create "SCENE"  (set 
	FogColor (64 64 64)  
	Name "scene" 
);
create "SCENARIO"  (set 
	ResourcesGroupMask 67  
	BGColor (130 164 168)  
	FogEnabled 1  
	FogColor (130 164 168)  
	FogStart 170.0000  
	FogEnd 400.0000  
	DisabledObjectsColor (128 128 128)  
	DisabledObjectsIntensity 0.8000  
	LightsName "lights" 
	MinDistBorderTornado 1  
	MinDistBorderCamera 3  
	GameMode Normal  
	OnSkipCinematic "" 
	HudCinematic "hud_cinematic" 
	RadarTemplate "default" 
	EnemyList 0 "ene_airplane_radar" 
	EnemyList 1 "ene_foamtank" 
	EnemyList 2 "ene_helicopter" 
	EnemyList 3 "ene_rayguntruck" 
	EnemyList 4 "" 
	EnemyList 5 "" 
	EnemyList 6 "" 
	EnemyList 7 "" 
	EnemyList 8 "" 
	EnemyList 9 "" 
	EnemyList 10 "" 
	EnemyList 11 "" 
	EnemyList 12 "" 
	EnemyList 13 "" 
	EnemyList 14 "" 
	EnemyList 15 "" 
	StormTotalTime 360.0000  
	EnemyListStartMap 0 "ene_airplane_radar" 
	EnemyListStartMap 1 "ene_helicopter" 
	EnemyListStartMap 2 "ene_foamtank" 
	EnemyListStartMap 3 "ene_rayguntruck" 
	EnemyListStartMap 4 "ene_raycannon" 
	EnemyListStartMap 5 "" 
	EnemyListStartMap 6 "" 
	EnemyListStartMap 7 "" 
	EnemyListStartMap 8 "" 
	EnemyListStartMap 9 "" 
	EnemyListStartMap 10 "" 
	EnemyListStartMap 11 "" 
	EnemyListStartMap 12 "" 
	EnemyListStartMap 13 "" 
	EnemyListStartMap 14 "" 
	EnemyListStartMap 15 "" 
	ScorePerMinitornado 10000  
	CameraTemplate "default" 
	DefaultCameraHolderName "cam01" 
	ReflectionDirection "reflection_direction" 
	ZBias 0.0000  
	RecomputeColliders 0  
	TrimeshCollider "floor" 
	Pos (0.0000 -3.5000 0.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 0  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMAP:bitmaps/heightmaps/level5.png" 
	Resources 1 "SCNE:models/enviornment/l5_environment.scn" 
	Resources 2 "" 
	Resources 3 "" 
	Resources 4 "SNFX:sound_track_level1" 
	Resources 5 "" 
	Resources 6 "" 
	Resources 7 "" 
	Resources 8 "" 
	Resources 9 "" 
	ResourcesPos 0 (0.0000 4.0000 0.0000)  
	ResourcesPos 1 (0.0000 16.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesPos 3 (0.0000 0.0000 0.0000)  
	ResourcesPos 4 (0.0000 -1.0000 0.0000)  
	ResourcesPos 5 (0.0000 -1.0000 0.0000)  
	ResourcesPos 6 (0.0000 -1.0000 0.0000)  
	ResourcesPos 7 (0.0000 -1.0000 0.0000)  
	ResourcesPos 8 (0.0000 0.0000 0.0000)  
	ResourcesPos 9 (0.0000 -1.0000 0.0000)  
	ResourcesAng 0 (0.0000 -90.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 3 (0.0000 0.0000 0.0000)  
	ResourcesAng 4 (0.0000 0.0000 0.0000)  
	ResourcesAng 5 (0.0000 0.0000 0.0000)  
	ResourcesAng 6 (0.0000 0.0000 0.0000)  
	ResourcesAng 7 (0.0000 0.0000 0.0000)  
	ResourcesAng 8 (0.0000 0.0000 0.0000)  
	ResourcesAng 9 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1200.0000 1200.0000 1200.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesScale 3 (1.0000 1.0000 1.0000)  
	ResourcesScale 4 (1.0000 1.0000 1.0000)  
	ResourcesScale 5 (1.0000 1.0000 1.0000)  
	ResourcesScale 6 (1.0000 1.0000 1.0000)  
	ResourcesScale 7 (1.0000 1.0000 1.0000)  
	ResourcesScale 8 (1.0000 1.0000 1.0000)  
	ResourcesScale 9 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesOpacity 3 1.0000  
	ResourcesOpacity 4 1.0000  
	ResourcesOpacity 5 1.0000  
	ResourcesOpacity 6 1.0000  
	ResourcesOpacity 7 1.0000  
	ResourcesOpacity 8 1.0000  
	ResourcesOpacity 9 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 0  
	ResourcesZSort 2 0  
	ResourcesZSort 3 0  
	ResourcesZSort 4 0  
	ResourcesZSort 5 0  
	ResourcesZSort 6 0  
	ResourcesZSort 7 0  
	ResourcesZSort 8 0  
	ResourcesZSort 9 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesSpecific 3 0  
	ResourcesSpecific 4 0  
	ResourcesSpecific 5 0  
	ResourcesSpecific 6 0  
	ResourcesSpecific 7 0  
	ResourcesSpecific 8 0  
	ResourcesSpecific 9 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	ResourcesBoneAttach 3 "" 
	ResourcesBoneAttach 4 "" 
	ResourcesBoneAttach 5 "" 
	ResourcesBoneAttach 6 "" 
	ResourcesBoneAttach 7 "" 
	ResourcesBoneAttach 8 "" 
	ResourcesBoneAttach 9 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort -5  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Scenario" 
);

create "TORNADO"  (set 
	Level -1.0000  
	FunnelRange (0.0000 1.0000)  
	LiftoffVel 0.5000  
	MaxDistanceToEye 50.0000  
	TargetSpeed 0.5000  
	RangeShoot (10.0000 80.0000)  
	RotationSpeed 0.9000  
	AimRadialSpeed 3.0000  
	TornadoLightsName "tornado_lights" 
	TornadoTemplates 0 "tornadoTemplates000" 
	TornadoTemplates 1 "tornadoTemplates001" 
	TornadoTemplates 2 "tornadoTemplates002" 
	TornadoTemplates 3 "tornadoTemplates003" 
	TornadoTemplates 4 "tornadoTemplates004" 
	TornadoTemplates 5 "tornadoTemplates005" 
	FovZoom 7.0000  
	FovTarget 15.0000  
	CameraPos (0.0000 42.0000 -84.0000)  
	CameraRotationSpeed 0.2500  
	RangeCameraAngle (0.0000 30.0000)  
	SpeedCameraAiming (1.0000 2.0000)  
	DelayCameraAiming 1.5000  
	TestCamera 0  
	TestControl 0  
	Pos (32.1757 0.0000 -529.7761)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	PathName "tornado" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 1.0000 1.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 3  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "Tornado" 
);

