create "l1_tree01"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.4000  
	HpInfluenceLevelScript 0 "my.DestructionFxsBroken" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCfJA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 150  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "Tree" 
	DestroyedBase "" 
	BurningVersion "Tree_Forest_onFire" 
	ExplodingVersion "explosion01" 
	Texture ("l1_hud_small_props_02" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "Tree" 
	DestroyedPiecePos 0 (0.0000 0.3639 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 0  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 60  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_tree01" 
);
create "l1_barn"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l1_barn_bk#:#r#nmy.DestructionFxsBroken" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCWMAfEA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 17000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 1.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Wood  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_barn" 
	DestroyedBase "l1_barn_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings01" 0)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_barn_pc01" 
	DestroyedPiece 1 "l1_barn_pc02" 
	DestroyedPiece 2 "l1_barn_pc03" 
	DestroyedPiecePos 0 (-5.1141 7.9205 1.0960)  
	DestroyedPiecePos 1 (3.7708 7.6730 1.1094)  
	DestroyedPiecePos 2 (-0.2076 2.3875 10.1162)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 2 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_barn" 
);
create "l1_tractor_red"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCcIAbIARJA" 
	Damage 3.0000  
	AreaDamage 25.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 5600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_tractor_red" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion_small" 
	Texture ("l1_hud_vehicles01" 1)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "Tractor_red" 
	DestroyedPiecePos 0 (0.0000 -0.0514 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 12  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_tractor_red" 
);
create "l1_corn"  (set 
	HitPoints 0.1000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCWMAfKA" 
	Damage 0.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 70  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 0.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "corn_001" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_02" 8)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 12  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_corn" 
);
create "l1_controltower"  (set 
	HitPoints 3.6000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l1_controltower_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCkIAdFAzGA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 16000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_controltower" 
	DestroyedBase "l1_controltower_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_buildings01" 2)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_controltower_pc_03" 
	DestroyedPiece 1 "l1_controltower_pc_02" 
	DestroyedPiece 2 "l1_controltower_pc_01" 
	DestroyedPiecePos 0 (-0.0499 8.9485 -0.1258)  
	DestroyedPiecePos 1 (-0.2253 11.5697 1.1001)  
	DestroyedPiecePos 2 (0.0000 5.8968 0.0000)  
	DestroyedPieceAng 0 (-1.1412 -9.4408 -6.9246)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (-0.4589 -1.8683 127.3680)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_controltower" 
);
create "l1_barn03"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l1_barn03_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCWMAfEA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 16000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 1.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Wood  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_barn03" 
	DestroyedBase "l1_barn03_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings01" 2)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_barn03_pc_03" 
	DestroyedPiece 1 "l1_barn03_pc_02" 
	DestroyedPiece 2 "l1_barn03_pc_01" 
	DestroyedPiecePos 0 (0.1951 2.2574 6.7297)  
	DestroyedPiecePos 1 (-2.7741 9.8942 1.7528)  
	DestroyedPiecePos 2 (-0.7542 6.4045 0.1423)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_wood_debris" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_barn03" 
);
create "l1_grain_mill"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l1_grain_mill_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCHLAqGA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 22000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_grain_mill" 
	DestroyedBase "l1_grain_mill_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings01" 6)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_grain_mill_pc_01" 
	DestroyedPiece 1 "l1_grain_mill_pc_02" 
	DestroyedPiece 2 "l1_grain_mill_pc_03" 
	DestroyedPiece 3 "l1_grain_mill_pc_04" 
	DestroyedPiecePos 0 (9.4003 3.7358 0.4201)  
	DestroyedPiecePos 1 (2.9384 6.8132 2.2412)  
	DestroyedPiecePos 2 (2.7272 5.3845 -1.3649)  
	DestroyedPiecePos 3 (-8.8834 2.6607 -0.0557)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_grain_mill" 
);
create "l1_publicity_sign_cow"  (set 
	HitPoints 0.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuHAPGAWJA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1200  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_publicity_sign_cow" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_01" 14)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_publicity_sign_cow_pc_01" 
	DestroyedPiece 1 "l1_publicity_sign_cow_pc_02" 
	DestroyedPiecePos 0 (0.2416 4.7970 2.7281)  
	DestroyedPiecePos 1 (0.2433 2.3692 -3.2257)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_publicity_sign_cow" 
);
create "storm_chaser"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCsNAHJAxNA0IAsLA" 
	Damage 3.0000  
	AreaDamage 10.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 14000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "storm_chaser" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("hud_enemies01" 4)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "storm_chaser" 
	DestroyedPiecePos 0 (0.0000 1.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 28  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "storm_chaser" 
);
create "l1_barn02"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l1_barn02_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCWMAfEA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 18000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 1.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Wood  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_barn02" 
	DestroyedBase "l1_barn02_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings01" 1)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_barn02_pc_01" 
	DestroyedPiece 1 "l1_barn02_pc_02" 
	DestroyedPiece 2 "l1_barn02_pc_03" 
	DestroyedPiecePos 0 (2.9128 6.0871 1.7690)  
	DestroyedPiecePos 1 (-6.6222 5.9652 -1.7095)  
	DestroyedPiecePos 2 (-2.1191 1.9645 -5.7567)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_barn02" 
);
create "l1_house01"  (set 
	HitPoints 2.5000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l1_house01_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCUIAcHA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 6500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_house01" 
	DestroyedBase "l1_house01_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings01" 9)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_house01_pc_01" 
	DestroyedPiece 1 "l1_house01_pc_02" 
	DestroyedPiecePos 0 (-0.0750 4.2873 2.3984)  
	DestroyedPiecePos 1 (0.0564 4.3910 -1.4439)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 3 "FXFX:FX_debris02" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 0  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "FXFX:sound_fx_glass_debris" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_house01" 
);
create "l1_house02"  (set 
	HitPoints 2.5000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l1_house02_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCUIAcHA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 10000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Wood  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_house02" 
	DestroyedBase "l1_house02_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings01" 10)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_house02_pc_01" 
	DestroyedPiece 1 "l1_house02_pc_02" 
	DestroyedPiecePos 0 (2.8754 5.6351 -0.4826)  
	DestroyedPiecePos 1 (-3.4897 3.0356 0.6002)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:FX_debris02" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 0  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 12  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_house02" 
);
create "l1_house03"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l1_house03_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCUIAcHA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 11000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Wood  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_house03" 
	DestroyedBase "l1_house03_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings01" 11)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_house03_pc_01" 
	DestroyedPiece 1 "l1_house03_pc_02" 
	DestroyedPiece 2 "l1_house03_pc_03" 
	DestroyedPiecePos 0 (-1.8011 6.9726 -3.0204)  
	DestroyedPiecePos 1 (-1.1770 9.1600 1.6202)  
	DestroyedPiecePos 2 (4.1389 2.4734 -4.1242)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (179.3662 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 3 "FXFX:FX_debris02" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 0  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 12  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_house03" 
);
create "l1_house04"  (set 
	HitPoints 2.5000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l1_house04_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCUIAcHA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 6500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Wood  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_house04" 
	DestroyedBase "l1_house04_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings01" 12)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_house04_pc_03" 
	DestroyedPiece 1 "l1_house04_pc_02" 
	DestroyedPiece 2 "l1_house04_pc_01" 
	DestroyedPiecePos 0 (-2.3888 4.0536 6.1026)  
	DestroyedPiecePos 1 (3.3171 1.5148 -5.4240)  
	DestroyedPiecePos 2 (0.0016 4.2320 0.0138)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.2491 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:FX_debris02" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 0  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesCount 0 3  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 12  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_house04" 
);
create "l1_bridge_steel_01"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCmJAoJA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 5000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_bridge_steel_01" 
	DestroyedBase "l1_bridge_steel_01_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings_02" 1)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_bridge_steel_pc_01" 
	DestroyedPiece 1 "l1_bridge_steel_pc_02" 
	DestroyedPiecePos 0 (-0.5019 4.3998 -0.7179)  
	DestroyedPiecePos 1 (-0.7444 4.3511 1.0659)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.1594 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_bridge_steel_01" 
);
create "l1_bridge_stone_01"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCmJAoJA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 3000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_bridge_stone_01" 
	DestroyedBase "l1_bridge_stone_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_bridge_stone_01" 
);
create "l1_bus_stop"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCjHA2GASLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 2000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_bus_stop" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_01" 0)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_bus_stop_pc_01" 
	DestroyedPiecePos 0 (0.0730 1.5291 0.0760)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_bus_stop" 
);
create "l1_chemical_toilet"  (set 
	HitPoints 0.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCwKARMAbEA" 
	Damage 0.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 250  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_chemical_toilet" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_01" 1)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_chemical_toilet" 
	DestroyedPiecePos 0 (0.0730 1.4915 0.0760)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_chemical_toilet" 
);
create "l1_chicken_farm"  (set 
	HitPoints 1.5000  
	OnLoseHitPoints "my.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCIFA1NAoGA" 
	Damage 1.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 700  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_chicken_farm" 
	DestroyedBase "l1_chicken_farm_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_buildings01" 1)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_chicken_farm_pc_01" 
	DestroyedPiecePos 0 (-0.2152 1.0972 -2.3555)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 12  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_chicken_farm" 
);
create "l1_light_post_a_01"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCSKAaJA" 
	Damage 1.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_light_post_a_01" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_01" 12)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_light_post_a_pc" 
	DestroyedPiecePos 0 (0.0730 -0.0140 0.0760)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 12  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_light_post_a_01" 
);
create "l1_well"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC8JAXEA" 
	Damage 1.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_well" 
	DestroyedBase "l1_well_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_buildings01" 10)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_well_pc_01" 
	DestroyedPiecePos 0 (0.5223 -1.6624 -0.0638)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 12  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_well" 
);
create "l1_hightension_tower"  (set 
	HitPoints 2.5000  
	OnLoseHitPoints "my.SpawnPowerup 2 10" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzNAzFAwKAhLA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 18000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_hightension_tower" 
	DestroyedBase "l1_hightension_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l1_hud_small_buildings01" 5)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_hightension_tower_pc_01" 
	DestroyedPiece 1 "l1_hightension_tower_pc_02" 
	DestroyedPiece 2 "l1_hightension_tower_pc_03" 
	DestroyedPiecePos 0 (-0.7503 7.5385 0.5933)  
	DestroyedPiecePos 1 (0.1280 9.1359 -0.1431)  
	DestroyedPiecePos 2 (-0.7119 14.4293 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_lightning_impact01" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 100  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_hightension_tower" 
);
create "obs_turtle"  (set 
	HitPoints 0.1000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCPEA9NA" 
	Damage 0.4000  
	AreaDamage 0.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 0  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "obs_turtle_container" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion_purple_001" 
	Texture ("l4_hud_building_02" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "obs_turtle" 
	DestroyedPiece 1 "obs_turtle" 
	DestroyedPiece 2 "obs_turtle" 
	DestroyedPiece 3 "obs_turtle" 
	DestroyedPiece 4 "obs_turtle" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 1 (1.0000 0.0000 1.0000)  
	DestroyedPiecePos 2 (1.0000 0.0000 -1.0000)  
	DestroyedPiecePos 3 (-1.0000 0.0000 1.0000)  
	DestroyedPiecePos 4 (-1.0000 0.0000 -1.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 4 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (2.0000 2.0000 2.0000)  
	DestroyedPieceScale 1 (2.0000 2.0000 2.0000)  
	DestroyedPieceScale 2 (2.0000 2.0000 2.0000)  
	DestroyedPieceScale 3 (2.0000 2.0000 2.0000)  
	DestroyedPieceScale 4 (2.0000 2.0000 2.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "obs_turtle" 
);
create "l1_harvester_truck"  (set 
	HitPoints 2.4000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuIAjFARJA" 
	Damage 8.0000  
	AreaDamage 25.0000  
	DoesExplode 1  
	ExplodesOnGround 1  
	Score 8200  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_harvester_truck" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l1_hud_vehicles01" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_harvester_truck" 
	DestroyedPiecePos 0 (0.0000 0.0398 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 12  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_harvester_truck" 
);
create "l1_light_post_b"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCSKAaJA" 
	Damage 1.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1200  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_light_post_b" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_01" 11)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_light_post_b_pc" 
	DestroyedPiecePos 0 (0.0730 -0.0140 0.0760)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 60  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_light_post_b" 
);
create "l1_dairy"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l1_dairy_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCSEAeKAoGA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 5000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_dairy" 
	DestroyedBase "l1_dairy_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_buildings01" 3)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_dairy_pc_01" 
	DestroyedPiece 1 "l1_dairy_pc_02" 
	DestroyedPiecePos 0 (-0.8926 2.7170 0.3604)  
	DestroyedPiecePos 1 (5.2278 1.7449 -0.1524)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.2491 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 12  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_dairy" 
);
create "l1_gas_station"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "my.SpawnPowerup 3 10#:" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l1_gas_station_bk#:#r#nmy.DestructionFxsBroken " 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCmFABKASLA" 
	Damage 3.0000  
	AreaDamage 30.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_gas_station" 
	DestroyedBase "l1_gas_station_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l1_hud_buildings01" 4)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_gas_station_pc_03" 
	DestroyedPiece 1 "l1_gas_station_pc_02" 
	DestroyedPiece 2 "l1_gas_station_pc_01" 
	DestroyedPiecePos 0 (-4.5144 4.0661 1.4844)  
	DestroyedPiecePos 1 (-4.5735 0.6160 -1.3442)  
	DestroyedPiecePos 2 (5.4088 0.5555 0.0155)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.2491 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "FXFX:FX_fireburst" 
	SpecialFXPos (5.3000 -1.7500 1.5000)  
	SpecialFXScale (6.0000 6.0000 6.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:explosion01_6" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_explosion" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 0  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 20  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_gas_station" 
);
create "l1_gas_station_c"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "my.SpawnPowerup 3 10#:" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCmFABKASLA" 
	Damage 3.0000  
	AreaDamage 30.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 11600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Wood  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_gas_station_c" 
	DestroyedBase "l1_gas_station_c_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l1_hud_buildings01" 5)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_gas_station_c_pc_03" 
	DestroyedPiece 1 "l1_gas_station_c_pc_02" 
	DestroyedPiece 2 "l1_gas_station_c_pc_01" 
	DestroyedPiecePos 0 (-3.2457 3.4619 1.1919)  
	DestroyedPiecePos 1 (-2.4430 6.1180 6.3403)  
	DestroyedPiecePos 2 (-3.2285 1.3383 -6.4665)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.2491 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "FXFX:FX_fireburst" 
	SpecialFXPos (5.5000 0.5000 1.0000)  
	SpecialFXScale (6.0000 6.0000 6.0000)  
	SpecialFXAng (0.0000 -90.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:explosion01_3" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 16  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_gas_station_c" 
);
create "l1_hangar"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.0000  
	HpInfluenceLevelScript 0 "my.DestructionFxsBroken" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCtNARJAvHA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 8500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_hangar" 
	DestroyedBase "l1_hangar_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings01" 7)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_hangar_pc_03" 
	DestroyedPiece 1 "l1_hangar_pc_02" 
	DestroyedPiece 2 "l1_hangar_pc_01" 
	DestroyedPiecePos 0 (0.0000 2.0339 0.0000)  
	DestroyedPiecePos 1 (6.5132 2.5582 -0.3440)  
	DestroyedPiecePos 2 (-3.4897 2.3024 0.6002)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "FXFX:sound_fx_metal_buckle" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 52  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_hangar" 
);
create "l1_haystack_a"  (set 
	HitPoints 0.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCqHA5LAyGA" 
	Damage 0.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 30  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 0.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_haystack_a" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_01" 4)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_haystack_a" 
);
create "l1_haystack_b"  (set 
	HitPoints 0.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCqHA5LAyGA" 
	Damage 0.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 40  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 0.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_haystack_b" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_01" 5)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_hay_stack_b_pc" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_haystack_b" 
);
create "l1_propane_station_tower"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.5000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCGEAYKArKARIAzGA" 
	Damage 1.5000  
	AreaDamage 0.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 12000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_propane_station_tower" 
	DestroyedBase "l1_propane_station_tower_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l1_hud_small_buildings01" 8)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_propane_station_tower_pc_01" 
	DestroyedPiece 1 "l1_propane_station_tower_pc_02" 
	DestroyedPiecePos 0 (0.1196 8.9556 0.0328)  
	DestroyedPiecePos 1 (0.1280 4.9450 -0.1431)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:explosion01" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_propane_station_tower" 
);
create "l1_hippie_stage"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.2000  
	HpInfluenceLevelScript 0 "my.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCrHAAGA" 
	Damage 1.6000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 3500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_hippie_stage" 
	DestroyedBase "l1_hippie_stage_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_buildings01" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_hippie_stage_pc_03" 
	DestroyedPiece 1 "l1_hippie_stage_pc_02" 
	DestroyedPiece 2 "l1_hippie_stage_pc_01" 
	DestroyedPiecePos 0 (1.2149 1.5440 3.2095)  
	DestroyedPiecePos 1 (1.1096 1.4865 -2.9229)  
	DestroyedPiecePos 2 (2.0961 2.2063 -0.5500)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.2491 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 3  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_hippie_stage" 
);
create "l1_latrine"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCDFA0FA" 
	Damage 0.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 150  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 0.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_latrine" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_01" 10)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_latrine_pc" 
	DestroyedPiecePos 0 (0.0730 -0.0140 0.0760)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 140  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_latrine" 
);
create "l1_hippie_tent_big"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCmHAZLA" 
	Damage 0.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 5500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 0.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_hippie_tent_big" 
	DestroyedBase "l1_hippie_tent_big_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings01" 8)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_hippie_tent_big" 
);
create "l1_phone_line"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCwKARMAhLA" 
	Damage 1.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 700  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_phone_line" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_01" 13)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_phone_line" 
	DestroyedPiecePos 0 (0.0730 -0.0140 0.0760)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_phone_line" 
);
create "l1_pig_farm"  (set 
	HitPoints 2.5000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l1_pig_farm_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCIFAiKAoGA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 15600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Wood  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_pig_farm" 
	DestroyedBase "l1_pig_farm_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings01" 13)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_pig_farm_pc_02" 
	DestroyedPiece 1 "l1_pig_farm_pc_01" 
	DestroyedPiecePos 0 (6.0124 1.5035 5.4001)  
	DestroyedPiecePos 1 (-3.6505 1.6479 5.5161)  
	DestroyedPieceAng 0 (0.2491 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_wood_debris" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 3  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_pig_farm" 
);
create "l1_propane_station"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.DestructionFxsBroken" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCGEAYKASLA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 17000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_propane_station" 
	DestroyedBase "l1_propane_station_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l1_hud_buildings01" 14)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_propane_station_pc_03" 
	DestroyedPiece 1 "l1_propane_station_pc_02" 
	DestroyedPiece 2 "l1_propane_station_pc_01" 
	DestroyedPiecePos 0 (-3.2838 3.3807 -2.4778)  
	DestroyedPiecePos 1 (2.0188 -0.9790 -6.6083)  
	DestroyedPiecePos 2 (3.8769 1.5608 3.6068)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.2491 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris_generic" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "FXFX:sound_fx_concrete_crumble" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:explosion01_4" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_small_explosion" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 132  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_propane_station" 
);
create "l1_publicity_sign_low_blue"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuHAPGAWJA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_publicity_sign_low_blue" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_01" 15)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_publicity_sign_low_blue" 
	DestroyedPiecePos 0 (-0.1313 -0.1387 0.0567)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_publicity_sign_low_blue" 
);
create "l1_publicity_sign_low_yucon"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuHAPGAWJA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_publicity_sign_low_yucon" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_02" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_publicity_sign_low_yucon" 
	DestroyedPiecePos 0 (-0.1313 -0.1387 0.0567)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 36  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_publicity_sign_low_yucon" 
);
create "l1_publicity_sign_tall_red"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuHAPGAWJA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_publicity_sign_tall_red" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_02" 1)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_publicity_sign_tall_red" 
	DestroyedPiecePos 0 (-0.1313 5.5486 0.0567)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 164  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_publicity_sign_tall_red" 
);
create "l1_publicity_sign_tall_yellow"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuHAPGAWJA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_publicity_sign_tall_yellow" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_02" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_publicity_sign_tall_yellow" 
	DestroyedPiecePos 0 (-0.1313 5.5295 0.0567)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 164  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_publicity_sign_tall_yellow" 
);
create "l1_road_dinner_01"  (set 
	HitPoints 2.7000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.3000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l1_road_dinner_01_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCvNAxHA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_road_dinner_01" 
	DestroyedBase "l1_road_dinner_01_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings01" 15)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_road_dinner_01_pc_03" 
	DestroyedPiece 1 "l1_road_dinner_01_pc_02" 
	DestroyedPiece 2 "l1_road_dinner_01_pc_01" 
	DestroyedPiecePos 0 (3.7134 -0.3741 3.5261)  
	DestroyedPiecePos 1 (0.3627 2.3663 -4.4484)  
	DestroyedPiecePos 2 (-3.2838 3.6456 -5.4503)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.2491 0.0000 0.0000)  
	DestroyedPieceAng 2 (-55.3786 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "FXFX:FX_debris02" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 20  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_road_dinner_01" 
);
create "l1_road_dinner_02"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l1_road_dinner_02_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCvNAxHA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 11000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_road_dinner_02" 
	DestroyedBase "l1_road_dinner_02_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings02" 0)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_road_dinner_02_pc_01" 
	DestroyedPiece 1 "l1_road_dinner_02_pc_02" 
	DestroyedPiece 2 "l1_road_dinner_02_pc_03" 
	DestroyedPiecePos 0 (-2.0926 0.9886 -8.6145)  
	DestroyedPiecePos 1 (1.1466 3.4089 3.9929)  
	DestroyedPiecePos 2 (4.0070 -1.2692 5.9662)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.2491 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 20  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_road_dinner_02" 
);
create "l1_saw_mill"  (set 
	HitPoints 2.5000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l1_saw_mill_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCSNAOJAxFA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 6500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_saw_mill" 
	DestroyedBase "l1_saw_mill_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings02" 1)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_saw_mill_pc_01" 
