create "SCENE"  (set 
	FogColor (64 64 64)  
	Name "scene" 
);
create "SCENARIO"  (set 
	ResourcesGroupMask 35  
	BGColor (130 164 168)  
	FogEnabled 1  
	FogColor (130 164 168)  
	FogStart 170.0000  
	FogEnd 350.0000  
	DisabledObjectsColor (128 128 128)  
	DisabledObjectsIntensity 0.8000  
	LightsName "lights" 
	MinDistBorderTornado 1  
	MinDistBorderCamera 13  
	GameMode Normal  
	OnSkipCinematic "" 
	HudCinematic "hud_cinematic" 
	RadarTemplate "default" 
	EnemyList 0 "ene_helicopter" 
	EnemyList 1 "ene_rayguntruck" 
	EnemyList 2 "ene_foamtank" 
	EnemyList 3 "helicopter" 
	EnemyList 4 "" 
	EnemyList 5 "" 
	EnemyList 6 "" 
	EnemyList 7 "" 
	EnemyList 8 "" 
	EnemyList 9 "" 
	EnemyList 10 "" 
	EnemyList 11 "" 
	EnemyList 12 "" 
	EnemyList 13 "" 
	EnemyList 14 "" 
	EnemyList 15 "" 
	StormTotalTime 360.0000  
	EnemyListStartMap 0 "ene_helicopter" 
	EnemyListStartMap 1 "ene_foamtank" 
	EnemyListStartMap 2 "ene_rayguntruck" 
	EnemyListStartMap 3 "ene_raycannon" 
	EnemyListStartMap 4 "helicopter" 
	EnemyListStartMap 5 "" 
	EnemyListStartMap 6 "" 
	EnemyListStartMap 7 "" 
	EnemyListStartMap 8 "" 
	EnemyListStartMap 9 "" 
	EnemyListStartMap 10 "" 
	EnemyListStartMap 11 "" 
	EnemyListStartMap 12 "" 
	EnemyListStartMap 13 "" 
	EnemyListStartMap 14 "" 
	EnemyListStartMap 15 "" 
	ScorePerMinitornado 10000  
	CameraTemplate "default" 
	DefaultCameraHolderName "cam01" 
	ReflectionDirection "" 
	ZBias 0.0000  
	RecomputeColliders 0  
	TrimeshCollider "floor" 
	Pos (-0.9263 0.0000 0.0612)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 0  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 0  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMAP:bitmaps/heightmaps/level4.png" 
	Resources 1 "SCNE:models/enviornment/l4_mountains.scn" 
	Resources 2 "" 
	Resources 3 "SNFX:sound_track_level2" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 18.0000 0.0000)  
	ResourcesPos 2 (0.0000 -6.0000 0.0000)  
	ResourcesPos 3 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 3 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1200.0000 1200.0000 1200.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesScale 3 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesOpacity 3 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 0  
	ResourcesZSort 2 1  
	ResourcesZSort 3 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesSpecific 3 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	ResourcesBoneAttach 3 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -5  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Scenario" 
);

create "CAMERAHOLDER"  (set 
	LookAtTarget "" 
	HudPage "" 
	HolderType StartCamera  
	NextCamera "" 
	Time 5.0000  
	EndLoop 0  
	Paused 0  
	Pos (-0.7763 33.4061 -98.3273)  
	Ang (0.6933 19.6976 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Cam01" 
);

create "TORNADO"  (set 
	Level -1.0000  
	FunnelRange (0.0000 1.0000)  
	LiftoffVel 0.5000  
	MaxDistanceToEye 50.0000  
	TargetSpeed 0.5000  
	RangeShoot (10.0000 80.0000)  
	RotationSpeed 0.9000  
	AimRadialSpeed 3.0000  
	TornadoLightsName "tornado_lights" 
	TornadoTemplates 0 "tornadoTemplates000" 
	TornadoTemplates 1 "tornadoTemplates001" 
	TornadoTemplates 2 "tornadoTemplates002" 
	TornadoTemplates 3 "tornadoTemplates003" 
	TornadoTemplates 4 "tornadoTemplates004" 
	TornadoTemplates 5 "tornadoTemplates005" 
	FovZoom 7.0000  
	FovTarget 15.0000  
	CameraPos (0.0000 42.0000 -84.0000)  
	CameraRotationSpeed 0.2500  
	RangeCameraAngle (0.0000 30.0000)  
	SpeedCameraAiming (1.0000 2.0000)  
	DelayCameraAiming 1.5000  
	TestCamera 0  
	TestControl 0  
	Pos (-56.8022 0.0000 -497.3017)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	PathName "tornado" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 1.0000 1.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 3  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "Tornado" 
);

create "ODEWORLD"  (set 
	Gravity (0.0000 -30.0000 0.0000)  
	GlobalERP 0.2000  
	GlobalCFM 0.0001  
	ContactMaxCorrectingVel 0.1000  
	ContactSurfaceLayer 0.0010  
	MaxContacts 4  
	MaxTotalContacts 40  
	SpaceDepth 5  
	SpaceExtents (1200.0000 1200.0000 1200.0000)  
	SpaceCenter (-0.9263 0.0000 0.0612)  
	QuickStep 0  
	QuickStepIterations 30  
	MinDeltaTime 0.1000  
	Pos (-14.2721 -6.5972 -15.2271)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "OdeWorld" 
);

create "ACTOR"  (set 
	Pos (-117.0313 3.4513 -274.7692)  
	Ang (124.2664 66.0000 -66.3704)  
	Scale (0.5756 0.5756 0.5756)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "LGHT:AmbientLight" 
	Resources 1 "LGHT:DefaultLight" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Lights" 
);

create "RULESSTORY"  (set 
	DamagePerTime 0.0050  
	MaxStormChasers 3  
	StormChasersTime (2.0000 2.0000)  
	StormChasersWaveTime 60.0000  
	StormChasersContinuousWave 0  
	SuperCellTime (50.0000 70.0000)  
	FireTime (30.0000 60.0000)  
	RainSpawnTime (60.0000 120.0000)  
	RainDuration (60.0000 120.0000)  
	TotalTimeBonus 1000000  
	ComboBonusValue 50000  
	HudDefault "HudNormal" 
	Pos (0.0000 52.0018 -224.0538)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (0.9298 0.9298 0.9298)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Rules" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-200.2309 0.0000 95.5003)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_publicity_sign_low_yucon" 
	SnapToHeightmap 0  
	Pos (509.2193 2.1429 23.8504)  
	Ang (-89.9470 0.0000 0.0000)  
	Scale (4.0000 4.0000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 20.0000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_publicity_low_yukon" 
);

create "CAMERAFOLLOW"  (set 
	RevPitch 1  
	OnlyPosition 0  
	Pos (-56.8022 100.0000 -637.3017)  
	Ang (0.0000 -28.1786 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 1  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "LGHT:tornado_lightfocus1" 
	Resources 1 "LGHT:tornado_lightfocus2" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (80.0000 0.0000 45.0000)  
	ResourcesAng 1 (-80.0000 0.0000 -45.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Tornado_Lights" 
);