create "ODEWORLD"  (set 
	Gravity (0.0000 -30.0000 0.0000)  
	GlobalERP 0.2000  
	GlobalCFM 0.0001  
	ContactMaxCorrectingVel 0.1000  
	ContactSurfaceLayer 0.0010  
	MaxContacts 4  
	MaxTotalContacts 40  
	SpaceDepth 5  
	SpaceExtents (1200.0000 1200.0000 1200.0000)  
	SpaceCenter (0.0000 0.5000 0.0000)  
	QuickStep 0  
	QuickStepIterations 30  
	MinDeltaTime 0.1000  
	Pos (9.8602 -6.5972 3.3434)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "OdeWorld" 
);

create "ACTOR"  (set 
	Pos (-150.8539 34.3593 -244.6413)  
	Ang (124.2664 66.0000 -66.3704)  
	Scale (0.5756 0.5756 0.5756)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "LGHT:AmbientLight" 
	Resources 1 "LGHT:DefaultLight" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Lights" 
);

create "ACTOR"  (set 
	Pos (-209.0029 -5.0156 451.9459)  
	Ang (0.0000 -90.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "reflection_direction" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall" 
	SnapToHeightmap 0  
	Pos (-1.7207 0.0000 150.1371)  
	Ang (89.9210 0.0000 0.0000)  
	Scale (1.4000 1.4000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.7000 4.6631 2.8000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l2_generic_wall_001" 
);

create "ACTOR"  (set 
	Pos (32.1757 0.0000 -529.7761)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "tornado_base" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 1  
	AlsoLineal 1  
	DisplayPath 1  
	Resources 0 "EMIT:EMITTER_tornado2" 
	Resources 1 "EMIT:EMITTER_tornado2_slow" 
	Resources 2 "MDL3:models/tornado/fxs_tornadobasedebris.mdl" 
	Resources 3 "MDL3:models/tornado/fxs_tornadobasedebrisfront.mdl" 
	Resources 4 "EMIT:EMITTER_tornado3" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 0.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesPos 3 (0.0000 0.0000 0.0000)  
	ResourcesPos 4 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 3 (0.0000 0.0000 0.0000)  
	ResourcesAng 4 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesScale 3 (1.0000 1.0000 1.0000)  
	ResourcesScale 4 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesOpacity 3 1.0000  
	ResourcesOpacity 4 1.0000  
	ResourcesZSort 0 5  
	ResourcesZSort 1 5  
	ResourcesZSort 2 5  
	ResourcesZSort 3 6  
	ResourcesZSort 4 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesSpecific 3 0  
	ResourcesSpecific 4 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	ResourcesBoneAttach 3 "" 
	ResourcesBoneAttach 4 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Tornado_base_001" 
);

create "RULESSTORY"  (set 
	DamagePerTime 0.0050  
	MaxStormChasers 3  
	StormChasersTime (2.0000 2.0000)  
	StormChasersWaveTime 60.0000  
	StormChasersContinuousWave 0  
	SuperCellTime (50.0000 70.0000)  
	FireTime (30.0000 60.0000)  
	RainSpawnTime (60.0000 120.0000)  
	RainDuration (60.0000 120.0000)  
	TotalTimeBonus 1000000  
	ComboBonusValue 50000  
	HudDefault "HudNormal" 
	Pos (0.0000 52.0018 -224.0538)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Rules" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_ware_house_01" 
	SnapToHeightmap 0  
	Pos (-266.1873 0.3150 -188.5801)  
	Ang (0.2441 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (80.0000 20.0000 76.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_ware_house_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_shipyard_warehouse" 
	SnapToHeightmap 0  
	Pos (-470.6078 0.1406 -383.4299)  
	Ang (90.0198 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_ware_house_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_ware_house_03" 
	SnapToHeightmap 0  
	Pos (-312.0028 0.1406 -288.4193)  
	Ang (-90.4688 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.5726 20.0000 76.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_ware_house_a1" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_tank_b" 
	SnapToHeightmap 0  
	Pos (-117.2206 0.0000 -401.7161)  
	Ang (-179.2807 0.0000 0.0000)  
	Scale (2.0000 1.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.0000 31.9240 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_tank" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-160.4693 0.0000 -401.0216)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 90.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_tank" 
	SnapToHeightmap 0  
	Pos (-225.3950 0.0000 -400.4335)  
	Ang (-179.2807 0.0000 0.0000)  
	Scale (2.0000 1.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.0000 31.9240 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_tank_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve" 
	SnapToHeightmap 0  
	Pos (-331.0935 0.0000 -430.7803)  
	Ang (-0.9451 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.8000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_tank" 
	SnapToHeightmap 0  
	Pos (-234.7844 0.0000 -457.0115)  
	Ang (-179.2807 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.0000 31.9240 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_tank_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_tank_b" 
	SnapToHeightmap 0  
	Pos (-117.1507 0.0000 -464.1536)  
	Ang (-179.2807 0.0000 0.0000)  
	Scale (2.0000 1.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.0000 31.9240 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_tank_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-320.4983 0.0000 -355.3114)  
	Ang (0.4024 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-286.4736 0.0000 -447.4546)  
	Ang (-90.5484 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-378.8174 0.0000 -534.8997)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 99.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-323.8344 0.0000 -534.8510)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-67.3096 0.0000 -308.8608)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (1.1000 1.1000 1.1000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_tank" 
	SnapToHeightmap 0  
	Pos (-70.7277 0.0000 -464.1536)  
	Ang (-179.2807 0.0000 0.0000)  
	Scale (2.0000 1.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.0000 31.9240 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_tank_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-67.3015 0.0000 -359.4533)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (1.1000 1.1000 1.1000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 90.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_018" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_2b" 
	SnapToHeightmap 0  
	Pos (-160.5272 0.0000 -460.9544)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_019" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_tank" 
	SnapToHeightmap 0  
	Pos (-69.6480 0.0000 -401.7161)  
	Ang (-179.2807 0.0000 0.0000)  
	Scale (2.0000 1.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.0000 31.9240 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_tank_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_fuel_silos" 
	SnapToHeightmap 0  
	Pos (-57.4357 0.0000 34.6600)  
	Ang (-90.5483 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 36.8550 26.1350)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_fuel_silos_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_group_a" 
	SnapToHeightmap 0  
	Pos (-17.4927 0.0000 250.3371)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (15.5000 16.2500 53.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_group_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_ware_house_01" 
	SnapToHeightmap 0  
	Pos (-219.2252 0.5454 71.3722)  
	Ang (-89.9637 0.0000 0.0000)  
	Scale (2.0000 2.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (80.0000 20.0000 76.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_ware_house_b_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_port_crane" 
	SnapToHeightmap 0  
	Pos (-446.1085 0.5454 391.3965)  
	Ang (-0.7843 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (73.4966 272.4948 229.1674)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_port_crane" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_port_crane" 
	SnapToHeightmap 0  
	Pos (-11.9235 0.5454 373.2761)  
	Ang (-0.3169 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (73.4966 272.4948 229.1674)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_port_crane_001" 
);

