create "SCENE"  (set 
	FogColor (64 64 64)  
	Name "scene" 
);
create "SCENARIO"  (set 
	ResourcesGroupMask 11  
	BGColor (130 164 168)  
	FogEnabled 1  
	FogColor (130 164 168)  
	FogStart 170.0000  
	FogEnd 350.0000  
	DisabledObjectsColor (128 128 128)  
	DisabledObjectsIntensity 0.8000  
	LightsName "lights" 
	MinDistBorderTornado 1  
	MinDistBorderCamera 25  
	GameMode Normal  
	OnSkipCinematic "" 
	HudCinematic "hud_cinematic" 
	RadarTemplate "default" 
	EnemyList 0 "airplane" 
	EnemyList 1 "ene_rayguntruck" 
	EnemyList 2 "storm_chaser" 
	EnemyList 3 "helicopter" 
	EnemyList 4 "" 
	EnemyList 5 "" 
	EnemyList 6 "" 
	EnemyList 7 "" 
	EnemyList 8 "" 
	EnemyList 9 "" 
	EnemyList 10 "" 
	EnemyList 11 "" 
	EnemyList 12 "" 
	EnemyList 13 "" 
	EnemyList 14 "" 
	EnemyList 15 "" 
	StormTotalTime 360.0000  
	EnemyListStartMap 0 "ene_rayguntruck" 
	EnemyListStartMap 1 "ene_raycannon" 
	EnemyListStartMap 2 "storm_chaser" 
	EnemyListStartMap 3 "airplane" 
	EnemyListStartMap 4 "helicopter" 
	EnemyListStartMap 5 "" 
	EnemyListStartMap 6 "" 
	EnemyListStartMap 7 "" 
	EnemyListStartMap 8 "" 
	EnemyListStartMap 9 "" 
	EnemyListStartMap 10 "" 
	EnemyListStartMap 11 "" 
	EnemyListStartMap 12 "" 
	EnemyListStartMap 13 "" 
	EnemyListStartMap 14 "" 
	EnemyListStartMap 15 "" 
	ScorePerMinitornado 10000  
	CameraTemplate "default" 
	DefaultCameraHolderName "cam01" 
	ReflectionDirection "reflection_direction" 
	ZBias 0.0000  
	RecomputeColliders 0  
	TrimeshCollider "floor" 
	Pos (0.0000 0.0000 0.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 0  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMAP:bitmaps/heightmaps/level2.png" 
	Resources 1 "" 
	Resources 2 "MDL3:models/enviornment/l2_heightmap_trees_01.mdl" 
	Resources 3 "SCNE:models/enviornment/l2_mountains.scn" 
	Resources 4 "SNFX:sound_track_level2" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 0.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesPos 3 (0.0000 0.0000 0.0000)  
	ResourcesPos 4 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 3 (0.0000 0.0000 0.0000)  
	ResourcesAng 4 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (800.0000 800.0000 800.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesScale 3 (1.0000 1.0000 1.0000)  
	ResourcesScale 4 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesOpacity 3 1.0000  
	ResourcesOpacity 4 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 0  
	ResourcesZSort 2 1  
	ResourcesZSort 3 0  
	ResourcesZSort 4 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesSpecific 3 0  
	ResourcesSpecific 4 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	ResourcesBoneAttach 3 "" 
	ResourcesBoneAttach 4 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -5  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Scenario" 
);

create "TORNADO"  (set 
	Level 1.0000  
	FunnelRange (0.0000 1.0000)  
	LiftoffVel 0.5000  
	MaxDistanceToEye 50.0000  
	TargetSpeed 0.5000  
	RangeShoot (10.0000 80.0000)  
	RotationSpeed 0.9000  
	AimRadialSpeed 3.0000  
	TornadoLightsName "tornado_lights" 
	TornadoTemplates 0 "tornadoTemplates000" 
	TornadoTemplates 1 "tornadoTemplates001" 
	TornadoTemplates 2 "tornadoTemplates002" 
	TornadoTemplates 3 "tornadoTemplates003" 
	TornadoTemplates 4 "tornadoTemplates004" 
	TornadoTemplates 5 "tornadoTemplates005" 
	FovZoom 7.0000  
	FovTarget 15.0000  
	CameraPos (0.0000 42.0000 -84.0000)  
	CameraRotationSpeed 0.2500  
	RangeCameraAngle (0.0000 30.0000)  
	SpeedCameraAiming (1.0000 2.0000)  
	DelayCameraAiming 1.5000  
	TestCamera 0  
	TestControl 0  
	Pos (18.0239 -0.4191 -341.1123)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	PathName "tornado" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 1.0000 1.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 3  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "Tornado" 
);

create "ODEWORLD"  (set 
	Gravity (0.0000 -30.0000 0.0000)  
	GlobalERP 0.2000  
	GlobalCFM 0.0001  
	ContactMaxCorrectingVel 0.1000  
	ContactSurfaceLayer 0.0010  
	MaxContacts 4  
	MaxTotalContacts 40  
	SpaceDepth 5  
	SpaceExtents (800.0000 800.0000 800.0000)  
	SpaceCenter (0.0000 0.0000 0.0000)  
	QuickStep 0  
	QuickStepIterations 30  
	MinDeltaTime 0.1000  
	Pos (9.8602 -6.5972 3.3434)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "OdeWorld" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_city_hall" 
	SnapToHeightmap 0  
	Pos (71.6745 0.0000 93.4425)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.0000 34.1201 40.9537)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_city_hall_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_01" 
	SnapToHeightmap 0  
	Pos (-4.6383 0.0000 160.5372)  
	Ang (179.0493 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.0000 18.2453 7.8550)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building01_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_02" 
	SnapToHeightmap 0  
	Pos (24.3577 0.0000 137.8833)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2800 22.0072 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building02_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_03" 
	SnapToHeightmap 0  
	Pos (65.3409 -1.1418 27.6271)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.0000 18.2453 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building03_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_04" 
	SnapToHeightmap 0  
	Pos (52.9355 -0.6915 42.0105)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 19.3808 8.3836)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building04_001" 
);

create "ACTOR"  (set 
	Pos (-150.8539 34.3593 -244.6413)  
	Ang (124.2664 66.0000 -66.3704)  
	Scale (0.5756 0.5756 0.5756)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "LGHT:AmbientLight" 
	Resources 1 "LGHT:DefaultLight" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Lights" 
);

create "CAMERAHOLDER"  (set 
	LookAtTarget "" 
	HudPage "" 
	HolderType StartCamera  
	NextCamera "" 
	Time 5.0000  
	EndLoop 0  
	Paused 0  
	Pos (-0.7763 33.4061 -98.3273)  
	Ang (0.6933 19.6976 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Cam01" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_barn04" 
	SnapToHeightmap 0  
	Pos (-310.1060 2.7244 244.1600)  
	Ang (91.5024 5.0263 -2.6671)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.6099 23.4821 22.4397)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_barn1_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_grain_mill_b" 
	SnapToHeightmap 0  
	Pos (170.2138 4.1250 -205.7355)  
	Ang (-178.8049 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.5000 27.8850 10.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_grain_mill_04" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_house03" 
	SnapToHeightmap 0  
	Pos (177.0000 3.5925 -173.5759)  
	Ang (88.7382 0.0774 -1.8998)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (15.0070 20.6080 12.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_house_03" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wind_mill" 
	SnapToHeightmap 0  
	Pos (101.9975 16.5669 -304.3921)  
	Ang (-92.2884 5.7544 0.2296)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.5000 15.5628 4.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_windmill_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (92.2731 4.0500 -273.8486)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_lightposta_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (140.7034 5.5500 -272.8240)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_lightposta_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (94.0525 4.0500 -141.4332)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_lightposta_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (147.4838 7.5797 -140.9901)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_lightposta_004" 
);

create "ACTOR"  (set 
	Pos (-231.9890 -7.0000 -187.8150)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "SCNE:models/enviornment/lake_reflect.scn" 
	Resources 1 "MDL3:models/enviornment/l2_lake_layer2.mdl" 
	Resources 2 "MDL3:models/enviornment/l2_lake_layer3.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 0.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (0.9000 0.9000 0.9000)  
	ResourcesScale 1 (0.9000 0.9000 0.9000)  
	ResourcesScale 2 (0.9000 0.9000 0.9000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 1  
	ResourcesZSort 2 2  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "lake" 
);

create "ACTOR"  (set 
	Pos (-231.9890 -7.0000 -187.8150)  
	Ang (0.0000 -90.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "reflection_direction" 
);

create "ACTOR"  (set 
	Pos (181.1216 1.4231 64.3621)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_railroad_01.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.2000 0.8909 40.0397)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l2_rail_road_001" 
);

create "ACTOR"  (set 
	Pos (181.1216 1.4231 83.6891)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_railroad_01.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.2000 0.8909 40.0397)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l2_rail_road_002" 
);

create "ACTOR"  (set 
	Pos (181.1266 1.4231 123.1700)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_railroad_01.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.2000 0.8909 40.0397)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l2_rail_road_004" 
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create "ACTOR"  (set 
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	PreviewBehavior 0  
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create "ACTOR"  (set 
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create "ACTOR"  (set 
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	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_railroad_01.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.2000 0.8909 40.0397)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l2_rail_road_072" 
);