create "ACTOR"  (set 
	Pos (-56.8022 0.0000 -497.3017)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "tornado_base" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 1  
	AlsoLineal 1  
	DisplayPath 1  
	Resources 0 "EMIT:EMITTER_tornado2" 
	Resources 1 "EMIT:EMITTER_tornado2_slow" 
	Resources 2 "MDL3:models/tornado/fxs_tornadobasedebris.mdl" 
	Resources 3 "MDL3:models/tornado/fxs_tornadobasedebrisfront.mdl" 
	Resources 4 "EMIT:EMITTER_tornado3" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 0.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesPos 3 (0.0000 0.0000 0.0000)  
	ResourcesPos 4 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 3 (0.0000 0.0000 0.0000)  
	ResourcesAng 4 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesScale 3 (1.0000 1.0000 1.0000)  
	ResourcesScale 4 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesOpacity 3 1.0000  
	ResourcesOpacity 4 1.0000  
	ResourcesZSort 0 5  
	ResourcesZSort 1 5  
	ResourcesZSort 2 5  
	ResourcesZSort 3 6  
	ResourcesZSort 4 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesSpecific 3 0  
	ResourcesSpecific 4 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	ResourcesBoneAttach 3 "" 
	ResourcesBoneAttach 4 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Tornado_base_001" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 20  
	ForestTemplate "_FOREST_pine" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (-503.8158 118.6679 -458.7279)  
	Ang (90.3482 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (200.0000 2.0000 100.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_001" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-111.4547 -5.1563 -392.7082)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_001" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (18.0282 -0.3547 110.7492)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_001" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (468.9448 6.1204 -262.9287)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_control_tower" 
	SnapToHeightmap 0  
	Pos (-420.4778 -1.0000 218.3225)  
	Ang (-179.4602 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 120.0000 44.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_control_tower" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_747_airplane_b" 
	SnapToHeightmap 0  
	Pos (-312.3574 1.5382 86.8010)  
	Ang (17.7471 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (53.1173 32.3905 60.8434)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_747_airplane_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_737_airplane_b" 
	SnapToHeightmap 0  
	Pos (-360.5543 1.5382 83.6410)  
	Ang (19.4651 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.7111 27.4292 60.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_737_airplane_002883" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_arrival_arms" 
	SnapToHeightmap 0  
	Pos (-313.0064 -1.0000 53.6026)  
	Ang (-0.1216 0.0000 0.0000)  
	Scale (0.7000 0.7000 0.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6848 31.7254 28.3004)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_arrival_arms_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_737_airplane_b" 
	SnapToHeightmap 0  
	Pos (-342.4171 1.2000 311.2104)  
	Ang (-52.8541 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.7111 27.4292 48.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_737_airplane_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_737_airplane" 
	SnapToHeightmap 0  
	Pos (-327.3084 1.2000 456.8219)  
	Ang (-142.3773 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.7111 27.4292 60.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_737_airplane_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_737_airplane_b" 
	SnapToHeightmap 0  
	Pos (-299.1239 1.2000 221.0097)  
	Ang (27.2220 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.7111 27.4292 48.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_737_airplane_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (242.4358 -0.5106 -176.5085)  
	Ang (-93.4058 0.0000 0.0000)  
	Scale (0.4000 0.4000 0.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-479.7197 -1.3003 37.3928)  
	Ang (-0.3479 0.0000 0.0000)  
	Scale (0.8000 0.8000 0.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-479.4129 -1.3003 51.2999)  
	Ang (63.0324 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-479.2227 -1.3003 62.7882)  
	Ang (102.7884 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_gas_station" 
	SnapToHeightmap 0  
	Pos (499.8036 0.7925 264.8223)  
	Ang (89.0927 0.0000 0.0000)  
	Scale (0.8000 0.8000 0.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (96.8219 44.9676 114.9431)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_gas_station" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad2" 
	SnapToHeightmap 0  
	Pos (492.7339 1.4655 -377.1876)  
	Ang (-149.0211 0.0000 0.0000)  
	Scale (4.0000 4.0000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad2" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_a2" 
	SnapToHeightmap 0  
	Pos (402.2921 -12.8819 -520.7502)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (87.3050 32.5184 45.0304)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_a2" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_a3" 
	SnapToHeightmap 0  
	Pos (486.1469 -13.9972 -524.0599)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (85.0967 32.9115 41.6427)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_a3" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_a4" 
	SnapToHeightmap 0  
	Pos (546.9449 -17.0297 -471.2901)  
	Ang (-179.7611 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (65.6365 43.4087 101.3553)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_a4" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_a5" 
	SnapToHeightmap 0  
	Pos (542.3648 -17.9144 -375.0670)  
	Ang (179.5264 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (78.4211 52.4746 100.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_a5" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_a6" 
	SnapToHeightmap 0  
	Pos (486.9485 -8.1286 -328.6303)  
	Ang (-179.5229 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (55.7446 34.7342 35.9877)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_a6" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_b2" 
	SnapToHeightmap 0  
	Pos (402.3133 -13.2742 -1.5177)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (87.3050 32.5184 45.0304)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_b2" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_b3" 
	SnapToHeightmap 0  
	Pos (486.1979 -14.2972 1.7763)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (85.0967 32.9115 41.6427)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_b3" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_b4" 
	SnapToHeightmap 0  
	Pos (546.9976 -17.0820 -51.1021)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (65.6365 43.4087 101.3554)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_b4" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_b5" 
	SnapToHeightmap 0  
	Pos (542.5500 -17.8583 -148.4228)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (78.4211 52.4746 100.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_b5" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_b6" 
	SnapToHeightmap 0  
	Pos (487.6777 -8.4074 -195.0618)  
	Ang (-179.5238 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (55.7446 34.7342 35.9877)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_b6" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_c1" 
	SnapToHeightmap 0  
	Pos (326.2299 9.2939 -227.8855)  
	Ang (-179.5238 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (65.4694 16.9410 34.1950)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_c1" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_c2" 
	SnapToHeightmap 0  
	Pos (326.1626 9.2939 -294.1379)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (65.4695 16.9410 34.1559)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_c2" 
);

create "ACTOR"  (set 
	Pos (293.3917 8.5955 -208.2579)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l4_highway_main.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (43.7832 13.6656 1159.8278)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l4_highway_main" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_a2" 
	SnapToHeightmap 0  
	Pos (185.8638 -12.8819 -0.1983)  
	Ang (0.2378 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (87.3050 32.5184 45.0304)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_a_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_a3" 
	SnapToHeightmap 0  
	Pos (102.0237 -13.9972 3.4597)  
	Ang (0.2378 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (85.0967 32.9115 41.6427)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_a_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_a4" 
	SnapToHeightmap 0  
	Pos (41.0074 -17.0297 -49.0578)  
	Ang (0.4768 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (65.6365 43.4087 101.3553)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_a_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_a5" 
	SnapToHeightmap 0  
	Pos (45.1883 -17.9144 -145.2990)  
	Ang (-0.2358 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (78.4211 52.4746 100.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_a_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_a6" 
	SnapToHeightmap 0  
	Pos (100.4111 -8.1286 -191.9654)  
	Ang (0.7150 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (55.7446 34.7342 35.9877)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_a_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_b2" 
	SnapToHeightmap 0  
	Pos (183.6879 -13.2742 -519.4257)  
	Ang (0.2378 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (87.3050 32.5184 45.0304)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_b_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_b3" 
	SnapToHeightmap 0  
	Pos (99.7905 -14.2972 -522.3713)  
	Ang (0.2378 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (85.0967 32.9115 41.6427)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_b_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_b4" 
	SnapToHeightmap 0  
	Pos (39.2110 -17.0820 -469.2416)  
	Ang (0.2378 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (65.6365 43.4087 101.3554)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_b_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_b5" 
	SnapToHeightmap 0  
	Pos (44.0624 -17.8583 -371.9404)  
	Ang (0.2378 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (78.4211 52.4746 100.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_b_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_b6" 
	SnapToHeightmap 0  
	Pos (99.1275 -8.4074 -325.5294)  
	Ang (0.7141 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (55.7446 34.7342 35.9877)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_b_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_c4" 
	SnapToHeightmap 0  
	Pos (260.7103 9.2939 -293.2812)  
	Ang (0.7141 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (65.4695 16.9410 34.1559)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_c_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_highway_c3" 
	SnapToHeightmap 0  
	Pos (261.0523 9.2939 -227.2132)  
	Ang (0.2378 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (65.4694 16.9410 34.1950)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_c_002" 
);