create "ACTOR"  (set 
	Pos (-500.3708 0.5454 204.2619)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_railroad_01.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.2000 0.8909 40.0397)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_rail_train_001" 
);

create "ACTOR"  (set 
	Pos (-550.3309 0.5454 204.2440)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_railroad_01.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.2000 0.8909 40.0397)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_rail_train_002" 
);

create "ACTOR"  (set 
	Pos (-400.9520 0.5454 204.2619)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_railroad_01.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.2000 0.8909 40.0397)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_rail_train_003" 
);

create "ACTOR"  (set 
	Pos (-400.9520 0.5454 204.2619)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
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	PathRelativePos 0  
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	Comments "" 
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	AttachPos (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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	PreviewBehavior 0  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
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	Comments "" 
	ColliderColorOverride 0  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathName "" 
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	VectorUp (0.0000 1.0000 0.0000)  
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create "ACTOR"  (set 
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	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
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	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	DisplayPath 0  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
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	Comments "" 
	ColliderColorOverride 0  
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
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	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
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	Comments "" 
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
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	Comments "" 
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
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	Behavior STATIC  
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	PanSounds 1  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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create "ACTOR"  (set 
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	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
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	Comments "" 
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	AttachPos (0.0000 0.0000 0.0000)  
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	AngAceleration (0.0000 0.0000 0.0000)  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
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	Comments "" 
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	MoveWithScreenY 0  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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	ResourcesSpecific 0 0  
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	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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	MoveWithScreenY 0  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
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	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
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	AnimSpeed 1.0000  
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	CheckRenderFrustrum 1  
	RenderNotifications 0  
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	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
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	SnapToHeightmap 0  
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	Ang (-179.2807 0.0000 0.0000)  
	Scale (2.0000 1.5000 2.0000)  
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	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.0000 31.9240 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_tank_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_tank_b" 
	SnapToHeightmap 0  
	Pos (-117.6339 0.0000 -537.0392)  
	Ang (-179.2807 0.0000 0.0000)  
	Scale (2.0000 1.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.0000 31.9240 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_tank_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_tank" 
	SnapToHeightmap 0  
	Pos (-70.8489 0.0000 -537.6680)  
	Ang (-179.2807 0.0000 0.0000)  
	Scale (2.0000 1.5000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.0000 31.9240 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_tank_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-268.8073 0.0000 -534.8464)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_022" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-152.6059 0.0000 -529.5245)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_023" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_comunication_tower" 
	SnapToHeightmap 0  
	Pos (-71.1244 0.0000 88.3040)  
	Ang (-179.2807 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.1969 119.4411 28.1263)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_comunication_tower_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_comunication_tower" 
	SnapToHeightmap 0  
	Pos (-263.9621 0.0000 -93.1941)  
	Ang (88.0098 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.1969 119.4411 28.1263)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_comunication_tower_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_shipyard_tanker" 
	SnapToHeightmap 0  
	Pos (-493.5797 0.1406 -41.4915)  
	Ang (-90.5476 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_ware_house_b_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_port_crane" 
	SnapToHeightmap 0  
	Pos (159.2236 0.5454 369.8883)  
	Ang (-0.3627 0.0000 0.0000)  
	Scale (0.4000 0.4000 0.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (73.4966 272.4948 229.1674)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_port_crane_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (68.3255 7.6263 -111.5525)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.6000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.2000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-39.9860 0.0000 -95.3170)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 3.0000 3.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 6.6000 51.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_big_wall_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-39.9860 0.0000 -235.5202)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 3.0000 3.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 6.6000 51.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_big_wall_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-39.9860 0.0000 -185.0309)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 3.0000 3.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 6.6000 51.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_big_wall_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-39.9860 0.0000 6.2249)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 3.0000 3.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 6.6000 51.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_big_wall_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-39.9860 0.0000 56.7142)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 3.0000 3.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 6.6000 51.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_big_wall_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-103.2463 0.0000 117.0549)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 3.0000 3.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 6.6000 51.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_big_wall_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-58.8320 0.0000 99.9594)  
	Ang (132.9408 0.0000 0.0000)  
	Scale (2.0000 3.0000 3.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 6.6000 51.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_big_wall_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-153.7468 0.0000 117.0549)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 3.0000 3.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 6.6000 51.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_big_wall_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-203.9158 0.0000 117.0549)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 3.0000 3.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 6.6000 51.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_big_wall_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-254.5080 0.0000 117.0549)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 3.0000 3.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 6.6000 51.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_big_wall_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-305.0085 0.0000 117.0549)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 3.0000 3.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 6.6000 51.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_big_wall_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-355.1774 0.0000 117.0549)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 3.0000 3.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 6.6000 51.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_big_wall_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-39.9860 0.0000 -336.4962)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 3.0000 3.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 6.6000 51.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_big_wall_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-39.9860 0.0000 -286.0069)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 3.0000 3.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 6.6000 51.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_big_wall_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-39.9860 0.0000 -437.2075)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 3.0000 3.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 6.6000 51.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_big_wall_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-39.9860 0.0000 -386.7181)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 3.0000 3.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 6.6000 51.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_big_wall_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-39.9860 0.0000 -574.7105)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 3.0000 3.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 6.6000 51.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_big_wall_018" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_generic_wall_b" 
	SnapToHeightmap 0  
	Pos (-39.9860 0.0000 -524.2211)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 3.0000 3.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1.0000 6.6000 51.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_big_wall_019" 
);