create "ACTOR"  (set 
	Pos (-228.8743 1.4231 -323.2455)  
	Ang (-90.2379 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_railroad_01.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.2000 0.8909 40.0397)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l2_rail_road_073" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_railroad_bridge" 
	SnapToHeightmap 0  
	Pos (-288.2693 -19.4618 -323.7243)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (6.4823 42.9683 43.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_rail_road_bridge_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_railroad_bridge" 
	SnapToHeightmap 0  
	Pos (-328.4069 -19.4618 -323.7243)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (6.4823 42.9683 43.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_rail_road_bridge_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_railroad_bridge" 
	SnapToHeightmap 0  
	Pos (-368.5607 -19.4618 -323.7243)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (6.4823 42.9683 43.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_rail_road_bridge_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_railroad_bridge" 
	SnapToHeightmap 0  
	Pos (-408.4763 -19.4618 -323.9349)  
	Ang (88.8911 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (6.4823 42.9683 43.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_rail_road_bridge_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_05" 
	SnapToHeightmap 0  
	Pos (-8.3851 0.0000 134.8721)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.0000 14.4937 14.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building05" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_08" 
	SnapToHeightmap 0  
	Pos (-27.3559 0.0000 134.5339)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 12.5544 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building08" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_04" 
	SnapToHeightmap 0  
	Pos (-27.2540 0.0000 145.9804)  
	Ang (90.5547 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 19.3808 8.3836)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building04_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_09" 
	SnapToHeightmap 0  
	Pos (-52.6897 0.0000 136.1638)  
	Ang (-0.0791 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 20.7972 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building09" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_chinese_restaurant" 
	SnapToHeightmap 0  
	Pos (-81.2827 0.0000 134.6357)  
	Ang (90.7925 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 18.3271 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_chinesse_restaurant" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_church" 
	SnapToHeightmap 0  
	Pos (-119.6506 0.0000 91.0883)  
	Ang (-90.1582 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 35.3409 19.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_church" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_drugstore" 
	SnapToHeightmap 0  
	Pos (67.3181 0.0000 158.5301)  
	Ang (179.8418 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 25.2910 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_drugstore" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_early_warning" 
	SnapToHeightmap 0  
	Pos (209.3907 2.6356 346.4445)  
	Ang (179.8418 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (6.3000 12.5625 7.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_early_warning" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_fountain" 
	SnapToHeightmap 0  
	Pos (-52.8857 0.2017 93.0035)  
	Ang (-90.1582 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.0000 4.4999 7.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_fountain" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_gas_station" 
	SnapToHeightmap 0  
	Pos (65.9435 0.0000 211.0327)  
	Ang (178.6466 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.0000 13.7761 12.8800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_gas_station" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-57.9215 0.0000 129.4572)  
	Ang (89.8419 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-60.8438 0.0000 129.4572)  
	Ang (89.8419 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-66.7350 0.0000 129.4572)  
	Ang (89.8419 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-63.8127 0.0000 129.4572)  
	Ang (89.8419 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-72.6312 0.0000 129.4572)  
	Ang (89.8419 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-69.7089 0.0000 129.4572)  
	Ang (89.8419 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-72.5792 0.0000 147.1394)  
	Ang (-89.7621 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-69.6569 0.0000 147.1192)  
	Ang (-89.7621 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-63.7658 0.0000 147.0785)  
	Ang (-89.7621 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-66.6881 0.0000 147.0987)  
	Ang (-89.7621 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-57.8698 0.0000 147.0378)  
	Ang (-89.7621 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-60.7920 0.0000 147.0580)  
	Ang (-89.7621 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-74.1856 0.0000 130.9771)  
	Ang (-179.8413 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_018" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-74.1694 0.0000 133.8994)  
	Ang (-179.8413 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_019" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-74.1369 0.0000 139.7905)  
	Ang (-179.8413 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_020" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-74.1530 0.0000 136.8682)  
	Ang (-179.8413 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_021" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-74.1042 0.0000 145.6866)  
	Ang (-179.8413 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_022" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-74.1204 0.0000 142.7644)  
	Ang (-179.8413 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_023" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-55.0626 0.0000 147.0987)  
	Ang (-89.7621 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_024" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-50.4864 0.0000 145.1319)  
	Ang (0.3961 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 3.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_025" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-51.9985 0.0000 147.0854)  
	Ang (-89.1283 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_026" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_sub_house" 
	SnapToHeightmap 0  
	Pos (-109.7047 0.0000 140.0916)  
	Ang (-90.1582 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (18.2000 19.8066 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_farm_market_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_guard_house" 
	SnapToHeightmap 0  
	Pos (215.6427 2.4175 290.8880)  
	Ang (-89.5244 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.0000 4.4000 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_guard_house" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_lake_dock" 
	SnapToHeightmap 0  
	Pos (-150.5259 -6.4295 -195.1342)  
	Ang (42.9403 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (6.3570 4.0634 14.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_lake_dock" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_lake_dock" 
	SnapToHeightmap 0  
	Pos (-132.0869 -6.4295 -216.3498)  
	Ang (51.8136 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (6.3570 4.0634 14.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_lake_dock_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_lake_dock" 
	SnapToHeightmap 0  
	Pos (-174.1112 -6.4295 -176.6881)  
	Ang (27.4952 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (6.3570 4.0634 14.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_lake_dock_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (-2.5207 0.6527 77.7336)  
	Ang (57.9177 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (28.6545 0.6527 108.5885)  
	Ang (57.9177 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (28.7449 0.6527 77.2463)  
	Ang (57.9177 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (-3.5610 0.6527 109.0563)  
	Ang (57.9177 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mail_box" 
	SnapToHeightmap 0  
	Pos (30.5068 0.0000 110.5472)  
	Ang (177.4688 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1200 3.0282 1.1200)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_mail_box" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_entrance_house" 
	SnapToHeightmap 0  
	Pos (276.9920 0.3750 306.1448)  
	Ang (179.6871 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.2000 15.2012 14.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_entrance_house" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_fence" 
	SnapToHeightmap 0  
	Pos (210.6676 0.4427 297.9700)  
	Ang (-89.6796 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.5000 8.8000 1.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_fence" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_main_house" 
	SnapToHeightmap 0  
	Pos (330.3469 3.5753 286.3666)  
	Ang (179.6871 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.0000 21.6348 39.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_main_house" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_watch_tower" 
	SnapToHeightmap 0  
	Pos (216.9983 -0.0631 143.0403)  
	Ang (179.0532 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.8000 33.7736 9.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_watch_tower" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_orchest_bungalow" 
	SnapToHeightmap 0  
	Pos (-76.8745 0.0000 103.7876)  
	Ang (-55.4537 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 5.7285 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_orchest_bungalow" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_police_station" 
	SnapToHeightmap 0  
	Pos (13.7386 0.0000 46.5435)  
	Ang (179.7277 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (31.5074 35.7041 21.5971)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_police_station" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_school_building" 
	SnapToHeightmap 0  
	Pos (-70.0116 0.0000 154.7775)  
	Ang (-179.9905 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 19.4199 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_scool_building" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_statue" 
	SnapToHeightmap 0  
	Pos (13.1496 0.0000 93.7598)  
	Ang (47.8319 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.7500 12.5000 3.7500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_statue" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_town_theater" 
	SnapToHeightmap 0  
	Pos (-1.2138 1.0895 210.9609)  
	Ang (-179.6919 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.2000 30.3108 16.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_town_theater" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trailer_house_02" 
	SnapToHeightmap 0  
	Pos (302.0803 1.0741 -268.6352)  
	Ang (0.5642 0.0000 0.0000)  
	Scale (1.8000 1.8000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.3279 4.9259 10.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trailer_house_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_05" 
	SnapToHeightmap 0  
	Pos (-81.1385 0.0000 155.6550)  
	Ang (-179.6039 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.0000 14.4937 14.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_chinese_restaurant" 
	SnapToHeightmap 0  
	Pos (-17.8860 0.0000 130.6710)  
	Ang (-0.1582 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 18.3271 7.4263)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_chinesse_restaurant_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_04" 
	SnapToHeightmap 0  
	Pos (-79.5748 0.0000 143.8084)  
	Ang (90.5547 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 19.3808 8.3836)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building04_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_farm_market" 
	SnapToHeightmap 0  
	Pos (-54.2841 0.3750 203.8681)  
	Ang (-89.6559 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.6775 21.9724 11.9000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_farm_market_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_drugstore" 
	SnapToHeightmap 0  
	Pos (3.0124 0.0000 158.5952)  
	Ang (179.8418 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 25.2910 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_drugstore_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-13.5932 0.0000 150.1371)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_047" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-16.5902 0.0000 150.0638)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_048" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-19.5591 0.0000 150.0680)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_049" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-22.4813 0.0000 150.0720)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_050" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_07" 
	SnapToHeightmap 0  
	Pos (56.3137 0.0000 133.0608)  
	Ang (89.7618 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 20.7972 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_01" 
	SnapToHeightmap 0  
	Pos (13.5696 0.0000 132.0998)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.0000 18.2453 7.8550)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building01_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_07" 
	SnapToHeightmap 0  
	Pos (-27.3447 0.0000 157.1401)  
	Ang (-179.9209 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 20.7972 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_05" 
	SnapToHeightmap 0  
	Pos (55.0883 0.0000 160.8670)  
	Ang (90.3169 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.0000 14.4937 14.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_09" 
	SnapToHeightmap 0  
	Pos (23.9968 0.0000 160.7690)  
	Ang (-90.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 20.7972 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_chinese_restaurant" 
	SnapToHeightmap 0  
	Pos (11.8510 0.0000 161.7184)  
	Ang (179.5249 0.0000 0.0000)  
	Scale (1.3000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.4000 18.3271 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_chinesse_restaurant_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_05" 
	SnapToHeightmap 0  
	Pos (24.6912 0.0000 151.2364)  
	Ang (-90.6338 0.0000 0.0000)  
	Scale (1.9000 1.5000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.5000 14.4937 12.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_03" 
	SnapToHeightmap 0  
	Pos (52.4380 0.0000 152.6953)  
	Ang (90.0791 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.0000 18.2453 8.3115)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building03_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-1.7207 0.0000 150.1371)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-4.7177 0.0000 150.0638)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-7.6866 0.0000 150.0680)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-10.6088 0.0000 150.0720)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (15.9389 0.0000 150.1325)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (12.9419 0.0000 150.0592)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_027" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (9.9730 0.0000 150.0634)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_028" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (7.0508 0.0000 150.0674)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_029" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (9.8138 0.0000 139.7509)  
	Ang (179.8419 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_051" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (9.7363 0.0000 142.7477)  
	Ang (179.8419 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_052" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (9.7364 0.0000 145.7166)  
	Ang (179.8419 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_053" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (9.7364 0.0000 148.6388)  
	Ang (179.8419 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_054" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-5.2116 0.0000 145.1069)  
	Ang (179.8419 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_055" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-5.2891 0.0000 148.1037)  
	Ang (179.8419 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_056" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-11.9591 0.0000 144.9693)  
	Ang (179.8419 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_057" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-12.0366 0.0000 147.9661)  
	Ang (179.8419 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_058" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-10.2679 0.0000 163.8903)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 3.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_060" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-13.5932 0.0000 163.9087)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_061" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-16.5902 0.0000 163.8354)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_062" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-19.5591 0.0000 163.8396)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_063" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-22.4813 0.0000 163.8436)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_064" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_camp_cabin_01" 
	SnapToHeightmap 0  
	Pos (-100.7104 2.2486 -175.9415)  
	Ang (179.4494 0.0000 0.0000)  
	Scale (1.4148 1.4148 1.4148)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.2155 11.1398 12.7332)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_camp_cabin" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_camp_cabin_02" 
	SnapToHeightmap 0  
	Pos (-86.8039 2.2486 -175.9517)  
	Ang (179.1325 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 11.1398 12.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_camp_cabin_001" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 16  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (84.4999 5.5500 -80.5169)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (85.0000 10.0000 65.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_FOREST_001" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 20  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (249.5446 5.5500 -97.1732)  
	Ang (89.8414 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.0000 10.0000 50.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_FOREST_003" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 30  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 8  
	GridSizeY 8  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (294.4964 5.5500 8.3043)  
	Ang (-0.0619 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.0000 10.0000 100.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_FOREST_006" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 36  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (-194.0111 5.5500 -53.7688)  
	Ang (137.6137 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (75.0000 10.0000 160.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_FOREST_007" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 30  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (208.4542 5.5500 -260.5238)  
	Ang (-179.6836 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.0000 10.0000 200.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_FOREST_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_fence" 
	SnapToHeightmap 0  
	Pos (209.8427 0.4427 261.9058)  
	Ang (91.0334 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.5000 8.8000 1.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_fence_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_watch_tower" 
	SnapToHeightmap 0  
	Pos (311.5284 3.2030 346.6839)  
	Ang (-91.5806 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.8000 33.7736 9.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_watch_tower_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_barracks" 
	SnapToHeightmap 0  
	Pos (222.2728 2.2500 172.0914)  
	Ang (-179.2509 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.0800 9.5700 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_barracks_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_01" 
	SnapToHeightmap 0  
	Pos (107.7706 0.0000 132.6893)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.0000 18.2453 7.8550)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building01_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_05" 
	SnapToHeightmap 0  
	Pos (99.7179 0.0000 135.1203)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.0000 14.4937 14.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_drugstore" 
	SnapToHeightmap 0  
	Pos (91.4561 0.0000 135.6158)  
	Ang (0.1587 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 25.2910 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_drugstore_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_farm_market" 
	SnapToHeightmap 0  
	Pos (126.1431 0.0000 159.0402)  
	Ang (179.8418 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.6775 21.9724 11.9000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_farm_market_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_03" 
	SnapToHeightmap 0  
	Pos (72.6432 0.0000 133.5236)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.0000 18.2453 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building03_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_08" 
	SnapToHeightmap 0  
	Pos (79.1391 0.0000 161.1542)  
	Ang (-90.5551 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 12.5544 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_05" 
	SnapToHeightmap 0  
	Pos (129.3297 0.0000 146.4922)  
	Ang (-90.6338 0.0000 0.0000)  
	Scale (1.9000 1.5000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (9.5000 14.4937 12.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_chinese_restaurant" 
	SnapToHeightmap 0  
	Pos (109.1436 0.0000 161.8106)  
	Ang (179.5249 0.0000 0.0000)  
	Scale (1.3000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.4000 18.3271 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_chinesse_restaurant_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_04" 
	SnapToHeightmap 0  
	Pos (89.9829 0.0000 160.4805)  
	Ang (179.6040 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 19.3808 8.3836)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building04_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_chinese_restaurant" 
	SnapToHeightmap 0  
	Pos (134.6656 0.0000 135.0659)  
	Ang (-91.1089 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 18.3271 7.4263)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_chinesse_restaurant_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_08" 
	SnapToHeightmap 0  
	Pos (-106.0433 0.0000 159.8091)  
	Ang (179.3666 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 12.5544 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_chinese_restaurant" 
	SnapToHeightmap 0  
	Pos (-84.7047 0.0000 184.7876)  
	Ang (-0.1582 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 18.3271 7.4263)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_chinesse_restaurant_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_05" 
	SnapToHeightmap 0  
	Pos (-74.8827 0.0000 188.0309)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.0000 14.4937 14.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_04" 
	SnapToHeightmap 0  
	Pos (-26.8445 0.0000 186.1622)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 19.3808 8.3836)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building04_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_01" 
	SnapToHeightmap 0  
	Pos (22.3283 0.0000 186.2164)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.0000 18.2453 7.8550)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building01_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_03" 
	SnapToHeightmap 0  
	Pos (-53.5010 0.0000 187.1739)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.0000 18.2453 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building03_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_08" 
	SnapToHeightmap 0  
	Pos (-95.3186 0.0000 187.8205)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 12.5544 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_drugstore" 
	SnapToHeightmap 0  
	Pos (112.9279 0.0000 82.3163)  
	Ang (0.1587 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 25.2910 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_drugstore_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_chinese_restaurant" 
	SnapToHeightmap 0  
	Pos (65.6730 -0.3750 54.9501)  
	Ang (179.0494 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 18.3271 7.4263)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_chinesse_restaurant_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_05" 
	SnapToHeightmap 0  
	Pos (121.1250 0.0000 83.3486)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.0000 14.4937 14.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_gas_station" 
	SnapToHeightmap 0  
	Pos (131.0327 0.0000 51.1164)  
	Ang (-87.6230 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.0000 13.7761 12.8800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_gas_station_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_08" 
	SnapToHeightmap 0  
	Pos (119.4882 0.0000 51.8890)  
	Ang (-179.7622 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 12.5544 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_chinese_restaurant" 
	SnapToHeightmap 0  
	Pos (110.1632 0.0000 54.6651)  
	Ang (-179.5244 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 18.3271 7.4263)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_chinesse_restaurant_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_05" 
	SnapToHeightmap 0  
	Pos (100.3430 0.0000 50.2238)  
	Ang (-179.3662 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.0000 14.4937 14.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_farm_market" 
	SnapToHeightmap 0  
	Pos (132.2292 0.0000 86.5908)  
	Ang (-90.3956 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.6775 21.9724 11.9000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_sub_house" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (102.6485 0.0000 155.5061)  
	Ang (129.2168 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 3.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_059" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (99.6708 0.0000 156.6284)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_065" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (96.6371 0.0000 156.6243)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_066" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (93.5248 0.0000 156.5880)  
	Ang (88.9703 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_067" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (72.2178 0.0000 148.0386)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_068" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (75.5386 0.0000 148.0102)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 3.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_069" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (78.8639 0.0000 148.0102)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_070" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (81.8605 0.0000 148.1001)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_071" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (84.8293 0.0000 148.1124)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_072" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (87.7515 0.0000 148.1245)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_073" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (70.2216 0.0000 140.3494)  
	Ang (-178.4945 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 3.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_074" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (70.3320 0.0000 143.6729)  
	Ang (-178.4945 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_075" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (70.3416 0.0000 146.6708)  
	Ang (-178.4945 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_076" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (70.4279 0.0000 149.6384)  
	Ang (-178.4945 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_077" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (89.3986 0.0000 145.6737)  
	Ang (-1.1085 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_078" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (89.3502 0.0000 148.5956)  
	Ang (-1.1085 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_079" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (89.3010 0.0000 151.5640)  
	Ang (-1.1085 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_080" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (89.1739 0.0000 154.5592)  
	Ang (-1.1085 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_081" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (112.7329 0.0000 129.7759)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_082" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (116.0537 0.0000 129.7475)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 3.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_083" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (119.3791 0.0000 129.7475)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_084" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (122.3756 0.0000 129.8374)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_085" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (125.3445 0.0000 129.8497)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_086" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (128.2666 0.0000 129.8618)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_087" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (105.2337 0.0000 142.9623)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_088" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (108.5545 0.0000 142.9339)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 3.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_089" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (111.8799 0.0000 142.9339)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_090" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (114.8765 0.0000 143.0238)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_091" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (117.8453 0.0000 143.0361)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_092" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (120.7675 0.0000 143.0482)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_093" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (104.5593 0.0000 144.6198)  
	Ang (-1.1085 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_094" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (104.5109 0.0000 147.5417)  
	Ang (-1.1085 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_095" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (104.4616 0.0000 150.5102)  
	Ang (-1.1085 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_096" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (104.3345 0.0000 153.5053)  
	Ang (-1.1085 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_097" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (49.5277 0.0000 138.0896)  
	Ang (-1.1085 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_098" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (49.4794 0.0000 141.0115)  
	Ang (-1.1085 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_099" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (49.4301 0.0000 143.9799)  
	Ang (-1.1085 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_100" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (49.3030 0.0000 146.9751)  
	Ang (-1.1085 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_101" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (67.6789 0.0000 130.8255)  
	Ang (-91.4254 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_102" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (65.0801 0.0000 130.7703)  
	Ang (-91.4254 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_103" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (106.0473 0.0000 110.1712)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_104" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (109.3681 0.0000 110.1428)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 3.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_105" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (112.6935 0.0000 110.1428)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_106" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (115.6900 0.0000 110.2327)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_107" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (97.0882 0.0000 110.0938)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_113" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (100.0570 0.0000 110.1061)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_114" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (102.9792 0.0000 110.1182)  
	Ang (-90.3959 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_115" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (95.5719 0.0000 108.0435)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_116" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (95.5435 0.0000 104.7227)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 3.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_117" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (95.5436 0.0000 101.3974)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_118" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (95.6334 0.0000 98.4008)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_119" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (95.6457 0.0000 95.4319)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_120" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (95.6578 0.0000 92.5098)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_121" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (95.6879 0.0000 89.7447)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_122" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (95.6595 0.0000 86.4239)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 3.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_123" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (95.6596 0.0000 83.0985)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_124" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (95.7494 0.0000 80.1020)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_125" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (95.7617 0.0000 77.1331)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_126" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (109.6556 0.0000 105.0723)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 3.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_110" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (108.6193 0.0000 108.3931)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_111" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (108.5909 0.0000 101.7469)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_112" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (108.6807 0.0000 98.7504)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_127" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (108.6931 0.0000 95.7815)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_128" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (108.7051 0.0000 92.8594)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_129" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (113.1025 0.0000 95.1722)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_130" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (102.6113 5.0000 102.0307)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (120.3589 5.0000 136.2098)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_oak" 
	SnapToHeightmap 0  
	Pos (-40.5292 0.0000 86.2795)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2664 21.3612 14.1560)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-27.6092 5.0000 79.4709)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-70.0995 5.0000 103.8856)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-75.3343 5.0000 77.5119)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-109.9245 5.3750 77.7265)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-65.2045 5.0000 139.4043)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-14.7486 5.0000 187.1072)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-125.2397 5.0000 132.5627)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (55.4051 5.0000 186.3284)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (98.8066 5.0000 160.7618)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_fruit" 
	SnapToHeightmap 0  
	Pos (91.4853 -0.9711 48.0350)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.1000 0.8000 1.1000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8871 15.2795 5.7258)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_fruit" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_oak" 
	SnapToHeightmap 0  
	Pos (-15.5805 0.0000 156.7347)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2664 21.3612 14.1560)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_oak" 
	SnapToHeightmap 0  
	Pos (-63.8570 0.0000 186.0456)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2664 21.3612 14.1560)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_oak" 
	SnapToHeightmap 0  
	Pos (-12.5836 0.9051 38.6211)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2664 21.3612 14.1560)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_oak" 
	SnapToHeightmap 0  
	Pos (-123.4679 0.0000 156.3190)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2664 21.3612 14.1560)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_oak" 
	SnapToHeightmap 0  
	Pos (113.2834 -0.3806 32.3894)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.3000 1.5000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2664 21.3612 14.1560)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (50.1417 0.0000 85.0003)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post800" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (50.1658 0.0000 101.2534)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post800378" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stop_sign" 
	SnapToHeightmap 0  
	Pos (214.4730 1.7752 286.0643)  
	Ang (91.9870 0.0000 0.0000)  
	Scale (4.0000 3.5000 3.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.0000 4.9000 1.7500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_sign_stop" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight02" 
	SnapToHeightmap 0  
	Pos (-7.5566 0.0000 113.7782)  
	Ang (-4.3535 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.6771 4.7590 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_light_02" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight02" 
	SnapToHeightmap 0  
	Pos (33.5786 0.0000 126.9263)  
	Ang (-84.8464 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.6771 4.7590 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_light_03" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight02" 
	SnapToHeightmap 0  
	Pos (46.2501 0.0000 112.9531)  
	Ang (-5.8584 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.6771 4.7590 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_light_04" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (33.5688 0.0000 112.9733)  
	Ang (-84.8464 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 4.5000 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_light_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (46.5900 0.0000 126.5782)  
	Ang (-84.8464 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 4.5000 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_light_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (46.5845 0.0000 74.1004)  
	Ang (-84.8464 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 4.5000 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_light_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-20.4140 0.0000 73.7644)  
	Ang (-84.8464 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 4.5000 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_light_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-100.3798 0.0000 73.5577)  
	Ang (-84.8464 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 4.5000 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_light_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight02" 
	SnapToHeightmap 0  
	Pos (-86.9370 0.0000 112.7699)  
	Ang (-4.3535 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.6771 4.7590 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_light_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight02" 
	SnapToHeightmap 0  
	Pos (-99.9950 0.0000 126.4412)  
	Ang (-92.1352 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.6771 4.7590 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_light_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (139.9801 0.0000 166.7233)  
	Ang (-84.8464 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 4.5000 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_light_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (33.5994 0.0000 166.7696)  
	Ang (-84.8464 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 4.5000 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_light_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-46.8311 0.0000 166.5276)  
	Ang (-84.8464 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 4.5000 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_light_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-86.4404 0.0000 166.2998)  
	Ang (-84.8464 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 4.5000 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_light_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (-33.3089 0.0000 126.4205)  
	Ang (-84.8464 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 4.5000 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_light_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (32.8060 0.0000 20.5472)  
	Ang (-84.8464 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 4.5000 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_light_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight02" 
	SnapToHeightmap 0  
	Pos (153.2825 0.0000 126.7101)  
	Ang (-5.8584 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.6771 4.7590 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_light_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight02" 
	SnapToHeightmap 0  
	Pos (140.4832 0.0000 113.5995)  
	Ang (96.5007 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.6771 4.7590 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_light_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_streetsign01" 
	SnapToHeightmap 0  
	Pos (-6.1356 0.0000 114.5133)  
	Ang (-91.8978 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8295 5.6818 0.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_street_sign_01" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_streetsign02" 
	SnapToHeightmap 0  
	Pos (154.3784 -0.3750 274.4183)  
	Ang (46.5877 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8278 5.6818 0.6400)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_street_sign_02" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_streetsign03" 
	SnapToHeightmap 0  
	Pos (45.9966 0.0000 111.6727)  
	Ang (5.3905 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8278 5.6818 0.5600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_street_sign_03" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_streetsign04" 
	SnapToHeightmap 0  
	Pos (140.8979 0.0000 59.3735)  
	Ang (-1.5813 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8278 5.6818 0.5600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_street_sign_04" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_streetsign05" 
	SnapToHeightmap 0  
	Pos (152.6801 0.0000 272.2449)  
	Ang (-1.5813 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8278 5.6818 0.5600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_street_sign_05" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_streetsign_big" 
	SnapToHeightmap 0  
	Pos (-234.0794 0.0000 119.6137)  
	Ang (-1.5813 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (6.0609 9.9964 0.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_street_sign_big" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-23.2157 4.2000 125.7595)  
	Ang (-1.3425 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-57.3574 4.2000 113.7162)  
	Ang (179.6870 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-72.3877 4.2000 125.7910)  
	Ang (-1.7384 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-119.8108 4.2000 113.4919)  
	Ang (178.7363 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (120.4659 4.2000 113.1064)  
	Ang (179.2910 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-99.4859 4.2000 79.1760)  
	Ang (-89.8379 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-33.1913 4.2000 113.4962)  
	Ang (179.5293 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-10.9418 4.2000 59.3362)  
	Ang (178.1820 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-71.3597 4.2000 60.3818)  
	Ang (178.1820 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (56.7391 4.2000 113.4547)  
	Ang (178.1820 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-82.2310 4.2000 114.0748)  
	Ang (179.4488 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-105.0731 4.2000 60.4932)  
	Ang (178.1820 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (29.4878 3.9300 60.9331)  
	Ang (178.1820 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (64.5030 4.2000 60.7316)  
	Ang (178.1820 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (97.6470 4.2000 61.3973)  
	Ang (178.1820 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (130.4716 4.2000 60.7013)  
	Ang (178.1820 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (92.0103 4.2000 113.6107)  
	Ang (178.1820 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_017" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 36  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (-59.6525 5.5500 -253.6972)  
	Ang (169.6209 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (50.0000 10.0000 100.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_FOREST_013" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 16  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (-229.6227 5.5500 -299.8190)  
	Ang (89.7618 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 10.0000 80.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_FOREST_014" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 10  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (-213.1988 5.5500 -350.8619)  
	Ang (102.1209 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 10.0000 80.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_FOREST_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_train" 
	SnapToHeightmap 0  
	Pos (182.8903 -0.3750 96.9124)  
	Ang (0.2441 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.2000 6.6501 15.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_train" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_train_wagon" 
	SnapToHeightmap 0  
	Pos (182.8518 -0.3750 81.0999)  
	Ang (0.2441 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.2000 7.3941 12.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_train_wagon_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_train_wagon_b" 
	SnapToHeightmap 0  
	Pos (182.8518 -0.3750 67.5533)  
	Ang (0.2441 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.2000 6.2654 15.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_train_wagon_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_guard_house" 
	SnapToHeightmap 0  
	Pos (215.7436 2.4175 269.7587)  
	Ang (-91.4258 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.0000 4.4000 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_guard_house_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_barracks_b" 
	SnapToHeightmap 0  
	Pos (328.9275 2.2517 149.4232)  
	Ang (-89.8374 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.0800 9.5700 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_barracks_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_ware_house" 
	SnapToHeightmap 0  
	Pos (357.9410 2.6250 201.0311)  
	Ang (-89.6258 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 12.0205 21.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_ware_house_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trailer_house_02" 
	SnapToHeightmap 0  
	Pos (237.7212 1.5000 -237.1084)  
	Ang (-5.5354 0.0000 0.0000)  
	Scale (1.8000 1.8000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.3279 4.9259 10.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trailer_house_b_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trailer_house_01" 
	SnapToHeightmap 0  
	Pos (245.2736 1.5000 -236.2880)  
	Ang (173.0272 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 5.8684 7.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trailer_house_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_box" 
	SnapToHeightmap 0  
	Pos (264.5852 1.1543 -269.2557)  
	Ang (-92.2143 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.2000 4.8122 6.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_mobile_home_box_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trailer_house_01" 
	SnapToHeightmap 0  
	Pos (248.7320 0.2098 -194.0548)  
	Ang (0.9209 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 5.8684 7.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trailer_house_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trailer_house_01" 
	SnapToHeightmap 0  
	Pos (242.9105 1.5000 -182.1408)  
	Ang (-97.9131 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 5.8684 7.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trailer_house_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-46.3032 4.2000 159.1656)  
	Ang (-94.6710 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_018" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-46.5738 4.2000 133.6980)  
	Ang (-94.6710 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_019" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-99.6896 4.2000 133.1937)  
	Ang (-94.6710 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_020" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-99.4189 4.2000 158.6613)  
	Ang (-94.6710 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_021" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-99.6959 4.2000 106.9009)  
	Ang (-89.8379 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-65.7314 4.2000 179.1599)  
	Ang (-0.6300 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
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	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
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	AnimSpeed 1.0000  
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);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-89.8983 4.2000 179.2462)  
	Ang (-0.7876 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (33.8498 4.2000 178.8930)  
	Ang (-0.8682 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (8.9746 4.2000 179.1140)  
	Ang (-0.6300 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-15.1923 4.2000 179.2003)  
	Ang (-0.7876 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (129.2932 4.2000 179.0131)  
	Ang (-0.8682 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
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	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	PathRelativePos 0  
	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
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	CheckRenderFrustrum 1  
	RenderNotifications 1  
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);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (104.4179 4.2000 179.2342)  
	Ang (-0.6300 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	OccludingBox (0.8400 11.2212 4.9044)  
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	AnimSpeed 1.0000  
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	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_030" 
);