create "ACTOR"  (set 
	Pos (331.7233 48.3753 481.3232)  
	Ang (-90.1388 0.0000 0.0000)  
	Scale (1.5000 0.8000 0.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l4_tunnel.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (107.7536 54.5829 144.3947)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l4_tunnel" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_high_way_sign_a" 
	SnapToHeightmap 0  
	Pos (337.8186 1.3814 -402.5889)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.7146 21.2521 2.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_sig_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_high_way_sign_a" 
	SnapToHeightmap 0  
	Pos (249.6438 1.0238 -384.7122)  
	Ang (0.0000 -90.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.7146 21.2521 2.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_sig_a_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_high_way_sign_c" 
	SnapToHeightmap 0  
	Pos (293.1780 1.8493 -375.6310)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.2000 1.3000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 18.8143 2.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_sig_a_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_high_way_sign_b" 
	SnapToHeightmap 0  
	Pos (372.2312 13.5854 -227.5708)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (3.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (33.0000 16.0000 3.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_sig_a_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_module_a" 
	SnapToHeightmap 0  
	Pos (-326.5881 0.0000 -53.1550)  
	Ang (89.7680 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.0000 36.0000 50.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_module_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_module_b" 
	SnapToHeightmap 0  
	Pos (-327.0216 0.0000 16.4533)  
	Ang (89.7680 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.0000 36.0000 50.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_module_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_module_c" 
	SnapToHeightmap 0  
	Pos (-374.9744 0.0000 -53.3981)  
	Ang (89.7680 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.0000 36.0000 50.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_module_c" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_module_d" 
	SnapToHeightmap 0  
	Pos (-375.1050 0.0000 16.2187)  
	Ang (89.7680 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.0000 36.0000 50.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_module_d" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_sign_a" 
	SnapToHeightmap 0  
	Pos (-303.3994 32.3566 16.3660)  
	Ang (89.7680 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 6.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_sign_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_sign_b" 
	SnapToHeightmap 0  
	Pos (-301.9875 33.7480 -53.6561)  
	Ang (89.7680 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 6.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_module_e" 
	SnapToHeightmap 0  
	Pos (-422.6069 0.7579 157.0256)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.0000 36.0000 50.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_module_e" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_module_f" 
	SnapToHeightmap 0  
	Pos (-422.2763 0.5906 79.4358)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.0000 36.0000 50.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_module_f" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_high_way_sign_b" 
	SnapToHeightmap 0  
	Pos (223.0081 14.4775 -293.8408)  
	Ang (91.5177 0.0000 0.0000)  
	Scale (3.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (33.0000 16.0000 3.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_sig_a_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_high_way_sign_b" 
	SnapToHeightmap 0  
	Pos (223.0081 14.4775 -227.5725)  
	Ang (91.5177 0.0000 0.0000)  
	Scale (3.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (33.0000 16.0000 3.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_sig_a_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_high_way_sign_b" 
	SnapToHeightmap 0  
	Pos (372.2312 13.5854 -293.5060)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (3.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (33.0000 16.0000 3.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_sig_a_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_high_way_sign_c" 
	SnapToHeightmap 0  
	Pos (293.1780 1.8493 -70.9455)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.2000 1.3000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 18.8143 2.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_sig_a_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_high_way_sign_a" 
	SnapToHeightmap 0  
	Pos (316.8071 1.6778 -384.6230)  
	Ang (0.0000 -90.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.7146 21.2521 2.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_sig_a_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_high_way_sign_a" 
	SnapToHeightmap 0  
	Pos (250.6185 1.0238 -156.0757)  
	Ang (0.0000 -90.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.7146 21.2521 2.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_sig_a_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_high_way_sign_a" 
	SnapToHeightmap 0  
	Pos (316.4137 1.0238 -156.0757)  
	Ang (0.0000 -90.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.7146 21.2521 2.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_sig_a_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (245.7744 -0.5106 -169.4451)  
	Ang (49.4609 0.0000 0.0000)  
	Scale (0.7000 0.7000 0.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (242.9813 -0.5106 -186.2812)  
	Ang (-129.6790 0.0000 0.0000)  
	Scale (0.7000 0.7000 0.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (244.7330 -0.5106 -199.7915)  
	Ang (166.2738 0.0000 0.0000)  
	Scale (0.8000 0.8000 0.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (341.1437 2.1101 -194.1115)  
	Ang (166.2738 0.0000 0.0000)  
	Scale (0.7000 0.7000 0.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (343.3026 2.1101 -179.7977)  
	Ang (-109.4935 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (343.6014 2.1101 -165.0885)  
	Ang (-38.4649 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (240.2942 -0.5106 -340.9287)  
	Ang (-93.4058 0.0000 0.0000)  
	Scale (0.4000 0.4000 0.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (243.6328 -0.5106 -333.8654)  
	Ang (49.4609 0.0000 0.0000)  
	Scale (0.7000 0.7000 0.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (240.8397 -0.5106 -350.7015)  
	Ang (-129.6790 0.0000 0.0000)  
	Scale (0.7000 0.7000 0.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (242.5914 -0.5106 -364.2118)  
	Ang (166.2738 0.0000 0.0000)  
	Scale (0.8000 0.8000 0.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (342.9525 -0.5106 -345.5645)  
	Ang (-93.4058 0.0000 0.0000)  
	Scale (0.4000 0.4000 0.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (346.2911 -0.5106 -338.5011)  
	Ang (49.4609 0.0000 0.0000)  
	Scale (0.7000 0.7000 0.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (343.4980 -0.5106 -355.3372)  
	Ang (-129.6790 0.0000 0.0000)  
	Scale (0.7000 0.7000 0.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (345.2498 -0.5106 -368.8475)  
	Ang (166.2738 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad1" 
	SnapToHeightmap 0  
	Pos (-183.5258 -1.2708 -449.8351)  
	Ang (148.0345 0.0000 0.0000)  
	Scale (4.0000 4.0000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.0000 30.0000 48.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad1" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 80  
	ForestTemplate "_FOREST_pine" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (99.1911 21.2894 130.4098)  
	Ang (0.0803 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (200.0000 2.0000 200.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_airport_tow" 
	SnapToHeightmap 0  
	Pos (-317.1401 2.2500 293.1551)  
	Ang (-155.8200 0.0000 0.0000)  
	Scale (1.1000 1.1000 1.1000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.3500 3.5354 4.9500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_tow_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hightension_tower" 
	SnapToHeightmap 0  
	Pos (-197.4559 -11.7952 -548.7438)  
	Ang (-28.6549 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 48.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_hightension_tower" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hightension_tower" 
	SnapToHeightmap 0  
	Pos (-48.8720 -13.3700 -394.8197)  
	Ang (-65.4183 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 48.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_hightension_tower_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hightension_tower" 
	SnapToHeightmap 0  
	Pos (-23.4939 -2.3515 -171.6040)  
	Ang (-92.6728 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 48.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_hightension_tower_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hightension_tower" 
	SnapToHeightmap 0  
	Pos (-26.9883 0.0000 67.2778)  
	Ang (-92.6728 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 48.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_hightension_tower_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hightension_tower" 
	SnapToHeightmap 0  
	Pos (-24.7060 0.0000 346.8858)  
	Ang (-88.9897 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 48.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_hightension_tower_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-480.5484 -1.3003 74.4860)  
	Ang (1.7601 0.0000 0.0000)  
	Scale (0.9000 0.9000 0.9000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_018" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-480.0154 -1.3003 153.1199)  
	Ang (1.7601 0.0000 0.0000)  
	Scale (0.9000 0.9000 0.9000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_019" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-478.4964 -1.3003 124.1290)  
	Ang (102.7884 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_020" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-481.9805 -1.3003 127.1584)  
	Ang (63.0324 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_021" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-479.1867 -1.3003 116.0267)  
	Ang (-0.3479 0.0000 0.0000)  
	Scale (0.8000 0.8000 0.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_022" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-481.1884 -1.3003 189.9612)  
	Ang (39.7288 0.0000 0.0000)  
	Scale (0.9000 0.9000 0.9000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_023" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-477.9276 -1.3003 169.8494)  
	Ang (102.7884 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_024" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-482.5931 -1.3003 165.8354)  
	Ang (63.0324 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_025" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-477.0620 -1.3003 144.9389)  
	Ang (-59.6113 0.0000 0.0000)  
	Scale (0.8000 0.8000 0.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_026" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-482.2572 -1.3003 272.7851)  
	Ang (1.7601 0.0000 0.0000)  
	Scale (0.9000 0.9000 0.9000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_027" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-478.8385 -1.3003 258.1779)  
	Ang (102.7884 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_028" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-482.2015 -1.3003 251.0950)  
	Ang (63.0324 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_029" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-478.4761 -1.3003 238.0332)  
	Ang (-39.5220 0.0000 0.0000)  
	Scale (0.8000 0.8000 0.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_030" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-478.2772 -1.3003 318.5069)  
	Ang (1.7601 0.0000 0.0000)  
	Scale (0.9000 0.9000 0.9000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_031" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-476.9515 -1.3003 306.8091)  
	Ang (102.7884 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_032" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-478.8955 -1.3003 294.1762)  
	Ang (63.0324 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_033" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-477.3656 -1.3003 281.4756)  
	Ang (-73.8077 0.0000 0.0000)  
	Scale (0.8000 0.8000 0.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_034" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_747_airplane_b" 
	SnapToHeightmap 0  
	Pos (-389.0685 1.2000 463.0092)  
	Ang (-121.4046 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (53.1173 32.3905 60.8434)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_747_airplane_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_747_airplane" 
	SnapToHeightmap 0  
	Pos (-199.0378 1.5382 -30.7726)  
	Ang (-178.8600 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.7111 27.4292 42.1891)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_747_airplane_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-447.7094 0.0000 88.8113)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-447.7094 0.0000 120.3403)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-447.7094 0.0000 151.7883)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-447.7094 0.0000 183.5932)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-447.7094 0.0000 215.1221)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-447.7094 0.0000 246.5702)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-447.7094 0.0000 278.1941)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-447.7094 0.0000 309.7230)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-447.7094 0.0000 341.1711)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-447.7094 0.0000 372.8005)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-447.7094 0.0000 404.3294)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-447.7094 0.0000 435.7774)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_arrival_arms" 
	SnapToHeightmap 0  
	Pos (-360.3285 -1.0000 54.6832)  
	Ang (-0.1216 0.0000 0.0000)  
	Scale (0.7000 0.7000 0.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6848 31.7254 28.3004)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_arrival_arms_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_airport_tow" 
	SnapToHeightmap 0  
	Pos (-293.5419 2.5460 125.0900)  
	Ang (117.2366 0.0000 0.0000)  
	Scale (1.1000 1.1000 1.1000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.3500 3.5354 4.9500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_tow_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_airport_tow_b" 
	SnapToHeightmap 0  
	Pos (-430.2816 2.2500 410.5490)  
	Ang (-179.5254 0.0000 0.0000)  
	Scale (1.1000 1.1000 1.1000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.3500 3.9709 4.9500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_tow_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_airport_tow_b" 
	SnapToHeightmap 0  
	Pos (-313.4784 2.2500 193.3165)  
	Ang (-63.0377 0.0000 0.0000)  
	Scale (1.1000 1.1000 1.1000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.3500 3.9709 4.9500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_tow_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_airport_tow_b" 
	SnapToHeightmap 0  
	Pos (-363.5881 2.2500 183.1186)  
	Ang (-107.9406 0.0000 0.0000)  
	Scale (1.1000 1.1000 1.1000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.3500 3.9709 4.9500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_tow_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_hangar2725" 
	SnapToHeightmap 0  
	Pos (-415.4951 3.0000 269.0969)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.0000 13.3702 22.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_hangar_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hangar" 
	SnapToHeightmap 0  
	Pos (-419.9261 -0.8457 530.5115)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (42.0000 18.0000 33.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_hangar_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hangar" 
	SnapToHeightmap 0  
	Pos (-337.5875 -0.8457 530.5115)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (42.0000 18.0000 33.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_hangar_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hangar" 
	SnapToHeightmap 0  
	Pos (-377.6426 -0.8457 530.5115)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (42.0000 18.0000 33.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_hangar_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_airport_tow_b" 
	SnapToHeightmap 0  
	Pos (-260.6996 2.8158 184.5018)  
	Ang (88.7890 0.0000 0.0000)  
	Scale (1.1000 1.1000 1.1000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.3500 3.9709 4.9500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_tow_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_airport_tow_b" 
	SnapToHeightmap 0  
	Pos (-413.1874 2.8406 165.5832)  
	Ang (93.4880 0.0000 0.0000)  
	Scale (1.1000 1.1000 1.1000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.3500 3.9709 4.9500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_tow_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-274.3567 5.6888 33.8127)  
	Ang (-90.8035 0.0000 0.0000)  
	Scale (1.0000 2.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.6000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_light_post_b1023" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-274.4196 5.6705 -8.0390)  
	Ang (-90.8035 0.0000 0.0000)  
	Scale (1.0000 2.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.6000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_light_post_b1023153" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-274.6374 5.7530 -26.5334)  
	Ang (-90.8035 0.0000 0.0000)  
	Scale (1.0000 2.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.6000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_light_post_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-274.2620 5.7123 -86.5050)  
	Ang (-90.8035 0.0000 0.0000)  
	Scale (1.0000 2.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.6000 12.0000 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_light_post" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (-296.8496 -0.1052 -11.0100)  
	Ang (-90.8035 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_747_airplane" 
	SnapToHeightmap 0  
	Pos (-367.9137 1.2000 225.1891)  
	Ang (-1.0364 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (53.1173 32.3905 60.8434)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_737_airplane_010" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 80  
	ForestTemplate "_FOREST_pine" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (92.6276 91.5567 478.9847)  
	Ang (89.6785 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (180.0000 2.0000 200.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_003" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 10  
	ForestTemplate "_FOREST_pine_combined" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (-140.3345 19.7032 -256.7166)  
	Ang (90.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.0000 2.0000 500.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_004" 
);