create "ACTOR"  (set 
	Pos (517.3859 0.6148 204.1892)  
	Ang (-150.9238 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_railroad_curve_small.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.9578 0.8906 6.2353)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_rail_train_curve_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_train_ware_house" 
	SnapToHeightmap 0  
	Pos (542.5450 0.0000 313.3239)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.0000 18.0000 45.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_warehouse_02" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_fuel_silos" 
	SnapToHeightmap 0  
	Pos (409.1225 0.0000 525.7177)  
	Ang (-179.9191 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 36.8550 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_fuel_silos_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_3b" 
	SnapToHeightmap 0  
	Pos (291.1260 6.9806 -374.6571)  
	Ang (-90.2315 0.0000 0.0000)  
	Scale (1.6000 1.6000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 99.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_024" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_3b" 
	SnapToHeightmap 0  
	Pos (389.2807 6.9806 -374.3401)  
	Ang (-90.2315 0.0000 0.0000)  
	Scale (1.6000 1.6000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 99.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_025" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_3b" 
	SnapToHeightmap 0  
	Pos (492.3689 6.9806 -373.2544)  
	Ang (-90.2315 0.0000 0.0000)  
	Scale (1.6000 1.6000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 99.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_026" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve_3b" 
	SnapToHeightmap 0  
	Pos (319.9019 6.9806 -183.0874)  
	Ang (-178.1713 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.8000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_tank" 
	SnapToHeightmap 0  
	Pos (153.5891 6.9806 33.5084)  
	Ang (-88.8847 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (56.0000 56.0000 56.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_tank_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_power_station" 
	SnapToHeightmap 0  
	Pos (372.8073 9.6389 -82.8587)  
	Ang (-89.9144 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (66.0000 51.8471 76.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_power_station_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_fuel_silos" 
	SnapToHeightmap 0  
	Pos (102.9169 6.9806 -110.3736)  
	Ang (-90.5483 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 36.8550 26.1350)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_fuel_silos_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_group_b" 
	SnapToHeightmap 0  
	Pos (389.7334 0.0000 371.7023)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (26.0000 17.7174 53.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_group_b_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_group_a" 
	SnapToHeightmap 0  
	Pos (-76.7679 0.0000 -120.6699)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (15.5000 16.2500 53.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_group_a_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_group_b" 
	SnapToHeightmap 0  
	Pos (-18.6206 0.0000 284.3600)  
	Ang (-89.8422 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (26.0000 17.7174 53.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_group_b_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_group_c" 
	SnapToHeightmap 0  
	Pos (-174.9126 0.0000 -53.5045)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.7500 16.2500 53.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_group_c_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_group_b" 
	SnapToHeightmap 0  
	Pos (-63.1844 0.0000 -64.6113)  
	Ang (-179.6741 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (26.0000 17.7174 53.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_group_b_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_group_a" 
	SnapToHeightmap 0  
	Pos (-175.3216 0.0000 -24.9853)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (15.5000 16.2500 53.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_group_a_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_group_a" 
	SnapToHeightmap 0  
	Pos (-79.8117 0.0000 -16.5499)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (15.5000 16.2500 53.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_group_a_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_group_b" 
	SnapToHeightmap 0  
	Pos (-140.4318 0.0000 -116.5416)  
	Ang (89.6041 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (26.0000 17.7174 53.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_group_b_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_group_b" 
	SnapToHeightmap 0  
	Pos (-99.0148 0.0000 -64.3906)  
	Ang (179.2651 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (26.0000 17.7174 53.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_group_b_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_group_a" 
	SnapToHeightmap 0  
	Pos (-197.4526 0.0000 228.7367)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (15.5000 16.2500 53.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_group_a_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_group_c" 
	SnapToHeightmap 0  
	Pos (-144.7796 0.0000 228.0160)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.7500 16.2500 53.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_group_c_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_group_c" 
	SnapToHeightmap 0  
	Pos (-192.0544 0.0000 -104.8475)  
	Ang (-0.2079 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.7500 16.2500 53.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_group_c_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_group_b" 
	SnapToHeightmap 0  
	Pos (46.3801 0.0000 244.0552)  
	Ang (88.3368 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (26.0000 17.7174 53.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_group_b_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve_d" 
	SnapToHeightmap 0  
	Pos (-66.8897 -0.4035 -222.9267)  
	Ang (0.4055 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (18.0000 11.5243 25.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_d" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_tank" 
	SnapToHeightmap 0  
	Pos (151.1917 6.9806 -57.1396)  
	Ang (-88.8847 0.0000 0.0000)  
	Scale (3.5000 3.5000 3.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (56.0000 56.0000 56.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_tank_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_tank" 
	SnapToHeightmap 0  
	Pos (237.8850 6.9806 -59.0632)  
	Ang (-88.8847 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (56.0000 56.0000 56.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_tank_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_tank" 
	SnapToHeightmap 0  
	Pos (240.2824 7.5381 31.5846)  
	Ang (-88.8847 0.0000 0.0000)  
	Scale (3.5000 3.5000 3.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 10.0000 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_tank_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_a" 
	SnapToHeightmap 0  
	Pos (-422.2289 0.0000 303.9517)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.8464 43.8603 45.5022)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_wood_crate_group_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_b" 
	SnapToHeightmap 0  
	Pos (-112.5050 0.0000 235.1900)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.2097 58.5635 23.2920)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_wood_crate_group_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_c" 
	SnapToHeightmap 0  
	Pos (-85.5471 0.0000 235.8779)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (21.7545 43.5024 59.1904)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_wood_crate_group_c" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_c" 
	SnapToHeightmap 0  
	Pos (-391.9533 0.0000 399.7736)  
	Ang (89.2076 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (21.7545 43.5024 59.1904)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_wood_crate_group_c_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_vehicle_container_loader" 
	SnapToHeightmap 0  
	Pos (-59.9630 0.0000 267.5049)  
	Ang (-87.3843 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.8660 41.7075 55.5453)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_vehicle_container_loader" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_vehicle_container_loader" 
	SnapToHeightmap 0  
	Pos (89.8861 0.0000 249.6107)  
	Ang (-178.9301 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.8660 41.7075 55.5453)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_vehicle_container_loader_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_vehicle_container_loader" 
	SnapToHeightmap 0  
	Pos (-448.1868 0.0000 303.7977)  
	Ang (90.6325 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.8660 41.7075 55.5453)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_vehicle_container_loader_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_a" 
	SnapToHeightmap 0  
	Pos (-325.4687 0.1384 318.3434)  
	Ang (177.1478 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.2500 5.0000 17.7500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_b" 
	SnapToHeightmap 0  
	Pos (-343.2122 0.0000 328.3107)  
	Ang (2.5350 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.2500 5.0000 17.7500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_c" 
	SnapToHeightmap 0  
	Pos (-345.5403 0.0000 310.9540)  
	Ang (89.1287 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.2500 5.0000 17.7500)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_c" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_vehicle_container_loader" 
	SnapToHeightmap 0  
	Pos (108.2899 0.0000 246.1120)  
	Ang (-0.8717 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.8660 41.7075 55.5453)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_vehicle_container_loader_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_vehicle_container_loader" 
	SnapToHeightmap 0  
	Pos (447.3885 0.0000 309.9223)  
	Ang (-0.5527 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.8660 41.7075 55.5453)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_vehicle_container_loader_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_vehicle_container_loader" 
	SnapToHeightmap 0  
	Pos (-414.9223 0.0000 -196.9546)  
	Ang (-49.8713 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.8660 41.7075 55.5453)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_vehicle_container_loader_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_vehicle_container_loader" 
	SnapToHeightmap 0  
	Pos (-120.9201 0.0000 15.4230)  
	Ang (-127.1333 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.8660 41.7075 55.5453)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_vehicle_container_loader_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_c" 
	SnapToHeightmap 0  
	Pos (-98.2473 0.0000 -185.8209)  
	Ang (89.2076 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (21.7545 43.5024 59.1904)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_wood_crate_group_c_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_c" 
	SnapToHeightmap 0  
	Pos (-133.1329 0.0000 -230.6778)  
	Ang (-90.7883 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (21.7545 43.5024 59.1904)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_wood_crate_group_c_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_b" 
	SnapToHeightmap 0  
	Pos (-92.6007 0.0000 -207.4768)  
	Ang (-177.2820 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.2097 58.5635 23.2920)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_wood_crate_group_b_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_a" 
	SnapToHeightmap 0  
	Pos (-98.7411 0.0000 -230.0852)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.8464 43.8603 45.5022)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_wood_crate_group_a_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_c" 
	SnapToHeightmap 0  
	Pos (-63.0016 0.0000 9.0153)  
	Ang (89.8455 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (21.7545 43.5024 59.1904)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_wood_crate_group_c_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_c" 
	SnapToHeightmap 0  
	Pos (488.3998 0.0000 342.7600)  
	Ang (-179.5243 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (21.7545 43.5024 59.1904)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_wood_crate_group_c_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_b" 
	SnapToHeightmap 0  
	Pos (488.4749 0.0000 368.4834)  
	Ang (0.3173 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.2097 58.5635 23.2920)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_wood_crate_group_b_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_a" 
	SnapToHeightmap 0  
	Pos (469.3639 0.0000 370.0132)  
	Ang (-179.5245 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.8464 43.8603 45.5022)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_wood_crate_group_a_002" 
);