create "DESTRUCTIBLE"  (set 
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	Pos (80.2510 4.2000 179.3204)  
	Ang (-0.7876 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_031" 
);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (46.3081 4.2000 133.4430)  
	Ang (83.4276 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_032" 
);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (46.2382 4.2000 158.5653)  
	Ang (83.4276 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_033" 
);

create "DESTRUCTIBLE"  (set 
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	Pos (153.6399 4.2000 136.4189)  
	Ang (83.4276 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_034" 
);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (153.1897 4.2000 33.7144)  
	Ang (83.4276 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_036" 
);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (152.6151 4.2000 59.1769)  
	Ang (83.4276 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_037" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (153.4234 4.2000 81.7810)  
	Ang (83.4276 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_038" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (152.8489 4.2000 107.2435)  
	Ang (83.4276 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_039" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (152.4026 4.2000 189.8911)  
	Ang (83.4276 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_040" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (151.8281 4.2000 215.3537)  
	Ang (83.4276 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_041" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (-146.2932 4.2000 127.8011)  
	Ang (-6.3342 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_042" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_sailboat" 
	SnapToHeightmap 0  
	Pos (-138.9018 -7.3178 -258.2221)  
	Ang (57.9177 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.1000 13.6427 7.0851)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_sailboat" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_sailboat" 
	SnapToHeightmap 0  
	Pos (-319.4930 -7.3277 -267.6684)  
	Ang (-81.2008 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.1000 13.6427 7.0851)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_sailboat_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_sailboat" 
	SnapToHeightmap 0  
	Pos (-157.1048 -7.3182 -202.6597)  
	Ang (-44.4402 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.1000 13.6427 7.0851)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_sailboat_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_sailboat" 
	SnapToHeightmap 0  
	Pos (-295.5435 -7.3465 -117.3097)  
	Ang (-62.1176 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.1000 13.6427 7.0851)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_sailboat_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_house03" 
	SnapToHeightmap 0  
	Pos (-282.3203 -0.3815 267.5543)  
	Ang (0.9373 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (15.0070 20.6080 12.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_house01_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_02" 
	SnapToHeightmap 0  
	Pos (-313.4497 0.6084 266.3817)  
	Ang (99.9081 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0000 35.8211 9.1105)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_silo_02" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tractor_red" 
	SnapToHeightmap 0  
	Pos (-301.5027 2.0174 262.5753)  
	Ang (177.6769 -0.3950 -3.5009)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.3488 6.3786 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_tractor_red" 
);

create "FOREST"  (set 
	CanFire 0  
	PreviewOnEditor 1  
	NumTrees 100  
	ForestTemplate "_CORN_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 1.0000  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Grid  
	RotateToWind 0  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 0  
	RotationFlowFactor 1.5000  
	Pos (-373.2825 2.0229 186.7689)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (48.0000 10.0000 48.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l1_corn_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_silo_01" 
	SnapToHeightmap 0  
	Pos (144.0742 4.1250 -207.3913)  
	Ang (-175.0813 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 21.2736 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_silo_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_well" 
	SnapToHeightmap 0  
	Pos (149.8582 8.1740 -168.2177)  
	Ang (87.6668 0.0774 -1.8998)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.9000 7.0599 3.9000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_house_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_chicken_farm" 
	SnapToHeightmap 0  
	Pos (-295.3748 -0.0251 277.5657)  
	Ang (89.1288 0.0214 -1.4061)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (6.0000 6.5280 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_chicken_farm_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_camp_cabin_02" 
	SnapToHeightmap 0  
	Pos (-87.4183 2.2486 -115.0762)  
	Ang (0.4001 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 11.1398 12.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_camp_cabin_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_camp_cabin_02" 
	SnapToHeightmap 0  
	Pos (-126.6951 2.2486 -114.7312)  
	Ang (0.4001 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 11.1398 12.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_camp_cabin_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_camp_cabin_02" 
	SnapToHeightmap 0  
	Pos (-101.0416 2.2486 -115.0511)  
	Ang (0.4001 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 11.1398 12.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_camp_cabin_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_camp_cabin_01" 
	SnapToHeightmap 0  
	Pos (-113.5884 2.2486 -114.9909)  
	Ang (0.4001 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 11.1398 12.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_camp_cabin_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stop_sign" 
	SnapToHeightmap 0  
	Pos (-55.3733 1.7752 -140.9666)  
	Ang (91.9870 0.0000 0.0000)  
	Scale (3.0000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.5000 3.0800 1.1000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_sign_stop_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_guard_house" 
	SnapToHeightmap 0  
	Pos (-58.3068 3.3230 -134.6484)  
	Ang (91.9870 0.0000 0.0000)  
	Scale (3.0000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.5000 4.8400 3.3000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_sign_stop_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (205.3904 -0.4022 61.1956)  
	Ang (179.0196 0.0000 0.0000)  
	Scale (1.7000 1.7000 1.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4000 3.7672 7.4800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_wood_truck" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-69.3103 1.5555 -179.6972)  
	Ang (-4.0341 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.0000 2.6239 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_pickup_yellow" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (246.4501 0.9853 -203.9164)  
	Ang (-173.8633 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.2232 8.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_pickup_yellow_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-75.3500 1.8707 -179.9414)  
	Ang (6.7405 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.7314 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_pickup_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_harvester_truck" 
	SnapToHeightmap 0  
	Pos (-328.6858 3.8750 336.6548)  
	Ang (-88.9637 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.6590 8.6493 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_harvester_truck_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-22.3075 -0.3750 223.4718)  
	Ang (-87.9426 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.7314 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_pickup" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-41.4798 0.6286 270.7743)  
	Ang (177.8997 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_station_wagon" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-35.9510 -0.3750 157.4822)  
	Ang (-179.2014 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_station_wagon_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-15.7276 0.0000 109.1463)  
	Ang (-179.2014 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.6239 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_station_wagon_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-78.2072 -0.3750 177.3526)  
	Ang (-89.2015 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.6239 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_station_wagon_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (54.0315 -0.3750 213.5842)  
	Ang (-89.2015 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.6239 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_station_wagon_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (144.3443 -0.1137 76.5961)  
	Ang (176.6788 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.6239 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_station_wagon_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (83.9700 -0.3750 125.1153)  
	Ang (90.4025 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.7314 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_pick_up" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (85.0584 0.0000 69.5107)  
	Ang (90.4025 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.7314 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_pick_up_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-95.6047 0.0000 87.7386)  
	Ang (179.4519 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.7314 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_pick_up_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_police_car" 
	SnapToHeightmap 0  
	Pos (36.9357 -0.6850 38.6113)  
	Ang (-1.3578 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 3.0800 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_police_car" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_police_car" 
	SnapToHeightmap 0  
	Pos (23.9015 -0.1101 55.6787)  
	Ang (-178.5196 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 3.0800 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_police_car_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_police_car" 
	SnapToHeightmap 0  
	Pos (148.9088 0.0650 158.3105)  
	Ang (-2.8452 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 3.0800 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_police_car_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (164.8703 3.7757 -178.6924)  
	Ang (176.6788 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.6239 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_station_wagon_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-82.6213 0.3151 -144.6688)  
	Ang (-92.7031 0.1201 -2.5418)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 5.7760 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_bus_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-75.4930 1.4825 -168.4644)  
	Ang (87.5825 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.2232 8.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_pickup_yellow_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_pickup" 
	SnapToHeightmap 0  
	Pos (290.5850 1.0922 -250.5133)  
	Ang (92.1434 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.2000 4.7837 7.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_mobile_home_pickup_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trailer_house_01" 
	SnapToHeightmap 0  
	Pos (290.1494 1.1250 -269.0363)  
	Ang (174.8603 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 5.8684 7.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trailer_house_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (253.7138 1.7589 -260.0617)  
	Ang (-92.3672 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.7314 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_pickup_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trailer_house_02" 
	SnapToHeightmap 0  
	Pos (265.0746 1.0637 -260.7187)  
	Ang (-83.0755 0.0000 0.0000)  
	Scale (1.8000 1.8000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.3279 4.9259 10.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trailer_house_b_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_pickup" 
	SnapToHeightmap 0  
	Pos (262.9763 0.6583 -235.0414)  
	Ang (-90.6300 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.2000 4.7837 7.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_mobile_home_pickup_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_box" 
	SnapToHeightmap 0  
	Pos (271.2124 0.7468 -250.1574)  
	Ang (-179.3623 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.2000 4.8122 6.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_mobile_home_box_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_box" 
	SnapToHeightmap 0  
	Pos (293.6452 0.3662 -217.3888)  
	Ang (3.3767 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.2000 4.8122 6.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_mobile_home_box_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trailer_house_02" 
	SnapToHeightmap 0  
	Pos (309.9056 -0.0799 -212.5368)  
	Ang (92.8269 0.0000 0.0000)  
	Scale (1.8000 1.8000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.3279 4.9259 10.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trailer_house_b_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (289.1043 1.0174 -195.8784)  
	Ang (-89.3542 0.0000 0.0000)  
	Scale (2.4000 2.4000 2.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.6239 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_station_wagon_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_box" 
	SnapToHeightmap 0  
	Pos (259.0345 0.7498 -205.6874)  
	Ang (90.5171 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.2000 4.8122 6.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_mobile_home_box_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_pickup" 
	SnapToHeightmap 0  
	Pos (326.2247 0.5924 -184.2760)  
	Ang (-111.3506 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.2000 4.7837 7.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_mobile_home_pickup_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_box" 
	SnapToHeightmap 0  
	Pos (290.2662 -0.0201 -184.5663)  
	Ang (90.3767 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.2000 4.8122 6.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_mobile_home_box_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trailer_house_02" 
	SnapToHeightmap 0  
	Pos (297.6819 0.1553 -203.3493)  
	Ang (179.9303 0.0000 0.0000)  
	Scale (1.8000 1.8000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.3279 4.9259 10.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trailer_house_b_010" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 24  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (281.6661 5.5500 -345.4718)  
	Ang (89.3655 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (45.0000 10.0000 100.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_FOREST_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_sub_house" 
	SnapToHeightmap 0  
	Pos (-0.6892 0.3750 294.0156)  
	Ang (1.3472 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (18.2000 19.8066 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_sub_house_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_sub_house" 
	SnapToHeightmap 0  
	Pos (127.1284 0.0000 104.3280)  
	Ang (179.4458 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (18.2000 19.8066 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_sub_house_001" 
);