create "ACTOR"  (set 
	Pos (-201.0000 0.7500 -85.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:FX_airportlights_white" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 1.0000 1.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "fxs_airportlights_white_001" 
);

create "ACTOR"  (set 
	Pos (-121.0000 0.7500 -85.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:FX_airportlights_white" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "fxs_airportlights_white_002" 
);

create "ACTOR"  (set 
	Pos (-201.0000 0.7500 -170.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:FX_airportlights_red" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "fxs_airportlights_red_001" 
);

create "ACTOR"  (set 
	Pos (-121.0000 0.7500 -170.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:FX_airportlights_red" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "fxs_airportlights_red_002" 
);

create "ACTOR"  (set 
	Pos (-201.0000 0.7500 -120.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:FX_airportlights_green" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "fxs_airportlights_green_001" 
);

create "ACTOR"  (set 
	Pos (-121.0000 0.7500 -120.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:FX_airportlights_green" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "fxs_airportlights_green_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-281.4452 -1.1352 -64.8570)  
	Ang (-0.3479 0.0000 0.0000)  
	Scale (0.8000 0.8000 0.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_039" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-281.1384 -1.1352 -50.9499)  
	Ang (63.0324 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_040" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-280.9482 -1.1352 -39.4616)  
	Ang (102.7884 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_041" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-278.2478 -1.1352 9.7572)  
	Ang (-0.3479 0.0000 0.0000)  
	Scale (0.8000 0.8000 0.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_042" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-277.9411 -1.1352 23.6643)  
	Ang (63.0324 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_043" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-278.0543 -1.1352 34.9857)  
	Ang (102.7884 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_044" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-277.0752 -1.1352 -4.9353)  
	Ang (-104.1591 0.0000 0.0000)  
	Scale (0.8000 0.8000 0.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_045" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-282.5198 -1.1352 2.9231)  
	Ang (63.0324 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_046" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-278.9742 -1.1352 17.3316)  
	Ang (-68.8137 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_047" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-280.7863 -1.1352 -69.4297)  
	Ang (-68.8137 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_048" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-281.4452 -1.1352 -64.8570)  
	Ang (-0.3479 0.0000 0.0000)  
	Scale (0.8000 0.8000 0.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_049" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-281.1384 -1.1352 -50.9499)  
	Ang (63.0324 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_050" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-280.9482 -1.1352 -39.4616)  
	Ang (102.7884 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_051" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-310.9149 -1.1352 -84.9304)  
	Ang (20.5287 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_052" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-318.0649 -1.9337 -85.3278)  
	Ang (-19.2273 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_053" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_palm_tree" 
	SnapToHeightmap 0  
	Pos (-297.8395 -1.1352 -84.5296)  
	Ang (-82.6076 0.0000 0.0000)  
	Scale (0.8000 0.8000 0.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.9177 46.3546 12.1421)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_palm_tree_054" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (-296.9367 -0.1052 -27.5076)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (-297.3739 -0.1052 -46.2777)  
	Ang (-152.7263 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (-297.3739 -0.1052 -75.5615)  
	Ang (-152.7263 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (-297.3739 -0.1052 11.3034)  
	Ang (-152.7263 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (-297.3739 -0.1052 37.7165)  
	Ang (-152.7263 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_parking_building" 
	SnapToHeightmap 0  
	Pos (-341.9035 0.0000 -141.2693)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.5000 1.4000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (45.0000 24.0000 52.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_parking_building_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_parking_building" 
	SnapToHeightmap 0  
	Pos (-423.4091 0.0000 -141.2693)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.5000 1.4000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (45.0000 24.0000 52.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_parking_building_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_parking_building" 
	SnapToHeightmap 0  
	Pos (-501.9023 0.0000 -141.2693)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.5000 1.4000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (45.0000 24.0000 52.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l3_parking_building_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-329.7828 0.0000 -192.4077)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-361.2307 0.0000 -192.3243)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-393.0354 0.0000 -192.2402)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-424.5643 0.0000 -192.1568)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-456.0123 0.0000 -192.0733)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-487.6360 0.0000 -191.9897)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-519.1647 0.0000 -191.9061)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_018" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-108.8754 0.0000 -192.7601)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_020" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-140.3234 0.0000 -192.6767)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_021" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-172.1281 0.0000 -192.5925)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_022" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-203.6570 0.0000 -192.5091)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_023" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-235.1049 0.0000 -192.4257)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_024" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-266.7286 0.0000 -192.3421)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_025" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-298.2574 0.0000 -192.2585)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_026" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-77.0804 0.0000 -192.6767)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 5.5000 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_generic_wall_b_028" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_high_way_sign_b" 
	SnapToHeightmap 0  
	Pos (-354.4511 7.6927 -220.4688)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (3.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (33.0000 16.0000 3.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_sig_a_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_high_way_sign_b" 
	SnapToHeightmap 0  
	Pos (-460.8630 -0.2360 -82.8288)  
	Ang (0.9106 0.0000 0.0000)  
	Scale (2.3000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.3000 16.0000 3.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_sig_a_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_high_way_sign_b" 
	SnapToHeightmap 0  
	Pos (-460.8630 -0.2360 31.5054)  
	Ang (0.9106 0.0000 0.0000)  
	Scale (2.3000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.3000 16.0000 3.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_sig_a_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_high_way_sign_a" 
	SnapToHeightmap 0  
	Pos (-270.5058 -0.1012 -79.8926)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.7146 21.2521 2.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_sig_a_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_high_way_sign_b" 
	SnapToHeightmap 0  
	Pos (-260.3420 0.0465 -59.7977)  
	Ang (0.9106 0.0000 0.0000)  
	Scale (2.3000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.3000 16.0000 3.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_sig_a_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_high_way_sign_b" 
	SnapToHeightmap 0  
	Pos (-316.5451 0.0465 -99.0377)  
	Ang (-91.3155 0.0000 0.0000)  
	Scale (2.3000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.3000 16.0000 3.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_highway_sig_a_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_entrance" 
	SnapToHeightmap 0  
	Pos (-292.4459 -1.5088 -18.5715)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (3.1185 3.1185 3.1185)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (15.5925 9.3555 46.7775)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_entrance" 
);

create "ACTOR"  (set 
	Pos (-201.3426 0.7500 375.9317)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:FX_airportlights_red" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "fxs_airportlights_red_003" 
);

create "ACTOR"  (set 
	Pos (-120.1000 0.7500 375.9317)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:FX_airportlights_red" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "fxs_airportlights_red_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_hangar2725" 
	SnapToHeightmap 0  
	Pos (-415.4951 3.0000 293.9077)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.0000 13.3702 22.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_hangar_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_hangar2725" 
	SnapToHeightmap 0  
	Pos (-415.4951 3.0000 317.0903)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.0000 13.3702 22.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_hangar_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (-284.4197 -0.1052 -27.5076)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (-283.4700 -0.1052 -11.0526)  
	Ang (-90.8035 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_737_airplane" 
	SnapToHeightmap 0  
	Pos (-276.9846 1.2000 406.6609)  
	Ang (-16.0962 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (53.1173 32.3905 60.8434)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_737_airplane_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-264.6330 0.0000 -27.6252)  
	Ang (-179.0828 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_bus" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-521.3215 0.0000 89.8045)  
	Ang (90.5823 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.6239 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_pickup_yellow" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-264.6330 0.0000 27.3175)  
	Ang (-179.0828 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_bus_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-264.6330 0.0000 11.7872)  
	Ang (-179.0828 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_bus_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-264.6330 0.0000 -2.0741)  
	Ang (-179.0828 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_bus_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-323.4229 12.3899 -123.2058)  
	Ang (-179.0828 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.7314 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_pickup_yellow_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-332.8947 12.3899 -123.2058)  
	Ang (-179.0828 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_pickup_yellow_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-343.7970 12.3899 -123.2058)  
	Ang (-179.0828 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.6239 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_pickup_yellow_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-351.0369 12.3899 -123.2058)  
	Ang (-179.0828 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_pickup_yellow_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-320.4796 12.3899 -140.2646)  
	Ang (-90.7871 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.7314 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_pickup_yellow_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-320.4796 12.3899 -149.3614)  
	Ang (89.9263 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.7314 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_pickup_yellow_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-363.1958 12.3899 -151.4461)  
	Ang (89.9263 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.7314 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_pickup_yellow_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-319.2364 8.5258 -150.6895)  
	Ang (-89.5185 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.6239 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_pickup_yellow_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-266.1927 0.0000 -49.9095)  
	Ang (-0.8269 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.7314 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_pickup_yellow_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-266.1927 0.0000 -60.4708)  
	Ang (-0.8269 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.7314 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_pickup_yellow_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-326.6338 0.0000 -94.7943)  
	Ang (-89.9945 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_bus_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-345.4247 0.0000 57.8137)  
	Ang (-0.8268 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_bus_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-392.7592 0.0000 342.5869)  
	Ang (3.9289 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_bus_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-261.1724 0.0000 359.7789)  
	Ang (45.3027 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_bus_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_747_airplane" 
	SnapToHeightmap 0  
	Pos (-115.0022 1.5382 -26.6861)  
	Ang (48.7373 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (53.1173 32.3905 60.8434)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_747_airplane_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_737_airplane_b" 
	SnapToHeightmap 0  
	Pos (-119.2377 1.5382 81.3337)  
	Ang (48.7373 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.7111 27.4292 42.1891)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_747_airplane_006" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 30  
	ForestTemplate "_FOREST_pine" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (492.4694 21.2894 94.5081)  
	Ang (-90.0755 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (120.0000 2.0000 130.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_005" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 10  
	ForestTemplate "_FOREST_pine_combined" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (369.7333 9.7496 90.8281)  
	Ang (179.9557 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (80.0000 2.0000 120.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_006" 
);