create "ACTOR"  (set 
	Pos (65.3601 0.2913 -140.9848)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_a.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.5246 12.5024 17.9232)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_high_separator_a" 
);

create "ACTOR"  (set 
	Pos (65.4166 0.2913 -228.3337)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 12.5024 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_high_separator_c_009" 
);

create "ACTOR"  (set 
	Pos (563.2097 0.2913 89.8276)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_c.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 12.5024 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_high_separator_c_010" 
);

create "ACTOR"  (set 
	Pos (65.4163 0.2913 -579.4833)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_c.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 12.5024 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_high_separator_c_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (68.3627 7.6263 -74.4395)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (68.3627 7.6263 2.5004)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (68.3255 7.6263 -34.9071)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.6000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.2000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (68.5932 7.6263 47.0883)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.1000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (46.2000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (75.4179 7.6263 79.1296)  
	Ang (-59.1815 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (26.4000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (68.3255 7.6263 -330.1190)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.6000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.2000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (68.3627 7.6263 -293.0061)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (68.3255 7.6263 -253.4735)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.6000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.2000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (68.3627 7.6263 -216.0661)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (68.5932 7.6263 -172.0189)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.0000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (68.3255 7.6263 -526.0482)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.6000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.2000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (68.3627 7.6263 -488.9351)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (68.3255 7.6263 -449.4025)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.6000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.2000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (68.3627 7.6263 -411.9950)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (69.0481 7.6263 -367.9480)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.0000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (68.3255 7.6263 -601.6054)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.6000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.2000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (68.3627 7.6263 -564.4924)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (98.8886 7.6263 89.8612)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.2000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_018" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (136.0016 7.6263 89.8240)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_019" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (180.1788 7.6263 89.8612)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_020" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (221.2336 7.6263 89.8240)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_021" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (265.3239 7.6263 89.5935)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_022" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (494.9243 7.6263 89.5935)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_023" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (450.8340 7.6263 89.8240)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_024" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (409.7792 7.6263 89.8612)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_025" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (365.6021 7.6263 89.8240)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_026" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (328.4891 7.6263 89.8612)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.2000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_027" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (535.6937 7.6263 89.8240)  
	Ang (-180.0000 0.0000 0.0000)  
	Scale (2.0000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_028" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_big_wall" 
	SnapToHeightmap 0  
	Pos (579.7839 0.0785 89.5935)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (44.0000 9.3713 3.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_mini_wall_029" 
);

create "ACTOR"  (set 
	Pos (-605.3613 -7.4498 405.5667)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_seaport.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 14.0143 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (183.4005 -7.4498 405.5667)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_seaport.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 14.0143 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
	Pos (239.6953 -7.4498 560.5510)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_seaport.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 14.0143 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (239.6953 -7.4498 437.7800)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_seaport.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 14.0143 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (239.6953 -7.4498 524.6558)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_seaport.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 14.0143 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
	Pos (95.7863 -7.4498 406.3787)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_seaport.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 14.0143 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
	Pos (7.6643 -7.4498 405.5667)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_seaport.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 14.0143 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_seaport_018" 
);

create "ACTOR"  (set 
	Pos (-79.9275 -7.4498 405.5667)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_seaport.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 14.0143 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_seaport_019" 
);

create "ACTOR"  (set 
	Pos (-167.5417 -7.4498 405.5667)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_seaport.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 14.0143 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_seaport_020" 
);

create "ACTOR"  (set 
	Pos (-255.4425 -7.4498 405.5667)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_seaport.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 14.0143 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_high_separator_a_011" 
);

create "ACTOR"  (set 
	Pos (-343.2319 -7.4498 405.5667)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_seaport.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 14.0143 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_seaport_021" 
);

create "ACTOR"  (set 
	Pos (-430.8763 -7.4498 405.5667)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_seaport.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 14.0143 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_high_separator_a_013" 
);

create "ACTOR"  (set 
	Pos (-518.1655 -7.4498 405.5667)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_seaport.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 14.0143 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_seaport_022" 
);

