1.7307 463.2880)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_roller_coaster_path" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 1.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l6_funpark_spawner_rollercoaster_vehicle_2_d" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "my.SpawnNuclearCore" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l5_nuclear_plant_b" 
	DestructionTarget 1 "l5_nuclear_plant_a" 
	DestructionTarget 2 "l5_nuclear_plant_c" 
	DestructionTarget 3 "l5_nuclear_plant_d" 
	DestructionTarget 4 "l5_nuclear_plant_chimney" 
	DestructionTarget 5 "chimney_blastoff" 
	DestructionTarget 6 "l5_nuclear_plant_chim" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (284.0690 52.2640 272.4613)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (8.0000 8.0000 8.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_001" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 2  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l6_funpark_fortune_wheel" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (324.2843 42.5233 -327.2743)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (3.0000 3.0000 3.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_002" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l6_funpark_carrousel_001" 
	DestructionTarget 1 "l6_funpark_carrousel_002" 
	DestructionTarget 2 "l6_funpark_roller_coaster_d" 
	DestructionTarget 3 "l6_funpark_roller_coaster_a" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (305.3490 66.0413 -173.8494)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (5.0000 5.0000 5.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_003" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l3_parking_building" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-193.1996 17.6266 -86.7969)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (2.3000 2.3000 2.3000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_004" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 2  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l3_3floor_building_c" 
	DestructionTarget 1 "l3_3floor_building_c_001" 
	DestructionTarget 2 "turret_004" 
	DestructionTarget 3 "turret_002" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (95.1244 8.2788 148.1452)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (3.7000 3.7000 3.7000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_gas_station" 
	SnapToHeightmap 0  
	Pos (-353.7584 3.5871 183.8866)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.0000 11.9311 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l1_gas_station_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_gas_station_c" 
	SnapToHeightmap 0  
	Pos (-355.9070 0.3933 -34.2230)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.4863 16.2112 24.7500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l1_gas_station_002" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l1_gas_station_001" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-353.7584 14.0822 183.8866)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.2000 1.2000 1.2000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_006" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l1_gas_station_002" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-353.8188 9.7253 -34.4715)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.4000 1.4000 1.4000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_007" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l3_sub_house_b_010" 
	DestructionTarget 1 "l3_sub_house_b_005" 
	DestructionTarget 2 "l3_sub_house_b_011" 
	DestructionTarget 3 "l3_sub_house_b_012" 
	DestructionTarget 4 "l3_sub_house_b_014" 
	DestructionTarget 5 "l3_sub_house_b_013" 
	DestructionTarget 6 "l3_sub_house_b_015" 
	DestructionTarget 7 "l3_sub_house_b_016" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-160.7635 28.4677 146.0123)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (4.2000 4.2000 4.2000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_ballon_blue" 
	SnapToHeightmap 0  
	Pos (-170.3596 48.3124 327.4555)  
	Ang (21.5493 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.4000 37.4571 14.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_ballon_blue" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_ballon_red" 
	SnapToHeightmap 0  
	Pos (-130.3626 40.4719 317.6642)  
	Ang (21.5493 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.4000 37.4571 14.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_ballon_red" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_ballon_orange" 
	SnapToHeightmap 0  
	Pos (-150.3921 73.8086 287.8947)  
	Ang (21.5493 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.4000 37.4571 14.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_ballon_orange" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l1_ballon_orange" 
	DestructionTarget 1 "l1_ballon_blue" 
	DestructionTarget 2 "l1_ballon_red" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-152.0972 48.3124 311.2223)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (3.0000 3.0000 3.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_009" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l3_sub_house_a_016" 
	DestructionTarget 1 "l3_sub_house_a_002" 
	DestructionTarget 2 "l3_sub_house_a_015" 
	DestructionTarget 3 "l3_sub_house_a_003" 
	DestructionTarget 4 "l3_sub_house_a_014" 
	DestructionTarget 5 "l3_sub_house_a_010" 
	DestructionTarget 6 "l3_sub_house_a_013" 
	DestructionTarget 7 "l3_sub_house_a_012" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-24.9766 20.2153 -67.4237)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (4.4000 4.4000 4.4000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_010" 
);