	DestroyedPiece 1 "l1_saw_mill_pc_02" 
	DestroyedPiecePos 0 (1.3849 2.6570 2.1160)  
	DestroyedPiecePos 1 (3.6152 -0.5106 0.1250)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_saw_mill" 
);
create "l1_slaughter_house"  (set 
	HitPoints 3.2000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCSEAeKAoGA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 19500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_slaughter_house" 
	DestroyedBase "l1_slaughter_house_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings02" 6)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_slaughter_house_pc_01" 
	DestroyedPiece 1 "l1_slaughter_house_pc_02" 
	DestroyedPiece 2 "l1_slaughter_house_pc_03" 
	DestroyedPiecePos 0 (1.4043 5.8064 4.1185)  
	DestroyedPiecePos 1 (-8.3293 -0.6091 6.0780)  
	DestroyedPiecePos 2 (9.5548 0.0910 -10.0067)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_slaughter_house" 
);
create "l1_transformer"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCwKARMAhLASJA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 2000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_transformer" 
	DestroyedBase "l1_transformer_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_02" 3)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_transformer_pc" 
	DestroyedPiecePos 0 (0.1026 8.1498 -0.9038)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_transformer" 
);
create "l1_hippie_tent_flower"  (set 
	HitPoints 0.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCmHAZLA" 
	Damage 0.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 100  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 0.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_hippie_tent_flower" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_01" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_hippie_tent_flower_pc_01" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_hippie_tent_flower" 
);
create "l1_hippie_tent_green"  (set 
	HitPoints 0.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCmHAZLA" 
	Damage 0.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 100  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 0.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_hippie_tent_green" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_01" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_hippie_tent_green_pc_01" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_hippie_tent_green" 
);
create "l1_hippie_tent_red"  (set 
	HitPoints 0.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCmHAZLA" 
	Damage 0.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 100  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 0.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_hippie_tent_red" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_01" 8)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_hippie_tent_red_pc_01" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_hippie_tent_red" 
);
create "l1_tree_deciduous"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.4000  
	HpInfluenceLevelScript 0 "my.DestructionFxsBroken" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCfJA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 250  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "tree_deciduous" 
	DestroyedBase "" 
	BurningVersion "Tree_Forest_onFire" 
	ExplodingVersion "explosion01" 
	Texture ("l1_hud_small_props_02" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "Tree_desiduous" 
	DestroyedPiecePos 0 (0.0000 -0.0780 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 188  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_tree_deciduous" 
);
create "l1_tree_fruit"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.4000  
	HpInfluenceLevelScript 0 "my.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCfJA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 100  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "tree_fruit" 
	DestroyedBase "" 
	BurningVersion "Tree_Forest_onFire" 
	ExplodingVersion "explosion01" 
	Texture ("l1_hud_small_props_02" 5)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "Tree_fruit" 
	DestroyedPiecePos 0 (0.0000 1.9304 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_tree_fruit" 
);
create "l1_water_mill"  (set 
	HitPoints 2.5000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l1_water_mill_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCHLAqGA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 5200  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_water_mill" 
	DestroyedBase "l1_water_mill_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_buildings01" 7)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_water_mill_pc_03" 
	DestroyedPiece 1 "l1_water_mill_pc_02" 
	DestroyedPiece 2 "l1_water_mill_pc_01" 
	DestroyedPiecePos 0 (0.0965 1.3402 -3.7283)  
	DestroyedPiecePos 1 (-1.5090 3.0905 0.9393)  
	DestroyedPiecePos 2 (2.1503 3.1467 1.1974)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_water_mill" 
);
create "l1_tree_oak"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.4000  
	HpInfluenceLevelScript 0 "my.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCfJA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 300  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "tree_oak" 
	DestroyedBase "tree_oak_base" 
	BurningVersion "Tree_Forest_onFire" 
	ExplodingVersion "explosion01" 
	Texture ("l1_hud_small_props_02" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "Tree_oak_pc" 
	DestroyedPiecePos 0 (0.0000 3.1008 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 136  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_tree_oak" 
);
create "l1_water_tower"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.5000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC8JAzGA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 4500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_water_tower" 
	DestroyedBase "l1_water_tower_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_buildings01" 8)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_water_tower_pc_01" 
	DestroyedPiecePos 0 (0.1196 6.1593 0.0328)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_water_tower" 
);
create "l1_water_tower_big"  (set 
	HitPoints 2.2000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.5000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC8JAzGA" 
	Damage 1.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 6800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_water_tower_big" 
	DestroyedBase "l1_water_tower_big_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_buildings01" 9)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_water_tower_big_pc_01" 
	DestroyedPiecePos 0 (0.1196 7.9227 -0.0409)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 132  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_water_tower_big" 
);
create "l1_wind_mill"  (set 
	HitPoints 0.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCsNAnMA" 
	Damage 1.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 2500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 1  
	RotateResource 2  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_wind_mill" 
	DestroyedBase "l1_wind_mill_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_02" 9)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_wind_mill_pc_01" 
	DestroyedPiecePos 0 (0.1196 3.6133 0.0802)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 12  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_wind_mill" 
);
create "l2_city_hall"  (set 
	HitPoints 6.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 3.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_city_hall_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCkHAwIA7GA3FA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 22000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_city_hall" 
	DestroyedBase "l2_city_hall_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings01" 8)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_city_hall_base_01_pc_01" 
	DestroyedPiece 1 "l2_city_hall_base_01_pc_02" 
	DestroyedPiece 2 "l2_city_hall_base_01_pc_03" 
	DestroyedPiecePos 0 (0.0000 1.3402 -3.2442)  
	DestroyedPiecePos 1 (-1.3548 3.0905 0.9393)  
	DestroyedPiecePos 2 (1.3010 3.1467 1.1560)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 8  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 2 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_city_hall" 
);
create "l1_vehicle_bus"  (set 
	HitPoints 0.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCjHA2GA" 
	Damage 3.5000  
	AreaDamage 15.0000  
	DoesExplode 1  
	ExplodesOnGround 1  
	Score 4800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_vehicle_bus" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion_small" 
	Texture ("l1_hud_vehicles01" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_vehicle_bus" 
	DestroyedPiecePos 0 (0.0000 2.0598 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 188  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_vehicle_bus" 
);
create "l1_vehicle_milk_truck"  (set 
	HitPoints 0.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC8MAEHAnMA" 
	Damage 3.5000  
	AreaDamage 14.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 2500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_vehicle_milk_truck" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion_small" 
	Texture ("l1_hud_vehicles01" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_vehicle_milk_truck" 
	DestroyedPiecePos 0 (-0.0233 0.9564 -0.0224)  
	DestroyedPieceAng 0 (179.6831 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 92  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_vehicle_milk_truck" 
);
create "l1_vehicle_bus_hippie"  (set 
	HitPoints 0.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCjHA2GA" 
	Damage 3.5000  
	AreaDamage 15.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 4600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_vehicle_bus_hippie" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion_small" 
	Texture ("l1_hud_vehicles01" 3)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_vehicle_bus_hippie" 
	DestroyedPiecePos 0 (0.0000 1.9739 0.0000)  
	DestroyedPieceAng 0 (-179.6832 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 20  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_vehicle_bus_hippie" 
);
create "l1_vehicle_pickup"  (set 
	HitPoints 0.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC0KAuFA" 
	Damage 3.5000  
	AreaDamage 14.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 2500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_vehicle_pickup" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion_small" 
	Texture ("l1_hud_vehicles01" 8)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_vehicle_pickup" 
	DestroyedPiecePos 0 (0.0191 0.8176 -0.0558)  
	DestroyedPieceAng 0 (178.7324 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_vehicle_pickup" 
);
create "l1_vehicle_pickup_yellow"  (set 
	HitPoints 0.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC0KAuFA" 
	Damage 3.5000  
	AreaDamage 14.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 2600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_vehicle_pickup_yellow" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion_small" 
	Texture ("l1_hud_vehicles01" 9)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_vehicle_pickup_yellow" 
	DestroyedPiecePos 0 (0.0000 0.8176 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_vehicle_pickup_yellow" 
);
create "l1_vehicle_station_wagon"  (set 
	HitPoints 0.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC6IADMAnMA" 
	Damage 3.5000  
	AreaDamage 14.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 2800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_vehicle_station_wagon" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion_small" 
	Texture ("l1_hud_vehicles01" 10)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_vehicle_station_wagon" 
	DestroyedPiecePos 0 (0.0000 0.0483 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_vehicle_station_wagon" 
);
create "l1_vehicle_tow_truck"  (set 
	HitPoints 0.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuFAnMA" 
	Damage 3.5000  
	AreaDamage 15.0000  
	DoesExplode 1  
	ExplodesOnGround 1  
	Score 3600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_vehicle_tow_truck" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion_small" 
	Texture ("l1_hud_vehicles01" 11)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_vehicle_tow_truck" 
	DestroyedPiecePos 0 (0.0000 0.4794 0.0000)  
	DestroyedPieceAng 0 (-177.7816 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 236  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_vehicle_tow_truck" 
);
create "l2_bench"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 0.5000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCUNArJA" 
	Damage 0.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 50  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 0.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_bench" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_01" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_bench_pc" 
	DestroyedPiecePos 0 (-0.0040 0.0213 0.0117)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 24  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_bench" 
);
create "l2_building_01"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_building_01_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 16200  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (2.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_building_01" 
	DestroyedBase "l2_building_01_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings01" 0)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_building_01_pc_01" 
	DestroyedPiecePos 0 (-0.0349 6.4544 -0.1103)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "FXFX:FX_debris02" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 0  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 136  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_building_01" 
);
create "l2_building_02"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 3.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_building_02_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 15800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (2.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_building_02" 
	DestroyedBase "l2_building_02_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings01" 1)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_building_02_pc_02" 
	DestroyedPiece 1 "l2_building_02_pc_01" 
	DestroyedPiecePos 0 (0.6873 5.9652 -1.0525)  
	DestroyedPiecePos 1 (-0.1986 6.4544 0.0541)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 0  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 24  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_building_02" 
);
create "l2_building_03"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_building_03_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 14000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (2.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_building_03" 
	DestroyedBase "l2_building_03_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings01" 2)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_building_03_pc_01" 
	DestroyedPiece 1 "l2_building_03_pc_02" 
	DestroyedPiecePos 0 (-0.0349 6.4544 -0.1103)  
	DestroyedPiecePos 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 0  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 136  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_building_03" 
);
create "l2_building_04"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_building_04_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 16200  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_building_04" 
	DestroyedBase "l2_building_04_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings01" 3)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_building_04_pc_03" 
	DestroyedPiece 1 "l2_building_04_pc_02" 
	DestroyedPiece 2 "l2_building_04_pc_01" 
	DestroyedPiecePos 0 (0.0000 6.1471 0.0000)  
	DestroyedPiecePos 1 (1.1792 6.8750 -1.7270)  
	DestroyedPiecePos 2 (-1.1314 6.3228 1.5750)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 136  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_building_04" 
);
create "l2_fountain"  (set 
	HitPoints 2.2000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 0.5000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCbGACKA" 
	Damage 0.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 300  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_fountain" 
	DestroyedBase "l2_fountain_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_01" 1)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_fountain_pc_01" 
	DestroyedPiecePos 0 (-0.0040 1.2640 0.0117)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 152  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_fountain" 
);
create "l2_light_post"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCSKAaJA" 
	Damage 1.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 150  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_light_post" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_01" 3)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_light_post_pc_01" 
	DestroyedPiecePos 0 (0.0020 1.7967 -0.0018)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 40  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_light_post" 
);
create "l2_mail_box"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCINAXLA" 
	Damage 1.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 200  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_mail_box" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_01" 4)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_mail_box" 
	DestroyedPiecePos 0 (-0.0040 0.7526 0.0117)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_mail_box" 
);
create "l2_statue"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCiNA6EA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 3600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_statue" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_01" 13)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_statue" 
	DestroyedPiecePos 0 (-0.0040 0.7526 0.0117)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 136  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_statue" 
);
create "l1_vehicle_cropduster"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCvEAfKAbGAbLARJA" 
	Damage 3.5000  
	AreaDamage 14.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 5000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_vehicle_cropduster" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion_small" 
	Texture ("l1_hud_vehicles01" 4)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_vehicle_cropduster_pc_02" 
	DestroyedPiece 1 "l1_vehicle_cropduster_pc_01" 
	DestroyedPiecePos 0 (0.1021 2.1048 1.7262)  
	DestroyedPiecePos 1 (0.8149 0.0898 -0.1034)  
	DestroyedPieceAng 0 (172.4736 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_vehicle_cropduster" 
);
create "l1_vehicle_cropduster_old"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCvEAfKAbGAbLARJA" 
	Damage 3.5000  
	AreaDamage 12.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 6000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_vehicle_cropduster_old" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion_small" 
	Texture ("l1_hud_vehicles01" 5)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_vehicle_cropduster_old_pc_02" 
	DestroyedPiece 1 "l1_vehicle_cropduster_old_pc_01" 
	DestroyedPiecePos 0 (0.5938 1.9107 1.4556)  
	DestroyedPiecePos 1 (0.7380 0.0562 -0.4373)  
	DestroyedPieceAng 0 (171.4437 0.0000 0.0000)  
	DestroyedPieceAng 1 (-2.7729 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_vehicle_cropduster_old" 
);
create "l1_silo_01"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCVLAfEA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 14800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_silo_01" 
	DestroyedBase "l1_silo_01_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings02" 3)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_silo_01_pc_01" 
	DestroyedPiece 1 "l1_silo_01_pc_02" 
	DestroyedPiecePos 0 (-0.3730 9.2996 -2.5547)  
	DestroyedPiecePos 1 (-0.9255 8.1343 1.5063)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 140  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_silo_01" 
);
create "l1_silo_02"  (set 
	HitPoints 2.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCVLAfEA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 16000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_silo_02" 
	DestroyedBase "l1_silo_02_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings02" 4)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_silo_02_pc_01" 
	DestroyedPiece 1 "l1_silo_02_pc_02" 
	DestroyedPiece 2 "l1_silo_02_pc_03" 
	DestroyedPiece 3 "l1_silo_02_pc_04" 
	DestroyedPiecePos 0 (-0.0410 16.2710 0.0308)  
	DestroyedPiecePos 1 (0.1534 11.0102 -2.9994)  
	DestroyedPiecePos 2 (0.0645 12.1853 -3.6714)  
	DestroyedPiecePos 3 (-0.3116 11.5733 1.2036)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 12  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_silo_02" 
);
create "l1_silo_03"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCVLAfEA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 15400  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_silo_03" 
	DestroyedBase "l1_silo_03_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings02" 5)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_silo_03_pc_04" 
	DestroyedPiece 1 "l1_silo_03_pc_03" 
	DestroyedPiece 2 "l1_silo_03_pc_02" 
	DestroyedPiece 3 "l1_silo_03_pc_01" 
	DestroyedPiecePos 0 (-0.3366 12.7572 1.2092)  
	DestroyedPiecePos 1 (-0.2320 17.7750 0.3120)  
	DestroyedPiecePos 2 (0.0645 14.8130 -4.1769)  
	DestroyedPiecePos 3 (-0.2186 21.5167 0.0837)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_silo_03" 
);
create "l1_generic_minihouse"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "my.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCUIAcHA" 
	Damage 1.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_generic_minihouse" 
	DestroyedBase "l1_generic_minihouse_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_buildings01" 4)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_generic_minihouse_pc_01" 
	DestroyedPiecePos 0 (0.0730 2.5350 0.0760)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_generic_minihouse" 
);
create "sc_plane_001"  (set 
	HitPoints 1.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCtNARJA" 
	Damage 3.0000  
	AreaDamage 15.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 15800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "sc_plane_001" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l1_hud_vehicles01" 4)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "sc_plane_cropduster" 
	DestroyedPiece 0 "l1_vehicle_cropduster_pc_02" 
	DestroyedPiece 1 "l1_vehicle_cropduster_pc_01" 
	DestroyedPiecePos 0 (0.1021 2.1048 1.7262)  
	DestroyedPiecePos 1 (0.8149 0.0898 -0.1034)  
	DestroyedPieceAng 0 (172.4736 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:explosion01" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 12  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "sc_plane_001" 
);
create "l2_building_05"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_building_05_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 15600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_building_05" 
	DestroyedBase "l2_building_05_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings01" 4)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_building_05_pc_01" 
	DestroyedPiece 1 "l2_building_05_pc_02" 
	DestroyedPiece 2 "l2_building_05_pc_03" 
	DestroyedPiecePos 0 (0.0000 6.1471 -0.0546)  
	DestroyedPiecePos 1 (-0.5236 6.8750 -4.5005)  
	DestroyedPiecePos 2 (0.9596 6.3228 4.9053)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 136  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_building_05" 
);
create "l2_building_07"  (set 
	HitPoints 3.5000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_building_07_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 14800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_building_07" 
	DestroyedBase "l2_building_07_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings01" 5)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_building_07_pc_03" 
	DestroyedPiece 1 "l2_building_07_pc_02" 
	DestroyedPiece 2 "l2_building_07_pc_01" 
	DestroyedPiecePos 0 (2.3803 6.3094 2.7667)  
	DestroyedPiecePos 1 (-0.8391 7.4913 2.1753)  
	DestroyedPiecePos 2 (-0.6418 7.3837 -3.0800)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 136  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_building_07" 
);
create "l2_building_08"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_building_08_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 11000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (1.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_building_08" 
	DestroyedBase "l2_building_08_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings01" 6)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_building_08_pc_01" 
	DestroyedPiecePos 0 (2.7391 5.0876 -0.1257)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 136  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_building_08" 
);
create "l2_building_09"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_building_09_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 16000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_building_09" 
	DestroyedBase "l2_building_09_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings01" 7)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_building_09" 
);
create "l2_camp_cabin_01"  (set 
	HitPoints 2.5000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.2000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_camp_cabin_bk#:#r#nmy.createfx sfx_wood_debris_2#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCWHAcHA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 4500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_camp_cabin" 
	DestroyedBase "l2_camp_cabin_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_buildings_01" 0)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_camp_cabin_01_pc_02" 
	DestroyedPiece 1 "l2_camp_cabin_01_pc_01" 
	DestroyedPiecePos 0 (-0.0303 3.9913 -4.2015)  
	DestroyedPiecePos 1 (-0.0002 4.9324 0.4995)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_camp_cabin_01" 
);
create "l2_camp_cabin_02"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_camp_cabin_02_bk#:#r#nmy.createfx sfx_wood_debris_2#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCWHAcHA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 4000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_camp_cabin_02" 
	DestroyedBase "l2_camp_cabin_02_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_buildings_01" 0)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_camp_cabin_02_pc_02" 
	DestroyedPiece 1 "l2_camp_cabin_02_pc_01" 
	DestroyedPiecePos 0 (-0.0002 2.9651 -4.7756)  
	DestroyedPiecePos 1 (-0.0303 4.8728 0.7612)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_camp_cabin_02" 
);
create "l2_chinese_restaurant"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_chinese_restaurant_bk#:#r#nmy.createfx sfx_wood_debris_2#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCvNAxHA" 
	Damage 3.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 14000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Wood  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_chinese_restaurant" 
	DestroyedBase "l2_chinese_restaurant_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings01" 10)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_chinese_restaurant_pc_03" 
	DestroyedPiece 1 "l2_chinese_restaurant_pc_02" 
	DestroyedPiece 2 "l2_chinese_restaurant_pc_01" 
	DestroyedPiecePos 0 (-0.1962 4.7563 0.6145)  
	DestroyedPiecePos 1 (3.0357 4.8728 -2.6472)  
	DestroyedPiecePos 2 (-1.0789 7.6366 1.9944)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 3  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 152  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_chinese_restaurant" 
);
create "l2_church"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_church_bk#:#r#nmy.createfx sfx_wood_debris_2#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzIAxGA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 15800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Wood  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_church" 
	DestroyedBase "l2_church_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings01" 9)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_church_pc_02" 
	DestroyedPiece 1 "l2_church_pc_01" 
	DestroyedPiecePos 0 (-0.0116 6.4960 0.9463)  
	DestroyedPiecePos 1 (-0.1962 13.8297 -3.5913)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 24  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_church" 
);
create "l2_drugstore"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_drugstore_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC7LAxHA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 16000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Wood  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_drugstore" 
	DestroyedBase "l2_drugstore_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_buildings_01" 2)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_drugstore_pc_01" 
	DestroyedPiece 1 "l2_drugstore_pc_02" 
	DestroyedPiecePos 0 (-0.0369 6.9360 -1.3523)  
	DestroyedPiecePos 1 (0.0805 11.5320 -3.2925)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 0  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 3  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 152  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_drugstore" 
);
create "l2_early_warning"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_early_warning_bk#:#r#nmy.createfx sfx_wood_debris_2#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCLKAYNASLA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 6000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_early_warning" 
	DestroyedBase "l2_early_warning_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_buildings_01" 3)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_early_warning_pc_04" 
	DestroyedPiece 1 "l2_early_warning_pc_03" 
	DestroyedPiece 2 "l2_early_warning_pc_01" 
	DestroyedPiece 3 "l2_early_warning_pc_02" 
	DestroyedPiecePos 0 (0.5405 5.0720 1.5625)  
	DestroyedPiecePos 1 (0.3904 4.4558 -1.1172)  
	DestroyedPiecePos 2 (-0.0369 3.4141 -1.3521)  
	DestroyedPiecePos 3 (0.0525 3.4001 1.2046)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_early_warning" 
);
create "l2_farm_market"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_farm_market_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCMFAbMAkHAoGA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 11500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_farm_market" 
	DestroyedBase "l2_farm_market_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings01" 11)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_farm_market_pc_03" 
	DestroyedPiece 1 "l2_farm_market_pc_02" 
	DestroyedPiece 2 "l2_farm_market_pc_01" 
	DestroyedPiecePos 0 (6.1951 7.0652 0.2925)  
	DestroyedPiecePos 1 (1.8718 8.7339 -4.2490)  
	DestroyedPiecePos 2 (2.4253 6.8337 -3.5273)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 0  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 3  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 136  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_farm_market" 
);
create "l2_gas_station"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "my.SpawnPowerup 3 10#:" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_gas_station_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCmFABKASLA" 
	Damage 3.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 18000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_gas_station" 
	DestroyedBase "l2_gas_station_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_buildings_01" 4)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_gas_station_pc_03" 
