create "end_level_reporter"  (set 
	Resource 0 "BNMD:models/news_girl/news_girl_body.sms" 
	Resource 1 "VMDL:models/news_girl/news_girl_head.ams" 
	BoneAttach 0 "" 
	BoneAttach 1 "0,tag_head" 
	ScreenPos 0 (-0.4000 1.7000)  
	ScreenPos 1 (0.0000 0.0000)  
	ScreenPosZ 0 5.0000  
	ScreenPosZ 1 0.0000  
	Ang 0 (-17.0000 0.0000 -5.0000)  
	Ang 1 (0.0000 90.0000 180.0000)  
	AngVel 0 (0.0000 0.0000 0.0000)  
	AngVel 1 (0.0000 0.0000 0.0000)  
	Scale 0 (0.0200 0.0200 0.0200)  
	Scale 1 (0.0200 0.0200 0.0200)  
	Opacity 0 1.0000  
	Opacity 1 1.0000  
	ZSort 0 0  
	ZSort 1 0  
	Specific 0 1  
	Specific 1 1  
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "end_level_reporter" 
);
create "chopper_sound"  (set 
	Resource 0 "SNFX:sfx_chopper_police" 
	BoneAttach 0 "" 
	ScreenPos 0 (0.0000 0.0000)  
	ScreenPosZ 0 1.0000  
	Ang 0 (0.0000 0.0000 0.0000)  
	AngVel 0 (0.0000 0.0000 0.0000)  
	Scale 0 (1.0000 1.0000 1.0000)  
	Opacity 0 1.0000  
	ZSort 0 0  
	Specific 0 0  
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "chopper_sound" 
);
create "mouse_move"  (set 
	Resource 0 "FXFX:mouse_move2" 
	BoneAttach 0 "" 
	ScreenPos 0 (0.0000 0.0000)  
	ScreenPosZ 0 1.0000  
	Ang 0 (90.0000 0.0000 0.0000)  
	AngVel 0 (0.0000 0.0000 0.0000)  
	Scale 0 (0.1000 0.1000 0.1000)  
	Opacity 0 1.0000  
	ZSort 0 0  
	Specific 0 0  
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "mouse_move" 
);
create "sunrays_000"  (set 
	Resource 0 "" 
	Resource 1 "" 
	Resource 2 "FXFX:sunrays" 
	BoneAttach 0 "" 
	BoneAttach 1 "" 
	BoneAttach 2 "" 
	ScreenPos 0 (-0.1250 -0.0333)  
	ScreenPos 1 (0.1875 -0.3333)  
	ScreenPos 2 (-0.4375 -0.0333)  
	ScreenPosZ 0 1.0000  
	ScreenPosZ 1 1.0000  
	ScreenPosZ 2 1.0000  
	Ang 0 (0.0000 0.0000 33.0000)  
	Ang 1 (0.0000 0.0000 36.0000)  
	Ang 2 (0.0000 0.0000 30.0000)  
	AngVel 0 (0.0000 0.0000 0.0000)  
	AngVel 1 (0.0000 0.0000 0.0000)  
	AngVel 2 (0.0000 0.0000 0.0000)  
	Scale 0 (0.5000 0.5000 0.5000)  
	Scale 1 (0.2000 0.8000 0.2000)  
	Scale 2 (0.2500 0.3000 0.2500)  
	Opacity 0 1.0000  
	Opacity 1 0.7500  
	Opacity 2 0.5000  
	ZSort 0 0  
	ZSort 1 0  
	ZSort 2 0  
	Specific 0 0  
	Specific 1 0  
	Specific 2 0  
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "sunrays_000" 
);
create "sunrays_001"  (set 
	Resource 0 "" 
	Resource 1 "FXFX:sunrays" 
	BoneAttach 0 "" 
	BoneAttach 1 "" 
	ScreenPos 0 (-0.1250 -0.0333)  
	ScreenPos 1 (0.1875 -0.3333)  
	ScreenPosZ 0 1.0000  
	ScreenPosZ 1 1.0000  
	Ang 0 (0.0000 0.0000 33.0000)  
	Ang 1 (0.0000 0.0000 36.0000)  
	AngVel 0 (0.0000 0.0000 0.0000)  
	AngVel 1 (0.0000 0.0000 0.0000)  
	Scale 0 (0.5000 0.5000 0.5000)  
	Scale 1 (0.2000 0.8000 0.2000)  
	Opacity 0 1.0000  
	Opacity 1 0.7500  
	ZSort 0 0  
	ZSort 1 0  
	Specific 0 0  
	Specific 1 0  
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "sunrays_001" 
);
create "sunrays_002"  (set 
	Resource 0 "FXFX:sunrays" 
	BoneAttach 0 "" 
	ScreenPos 0 (-0.1250 -0.0333)  
	ScreenPosZ 0 1.0000  
	Ang 0 (0.0000 0.0000 33.0000)  
	AngVel 0 (0.0000 0.0000 0.0000)  
	Scale 0 (0.5000 0.5000 0.5000)  
	Opacity 0 1.0000  
	ZSort 0 0  
	Specific 0 0  
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "sunrays_002" 
);
create "menu_music"  (set 
	Resource 0 "SNFX:menu_music" 
	BoneAttach 0 "" 
	ScreenPos 0 (0.0000 0.0000)  
	ScreenPosZ 0 1.0000  
	Ang 0 (0.0000 0.0000 0.0000)  
	AngVel 0 (0.0000 0.0000 0.0000)  
	Scale 0 (1.0000 1.0000 1.0000)  
	Opacity 0 1.0000  
	ZSort 0 0  
	Specific 0 0  
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "menu_music" 
);
create "gui_lights"  (set 
	Resource 0 "LGHT:DefaultLight" 
	Resource 1 "LGHT:AmbientLight" 
	BoneAttach 0 "" 
	BoneAttach 1 "" 
	ScreenPos 0 (0.0000 0.0000)  
	ScreenPos 1 (0.0000 0.0000)  
	ScreenPosZ 0 1.0000  
	ScreenPosZ 1 1.0000  
	Ang 0 (124.2664 66.0000 -66.3704)  
	Ang 1 (0.0000 0.0000 0.0000)  
	AngVel 0 (0.0000 0.0000 0.0000)  
	AngVel 1 (0.0000 0.0000 0.0000)  
	Scale 0 (1.0000 1.0000 1.0000)  
	Scale 1 (1.0000 1.0000 1.0000)  
	Opacity 0 1.0000  
	Opacity 1 1.0000  
	ZSort 0 0  
	ZSort 1 0  
	Specific 0 0  
	Specific 1 0  
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Preview 0  
	Name "gui_lights" 
);
end