create "WIND"  (set 
	WindSpeed 20.0000  
	DecayRangesFront (1.0000 3.0000 1.0000)  
	DecayRangesSide (1.0000 2.0000 1.0000)  
	WindBehavior PathFlow  
	WindDecayFront None  
	WindDecaySide Lineal  
	AdjustPath 0  
	AdjustBox 0  
	Pos (172.5582 10.0000 355.9139)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level3_wind_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:EMITTER_wind_path_009" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 2  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "WIND_002" 
);

create "ACTOR"  (set 
	Pos (289.3004 0.8744 -120.6465)  
	Ang (159.1741 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_001" 
);

create "ACTOR"  (set 
	Pos (280.7890 1.6437 -101.1272)  
	Ang (159.1741 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_002" 
);

create "ACTOR"  (set 
	Pos (271.9372 0.6944 -79.7922)  
	Ang (162.9241 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_003" 
);

create "ACTOR"  (set 
	Pos (266.1495 0.5190 -58.0033)  
	Ang (171.0938 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_004" 
);

create "ACTOR"  (set 
	Pos (267.3940 0.9914 -34.5639)  
	Ang (-167.3437 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_005" 
);

create "ACTOR"  (set 
	Pos (272.3723 1.7036 -14.6508)  
	Ang (-163.8616 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_006" 
);

create "ACTOR"  (set 
	Pos (277.8171 2.5272 4.6401)  
	Ang (-163.8616 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_007" 
);

create "ACTOR"  (set 
	Pos (282.7954 2.3535 24.3457)  
	Ang (-165.4687 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_008" 
);

create "ACTOR"  (set 
	Pos (286.5291 3.8047 45.7109)  
	Ang (-172.9688 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_009" 
);

create "ACTOR"  (set 
	Pos (287.6180 6.6407 65.6240)  
	Ang (179.0625 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_010" 
);

create "ACTOR"  (set 
	Pos (285.5956 3.8091 85.9520)  
	Ang (175.5804 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_011" 
);

create "ACTOR"  (set 
	Pos (282.3286 4.0339 107.1096)  
	Ang (175.0447 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_012" 
);

create "ACTOR"  (set 
	Pos (279.5284 2.8744 127.2302)  
	Ang (174.2411 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_013" 
);

create "ACTOR"  (set 
	Pos (276.4169 1.1705 148.1805)  
	Ang (174.7768 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_014" 
);

create "ACTOR"  (set 
	Pos (273.4611 5.4597 170.1678)  
	Ang (174.7768 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_015" 
);

create "ACTOR"  (set 
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	Ang (74.5982 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_016" 
);

create "ACTOR"  (set 
	Pos (127.6575 4.2068 312.9575)  
	Ang (75.4688 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (110.2335 4.2445 308.1866)  
	Ang (74.9331 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_018" 
);

create "ACTOR"  (set 
	Pos (92.3428 4.8190 302.7935)  
	Ang (74.9331 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (72.7408 8.9160 298.2301)  
	Ang (80.2902 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
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	Ang (88.3929 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_021" 
);

create "ACTOR"  (set 
	Pos (32.9146 8.1642 300.3044)  
	Ang (106.0715 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (15.8017 6.8564 306.9421)  
	Ang (107.4777 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
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	Ang (105.3348 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
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	Ang (103.9956 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
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	Ang (93.8170 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (-57.1612 4.1157 318.3506)  
	Ang (80.9599 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_027" 
);

create "ACTOR"  (set 
	Pos (-77.6966 12.1587 314.8243)  
	Ang (80.1563 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_028" 
);