	DestroyedPiece 1 "l2_gas_station_pc_02" 
	DestroyedPiece 2 "l2_gas_station_pc_01" 
	DestroyedPiecePos 0 (0.2977 3.5293 0.4339)  
	DestroyedPiecePos 1 (0.8345 4.2847 -2.1661)  
	DestroyedPiecePos 2 (-1.5634 2.7777 5.2986)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "FXFX:FX_fireburst" 
	SpecialFXPos (1.5000 0.2000 -2.8000)  
	SpecialFXScale (7.0000 7.0000 7.0000)  
	SpecialFXAng (0.0000 -90.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:explosion01_4" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_explosion" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_gas_station" 
);
create "l2_generic_wall"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC0GA" 
	Damage 0.3000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_generic_wall" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_01" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_generic_wall" 
	DestroyedPiecePos 0 (-0.0002 1.1361 0.0130)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 72  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_generic_wall" 
);
create "l2_guard_house"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCHKAnFAKEAEIA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_guard_house" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_buildings_01" 5)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_guard_house" 
	DestroyedPiecePos 0 (-0.0002 -0.2515 0.0129)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_guard_house" 
);
create "l2_lake_dock"  (set 
	HitPoints 2.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCBLACHA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 3000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_lake_dock" 
	DestroyedBase "l2_lake_dock_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_buildings_01" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_lake_dock_pc_01" 
	DestroyedPiecePos 0 (-0.0002 1.6111 -3.0911)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_lake_dock" 
);
create "l2_military_barracks"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCFFAAMA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 10000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_military_barracks" 
	DestroyedBase "l2_military_barracks_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_buildings_01" 7)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_military_barracks_pc_01" 
	DestroyedPiecePos 0 (-0.0040 5.4107 0.3388)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris_generic" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_metal_buckle" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_military_barracks" 
);
create "storm_chaser_ammo"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCLMAnMA" 
	Damage 3.0000  
	AreaDamage 5.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 10500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "storm_chaser_ammo" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "sc_storm_chaser_police" 
	DestroyedPiecePos 0 (0.0000 1.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.5000 1.5000 1.5000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 12  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "storm_chaser_ammo" 
);
create "sc_chopper_police"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCLMAsKA3KAsFAtNARJA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 15600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "sc_chopper_police" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_building_02" 8)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "sc_chopper_police" 
	DestroyedPiece 0 "sc_chopper_police" 
	DestroyedPiecePos 0 (0.0000 2.5210 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 60  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "sc_chopper_police" 
);
create "l2_military_entrance_house"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 3.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 15000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_military_entrance_house" 
	DestroyedBase "l2_military_entrance_house_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings01" 12)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_military_entrance_house_pc_02" 
	DestroyedPiece 1 "l2_military_entrance_house_pc_01" 
	DestroyedPiecePos 0 (-9.5211 4.6316 0.1613)  
	DestroyedPiecePos 1 (2.3902 5.9902 -0.9415)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "FXFX:sound_fx_concrete_crumble" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 0  
	NormalToBrokenCenter 3 1  
	SpecialFX "FXFX:FX_generic_house_medium_collapse" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_military_entrance_house" 
);
create "l2_military_fence"  (set 
	HitPoints 1.2000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 0.5000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCbJAeJA" 
	Damage 0.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_military_fence" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_01" 5)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_military_fence_pc_01" 
	DestroyedPiecePos 0 (0.1126 1.7568 0.1613)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 40  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_military_fence" 
);
create "l2_military_main_house"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 20000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_military_main_house" 
	DestroyedBase "l2_military_main_house_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings01" 13)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_military_main_house_pc_02" 
	DestroyedPiece 1 "l2_military_main_house_pc_01" 
	DestroyedPiecePos 0 (0.2750 9.4231 -0.1092)  
	DestroyedPiecePos 1 (-1.5034 4.6315 -11.7261)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "FXFX:sound_fx_concrete_crumble" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 3  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_military_main_house" 
);
create "l1_animal_cow"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCEHAeKA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 300  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_animal_cow" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_02" 10)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_animal_cow" 
	DestroyedPiecePos 0 (0.0730 0.9575 0.0760)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_animal_cow" 
);
create "l1_animal_horse"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCwNA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 300  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_animal_horse" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_01" 9)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_animal_horse" 
	DestroyedPiecePos 0 (0.0730 0.8649 0.0760)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_animal_horse" 
);
create "l2_military_ware_house"  (set 
	HitPoints 2.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCfEAvHA" 
	Damage 3.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Wood  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_military_ware_house" 
	DestroyedBase "l2_military_ware_house_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings01" 14)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_military_ware_house_pc_03" 
	DestroyedPiece 1 "l2_military_ware_house_pc_02" 
	DestroyedPiece 2 "l2_military_ware_house_pc_01" 
	DestroyedPiecePos 0 (0.0000 5.5641 0.0000)  
	DestroyedPiecePos 1 (-2.3920 3.7746 0.4355)  
	DestroyedPiecePos 2 (1.9896 3.7080 -0.1010)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "FXFX:sound_fx_wood_debris" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 12  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_military_ware_house" 
);
create "l2_military_watch_tower"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC9KAMJAAGA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 8000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Wood  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_military_watch_tower" 
	DestroyedBase "l2_military_watch_tower_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings01" 15)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_military_watch_tower_pc_04" 
	DestroyedPiece 1 "l2_military_watch_tower_pc_03" 
	DestroyedPiece 2 "l2_military_watch_tower_pc_02" 
	DestroyedPiece 3 "l2_military_watch_tower_pc_01" 
	DestroyedPiecePos 0 (0.0000 11.8310 0.0000)  
	DestroyedPiecePos 1 (0.0000 17.8480 0.0000)  
	DestroyedPiecePos 2 (0.0000 15.3612 0.0000)  
	DestroyedPiecePos 3 (0.1196 13.0807 -0.0409)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_military_watch_tower" 
);
create "l2_missile"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 4.9000  
	HpInfluenceLevelScript 0 "scene.l2_missile_silo01.playanimation 0 ACTION 0#:#r#ndelay 1 (scene.l2_missile01.set Vel (0 10 0))#:#r#ndelay 5.2 (scene.l2_missile01.set Vel (0 0 0))#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Important_item  
	TargetName "WCTHA4HA" 
	Damage 1000.0000  
	AreaDamage 150.0000  
	DoesExplode 1  
	ExplodesOnGround 1  
	Score 18000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 1  
	IsBuilding 0  
	OnlyOnDrill 1  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_missile" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "FX_nuclear_blast" 
	Texture ("l2_hud_small_props_02" 8)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_missile_pc_01" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_missile" 
);
create "l2_police_station"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_police_station_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCLMARHAbHA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 24600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (1.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_police_station" 
	DestroyedBase "l2_police_station_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings_02" 0)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_police_station_pc_01" 
	DestroyedPiece 1 "l2_police_station_pc_02" 
	DestroyedPiece 2 "l2_police_station_pc_03" 
	DestroyedPiece 3 "l2_police_station_pc_04" 
	DestroyedPiece 4 "l2_police_station_pc_05" 
	DestroyedPiecePos 0 (-1.4069 14.3116 -8.5095)  
	DestroyedPiecePos 1 (-2.2440 11.3770 -8.0366)  
	DestroyedPiecePos 2 (-2.4542 11.2159 -2.1814)  
	DestroyedPiecePos 3 (-12.5433 7.6756 -8.5218)  
	DestroyedPiecePos 4 (-12.8510 7.6735 -2.6373)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 4 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 4 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 3  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 3  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 24  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_police_station" 
);
create "l2_mobile_home_box"  (set 
	HitPoints 1.2000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCUIAnMA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 3500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_mobile_home_box" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_vehicules_01" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_mobile_home_box_pc_01" 
	DestroyedPiecePos 0 (0.0258 1.0715 0.0087)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 24  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_mobile_home_box" 
);
create "l2_mobile_home_pickup"  (set 
	HitPoints 1.2000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCUIAnMA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 2800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_mobile_home_pickup" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_vehicules_01" 1)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_mobile_home_pickup_pc_01" 
	DestroyedPiecePos 0 (0.0258 1.0715 0.2812)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 24  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_mobile_home_pickup" 
);
create "l2_orchest_bungalow"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_orchest_bungalow_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCrHAUIA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 8600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Wood  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_orchest_bungalow" 
	DestroyedBase "l2_orchest_bungalow_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_buildings_01" 8)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_orchest_bungalow_pc_01" 
	DestroyedPiecePos 0 (0.2977 3.5293 0.4339)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_orchest_bungalow" 
);
create "l2_railcross"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCrHAZEAGNA7FA" 
	Damage 1.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_railcross" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_01" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_railcross_pc_01" 
	DestroyedPiecePos 0 (0.0009 1.9847 0.0019)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_railcross" 
);
create "l2_railcrossbox"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCMPAGNAZEACNASKA" 
	Damage 1.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_railcrossbox" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_buildings_01" 9)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_railcrossbox_pc_01" 
	DestroyedPiecePos 0 (0.0009 3.0073 0.0019)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_railcrossbox" 
);
create "l2_school_building"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_school_building_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WChJAyLA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 16000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_school_building" 
	DestroyedBase "l2_school_building_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings_02" 2)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_school_building_pc_03" 
	DestroyedPiece 1 "l2_school_building_pc_02" 
	DestroyedPiece 2 "l2_school_building_pc_01" 
	DestroyedPiecePos 0 (-1.8430 6.5602 -3.9324)  
	DestroyedPiecePos 1 (1.1517 5.9230 4.0581)  
	DestroyedPiecePos 2 (3.5957 5.2122 -2.0927)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 3  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 24  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_school_building" 
);
create "l2_railroad_bridge"  (set 
	HitPoints 3.2000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_railroad_bridge_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCmJAoJA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 15000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_railroad_bridge" 
	DestroyedBase "l2_railroad_bridge_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings_02" 1)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_railroad_bridge_pc_02" 
	DestroyedPiece 1 "l2_railroad_bridge_pc_01" 
	DestroyedPiecePos 0 (-1.7823 18.8857 6.2278)  
	DestroyedPiecePos 1 (-1.8430 18.9131 -6.6994)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_bridge_collapse" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_metal_buckle" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_railroad_bridge" 
);
create "l2_town_theater"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_town_theater_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCiFAdNA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 20000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_town_theater" 
	DestroyedBase "l2_town_theater_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings_02" 5)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_town_theater_pc_01" 
	DestroyedPiece 1 "l2_town_theater_pc_02" 
	DestroyedPiece 2 "l2_town_theater_pc_03" 
	DestroyedPiece 3 "l2_town_theater_pc_04" 
	DestroyedPiecePos 0 (0.0883 9.3851 -5.2968)  
	DestroyedPiecePos 1 (-4.2868 11.3553 5.2102)  
	DestroyedPiecePos 2 (3.2791 9.6977 3.3024)  
	DestroyedPiecePos 3 (-8.4607 10.0556 1.2850)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 3  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 24  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_town_theater" 
);
create "l2_storeshoes"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_storeshoes_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCYGAxHA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 8600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_storeshoes" 
	DestroyedBase "l2_storeshoes_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings_02" 4)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_storeshoes_pc_02" 
	DestroyedPiece 1 "l2_storeshoes_pc_01" 
	DestroyedPiecePos 0 (0.0009 12.4451 -2.5701)  
	DestroyedPiecePos 1 (0.0377 6.2366 1.0059)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 144  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_storeshoes" 
);
create "l2_store_icecream"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_store_icecream_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCYGAxHA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 9000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Wood  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_store_icecream" 
	DestroyedBase "l2_store_icecream_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings_02" 3)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_store_icecream_pc_03" 
	DestroyedPiece 1 "l2_store_icecream_pc_02" 
	DestroyedPiece 2 "l2_store_icecream_pc_01" 
	DestroyedPiecePos 0 (-0.0089 4.4416 0.6993)  
	DestroyedPiecePos 1 (2.5570 4.8167 -2.9790)  
	DestroyedPiecePos 2 (-1.5757 7.4727 2.1926)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris01b" 
	NormalToBrokenFx 2 "FXFX:FX_debris02" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "FXFX:FX_debris01b" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 16  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_store_icecream" 
);
create "l2_stop_sign"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC5EAnMAcJA" 
	Damage 1.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 300  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 0.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_stop_sign" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_01" 14)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_stop_sign" 
	DestroyedPiecePos 0 (1.0187 -0.2004 0.0039)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_stop_sign" 
);
create "l2_stoplight01"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZEACNASKA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_stoplight01" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_01" 15)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_stoplight01" 
	DestroyedPiecePos 0 (0.0059 0.7325 0.0013)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 24  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_stoplight01" 
);
create "l2_stoplight02"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZEACNASKA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_stoplight02" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_02" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_stoplight02" 
	DestroyedPiecePos 0 (0.0058 0.7325 0.0013)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 152  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_stoplight02" 
);
create "l2_trailer_house_01"  (set 
	HitPoints 1.2000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCHKAnFAUIAcHA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_trailer_house_01" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_vehicules_01" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_trailer_house_01" 
	DestroyedPiecePos 0 (0.0058 1.1344 0.2903)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_trailer_house_01" 
);
create "l2_trailer_house_02"  (set 
	HitPoints 1.2000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCHKAnFAUIAcHA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_trailer_house_02" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_vehicules_01" 3)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_trailer_house_02_pc_01" 
	DestroyedPiecePos 0 (0.0057 1.1344 0.0201)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_trailer_house_02" 
);
create "l2_trash_container"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuGApGAXLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_trash_container" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_02" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_trash_container" 
	DestroyedPiecePos 0 (0.1082 0.2979 1.0412)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 16  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_trash_container" 
);
create "l2_train_station"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_train_station_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCQKAnMASLA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 15000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Wood  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_train_station" 
	DestroyedBase "l2_train_station_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings_02" 6)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_train_station_pc_02" 
	DestroyedPiece 1 "l2_train_station_pc_01" 
	DestroyedPiece 2 "l2_train_station_pc_03" 
	DestroyedPiece 3 "l2_train_station_pc_04" 
	DestroyedPiecePos 0 (-9.1425 7.3516 3.1833)  
	DestroyedPiecePos 1 (-10.7801 7.0366 10.6527)  
	DestroyedPiecePos 2 (3.1483 5.8473 10.0054)  
	DestroyedPiecePos 3 (25.1443 6.2058 9.7612)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "FXFX:FX_debris01b" 
	NormalToBrokenFx 2 "FXFX:sound_fx_wood_debris" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesFx 2 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_train_station" 
);
create "l2_streetsign01"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCkMAcJA" 
	Damage 1.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 300  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_streetsign01" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_02" 1)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_streetsign01" 
	DestroyedPiecePos 0 (0.0059 1.2014 0.0012)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 24  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_streetsign01" 
);
create "l2_streetsign02"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCkMAcJA" 
	Damage 1.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 300  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_streetsign02" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_02" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_streetsign02" 
	DestroyedPiecePos 0 (0.0059 1.2014 0.0012)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 24  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_streetsign02" 
);
create "l2_streetsign03"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCkMAcJA" 
	Damage 1.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 300  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_streetsign03" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_02" 3)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_streetsign03" 
	DestroyedPiecePos 0 (0.0059 1.2014 0.0012)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 24  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_streetsign03" 
);
create "l2_streetsign04"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCkMAcJA" 
	Damage 1.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 300  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_streetsign04" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_02" 4)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_streetsign04" 
	DestroyedPiecePos 0 (0.0059 1.2014 0.0012)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 24  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_streetsign04" 
);
create "l2_streetsign05"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCkMAcJA" 
	Damage 1.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 300  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_streetsign05" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_02" 5)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_streetsign05" 
	DestroyedPiecePos 0 (0.0059 1.2014 0.0012)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 24  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_streetsign05" 
);
create "l2_streetsign_big"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCkMAcJA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 300  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_streetsign_big" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_02" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_streetsign_big" 
	DestroyedPiecePos 0 (0.0059 1.9821 0.0012)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 24  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_streetsign_big" 
);
create "l2_shop_sign01"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCYGAxHAdIAdKA" 
	Damage 1.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 400  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_shop_sign_01" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_01" 10)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_shop_sign_01" 
	DestroyedPiecePos 0 (0.0059 1.0112 0.0012)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 136  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_shop_sign01" 
);
create "l2_shop_sign02"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCYGAxHAdIAdKA" 
	Damage 1.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 300  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_shop_sign_02" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_01" 11)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_shop_sign_02" 
	DestroyedPiecePos 0 (0.0059 0.5119 0.0012)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_shop_sign02" 
);
create "l2_shop_sign03"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCYGAxHAdIAdKA" 
	Damage 1.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 300  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_shop_sign_03" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_01" 12)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_shop_sign_03" 
	DestroyedPiecePos 0 (0.0059 0.5942 0.0010)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_shop_sign03" 
);
create "l2_rooffan01"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCRFAvFAHMAqLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 300  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_rooffan01" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_01" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_rooffan01" 
	DestroyedPiecePos 0 (0.0059 1.0112 0.0010)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_rooffan01" 
);
create "l2_rooffan02"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCRFAvFAHMAqLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 300  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_rooffan02" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_01" 8)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_rooffan02" 
	DestroyedPiecePos 0 (0.0059 1.0112 0.0010)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_rooffan02" 
);
create "l2_rooffan03"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCRFAvFAHMAqLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 300  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_rooffan03" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_01" 9)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_rooffan03" 
	DestroyedPiecePos 0 (0.0059 1.0112 0.0010)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_rooffan03" 
);
create "l2_vehicle_police_car"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCLMAnMA" 
	Damage 6.0000  
	AreaDamage 20.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 4800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_vehicle_police_car" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion_small" 
	Texture ("l2_hud_vehicules_01" 5)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_vehicle_police_car" 
	DestroyedPiecePos 0 (0.0137 0.2963 0.9912)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 216  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_vehicle_police_car" 
);
create "l2_vehicle_sailboat"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WClHA0LA" 
	Damage 10.0000  
	AreaDamage 20.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 4800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_vehicle_sailboat" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion_small" 
	Texture ("l2_hud_vehicules_01" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_vehicle_sailboat" 
	DestroyedPiecePos 0 (0.0000 1.5282 -0.0070)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 136  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_vehicle_sailboat" 
);
create "l2_vehicle_train"  (set 
	HitPoints 1.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCQKAnMA2HAsIA" 
	Damage 10.0000  
	AreaDamage 20.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 4800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_vehicle_train" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l2_hud_vehicules_01" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_vehicle_train" 
	DestroyedPiecePos 0 (0.0001 1.5282 -0.0070)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 72  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_vehicle_train" 
);
create "l2_vehicle_train_wagon"  (set 
	HitPoints 1.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCQKAnMAnMA2FA" 
	Damage 10.0000  
	AreaDamage 20.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 4800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_vehicle_train_wagon" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_vehicules_01" 8)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_vehicle_train_wagon" 
	DestroyedPiecePos 0 (0.0001 1.5282 -0.0070)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 72  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_vehicle_train_wagon" 
);
create "l2_vehicle_train_wagon_b"  (set 
	HitPoints 1.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCLHAnMA" 
	Damage 10.0000  
	AreaDamage 20.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 4800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_vehicle_train_wagon_b" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l2_hud_vehicules_01" 9)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_vehicle_train_wagon_b" 
	DestroyedPiecePos 0 (0.0001 1.5282 -0.0070)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_vehicle_train_wagon_b" 
);
create "l2_sub_house"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 3.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l2_sub_house_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCWHADGAxHA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 14000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_sub_house" 
	DestroyedBase "l2_sub_house_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l3_hud_buildings_01" 8)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_sub_house_pc_01" 
	DestroyedPiece 1 "l2_sub_house_pc_02" 
	DestroyedPiece 2 "l2_sub_house_pc_03" 
	DestroyedPiecePos 0 (0.6873 5.9652 -1.0525)  
	DestroyedPiecePos 1 (-0.1986 6.4544 0.0541)  
	DestroyedPiecePos 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris02" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 24  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_sub_house" 
);
create "l3_coffe_shop"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l3_coffe_shop_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCUGAZGAyFA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l3_coffe_shop" 
	DestroyedBase "l3_coffe_shop_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l3_hud_buildings_01" 5)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l3_coffe_shop_pc_01" 
	DestroyedPiece 1 "l3_coffe_shop_pc_02" 
	DestroyedPiecePos 0 (-0.0349 6.4544 -0.1103)  
	DestroyedPiecePos 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 144  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l3_coffe_shop" 
);
create "l3_sub_house_a"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l3_sub_house_a_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCUIAcHA" 