create "WIND"  (set 
	WindSpeed 20.0000  
	DecayRangesFront (1.0000 3.0000 1.0000)  
	DecayRangesSide (1.0000 2.0000 1.0000)  
	WindBehavior PathFlow  
	WindDecayFront None  
	WindDecaySide None  
	AdjustPath 0  
	AdjustBox 0  
	Pos (-40.3139 10.0000 -299.9207)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_wind_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:EMITTER_wind_path_007" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 2  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "WIND_002" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 4.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "traffic_A_001" 
	SpawnObjectName 1 "traffic_A_002" 
	SpawnObjectName 2 "traffic_A_003" 
	SpawnObjectName 3 "traffic_A_004" 
	SpawnObjectName 4 "traffic_A_005" 
	SpawnObjectName 5 "traffic_A_006" 
	SpawnObjectName 6 "traffic_A_007" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (-378.2237 7.4040 -296.4992)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "traffic_A_spawn" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-746.7148 10.0000 -146.9510)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8622 1.8622 1.8622)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_A_001" 
);

create "ACTOR"  (set 
	Pos (242.7699 1.7659 -132.8832)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l4_highway_a1.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (59.6768 3.6506 254.9915)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l4_highway_a" 
);

create "ACTOR"  (set 
	Pos (345.6321 1.7659 -388.4752)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l4_highway_a1.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (59.6768 3.6506 254.9915)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l4_highway_a_001" 
);

create "ACTOR"  (set 
	Pos (345.6123 1.7659 -134.0731)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l4_highway_b1.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (59.6769 3.6507 254.9915)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l4_highway_b" 
);

create "ACTOR"  (set 
	Pos (241.7402 1.7659 -387.4439)  
	Ang (0.4752 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l4_highway_b1.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (59.6769 3.6507 254.9915)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l4_highway_b_001" 
);

create "ACTOR"  (set 
	Pos (-66.9627 8.7215 -218.0760)  
	Ang (0.5547 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l4_highway_a7.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (631.7294 15.6449 63.0250)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l4_highway_a7" 
);

create "ACTOR"  (set 
	Pos (653.8435 8.7215 -300.8258)  
	Ang (-179.9205 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l4_highway_a7.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (631.7294 15.6449 63.0250)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l4_highway_a_007" 
);

create "ACTOR"  (set 
	Pos (654.2301 8.7215 -224.3887)  
	Ang (-179.4449 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l4_highway_b7.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (631.7294 15.6449 63.0250)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l4_highway_b7" 
);

create "ACTOR"  (set 
	Pos (-67.4152 8.7215 -296.4304)  
	Ang (0.5547 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l4_highway_b7.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (631.7294 15.6449 63.0250)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l4_highway_b_007" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 4.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "traffic_B_001" 
	SpawnObjectName 1 "traffic_B_002" 
	SpawnObjectName 2 "traffic_B_003" 
	SpawnObjectName 3 "traffic_B_004" 
	SpawnObjectName 4 "traffic_B_005" 
	SpawnObjectName 5 "traffic_B_006" 
	SpawnObjectName 6 "traffic_B_007" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (-378.4999 7.4040 -290.0576)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "traffic_B_spawn" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_truck" 
	SnapToHeightmap 0  
	Pos (-639.0585 10.0000 -134.3905)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.8000 2.8000 2.8000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_A_002" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 4.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "traffic_C_001" 
	SpawnObjectName 1 "traffic_C_002" 
	SpawnObjectName 2 "traffic_C_003" 
	SpawnObjectName 3 "traffic_C_004" 
	SpawnObjectName 4 "traffic_C_005" 
	SpawnObjectName 5 "traffic_C_006" 
	SpawnObjectName 6 "traffic_C_007" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (965.8979 2.9053 -222.9195)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "traffic_C_spawn" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_gas_truck" 
	SnapToHeightmap 0  
	Pos (-629.8550 10.0000 -159.7309)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.6000 2.6000 2.6000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_A_003" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 4.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "traffic_D_001" 
	SpawnObjectName 1 "traffic_D_002" 
	SpawnObjectName 2 "traffic_D_003" 
	SpawnObjectName 3 "traffic_D_004" 
	SpawnObjectName 4 "traffic_D_005" 
	SpawnObjectName 5 "traffic_D_006" 
	SpawnObjectName 6 "traffic_D_007" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (275.3111 2.2930 322.8582)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_004" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "traffic_D_spawn" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_tow_truck" 
	SnapToHeightmap 0  
	Pos (-735.8336 10.0000 -144.9732)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0315 2.0315 2.0315)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_A_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-663.6029 10.0000 -130.7601)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8000 1.8000 1.8000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_A_005" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 4.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "traffic_E_001" 
	SpawnObjectName 1 "traffic_E_002" 
	SpawnObjectName 2 "traffic_E_003" 
	SpawnObjectName 3 "traffic_E_004" 
	SpawnObjectName 4 "traffic_E_005" 
	SpawnObjectName 5 "traffic_E_006" 
	SpawnObjectName 6 "traffic_E_007" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (-380.1564 13.2213 -230.8136)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_005" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "traffic_E_spawn" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 4.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "traffic_F_001" 
	SpawnObjectName 1 "traffic_F_002" 
	SpawnObjectName 2 "traffic_F_003" 
	SpawnObjectName 3 "traffic_F_004" 
	SpawnObjectName 4 "traffic_F_005" 
	SpawnObjectName 5 "traffic_F_006" 
	SpawnObjectName 6 "traffic_F_007" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (965.8979 2.9053 -288.7060)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_006" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "traffic_F_spawn" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-707.0436 10.0000 -135.7352)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8622 1.8622 1.8622)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_A_006" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 4.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "traffic_G_001" 
	SpawnObjectName 1 "traffic_G_002" 
	SpawnObjectName 2 "traffic_G_003" 
	SpawnObjectName 3 "traffic_G_004" 
	SpawnObjectName 4 "traffic_G_005" 
	SpawnObjectName 5 "traffic_G_006" 
	SpawnObjectName 6 "traffic_G_007" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (312.2761 2.2930 -787.0589)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_007" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "traffic_G_spawn" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-711.7683 10.0000 -116.3625)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0315 2.0315 2.0315)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_A_007" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 4.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "traffic_H_001" 
	SpawnObjectName 1 "traffic_H_002" 
	SpawnObjectName 2 "traffic_H_003" 
	SpawnObjectName 3 "traffic_H_004" 
	SpawnObjectName 4 "traffic_H_005" 
	SpawnObjectName 5 "traffic_H_006" 
	SpawnObjectName 6 "traffic_H_007" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (965.2684 2.9053 -229.6300)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_008" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "traffic_H_spawn" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 4.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "traffic_I_001" 
	SpawnObjectName 1 "traffic_I_002" 
	SpawnObjectName 2 "traffic_I_003" 
	SpawnObjectName 3 "traffic_I_004" 
	SpawnObjectName 4 "traffic_I_005" 
	SpawnObjectName 5 "traffic_I_006" 
	SpawnObjectName 6 "traffic_I_007" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (287.3344 2.2930 321.9338)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_009" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "traffic_I_spawn" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 4.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "traffic_J_001" 
	SpawnObjectName 1 "traffic_J_002" 
	SpawnObjectName 2 "traffic_J_003" 
	SpawnObjectName 3 "traffic_J_004" 
	SpawnObjectName 4 "traffic_J_005" 
	SpawnObjectName 5 "traffic_J_006" 
	SpawnObjectName 6 "traffic_J_007" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (300.1946 2.2930 -787.0589)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_010" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "traffic_J_spawn" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-741.9801 10.0000 -136.9889)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8622 1.8622 1.8622)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_B_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_truck" 
	SnapToHeightmap 0  
	Pos (-647.4449 10.0000 -134.3791)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.8000 2.8000 2.8000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_B_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_gas_truck" 
	SnapToHeightmap 0  
	Pos (-622.4407 10.0000 -159.6577)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.6000 2.6000 2.6000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_B_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_tow_truck" 
	SnapToHeightmap 0  
	Pos (-730.8600 10.0000 -145.3126)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0315 2.0315 2.0315)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_B_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-676.0948 10.0000 -146.9257)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8000 1.8000 1.8000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_B_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-705.7663 10.0000 -143.6534)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8622 1.8622 1.8622)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_B_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-711.8285 10.0000 -126.4012)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0315 2.0315 2.0315)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_B_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-711.0278 10.0000 -135.7363)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8622 1.8622 1.8622)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_C_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-706.5336 10.0000 -126.0427)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0315 2.0315 2.0315)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_C_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_gas_truck" 
	SnapToHeightmap 0  
	Pos (-650.8796 10.0000 -160.9356)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.6000 2.6000 2.6000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_C_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_tow_truck" 
	SnapToHeightmap 0  
	Pos (-726.1381 10.0000 -135.9649)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0315 2.0315 2.0315)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_C_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-723.3152 10.0000 -126.6898)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.2008 2.2008 2.2008)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_C_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_truck" 
	SnapToHeightmap 0  
	Pos (-647.0746 10.0000 -108.5019)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.8000 2.8000 2.8000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_C_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-741.8177 10.0000 -146.6490)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8622 1.8622 1.8622)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_C_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-720.5054 10.0000 -135.3143)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8622 1.8622 1.8622)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_004" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_D_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-712.2917 10.0000 -106.1021)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0315 2.0315 2.0315)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_004" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_D_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-663.3958 10.0000 -146.7170)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8000 1.8000 1.8000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_004" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_D_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_tow_truck" 
	SnapToHeightmap 0  
	Pos (-730.2335 10.0000 -164.1246)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0315 2.0315 2.0315)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_004" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_D_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-723.7306 10.0000 -106.8983)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.2008 2.2008 2.2008)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_004" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_D_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_truck" 
	SnapToHeightmap 0  
	Pos (-654.9718 10.0000 -109.2317)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.8000 2.8000 2.8000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_004" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_D_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-746.5522 10.0000 -137.0120)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8622 1.8622 1.8622)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_004" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_D_007" 
);