create "ACTOR"  (set 
	Pos (-98.3876 12.0630 311.0906)  
	Ang (80.1563 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_029" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 2  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_001" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (138.0825 49.3648 -66.0778)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_001" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 2  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_002" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (18.2062 49.3648 268.7345)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_002" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 3  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_003" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (68.6803 49.3648 -261.2447)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_003" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 3  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_004" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-24.6970 49.3648 43.2830)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_004" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 3  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_005" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-284.6391 49.3648 -204.0405)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_005" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 3  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_006" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (239.0307 49.3648 87.0273)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (362.2819 15.1337 224.9513)  
	Ang (88.7946 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (22.0843 9.3713 2.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "concrete_wall_009" 
);

create "ACTOR"  (set 
	Pos (324.1175 26.1741 229.9178)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "" 
	ResourcesPos 0 (0.0000 10.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (5.0000 5.0000 5.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 10.0000 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "nuclear_reactor_pos" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (129.2737 0.0500 -264.6005)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_tower" 
	SnapToHeightmap 0  
	Pos (129.2737 0.0500 -297.5721)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_tower" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_tower" 
	SnapToHeightmap 0  
	Pos (129.2737 0.0500 -251.2409)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_tower_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_tower" 
	SnapToHeightmap 0  
	Pos (129.2737 0.0500 -199.1008)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_tower_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_tower" 
	SnapToHeightmap 0  
	Pos (129.2737 0.0500 -129.6022)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_tower_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (129.2737 0.0500 -238.0791)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (129.2737 0.0500 -212.4669)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_small_tower" 
	SnapToHeightmap 0  
	Pos (129.2279 0.1192 -225.1933)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4206 1.4206 1.4206)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.5076 180.6892 24.2592)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_small_tower882" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (129.2737 0.0500 -186.0278)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (129.2737 0.0500 -162.3556)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (129.2737 0.0500 -140.6520)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_small_tower" 
	SnapToHeightmap 0  
	Pos (129.2279 0.1192 -164.1010)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4206 1.4206 1.4206)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.5076 180.6892 24.2592)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_small_tower_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_small_tower" 
	SnapToHeightmap 0  
	Pos (154.6178 0.1192 -129.0072)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4206 1.4206 1.4206)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.5076 180.6892 24.2592)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_small_tower_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (142.3651 0.0500 -128.7870)  
	Ang (-90.2763 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (166.8283 0.0500 -128.7870)  
	Ang (-90.2763 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (192.2598 0.0500 -128.7870)  
	Ang (-90.2763 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (216.9953 0.0500 -128.7870)  
	Ang (-90.2763 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (241.9905 0.0500 -128.7870)  
	Ang (-90.2763 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_small_tower" 
	SnapToHeightmap 0  
	Pos (204.2134 0.1192 -129.0072)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4206 1.4206 1.4206)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.5076 180.6892 24.2592)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_small_tower_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_small_tower" 
	SnapToHeightmap 0  
	Pos (254.4709 0.1192 -129.0072)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4206 1.4206 1.4206)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.5076 180.6892 24.2592)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_small_tower_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_tower" 
	SnapToHeightmap 0  
	Pos (179.6058 0.0500 -129.6022)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_tower_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_tower" 
	SnapToHeightmap 0  
	Pos (230.1028 0.0500 -129.6022)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_tower_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (267.0861 0.0500 -128.7870)  
	Ang (-90.2763 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (292.5680 0.7871 -128.7870)  
	Ang (-90.2763 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (317.5444 1.6174 -128.7870)  
	Ang (-90.2763 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_tower" 
	SnapToHeightmap 0  
	Pos (279.7041 0.0500 -129.6022)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_tower_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_tower" 