	Damage 4.2000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 14500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Wood  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l3_sub_house_a" 
	DestroyedBase "l3_sub_house_a_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l3_hud_buildings_01" 7)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l3_sub_house_a_pc_02" 
	DestroyedPiece 1 "l3_sub_house_a_pc_01" 
	DestroyedPiecePos 0 (0.0000 3.3480 0.0000)  
	DestroyedPiecePos 1 (7.1860 3.7096 1.2102)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 3  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 16  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l3_sub_house_a" 
);
create "l3_sub_house_c"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l3_sub_house_c_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCUIAcHA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l3_sub_house_c" 
	DestroyedBase "l3_sub_house_c_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l3_hud_buildings_01" 9)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l3_sub_house_c_pc_03" 
	DestroyedPiece 1 "l3_sub_house_c_pc_02" 
	DestroyedPiece 2 "l3_sub_house_c_pc_01" 
	DestroyedPiecePos 0 (-8.7605 3.5437 0.6596)  
	DestroyedPiecePos 1 (-7.7869 6.8147 0.2687)  
	DestroyedPiecePos 2 (0.0000 7.1144 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 1 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 16  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l3_sub_house_c" 
);
create "l3_parking_lot"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC5EAnMAoGA" 
	Damage 10.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 1.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l3_parking_lot" 
	DestroyedBase "l3_parking_lot_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 16  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l3_parking_lot" 
);
create "l3_parking_building"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l3_parking_building_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC5EAnMAvHA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l3_parking_building" 
	DestroyedBase "l3_parking_building_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l3_hud_buildings_01" 6)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l3_parking_building_pc_03" 
	DestroyedPiece 1 "l3_parking_building_pc_02" 
	DestroyedPiece 2 "l3_parking_building_pc_01" 
	DestroyedPiecePos 0 (-2.8683 5.6854 -8.3830)  
	DestroyedPiecePos 1 (-1.7553 5.8771 11.9363)  
	DestroyedPiecePos 2 (11.9891 5.8899 -7.9216)  
	DestroyedPieceAng 0 (88.8120 0.0000 0.0000)  
	DestroyedPieceAng 1 (-178.5737 0.0000 0.0000)  
	DestroyedPieceAng 2 (-179.9991 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:sound_fx_concrete_crumble" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "FXFX:FX_generic_house_low_collapse" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 3  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 176  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l3_parking_building" 
);
create "l3_fire_hydrant"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCLKAYNAgJA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 0.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l3_fire_hydrant" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l3_hud_small_props_01" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l3_fire_hydrant_pc_01" 
	DestroyedPiecePos 0 (0.0029 0.4925 0.0002)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l3_fire_hydrant" 
);
create "l3_burger_shop"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l3_burger_shop_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCGIAuNAxHA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l3_burger_shop" 
	DestroyedBase "l3_burger_shop_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l3_hud_buildings_01" 4)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l3_burger_shop_pc_03" 
	DestroyedPiece 1 "l3_burger_shop_pc_02" 
	DestroyedPiece 2 "l3_burger_shop_pc_01" 
	DestroyedPiecePos 0 (3.4758 4.1790 1.2545)  
	DestroyedPiecePos 1 (-5.7032 3.6652 1.8338)  
	DestroyedPiecePos 2 (-8.2320 7.5938 -8.3648)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 3  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesFx 2 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 144  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l3_burger_shop" 
);
create "l1_barn04"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l1_barn04_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCWMAfEA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 17000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 1.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Wood  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_barn04" 
	DestroyedBase "l1_barn04_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings01" 0)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_barn04_pc_01" 
	DestroyedPiece 1 "l1_barn04_pc_02" 
	DestroyedPiece 2 "l1_barn04_pc_03" 
	DestroyedPiecePos 0 (-5.1141 7.9205 1.0960)  
	DestroyedPiecePos 1 (3.7708 7.6730 1.1094)  
	DestroyedPiecePos 2 (-0.2076 2.3875 10.1162)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:sound_fx_wood_debris" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 12  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_barn04" 
);
create "l1_grain_mill_b"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l1_grain_mill_b_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCHLAqGA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 24000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_grain_mill_b" 
	DestroyedBase "l1_grain_mill_b_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings01" 6)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_grain_mill_b_pc_01" 
	DestroyedPiece 1 "l1_grain_mill_b_pc_02" 
	DestroyedPiece 2 "l1_grain_mill_b_pc_03" 
	DestroyedPiece 3 "l1_grain_mill_b_pc_04" 
	DestroyedPiecePos 0 (-8.8834 0.0000 -0.0557)  
	DestroyedPiecePos 1 (2.7272 5.3845 -1.3649)  
	DestroyedPiecePos 2 (2.9384 6.8132 2.2412)  
	DestroyedPiecePos 3 (9.4003 3.7358 0.4201)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "FXFX:sound_fx_concrete_crumble" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 12  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_grain_mill_b" 
);
create "l3_3floor_building03"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l3_3floor_building_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 18000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (1.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l3_3floor_building" 
	DestroyedBase "l3_3floor_building_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l3_hud_buildings_01" 2)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l3_3floor_building_pc_02" 
	DestroyedPiece 1 "l3_3floor_building_pc_01" 
	DestroyedPiece 2 "l3_3floor_building_pc_02" 
	DestroyedPiece 3 "l3_3floor_building_pc_03" 
	DestroyedPiece 4 "l3_3floor_building_pc_04" 
	DestroyedPiecePos 0 (8.0266 13.6343 1.3817)  
	DestroyedPiecePos 1 (0.6401 7.4101 7.6452)  
	DestroyedPiecePos 2 (-7.4656 13.7796 0.2687)  
	DestroyedPiecePos 3 (20.2284 7.3611 4.1115)  
	DestroyedPiecePos 4 (16.7899 15.1463 4.4366)  
	DestroyedPieceAng 0 (-180.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (-90.0808 0.0000 0.0000)  
	DestroyedPieceAng 4 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 4 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 0  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 3  
	BrokenToPiecesCount 2 3  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 16  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l3_3floor_building03" 
);
create "l3_3floor_building01"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l3_3floor_building_a_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 18000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (1.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l3_3floor_building_a" 
	DestroyedBase "l3_3floor_building_a_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l3_hud_buildings_01" 0)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l3_3floor_building_a_pc_01" 
	DestroyedPiece 1 "l3_3floor_building_a_pc_02" 
	DestroyedPiece 2 "l3_3floor_building_a_pc_03" 
	DestroyedPiece 3 "l3_3floor_building_a_pc_04" 
	DestroyedPiecePos 0 (0.0339 11.9694 -3.7827)  
	DestroyedPiecePos 1 (3.4802 8.9445 -7.2584)  
	DestroyedPiecePos 2 (-3.1471 9.5376 8.5219)  
	DestroyedPiecePos 3 (0.1879 3.5161 -11.3445)  
	DestroyedPieceAng 0 (180.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (178.6528 0.0000 0.0000)  
	DestroyedPieceAng 3 (-0.0808 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 0  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesFx 2 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 16  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l3_3floor_building01" 
);
create "l3_3floor_building02"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l3_3floor_building_b_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 18000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l3_3floor_building_b" 
	DestroyedBase "l3_3floor_building_b_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l3_hud_buildings_01" 1)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l3_3floor_building_b_pc_01" 
	DestroyedPiece 1 "l3_3floor_building_b_pc_02" 
	DestroyedPiece 2 "l3_3floor_building_b_pc_03" 
	DestroyedPiecePos 0 (5.1810 12.6913 4.5568)  
	DestroyedPiecePos 1 (-6.9287 10.1905 7.7500)  
	DestroyedPiecePos 2 (9.9463 10.3656 -5.0246)  
	DestroyedPieceAng 0 (-0.0808 0.0000 0.0000)  
	DestroyedPieceAng 1 (179.4454 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_debris_generic" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 0  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 144  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l3_3floor_building02" 
);
create "l3_sub_house_b"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l3_3floor_building_b_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCUIAcHA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 19600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l3_3floor_building_b" 
	DestroyedBase "l3_3floor_building_b_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l3_hud_buildings_01" 1)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l3_3floor_building_b_pc_01" 
	DestroyedPiece 1 "l3_3floor_building_b_pc_02" 
	DestroyedPiece 2 "l3_3floor_building_b_pc_03" 
	DestroyedPiecePos 0 (5.1810 12.6913 4.5568)  
	DestroyedPiecePos 1 (-6.9287 10.1905 7.7500)  
	DestroyedPiecePos 2 (9.9463 10.3656 -5.0246)  
	DestroyedPieceAng 0 (-0.0808 0.0000 0.0000)  
	DestroyedPieceAng 1 (179.4454 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l3_sub_house_b" 
);
create "pwr_fireball"  (set 
	HitPoints 0.0010  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZKAWKA4HA" 
	Damage 6.0000  
	AreaDamage 30.0000  
	DoesExplode 1  
	ExplodesOnGround 1  
	Score 0  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "pwr_fireball" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("hud_powerups" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "pwr_fireball" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "pwr_fireball" 
);
create "pwr_hail"  (set 
	HitPoints 0.0010  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 1  
	ExplodesOnGround 1  
	Score 0  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "pwr_hail" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "hail_impact" 
	Texture ("hud_powerups" 1)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "pwr_hail" 
	DestroyedPiece 1 "pwr_hail" 
	DestroyedPiece 2 "pwr_hail" 
	DestroyedPiece 3 "pwr_hail" 
	DestroyedPiece 4 "pwr_hail" 
	DestroyedPiece 5 "pwr_hail" 
	DestroyedPiece 6 "pwr_hail" 
	DestroyedPiece 7 "pwr_hail" 
	DestroyedPiece 8 "pwr_hail" 
	DestroyedPiece 9 "pwr_hail" 
	DestroyedPiece 10 "pwr_hail" 
	DestroyedPiece 11 "pwr_hail" 
	DestroyedPiece 12 "pwr_hail" 
	DestroyedPiece 13 "pwr_hail" 
	DestroyedPiece 14 "pwr_hail" 
	DestroyedPiece 15 "pwr_hail" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 1 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 2 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 3 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 4 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 5 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 6 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 7 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 8 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 9 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 10 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 11 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 12 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 13 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 14 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 15 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 4 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 5 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 6 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 7 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 8 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 9 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 10 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 11 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 12 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 13 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 14 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 15 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 4 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 5 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 6 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 7 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 8 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 9 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 10 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 11 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 12 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 13 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 14 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 15 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "pwr_hail" 
);
create "l2_military_truck"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCLFAsKAuFAnMA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 5000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_military_truck" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_vehicles_01" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_military_truck" 
	DestroyedPiecePos 0 (0.0057 0.8782 0.0043)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_military_truck" 
);
create "l2_military_barracks_b"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCFFAAMA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 10000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_military_barracks_b" 
	DestroyedBase "l2_military_barracks_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_buildings_01" 7)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_military_barracks_b_pc_001" 
	DestroyedPiecePos 0 (-0.0040 5.4107 0.3388)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_metal_buckle" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 8  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_military_barracks_b" 
);
create "l1_publicity_sign_tornado"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuHAPGAWJA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 700  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_publicity_sign_tornado" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_02" 11)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_publicity_sign_tornado_pc_01" 
	DestroyedPiecePos 0 (-0.1313 5.5486 0.0567)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_publicity_sign_tornado" 
);
create "sc_raycannon"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCUHAhLAmFAMFA" 
	Damage 2.0000  
	AreaDamage 5.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 24000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_raycannon" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_raycannon_turret" 
	DestroyedPiecePos 0 (0.0000 5.5960 1.1004)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "sc_raycannon" 
);
create "l1_wood_truck"  (set 
	HitPoints 0.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCjHA2GA" 
	Damage 3.5000  
	AreaDamage 14.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 6500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (1.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_vehicle_wood_truck" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l1_hud_vehicles01" 11)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_vehicle_wood_truck" 
	DestroyedPiecePos 0 (-0.0132 0.7960 -0.3001)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_wood_truck" 
);
create "l4_gas_station"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "my.SpawnPowerup 3 10#:" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_gas_station_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCmFABKASLA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 8600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_gas_station" 
	DestroyedBase "l4_gas_station_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_building_02" 0)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic03" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_gas_station_pc_03" 
	DestroyedPiece 1 "l4_gas_station_pc_02" 
	DestroyedPiece 2 "l4_gas_station_pc_01" 
	DestroyedPiecePos 0 (-41.4595 11.6028 -19.1014)  
	DestroyedPiecePos 1 (-11.6881 11.3854 11.5029)  
	DestroyedPiecePos 2 (17.0016 7.2118 51.9783)  
	DestroyedPieceAng 0 (0.2491 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "FXFX:FX_fireburst" 
	SpecialFXPos (14.2000 1.0000 4.8000)  
	SpecialFXScale (12.0000 12.0000 12.0000)  
	SpecialFXAng (0.0000 -90.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:explosion01_6" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 3  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_gas_station" 
);
create "l4_fuel_silos"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "my.SpawnPowerup 3 10#:" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_fuel_silos_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZKA3IAfEAvHA" 
	Damage 6.0000  
	AreaDamage 90.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 5500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_fuel_silos" 
	DestroyedBase "l4_fuel_silos_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l5_hud_small_props_01" 7)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic03" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_fuel_silos_pc_03" 
	DestroyedPiece 1 "l4_fuel_silos_pc_02" 
	DestroyedPiece 2 "l4_fuel_silos_pc_01" 
	DestroyedPiecePos 0 (0.5626 14.3820 8.3596)  
	DestroyedPiecePos 1 (0.2675 14.3730 -0.2484)  
	DestroyedPiecePos 2 (0.5346 14.3911 -8.8937)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.2491 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "FXFX:FX_fireburst2" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:explosion01_2" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_fuel_silos" 
);
create "l4_heliport"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_heliport_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCmFABKASLA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 8500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_heliport" 
	DestroyedBase "l4_heliport_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_building_02" 2)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_heliport_pc_01" 
	DestroyedPiece 1 "l4_heliport_pc_02" 
	DestroyedPiece 2 "l4_heliport_pc_03" 
	DestroyedPiecePos 0 (-42.7048 3.2848 6.5453)  
	DestroyedPiecePos 1 (-24.5734 3.9465 6.6150)  
	DestroyedPiecePos 2 (-25.4490 10.8837 -15.3347)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.2491 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_heliport" 
);
create "l4_high_way_sign_a"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCkMAcJA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_high_way_sign_a" 
	DestroyedBase "l4_high_way_sign_a_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_small_props_01" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_high_way_sign_a_pc_01" 
	DestroyedPiecePos 0 (5.2061 8.9685 -0.1618)  
	DestroyedPieceAng 0 (0.2491 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_high_way_sign_a" 
);
create "l4_high_way_sign_b"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCkMAcJA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 3500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_high_way_sign_b" 
	DestroyedBase "l4_high_way_sign_b_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_small_props_01" 4)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_high_way_sign_b_pc_01" 
	DestroyedPiecePos 0 (0.5252 6.1272 0.4893)  
	DestroyedPieceAng 0 (0.2491 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_high_way_sign_b" 
);
create "l4_high_way_sign_c"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCkMAcJA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 5500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 0.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_high_way_sign_c" 
	DestroyedBase "l4_high_way_sign_c_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_small_props_01" 3)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_high_way_sign_c_pc_01" 
	DestroyedPiece 1 "l4_high_way_sign_c_pc_01" 
	DestroyedPiecePos 0 (-4.9899 1.3349 -0.1260)  
	DestroyedPiecePos 1 (4.2802 1.3456 1.4187)  
	DestroyedPieceAng 0 (1.1998 0.0000 0.0000)  
	DestroyedPieceAng 1 (177.7025 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 160  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_high_way_sign_c" 
);
create "l4_airport_arrival_arms"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCRJAoGA3EARJAyFA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 6800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_airport_arrival_arms" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_building_01" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_airport_arrival_arms_pc_01" 
	DestroyedPiecePos 0 (-0.3944 6.6735 -0.1191)  
	DestroyedPieceAng 0 (10.3786 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_airport_arrival_arms" 
);
create "l4_airport_control_tower"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_airport_control_tower_bk#:#r#nmy.DestructionFxsBroken" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCtNADMAkIAdFAzGA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 18800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_airport_control_tower" 
	DestroyedBase "l4_airport_control_tower_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_building_01" 4)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic02" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_airport_control_tower_pc_01" 
	DestroyedPiecePos 0 (4.9007 46.6230 3.8303)  
	DestroyedPieceAng 0 (0.2491 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_debris_generic" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 3  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_airport_control_tower" 
);
create "l4_airport_tower"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_airport_tower_bk#:#r#nmy.DestructionFxsBroken" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCLLAdEAtNARJA3EARJAyFA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_airport_tower" 
	DestroyedBase "l4_airport_tower_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_building_01" 4)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic03" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_airport_tower_pc_02" 
	DestroyedPiece 1 "l4_airport_tower_pc_01" 
	DestroyedPiecePos 0 (-9.7476 44.7649 -8.6460)  
	DestroyedPiecePos 1 (1.7935 24.5437 1.2864)  
	DestroyedPieceAng 0 (89.9208 0.0000 0.0000)  
	DestroyedPieceAng 1 (88.8233 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_debris_generic" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 0  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 3  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 0  
	BrokenToPiecesCenter 2 0  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_airport_tower" 
);
create "l4_airport_737_airplane"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_airport_737_boeing_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCYGAsKAtNARJA" 
	Damage 5.0000  
	AreaDamage 40.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 16800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_airport_737_boeing" 
	DestroyedBase "l4_airport_737_boeing_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_vehicles_01" 4)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_airport_737_boeing_pc_02" 
	DestroyedPiece 1 "l4_airport_737_boeing_pc_01" 
	DestroyedPiecePos 0 (0.2622 5.0281 11.4159)  
	DestroyedPiecePos 1 (11.9419 3.1572 0.7662)  
	DestroyedPieceAng 0 (178.5064 0.0000 0.0000)  
	DestroyedPieceAng 1 (-7.8430 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:explosion01_6" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 0  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_airport_737_airplane" 
);
create "l4_airport_747_airplane"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_airport_747_boeing_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCYGAsKAtNARJA" 
	Damage 5.0000  
	AreaDamage 40.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 16800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_airport_747_boeing" 
	DestroyedBase "l4_airport_747_boeing_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_vehicles_01" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_airport_747_boeing_pc_01" 
	DestroyedPiece 1 "l4_airport_747_boeing_pc_02" 
	DestroyedPiece 2 "l4_airport_747_boeing_pc_03" 
	DestroyedPiecePos 0 (0.3875 5.0281 -0.5367)  
	DestroyedPiecePos 1 (-0.4902 3.1572 25.3240)  
	DestroyedPiecePos 2 (-15.5815 3.1528 -1.2579)  
	DestroyedPieceAng 0 (178.5064 0.0000 0.0000)  
	DestroyedPieceAng 1 (-7.8430 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:explosion01_6" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_airport_747_airplane" 
);
create "l4_vehicle_truck"  (set 
	HitPoints 1.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuFAnMA" 
	Damage 5.0000  
	AreaDamage 20.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 6800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_vehicle_truck" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_vehicles_01" 8)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_vehicle_truck" 
	DestroyedPiecePos 0 (0.0095 0.8125 -2.4573)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 248  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_vehicle_truck" 
);
create "l4_palm_tree"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCqJAsJAfJA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_palm_tree" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_small_props_01" 5)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_palm_tree" 
	DestroyedPiecePos 0 (-0.0325 0.0483 0.0409)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 0  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 160  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_palm_tree" 
);
create "l2_train_ware_house"  (set 
	HitPoints 2.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCfEAvHA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Wood  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_train_ware_house" 
	DestroyedBase "l2_train_ware_house_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_buildings01" 14)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_train_ware_house_pc_01" 
	DestroyedPiece 1 "l2_train_ware_house_pc_02" 
	DestroyedPiece 2 "l2_train_ware_house_pc_03" 
	DestroyedPiecePos 0 (0.0000 5.5641 0.0000)  
	DestroyedPiecePos 1 (-2.3920 3.7746 0.4355)  
	DestroyedPiecePos 2 (1.9896 3.7080 -0.1010)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 3  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 0  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 72  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_train_ware_house" 
);
create "l2_generic_wall_b"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC0GA" 
	Damage 0.3000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_generic_wall_02" 
	DestroyedBase "l2_generic_wall_02_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_01" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_generic_wall" 
	DestroyedPiece 1 "l2_generic_wall" 
	DestroyedPiece 2 "l2_generic_wall" 
	DestroyedPiecePos 0 (-0.0002 1.3035 6.1767)  
	DestroyedPiecePos 1 (0.0000 1.3667 -0.0648)  
	DestroyedPiecePos 2 (0.0000 1.2830 -5.5176)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 224  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_generic_wall_b" 
);
create "l2_generic_wall_c"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC0GA" 
	Damage 0.3000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l2_generic_wall_03" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_small_props_01" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l2_generic_wall" 
	DestroyedPiece 1 "l2_generic_wall" 
	DestroyedPiecePos 0 (0.0000 1.3075 -0.6663)  
	DestroyedPiecePos 1 (-0.0002 1.3027 2.4879)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l2_generic_wall_c" 
);
create "l5_big_wall"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC0GA" 
	Damage 3.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 650  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (1.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_big_wall" 
	DestroyedBase "l5_big_wall_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_02" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_big_wall" 
	DestroyedPiece 1 "l5_big_wall" 
	DestroyedPiecePos 0 (5.1934 3.1179 0.1074)  
	DestroyedPiecePos 1 (-6.3604 3.1536 -0.0428)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 80  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_big_wall" 
);
create "l4_vehicle_tank"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCsGAAFA" 
	Damage 6.0000  
	AreaDamage 20.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 8000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (2.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_vehicle_tank" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_vehicles_01" 3)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_tank" 
	DestroyedPiecePos 0 (-0.0325 1.2343 0.0613)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 232  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_vehicle_tank" 
);
create "l5_comunication_tower"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_comunication_tower_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC0GA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 5000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (2.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_comunication_tower" 
	DestroyedBase "l5_comunication_tower_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_buildings_01" 5)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_comunication_tower_pc_03" 
	DestroyedPiece 1 "l5_comunication_tower_pc_02" 
	DestroyedPiece 2 "l5_comunication_tower_pc_01" 
	DestroyedPiecePos 0 (14.9915 2.2137 -3.1005)  
	DestroyedPiecePos 1 (-7.2491 1.9574 10.5810)  
	DestroyedPiecePos 2 (-0.6762 38.8591 -0.2320)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_lightning_impact01" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_comunication_tower" 
);
create "l4_tree_pine"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.4000  
	HpInfluenceLevelScript 0 "my.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCfJA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 150  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "tree_pine" 
	DestroyedBase "" 
	BurningVersion "tree_pine" 
	ExplodingVersion "" 
	Texture ("l4_hud_small_props_01" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "Tree_pine" 
	DestroyedPiecePos 0 (0.8794 20.0299 0.3607)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_tree_pine" 
);
create "l4_highway_a1"  (set 
	HitPoints 2.5000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzNADNADFAkMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 7500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_highway_a1" 