create "ACTOR"  (set 
	Pos (225.4321 0.5888 205.6110)  
	Ang (90.3734 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "BNMD:models/props/l2_missile_silo.sms" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.9267 10.3893 38.7371)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l2_missile_silo01" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_missile" 
	SnapToHeightmap 0  
	Pos (225.1457 -18.3555 205.4607)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior LINEAL  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (6.3000 70.1893 6.3000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_missile01" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_shop_sign01" 
	SnapToHeightmap 0  
	Pos (-70.1145 3.7635 182.6065)  
	Ang (1.1130 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 4.0000 0.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_shop_sign" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_railcross" 
	SnapToHeightmap 0  
	Pos (170.6263 0.0000 113.0944)  
	Ang (92.0638 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.5402 9.5769 1.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_rail_cross1314" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_railcross" 
	SnapToHeightmap 0  
	Pos (185.7824 0.0000 126.7586)  
	Ang (-88.8869 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.5402 9.5769 1.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_rail_cross1314557" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_railcross" 
	SnapToHeightmap 0  
	Pos (170.4941 0.0000 273.1837)  
	Ang (104.7399 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.5402 9.5769 1.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_rail_cross1314558" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_railcross" 
	SnapToHeightmap 0  
	Pos (186.4147 0.0000 288.4158)  
	Ang (-90.7884 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.5402 9.5769 1.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_rail_cross" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_railcross" 
	SnapToHeightmap 0  
	Pos (139.9571 0.0000 -18.2253)  
	Ang (-177.3025 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.5402 9.5769 1.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_rail_cross_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_railcross" 
	SnapToHeightmap 0  
	Pos (153.4073 0.0000 -29.1900)  
	Ang (-8.8721 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.5402 9.5769 1.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_rail_cross_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_railcross" 
	SnapToHeightmap 0  
	Pos (-20.6959 0.0000 -314.4462)  
	Ang (-179.2039 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.5402 9.5769 1.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_rail_cross_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_railcross" 
	SnapToHeightmap 0  
	Pos (-6.6998 0.0000 -329.2961)  
	Ang (-0.1545 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.5402 9.5769 1.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_rail_cross_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_railcrossbox" 
	SnapToHeightmap 0  
	Pos (192.1482 0.5209 134.6304)  
	Ang (-90.7884 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.0000 12.0000 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_rail_cross_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_shop_sign03" 
	SnapToHeightmap 0  
	Pos (60.5543 10.2836 162.9969)  
	Ang (-179.6790 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.4360 0.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_shop_sign_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_shop_sign02" 
	SnapToHeightmap 0  
	Pos (67.5589 8.5752 130.0923)  
	Ang (-179.6790 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0021 0.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_shop_sign_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mail_box" 
	SnapToHeightmap 0  
	Pos (-83.9680 0.0000 111.0522)  
	Ang (177.4688 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1200 3.0282 1.1200)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_mail_box_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mail_box" 
	SnapToHeightmap 0  
	Pos (-31.2547 0.0000 182.0793)  
	Ang (177.4688 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1200 3.0282 1.1200)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_mail_box_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_bench" 
	SnapToHeightmap 0  
	Pos (2.3467 0.0000 99.8724)  
	Ang (-136.5130 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.9200 2.2850 1.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_bench" 
	SnapToHeightmap 0  
	Pos (2.5464 0.0000 86.5906)  
	Ang (-46.9147 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.9200 2.2850 1.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_bench" 
	SnapToHeightmap 0  
	Pos (6.3684 0.0000 82.7993)  
	Ang (133.8116 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.9200 2.2850 1.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_bench" 
	SnapToHeightmap 0  
	Pos (-74.8506 0.9844 81.1613)  
	Ang (-2.6147 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.9200 2.2850 1.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_fountain" 
	SnapToHeightmap 0  
	Pos (-67.8470 0.3654 92.8387)  
	Ang (-90.1582 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.9000 4.4999 4.9000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_fountain_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_bench" 
	SnapToHeightmap 0  
	Pos (-74.0930 0.9844 89.0037)  
	Ang (-90.6338 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.9200 2.2850 1.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_sub_house" 
	SnapToHeightmap 0  
	Pos (86.0348 -1.7848 31.0516)  
	Ang (0.5548 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (18.2000 19.8066 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_sub_house_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (9.8138 0.0000 136.7564)  
	Ang (179.8419 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_108" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (2.6346 5.0000 138.6749)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_018" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_house03" 
	SnapToHeightmap 0  
	Pos (-54.5727 0.2177 243.7586)  
	Ang (-89.3042 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (15.0070 20.6080 12.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_house01_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_chinese_restaurant" 
	SnapToHeightmap 0  
	Pos (102.3468 0.0000 78.1000)  
	Ang (-0.1582 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 18.3271 7.4263)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_chinesse_restaurant_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_building_05" 
	SnapToHeightmap 0  
	Pos (54.3594 -0.7500 52.2921)  
	Ang (90.2378 0.0000 0.0000)  
	Scale (2.0000 1.4000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 14.4937 11.4964)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_building_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_house02" 
	SnapToHeightmap 0  
	Pos (-56.0184 0.0000 232.5138)  
	Ang (-89.9697 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (12.0000 16.2872 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_house04_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_dairy" 
	SnapToHeightmap 0  
	Pos (53.2053 0.0000 31.4863)  
	Ang (89.3191 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.3000 10.0507 10.8745)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_house04_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (75.8638 -1.7972 37.3580)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 4.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_109" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (75.9209 -1.2208 42.1068)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 4.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_131" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (75.9209 -1.2208 46.9120)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 4.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_132" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (75.9209 -1.2208 51.7350)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 4.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_133" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (78.3822 -1.2208 54.1353)  
	Ang (90.2382 0.0000 0.0000)  
	Scale (1.4000 1.4000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 4.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_134" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (83.1761 -1.2208 54.1353)  
	Ang (90.2382 0.0000 0.0000)  
	Scale (1.4000 1.4000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 4.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_135" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (88.0011 -1.2208 54.1353)  
	Ang (90.2382 0.0000 0.0000)  
	Scale (1.4000 1.4000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 4.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_136" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (92.7518 -1.2208 54.1353)  
	Ang (90.2382 0.0000 0.0000)  
	Scale (1.4000 1.4000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 4.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_137" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (95.4766 -1.7972 37.3580)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 4.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_138" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (95.5337 -1.2208 42.1068)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 4.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_139" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (95.5337 -1.2208 46.9120)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 4.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_140" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (95.5337 -1.2208 51.7350)  
	Ang (-0.3960 0.0000 0.0000)  
	Scale (1.4000 1.4000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 4.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_141" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (90.5454 5.0000 77.1986)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_019" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (129.1504 5.0000 32.3350)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_020" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (72.9451 -1.2208 48.7477)  
	Ang (108.9354 0.0000 0.0000)  
	Scale (1.4000 1.4000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 4.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_142" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (58.5640 -1.2208 34.3601)  
	Ang (88.9706 0.0000 0.0000)  
	Scale (1.4000 1.4000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 4.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_144" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (73.1501 -1.6684 34.6667)  
	Ang (88.9706 0.0000 0.0000)  
	Scale (1.4000 1.4000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 4.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_145" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (68.3275 -1.6684 34.6134)  
	Ang (88.9706 0.0000 0.0000)  
	Scale (1.4000 1.4000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 4.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_146" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (63.5225 -1.6684 34.5603)  
	Ang (88.9706 0.0000 0.0000)  
	Scale (1.4000 1.4000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 4.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_147" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (2.5552 -0.1319 57.6504)  
	Ang (88.9706 0.0000 0.0000)  
	Scale (1.4000 1.4000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 4.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_155" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (9.0319 -0.2122 57.7497)  
	Ang (88.9706 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_156" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (0.3589 -0.1766 53.6265)  
	Ang (179.9214 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_162" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (4.6495 7.6406 25.9764)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-23.2445 5.0000 52.2927)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_021" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (67.7243 5.0000 42.8373)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_022" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (82.6804 5.0000 135.8501)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_023" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (140.3218 0.0000 60.5250)  
	Ang (-84.8464 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 4.5000 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_light_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stoplight01" 
	SnapToHeightmap 0  
	Pos (140.2709 0.0000 6.5199)  
	Ang (-84.8464 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2000 4.5000 1.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_stop_light_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (123.8260 3.8250 19.9977)  
	Ang (-1.5011 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_043" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (78.2845 2.3250 19.6354)  
	Ang (-1.5011 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_044" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_b" 
	SnapToHeightmap 0  
	Pos (57.8587 3.3159 20.3929)  
	Ang (-1.5011 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.8400 11.2212 4.9044)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_b_045" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_house04" 
	SnapToHeightmap 0  
	Pos (-309.6800 6.3443 78.5365)  
	Ang (-90.3783 -2.5048 2.1291)  
	Scale (1.1000 1.1000 1.1000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.2000 9.9098 15.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_house04_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-122.8300 0.9773 75.5550)  
	Ang (-178.0380 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.7314 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_pickup_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (287.9110 1.7496 133.5002)  
	Ang (89.9213 0.0000 0.0000)  
	Scale (5.0000 2.2000 30.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.5000 4.8400 60.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_164" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (193.2964 2.2500 163.8273)  
	Ang (-179.7618 0.0000 0.0000)  
	Scale (5.0000 2.2000 25.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.5000 4.8400 50.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_172" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (194.0189 0.7500 345.4295)  
	Ang (-179.7618 0.0000 0.0000)  
	Scale (5.0000 2.2000 30.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.5000 4.8400 60.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_181" 
);

create "ACTOR"  (set 
	Pos (181.2207 1.4231 211.0980)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_railroad_01.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.2000 0.8909 40.0397)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l2_rail_road_074" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_fountain" 
	SnapToHeightmap 0  
	Pos (307.1390 0.9403 280.7499)  
	Ang (-90.1582 0.0000 0.0000)  
	Scale (2.0000 1.2000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.0000 4.4999 7.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_fountain_002" 
);

create "ACTOR"  (set 
	Pos (18.0239 -0.4191 -341.1123)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5000 1.2000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "tornado_base" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 1  
	AlsoLineal 1  
	DisplayPath 1  
	Resources 0 "EMIT:EMITTER_tornado2" 
	Resources 1 "EMIT:EMITTER_tornado2_slow" 
	Resources 2 "MDL3:models/tornado/fxs_tornadobasedebris.mdl" 
	Resources 3 "MDL3:models/tornado/fxs_tornadobasedebrisfront.mdl" 
	Resources 4 "EMIT:EMITTER_tornado3" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 0.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesPos 3 (0.0000 0.0000 0.0000)  
	ResourcesPos 4 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 3 (0.0000 0.0000 0.0000)  
	ResourcesAng 4 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesScale 3 (1.0000 1.0000 1.0000)  
	ResourcesScale 4 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesOpacity 3 1.0000  
	ResourcesOpacity 4 1.0000  
	ResourcesZSort 0 5  
	ResourcesZSort 1 5  
	ResourcesZSort 2 5  
	ResourcesZSort 3 6  
	ResourcesZSort 4 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesSpecific 3 0  
	ResourcesSpecific 4 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	ResourcesBoneAttach 3 "" 
	ResourcesBoneAttach 4 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Tornado_base_001" 
);

create "CROPCIRCLE"  (set 
	PointDistance 3.0000  
	CropColor (255 0 0)  
	UfoResource "MDL3:models/vehicles/l1_ovni.mdl" 
	Pos (145.9839 14.5848 -313.2586)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:aliensign01" 
	ResourcesPos 0 (0.0000 0.0000 0.0400)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "CROPCIRCLE_001" 
);

create "CROPCIRCLE"  (set 
	PointDistance 3.0000  
	CropColor (255 0 0)  
	UfoResource "MDL3:models/vehicles/l1_ovni.mdl" 
	Pos (-304.4962 -1.3521 159.5204)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:aliensign01" 
	ResourcesPos 0 (0.0000 0.0000 0.0400)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "CROPCIRCLE_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_truck" 
	SnapToHeightmap 0  
	Pos (288.8719 0.3750 214.0567)  
	Ang (90.4004 0.0000 0.0000)  
	Scale (3.5000 3.5000 3.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.7500 4.5000 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_truck_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_barracks_b" 
	SnapToHeightmap 0  
	Pos (275.3473 2.4046 175.8414)  
	Ang (-89.8374 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.0800 9.5700 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_barracks_001" 
);

create "RULESSTORY"  (set 
	DamagePerTime 0.0050  
	MaxStormChasers 3  
	StormChasersTime (2.0000 2.0000)  
	StormChasersWaveTime 60.0000  
	StormChasersContinuousWave 0  
	SuperCellTime (50.0000 70.0000)  
	FireTime (30.0000 60.0000)  
	RainSpawnTime (60.0000 120.0000)  
	RainDuration (60.0000 120.0000)  
	TotalTimeBonus 1000000  
	ComboBonusValue 50000  
	HudDefault "HudNormal" 
	Pos (0.0000 52.0018 -224.0538)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Rules" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad2" 
	SnapToHeightmap 0  
	Pos (-151.0396 31.1250 331.4124)  
	Ang (-89.6114 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad2" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad1" 
	SnapToHeightmap 0  
	Pos (204.6333 0.1606 300.9558)  
	Ang (175.2097 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad1" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad3" 
	SnapToHeightmap 0  
	Pos (263.7490 0.8279 -158.6893)  
	Ang (-139.0160 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad3" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (-145.8629 0.2846 146.3889)  
	Ang (108.7967 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_001" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (181.0454 1.5000 -98.8178)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_002" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (227.1644 -0.3750 323.3769)  
	Ang (-87.2545 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_003" 
);