	SnapToHeightmap 0  
	Pos (330.4308 1.1857 -129.6022)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_tower_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_small_tower" 
	SnapToHeightmap 0  
	Pos (305.1557 1.2397 -129.0072)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4206 1.4206 1.4206)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.5076 180.6892 24.2592)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_small_tower_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (343.2662 1.6174 -128.7870)  
	Ang (-90.2763 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (368.1263 1.6174 -128.7870)  
	Ang (-90.2763 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_small_tower" 
	SnapToHeightmap 0  
	Pos (355.8338 1.2397 -129.0072)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4206 1.4206 1.4206)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.5076 180.6892 24.2592)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_small_tower_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_tower" 
	SnapToHeightmap 0  
	Pos (380.8229 1.1857 -129.6022)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_tower_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (380.6778 1.6174 -342.9204)  
	Ang (0.2781 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (380.6778 1.6174 -142.5161)  
	Ang (0.2781 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (380.6778 1.6174 -167.5280)  
	Ang (0.2781 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_018" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (380.6778 1.6174 -193.3301)  
	Ang (0.2781 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_019" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (380.6778 1.6174 -218.3470)  
	Ang (0.2781 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_020" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (380.6778 1.6174 -243.2466)  
	Ang (0.2781 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_021" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (380.6778 1.6174 -268.4355)  
	Ang (0.2781 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_022" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (380.6778 1.6174 -293.2823)  
	Ang (0.2781 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_023" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (380.6778 1.6174 -318.1699)  
	Ang (0.2781 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_024" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_tower" 
	SnapToHeightmap 0  
	Pos (380.8229 1.1857 -180.5035)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_tower_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_tower" 
	SnapToHeightmap 0  
	Pos (380.8229 1.1857 -230.5584)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_tower_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_tower" 
	SnapToHeightmap 0  
	Pos (380.8229 1.1857 -281.7100)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_tower_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_tower" 
	SnapToHeightmap 0  
	Pos (380.8229 1.1857 -330.6992)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_tower_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_small_tower" 
	SnapToHeightmap 0  
	Pos (380.5767 1.2397 -155.1559)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4206 1.4206 1.4206)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.5076 180.6892 24.2592)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_small_tower_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_small_tower" 
	SnapToHeightmap 0  
	Pos (380.5767 1.2397 -206.0032)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4206 1.4206 1.4206)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.5076 180.6892 24.2592)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_small_tower_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_small_tower" 
	SnapToHeightmap 0  
	Pos (380.5767 1.2397 -256.1612)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4206 1.4206 1.4206)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.5076 180.6892 24.2592)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_small_tower_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_small_tower" 
	SnapToHeightmap 0  
	Pos (380.5767 1.2397 -305.6802)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4206 1.4206 1.4206)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.5076 180.6892 24.2592)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_small_tower_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_small_tower" 
	SnapToHeightmap 0  
	Pos (380.5767 1.2397 -355.0045)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4206 1.4206 1.4206)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.5076 180.6892 24.2592)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_small_tower_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (129.2737 0.0500 -328.0474)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_025" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (129.2737 3.6173 -352.2867)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_026" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_wall" 
	SnapToHeightmap 0  
	Pos (129.2737 0.0500 -286.1567)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_wall_028" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_tower" 
	SnapToHeightmap 0  
	Pos (129.2737 0.0500 -316.0670)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_tower_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_tower" 
	SnapToHeightmap 0  
	Pos (129.2737 4.4851 -363.5468)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 1  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (67.0487 120.7458 67.0921)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_tower_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_small_tower" 
	SnapToHeightmap 0  
	Pos (129.2279 1.8824 -340.3486)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4206 1.4206 1.4206)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.5076 180.6892 24.2592)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_small_tower_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_carrousel" 
	SnapToHeightmap 0  
	Pos (330.5499 1.5254 -204.7017)  
	Ang (1.3459 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.5000 18.3061 16.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_carrousel_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_funpark_carrousel" 