	DestroyedBase "l4_highway_a1" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_airport_control_tower_pc_01" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_bridge_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_highway_a1" 
);
create "l4_highway_a2"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzNADNADFAkMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 14500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_highway_a2" 
	DestroyedBase "l4_highway_a2_bk" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_highway_pc_a" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_bridge_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_highway_a2" 
);
create "l4_highway_a3"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzNADNADFAkMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_highway_a3" 
	DestroyedBase "l4_highway_a3_bk" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_highway_pc_b" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_bridge_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_highway_a3" 
);
create "l4_highway_a4"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzNADNADFAkMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 13500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_highway_a4" 
	DestroyedBase "l4_highway_a4_bk" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_highway_pc_a" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_bridge_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_highway_a4" 
);
create "l4_highway_a5"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzNADNADFAkMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 13500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_highway_a5" 
	DestroyedBase "l4_highway_a5_bk" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_highway_pc_b" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_bridge_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_highway_a5" 
);
create "l4_highway_a6"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzNADNADFAkMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 13500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_highway_a6" 
	DestroyedBase "l4_highway_a6_bk" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_highway_pc_b" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_bridge_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_highway_a6" 
);
create "l4_highway_a7"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzNADNADFAkMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_highway_a7" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_bridge_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_highway_a7" 
);
create "l4_highway_b1"  (set 
	HitPoints 2.5000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzNADNADFAkMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 7500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_highway_b1" 
	DestroyedBase "l4_highway_b1" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_bridge_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_highway_b1" 
);
create "l4_highway_b2"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzNADNADFAkMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_highway_b2" 
	DestroyedBase "l4_highway_b2_bk" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_highway_pc_a" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_bridge_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_highway_b2" 
);
create "l4_highway_b3"  (set 
	HitPoints 2.5000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzNADNADFAkMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_highway_b3" 
	DestroyedBase "l4_highway_b3_bk" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_highway_pc_b" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_bridge_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_highway_b3" 
);
create "l4_highway_b4"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzNADNADFAkMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 11500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_highway_b4" 
	DestroyedBase "l4_highway_b4_bk" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_highway_pc_a" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_bridge_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_highway_b4" 
);
create "l4_highway_b5"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzNADNADFAkMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 13000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_highway_b5" 
	DestroyedBase "l4_highway_b5_bk" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_highway_pc_b" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_bridge_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_highway_b5" 
);
create "l4_highway_b6"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzNADNADFAkMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 14500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_highway_b6" 
	DestroyedBase "l4_highway_b6_bk" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_highway_pc_b" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_bridge_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_highway_b6" 
);
create "l4_highway_b7"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzNADNADFAkMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 13000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_highway_b7" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_bridge_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_highway_b7" 
);
create "l4_highway_c1"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzNADNADFAkMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 17500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_highway_c1" 
	DestroyedBase "l4_highway_c1_bk" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_highway_pc_a" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_bridge_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_highway_c1" 
);
create "l4_highway_c2"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzNADNADFAkMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_highway_c2" 
	DestroyedBase "l4_highway_c2_bk" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_highway_pc_b" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_bridge_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_highway_c2" 
);
create "l4_highway_c3"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzNADNADFAkMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_highway_c1" 
	DestroyedBase "l4_highway_c1_bk" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_highway_pc_b" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_bridge_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_highway_c3" 
);
create "l4_highway_c4"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzNADNADFAkMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_highway_c2" 
	DestroyedBase "l4_highway_c2_bk" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_highway_pc_b" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_bridge_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_highway_c4" 
);
create "l4_airport_module_a"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_airport_module_a_bk#:#r#nmy.DestructionFxsBroken" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCtNARJAoGA" 
	Damage 6.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 14500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (3.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_airport_module_a" 
	DestroyedBase "l4_airport_module_a_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_01" 1)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic02" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_airport_module_a" 
);
create "l4_airport_module_b"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_airport_module_b_bk#:#r#nmy.DestructionFxsBroken" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCtNARJAoGA" 
	Damage 6.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (3.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_airport_module_b" 
	DestroyedBase "l4_airport_module_b_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_01" 1)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic02" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 10  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 5  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_airport_module_b" 
);
create "l4_airport_module_c"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_airport_module_c_bk#:#r#nmy.DestructionFxsBroken" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCtNARJAoGA" 
	Damage 6.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 15500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (3.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_airport_module_c" 
	DestroyedBase "l4_airport_module_c_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_01" 3)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic02" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 10  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 5  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_airport_module_c" 
);
create "l4_airport_module_d"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_airport_module_d_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCtNARJAoGA" 
	Damage 6.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (3.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_airport_module_d" 
	DestroyedBase "l4_airport_module_d_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_01" 1)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic02" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 10  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 3  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_airport_module_d" 
);
create "l4_vehicle_airport_tow"  (set 
	HitPoints 2.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCDMATJAnMA" 
	Damage 5.0000  
	AreaDamage 20.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 8600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (2.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_vehicle_airport_tow" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_vehicles_01" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_vehicle_airport_tow" 
	DestroyedPiecePos 0 (0.3077 -0.0060 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_vehicle_airport_tow" 
);
create "l4_vehicle_airport_tow_b"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCDMATJAnMA" 
	Damage 5.0000  
	AreaDamage 20.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 6600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (2.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_vehicle_airport_tow_b" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_vehicles_01" 1)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_vehicle_airport_tow_b" 
	DestroyedPiecePos 0 (0.0304 -0.0058 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_vehicle_airport_tow_b" 
);
create "l5_power_station"  (set 
	HitPoints 6.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 3.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_power_station_bk#:#r#nmy.DestructionFxsBroken" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC0GA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 16000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_power_station" 
	DestroyedBase "l5_power_station_base" 
	BurningVersion "" 
	ExplodingVersion "explosion_large" 
	Texture ("l5_hud_buildings_01" 5)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic03" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_power_station_pc_01" 
	DestroyedPiece 1 "l5_power_station_pc_02" 
	DestroyedPiece 2 "l5_power_station_pc_03" 
	DestroyedPiecePos 0 (16.3525 18.8631 6.0364)  
	DestroyedPiecePos 1 (-13.1837 10.0714 8.2802)  
	DestroyedPiecePos 2 (-3.8277 7.0082 -7.8432)  
	DestroyedPieceAng 0 (179.9998 -88.7129 179.9998)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris_generic" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:explosion01_5" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_lightning_impact01" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_power_station" 
);
create "l5_ware_house_01"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCfEAvHA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 15000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_ware_house_01" 
	DestroyedBase "l5_ware_house_01_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_buildings_01" 6)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic02" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_ware_house_01_pc_01" 
	DestroyedPiece 1 "l5_ware_house_01_pc_01" 
	DestroyedPiece 2 "l5_ware_house_01_pc_02" 
	DestroyedPiecePos 0 (12.6832 7.1584 -6.8073)  
	DestroyedPiecePos 1 (-9.4701 7.4321 -8.5838)  
	DestroyedPiecePos 2 (13.9794 7.5311 9.2171)  
	DestroyedPieceAng 0 (172.7113 0.0000 0.0000)  
	DestroyedPieceAng 1 (180.0000 0.2573 180.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_ware_house_01" 
);
create "l5_ware_house_03"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_ware_house_03_bk#:#r#nmy.DestructionFxsBroken" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCfEAvHA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_ware_house_03" 
	DestroyedBase "l5_ware_house_03_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_buildings_01" 6)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic02" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_ware_house_01_pc_01" 
	DestroyedPiece 1 "l5_ware_house_03_pc_01" 
	DestroyedPiecePos 0 (-0.1250 6.3815 -9.7477)  
	DestroyedPiecePos 1 (0.8134 7.1584 9.3496)  
	DestroyedPieceAng 0 (-98.5564 0.2573 180.0000)  
	DestroyedPieceAng 1 (172.7113 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_generic_house_low_collapse" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_ware_house_03" 
);
create "l5_container_b"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZMAXLA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 300  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_container_b" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 1)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_container_b" 
	DestroyedPiecePos 0 (0.0000 1.0262 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_container_b" 
);
create "l5_container_a"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZMAXLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1200  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_container_a" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_container_a" 
	DestroyedPiecePos 0 (0.0000 1.0262 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_container_a" 
);
create "l5_container_c"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZMAXLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1200  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_container_c" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_container_c" 
	DestroyedPiecePos 0 (0.0000 1.0262 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_container_c" 
);
create "l5_container_d"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZMAXLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1200  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_container_d" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 3)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_container_d" 
	DestroyedPiecePos 0 (0.0000 1.0262 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_container_d" 
);
create "l5_gas_tank"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_gas_tank_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCBKAXLA" 
	Damage 24.0000  
	AreaDamage 90.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 10500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_gas_tank" 
	DestroyedBase "l5_gas_tank_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l5_hud_small_buildings_01" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_gas_tank_pc_01" 
	DestroyedPiece 1 "l5_gas_tank_pc_02" 
	DestroyedPiece 2 "l5_gas_tank_pc_03" 
	DestroyedPiecePos 0 (0.1537 13.4551 -7.2700)  
	DestroyedPiecePos 1 (-4.2247 10.8424 1.6845)  
	DestroyedPiecePos 2 (6.9405 11.9825 -0.2765)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (-1.2888 1.2885 -44.9855)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:explosion01_6" 
	BrokenToPiecesFx 1 "FXFX:explosion01" 
	BrokenToPiecesFx 2 "FXFX:explosion01_5" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_gas_tank" 
);
create "l5_gas_pipes"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_gas_pipes_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuMABKAWLA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 3500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_gas_pipes" 
	DestroyedBase "l5_gas_pipes_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 10)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_gas_pipes_pc_01" 
	DestroyedPiecePos 0 (-2.3900 4.2930 11.5405)  
	DestroyedPieceAng 0 (-179.3662 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 80  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_gas_pipes" 
);
create "l5_gas_pipes_curve"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuMABKAWLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 3500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_gas_pipes_curve" 
	DestroyedBase "l5_gas_pipes_curve_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 13)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_gas_pipes_curve_pc_001" 
	DestroyedPiecePos 0 (11.0444 3.0278 -12.6791)  
	DestroyedPieceAng 0 (2.3769 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 80  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_gas_pipes_curve" 
);
create "l5_gas_pipes_curve_b"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuMABKAWLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 6000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_gas_pipes_curve_b" 
	DestroyedBase "l5_gas_pipes_curve_b_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 13)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_gas_pipes_curve_pc_001" 
	DestroyedPiecePos 0 (-1.7600 3.4243 18.0610)  
	DestroyedPieceAng 0 (178.9909 1.7540 2.0242)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_gas_pipes_curve_b" 
);
create "l4_hangar"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCtNARJAvHA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_hangar" 
	DestroyedBase "l1_hangar_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 1)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_hangar_pc_01" 
	DestroyedPiece 1 "l1_hangar_pc_02" 
	DestroyedPiece 2 "l1_hangar_pc_03" 
	DestroyedPiecePos 0 (-3.4897 2.3024 0.6002)  
	DestroyedPiecePos 1 (2.8754 5.8064 -0.4826)  
	DestroyedPiecePos 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_hangar" 
);
create "l4_hangar2725"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCtNARJAvHA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_hangar" 
	DestroyedBase "l4_hangar_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 1)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_hangar_pc_03" 
	DestroyedPiece 1 "l4_hangar_pc_02" 
	DestroyedPiece 2 "l4_hangar_pc_01" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 1 (2.8754 3.2855 -0.4826)  
	DestroyedPiecePos 2 (-3.4897 2.3024 0.6002)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_hangar2725" 
);
create "l5_port_crane"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_port_crane_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCeMAMNARJA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 18600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_port_crane" 
	DestroyedBase "l5_port_crane_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 4)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_port_crane_pc_03" 
	DestroyedPiece 1 "l5_port_crane_pc_02" 
	DestroyedPiece 2 "l5_port_crane_pc_01" 
	DestroyedPiecePos 0 (-1.1033 71.6438 59.9510)  
	DestroyedPiecePos 1 (-1.3821 70.2510 -53.1222)  
	DestroyedPiecePos 2 (-0.4899 71.4662 -92.3331)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:sound_fx_metal_buckle" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_metal_buckle" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_port_crane" 
);
create "l5_container_group_a"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZMAXLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1200  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_container_group_a" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_container_b" 
	DestroyedPiece 1 "l5_container_c" 
	DestroyedPiece 2 "l5_container_d" 
	DestroyedPiece 3 "l5_container_c" 
	DestroyedPiece 4 "l5_container_b" 
	DestroyedPiece 5 "l5_container_a" 
	DestroyedPiecePos 0 (1.8976 4.1169 0.0602)  
	DestroyedPiecePos 1 (-1.9427 5.2277 -0.1204)  
	DestroyedPiecePos 2 (2.0330 0.9588 -6.9243)  
	DestroyedPiecePos 3 (2.0782 0.9897 6.9845)  
	DestroyedPiecePos 4 (-2.0782 1.0516 7.0447)  
	DestroyedPiecePos 5 (-1.9602 1.0262 -6.8228)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 4 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 5 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 4 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 5 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_container_group_a" 
);
create "l5_container_group_b"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZMAXLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1200  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_container_group_b" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_container_b" 
	DestroyedPiece 1 "l5_container_c" 
	DestroyedPiece 2 "l5_container_d" 
	DestroyedPiece 3 "l5_container_c" 
	DestroyedPiece 4 "l5_container_b" 
	DestroyedPiece 5 "l5_container_a" 
	DestroyedPiecePos 0 (2.3921 4.4092 -1.1012)  
	DestroyedPiecePos 1 (-1.8451 7.3088 -0.4806)  
	DestroyedPiecePos 2 (2.5142 0.9588 -8.4264)  
	DestroyedPiecePos 3 (4.1910 1.2523 6.7456)  
	DestroyedPiecePos 4 (-4.0243 1.0516 7.0447)  
	DestroyedPiecePos 5 (-3.9427 1.0262 -6.8228)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (37.3944 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 4 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 5 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 4 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 5 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_container_group_b" 
);
create "l5_container_group_c"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZMAXLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1200  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_container_group_c" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_container_b" 
	DestroyedPiece 1 "l5_container_c" 
	DestroyedPiece 2 "l5_container_d" 
	DestroyedPiece 3 "l5_container_c" 
	DestroyedPiece 4 "l5_container_b" 
	DestroyedPiece 5 "l5_container_a" 
	DestroyedPiecePos 0 (0.4524 3.3755 2.8087)  
	DestroyedPiecePos 1 (1.7297 5.0876 0.3595)  
	DestroyedPiecePos 2 (1.4962 0.9588 -6.8349)  
	DestroyedPiecePos 3 (2.4137 0.9897 6.9845)  
	DestroyedPiecePos 4 (-4.0243 1.0516 7.0447)  
	DestroyedPiecePos 5 (-3.9427 1.0262 -6.8228)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (37.3944 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 4 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 5 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 4 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 5 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_container_group_c" 
);
create "l1_tree_pine"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.4000  
	HpInfluenceLevelScript 0 "my.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCfJA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 150  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "tree_pine" 
	DestroyedBase "" 
	BurningVersion "Tree_Forest_onFire" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_small_props_01" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "Tree_pine" 
	DestroyedPiecePos 0 (0.0000 19.8308 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 0  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_tree_pine" 
);
create "l4_vehicle_jeep"  (set 
	HitPoints 1.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCgMANNAnMA" 
	Damage 5.0000  
	AreaDamage 20.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 5400  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (2.0000 4.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_vehicle_jeep" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion_small" 
	Texture ("l4_hud_vehicles_01" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_jeep" 
	DestroyedPiecePos 0 (-0.0325 1.2343 0.0613)  
	DestroyedPieceAng 0 (180.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 248  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_vehicle_jeep" 
);
create "l5_vehicle_train_wagon_container"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZMAnMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 4800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (2.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_vehicle_train_wagon_container" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 5)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_container_a" 
	DestroyedPiece 1 "l5_train_wagon_container_pc_01" 
	DestroyedPiecePos 0 (0.0018 2.3078 0.3639)  
	DestroyedPiecePos 1 (0.0149 0.6241 0.4601)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 72  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_vehicle_train_wagon_container" 
);
create "l5_vehicle_train_wagon_container_b"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZMAnMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 4800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (2.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_vehicle_train_wagon_container_b" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_train_wagon_container_pc_01" 
	DestroyedPiece 1 "l5_container_b" 
	DestroyedPiecePos 0 (0.0149 0.6241 0.4601)  
	DestroyedPiecePos 1 (0.0018 2.3043 0.3639)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 72  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_vehicle_train_wagon_container_b" 
);
create "l5_vehicle_train_wagon_container_c"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZMAnMA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 4800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (2.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_vehicle_train_wagon_container_c" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_train_wagon_container_pc_01" 
	DestroyedPiecePos 0 (0.0149 0.6241 0.4601)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 72  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_vehicle_train_wagon_container_c" 
);
create "l5_gas_pipes_d"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_gas_pipes_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuMABKAWLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 6000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_gas_pipes" 
	DestroyedBase "l5_gas_pipes_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 10)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_gas_pipes_d" 
);
create "l5_gas_pipes_curve_d"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuMABKAWLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 5000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_gas_pipes_curve_d" 
	DestroyedBase "l5_gas_pipes_curve_d_bk" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 8)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_gas_pipes_curve_d" 
);
create "l5_gas_pipes_curve_e"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuMABKAWLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 3800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_gas_pipes_curve_e" 
	DestroyedBase "l5_gas_pipes_curve_e_bk" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 9)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 96  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_gas_pipes_curve_e" 
);
create "l5_wood_crates_group_a"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCOJAWJAXLA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1200  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_wood_crate_group_a" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_02" 3)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_wood_crate" 
	DestroyedPiece 1 "l5_wood_crate" 
	DestroyedPiece 2 "l5_wood_crate" 
	DestroyedPiece 3 "l5_wood_crate" 
	DestroyedPiece 4 "l5_wood_crate" 
	DestroyedPiecePos 0 (1.0968 18.4046 -14.1658)  
	DestroyedPiecePos 1 (-1.6828 3.4384 -15.9637)  
	DestroyedPiecePos 2 (-2.8474 11.4395 0.8235)  
	DestroyedPiecePos 3 (-1.0634 3.2581 18.8386)  
	DestroyedPiecePos 4 (-2.2140 3.4583 -2.9450)  
	DestroyedPieceAng 0 (96.8128 0.0000 0.0000)  
	DestroyedPieceAng 1 (89.3666 0.0000 0.0000)  
	DestroyedPieceAng 2 (69.7970 0.0000 0.0000)  
	DestroyedPieceAng 3 (-92.3765 0.0000 0.0000)  
	DestroyedPieceAng 4 (89.4458 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 4 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 96  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_wood_crates_group_a" 
);
create "l5_wood_crates_group_b"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCOJAWJAXLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1200  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_wood_crate_group_b" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_02" 3)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_wood_crate" 
	DestroyedPiece 1 "l5_wood_crate" 
	DestroyedPiece 2 "l5_wood_crate" 
	DestroyedPiece 3 "l5_wood_crate" 
	DestroyedPiece 4 "l5_wood_crate" 
	DestroyedPiecePos 0 (1.2205 15.0354 -6.0021)  
	DestroyedPiecePos 1 (-1.4726 3.7944 -8.8439)  
	DestroyedPiecePos 2 (-0.7632 25.9175 -0.5467)  
	DestroyedPiecePos 3 (0.4739 13.9352 7.4245)  
	DestroyedPiecePos 4 (-1.5077 3.4583 6.5378)  
	DestroyedPieceAng 0 (96.8128 0.0000 0.0000)  
	DestroyedPieceAng 1 (89.3666 0.0000 0.0000)  
	DestroyedPieceAng 2 (118.9168 0.0000 0.0000)  
	DestroyedPieceAng 3 (93.4859 0.0000 0.0000)  
	DestroyedPieceAng 4 (89.4458 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 4 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_wood_crates_group_b" 
);
create "l5_wood_crates_group_c"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCOJAWJAXLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1200  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_wood_crate_group_c" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_02" 3)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_wood_crate" 
	DestroyedPiece 1 "l5_wood_crate" 
	DestroyedPiece 2 "l5_wood_crate" 
	DestroyedPiece 3 "l5_wood_crate" 
	DestroyedPiece 4 "l5_wood_crate" 
	DestroyedPiece 5 "l5_wood_crate" 
	DestroyedPiecePos 0 (2.1360 10.3988 -9.2787)  
	DestroyedPiecePos 1 (2.6767 18.0102 -23.0914)  
	DestroyedPiecePos 2 (-1.7003 3.9709 -23.8560)  
	DestroyedPiecePos 3 (-0.7632 3.6010 20.5836)  
	DestroyedPiecePos 4 (0.4739 18.1860 9.0192)  
	DestroyedPiecePos 5 (-1.3784 3.9915 1.8846)  
	DestroyedPieceAng 0 (-93.8029 0.0000 0.0000)  
	DestroyedPieceAng 1 (96.8128 0.0000 0.0000)  
	DestroyedPieceAng 2 (89.3666 0.0000 0.0000)  
	DestroyedPieceAng 3 (118.9168 0.0000 0.0000)  
	DestroyedPieceAng 4 (93.4859 0.0000 0.0000)  
	DestroyedPieceAng 5 (89.4458 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 4 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 5 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_wood_crates_group_c" 
);
create "l5_vehicle_container_loader"  (set 
	HitPoints 2.2000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCfEAvHA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 9500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (2.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_container_loader" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_vehicles_01" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_container_loader" 
	DestroyedPiecePos 0 (-0.0001 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_vehicle_container_loader" 
);
create "l4_airport_737_airplane_b"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_airport_737_boeing_bk_a" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCtNARJA" 