create "ACTOR"  (set 
	Pos (-96.6473 -5.9749 -298.8995)  
	Ang (84.8438 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_001" 
);

create "ACTOR"  (set 
	Pos (-98.6890 -5.9749 -290.1470)  
	Ang (73.8617 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_002" 
);

create "ACTOR"  (set 
	Pos (-101.3755 -5.9749 -282.3095)  
	Ang (67.8349 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_003" 
);

create "ACTOR"  (set 
	Pos (-106.7079 -5.9749 -275.1996)  
	Ang (62.9465 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_004" 
);

create "ACTOR"  (set 
	Pos (-110.2951 -5.9749 -264.7287)  
	Ang (66.7635 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_005" 
);

create "ACTOR"  (set 
	Pos (-114.9489 -5.9749 -256.3261)  
	Ang (74.7992 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_006" 
);

create "ACTOR"  (set 
	Pos (-116.5971 -5.9749 -247.2772)  
	Ang (80.8930 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_007" 
);

create "ACTOR"  (set 
	Pos (-119.4087 -5.9749 -238.8746)  
	Ang (66.9644 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_008" 
);

create "ACTOR"  (set 
	Pos (-123.5776 -5.9749 -232.0233)  
	Ang (57.5894 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_009" 
);

create "ACTOR"  (set 
	Pos (-130.0734 -5.9749 -225.4306)  
	Ang (53.2367 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_010" 
);

create "ACTOR"  (set 
	Pos (-140.9321 -5.9749 -211.7280)  
	Ang (53.2367 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_011" 
);

create "ACTOR"  (set 
	Pos (-147.2341 -5.9749 -203.9717)  
	Ang (49.7546 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_012" 
);

create "ACTOR"  (set 
	Pos (-160.7105 -5.9749 -189.6227)  
	Ang (42.1207 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_013" 
);

create "ACTOR"  (set 
	Pos (-168.3698 -5.9749 -183.2885)  
	Ang (34.3528 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
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	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	Scale (1.0000 1.0000 1.0000)  
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	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
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	StartFirstAnim 1  
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	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
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	Ang (22.5001 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
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	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
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	Ang (22.5001 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
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	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
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	StartFirstAnim 1  
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	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
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	Ang (10.7144 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	Ang (10.7144 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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	ResourcesSpecific 0 0  
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create "ACTOR"  (set 
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	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
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	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
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	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
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	StartFirstAnim 1  
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	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
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	Ang (22.0984 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
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	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
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	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
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	Ang (36.1609 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	ForcedCamDist -1.0000  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
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	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
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	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
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	Ang (54.7100 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
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	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	AlsoLineal 1  
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	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
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	LightMask 1  
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	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
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	Ang (80.6252 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
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	PreviewBehavior 0  
	RotateToMove 0  
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	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
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	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
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	Ang (80.6252 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	PathRelativePos 0  
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	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_025" 
);

create "ACTOR"  (set 
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	Ang (83.0359 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_026" 
);

create "ACTOR"  (set 
	Pos (-263.7711 -5.9749 -109.3460)  
	Ang (68.5716 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
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	Ang (54.9109 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (-275.2116 -5.9749 -92.6702)  
	Ang (61.8752 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (-278.8959 -5.9749 -83.3627)  
	Ang (61.8752 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (-283.3558 -5.9749 -74.5723)  
	Ang (61.8752 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_031" 
);

create "ACTOR"  (set 
	Pos (-288.5913 -5.9749 -65.3942)  
	Ang (63.8172 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (-292.9542 -5.9749 -57.1209)  
	Ang (63.8172 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_033" 
);

create "ACTOR"  (set 
	Pos (-298.0928 -5.9749 -46.6501)  
	Ang (56.5850 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (-304.9766 -5.9749 -38.7646)  
	Ang (49.6208 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
	Pos (-311.0847 -5.9749 -29.9742)  
	Ang (49.6208 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
	Pos (-317.5805 -5.9749 -21.7010)  
	Ang (49.6208 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	Ang (52.9020 0.0000 0.0000)  
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	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
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	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	Ang (35.7592 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
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	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	Ang (25.8484 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
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	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	Ang (25.8484 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
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	PanSounds 1  
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	PreviewBehavior 0  
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	VectorUp (0.0000 1.0000 0.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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	VectorForward (0.0000 0.0000 1.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	IsTemplate 0  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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	VectorUp (0.0000 1.0000 0.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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	PathBehavior Follow  
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	VectorForward (0.0000 0.0000 1.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
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	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
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	StartFirstAnim 1  
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	RenderNotifications 0  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
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	OnActivateRunInEditor 0  
	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
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	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
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	StartFirstAnim 1  
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create "ACTOR"  (set 
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	Ang (-6.2944 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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	ResourcesScale 0 (1.0000 1.0000 1.0000)  
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	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
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	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
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	Ang (84.2413 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
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	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_048" 
);

create "ACTOR"  (set 
	Pos (-93.3217 -5.9749 -317.7215)  
	Ang (80.4913 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_049" 
);

create "ACTOR"  (set 
	Pos (-90.7040 -5.9749 -326.5119)  
	Ang (78.6163 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 0.9000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_050" 
);

create "ACTOR"  (set 
	Pos (-87.5045 -5.9749 -335.9487)  
	Ang (76.7413 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 0.8000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_051" 
);

create "ACTOR"  (set 
	Pos (-83.4325 -5.9749 -345.3853)  
	Ang (72.9913 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 0.7000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_052" 
);

create "ACTOR"  (set 
	Pos (-80.5240 -5.9749 -353.9171)  
	Ang (78.6163 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 0.6000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_053" 
);

create "ACTOR"  (set 
	Pos (-78.7788 -5.9749 -363.2247)  
	Ang (81.2949 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 0.5000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_054" 
);

create "ACTOR"  (set 
	Pos (-74.9976 -5.9749 -371.6274)  
	Ang (81.2949 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 0.4000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_055" 
);

create "ACTOR"  (set 
	Pos (-73.8342 -5.9749 -381.1934)  
	Ang (93.3485 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 0.3000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_056" 
);

create "ACTOR"  (set 
	Pos (-75.8702 -5.9749 -389.4666)  
	Ang (104.8664 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:fxs_shorline" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "shorline_057" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (193.1694 2.2500 211.5430)  
	Ang (-179.7618 0.0000 0.0000)  
	Scale (5.0000 2.2000 20.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.5000 4.8400 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_173" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (193.1694 2.2500 239.1317)  
	Ang (-179.7618 0.0000 0.0000)  
	Scale (5.0000 2.2000 10.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.5000 4.8400 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_174" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (201.9486 2.2500 248.8983)  
	Ang (-90.5838 0.0000 0.0000)  
	Scale (5.0000 2.2000 8.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.5000 4.8400 16.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_175" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (225.0938 1.7496 133.5939)  
	Ang (89.9213 0.0000 0.0000)  
	Scale (5.0000 2.2000 30.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.5000 4.8400 60.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_165" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (351.3640 1.7496 133.5939)  
	Ang (89.9213 0.0000 0.0000)  
	Scale (5.0000 2.2000 30.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.5000 4.8400 60.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_166" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_barracks_b" 
	SnapToHeightmap 0  
	Pos (246.0689 2.2517 149.4232)  
	Ang (-89.8374 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.0800 9.5700 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_barracks_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_barracks_b" 
	SnapToHeightmap 0  
	Pos (260.3945 2.2517 149.4232)  
	Ang (-89.8374 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.0800 9.5700 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_barracks_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_barracks_b" 
	SnapToHeightmap 0  
	Pos (275.5528 2.2517 149.4232)  
	Ang (-89.8374 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.0800 9.5700 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_barracks_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_barracks_b" 
	SnapToHeightmap 0  
	Pos (298.8863 2.2517 149.4232)  
	Ang (-89.8374 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.0800 9.5700 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_barracks_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_barracks_b" 
	SnapToHeightmap 0  
	Pos (313.9260 2.2517 149.4232)  
	Ang (-89.8374 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.0800 9.5700 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_barracks_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_barracks_b" 
	SnapToHeightmap 0  
	Pos (245.7213 2.4046 175.8414)  
	Ang (-89.8374 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.0800 9.5700 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_barracks_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_barracks_b" 
	SnapToHeightmap 0  
	Pos (260.3552 2.4046 175.8414)  
	Ang (-89.8374 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.0800 9.5700 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_barracks_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_barracks_b" 
	SnapToHeightmap 0  
	Pos (298.0518 2.4046 175.8414)  
	Ang (-89.8374 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.0800 9.5700 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_barracks_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_barracks_b" 
	SnapToHeightmap 0  
	Pos (314.0275 2.4046 175.8414)  
	Ang (-89.8374 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.0800 9.5700 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_barracks_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_barracks_b" 
	SnapToHeightmap 0  
	Pos (328.8496 2.4046 175.8414)  
	Ang (-89.8374 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (17.0800 9.5700 11.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_barracks_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_ware_house" 
	SnapToHeightmap 0  
	Pos (357.9410 2.6250 175.4279)  
	Ang (-89.6258 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 12.0205 21.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_ware_house_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_ware_house" 
	SnapToHeightmap 0  
	Pos (357.9391 2.6250 150.7418)  
	Ang (-89.6258 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 12.0205 21.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_ware_house_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_truck" 
	SnapToHeightmap 0  
	Pos (288.8719 0.0000 201.4268)  
	Ang (90.4004 0.0000 0.0000)  
	Scale (3.5000 3.5000 3.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.7500 4.5000 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_truck_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_truck" 
	SnapToHeightmap 0  
	Pos (288.8719 -0.1499 195.3328)  
	Ang (90.4004 0.0000 0.0000)  
	Scale (3.5000 3.5000 3.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.7500 4.5000 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_truck_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_jeep" 
	SnapToHeightmap 0  
	Pos (318.1865 0.0000 197.2757)  
	Ang (-89.8374 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.7500 4.5000 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_jeep_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_jeep" 
	SnapToHeightmap 0  
	Pos (318.2151 0.2172 190.4014)  
	Ang (-89.8374 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.7500 4.5000 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_jeep_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_jeep" 
	SnapToHeightmap 0  
	Pos (323.5202 0.7500 209.9835)  
	Ang (1.5319 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.7500 4.5000 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_jeep_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_jeep" 
	SnapToHeightmap 0  
	Pos (315.2835 0.7500 210.9458)  
	Ang (1.5319 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.7500 4.5000 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_jeep_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_entrance_house" 
	SnapToHeightmap 0  
	Pos (333.4786 3.5753 320.8296)  
	Ang (89.7752 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.2000 15.2012 14.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_entrance_house_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_entrance_house" 
	SnapToHeightmap 0  
	Pos (277.7303 0.3750 323.5301)  
	Ang (179.6871 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.2000 15.2012 14.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_entrance_house_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_entrance_house" 
	SnapToHeightmap 0  
	Pos (277.7303 0.3750 342.1747)  
	Ang (179.6871 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.2000 15.2012 14.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_entrance_house_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_entrance_house" 
	SnapToHeightmap 0  
	Pos (277.2966 0.3750 260.7469)  
	Ang (179.6871 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.2000 15.2012 14.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_entrance_house_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_entrance_house" 
	SnapToHeightmap 0  
	Pos (276.9920 0.3750 244.3015)  
	Ang (179.6871 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.2000 15.2012 14.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_entrance_house_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_military_entrance_house" 
	SnapToHeightmap 0  
	Pos (331.6712 3.5753 251.6119)  
	Ang (-90.9221 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.2000 15.2012 14.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_entrance_house_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (229.3776 5.6720 269.2309)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_024" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (201.9486 2.2500 310.5002)  
	Ang (-90.5838 0.0000 0.0000)  
	Scale (5.0000 2.2000 8.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.5000 4.8400 16.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_167" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (263.8289 5.0000 269.8167)  
	Ang (-77.0447 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_025" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (314.9190 8.4029 265.9876)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_026" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (314.5421 8.6741 299.3283)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_027" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (263.3912 5.0000 290.8856)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_028" 
);