	SnapToHeightmap 0  
	Pos (273.9586 1.5254 -260.7538)  
	Ang (1.3459 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.5000 18.3061 16.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_carrousel_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_store_icecream" 
	SnapToHeightmap 0  
	Pos (234.8128 0.0348 -260.8165)  
	Ang (90.7224 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.5000 18.3061 16.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_funpark_carrousel_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (145.5087 7.0000 -295.1762)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (178.4621 6.0554 -295.8330)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.2151 1.2151 1.2151)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_022" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (154.0398 6.0554 -319.2044)  
	Ang (178.7329 0.0000 0.0000)  
	Scale (1.2151 1.2151 1.2151)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_024" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (196.7468 6.0554 -317.9352)  
	Ang (131.7583 0.0000 0.0000)  
	Scale (1.0327 1.0327 1.0327)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_036" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (164.0198 6.0554 -295.6620)  
	Ang (131.7583 0.0000 0.0000)  
	Scale (1.0327 1.0327 1.0327)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_037" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (158.0683 6.0554 -243.0829)  
	Ang (131.7583 0.0000 0.0000)  
	Scale (1.3044 1.3044 1.3044)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_038" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (174.7941 6.0554 -254.9665)  
	Ang (131.7583 0.0000 0.0000)  
	Scale (1.1615 1.1615 1.1615)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_039" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (233.7069 6.0554 -244.4360)  
	Ang (131.7583 0.0000 0.0000)  
	Scale (1.1615 1.1615 1.1615)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_040" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (298.5007 6.0554 -288.7300)  
	Ang (131.7583 0.0000 0.0000)  
	Scale (1.1615 1.1615 1.1615)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_041" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (298.5007 6.0554 -288.7300)  
	Ang (131.7583 0.0000 0.0000)  
	Scale (1.1615 1.1615 1.1615)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_tree_desidious_041804" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (207.3061 0.0348 -287.4817)  
	Ang (90.7224 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.5000 18.3061 16.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l1_vehicle_pickup_yellow805" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (206.7212 0.0348 -281.7296)  
	Ang (90.7224 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.5000 18.3061 16.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l1_vehicle_pickup_yellow_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus_hippie" 
	SnapToHeightmap 0  
	Pos (204.0256 0.0354 -275.2484)  
	Ang (90.7224 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.5000 18.3061 16.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l1_vehicle_pickup_yellow_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (204.2047 0.0367 -263.7292)  
	Ang (-91.2180 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.5000 18.3061 16.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l1_vehicle_pickup_yellow_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (138.2441 -0.0838 -256.8773)  
	Ang (178.9195 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.5000 18.3061 16.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l1_vehicle_pickup_yellow_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (146.4333 0.0002 -260.6219)  
	Ang (-1.7040 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.5000 18.3061 16.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l1_vehicle_pickup_yellow_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_milk_truck" 
	SnapToHeightmap 0  
	Pos (155.0666 0.0348 -257.8803)  
	Ang (-1.7040 0.0000 0.0000)  
	Scale (2.2523 2.2523 2.2523)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.5000 18.3061 16.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l1_vehicle_pickup_yellow_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hangar" 
	SnapToHeightmap 0  
	Pos (207.6851 0.0348 -326.3536)  
	Ang (-1.7040 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.5000 18.3061 16.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l1_hangar" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_circus_tent_big_001" 
	SnapToHeightmap 0  
	Pos (160.9045 5.6782 -345.3280)  
	Ang (-1.7040 0.0000 0.0000)  
	Scale (1.6712 2.5068 1.6712)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (36.4572 15.2170 33.4244)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l6_circus_tent_big_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_transformer" 
	SnapToHeightmap 0  
	Pos (-206.1801 -1.0151 359.1379)  
	Ang (90.3248 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.1056 23.8875 7.0760)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_transformer_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-176.9962 -1.8677 326.5377)  
	Ang (-10.4147 -4.4822 0.1988)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.7314 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_pickup_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-170.4129 -1.8727 326.9464)  
	Ang (0.3118 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_wood_truck_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-628.4525 -156.6792 -800.5159)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-614.6048 -156.6792 -800.5204)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-602.0298 -156.6792 -800.3959)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-588.5299 -156.6792 -800.1563)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-575.1813 -156.6792 -800.0388)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-561.4816 -156.6792 -799.8829)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_006" 
);

create "ACTOR"  (set 
	Pos (334.6051 1.5254 -342.7213)  
	Ang (0.0793 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l6_roller_coaster_b.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (145.8369 0.8267 85.8285)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l6_funpark_roller_coaster_b_001" 
);

end