	Damage 5.0000  
	AreaDamage 40.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 16800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_airport_737_boeing_a" 
	DestroyedBase "l4_airport_737_boeing_base_a" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_vehicles_01" 5)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_airport_737_boeing_pc_02_a" 
	DestroyedPiece 1 "l4_airport_737_boeing_pc_01_a" 
	DestroyedPiecePos 0 (0.2622 5.0281 11.4159)  
	DestroyedPiecePos 1 (11.9419 3.1572 0.7662)  
	DestroyedPieceAng 0 (178.5064 0.0000 0.0000)  
	DestroyedPieceAng 1 (-7.8430 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:explosion01_6" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_airport_737_airplane_b" 
);
create "l4_airport_747_airplane_b"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_airport_747_boeing_bk_a" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCtNARJA" 
	Damage 5.0000  
	AreaDamage 40.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 16800  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_airport_747_boeing_a" 
	DestroyedBase "l4_airport_747_boeing_base_a" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_vehicles_01" 7)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_airport_747_boeing_pc_01_a" 
	DestroyedPiece 1 "l4_airport_747_boeing_pc_02_a" 
	DestroyedPiece 2 "l4_airport_747_boeing_pc_03_a" 
	DestroyedPiecePos 0 (0.3875 5.0281 -0.5367)  
	DestroyedPiecePos 1 (-0.4902 3.1572 25.3240)  
	DestroyedPiecePos 2 (-15.5815 3.1528 -1.2579)  
	DestroyedPieceAng 0 (178.5064 0.0000 0.0000)  
	DestroyedPieceAng 1 (-7.8430 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:explosion01_6" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_airport_747_airplane_b" 
);
create "l5_gas_pipes_2b"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_gas_pipes_2b_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuMABKAWLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 3500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_gas_pipes_2b" 
	DestroyedBase "l5_gas_pipes_2b_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 11)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_gas_pipes_2b_pc_01" 
	DestroyedPiecePos 0 (-2.3900 4.2930 11.5405)  
	DestroyedPieceAng 0 (-179.3662 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_gas_pipes_2b" 
);
create "l5_gas_pipes_3b"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_gas_pipes_3b_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuMABKAWLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 3500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_gas_pipes_3b" 
	DestroyedBase "l5_gas_pipes_3b_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 11)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_gas_pipes_3b_pc_01" 
	DestroyedPiecePos 0 (-2.3900 4.2930 11.5405)  
	DestroyedPieceAng 0 (-179.3662 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_gas_pipes_3b" 
);
create "l5_gas_pipes_curve_2b"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuMABKAWLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 4500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_gas_pipes_curve_2b" 
	DestroyedBase "l5_gas_pipes_curve_2b_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 14)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_gas_pipes_curve_2b_pc_001" 
	DestroyedPiecePos 0 (11.0444 3.0278 -12.6791)  
	DestroyedPieceAng 0 (2.3769 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_gas_pipes_curve_2b" 
);
create "l5_gas_pipes_curve_3b"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuMABKAWLA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 15000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_gas_pipes_curve_3b" 
	DestroyedBase "l5_gas_pipes_curve_3b_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_small_props_01" 14)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_gas_pipes_curve_3b_pc_001" 
	DestroyedPiecePos 0 (11.0444 3.0278 -12.6791)  
	DestroyedPieceAng 0 (2.3769 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_gas_pipes_curve_3b" 
);
create "l4_airport_sign_a"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCRJAoGAcJAFIA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_airport_sign_a" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_small_props_01" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_airport_sign_a" 
	DestroyedPiecePos 0 (-0.0413 -0.0475 -0.1618)  
	DestroyedPieceAng 0 (0.2491 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_lightning_impact01" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_airport_sign_a" 
);
create "l4_airport_sign_b"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCRJAoGAcJAFIA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 300  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_airport_sign_b" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_small_props_01" 1)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_airport_sign_b" 
	DestroyedPiecePos 0 (-0.0413 -0.0475 -0.1618)  
	DestroyedPieceAng 0 (0.2491 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_lightning_impact01" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_airport_sign_b" 
);
create "l4_airport_module_e"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_airport_module_e_bk#:#r#nmy.DestructionFxsBroken" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCtNARJAoGA" 
	Damage 6.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 9500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (3.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_airport_module_e" 
	DestroyedBase "l4_airport_module_e_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_01" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_airport_module_e" 
);
create "l4_airport_module_f"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_airport_module_f_bk#:#r#nmy.DestructionFxsBroken" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCtNARJAoGA" 
	Damage 6.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (3.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_airport_module_f" 
	DestroyedBase "l4_airport_module_f_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_01" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_airport_module_f" 
);
create "l5_container_ship"  (set 
	HitPoints 8.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 4.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_container_ship_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZMApMA" 
	Damage 8.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 25000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_container_ship" 
	DestroyedBase "l5_container_ship_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_vehicles_01" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_large_explosion" 
	BrokenToPiecesFx 1 "FXFX:explosion01_3" 
	BrokenToPiecesFx 2 "FXFX:explosion01_5" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_container_ship" 
);
create "l5_tanker_ship"  (set 
	HitPoints 8.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 4.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_tanker_ship_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZKABKAXLA" 
	Damage 8.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 26000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_tanker_ship" 
	DestroyedBase "l5_tanker_ship_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_vehicles_01" 3)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:sound_fx_large_explosion" 
	BrokenToPiecesFx 2 "FXFX:explosion01_6" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 10  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_tanker_ship" 
);
create "l4_airport_entrance"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCRJAoGABFA7FA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 5600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_airport_entrance" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l4_hud_building_01" 5)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:sound_fx_glass_debris" 
	BrokenToPiecesFx 2 "FXFX:FX_debris02" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_airport_entrance" 
);
create "l5_container_ship_crane_a"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_container_ship_crane_a_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCeMAMNARJA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 4500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_container_ship_crane_a" 
	DestroyedBase "l5_container_ship_crane_a_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_vehicles_01" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_container_ship_crane_a" 
);
create "l5_container_ship_crane_b"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_container_ship_crane_b_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCeMAMNARJA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 4500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_container_ship_crane_b" 
	DestroyedBase "l5_container_ship_crane_b_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_vehicles_01" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_container_ship_crane_b" 
);
create "l5_container_ship_crane_c"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_container_ship_crane_c_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCeMAMNARJA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 4500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_container_ship_crane_c" 
	DestroyedBase "l5_container_ship_crane_c_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_vehicles_01" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_container_ship_crane_c" 
);
create "l5_fuel_silos"  (set 
	HitPoints 2.5000  
	OnLoseHitPoints "my.SpawnPowerup 3 10#:" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_fuel_silos_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZKA3IAfEAvHA" 
	Damage 8.0000  
	AreaDamage 80.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 8000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_fuel_silos" 
	DestroyedBase "l5_fuel_silos_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l5_hud_small_props_01" 7)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic02" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_fuel_silos_pc_01" 
	DestroyedPiece 1 "l4_fuel_silos_pc_02" 
	DestroyedPiece 2 "l4_fuel_silos_pc_03" 
	DestroyedPiecePos 0 (0.5626 14.3820 8.3596)  
	DestroyedPiecePos 1 (0.2675 14.3730 -0.2484)  
	DestroyedPiecePos 2 (0.5346 14.3911 -8.8937)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.2491 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "FXFX:FX_fireburst2" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:explosion01_5" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 96  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_fuel_silos" 
);
create "enemy_military_truck"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCLFAsKAuFAnMA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 15000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "enemy_military_truck_ray" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "enemy_military_truck" 
	DestroyedPiecePos 0 (0.0000 1.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 248  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "enemy_military_truck" 
);
create "l5_nuclear_chim"  (set 
	HitPoints 6.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 3.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_nuclear_chim_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCRFAvFAzGA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 15000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_nuclear_chim" 
	DestroyedBase "l5_nuclear_chim_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l5_hud_small_buildings_01" 1)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic03" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_nuclear_chim_pc_02" 
	DestroyedPiece 1 "l5_nuclear_chim_pc_01" 
	DestroyedPiecePos 0 (-5.4490 19.3081 3.0319)  
	DestroyedPiecePos 1 (5.9572 19.3423 -2.3469)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:sound_fx_concrete_crumble" 
	NormalToBrokenFx 1 "FXFX:FX_debris_generic" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 1 "FXFX:explosion01_3" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 3  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 80  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_nuclear_chim" 
);
create "l5_nuclear_tank"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_nuclear_tank_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCjJA1FA3IApLA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (2.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_nuclear_tank" 
	DestroyedBase "l5_nuclear_tank_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l5_hud_small_buildings_01" 3)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic03" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_nuclear_tank_pc_01" 
	DestroyedPiece 1 "l5_nuclear_tank_pc_02" 
	DestroyedPiece 2 "l5_nuclear_tank_pc_03" 
	DestroyedPiecePos 0 (3.2875 7.3598 0.0979)  
	DestroyedPiecePos 1 (-2.6617 9.9646 7.5594)  
	DestroyedPiecePos 2 (-4.2339 9.9827 -3.6280)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.2491 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:explosion01_5" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 80  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_nuclear_tank" 
);
create "l5_nuclear_high_chimney"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_nuclear_high_chimney_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCVKAhGA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 10000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_nuclear_high_chimney" 
	DestroyedBase "l5_nuclear_high_chimney_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l5_hud_small_buildings_01" 4)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic03" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_nuclear_high_chimney_pc_02" 
	DestroyedPiece 1 "l5_nuclear_high_chimney_pc_01" 
	DestroyedPiecePos 0 (-0.4977 36.4983 6.8384)  
	DestroyedPiecePos 1 (-0.1750 40.9596 -7.6892)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:sound_fx_concrete_crumble" 
	NormalToBrokenFx 1 "FXFX:FX_debris_generic" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "FXFX:explosion01_5" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 80  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_nuclear_high_chimney" 
);
create "l5_nuclear_plant_a"  (set 
	HitPoints 7.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_nuclear_plant_a_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCjJA4FAwHAfHAxFA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_nuclear_plant_a" 
	DestroyedBase "l5_nuclear_plant_a_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l5_hud_buildings_01" 4)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic03" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_generic_house_low_collapse" 
	NormalToBrokenFx 1 "FXFX:FX_debris_generic" 
	NormalToBrokenFx 2 "FXFX:sound_fx_concrete_crumble" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "FXFX:explosion01_4" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 80  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_nuclear_plant_a" 
);
create "l5_nuclear_plant_b"  (set 
	HitPoints 7.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_nuclear_plant_b_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCjJA4FAwHAfHAxFA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_nuclear_plant_b" 
	DestroyedBase "l5_nuclear_plant_b_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l5_hud_buildings_01" 4)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic03" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_generic_house_low_collapse" 
	NormalToBrokenFx 1 "FXFX:FX_debris_generic" 
	NormalToBrokenFx 2 "FXFX:sound_fx_concrete_crumble" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "FXFX:explosion01_2" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 80  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_nuclear_plant_b" 
);
create "l5_nuclear_plant_c"  (set 
	HitPoints 7.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_nuclear_plant_c_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCjJA4FAwHAfHAxFA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_nuclear_plant_c" 
	DestroyedBase "l5_nuclear_plant_c_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l5_hud_buildings_01" 4)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic03" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_generic_house_low_collapse" 
	NormalToBrokenFx 1 "FXFX:FX_debris_generic" 
	NormalToBrokenFx 2 "FXFX:sound_fx_concrete_crumble" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "FXFX:explosion01_3" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 80  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_nuclear_plant_c" 
);
create "l5_nuclear_plant_d"  (set 
	HitPoints 7.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_nuclear_plant_d_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCjJA4FAwHAfHAxFA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_nuclear_plant_d" 
	DestroyedBase "l5_nuclear_plant_d_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l5_hud_buildings_01" 4)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic03" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_generic_house_low_collapse" 
	NormalToBrokenFx 1 "FXFX:FX_debris_generic" 
	NormalToBrokenFx 2 "FXFX:sound_fx_concrete_crumble" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "FXFX:explosion01_5" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 80  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_nuclear_plant_d" 
);
create "l6_stadium_st_b"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 3.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_stadium_st_b_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCCPADPAEPA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 8000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_stadium_st_b" 
	DestroyedBase "l6_stadium_st_b_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l6_hud_buildings_01" 9)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic03" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l6_stadium_st_b_pc_01" 
	DestroyedPiecePos 0 (6.4136 27.1501 17.5552)  
	DestroyedPieceAng 0 (-2.2184 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:sound_fx_wood_debris" 
	NormalToBrokenFx 1 "FXFX:FX_debris_generic" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesCount 0 3  
	BrokenToPiecesCount 1 3  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_stadium_st_b" 
);
create "l6_stadium_st_a"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 3.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_stadium_st_a_bk#:#r#nmy.DestructionFxsBroken" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCCPADPAEPA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 8000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_stadium_st_a" 
	DestroyedBase "l6_stadium_st_a_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l6_hud_buildings_01" 9)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic03" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l6_stadium_st_a_pc_02" 
	DestroyedPiece 1 "l6_stadium_st_a_pc_01" 
	DestroyedPiecePos 0 (5.2397 13.9641 0.3666)  
	DestroyedPiecePos 1 (4.1200 39.8170 12.3452)  
	DestroyedPieceAng 0 (-9.6660 0.0000 0.0000)  
	DestroyedPieceAng 1 (178.4949 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:sound_fx_wood_debris" 
	NormalToBrokenFx 1 "FXFX:FX_debris_generic" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 4  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_stadium_st_a" 
);
create "l6_stadium_cv"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 3.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_stadium_cv_bk#:#r#nmy.DestructionFxsBroken" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCCPADPAEPA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 8000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_stadium_cv" 
	DestroyedBase "l6_stadium_cv_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l6_hud_buildings_01" 9)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic03" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:sound_fx_wood_debris" 
	NormalToBrokenFx 1 "FXFX:FX_debris_generic" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 6  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_stadium_cv" 
);
create "l6_stadium_field"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCFPAoKAoGA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 3000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_stadium_field" 
	DestroyedBase "l6_stadium_field_bk" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l6_hud_buildings_01" 9)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 3  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_stadium_field" 
);
create "l6_building_a_part_a"  (set 
	HitPoints 8.0000  
	OnLoseHitPoints "my.CheckDestroyBuilding 4" 
	HpInfluenceLevelThreshold 0 4.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_a_part_a_bk#:#r#nmy.DestructionFxsBroken" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 18000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_a_part_a" 
	DestroyedBase "l6_building_a_part_b_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic02" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 16  
	NormalToBrokenCount 1 6  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 10  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 6  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_a_part_a" 
);
create "l6_building_a_part_b"  (set 
	HitPoints 8.0000  
	OnLoseHitPoints "my.CheckDestroyBuilding 4" 
	HpInfluenceLevelThreshold 0 5.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_a_part_a_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 15600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_a_part_b" 
	DestroyedBase "l6_building_a_part_b_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 16  
	NormalToBrokenCount 1 6  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 10  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 6  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_a_part_b" 
);
create "l6_building_a_part_c"  (set 
	HitPoints 8.0000  
	OnLoseHitPoints "my.CheckDestroyBuilding 4" 
	HpInfluenceLevelThreshold 0 5.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_a_part_c_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 15600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_a_part_c" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 16  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_a_part_c" 
);
create "l6_building_a_part_b_a"  (set 
	HitPoints 8.0000  
	OnLoseHitPoints "my.CheckDestroyBuilding 4" 
	HpInfluenceLevelThreshold 0 5.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_a_part_a_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 15600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_a_part_b" 
	DestroyedBase "l6_building_a_part_b_base_b" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 16  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 10  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 6  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_a_part_b_a" 
);
create "l6_building_a_b_part_a"  (set 
	HitPoints 8.0000  
	OnLoseHitPoints "my.CheckDestroyBuilding 4" 
	HpInfluenceLevelThreshold 0 4.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_a_b_part_a_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 16000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_a_b_part_a" 
	DestroyedBase "l6_building_a_b_part_a_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic02" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris_glass_big" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 4  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_high_collapse" 
	BrokenToPiecesCount 0 10  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 6  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_a_b_part_a" 
);
create "l6_building_a_b_part_b"  (set 
	HitPoints 8.0000  
	OnLoseHitPoints "my.CheckDestroyBuilding 4" 
	HpInfluenceLevelThreshold 0 4.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_a_b_part_b_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 18000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_a_b_part_b" 
	DestroyedBase "l6_building_a_b_part_b_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 16  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 10  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 6  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_a_b_part_b" 
);
create "l6_building_a_b_part_c"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "my.CheckDestroyBuilding 4" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_a_b_part_c_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 16000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_a_b_part_c" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 16  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_a_b_part_c" 
);
create "l6_marine"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_marine_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCBLACHA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 5000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_marine" 
	DestroyedBase "l6_marine_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l6_hud_small_buildings_01" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_marine" 
);
create "l6_building_b"  (set 
	HitPoints 8.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 6.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_b_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 15000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_b" 
	DestroyedBase "l6_building_b_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic02" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 16  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 10  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 6  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_b" 
);
create "l6_building_c_part_a"  (set 
	HitPoints 10.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 5.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_c_part_a_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 16000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_c_part_a" 
	DestroyedBase "l6_building_c_part_a_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic02" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 12  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 10  
	BrokenToPiecesCount 1 6  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_c_part_a" 
);
create "l6_building_c_part_b"  (set 
	HitPoints 10.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 5.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_c_part_b_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 16000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_c_part_b" 
	DestroyedBase "l6_building_c_part_b_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 16  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 10  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 6  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_c_part_b" 
);
create "l6_building_c_part_c"  (set 
	HitPoints 10.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 5.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_c_part_c_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 16000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_c_part_c" 
	DestroyedBase "l6_building_c_part_c_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 16  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 10  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 6  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_c_part_c" 
);
create "l6_building_c_part_d"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_c_part_d_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 16000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_c_part_d" 
	DestroyedBase "l6_building_c_part_d_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 10  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 10  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 6  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_c_part_d" 
);
create "l6_building_d_part_a"  (set 
	HitPoints 9.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 7.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_d_part_a_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 11500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_d_part_a" 
	DestroyedBase "l6_building_d_part_a_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic02" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 16  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 10  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 6  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_d_part_a" 
);
create "l6_building_d_part_b"  (set 
	HitPoints 9.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 7.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_d_part_a_bk#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 11500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_d_part_b" 
	DestroyedBase "l6_building_d_part_b_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 16  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 10  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 6  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_d_part_b" 
);
create "l6_building_d_part_c"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_d_part_c#:#r#nmy.DestructionFxsBroken#r#n" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 11500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_d_part_c" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 4  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 5  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 3  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_d_part_c" 
);
create "l6_enemy_harrier"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCLFAsKAtNARJA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 10000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_enemy_harrier" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("hud_enemies01" 8)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l6_enemy_harrier" 
	DestroyedPiecePos 0 (-0.0766 2.1727 -0.0292)  
	DestroyedPieceAng 0 (180.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:explosion01_5" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 240  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_enemy_harrier" 
);
create "l6_enemy_apache"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCLFAsKA3KAsFARJA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 10000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_enemy_apache" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l6_enemy_apache" 
	DestroyedPiecePos 0 (0.0118 1.9955 0.0117)  
	DestroyedPieceAng 0 (-1.0299 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:explosion01_6" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 232  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_enemy_apache" 
);
create "l6_building_pool"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 5000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_pool" 
	DestroyedBase "l6_building_pool_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 16  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 3  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_pool" 
);
create "l6_sailboat"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WClHA0LA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 5600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_vehicle_sailboat" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l2_hud_vehicules_01" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l6_vehicle_sailboat" 
	DestroyedPiecePos 0 (0.0000 1.5143 0.0000)  
	DestroyedPieceAng 0 (-2.2184 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_sailboat" 
);
create "l6_building_c_2_part_a"  (set 
	HitPoints 10.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 5.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_c_2_part_a_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 16000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_c_2_part_a" 