create "FOREST"  (set 
	CanFire 0  
	PreviewOnEditor 1  
	NumTrees 15  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (278.5402 12.8555 370.8928)  
	Ang (89.8031 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 10.0000 160.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_FOREST_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_guard_house" 
	SnapToHeightmap 0  
	Pos (241.1363 4.1699 214.3800)  
	Ang (-89.5244 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.0000 4.4000 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_guard_house_002" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (259.6147 0.0000 205.4629)  
	Ang (-138.4235 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (245.3992 -0.4323 272.3639)  
	Ang (57.9177 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (245.9811 -0.4323 286.9886)  
	Ang (57.9177 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_005" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 20  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (93.7248 7.5524 294.3226)  
	Ang (90.0259 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (50.0000 10.0000 80.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_FOREST_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_school_building" 
	SnapToHeightmap 0  
	Pos (11.5856 0.3750 191.7350)  
	Ang (-0.2893 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 19.4199 14.2800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_scool_building_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-49.3956 0.9549 218.4883)  
	Ang (0.3152 0.0000 0.0000)  
	Scale (1.4000 1.4000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_168" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-16.9226 1.1250 217.2298)  
	Ang (90.9874 0.0000 0.0000)  
	Scale (1.4000 1.4000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_169" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_police_car" 
	SnapToHeightmap 0  
	Pos (36.9357 -0.6850 47.6382)  
	Ang (-1.3578 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 3.0800 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_police_car_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_police_car" 
	SnapToHeightmap 0  
	Pos (36.9357 0.0650 29.7313)  
	Ang (-1.3578 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 3.0800 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_police_car_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (0.3589 -0.1766 45.0375)  
	Ang (179.9214 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_143" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (0.3589 1.2375 36.5469)  
	Ang (179.9214 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_148" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (0.5293 2.1612 27.4541)  
	Ang (179.9214 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_149" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (31.5054 -0.2122 42.6656)  
	Ang (-179.8096 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_151" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (31.5054 -0.2122 25.9303)  
	Ang (0.8875 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_152" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (26.9561 -0.2122 22.0862)  
	Ang (89.8667 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_153" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (18.3299 0.2621 22.0862)  
	Ang (89.8667 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_154" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (9.9037 1.6138 22.0862)  
	Ang (89.8667 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_157" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (3.2815 1.7122 22.0862)  
	Ang (89.8667 0.0000 0.0000)  
	Scale (1.4000 1.4000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_158" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_oak" 
	SnapToHeightmap 0  
	Pos (-26.2455 0.0000 105.4986)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2664 21.3612 14.1560)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_030" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_oak" 
	SnapToHeightmap 0  
	Pos (-59.8156 0.0000 80.4464)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2664 21.3612 14.1560)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_031" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-54.2820 5.0000 98.4987)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_032" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_fountain" 
	SnapToHeightmap 0  
	Pos (-39.5733 0.3750 92.8385)  
	Ang (-90.1582 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.9000 4.4999 4.9000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_fountain_003" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 42  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (-176.3216 5.5500 91.5683)  
	Ang (88.7317 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.0000 10.0000 80.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_FOREST_018" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_bench" 
	SnapToHeightmap 0  
	Pos (6.1319 0.0000 104.2209)  
	Ang (43.8313 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.9200 2.2850 1.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_bench" 
	SnapToHeightmap 0  
	Pos (19.7645 0.0000 104.1297)  
	Ang (-44.5502 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.9200 2.2850 1.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_bench" 
	SnapToHeightmap 0  
	Pos (23.9476 0.0000 99.5935)  
	Ang (136.4456 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.9200 2.2850 1.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_bench" 
	SnapToHeightmap 0  
	Pos (19.5535 0.0000 82.7181)  
	Ang (-133.9726 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.9200 2.2850 1.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_bench" 
	SnapToHeightmap 0  
	Pos (23.3890 0.0000 86.7581)  
	Ang (45.6290 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.9200 2.2850 1.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_chinese_restaurant" 
	SnapToHeightmap 0  
	Pos (-28.8203 0.7500 212.4146)  
	Ang (90.1519 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.2000 18.3271 7.4263)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_chinesse_restaurant_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-29.6126 -0.2122 201.0880)  
	Ang (0.2402 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_030" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-29.5059 -0.2122 193.6320)  
	Ang (0.2402 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_031" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (77.5308 -0.2122 217.7117)  
	Ang (-89.6346 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_032" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (85.9581 -0.2122 217.7117)  
	Ang (-89.6346 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_033" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (94.5180 -0.2122 217.7117)  
	Ang (-89.6346 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_034" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (103.0579 -0.2122 217.7117)  
	Ang (-89.6346 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_035" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (111.5144 -0.2122 217.7117)  
	Ang (-89.6346 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_036" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (120.1286 -0.2122 217.7117)  
	Ang (-89.6346 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_037" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (128.5257 -0.2122 217.7117)  
	Ang (-89.6346 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_038" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (134.1302 -0.2122 217.7117)  
	Ang (-89.6346 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_039" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (137.8351 -0.2122 213.0395)  
	Ang (0.5395 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_040" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (137.8351 -0.2122 204.6897)  
	Ang (0.5395 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_041" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (137.8351 -0.2122 196.1601)  
	Ang (0.5395 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_042" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (137.8351 -0.2122 186.8981)  
	Ang (0.5395 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 9.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_043" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (133.2281 -0.2122 182.1597)  
	Ang (89.3194 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_044" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (124.6445 -0.2122 182.1597)  
	Ang (90.1160 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_045" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (116.1710 -0.2122 182.1597)  
	Ang (90.1160 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_046" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (107.7727 -0.2122 182.1597)  
	Ang (90.1160 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_150" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (99.3630 -0.2122 182.1597)  
	Ang (90.1160 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_159" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (90.8523 -0.2122 182.1597)  
	Ang (90.1160 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_160" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (82.4523 -0.2122 182.1597)  
	Ang (90.1160 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_161" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (73.9336 -0.2122 182.1597)  
	Ang (90.1160 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_163" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (65.4472 -0.2122 182.1597)  
	Ang (90.1160 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_171" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (57.0918 -0.2122 182.1597)  
	Ang (90.1160 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_176" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (48.9061 -0.2122 186.8856)  
	Ang (179.6925 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_177" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (48.9061 -0.2122 195.3152)  
	Ang (179.6925 0.0000 0.0000)  
	Scale (1.4000 1.4000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_178" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (54.9260 -0.2122 199.2991)  
	Ang (-90.6316 0.0000 0.0000)  
	Scale (1.4000 1.4000 5.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_179" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (73.1456 -0.2122 212.8382)  
	Ang (179.6925 0.0000 0.0000)  
	Scale (1.4000 1.4000 5.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_180" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (59.9629 -0.2122 202.8167)  
	Ang (177.7999 0.0000 0.0000)  
	Scale (1.4000 1.4000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_182" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-23.2994 1.1250 217.3557)  
	Ang (90.9874 0.0000 0.0000)  
	Scale (1.4000 1.4000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_183" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (14.1653 1.1250 217.3557)  
	Ang (90.9874 0.0000 0.0000)  
	Scale (1.4000 1.4000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_184" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (20.6026 1.1250 217.3557)  
	Ang (90.9874 0.0000 0.0000)  
	Scale (1.4000 1.4000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_185" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (26.9597 1.1250 217.3557)  
	Ang (90.9874 0.0000 0.0000)  
	Scale (1.4000 1.4000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_186" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (30.3565 1.1250 214.2066)  
	Ang (-179.4857 0.0000 0.0000)  
	Scale (1.4000 1.4000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_187" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (30.3565 1.1250 207.8541)  
	Ang (-179.4857 0.0000 0.0000)  
	Scale (1.4000 1.4000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_188" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (30.3565 1.1250 201.5924)  
	Ang (-179.4857 0.0000 0.0000)  
	Scale (1.4000 1.4000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_189" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (30.3565 1.1250 195.2471)  
	Ang (-179.4857 0.0000 0.0000)  
	Scale (1.4000 1.4000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_190" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (30.3565 1.1250 188.8167)  
	Ang (-179.4857 0.0000 0.0000)  
	Scale (1.4000 1.4000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 6.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_191" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (31.0868 0.6527 233.4999)  
	Ang (57.9177 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (15.9269 0.6527 233.4999)  
	Ang (57.9177 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (-10.8172 0.6527 233.4999)  
	Ang (57.9177 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (-28.3113 0.6527 233.4999)  
	Ang (57.9177 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (15.7192 0.6527 246.2685)  
	Ang (57.9177 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (30.8791 0.6527 246.2685)  
	Ang (57.9177 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (-11.0249 0.6527 246.2685)  
	Ang (57.9177 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_light_post" 
	SnapToHeightmap 0  
	Pos (-28.5190 0.6527 246.2685)  
	Ang (57.9177 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.4829 7.6415 2.4239)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_light_post_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (53.7793 -0.3750 203.0459)  
	Ang (-89.9734 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_station_wagon_019" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (53.4171 -0.3750 208.8908)  
	Ang (-91.8264 0.0000 0.0000)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.7314 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_pickup_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_oak" 
	SnapToHeightmap 0  
	Pos (129.0401 -0.8156 240.5273)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.3000 1.5000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2664 21.3612 14.1560)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_033" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_oak" 
	SnapToHeightmap 0  
	Pos (115.9636 -0.8156 243.4919)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.3000 1.5000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2664 21.3612 14.1560)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_034" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_oak" 
	SnapToHeightmap 0  
	Pos (102.6696 -0.8156 238.9204)  
	Ang (-71.2073 0.0000 0.0000)  
	Scale (1.3000 1.5000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2664 21.3612 14.1560)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_035" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_oak" 
	SnapToHeightmap 0  
	Pos (83.8521 -0.8156 240.5289)  
	Ang (-71.2073 0.0000 0.0000)  
	Scale (1.3000 1.5000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2664 21.3612 14.1560)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_036" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_oak" 
	SnapToHeightmap 0  
	Pos (58.7023 0.2946 241.3167)  
	Ang (-71.2073 0.0000 0.0000)  
	Scale (1.3000 1.5000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2664 21.3612 14.1560)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_037" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_oak" 
	SnapToHeightmap 0  
	Pos (24.1917 1.5590 240.3180)  
	Ang (-71.2073 0.0000 0.0000)  
	Scale (1.3000 1.5000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2664 21.3612 14.1560)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_038" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_oak" 
	SnapToHeightmap 0  
	Pos (-24.1005 1.5051 241.1403)  
	Ang (-71.2073 0.0000 0.0000)  
	Scale (1.3000 1.5000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
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create "ACTOR"  (set 
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	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_railroad_01.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
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	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
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	StartFirstAnim 1  
	OccludingBox (7.2000 0.8909 40.0397)  
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	AnimSpeed 1.0000  
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	CheckRenderFrustrum 1  
	RenderNotifications 0  
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create "ACTOR"  (set 
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	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_railroad_01.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
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	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
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	OccludingBox (7.2000 0.8909 40.0397)  
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	AnimSpeed 1.0000  
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	RenderNotifications 0  
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create "ACTOR"  (set 
	Pos (263.7263 1.4231 48.7710)  
	Ang (-58.7881 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_railroad_curve_small.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.9578 0.8906 6.2353)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
	Pos (268.9441 1.4231 40.9872)  
	Ang (-0.1495 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_railroad_01.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.2000 0.8909 40.0397)  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
	Pos (268.9441 1.4231 22.0448)  
	Ang (-0.1495 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_railroad_01.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.2000 0.8909 40.0397)  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
	Pos (268.9441 1.4231 2.9416)  
	Ang (-0.1495 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_railroad_01.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.2000 0.8909 40.0397)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
	Pos (268.9441 1.4231 -15.8384)  
	Ang (-0.1495 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
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	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_railroad_01.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.2000 0.8909 40.0397)  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
	Pos (268.9441 1.4231 -34.3925)  
	Ang (-0.1495 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
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	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_railroad_01.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.2000 0.8909 40.0397)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (259.4928 -0.3750 27.5694)  
	Ang (0.2441 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.2000 6.2654 15.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (163.8489 1.6352 12.8573)  
	Ang (-0.4031 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (20.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_train_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (163.8731 1.6352 28.8389)  
	Ang (0.2441 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (20.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	ForceInScreen 0  
	PathName "level2_train_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
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	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (163.4649 1.6352 45.4512)  
	Ang (0.2441 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (20.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_train_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "train_template_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_vehicle_train_wagon_container_b" 
	SnapToHeightmap 0  
	Pos (163.5529 1.6352 62.1010)  
	Ang (0.2441 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (20.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_train_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "train_template_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_vehicle_train_wagon_container" 
	SnapToHeightmap 0  
	Pos (163.5439 1.6352 78.9572)  
	Ang (0.2441 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (20.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_train_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "train_template_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_train" 
	SnapToHeightmap 0  
	Pos (163.4415 1.6352 99.1460)  
	Ang (0.2441 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (20.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_train_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "train_template_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_camp_cabin_02" 
	SnapToHeightmap 0  
	Pos (291.3112 -0.3750 -87.0270)  
	Ang (89.5784 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.1400 11.1398 12.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_camp_cabin_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_stop_sign" 
	SnapToHeightmap 0  
	Pos (284.1146 1.7752 -79.6990)  
	Ang (179.9704 0.0000 0.0000)  
	Scale (4.0000 3.5000 3.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.0000 4.9000 1.7500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_sign_stop_003" 
);

create "FOREST"  (set 
	CanFire 1  
	PreviewOnEditor 1  
	NumTrees 20  
	ForestTemplate "_FOREST_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 0.0500  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Random  
	RotateToWind 1  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 1  
	RotationFlowFactor 1.5000  
	Pos (304.6858 5.5500 -119.5787)  
	Ang (-1.4283 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.0000 10.0000 50.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "_FOREST_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-15.3194 0.0000 90.2307)  
	Ang (179.8828 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.5000 5.7760 10.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_bus_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (80.8824 -0.3750 208.4402)  
	Ang (179.8828 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.5000 5.7760 10.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_bus_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (88.0611 -0.3750 206.6535)  
	Ang (179.8828 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.5000 5.7760 10.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_bus_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (98.9068 -0.3750 210.8738)  
	Ang (-103.3371 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.5000 5.7760 10.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_bus_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (95.7030 -0.3750 188.1994)  
	Ang (-89.2958 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.5000 5.7760 10.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_bus_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trailer_house_02" 
	SnapToHeightmap 0  
	Pos (116.3971 -0.3802 205.2037)  
	Ang (0.5642 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.3279 4.9259 10.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trailer_house_b_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_trailer_house_02" 
	SnapToHeightmap 0  
	Pos (126.6122 -0.3802 199.1209)  
	Ang (88.2489 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.3279 4.9259 10.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_trailer_house_b_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_train_ware_house" 
	SnapToHeightmap 0  
	Pos (203.5240 -0.3750 89.7321)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (12.0000 12.0205 30.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_train_ware_house_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_train_ware_house" 
	SnapToHeightmap 0  
	Pos (218.9417 -0.3750 89.6454)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (12.0000 12.0205 30.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_train_ware_house_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_train_ware_house" 
	SnapToHeightmap 0  
	Pos (260.0923 -0.3750 75.6849)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (12.0000 12.0205 30.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_train_ware_house_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_train_ware_house" 
	SnapToHeightmap 0  
	Pos (272.7785 -0.3750 75.6849)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.5000 1.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (12.0000 12.0205 30.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_train_ware_house_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (199.5121 -0.4022 68.7374)  
	Ang (-108.4825 0.0000 0.0000)  
	Scale (1.7000 1.7000 1.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.4000 3.7672 7.4800)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_wood_truck_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-1.7207 0.0000 150.1371)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_170" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_oak" 
	SnapToHeightmap 0  
	Pos (-26.7270 1.5051 267.2154)  
	Ang (-71.2073 0.0000 0.0000)  
	Scale (1.3000 1.5000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2664 21.3612 14.1560)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_040" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_oak" 
	SnapToHeightmap 0  
	Pos (-27.5447 1.5051 317.3985)  
	Ang (-71.2073 0.0000 0.0000)  
	Scale (1.3000 1.5000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2664 21.3612 14.1560)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_041" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_oak" 
	SnapToHeightmap 0  
	Pos (24.6015 1.5051 315.8688)  
	Ang (-71.2073 0.0000 0.0000)  
	Scale (1.3000 1.5000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2664 21.3612 14.1560)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_042" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_oak" 
	SnapToHeightmap 0  
	Pos (24.4268 1.5051 268.0344)  
	Ang (-71.2073 0.0000 0.0000)  
	Scale (1.3000 1.5000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2664 21.3612 14.1560)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_043" 
);

create "ACTOR"  (set 
	Pos (25.5032 1.4231 -66.1515)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_railroad_curve_big.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.5418 0.8924 56.5599)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l2_rail_road_curve_a_009" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 3.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns 1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "train_template_001" 
	SpawnObjectName 1 "" 
	SpawnObjectName 2 "" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (173.9000 1.7000 402.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_train_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "train_spawner_001" 
);

create "SPAWNER"  (set 
	WaitTime (0.9000 0.9000)  
	MaxSpawnTime 0.0000  
	MaxSpawns 1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 1  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "train_template_002" 
	SpawnObjectName 1 "" 
	SpawnObjectName 2 "" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (173.9000 1.7000 402.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_train_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "train_spawner_002" 
);

create "SPAWNER"  (set 
	WaitTime (1.7000 1.7000)  
	MaxSpawnTime 0.0000  
	MaxSpawns 1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 1  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "train_template_003" 
	SpawnObjectName 1 "" 
	SpawnObjectName 2 "" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (173.9000 1.7000 402.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_train_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "train_spawner_003" 
);

create "SPAWNER"  (set 
	WaitTime (2.5000 2.5000)  
	MaxSpawnTime 0.0000  
	MaxSpawns 1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 1  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "train_template_004" 
	SpawnObjectName 1 "" 
	SpawnObjectName 2 "" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (173.9000 1.7000 402.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_train_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "train_spawner_004" 
);

create "SPAWNER"  (set 
	WaitTime (4.1000 4.1000)  
	MaxSpawnTime 0.0000  
	MaxSpawns 1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 1  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "train_template_006" 
	SpawnObjectName 1 "" 
	SpawnObjectName 2 "" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (173.9000 1.7000 402.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_train_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "train_spawner_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (0.7439 0.0200 -429.5292)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_001" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 6.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "traffic_b_001" 
	SpawnObjectName 1 "traffic_b_002" 
	SpawnObjectName 2 "traffic_b_003" 
	SpawnObjectName 3 "traffic_b_004" 
	SpawnObjectName 4 "traffic_b_005" 
	SpawnObjectName 5 "traffic_b_006" 
	SpawnObjectName 6 "traffic_b_007" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (-229.2031 0.0200 400.3485)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "traffic_b_spawner" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-6.3360 0.0193 -465.4094)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.1166 2.1166 2.1166)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_002" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 8.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "traffic_a_001" 
	SpawnObjectName 1 "traffic_a_002" 
	SpawnObjectName 2 "traffic_a_003" 
	SpawnObjectName 3 "traffic_a_004" 
	SpawnObjectName 4 "traffic_a_005" 
	SpawnObjectName 5 "traffic_a_006" 
	SpawnObjectName 6 "traffic_a_007" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (-2.7539 0.0200 -453.5001)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "traffic_a_spawner" 
);