create "ACTOR"  (set 
	Pos (-450.6823 0.5454 204.2619)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_railroad_01.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (7.2000 0.8909 40.0397)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_rail_train_029" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_ship" 
	SnapToHeightmap 0  
	Pos (-478.5465 -13.2957 447.3847)  
	Ang (-0.1582 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (456.0000 253.0000 160.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_ship" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_tanker_ship" 
	SnapToHeightmap 0  
	Pos (47.0040 -13.2957 458.5324)  
	Ang (-0.1582 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior LINEAL  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (450.0000 248.0000 174.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_tanker_ship" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-254.5055 0.0000 383.2570)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_005" 
);

create "ACTOR"  (set 
	Pos (-210.7816 0.0885 361.1374)  
	Ang (-69.2741 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_port_stack_coal.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.0864 19.1243 33.2172)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_port_stack_coal_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-254.5055 0.0000 309.7726)  
	Ang (-0.6675 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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create "ACTOR"  (set 
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	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_port_stack_chips.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.5617 18.3920 33.8004)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
	Pos (-294.3465 0.0885 356.6581)  
	Ang (99.4715 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_port_stack_chips.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.5617 18.3920 33.8004)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
	Pos (-220.9755 0.0885 300.7357)  
	Ang (13.7117 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_port_stack_chips.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.5617 18.3920 33.8004)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
	Pos (-169.7531 0.0885 312.8610)  
	Ang (1.8228 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_port_stack_coal.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.0864 19.1243 33.2172)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
	Pos (-128.2859 0.0885 307.6718)  
	Ang (91.6241 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_port_stack_coal.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.0864 19.1243 33.2172)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
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	Ang (-31.4676 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_port_stack_coal.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.0864 19.1243 33.2172)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
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	Ang (-87.1083 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_port_stack_coal.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.0864 19.1243 33.2172)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
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	Ang (179.2061 0.0000 0.0000)  
	Scale (1.5000 1.5000 1.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_port_stack_coal.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.0864 19.1243 33.2172)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (-330.3527 -3.1705 251.8000)  
	Ang (-167.9597 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
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	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_port_stack_coal.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.0864 19.1243 33.2172)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (409.6634 0.0000 460.7455)  
	Ang (-179.9191 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 36.8550 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_fuel_silos" 
	SnapToHeightmap 0  
	Pos (539.2062 0.0000 288.6416)  
	Ang (90.9110 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 36.8550 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_fuel_silos_006" 
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create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_fuel_silos" 
	SnapToHeightmap 0  
	Pos (443.2767 0.0000 527.8356)  
	Ang (-179.9191 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 36.8550 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_fuel_silos_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_fuel_silos" 
	SnapToHeightmap 0  
	Pos (442.8351 0.0000 460.9547)  
	Ang (-179.9191 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 36.8550 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_fuel_silos_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_fuel_silos" 
	SnapToHeightmap 0  
	Pos (490.8956 0.0000 289.3437)  
	Ang (91.3965 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 36.8550 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_fuel_silos_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (219.6196 32.5080 382.8622)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (219.6196 32.5080 310.1094)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (219.6196 32.5080 237.0115)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_021" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (219.6196 32.5080 164.5702)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_027" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (218.8666 3.9655 378.0321)  
	Ang (0.0000 90.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_020" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve" 
	SnapToHeightmap 0  
	Pos (352.4081 21.9464 552.3101)  
	Ang (-90.0000 90.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.8000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (279.1033 22.3226 553.0883)  
	Ang (-90.0000 90.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_035" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve" 
	SnapToHeightmap 0  
	Pos (220.4205 -0.4839 553.9548)  
	Ang (0.0000 90.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.8000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_2b" 
	SnapToHeightmap 0  
	Pos (1.6705 0.3420 29.6050)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_044" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_2b" 
	SnapToHeightmap 0  
	Pos (1.6705 0.0000 -44.3580)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_045" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_2b" 
	SnapToHeightmap 0  
	Pos (1.6705 0.4125 -117.1482)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_046" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve_e" 
	SnapToHeightmap 0  
	Pos (97.0311 7.3279 42.4176)  
	Ang (-178.9634 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7158 11.5243 16.6630)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_d_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve_d" 
	SnapToHeightmap 0  
	Pos (97.7582 7.3279 58.6829)  
	Ang (-0.3102 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0727 11.5243 16.6630)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_d_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve_e" 
	SnapToHeightmap 0  
	Pos (110.7876 7.1364 59.0413)  
	Ang (1.9873 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7158 11.5243 16.6630)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_d_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve_d" 
	SnapToHeightmap 0  
	Pos (110.2886 7.1364 42.7556)  
	Ang (-179.3593 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0727 11.5243 16.6630)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_d_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_fuel_silos" 
	SnapToHeightmap 0  
	Pos (87.9512 6.9806 -76.2398)  
	Ang (-179.1614 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 36.8550 26.1350)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_fuel_silos_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_fuel_silos" 
	SnapToHeightmap 0  
	Pos (303.2758 6.9806 -37.7411)  
	Ang (-179.1614 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 36.8550 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_fuel_silos_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_fuel_silos" 
	SnapToHeightmap 0  
	Pos (280.4181 6.9806 -204.7928)  
	Ang (89.2442 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 36.8550 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_fuel_silos_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve_d" 
	SnapToHeightmap 0  
	Pos (85.7362 6.6959 -53.8520)  
	Ang (179.6694 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0727 11.5243 16.6630)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_d_011" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve_e" 
	SnapToHeightmap 0  
	Pos (85.9591 6.6959 -37.5602)  
	Ang (1.0162 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7158 11.5243 16.6630)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_d_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve_d" 
	SnapToHeightmap 0  
	Pos (95.6372 6.6959 -53.9099)  
	Ang (179.6694 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0727 11.5243 16.6630)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_d_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve_e" 
	SnapToHeightmap 0  
	Pos (95.8601 6.6959 -37.6182)  
	Ang (1.0162 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7158 11.5243 16.6630)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_d_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_3b" 
	SnapToHeightmap 0  
	Pos (115.1503 7.1614 -159.5979)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_050" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_3b" 
	SnapToHeightmap 0  
	Pos (188.6760 7.1614 -159.5979)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_051" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_3b" 
	SnapToHeightmap 0  
	Pos (261.9239 7.1614 -159.5979)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_052" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_2b" 
	SnapToHeightmap 0  
	Pos (89.4965 4.1869 -361.2286)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_054" 
);