	DestroyedBase "l6_building_c_2_part_a_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic02" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 14  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 6  
	BrokenToPiecesCount 1 6  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_c_2_part_a" 
);
create "l6_building_c_2_part_b"  (set 
	HitPoints 10.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 5.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_c_2_part_b_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 16000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_c_2_part_b" 
	DestroyedBase "l6_building_c_2_part_b_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 16  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 12  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 10  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_c_2_part_b" 
);
create "l6_building_c_2_part_c"  (set 
	HitPoints 10.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 5.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_c_2_part_c_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 16000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_c_2_part_c" 
	DestroyedBase "l6_building_c_2_part_c_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 12  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 12  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 12  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_c_2_part_c" 
);
create "l6_building_c_2_part_d"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_c_part_d_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 16000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_c_2_part_d" 
	DestroyedBase "l6_building_c_2_part_d_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 12  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 12  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 12  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_c_2_part_d" 
);
create "l6_building_d_2"  (set 
	HitPoints 8.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 4.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_d_2_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 10000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_d_2" 
	DestroyedBase "l6_building_d_2_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic02" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 12  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 10  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 10  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_d_2" 
);
create "l6_building_top"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 6000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_top" 
	DestroyedBase "l6_building_top_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_top" 
);
create "l1_bowling"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "my.minigamepoints 1" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCVLAfEA" 
	Damage 3000.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 0  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_bowling" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings02" 5)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_bowling" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_bowling" 
);
create "l1_bowling_ball"  (set 
	HitPoints 0.0100  
	OnLoseHitPoints "my.startminigame 180" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC0EA7NAoKA" 
	Damage 2000.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_bowling_ball" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_bowling_ball" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_bowling_ball" 
);
create "l6_publicity_sign_a"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCOHAoEAdKA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_publicity_sign_a" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l6_hud_small_props_01" 3)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l6_publicity_sign_a" 
	DestroyedPiecePos 0 (-0.1313 5.5486 0.0567)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_publicity_sign_a" 
);
create "l6_publicity_sign_b"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCOHAoEAdKA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_publicity_sign_b" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l6_hud_small_props_01" 3)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l6_publicity_sign_b" 
	DestroyedPiecePos 0 (-0.1313 5.5486 0.0567)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_publicity_sign_b" 
);
create "l6_publicity_sign_c"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCOHAoEAdKA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_publicity_sign_c" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l6_hud_small_props_01" 4)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l6_publicity_sign_c" 
	DestroyedPiecePos 0 (0.0000 5.1226 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_publicity_sign_c" 
);
create "l3_nuclear_reactor"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Important_item  
	TargetName "WCjJAuLA4FAwHAyGA" 
	Damage 1000.0000  
	AreaDamage 150.0000  
	DoesExplode 1  
	ExplodesOnGround 1  
	Score 18000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 1  
	IsBuilding 0  
	OnlyOnDrill 1  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l3_nuclear_reactor" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "FX_nuclear_blast" 
	Texture ("l3_hud_buildings_01" 11)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l3_nuclear_reactor" 
	DestroyedPiecePos 0 (0.0000 10.0281 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 80  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l3_nuclear_reactor" 
);
create "l5_ware_house_02"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_ware_house_02_bk#:#r#nmy.DestructionFxsBroken" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCfEAvHA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_ware_house_02" 
	DestroyedBase "l5_ware_house_02_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_buildings_01" 6)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic02" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_ware_house_02_pc_01" 
	DestroyedPiece 1 "l5_ware_house_02_pc_01" 
	DestroyedPiecePos 0 (-0.1250 6.3815 -9.7477)  
	DestroyedPiecePos 1 (0.8134 7.1584 9.3496)  
	DestroyedPieceAng 0 (-98.5564 0.2573 180.0000)  
	DestroyedPieceAng 1 (172.7113 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_generic_house_low_collapse" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_ware_house_02" 
);
create "l5_gas_tank_b"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 1.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_gas_tank_b_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCBKAXLA" 
	Damage 12.0000  
	AreaDamage 90.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 8000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_gas_tank_b" 
	DestroyedBase "l5_gas_tank_b_base" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("l5_hud_small_buildings_01" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_gas_tank02_pc_01" 
	DestroyedPiece 1 "l5_gas_tank02_pc_02" 
	DestroyedPiece 2 "l5_gas_tank02_pc_03" 
	DestroyedPiecePos 0 (0.1537 13.4551 -7.2700)  
	DestroyedPiecePos 1 (-4.2247 10.8424 1.6845)  
	DestroyedPiecePos 2 (6.9405 11.9825 -0.2765)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (-1.2888 1.2885 -44.9855)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:explosion01_2" 
	BrokenToPiecesFx 2 "FXFX:explosion01_6" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_gas_tank_b" 
);
create "pwr_fireball2"  (set 
	HitPoints 0.0010  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZKAWKA4HA" 
	Damage 6.0000  
	AreaDamage 36.0000  
	DoesExplode 1  
	ExplodesOnGround 1  
	Score 0  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "pwr_fireball" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01_2" 
	Texture ("hud_powerups" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "pwr_fireball2" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "pwr_fireball2" 
);
create "pwr_fireball3"  (set 
	HitPoints 0.0010  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZKAWKA4HA" 
	Damage 6.0000  
	AreaDamage 42.0000  
	DoesExplode 1  
	ExplodesOnGround 1  
	Score 0  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "pwr_fireball" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01_3" 
	Texture ("hud_powerups" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "pwr_fireball3" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "pwr_fireball3" 
);
create "pwr_fireball4"  (set 
	HitPoints 0.0010  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZKAWKA4HA" 
	Damage 6.0000  
	AreaDamage 48.0000  
	DoesExplode 1  
	ExplodesOnGround 1  
	Score 0  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "pwr_fireball" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01_4" 
	Texture ("hud_powerups" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "pwr_fireball4" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "pwr_fireball4" 
);
create "pwr_fireball5"  (set 
	HitPoints 0.0010  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZKAWKA4HA" 
	Damage 6.0000  
	AreaDamage 54.0000  
	DoesExplode 1  
	ExplodesOnGround 1  
	Score 0  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "pwr_fireball" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01_5" 
	Texture ("hud_powerups" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "pwr_fireball5" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "pwr_fireball5" 
);
create "pwr_fireball6"  (set 
	HitPoints 0.0010  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZKAWKA4HA" 
	Damage 6.0000  
	AreaDamage 60.0000  
	DoesExplode 1  
	ExplodesOnGround 1  
	Score 0  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "pwr_fireball" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01_6" 
	Texture ("hud_powerups" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "pwr_fireball6" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "pwr_fireball6" 
);
create "pwr_hail2"  (set 
	HitPoints 0.0010  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 1  
	ExplodesOnGround 1  
	Score 0  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "pwr_hail" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "hail_impact2" 
	Texture ("hud_powerups" 1)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "pwr_hail2" 
	DestroyedPiece 1 "pwr_hail2" 
	DestroyedPiece 2 "pwr_hail2" 
	DestroyedPiece 3 "pwr_hail2" 
	DestroyedPiece 4 "pwr_hail2" 
	DestroyedPiece 5 "pwr_hail2" 
	DestroyedPiece 6 "pwr_hail2" 
	DestroyedPiece 7 "pwr_hail2" 
	DestroyedPiece 8 "pwr_hail2" 
	DestroyedPiece 9 "pwr_hail2" 
	DestroyedPiece 10 "pwr_hail2" 
	DestroyedPiece 11 "pwr_hail2" 
	DestroyedPiece 12 "pwr_hail2" 
	DestroyedPiece 13 "pwr_hail2" 
	DestroyedPiece 14 "pwr_hail2" 
	DestroyedPiece 15 "pwr_hail2" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 1 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 2 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 3 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 4 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 5 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 6 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 7 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 8 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 9 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 10 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 11 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 12 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 13 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 14 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 15 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 4 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 5 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 6 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 7 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 8 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 9 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 10 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 11 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 12 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 13 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 14 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 15 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 4 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 5 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 6 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 7 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 8 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 9 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 10 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 11 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 12 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 13 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 14 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 15 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "pwr_hail2" 
);
create "pwr_hail3"  (set 
	HitPoints 0.0010  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 1  
	ExplodesOnGround 1  
	Score 0  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "pwr_hail" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "hail_impact3" 
	Texture ("hud_powerups" 1)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "pwr_hail3" 
	DestroyedPiece 1 "pwr_hail3" 
	DestroyedPiece 2 "pwr_hail3" 
	DestroyedPiece 3 "pwr_hail3" 
	DestroyedPiece 4 "pwr_hail3" 
	DestroyedPiece 5 "pwr_hail3" 
	DestroyedPiece 6 "pwr_hail3" 
	DestroyedPiece 7 "pwr_hail3" 
	DestroyedPiece 8 "pwr_hail3" 
	DestroyedPiece 9 "pwr_hail3" 
	DestroyedPiece 10 "pwr_hail3" 
	DestroyedPiece 11 "pwr_hail3" 
	DestroyedPiece 12 "pwr_hail3" 
	DestroyedPiece 13 "pwr_hail3" 
	DestroyedPiece 14 "pwr_hail3" 
	DestroyedPiece 15 "pwr_hail3" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 1 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 2 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 3 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 4 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 5 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 6 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 7 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 8 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 9 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 10 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 11 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 12 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 13 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 14 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 15 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 4 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 5 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 6 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 7 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 8 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 9 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 10 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 11 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 12 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 13 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 14 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 15 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 4 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 5 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 6 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 7 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 8 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 9 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 10 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 11 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 12 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 13 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 14 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 15 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "pwr_hail3" 
);
create "pwr_hail4"  (set 
	HitPoints 0.0010  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 1  
	ExplodesOnGround 1  
	Score 0  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "pwr_hail" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "hail_impact4" 
	Texture ("hud_powerups" 1)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "pwr_hail4" 
	DestroyedPiece 1 "pwr_hail4" 
	DestroyedPiece 2 "pwr_hail4" 
	DestroyedPiece 3 "pwr_hail4" 
	DestroyedPiece 4 "pwr_hail4" 
	DestroyedPiece 5 "pwr_hail4" 
	DestroyedPiece 6 "pwr_hail4" 
	DestroyedPiece 7 "pwr_hail4" 
	DestroyedPiece 8 "pwr_hail4" 
	DestroyedPiece 9 "pwr_hail4" 
	DestroyedPiece 10 "pwr_hail4" 
	DestroyedPiece 11 "pwr_hail4" 
	DestroyedPiece 12 "pwr_hail4" 
	DestroyedPiece 13 "pwr_hail4" 
	DestroyedPiece 14 "pwr_hail4" 
	DestroyedPiece 15 "pwr_hail4" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 1 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 2 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 3 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 4 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 5 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 6 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 7 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 8 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 9 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 10 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 11 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 12 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 13 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 14 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 15 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 4 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 5 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 6 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 7 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 8 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 9 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 10 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 11 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 12 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 13 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 14 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 15 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 4 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 5 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 6 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 7 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 8 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 9 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 10 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 11 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 12 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 13 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 14 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 15 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "pwr_hail4" 
);
create "pwr_hail5"  (set 
	HitPoints 0.0010  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 1  
	ExplodesOnGround 1  
	Score 0  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "pwr_hail" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "hail_impact5" 
	Texture ("hud_powerups" 1)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "pwr_hail5" 
	DestroyedPiece 1 "pwr_hail5" 
	DestroyedPiece 2 "pwr_hail5" 
	DestroyedPiece 3 "pwr_hail5" 
	DestroyedPiece 4 "pwr_hail5" 
	DestroyedPiece 5 "pwr_hail5" 
	DestroyedPiece 6 "pwr_hail5" 
	DestroyedPiece 7 "pwr_hail5" 
	DestroyedPiece 8 "pwr_hail5" 
	DestroyedPiece 9 "pwr_hail5" 
	DestroyedPiece 10 "pwr_hail5" 
	DestroyedPiece 11 "pwr_hail5" 
	DestroyedPiece 12 "pwr_hail5" 
	DestroyedPiece 13 "pwr_hail5" 
	DestroyedPiece 14 "pwr_hail5" 
	DestroyedPiece 15 "pwr_hail5" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 1 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 2 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 3 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 4 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 5 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 6 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 7 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 8 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 9 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 10 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 11 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 12 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 13 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 14 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 15 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 4 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 5 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 6 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 7 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 8 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 9 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 10 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 11 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 12 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 13 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 14 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 15 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 4 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 5 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 6 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 7 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 8 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 9 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 10 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 11 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 12 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 13 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 14 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 15 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "pwr_hail5" 
);
create "pwr_hail6"  (set 
	HitPoints 0.0010  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 1  
	ExplodesOnGround 1  
	Score 0  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "pwr_hail" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "hail_impact6" 
	Texture ("hud_powerups" 1)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "pwr_hail6" 
	DestroyedPiece 1 "pwr_hail6" 
	DestroyedPiece 2 "pwr_hail6" 
	DestroyedPiece 3 "pwr_hail6" 
	DestroyedPiece 4 "pwr_hail6" 
	DestroyedPiece 5 "pwr_hail6" 
	DestroyedPiece 6 "pwr_hail6" 
	DestroyedPiece 7 "pwr_hail6" 
	DestroyedPiece 8 "pwr_hail6" 
	DestroyedPiece 9 "pwr_hail6" 
	DestroyedPiece 10 "pwr_hail6" 
	DestroyedPiece 11 "pwr_hail6" 
	DestroyedPiece 12 "pwr_hail6" 
	DestroyedPiece 13 "pwr_hail6" 
	DestroyedPiece 14 "pwr_hail6" 
	DestroyedPiece 15 "pwr_hail6" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 1 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 2 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 3 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 4 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 5 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 6 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 7 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 8 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 9 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 10 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 11 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 12 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 13 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 14 (0.0000 0.0000 0.0000)  
	DestroyedPiecePos 15 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 4 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 5 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 6 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 7 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 8 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 9 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 10 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 11 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 12 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 13 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 14 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 15 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 4 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 5 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 6 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 7 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 8 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 9 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 10 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 11 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 12 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 13 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 14 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 15 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "pwr_hail6" 
);
create "l3_3floor_building_04"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l3_3floor_building_d_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 18000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l3_3floor_building_d" 
	DestroyedBase "l3_3floor_building_d_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l3_hud_buildings_01" 3)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l3_3floor_building_d_pc_003" 
	DestroyedPiece 1 "l3_3floor_building_d_pc_002" 
	DestroyedPiece 2 "l3_3floor_building_d_pc_001" 
	DestroyedPiecePos 0 (-3.1471 7.5776 8.5219)  
	DestroyedPiecePos 1 (3.4802 8.9445 -7.2584)  
	DestroyedPiecePos 2 (-1.0813 13.7672 0.9080)  
	DestroyedPieceAng 0 (178.6528 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (-180.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 0  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 0  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesFx 2 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 3  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 16  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l3_3floor_building_04" 
);
create "ene_rayguntruck"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCPKA9EAuFAnMA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 15000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "ene_rayguntruck" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion_multiple" 
	Texture ("hud_enemies01" 9)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "ene_rayguntruck" 
	DestroyedPiece 1 "ene_rayguntruck_turret" 
	DestroyedPiecePos 0 (0.0000 3.0010 0.0000)  
	DestroyedPiecePos 1 (0.0000 12.2238 2.9839)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 248  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "ene_rayguntruck" 
);
create "l3_bowling_building"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "my.startminigame 160" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Important_item  
	TargetName "WC0EA7NAoKAoGA" 
	Damage 2000.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 12500  
	RotationFlowFactor 1.5000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l3_bowling_building" 
	DestroyedBase "l3_bowling_building_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l3_hud_buildings_01" 10)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_bowling_ball" 
	DestroyedPiecePos 0 (-12.6081 14.0000 -8.0264)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 3  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesFx 2 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 4  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l3_bowling_building" 
);
create "ene_raycannon"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCPKA9EAmFAMFABPA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 15000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "ene_raycannon" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion_multiple" 
	Texture ("hud_enemies01" 11)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "ene_raycannon" 
	DestroyedPiece 1 "ene_raycannon_turret" 
	DestroyedPiecePos 0 (0.0000 1.4451 0.0000)  
	DestroyedPiecePos 1 (0.0000 5.0149 -3.0075)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "ene_raycannon" 
);
create "ene_foamtank"  (set 
	HitPoints 5.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCDKA9JA5FAUHAsGAAFA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 20000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "ene_foamtank" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion_multiple" 
	Texture ("hud_enemies01" 10)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "ene_foamtank" 
	DestroyedPiecePos 0 (0.0000 2.4772 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 240  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "ene_foamtank" 
);
create "ene_helicopter"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC1JAHMA3KAsFARJA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 15000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "ene_helicopter" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion_multiple" 
	Texture ("hud_enemies01" 12)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "ene_helicopter" 
	DestroyedPiecePos 0 (0.0000 2.5051 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 224  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "ene_helicopter" 
);
create "ene_airplane_radar"  (set 
	HitPoints 6.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCkNAwMAXIA4HARJA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 1  
	ExplodesOnGround 0  
	Score 20000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "ene_airplane_radar" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion_multiple" 
	Texture ("hud_enemies01" 14)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "ene_airplane_radar" 
	DestroyedPiecePos 0 (0.0000 2.5000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 192  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "ene_airplane_radar" 
);
create "l6_funpark_roller_coaster_a"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCxMANPAnMA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 6000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_funpark_roller_coaster_a" 
	DestroyedBase "l6_funpark_roller_coaster_a_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l6_hud_small_buildings_01" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris03b" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 6  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 144  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_funpark_roller_coaster_a" 
);
create "l6_funpark_roller_coaster_loop"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCxMANPAnMAOPAPPA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 6000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_funpark_roller_coaster_loop" 
	DestroyedBase "l6_funpark_roller_coaster_loop_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l6_hud_small_buildings_01" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 8  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 144  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_funpark_roller_coaster_loop" 
);
create "l6_funpark_roller_coaster_c"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCxMANPAnMA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 6000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_funpark_roller_coaster_c" 
	DestroyedBase "l6_funpark_roller_coaster_c" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l6_hud_small_buildings_01" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 8  
	BrokenToPiecesCount 2 8  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 144  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_funpark_roller_coaster_c" 
);