create "ACTOR"  (set 
	Pos (-0.7763 33.4061 -98.3273)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior CAMERAATTACHED  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/fxs_rain_screen.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 2  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "fx_rain" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-711.3325 10.0000 -144.4802)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8622 1.8622 1.8622)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_005" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_E_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-707.0319 10.0000 -106.6358)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0315 2.0315 2.0315)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_005" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_E_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_gas_truck" 
	SnapToHeightmap 0  
	Pos (-657.8322 10.0000 -161.0009)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.6000 2.6000 2.6000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_005" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_E_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_tow_truck" 
	SnapToHeightmap 0  
	Pos (-725.9613 10.0000 -145.1215)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0315 2.0315 2.0315)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_005" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_E_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-728.8961 10.0000 -117.2378)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.2008 2.2008 2.2008)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_005" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_E_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_truck" 
	SnapToHeightmap 0  
	Pos (-621.1104 10.0000 -107.1946)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.8000 2.8000 2.8000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_005" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_E_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-741.4614 10.0000 -156.3223)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8622 1.8622 1.8622)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_005" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_E_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-715.5681 10.0000 -135.5873)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8622 1.8622 1.8622)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_006" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_F_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-718.1769 10.0000 -105.5375)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0315 2.0315 2.0315)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_006" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_F_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-669.8167 10.0000 -146.8923)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8000 1.8000 1.8000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_006" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_F_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_tow_truck" 
	SnapToHeightmap 0  
	Pos (-730.4865 10.0000 -135.9858)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0315 2.0315 2.0315)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_006" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_F_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-734.0125 10.0000 -116.2555)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.2008 2.2008 2.2008)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_006" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_F_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_truck" 
	SnapToHeightmap 0  
	Pos (-638.6520 10.0000 -107.8410)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.8000 2.8000 2.8000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_006" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_F_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-751.2476 10.0000 -146.6754)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8622 1.8622 1.8622)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_006" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_F_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-751.2711 10.0000 -136.7623)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8622 1.8622 1.8622)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_007" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_G_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-721.1431 10.0000 -143.8580)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8622 1.8622 1.8622)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_007" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_G_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-717.2542 10.0000 -126.5459)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0315 2.0315 2.0315)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_007" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_G_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-669.8920 10.0000 -112.7234)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8000 1.8000 1.8000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_007" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_G_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_tow_truck" 
	SnapToHeightmap 0  
	Pos (-725.7809 10.0000 -154.7797)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0315 2.0315 2.0315)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_007" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_G_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-728.5904 10.0000 -126.3677)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.2008 2.2008 2.2008)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_007" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_G_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_truck" 
	SnapToHeightmap 0  
	Pos (-630.1444 10.0000 -134.0796)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.8000 2.8000 2.8000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_007" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_G_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-750.4070 10.0000 -156.3058)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8622 1.8622 1.8622)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_008" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_H_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-715.0665 10.0000 -151.7372)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8622 1.8622 1.8622)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_008" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_H_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_gas_truck" 
	SnapToHeightmap 0  
	Pos (-643.9269 10.0000 -160.6638)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.6000 2.6000 2.6000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_008" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_H_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-676.4537 10.0000 -130.7754)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8000 1.8000 1.8000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_008" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_H_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_tow_truck" 
	SnapToHeightmap 0  
	Pos (-735.9030 10.0000 -154.8294)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0315 2.0315 2.0315)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_008" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_H_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-734.2873 10.0000 -125.7764)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.2008 2.2008 2.2008)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_008" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_H_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_truck" 
	SnapToHeightmap 0  
	Pos (-629.0698 10.0000 -107.1332)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.8000 2.8000 2.8000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_008" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_H_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_truck" 
	SnapToHeightmap 0  
	Pos (-621.8885 10.0000 -133.4844)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.8000 2.8000 2.8000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_009" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_I_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-746.2578 10.0000 -156.3594)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8622 1.8622 1.8622)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_009" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_I_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-715.8530 10.0000 -143.6022)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8622 1.8622 1.8622)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_009" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_I_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-717.7651 10.0000 -116.4888)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0315 2.0315 2.0315)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_009" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_I_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-670.0414 10.0000 -130.7585)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8000 1.8000 1.8000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_009" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_I_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_tow_truck" 
	SnapToHeightmap 0  
	Pos (-730.4537 10.0000 -154.7418)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.9698 1.9698 1.9698)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_009" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_I_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-723.8629 10.0000 -117.4359)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.2008 2.2008 2.2008)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_009" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_I_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-729.1226 10.0000 -107.2243)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.2008 2.2008 2.2008)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_010" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_J_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_truck" 
	SnapToHeightmap 0  
	Pos (-655.8691 10.0000 -135.4356)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.8000 2.8000 2.8000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_010" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_J_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_gas_truck" 
	SnapToHeightmap 0  
	Pos (-636.7976 10.0000 -159.7959)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.6000 2.6000 2.6000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_010" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_J_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-720.8387 10.0000 -151.8948)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8622 1.8622 1.8622)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_010" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_J_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-706.3138 10.0000 -116.0839)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0315 2.0315 2.0315)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_010" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_J_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-663.3045 10.0000 -112.7850)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8000 1.8000 1.8000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_010" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_J_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_tow_truck" 
	SnapToHeightmap 0  
	Pos (-735.3856 10.0000 -136.1728)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0315 2.0315 2.0315)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level4_010" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_J_007" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (-291.6017 0.0000 325.4111)  
	Ang (78.9510 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_001" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (-260.9265 0.0000 -142.9132)  
	Ang (136.9420 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_002" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (-294.0476 0.0000 161.3050)  
	Ang (116.5848 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_003" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (-69.2489 -0.5625 211.1728)  
	Ang (90.6696 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_004" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (-69.2749 0.0000 -100.1202)  
	Ang (94.0179 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_005" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-200.5590 0.0000 301.0760)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_002" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-481.1990 0.0000 514.7526)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_003" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-540.6492 0.0000 -44.9762)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_004" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-383.2802 59.4831 -440.2927)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_005" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (510.1529 0.0000 421.8981)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_006" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (387.3190 2.9431 322.2637)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_007" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (237.8205 69.5364 499.1099)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_008" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-112.9823 -21.3752 -518.2197)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_009" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-472.6213 69.2819 -514.9312)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_010" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-376.2552 0.0000 388.0365)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_011" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-121.7411 -0.5625 496.4972)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_012" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (70.1922 -1.0001 82.3817)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_013" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (401.6492 1.0937 280.4099)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_014" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-167.8360 -2.5179 -416.7642)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_015" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (446.5904 0.0000 89.4410)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_016" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-448.8584 1.2185 -229.1766)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_002" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-164.3832 1.3369 33.9616)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_003" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-355.1129 1.3369 387.9592)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_004" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-102.4974 1.3369 470.4129)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_005" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-506.6434 1.3369 216.8456)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_006" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (232.7482 -1.4743 161.3329)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_007" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (402.1939 0.6456 59.1310)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_008" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (370.9902 4.6392 -342.9672)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_009" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (69.2841 -15.6775 -471.5496)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_010" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-458.4236 70.4769 -490.7599)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_011" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (452.6143 1.4157 344.3316)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_012" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (216.8624 65.5116 476.7789)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_013" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-187.5141 1.4435 236.0455)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_014" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-499.3954 1.3378 461.1765)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_015" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (-337.0445 1.6997 156.9252)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_003" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (-441.4254 1.6997 -21.8510)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_004" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (-282.6479 1.3945 502.9418)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_005" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (-31.8321 1.3982 281.5838)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_006" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (476.4804 1.2460 172.7991)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_007" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (111.9170 1.3713 281.7769)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_008" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (87.2652 13.7666 447.9848)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_009" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (237.4018 -6.5985 39.8354)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_010" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (49.5501 2.3853 -256.8926)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_011" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (-321.5826 1.5464 -329.0885)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_012" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (-23.8031 -2.4690 -63.9112)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_013" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (60.0000 60.0000)  
	Pos (509.1192 -22.4417 -495.2328)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_014" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (219.4527 0.8851 -329.4502)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_015" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 15  
	ForestTemplate "_FOREST_pine" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (-283.1074 118.6679 -457.2188)  
	Ang (90.3482 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (200.0000 2.0000 100.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_007" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 15  
	ForestTemplate "_FOREST_pine_combined" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (-355.5429 23.4606 -330.4564)  
	Ang (90.3482 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 2.0000 300.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_008" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 20  
	ForestTemplate "`FOREST_pine" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (96.8779 21.2894 314.0866)  
	Ang (0.0803 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (200.0000 2.0000 150.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_009" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 20  
	ForestTemplate "_FOREST_pine_combined" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (233.2251 21.2894 167.2049)  
	Ang (0.0803 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (50.0000 2.0000 250.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_010" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 60  
	ForestTemplate "_FOREST_pine" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (464.4696 91.5567 474.3563)  
	Ang (90.7499 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (180.0000 2.0000 200.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_011" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 10  
	ForestTemplate "_FOREST_pine_combined" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (453.7084 27.8709 343.6731)  