create "WIND"  (set 
	WindSpeed 20.0000  
	DecayRangesFront (1.0000 3.0000 1.0000)  
	DecayRangesSide (1.0000 2.0000 1.0000)  
	WindBehavior PathFlow  
	WindDecayFront None  
	WindDecaySide Lineal  
	AdjustPath 0  
	AdjustBox 0  
	Pos (-80.8228 50.0000 -7.2705)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_wind_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:EMITTER_wind_path_003" 
	ResourcesPos 0 (0.0000 0.0000 266.0576)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 2  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (178.8187 2.0000 532.1152)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "WIND_001" 
);

create "WIND"  (set 
	WindSpeed 20.0000  
	DecayRangesFront (1.0000 3.0000 1.0000)  
	DecayRangesSide (1.0000 2.0000 1.0000)  
	WindBehavior PathFlow  
	WindDecayFront None  
	WindDecaySide Lineal  
	AdjustPath 0  
	AdjustBox 0  
	Pos (303.6970 50.0000 -6.7939)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_wind_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "EMIT:EMITTER_wind_path_004" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 2  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (80.0000 2.0000 280.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "WIND_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (2.5593 0.0000 -465.3796)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.1512 2.1512 2.1512)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_truck" 
	SnapToHeightmap 0  
	Pos (14.2079 0.0000 -445.3214)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_a_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_box" 
	SnapToHeightmap 0  
	Pos (-14.8644 0.0000 -441.5620)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.5392 1.5392 1.5392)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (6.7388 0.0000 -445.2296)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.1166 2.1166 2.1166)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_006" 
);

create "ACTOR"  (set 
	Pos (-13.2949 -0.4637 -493.5342)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.3300 1.3300 1.3300)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:bitmaps/tiles/all_road.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0661 0.0000 141.1573)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "road_extension_001" 
);

create "ACTOR"  (set 
	Pos (-226.9646 1.6452 493.0435)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.3300 1.3300 1.3300)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:bitmaps/tiles/all_road.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0661 0.0000 141.1573)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "road_extension_002" 
);

create "ACTOR"  (set 
	Pos (-94.2536 5.8216 -303.1809)  
	Ang (-24.4014 0.0000 0.0000)  
	Scale (50.0000 57.5537 200.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (50.0000 57.5537 200.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicledontpass" 
);

create "ACTOR"  (set 
	Pos (-168.4935 5.8216 -197.2794)  
	Ang (-58.7854 0.0000 0.0000)  
	Scale (50.0000 57.5537 100.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (50.0000 57.5537 100.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicledontpass_001" 
);

create "ACTOR"  (set 
	Pos (-236.6220 5.8216 -138.4478)  
	Ang (-39.3766 0.0000 0.0000)  
	Scale (50.0000 57.5537 100.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (50.0000 57.5537 100.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicledontpass_002" 
);

create "ACTOR"  (set 
	Pos (-302.9639 5.8216 -52.0709)  
	Ang (-35.9702 0.0000 0.0000)  
	Scale (50.0000 57.5537 120.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (50.0000 57.5537 120.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicledontpass_003" 
);

create "ACTOR"  (set 
	Pos (-369.4561 5.8216 11.0995)  
	Ang (-60.9239 0.0000 0.0000)  
	Scale (50.0000 57.5537 90.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (50.0000 57.5537 90.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicledontpass_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-10.7608 0.0000 -476.6193)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.1166 2.1166 2.1166)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (-3.9773 0.0200 -429.9626)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_a_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-1.6650 0.0193 -465.4133)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.1166 2.1166 2.1166)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_a_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-7.8808 0.0000 -455.1794)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.4051 2.4051 2.4051)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_b_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_box" 
	SnapToHeightmap 0  
	Pos (-15.1282 0.0000 -449.0419)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.5392 1.5392 1.5392)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_a_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-3.4686 0.0000 -444.7332)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.1166 2.1166 2.1166)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_a_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-6.0602 0.0000 -476.9439)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.1166 2.1166 2.1166)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_a_007" 
);

create "ACTOR"  (set 
	Pos (5.5346 33.4061 -90.7175)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior CAMERAATTACHED  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/fxs_rain_screen.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 2  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "fx_rain" 
);

create "CAMERAFOLLOW"  (set 
	RevPitch 1  
	OnlyPosition 0  
	Pos (-184.9182 189.6057 -319.5051)  
	Ang (-77.9137 -41.2791 -72.0178)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 1  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "LGHT:tornado_lightfocus1" 
	Resources 1 "LGHT:tornado_lightfocus2" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (80.0000 0.0000 45.0000)  
	ResourcesAng 1 (-80.0000 0.0000 -45.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Tornado_Lights" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-175.3059 1.9305 -87.8819)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_001" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-358.9211 -0.0654 336.9555)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_002" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (146.6037 -0.3750 335.1623)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_003" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (172.6788 1.8395 -283.0184)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_004" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-48.5074 0.8893 14.7336)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_005" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-0.0977 1.4959 -172.0654)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_006" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-134.4226 1.8750 236.0965)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_007" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-263.2150 4.3411 80.3176)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_008" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (226.5827 -0.3750 42.1389)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_009" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (41.2503 0.0000 119.1823)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_010" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (36.1037 0.8944 -311.8022)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_011" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (144.9121 2.5889 -103.6542)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_012" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-247.7402 0.0746 248.7534)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_013" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (40.3328 -0.3750 288.1549)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_014" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (312.7881 0.7500 247.9722)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_015" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-40.4903 1.1848 349.4689)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_016" 
);

create "POWERUP"  (set 
	PowerupType Water  
	Duration 700.0000  
	SpawnsNext 1  
	SpawnTime (10.0000 11.0000)  
	Pos (-167.1434 2.0000 -237.9906)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 10.0000 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "POWERUP_WATER_001" 
);

create "POWERUP"  (set 
	PowerupType Water  
	Duration 700.0000  
	SpawnsNext 1  
	SpawnTime (10.0000 11.0000)  
	Pos (-307.1021 2.0000 -87.0589)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 10.0000 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "POWERUP_WATER_002" 
);

create "POWERUP"  (set 
	PowerupType Water  
	Duration 700.0000  
	SpawnsNext 1  
	SpawnTime (10.0000 11.0000)  
	Pos (-320.0311 2.0000 -282.3576)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 10.0000 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "POWERUP_WATER_003" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 12.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "traffic_c_001" 
	SpawnObjectName 1 "traffic_c_002" 
	SpawnObjectName 2 "traffic_c_003" 
	SpawnObjectName 3 "traffic_c_004" 
	SpawnObjectName 4 "traffic_c_005" 
	SpawnObjectName 5 "traffic_c_006" 
	SpawnObjectName 6 "traffic_c_007" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (156.9918 0.0200 403.2642)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "traffic_c_spawner" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_bus" 
	SnapToHeightmap 0  
	Pos (6.0457 0.0200 -429.2024)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_c_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-10.7556 0.0193 -465.2973)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.1166 2.1166 2.1166)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_c_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_milk_truck" 
	SnapToHeightmap 0  
	Pos (-10.6649 0.0000 -449.0995)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6132 1.6132 1.6132)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_c_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (2.4887 0.0000 -455.2019)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.4051 2.4051 2.4051)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_c_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_box" 
	SnapToHeightmap 0  
	Pos (-10.6623 0.0000 -441.8174)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.5392 1.5392 1.5392)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_c_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (2.2330 0.0000 -444.9307)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.1166 2.1166 2.1166)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_c_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-1.8243 0.0000 -476.8499)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.1166 2.1166 2.1166)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_c_007" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l2_city_hall_001" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (71.6745 22.2714 93.4425)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (2.0000 2.0000 2.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_001" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l2_sub_house_003" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-0.6892 17.0571 294.0156)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.5000 1.5000 1.5000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.5000 1.5000 1.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_tank" 
	SnapToHeightmap 0  
	Pos (232.5258 0.3750 244.8963)  
	Ang (166.7397 0.0000 0.0000)  
	Scale (1.1000 1.1000 1.1000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.7500 4.5000 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_tank_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_tank" 
	SnapToHeightmap 0  
	Pos (215.5324 0.3750 237.1324)  
	Ang (-176.1175 0.0000 0.0000)  
	Scale (1.1000 1.1000 1.1000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.7500 4.5000 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_tank_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_enemy_apache" 
	SnapToHeightmap 0  
	Pos (291.4879 48.5939 285.3753)  
	Ang (-151.6756 0.0000 0.0000)  
	Scale (0.9000 0.9000 0.9000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.7500 4.5000 7.5000)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_military_apache_001" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l2_military_entrance_house_004" 
	DestructionTarget 1 "l2_military_entrance_house_003" 
	DestructionTarget 2 "l2_military_entrance_house" 
	DestructionTarget 3 "l2_military_entrance_house_001" 
	DestructionTarget 4 "l2_military_entrance_house_005" 
	DestructionTarget 5 "l2_military_watch_tower_001" 
	DestructionTarget 6 "l2_military_entrance_house_002" 
	DestructionTarget 7 "l2_military_main_house" 
	DestructionTarget 8 "l2_military_entrance_house_006" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (304.4684 8.8077 294.3206)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (5.5000 5.5000 5.5000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.5000 5.5000 5.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_003" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l1_train_station_001" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (204.1748 8.8461 -1.0962)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (2.8000 2.8000 2.8000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.8000 2.8000 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_004" 
);

create "FOREST"  (set 
	CanFire 0  
	PreviewOnEditor 1  
	NumTrees 100  
	ForestTemplate "_CORN_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 1.0000  
	GridSizeX 10  
	GridSizeY 10  
	TestFire 0  
	ForestRandom Grid  
	RotateToWind 0  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 0  
	RotationFlowFactor 1.5000  
	Pos (-373.0226 2.0229 133.4011)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (48.0000 10.0000 48.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l1_corn_002" 
);

create "FOREST"  (set 
	CanFire 0  
	PreviewOnEditor 1  
	NumTrees 25  
	ForestTemplate "_CORN_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 1.0000  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Grid  
	RotateToWind 0  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 0  
	RotationFlowFactor 1.5000  
	Pos (-280.2147 6.4500 119.9740)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.0000 10.0000 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l1_corn_003" 
);

create "FOREST"  (set 
	CanFire 0  
	PreviewOnEditor 1  
	NumTrees 25  
	ForestTemplate "_CORN_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 1.0000  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Grid  
	RotateToWind 0  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 0  
	RotationFlowFactor 1.5000  
	Pos (-280.3233 6.4500 199.7083)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.0000 10.0000 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l1_corn_004" 
);

create "ACTOR"  (set 
	Pos (-299.4340 5.7429 94.5030)  
	Ang (-90.8706 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_decal_road" 
	ResourcesPos 0 (0.0000 0.0000 0.0200)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.5000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 -2  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "hdecal_002" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 2  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l1_house01_002" 
	DestructionTarget 1 "l1_barn1_001" 
	DestructionTarget 2 "l1_silo_02" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-294.5264 7.4675 256.3766)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (2.3000 2.3000 2.3000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3000 2.3000 2.3000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-291.0744 1.4381 250.7246)  
	Ang (177.8933 4.4836 0.1648)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_vehicle_station_wagon_016" 
);

create "FOREST"  (set 
	CanFire 0  
	PreviewOnEditor 1  
	NumTrees 25  
	ForestTemplate "_CORN_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 1.0000  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Grid  
	RotateToWind 0  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 0  
	RotationFlowFactor 1.5000  
	Pos (146.6172 22.9533 -386.2863)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.0000 10.0000 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l1_corn_005" 
);

create "FOREST"  (set 
	CanFire 0  
	PreviewOnEditor 1  
	NumTrees 25  
	ForestTemplate "_CORN_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 1.0000  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Grid  
	RotateToWind 0  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 0  
	RotationFlowFactor 1.5000  
	Pos (172.8594 22.9533 -360.4389)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.0000 10.0000 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l1_corn_006" 
);

create "FOREST"  (set 
	CanFire 0  
	PreviewOnEditor 1  
	NumTrees 25  
	ForestTemplate "_CORN_001" 
	PreviewForest 0  
	ClearForest 0  
	SpreadVel 1.0000  
	GridSizeX 5  
	GridSizeY 5  
	TestFire 0  
	ForestRandom Grid  
	RotateToWind 0  
	RotateMax 45.0000  
	HitPointsDrainSpeed 1.0000  
	CanBeLifted 0  
	RotationFlowFactor 1.5000  
	Pos (173.4313 22.9533 -386.2503)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.0000 10.0000 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "l1_corn_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wind_mill" 
	SnapToHeightmap 0  
	Pos (62.2170 7.4866 -303.6314)  
	Ang (-83.7724 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.5000 15.5628 4.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_windmill_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wind_mill" 
	SnapToHeightmap 0  
	Pos (102.0914 18.0217 -312.6609)  
	Ang (-88.5938 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.5000 15.5628 4.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_windmill_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wind_mill" 
	SnapToHeightmap 0  
	Pos (62.1285 7.4866 -314.1442)  
	Ang (-88.5938 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.5000 15.5628 4.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_windmill_004" 
);

create "ACTOR"  (set 
	Pos (170.5804 5.7429 -155.0727)  
	Ang (-0.4018 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_decal_road02" 
	ResourcesPos 0 (0.0000 0.0000 0.0100)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.5000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 -2  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "hdecal_005" 
);

create "ACTOR"  (set 
	Pos (293.0375 7.4894 -190.2194)  
	Ang (88.5058 0.0000 0.0000)  
	Scale (0.4467 0.4467 0.4467)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_decal_road02" 
	ResourcesPos 0 (0.0000 0.0000 0.0150)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.5000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 -2  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "hdecal_006" 
);

create "ACTOR"  (set 
	Pos (263.9083 7.4894 -189.6332)  
	Ang (-27.1205 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_grass1" 
	ResourcesPos 0 (0.0000 0.0000 0.0200)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.5000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 -1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "hdecal_008" 
);

create "ACTOR"  (set 
	Pos (257.9129 7.4894 -250.7376)  
	Ang (-99.6428 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_grass1" 
	ResourcesPos 0 (0.0000 0.0000 0.0200)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 -1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "hdecal_009" 
);

create "ACTOR"  (set 
	Pos (307.9576 7.4894 -249.2039)  
	Ang (-29.7321 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_grass1" 
	ResourcesPos 0 (0.0000 0.0000 0.0200)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 -1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "hdecal_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_latrine" 
	SnapToHeightmap 0  
	Pos (246.8440 3.4075 -249.8372)  
	Ang (179.9689 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2018 5.7333 1.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_latrine_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_latrine" 
	SnapToHeightmap 0  
	Pos (315.4987 1.8776 -198.1713)  
	Ang (179.9689 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2018 5.7333 1.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_latrine_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_latrine" 
	SnapToHeightmap 0  
	Pos (318.3613 3.0652 -221.9417)  
	Ang (-92.7097 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2018 5.7333 1.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_latrine_003" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l1_grain_mill_04" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (170.4906 24.9473 -206.0136)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.5000 1.5000 1.5000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.7000 4.7000 4.7000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_006" 
);