create "l6_funpark_roller_coaster_d"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCxMANPAnMA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 6000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_funpark_roller_coaster_d" 
	DestroyedBase "l6_funpark_roller_coaster_d_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l6_hud_small_buildings_01" 2)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_debris01b" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 8  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 144  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_funpark_roller_coaster_d" 
);
create "l6_funpark_fortune_wheel"  (set 
	HitPoints 6.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Important_item  
	TargetName "WCrIA8GApMA" 
	Damage 20000.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 6000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_funpark_fortune_wheel" 
	DestroyedBase "l6_funpark_fortune_wheel_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l6_hud_small_buildings_01" 1)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l6_funpark_fortune_wheel_pc_01" 
	DestroyedPiecePos 0 (1.1615 1.0320 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "FXFX:FX_debris02" 
	NormalToBrokenFx 2 "FXFX:FX_debris03b" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_metal_buckle" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_lightning_impact01" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 0  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 144  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_funpark_fortune_wheel" 
);
create "l6_funpark_pin"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCNKAQEAfGA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 6000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_funpark_bowling_pin" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l6_funpark_bowling_pin" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_funpark_pin" 
);
create "l6_funpark_carrousel"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC7IAoMAOJAwNA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 5600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_funpark_carrousel" 
	DestroyedBase "l6_funpark_carrousel_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l6_hud_small_buildings_01" 3)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l6_funpark_carrousel_pc" 
	DestroyedPiecePos 0 (0.0000 4.5852 0.0000)  
	DestroyedPieceAng 0 (-2.2184 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_lightning_impact01" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 144  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_funpark_carrousel" 
);
create "l6_funpark_rollercoaster_vehicle_a"  (set 
	HitPoints 8.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 6.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCxMANPAnMA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 3500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_funpark_rollercoaster_vehicle_a" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l6_funpark_rollercoaster_vehicle_a" 
	DestroyedPiecePos 0 (0.0000 3.4357 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 16  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_lightning_impact01" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 10  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 144  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_funpark_rollercoaster_vehicle_a" 
);
create "l6_funpark_rollercoaster_vehicle_b"  (set 
	HitPoints 8.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 6.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCxMANPAnMA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 3500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_funpark_rollercoaster_vehicle_b" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l6_funpark_rollercoaster_vehicle_b" 
	DestroyedPiecePos 0 (0.0000 3.4357 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 16  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:FX_lightning_impact01" 
	BrokenToPiecesCount 0 10  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 6  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 144  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_funpark_rollercoaster_vehicle_b" 
);
create "l1_ballon_blue"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCBMA1LAXKA7JAoKA" 
	Damage 0.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_ballon_blue" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_vehicles01" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_ballon_blue" 
	DestroyedPiecePos 0 (-0.0519 -0.1377 0.0712)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 24  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_ballon_blue" 
);
create "l6_generic_building_collapse_a"  (set 
	HitPoints 0.2000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULA4JAyNA" 
	Damage 6.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 0  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_generic_building_collapse_a" 
	DestroyedBase "l6_generic_building_collapse_a" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l6_hud_buildings_01" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l6_generic_building_collapse_pc" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 16  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 3  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 0  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_generic_building_collapse_a" 
);
create "l6_generic_building_collapse_b"  (set 
	HitPoints 0.2000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULA4JAyNA" 
	Damage 6.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 0  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_generic_building_collapse_b" 
	DestroyedBase "l6_generic_building_collapse_b" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l6_hud_buildings_01" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l6_generic_building_collapse_pc" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 16  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesCount 0 3  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 1  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 0  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_generic_building_collapse_b" 
);
create "l1_ballon_red"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCdLA1LAXKA7JAoKA" 
	Damage 0.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_ballon_red" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_vehicles01" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_ballon_red" 
	DestroyedPiecePos 0 (-0.0519 -0.1377 0.0712)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 24  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_ballon_red" 
);
create "l1_ballon_orange"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCvJA1LAXKA7JAoKA" 
	Damage 0.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 3.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_ballon_orange" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_vehicles01" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_ballon_orange" 
	DestroyedPiecePos 0 (-0.0519 -0.1377 0.0712)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 24  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_ballon_orange" 
);
create "pwr_lightning"  (set 
	HitPoints 0.0010  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCZKAWKA4HA" 
	Damage 6.0000  
	AreaDamage 30.0000  
	DoesExplode 1  
	ExplodesOnGround 1  
	Score 0  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "pwr_fireball" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "FX_lightning_impact01" 
	Texture ("l4_hud_building_02" 5)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 1  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "pwr_lightning" 
);
create "l6_circus_tent_big_001"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WClGAeLArLAwNAQIAeGA" 
	Damage 0.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 5500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 0.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_circus_tent_big_001" 
	DestroyedBase "l1_hippie_tent_big_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_buildings01" 8)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 144  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_circus_tent_big_001" 
);
create "Bowling_Ball"  (set 
	HitPoints 0.0010  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC" 
	Damage 3000.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 0  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("hud_enemies01" 15)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_bowling_ball" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 0  
	NormalToBrokenCount 1 0  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 0  
	BrokenToPiecesCount 1 0  
	BrokenToPiecesCount 2 0  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "Bowling_Ball" 
);
create "l4_observatory"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_observatory_bk#:" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC9KAMJAAGA" 
	Damage 4.2000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 14500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_observatory" 
	DestroyedBase "l4_observatory_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 4)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_observatory_pc02" 
	DestroyedPiece 1 "l4_observatory_pc01" 
	DestroyedPiecePos 0 (1.9726 9.3658 -0.6525)  
	DestroyedPiecePos 1 (0.0000 3.3480 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_generic_house_low_collapse" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 3  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 0  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_observatory" 
);
create "l5_shipyard_tanker_a"  (set 
	HitPoints 8.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 4.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCBKApMA" 
	Damage 8.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 11000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_shipyard_tanker_a" 
	DestroyedBase "l5_shipyard_tanker_a_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_vehicles_01" 4)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_shipyard_tanker_pc_01" 
	DestroyedPiece 1 "l5_shipyard_tanker_pc_01" 
	DestroyedPiece 2 "l5_shipyard_tanker_pc_01" 
	DestroyedPiece 3 "l5_shipyard_tanker_pc_01" 
	DestroyedPiecePos 0 (150.5636 9.7744 -36.8772)  
	DestroyedPiecePos 1 (29.6439 9.7744 -36.8360)  
	DestroyedPiecePos 2 (27.9474 9.7744 36.2137)  
	DestroyedPiecePos 3 (-98.5286 9.7744 -46.4371)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_metal_buckle" 
	BrokenToPiecesFx 1 "FXFX:sound_fx_large_explosion" 
	BrokenToPiecesFx 2 "FXFX:explosion01_6" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 10  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_shipyard_tanker_a" 
);
create "l5_shipyard_warehouse_a"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_shipyard_warehouse_a_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCfEAvHA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 6500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_shipyard_warehouse_a" 
	DestroyedBase "l5_shipyard_warehouse_a_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_vehicles_01" 5)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_shipyard_warehouse_a" 
);
create "l6_funpark_wall"  (set 
	HitPoints 2.2000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCNKAQEAfGA4GA0GA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 3200  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_funpark_wall" 
	DestroyedBase "l6_funpark_wall_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 144  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_funpark_wall" 
);
create "l6_funpark_tower"  (set 
	HitPoints 2.2000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC4NA0NAkKATIAAHAOEAzGA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 5600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_funpark_tower" 
	DestroyedBase "l6_funpark_tower_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l6_hud_small_props_01" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l6_funpark_tower_pc_01" 
	DestroyedPiecePos 0 (0.0000 12.7479 0.0000)  
	DestroyedPieceAng 0 (-2.2184 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_concrete_crumble" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 144  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_funpark_tower" 
);
create "l6_funpark_ticket"  (set 
	HitPoints 2.2000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCDFAfGAXGAJLASLA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1200  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_funpark_ticket" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l6_hud_small_props_01" 5)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l6_funpark_ticket" 
	DestroyedPiecePos 0 (0.0000 0.0075 0.0000)  
	DestroyedPieceAng 0 (-2.2184 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 144  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_funpark_ticket" 
);
create "l6_funpark_small_tower"  (set 
	HitPoints 2.2000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCxEA5GApEAuLAOKAzGA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 3000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_funpark_small_tower" 
	DestroyedBase "l6_funpark_small_tower_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l6_hud_small_props_01" 6)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l6_funpark_small_tower_pc_01" 
	DestroyedPiecePos 0 (0.0000 6.5092 0.0000)  
	DestroyedPieceAng 0 (-28.1386 83.4913 40.9934)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 144  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_funpark_small_tower" 
);
create "l5_shipyard_warehouse_b"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_shipyard_warehouse_b_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCfEAvHA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 6500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_shipyard_warehouse_b" 
	DestroyedBase "l5_shipyard_warehouse_b_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_vehicles_01" 5)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_shipyard_warehouse_b" 
);
create "l5_shipyard_warehouse_c"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l5_shipyard_warehouse_c_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCfEAvHA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 6500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_shipyard_warehouse_c" 
	DestroyedBase "l5_shipyard_warehouse_c_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_vehicles_01" 5)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris01b" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris01b" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_low_collapse" 
	BrokenToPiecesFx 2 "FXFX:sound_fx_wood_debris" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 2  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_shipyard_warehouse_c" 
);
create "l6_funpark_banner"  (set 
	HitPoints 2.2000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCNKAQEAfGAcJAFIA" 
	Damage 4.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1200  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_funpark_banner" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l6_hud_small_props_01" 8)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l6_funpark_banner_pc" 
	DestroyedPiecePos 0 (0.0519 2.0781 0.7134)  
	DestroyedPieceAng 0 (-2.2184 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 1  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_funpark_banner" 
);
create "l4_antena"  (set 
	HitPoints 4.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.5000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l4_antena_bk" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC8GAhLA" 
	Damage 4.2000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 14500  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (1.0000 5.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l4_antena" 
	DestroyedBase "l4_antena_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l4_hud_building_02" 3)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l4_antena_pc_02" 
	DestroyedPiece 1 "l4_antena_pc_01" 
	DestroyedPiecePos 0 (0.3163 1.9901 1.2535)  
	DestroyedPiecePos 1 (0.0934 3.3480 -0.1471)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 1  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_lightning_impact01" 
	BrokenToPiecesFx 1 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 3  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 32  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l4_antena" 
);
create "l5_shipyard_tanker_b"  (set 
	HitPoints 8.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 4.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCBKApMA" 
	Damage 8.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 11000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_shipyard_tanker_b" 
	DestroyedBase "l5_shipyard_tanker_b_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_vehicles_01" 4)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_shipyard_tanker_pc_01" 
	DestroyedPiece 1 "l5_shipyard_tanker_pc_01" 
	DestroyedPiece 2 "l5_shipyard_tanker_pc_01" 
	DestroyedPiece 3 "l5_shipyard_tanker_pc_01" 
	DestroyedPiecePos 0 (150.5636 9.7744 -36.8772)  
	DestroyedPiecePos 1 (29.6439 9.7744 -36.8360)  
	DestroyedPiecePos 2 (27.9474 9.7744 36.2137)  
	DestroyedPiecePos 3 (-98.5286 9.7744 -46.4371)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_metal_buckle" 
	BrokenToPiecesFx 1 "FXFX:sound_fx_large_explosion" 
	BrokenToPiecesFx 2 "FXFX:explosion01_6" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 10  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_shipyard_tanker_b" 
);
create "l5_shipyard_tanker_c"  (set 
	HitPoints 8.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 4.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCBKApMA" 
	Damage 8.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 11000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_shipyard_tanker_c" 
	DestroyedBase "l5_shipyard_tanker_c_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_vehicles_01" 4)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_shipyard_tanker_pc_01" 
	DestroyedPiece 1 "l5_shipyard_tanker_pc_01" 
	DestroyedPiece 2 "l5_shipyard_tanker_pc_01" 
	DestroyedPiece 3 "l5_shipyard_tanker_pc_01" 
	DestroyedPiecePos 0 (150.5636 9.7744 -36.8772)  
	DestroyedPiecePos 1 (29.6439 9.7744 -36.8360)  
	DestroyedPiecePos 2 (27.9474 9.7744 36.2137)  
	DestroyedPiecePos 3 (-98.5286 9.7744 -46.4371)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_metal_buckle" 
	BrokenToPiecesFx 1 "FXFX:sound_fx_large_explosion" 
	BrokenToPiecesFx 2 "FXFX:explosion01_6" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 10  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_shipyard_tanker_c" 
);
create "l5_shipyard_tanker_d"  (set 
	HitPoints 8.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 4.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCBKApMA" 
	Damage 8.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 11000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material Iron  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_shipyard_tanker_d" 
	DestroyedBase "l5_shipyard_tanker_d_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l5_hud_vehicles_01" 4)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_shipyard_tanker_pc_01" 
	DestroyedPiece 1 "l5_shipyard_tanker_pc_01" 
	DestroyedPiece 2 "l5_shipyard_tanker_pc_01" 
	DestroyedPiece 3 "l5_shipyard_tanker_pc_01" 
	DestroyedPiecePos 0 (150.5636 9.7744 -36.8772)  
	DestroyedPiecePos 1 (29.6439 9.7744 -36.8360)  
	DestroyedPiecePos 2 (27.9474 9.7744 36.2137)  
	DestroyedPiecePos 3 (-98.5286 9.7744 -46.4371)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 1 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 2 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 3 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 1 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 2 (1.0000 1.0000 1.0000)  
	DestroyedPieceScale 3 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 0  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:sound_fx_metal_buckle" 
	BrokenToPiecesFx 1 "FXFX:sound_fx_large_explosion" 
	BrokenToPiecesFx 2 "FXFX:explosion01_6" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 1  
	BrokenToPiecesCount 2 10  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 64  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_shipyard_tanker_d" 
);
create "l6_weather_balloon"  (set 
	HitPoints 3.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WC7JAXMA7JAoKA" 
	Damage 3.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 5600  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_weather_balloon" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion01" 
	Texture ("hud_enemies01" 1)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l6_weather_balloon" 
	DestroyedPiecePos 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceAng 0 (-2.2184 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_weather_balloon" 
);
create "l6_building_c_2_part_whithout_shadow"  (set 
	HitPoints 10.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 5.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_c_2_part_a_bk_whitout_shadow" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 16000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_c_2_part_a_whithout_shadow" 
	DestroyedBase "l6_building_c_2_part_a_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic02" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 14  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 6  
	BrokenToPiecesCount 1 6  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_c_2_part_whithout_shadow" 
);
create "l6_building_d_02_whithout_shadow"  (set 
	HitPoints 8.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 4.0000  
	HpInfluenceLevelScript 0 "my.set actorresourcestemplate l6_building_d_02_bk_whithout_shadow" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCzHAULAfKA" 
	Damage 5.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 10000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 1  
	OnlyOnDrill 0  
	Material Concrete  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l6_building_d_02_whithout_shadow" 
	DestroyedBase "l6_building_d_2_base" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "decal_destruction_generic02" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	NormalToBrokenFx 0 "FXFX:FX_debris02" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "FXFX:sound_fx_glass_debris" 
	NormalToBrokenCount 0 12  
	NormalToBrokenCount 1 4  
	NormalToBrokenCount 2 4  
	NormalToBrokenCount 3 1  
	NormalToBrokenCenter 0 0  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_debris_generic" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "FXFX:FX_debris03b" 
	BrokenToPiecesFx 3 "FXFX:FX_generic_house_medium_collapse" 
	BrokenToPiecesCount 0 10  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 10  
	BrokenToPiecesCount 3 2  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 128  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l6_building_d_02_whithout_shadow" 
);
create "l1_vehicle_gas_truck"  (set 
	HitPoints 0.5000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCBKApLAnMA" 
	Damage 5.0000  
	AreaDamage 15.0000  
	DoesExplode 1  
	ExplodesOnGround 1  
	Score 6000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l1_vehicle_gas_truck" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "explosion_large" 
	Texture ("l1_hud_vehicles01" 12)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l1_vehicle_gas_truck" 
	DestroyedPiecePos 0 (0.0000 0.9760 -2.3942)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:explosion_large" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 1  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 160  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l1_vehicle_gas_truck" 
);
create "l5_port_stack_chips"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCMKAdJA" 
	Damage 2.0000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 1200  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l5_port_stack_chips" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("" 0)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l5_container_a" 
	DestroyedPiecePos 0 (0.0000 1.0262 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "FXFX:FX_generic_house_high_collapse" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 4  
	NormalToBrokenCount 1 1  
	NormalToBrokenCount 2 1  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "FXFX:FX_generic_house_high_collapse" 
	BrokenToPiecesFx 1 "FXFX:FX_generic_house_high_collapse" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 2  
	BrokenToPiecesCount 2 2  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_port_stack_chips" 
);
create "l5_nuclear_reactor"  (set 
	HitPoints 2.0000  
	OnLoseHitPoints "" 
	HpInfluenceLevelThreshold 0 2.0000  
	HpInfluenceLevelScript 0 "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Important_item  
	TargetName "WCjJAuLA4FAwHAyGA" 
	Damage 1000.0000  
	AreaDamage 250.0000  
	DoesExplode 1  
	ExplodesOnGround 1  
	Score 18000  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "level1" 
	MinitornadosRadius 5.0000  
	Vibration 1  
	TornadoRange (0.0000 6.0000)  
	RandToCamera 0.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 0  
	Pulverize 1  
	IsBuilding 0  
	OnlyOnDrill 1  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "l3_nuclear_reactor" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "FX_nuclear_blast" 
	Texture ("l3_hud_buildings_01" 11)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "l3_nuclear_reactor" 
	DestroyedPiecePos 0 (0.0000 10.0281 0.0000)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 0  
	DynamicBillboardTag "" 
	GroupMask 80  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "l5_nuclear_reactor" 
);
create "ad1"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuHAPGAWJA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 700  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 1.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 1  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "ad1" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_02" 11)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "ad1_piece" 
	DestroyedPiecePos 0 (-0.0451 5.6236 -0.0187)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 1  
	DynamicBillboardTag "x01" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "ad1" 
);
create "ad2"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuHAPGAWJA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 700  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 1.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 1  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "ad2" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_02" 11)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "ad2_piece" 
	DestroyedPiecePos 0 (-0.0451 5.6236 -0.0187)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 1  
	DynamicBillboardTag "x02" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "ad2" 
);
create "ad3"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuHAPGAWJA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 700  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 1.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 1  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "ad3" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_02" 11)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "ad3_piece" 
	DestroyedPiecePos 0 (-0.0451 5.6236 -0.0187)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 1  
	DynamicBillboardTag "x03" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "ad3" 
);
create "ad4"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuHAPGAWJA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 700  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 1.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 1  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "ad4" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_02" 11)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "ad4_piece" 
	DestroyedPiecePos 0 (-0.0451 5.6236 -0.0187)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 1  
	DynamicBillboardTag "x04" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "ad4" 
);
create "ad5"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuHAPGAWJA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 700  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 1.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 1  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "ad5" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_02" 11)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "ad5_piece" 
	DestroyedPiecePos 0 (-0.0451 5.6236 -0.0187)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 1  
	DynamicBillboardTag "x05" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "ad5" 
);
create "ad6"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuHAPGAWJA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 700  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 1.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 1  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "ad6" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_02" 11)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "ad6_piece" 
	DestroyedPiecePos 0 (-0.0451 5.6236 -0.0187)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 1  
	DynamicBillboardTag "x06" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "ad6" 
);
create "ad7"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuHAPGAWJA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 700  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 1.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 1  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "ad7" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_02" 11)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "ad7_piece" 
	DestroyedPiecePos 0 (-0.0451 5.6236 -0.0187)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 1  
	DynamicBillboardTag "x07" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "ad7" 
);
create "ad8"  (set 
	HitPoints 1.0000  
	OnLoseHitPoints "" 
	DamageFactor 1.0000  
	PreviewStages 0  
	Type Destructible  
	TargetName "WCuHAPGAWJA" 
	Damage 2.5000  
	AreaDamage 0.0000  
	DoesExplode 0  
	ExplodesOnGround 0  
	Score 700  
	RotationFlowFactor 0.8000  
	MinitornadosTemplate "" 
	MinitornadosRadius 5.0000  
	Vibration 0  
	TornadoRange (0.0000 2.0000)  
	RandToCamera 1.0000  
	RandObjectToCamera 0.0000  
	RandToCameraSpecial 1  
	Pulverize 0  
	IsBuilding 0  
	OnlyOnDrill 0  
	Material None  
	RotateToWind 0  
	RotateResource -1  
	AutoCompleteFromNormal 0  
	NormalVersion "ad8" 
	DestroyedBase "" 
	BurningVersion "" 
	ExplodingVersion "" 
	Texture ("l1_hud_small_props_02" 11)  
	TexturePreview 0  
	DestructionDecal "" 
	Preview 0  
	RemovePreview 0  
	CopyFromPreview 0  
	SpecialPiece "" 
	DestroyedPiece 0 "ad8_piece" 
	DestroyedPiecePos 0 (-0.0451 5.6236 -0.0187)  
	DestroyedPieceAng 0 (0.0000 0.0000 0.0000)  
	DestroyedPieceScale 0 (1.0000 1.0000 1.0000)  
	NormalToBrokenFx 0 "" 
	NormalToBrokenFx 1 "" 
	NormalToBrokenFx 2 "" 
	NormalToBrokenFx 3 "" 
	NormalToBrokenCount 0 2  
	NormalToBrokenCount 1 2  
	NormalToBrokenCount 2 2  
	NormalToBrokenCount 3 0  
	NormalToBrokenCenter 0 1  
	NormalToBrokenCenter 1 1  
	NormalToBrokenCenter 2 1  
	NormalToBrokenCenter 3 1  
	SpecialFX "" 
	SpecialFXPos (0.0000 0.0000 0.0000)  
	SpecialFXScale (1.0000 1.0000 1.0000)  
	SpecialFXAng (0.0000 0.0000 0.0000)  
	BrokenToPiecesFx 0 "" 
	BrokenToPiecesFx 1 "" 
	BrokenToPiecesFx 2 "" 
	BrokenToPiecesFx 3 "" 
	BrokenToPiecesCount 0 4  
	BrokenToPiecesCount 1 4  
	BrokenToPiecesCount 2 4  
	BrokenToPiecesCount 3 0  
	BrokenToPiecesCenter 0 1  
	BrokenToPiecesCenter 1 1  
	BrokenToPiecesCenter 2 1  
	BrokenToPiecesCenter 3 1  
	ShadowHideOnBroken 0  
	ShadowHideOnPieces 1  
	IsDynamicBillboard 1  
	DynamicBillboardTag "x08" 
	GroupMask 252  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "ad8" 
);
end