create "ACTOR"  (set 
	Pos (545.2736 0.0885 399.6486)  
	Ang (0.2367 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_port_stack_coal.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.0864 19.1243 33.2172)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_port_stack_coal_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_train" 
	SnapToHeightmap 0  
	Pos (75.7092 1.6352 208.2148)  
	Ang (-89.9141 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (30.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_train_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "train_template_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_train_wagon" 
	SnapToHeightmap 0  
	Pos (106.7601 1.6352 208.1721)  
	Ang (-89.9141 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (30.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_train_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "train_template_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_vehicle_train_wagon_container_b" 
	SnapToHeightmap 0  
	Pos (163.4941 1.6352 208.1860)  
	Ang (-89.9141 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (30.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_train_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "train_template_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_vehicle_train_wagon_container" 
	SnapToHeightmap 0  
	Pos (135.1526 1.6352 208.1721)  
	Ang (-89.9141 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (30.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_train_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "train_template_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_vehicle_train_wagon_container_c" 
	SnapToHeightmap 0  
	Pos (195.2524 1.6352 208.3762)  
	Ang (-89.9141 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (30.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_train_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "train_template_005" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 3.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns 1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "train_template_001" 
	SpawnObjectName 1 "" 
	SpawnObjectName 2 "" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (638.8633 0.2000 208.7913)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "train_SPAWNER_001" 
);

create "SPAWNER"  (set 
	WaitTime (1.1000 1.1000)  
	MaxSpawnTime 0.0000  
	MaxSpawns 1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 1  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "train_template_002" 
	SpawnObjectName 1 "" 
	SpawnObjectName 2 "" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (638.8633 0.2000 208.7913)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "train_SPAWNER_002" 
);

create "SPAWNER"  (set 
	WaitTime (2.1500 2.1500)  
	MaxSpawnTime 0.0000  
	MaxSpawns 1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 1  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "train_template_003" 
	SpawnObjectName 1 "" 
	SpawnObjectName 2 "" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (638.8633 0.2000 208.7913)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "train_SPAWNER_003" 
);

create "SPAWNER"  (set 
	WaitTime (3.2000 3.2000)  
	MaxSpawnTime 0.0000  
	MaxSpawns 1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 1  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "train_template_004" 
	SpawnObjectName 1 "" 
	SpawnObjectName 2 "" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (638.8633 0.2000 208.7913)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "train_SPAWNER_004" 
);

create "SPAWNER"  (set 
	WaitTime (4.2500 4.2500)  
	MaxSpawnTime 0.0000  
	MaxSpawns 1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 1  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "train_template_005" 
	SpawnObjectName 1 "" 
	SpawnObjectName 2 "" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (638.8633 0.2000 208.7913)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_train_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "train_SPAWNER_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_ship_crane_a" 
	SnapToHeightmap 0  
	Pos (-536.0482 31.1713 447.3847)  
	Ang (-0.1582 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.7079 38.8323 52.2830)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_ship_crane_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_ship_crane_b" 
	SnapToHeightmap 0  
	Pos (-466.5890 31.1713 447.3847)  
	Ang (-0.1582 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.7595 38.8323 52.2830)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_ship_crane_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_ship_crane_c" 
	SnapToHeightmap 0  
	Pos (-390.7427 31.1713 447.3847)  
	Ang (-0.1582 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (26.4976 38.8323 52.2830)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_ship_crane_c" 
);

create "ACTOR"  (set 
	Pos (65.8418 5.7583 -547.3865)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (30.0000 15.0000 150.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 15.0000 150.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicledontpass" 
);

create "ACTOR"  (set 
	Pos (65.8418 5.7583 -397.3925)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (30.0000 15.0000 150.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 15.0000 150.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicledontpass_001" 
);

create "ACTOR"  (set 
	Pos (65.8418 5.7583 -237.4511)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (30.0000 15.0000 170.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 15.0000 170.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicledontpass_002" 
);

create "ACTOR"  (set 
	Pos (65.8418 5.7583 -42.3274)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (30.0000 15.0000 170.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 15.0000 170.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicledontpass_003" 
);

create "ACTOR"  (set 
	Pos (65.8418 5.7583 72.2453)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (30.0000 15.0000 60.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 15.0000 60.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicledontpass_004" 
);

create "ACTOR"  (set 
	Pos (130.8295 5.7583 89.7406)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (100.0000 15.0000 25.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (100.0000 15.0000 25.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicledontpass_005" 
);

create "ACTOR"  (set 
	Pos (234.7476 5.7583 89.7406)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (110.0000 15.0000 25.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (110.0000 15.0000 25.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicledontpass_006" 
);

create "ACTOR"  (set 
	Pos (366.8649 5.7583 89.7406)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (110.0000 15.0000 25.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (110.0000 15.0000 25.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicledontpass_007" 
);

create "ACTOR"  (set 
	Pos (511.7245 5.7583 89.7406)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (180.0000 15.0000 25.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (180.0000 15.0000 25.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicledontpass_008" 
);

create "ACTOR"  (set 
	Pos (34.3621 -3.5589 503.8861)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (200.0000 15.0000 420.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (200.0000 15.0000 15.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicledontpass_010" 
);

create "ACTOR"  (set 
	Pos (-385.3505 -3.5589 503.8861)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (200.0000 15.0000 430.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (200.0000 15.0000 15.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicledontpass_009" 
);

create "ACTOR"  (set 
	Pos (-0.7763 33.4061 -98.3273)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior CAMERAATTACHED  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/enviornment/fxs_rain_screen.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 2  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "fx_rain" 
);