create "ACTOR"  (set 
	Pos (-74.2568 7.4894 -168.8190)  
	Ang (177.1206 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_decal_road02" 
	ResourcesPos 0 (0.0000 0.0000 0.0150)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.5000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 -2  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "hdecal_013" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l2_camp_cabin_003" 
	DestructionTarget 1 "l2_camp_cabin_005" 
	DestructionTarget 2 "l2_camp_cabin_004" 
	DestructionTarget 3 "l2_camp_cabin_002" 
	DestructionTarget 4 "l2_camp_cabin" 
	DestructionTarget 5 "l2_camp_cabin_001" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-103.7319 11.9486 -146.3326)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (4.3000 4.3000 4.3000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.3000 4.3000 4.3000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_latrine" 
	SnapToHeightmap 0  
	Pos (-113.9399 3.9303 -168.2945)  
	Ang (179.9689 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2018 5.7333 1.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_latrine_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_latrine" 
	SnapToHeightmap 0  
	Pos (-113.9572 3.9303 -171.7211)  
	Ang (179.9689 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2018 5.7333 1.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_latrine_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_latrine" 
	SnapToHeightmap 0  
	Pos (-113.9300 3.9303 -175.2923)  
	Ang (179.9689 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2018 5.7333 1.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_latrine_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_latrine" 
	SnapToHeightmap 0  
	Pos (-134.7861 5.7208 -127.7659)  
	Ang (179.9689 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2018 5.7333 1.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_latrine_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_latrine" 
	SnapToHeightmap 0  
	Pos (-134.5173 5.7208 -123.3452)  
	Ang (179.9689 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.2018 5.7333 1.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_latrine_008" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l1_ballon_blue" 
	DestructionTarget 1 "l1_ballon_red" 
	DestructionTarget 2 "l1_ballon_orange" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-150.8736 36.8510 331.4124)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (4.0000 4.0000 4.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 4.0000 4.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_008" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l2_rail_road_bridge_002" 
	DestructionTarget 1 "l2_rail_road_bridge_001" 
	DestructionTarget 2 "l2_rail_road_bridge" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-114.3398 16.4946 -322.2200)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (3.5000 3.5000 3.5000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.5000 3.5000 3.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_house03" 
	SnapToHeightmap 0  
	Pos (-268.7588 6.4816 -215.8649)  
	Ang (-83.9627 0.0774 -1.8998)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (15.0070 20.6080 12.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_house_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_oak" 
	SnapToHeightmap 0  
	Pos (-281.5409 4.2057 -201.5336)  
	Ang (-71.2073 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.2664 21.3612 14.1560)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_029" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-309.7845 11.4481 -190.2252)  
	Ang (-20.2812 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_044" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_tree_deciduous" 
	SnapToHeightmap 0  
	Pos (-304.9296 8.4355 -181.3114)  
	Ang (-76.5312 0.0000 0.0000)  
	Scale (0.7000 0.7000 0.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.6358 46.8330 17.2085)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_tree_045" 
);

create "ACTOR"  (set 
	Pos (-265.4946 7.4894 -216.9788)  
	Ang (-2.8124 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:heightmap_decal_road" 
	ResourcesPos 0 (0.0000 0.0000 0.0200)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.5000 1.5000 1.5000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 -4  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "hdecal_014" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 2  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l1_house_002" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-276.3120 34.2951 -210.1229)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.6000 1.6000 1.6000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.6000 1.6000 1.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_010" 
);

create "ACTOR"  (set 
	Pos (10.2644 0.6107 -265.7328)  
	Ang (-170.0894 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_001" 
);

create "ACTOR"  (set 
	Pos (15.6140 0.3792 -235.7543)  
	Ang (-171.2278 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_002" 
);

create "ACTOR"  (set 
	Pos (18.8362 -0.0570 -207.5731)  
	Ang (-172.8349 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_003" 
);

create "ACTOR"  (set 
	Pos (20.9354 -0.2507 -181.8238)  
	Ang (-176.5180 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_004" 
);

create "ACTOR"  (set 
	Pos (22.4690 -0.1882 -153.2808)  
	Ang (-176.5180 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_005" 
);

create "ACTOR"  (set 
	Pos (22.8957 -0.0627 -124.1398)  
	Ang (-179.3305 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_006" 
);

create "ACTOR"  (set 
	Pos (20.8004 -0.3093 -96.4932)  
	Ang (175.8481 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_007" 
);

create "ACTOR"  (set 
	Pos (16.8691 0.4430 -68.9550)  
	Ang (168.9508 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_008" 
);

create "ACTOR"  (set 
	Pos (10.5711 0.9362 -42.6463)  
	Ang (161.8526 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_009" 
);

create "ACTOR"  (set 
	Pos (0.0526 0.2046 -18.3344)  
	Ang (152.8125 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_010" 
);

create "ACTOR"  (set 
	Pos (-17.7097 0.5731 4.1465)  
	Ang (133.0580 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_011" 
);

create "ACTOR"  (set 
	Pos (-41.7738 -0.2879 17.6522)  
	Ang (111.6294 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_012" 
);

create "ACTOR"  (set 
	Pos (-70.4008 0.5755 22.3596)  
	Ang (89.5312 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_013" 
);

create "ACTOR"  (set 
	Pos (-97.1813 0.2226 20.7795)  
	Ang (81.5625 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_014" 
);

create "ACTOR"  (set 
	Pos (-124.0099 0.1039 17.9574)  
	Ang (87.7232 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_015" 
);

create "ACTOR"  (set 
	Pos (-152.0529 1.1610 25.0920)  
	Ang (122.6786 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_016" 
);

create "ACTOR"  (set 
	Pos (-169.1698 -1.4554 45.6565)  
	Ang (149.4643 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_017" 
);

create "ACTOR"  (set 
	Pos (-181.4329 -0.6544 70.2695)  
	Ang (151.4733 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_018" 
);

create "ACTOR"  (set 
	Pos (-192.9074 -0.7169 97.9873)  
	Ang (159.0403 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_019" 
);

create "ACTOR"  (set 
	Pos (-200.6828 -0.3259 124.7547)  
	Ang (166.2724 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_020" 
);

create "ACTOR"  (set 
	Pos (-204.6407 -0.3196 154.7255)  
	Ang (177.3885 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_021" 
);

create "ACTOR"  (set 
	Pos (-201.6022 -0.6623 182.0271)  
	Ang (-162.5223 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_022" 
);

create "ACTOR"  (set 
	Pos (-188.9995 -0.6864 205.4001)  
	Ang (-136.9420 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_023" 
);

create "ACTOR"  (set 
	Pos (-169.6133 0.2785 222.2978)  
	Ang (-122.5447 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_024" 
);

create "ACTOR"  (set 
	Pos (-147.8923 1.5170 235.0429)  
	Ang (-116.5848 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_025" 
);

create "ACTOR"  (set 
	Pos (-122.5236 3.3015 246.5497)  
	Ang (-107.0090 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_026" 
);

create "ACTOR"  (set 
	Pos (-98.2874 2.2611 252.7279)  
	Ang (-100.3125 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_027" 
);

create "ACTOR"  (set 
	Pos (-73.7361 1.0394 257.1989)  
	Ang (-103.9956 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_028" 
);

create "ACTOR"  (set 
	Pos (318.7096 -0.2481 110.3557)  
	Ang (-165.2010 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_029" 
);

create "ACTOR"  (set 
	Pos (318.3334 -0.4348 87.1165)  
	Ang (174.0401 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_030" 
);

create "ACTOR"  (set 
	Pos (323.0600 -0.5343 63.2539)  
	Ang (166.8079 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_031" 
);

create "ACTOR"  (set 
	Pos (327.4962 -0.5364 39.4186)  
	Ang (171.1607 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_032" 
);

create "ACTOR"  (set 
	Pos (327.3637 -0.6322 12.8209)  
	Ang (-173.4376 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_033" 
);

create "ACTOR"  (set 
	Pos (322.4245 -0.5858 -14.2168)  
	Ang (-164.7322 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_034" 
);

create "ACTOR"  (set 
	Pos (314.1456 -0.4889 -42.8606)  
	Ang (-161.7189 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_035" 
);

create "ACTOR"  (set 
	Pos (305.5034 -0.0024 -69.2318)  
	Ang (-157.9689 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_036" 
);

create "ACTOR"  (set 
	Pos (295.3300 -0.6218 -95.5491)  
	Ang (-159.9778 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_037" 
);

create "ACTOR"  (set 
	Pos (281.7284 -0.4323 -122.0407)  
	Ang (-154.0178 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:wind_arrow" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 0.2000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort -3  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "wind_arrow_038" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_ballon_blue" 
	SnapToHeightmap 0  
	Pos (-143.1095 32.6734 303.9188)  
	Ang (-89.6114 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.4000 37.4571 14.4000)  
	ZSort 0  
	AnimSpeed 1.2000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_ballon_blue" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_ballon_red" 
	SnapToHeightmap 0  
	Pos (-175.2356 52.0902 346.2055)  
	Ang (-89.6114 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (14.4000 37.4571 14.4000)  
	ZSort 0  
	AnimSpeed 0.8000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_ballon_red" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_ballon_orange" 
	SnapToHeightmap 0  
	Pos (-118.5837 54.8651 322.4192)  
	Ang (-89.6114 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
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create "ACTOR"  (set 
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
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	Behavior STATIC  
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	Behavior STATIC  
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	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
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	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
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	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
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	Activation AlwaysActive  
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	MoveType FLEE  
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	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
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	DestructionTarget 12 "" 
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	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	Resources 2 "HMDC:shadow_airborne" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesZSort 2 -1  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_002" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 3  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_003" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-293.9172 42.4926 353.2997)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	Resources 2 "HMDC:shadow_airborne" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesZSort 2 -1  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_003" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 3  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_004" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-252.1316 42.4926 6.2804)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	Resources 2 "HMDC:shadow_airborne" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesZSort 2 -1  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_004" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 3  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_005" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (109.6121 42.4926 -119.4743)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	Resources 2 "HMDC:shadow_airborne" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesZSort 2 -1  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_005" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 2  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_006" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-53.9486 42.4926 93.8312)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	Resources 2 "HMDC:shadow_airborne" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesZSort 2 -1  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_mobile_006" 
);

create "TARGET"  (set 
	PrimaryTarget 0  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l2_missile01" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (225.1457 14.6843 205.4607)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (16.0000 16.0000 16.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_secondary_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_transformer" 
	SnapToHeightmap 0  
	Pos (-206.1801 -1.0151 359.1379)  
	Ang (90.3248 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.1056 23.8875 7.0760)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_transformer_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad4" 
	SnapToHeightmap 0  
	Pos (-245.8838 2.3641 -335.3219)  
	Ang (155.6524 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad4" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (254.6284 1.0886 -235.4898)  
	Ang (0.7899 1.5529 -0.1708)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.0000 2.6239 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_pickup_yellow_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (289.5999 1.1396 -260.1950)  
	Ang (-10.4147 -4.4822 0.1988)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.7314 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_pickup_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (286.8334 0.3469 -240.6462)  
	Ang (0.3118 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_wood_truck_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-639.2979 -156.6792 -1075.3370)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-625.4501 -156.6792 -1075.3416)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-612.8751 -156.6792 -1075.2170)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-599.3752 -156.6792 -1074.9775)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-586.0266 -156.6792 -1074.8599)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-572.3269 -156.6792 -1074.7040)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_tow_truck" 
	SnapToHeightmap 0  
	Pos (-3.0775 0.6350 -456.8021)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.1351 2.1351 2.1351)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (40.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "traffic_a_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mobile_home_box" 
	SnapToHeightmap 0  
	Pos (306.0478 -0.1962 -184.9259)  
	Ang (-88.9307 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.2000 4.8122 6.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_mobile_home_box_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (265.4798 7.5797 -180.8122)  
	Ang (-1.4548 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_lightposta_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (250.9613 7.5797 -179.4559)  
	Ang (-1.4548 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_lightposta_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (293.9299 7.5797 -180.3449)  
	Ang (-1.4548 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_lightposta_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (311.7719 7.5797 -179.6965)  
	Ang (-1.4548 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_lightposta_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (309.9472 7.5797 -231.2974)  
	Ang (-1.4548 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_lightposta_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (291.5925 7.5797 -231.3069)  
	Ang (-1.4548 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_lightposta_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (257.8711 7.5797 -232.0013)  
	Ang (-1.4548 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_lightposta_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (245.1485 7.5797 -231.6600)  
	Ang (-1.4548 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_lightposta_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (247.0559 7.5797 -284.1346)  
	Ang (-178.9606 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_lightposta_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (266.4513 7.5797 -283.9350)  
	Ang (-178.9606 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_lightposta_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (293.7205 7.5797 -283.9857)  
	Ang (-178.9606 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_lightposta_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_light_post_a_01" 
	SnapToHeightmap 0  
	Pos (314.0589 7.5797 -284.2483)  
	Ang (-178.9606 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1273 9.6000 4.0428)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_lightposta_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mail_box" 
	SnapToHeightmap 0  
	Pos (284.5172 0.6922 -222.0282)  
	Ang (177.4688 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1200 3.0282 1.1200)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_mail_box_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mail_box" 
	SnapToHeightmap 0  
	Pos (275.5153 0.6922 -168.1352)  
	Ang (177.4688 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1200 3.0282 1.1200)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_mail_box_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mail_box" 
	SnapToHeightmap 0  
	Pos (275.2331 0.6922 -230.3807)  
	Ang (177.4688 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1200 3.0282 1.1200)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_mail_box_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mail_box" 
	SnapToHeightmap 0  
	Pos (275.6223 0.6922 -274.6781)  
	Ang (177.4688 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1200 3.0282 1.1200)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_mail_box_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_mail_box" 
	SnapToHeightmap 0  
	Pos (285.0742 1.7723 -284.1326)  
	Ang (177.4688 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.1200 3.0282 1.1200)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_mail_box_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_bench" 
	SnapToHeightmap 0  
	Pos (262.6143 0.9405 -218.1685)  
	Ang (87.5284 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.9200 2.2850 1.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_bench" 
	SnapToHeightmap 0  
	Pos (250.4845 0.9405 -215.7905)  
	Ang (-1.7790 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.9200 2.2850 1.4000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_bench_011" 
);

create "ACTOR"  (set 
	Pos (152.9286 0.6071 501.3149)  
	Ang (3.5650 0.0000 0.0000)  
	Scale (1.4500 1.4500 1.4500)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:bitmaps/tiles/all_road_2.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.0661 0.0000 141.1573)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "road_extension_004" 
);

create "ACTOR"  (set 
	Pos (505.4059 0.6071 -66.6707)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.4500 1.4500 1.6500)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:bitmaps/tiles/all_road_2.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (90.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (11.8440 0.0000 141.1573)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "road_extension_005" 
);

create "TARGET"  (set 
	PrimaryTarget 0  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "CROPCIRCLE_002" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-305.3878 21.9399 158.4358)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "VMDL:models/interface/secondary_arrow.ams" 
	Resources 1 "" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 23.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (15.0000 15.0000 15.0000)  
	ResourcesScale 1 (20.0000 15.0000 20.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 60  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_sec_objetive_002" 
);

create "TARGET"  (set 
	PrimaryTarget 0  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "CROPCIRCLE_001" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (145.1749 18.2143 -313.4600)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "VMDL:models/interface/secondary_arrow.ams" 
	Resources 1 "" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 23.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (15.0000 15.0000 15.0000)  
	ResourcesScale 1 (20.0000 15.0000 20.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 60  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_sec_objetive_001" 
);

create "ACTOR"  (set 
	Pos (-422.8594 5.8216 5.5593)  
	Ang (54.9018 0.0000 0.0000)  
	Scale (50.0000 57.5537 100.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (50.0000 57.5537 100.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicledontpass_005" 
);

create "ACTOR"  (set 
	Pos (-120.6930 5.8216 -405.6685)  
	Ang (54.9018 0.0000 0.0000)  
	Scale (50.0000 57.5537 100.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (50.0000 57.5537 100.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicledontpass_006" 
);

create "SPAWNER"  (set 
	WaitTime (3.3000 3.3000)  
	MaxSpawnTime 0.0000  
	MaxSpawns 1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 1  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "train_template_005" 
	SpawnObjectName 1 "" 
	SpawnObjectName 2 "" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (173.9000 1.7000 402.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level2_train_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "train_spawner_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad5" 
	SnapToHeightmap 0  
	Pos (-306.2231 5.2877 -212.8881)  
	Ang (-178.7226 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad5" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad6" 
	SnapToHeightmap 0  
	Pos (344.0216 0.0000 95.1243)  
	Ang (-99.0872 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad6" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad7" 
	SnapToHeightmap 0  
	Pos (-238.0367 1.2612 58.3546)  
	Ang (-13.9864 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad7" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad8" 
	SnapToHeightmap 0  
	Pos (-44.3868 1.6662 -71.9529)  
	Ang (-93.3910 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad8" 
);

end