	Ang (89.9464 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (70.0000 2.0000 200.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_012" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 10  
	ForestTemplate "_FOREST_pine_combined" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (140.5172 27.8709 -65.1626)  
	Ang (89.9464 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (70.0000 2.0000 120.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_013" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 5  
	ForestTemplate "_FOREST_pine_combined" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (189.9026 27.8709 -148.5826)  
	Ang (89.9464 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (70.0000 2.0000 70.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_014" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 10  
	ForestTemplate "_FOREST_pine_combined" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (446.4879 27.8709 -101.0834)  
	Ang (89.9464 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (120.0000 2.0000 120.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_015" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 5  
	ForestTemplate "_FOREST_pine_combined" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (155.5899 27.8709 -393.4435)  
	Ang (89.9464 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (80.0000 2.0000 140.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_016" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 10  
	ForestTemplate "_FOREST_pine_combined" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (443.8591 27.8709 -434.8437)  
	Ang (89.9464 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (80.0000 2.0000 140.0000)  
	ZSort 4  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_forest_017" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 2  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l4_gas_station" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (499.8036 21.0778 264.8223)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (3.0000 3.0000 3.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_001" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l4_airport_module_c" 
	DestructionTarget 1 "l4_airport_module_a" 
	DestructionTarget 2 "l4_airport_module_d" 
	DestructionTarget 3 "l4_airport_module_b" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-349.0615 32.5836 -18.3673)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (4.3000 4.3000 4.3000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_002" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 2  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l4_airport_hangar_004" 
	DestructionTarget 1 "l4_airport_hangar_006" 
	DestructionTarget 2 "l4_airport_hangar_005" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-377.6426 28.6768 530.5115)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (3.3000 3.3000 3.3000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_003" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l4_highway_a_005" 
	DestructionTarget 1 "l4_highway_a_004" 
	DestructionTarget 2 "l4_highway_a_003" 
	DestructionTarget 3 "l4_highway_a_002" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (126.4125 28.6768 -96.9356)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (7.0000 7.0000 7.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_004" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l4_highway_b2" 
	DestructionTarget 1 "l4_highway_b3" 
	DestructionTarget 2 "l4_highway_b4" 
	DestructionTarget 3 "l4_highway_b5" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (459.1361 28.6768 -98.9562)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (7.0000 7.0000 7.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_005" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l4_highway_b_002" 
	DestructionTarget 1 "l4_highway_b_003" 
	DestructionTarget 2 "l4_highway_b_004" 
	DestructionTarget 3 "l4_highway_b_005" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (124.8403 28.6768 -426.2578)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (7.0000 7.0000 7.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_006" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l4_highway_a2" 
	DestructionTarget 1 "l4_highway_a5" 
	DestructionTarget 2 "l4_highway_a4" 
	DestructionTarget 3 "l4_highway_a3" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (460.2620 28.6768 -425.5481)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (7.0000 7.0000 7.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_truck" 
	SnapToHeightmap 0  
	Pos (410.2213 0.9682 243.2503)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.8000 2.8000 2.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "truck_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_tank" 
	SnapToHeightmap 0  
	Pos (-504.8580 0.2000 364.9085)  
	Ang (108.5491 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "tank_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_enemy_apache" 
	SnapToHeightmap 0  
	Pos (-540.3024 0.0063 349.3341)  
	Ang (94.8885 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "helicopter_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_enemy_apache" 
	SnapToHeightmap 0  
	Pos (-538.7559 0.0063 387.0804)  
	Ang (73.4599 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "helicopter_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_tank" 
	SnapToHeightmap 0  
	Pos (-492.2230 0.2000 386.0962)  
	Ang (99.9109 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "tank_002" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "tank_001" 
	DestructionTarget 1 "tank_002" 
	DestructionTarget 2 "helicopter_001" 
	DestructionTarget 3 "helicopter_002" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-518.1141 15.8849 372.0357)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (2.3000 2.3000 2.3000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hangar" 
	SnapToHeightmap 0  
	Pos (-539.8741 -0.8457 529.1857)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (42.0000 18.0000 33.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_hangar_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hangar" 
	SnapToHeightmap 0  
	Pos (-539.8741 -0.8457 453.7879)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (42.0000 18.0000 33.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_hangar_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-521.9742 0.0000 114.1772)  
	Ang (89.7788 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_bus_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-522.9431 0.0000 106.6386)  
	Ang (-89.5515 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_bus_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-522.2061 0.0000 98.1780)  
	Ang (91.0512 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_bus_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-522.7435 0.0000 81.2484)  
	Ang (90.1806 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_bus_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-558.1037 0.0000 89.8892)  
	Ang (-90.6899 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_bus_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-558.1060 0.0000 73.1400)  
	Ang (-91.1587 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_bus_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-558.1454 0.0000 64.6927)  
	Ang (89.9797 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_bus_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-558.5435 0.0000 48.4392)  
	Ang (-89.8864 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_bus_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-522.7602 0.0000 56.6183)  
	Ang (-90.5560 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_bus_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-265.9262 0.0000 -40.1045)  
	Ang (-179.0828 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.6239 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_pickup_yellow_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-558.5863 0.0000 81.5092)  
	Ang (-86.4073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.7314 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_pickup_yellow_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-521.4464 0.0000 50.3551)  
	Ang (93.0570 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.7314 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_vehicle_pickup_yellow_013" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 2  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_001" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-162.0526 51.7473 239.0630)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	Resources 2 "HMDC:shadow_airborne" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesZSort 2 -1  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_001" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 2  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_002" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (115.7413 51.7473 293.0273)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	Resources 2 "HMDC:shadow_airborne" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesZSort 2 -1  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_002" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 3  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_003" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-439.5414 51.7473 -263.7870)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	Resources 2 "HMDC:shadow_airborne" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesZSort 2 -1  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_003" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 3  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_004" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-522.6331 51.7473 121.3225)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	Resources 2 "HMDC:shadow_airborne" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesZSort 2 -1  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_004" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 3  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_005" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (459.7641 51.7473 -425.6801)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	Resources 2 "HMDC:shadow_airborne" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesZSort 2 -1  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_005" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 3  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_006" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (404.5733 51.7473 435.2972)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	Resources 2 "HMDC:shadow_airborne" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesZSort 2 -1  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_observatory" 
	SnapToHeightmap 0  
	Pos (311.4629 67.0836 455.5772)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.5000 3.5000 3.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (29.7500 35.0000 29.7500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l4_observatory_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_observatory" 
	SnapToHeightmap 0  
	Pos (-422.6947 69.6056 -492.9469)  
	Ang (-126.5625 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l4_observatory_002" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 10  
	ForestTemplate "_FOREST_pine" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
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	DestructionTarget 7 "" 
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create "TARGET"  (set 
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	StartFirstAnim 1  
	OccludingBox (107.7536 54.5829 144.3947)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l4_tunnel_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_antena" 
	SnapToHeightmap 0  
	Pos (244.7107 67.0836 451.3146)  
	Ang (0.4836 0.0000 0.0000)  
	Scale (10.0000 10.0000 10.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 50.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l4_antena" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_d" 
	SnapToHeightmap 0  
	Pos (332.5389 67.0836 483.8250)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (0.8357 0.8357 0.8357)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.9952 11.5243 45.9844)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l5_gas_pipes_d" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_d" 
	SnapToHeightmap 0  
	Pos (332.5389 67.0836 445.4493)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (0.8357 0.8357 0.8357)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.9952 11.5243 45.9844)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l5_gas_pipes_d_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_d" 
	SnapToHeightmap 0  
	Pos (332.5389 67.0836 406.8149)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (0.8357 0.8357 0.8357)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.9952 11.5243 45.9844)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l5_gas_pipes_d_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve_e" 
	SnapToHeightmap 0  
	Pos (332.0232 66.3482 380.1591)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (0.9154 0.9154 0.9154)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7158 11.5243 16.6630)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l5_gas_pipes_d_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_antena" 
	SnapToHeightmap 0  
	Pos (324.7217 67.0836 538.3813)  
	Ang (-89.6567 0.0000 0.0000)  
	Scale (4.9280 4.9280 4.9280)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l5_gas_pipes_d_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_d" 
	SnapToHeightmap 0  
	Pos (332.1808 45.7266 372.0240)  
	Ang (180.0000 90.0000 0.0000)  
	Scale (0.8357 0.8357 0.8357)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.9952 11.5243 45.9844)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l5_gas_pipes_d_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_fuel_silos" 
	SnapToHeightmap 0  
	Pos (218.6914 70.5651 425.4962)  
	Ang (-0.7623 0.0000 0.0000)  
	Scale (0.8132 0.8132 0.8132)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.4719 36.8550 26.1350)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l5_fuel_silos_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_fence" 
	SnapToHeightmap 0  
	Pos (225.1931 70.1672 404.3524)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.0000 8.8000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l2_military_fence" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_fence" 
	SnapToHeightmap 0  
	Pos (260.3436 70.1672 404.3524)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.0000 8.8000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l2_military_fence_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_fence" 
	SnapToHeightmap 0  
	Pos (295.5203 70.1672 404.3524)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.0000 8.8000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l2_military_fence_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_fence" 
	SnapToHeightmap 0  
	Pos (208.9356 70.1672 421.5165)  
	Ang (-89.3765 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.0000 8.8000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l2_military_fence_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_fence" 
	SnapToHeightmap 0  
	Pos (208.9356 70.1672 456.5155)  
	Ang (-89.3765 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.0000 8.8000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l2_military_fence_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_fence" 
	SnapToHeightmap 0  
	Pos (313.8045 70.1672 421.5165)  
	Ang (-89.3765 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.0000 8.8000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l2_military_fence_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_fence" 
	SnapToHeightmap 0  
	Pos (313.8045 70.1672 456.5155)  
	Ang (-89.3765 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.0000 8.8000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l2_military_fence_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_fuel_silos" 
	SnapToHeightmap 0  
	Pos (232.9073 70.2825 425.4962)  
	Ang (-0.7623 0.0000 0.0000)  
	Scale (0.8132 0.8132 0.8132)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.4719 36.8550 26.1350)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l5_fuel_silos" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_airport_module_e" 
	SnapToHeightmap 0  
	Pos (266.3083 70.2333 514.5898)  
	Ang (-89.7922 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (60.0000 36.0000 50.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_airport_module_e_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_antena" 
	SnapToHeightmap 0  
	Pos (323.3734 67.0836 506.2567)  
	Ang (-89.6567 0.0000 0.0000)  
	Scale (4.9280 4.9280 4.9280)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l5_gas_pipes_d_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_fence" 
	SnapToHeightmap 0  
	Pos (208.9356 70.1672 491.3492)  
	Ang (-89.7922 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.0000 8.8000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l2_military_fence_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_fence" 
	SnapToHeightmap 0  
	Pos (208.9356 70.1672 525.9883)  
	Ang (-89.7922 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.0000 8.8000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l2_military_fence_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_d" 
	SnapToHeightmap 0  
	Pos (332.5389 67.0836 522.1457)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (0.8357 0.8357 0.8357)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.9952 11.5243 45.9844)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l5_gas_pipes_d_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_a" 
	SnapToHeightmap 0  
	Pos (273.8017 70.3344 453.5181)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (0.2550 0.2550 0.2550)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_wood_crates_group_a_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_a" 
	SnapToHeightmap 0  
	Pos (255.2439 70.3344 478.5880)  
	Ang (90.9005 0.0000 0.0000)  
	Scale (0.2398 0.2398 0.2398)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_wood_crates_group_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_transformer" 
	SnapToHeightmap 0  
	Pos (-206.1801 -1.0151 359.1379)  
	Ang (90.3248 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.1056 23.8875 7.0760)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_transformer_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad3" 
	SnapToHeightmap 0  
	Pos (-348.7373 0.5625 346.1933)  
	Ang (-178.7226 0.0000 0.0000)  
	Scale (4.0000 4.0000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad3" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-182.8983 -1.7120 327.2500)  
	Ang (-2.1839 -2.8774 -0.1097)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.0000 2.6239 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_pickup_yellow_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-176.9962 -1.8677 326.5377)  
	Ang (-10.4147 -4.4822 0.1988)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.7314 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_pickup_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-170.4129 -1.8727 326.9464)  
	Ang (0.3118 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_wood_truck_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-886.8445 -156.6792 -1290.4254)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.0000 16.0000 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-872.9968 -156.6792 -1290.4299)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.0000 16.0000 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-860.4218 -156.6792 -1290.3054)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.0000 16.0000 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-846.9219 -156.6792 -1290.0659)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.0000 16.0000 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-833.5732 -156.6792 -1289.9482)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.0000 16.0000 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-819.8735 -156.6792 -1289.7924)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.0000 16.0000 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_006" 
);

create "ACTOR"  (set 
	Pos (274.2392 53.4848 481.3571)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (140.0000 60.0000 160.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicle_dont_pass" 
);

create "ACTOR"  (set 
	Pos (291.7567 8.5072 346.9367)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (120.0000 60.0000 60.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicle_dont_pass_001" 
);

create "ACTOR"  (set 
	Pos (-399.0611 8.5072 -255.5406)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (800.0000 60.0000 110.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicle_dont_pass_002" 
);

create "ACTOR"  (set 
	Pos (290.7901 8.5072 -267.9271)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (580.0000 60.0000 580.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicle_dont_pass_003" 
);

create "ACTOR"  (set 
	Pos (787.4388 8.5072 -255.5406)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (600.0000 60.0000 110.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicle_dont_pass_004" 
);

create "ACTOR"  (set 
	Pos (292.1939 8.5072 146.1070)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (90.0000 0.0000 0.0000)  
	ResourcesScale 0 (350.0000 60.0000 50.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicle_dont_pass_005" 
);

create "ACTOR"  (set 
	Pos (289.1465 8.5072 -692.9106)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (90.0000 0.0000 0.0000)  
	ResourcesScale 0 (350.0000 60.0000 50.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicle_dont_pass_006" 
);

create "ACTOR"  (set 
	Pos (-73.7022 0.1470 157.4822)  
	Ang (-103.3930 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_001" 
);

create "ACTOR"  (set 
	Pos (-49.2158 0.4120 163.2796)  
	Ang (-103.3930 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_002" 
);

create "ACTOR"  (set 
	Pos (-28.8486 0.4124 170.2974)  
	Ang (-108.9510 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_003" 
);

create "ACTOR"  (set 
	Pos (-3.2180 0.0145 177.3153)  
	Ang (-104.3305 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_004" 
);

create "ACTOR"  (set 
	Pos (20.8107 -0.3309 184.3333)  
	Ang (-104.3305 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_005" 
);

create "ACTOR"  (set 
	Pos (47.5855 0.1470 190.7409)  
	Ang (-100.1118 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_006" 
);

create "ACTOR"  (set 
	Pos (72.7584 0.1470 195.3178)  
	Ang (-99.1743 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_007" 
);

create "ACTOR"  (set 
	Pos (96.7871 0.8780 198.0639)  
	Ang (-93.7502 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_008" 
);

create "ACTOR"  (set 
	Pos (119.2139 1.4629 197.4537)  
	Ang (-83.1698 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_009" 
);

create "ACTOR"  (set 
	Pos (144.1580 0.1470 194.7076)  
	Ang (-83.1698 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_010" 
);

create "ACTOR"  (set 
	Pos (171.1617 -1.1157 191.3512)  
	Ang (-83.1698 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_011" 
);

create "ACTOR"  (set 
	Pos (199.0807 -1.3172 189.5204)  
	Ang (-86.5180 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_012" 
);

create "ACTOR"  (set 
	Pos (225.1691 -1.2391 188.9101)  
	Ang (-88.9288 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_013" 
);

create "ACTOR"  (set 
	Pos (251.4862 -0.6402 189.5204)  
	Ang (-91.6073 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_014" 
);

create "ACTOR"  (set 
	Pos (319.6820 0.1470 222.4740)  
	Ang (-136.6743 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_015" 
);

create "ACTOR"  (set 
	Pos (335.2435 1.2548 240.4765)  
	Ang (-136.6743 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_016" 
);

create "ACTOR"  (set 
	Pos (351.0338 1.2548 259.3943)  
	Ang (-136.6743 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_017" 
);

create "ACTOR"  (set 
	Pos (366.5952 1.1266 278.6172)  
	Ang (-136.6743 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_018" 
);

create "ACTOR"  (set 
	Pos (382.3856 1.5788 296.0093)  
	Ang (-136.6743 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_019" 
);

create "ACTOR"  (set 
	Pos (399.0913 2.8636 316.1476)  
	Ang (-136.6743 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_020" 
);

create "ACTOR"  (set 
	Pos (414.1950 2.8666 333.8449)  
	Ang (-136.6743 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_021" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_truck" 
	SnapToHeightmap 0  
	Pos (512.4102 0.9682 245.4292)  
	Ang (89.0493 0.0000 0.0000)  
	Scale (2.8000 2.8000 2.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "truck_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_gas_truck" 
	SnapToHeightmap 0  
	Pos (499.2008 0.9682 280.7368)  
	Ang (-91.1085 0.0000 0.0000)  
	Scale (2.8000 2.8000 2.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "truck_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (499.3008 0.9682 269.8638)  
	Ang (-91.1085 0.0000 0.0000)  
	Scale (2.8000 2.8000 2.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "truck_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (496.4800 0.9682 294.3966)  
	Ang (13.3107 0.0000 0.0000)  
	Scale (2.8000 2.8000 2.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "car_01" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (506.6792 0.9682 293.7539)  
	Ang (13.3107 0.0000 0.0000)  
	Scale (2.8000 2.8000 2.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "car_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (516.6526 0.9682 293.8703)  
	Ang (17.9822 0.0000 0.0000)  
	Scale (2.8000 2.8000 2.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "car_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad4" 
	SnapToHeightmap 0  
	Pos (519.3073 0.5592 189.8650)  
	Ang (-178.7226 0.0000 0.0000)  
	Scale (4.0000 4.0000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad4" 
);

end