create "CAMERAFOLLOW"  (set 
	RevPitch 1  
	OnlyPosition 0  
	Pos (-245.0702 121.7397 -104.0606)  
	Ang (96.7680 7.0793 46.0816)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 1  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "LGHT:tornado_lightfocus1" 
	Resources 1 "LGHT:tornado_lightfocus2" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (80.0000 0.0000 45.0000)  
	ResourcesAng 1 (-80.0000 0.0000 -45.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 0  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "Tornado_Lights" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_plant_a" 
	SnapToHeightmap 0  
	Pos (207.2065 7.1725 -302.4115)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (3.5000 3.5000 3.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (80.0000 50.0000 100.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_nuclear_plant_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_plant_b" 
	SnapToHeightmap 0  
	Pos (141.5954 7.1725 -292.5301)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (3.5000 3.5000 3.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (80.0000 50.0000 100.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_nuclear_plant_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_plant_c" 
	SnapToHeightmap 0  
	Pos (141.3043 7.1725 -364.6888)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (3.5000 3.5000 3.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (80.0000 50.0000 100.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_nuclear_plant_c" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_plant_d" 
	SnapToHeightmap 0  
	Pos (207.2344 7.1725 -364.2493)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (3.5000 3.5000 3.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (80.0000 50.0000 100.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_nuclear_plant_d" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_tank" 
	SnapToHeightmap 0  
	Pos (230.6460 7.1725 -451.7142)  
	Ang (88.1777 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.0000 35.0000 52.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_nuclear_plant_tank" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_high_chimney" 
	SnapToHeightmap 0  
	Pos (342.4803 7.1725 -190.5101)  
	Ang (-0.2348 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.0000 105.0000 87.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_nuclear_plant_chimney" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_chim" 
	SnapToHeightmap 0  
	Pos (317.9705 7.1725 -449.8484)  
	Ang (176.9130 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (63.0000 63.0000 63.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_nuclear_plant_chim" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_chim" 
	SnapToHeightmap 0  
	Pos (325.5069 7.1725 -257.8734)  
	Ang (176.9130 0.0000 0.0000)  
	Scale (4.0000 4.0000 4.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (63.0000 63.0000 63.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "chimney" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (-216.8839 1.6916 -253.1998)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_001" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (504.3458 8.5046 -521.2653)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_002" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (103.9910 1.3475 151.4363)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_001" 
);

create "ACTOR"  (set 
	Pos (0.0000 -5.0000 2398.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "SCNE:models/enviornment/l5_sea_layer1.scn" 
	Resources 1 "MDL3:models/enviornment/l5_sea_layer2.mdl" 
	Resources 2 "MDL3:models/enviornment/l5_sea_layer3.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 -4.0000 0.0000)  
	ResourcesPos 2 (0.0000 -9.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (1.0000 1.0000 1.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 0  
	ResourcesZSort 1 1  
	ResourcesZSort 2 2  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "SEA" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (136.4119 6.1687 -204.9096)  
	Ang (-88.7277 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 25.0000 50.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_001" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (-256.9789 -0.0097 -20.7750)  
	Ang (89.7991 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 25.0000 50.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_002" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (-377.6679 -3.6146 -419.6133)  
	Ang (37.7678 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 25.0000 50.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_003" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (-290.4414 -0.1919 304.9628)  
	Ang (178.9955 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 25.0000 50.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_004" 
);

create "STORMCHASER"  (set 
	TestMovement 0  
	StormChaserTemplate "ene_raycannon" 
	DestructibleTemplate "ene_raycannon" 
	SnapToHeightmap 0  
	Pos (396.4247 -0.0097 275.0653)  
	Ang (-132.1206 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.0000 25.0000 37.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "turret_005" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (427.8774 -0.2053 361.0158)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_001" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-550.8146 -0.2053 320.5388)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_002" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-536.0131 -0.2053 -546.7717)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_003" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (534.8051 6.9805 -549.4913)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_004" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (419.8684 6.9806 -349.4411)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_005" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-555.0866 -0.1584 -63.8567)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_006" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (538.1041 7.4806 -78.9080)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_007" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-557.7746 -0.0097 67.3974)  
	Ang (9.7691 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_008" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-19.2621 -0.0169 -138.8515)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_009" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (214.9274 6.5603 -212.3486)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_010" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (0.3180 -0.0097 -438.8884)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_011" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (81.3335 -0.2053 359.7186)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_012" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-249.0006 -0.2053 -243.1401)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_013" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (177.4410 6.5603 -551.5991)  
	Ang (-22.3790 0.0000 0.0000)  
	Scale (0.8379 0.8379 0.8379)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_014" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-274.3443 -0.0414 66.0090)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_015" 
);

create "STORMCHASERSPAWNER"  (set 
	Random 1  
	StormChaserResource "" 
	SpawnTime 3.0000  
	Pos (-19.4622 -0.2053 178.7631)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Name "StormChaserSpawner_016" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 13.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "level5_vehicle_a_001" 
	SpawnObjectName 1 "level5_vehicle_a_002" 
	SpawnObjectName 2 "level5_vehicle_a_003" 
	SpawnObjectName 3 "level5_vehicle_a_004" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (24.6870 0.0000 -598.3163)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "level5_vehicle_a_spawner" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-367.0106 0.2721 55.6597)  
	Ang (0.8712 0.0000 0.0000)  
	Scale (2.7957 2.7957 2.7957)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (12.0000 9.0000 42.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "level5_vehicle_a_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-360.2764 0.2721 68.2479)  
	Ang (0.8712 0.0000 0.0000)  
	Scale (2.7053 2.7053 2.7053)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "level5_vehicle_a_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_high_chimney" 
	SnapToHeightmap 0  
	Pos (333.9494 7.1725 26.0942)  
	Ang (100.2658 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.0000 105.0000 87.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_nuclear_plant_chimney_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_tank" 
	SnapToHeightmap 0  
	Pos (186.4424 7.1725 -451.7142)  
	Ang (88.1777 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.0000 35.0000 52.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_nuclear_plant_tank_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_tank" 
	SnapToHeightmap 0  
	Pos (142.7748 7.1725 -451.1216)  
	Ang (88.1777 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (25.0000 25.0000 37.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_nuclear_plant_tank_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_chim" 
	SnapToHeightmap 0  
	Pos (377.0871 7.1725 -452.2228)  
	Ang (176.9130 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (63.0000 63.0000 63.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_nuclear_plant_chim_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_chim" 
	SnapToHeightmap 0  
	Pos (439.6873 7.1725 -452.6682)  
	Ang (176.9130 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (63.0000 63.0000 63.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_nuclear_plant_chim_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_3b" 
	SnapToHeightmap 0  
	Pos (291.1596 6.9806 -358.5377)  
	Ang (-90.2315 0.0000 0.0000)  
	Scale (1.6000 1.6000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 99.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_029" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_3b" 
	SnapToHeightmap 0  
	Pos (488.0511 6.9806 -358.2206)  
	Ang (-90.2315 0.0000 0.0000)  
	Scale (1.6000 1.6000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 99.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_030" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_3b" 
	SnapToHeightmap 0  
	Pos (389.3144 6.9806 -358.2206)  
	Ang (-90.2315 0.0000 0.0000)  
	Scale (1.6000 1.6000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 99.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_056" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_fuel_silos" 
	SnapToHeightmap 0  
	Pos (238.0996 6.9806 -191.9183)  
	Ang (0.3525 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 36.8550 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_fuel_silos_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_fuel_silos" 
	SnapToHeightmap 0  
	Pos (206.3080 6.9806 -191.7947)  
	Ang (177.5123 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 36.8550 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_fuel_silos_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_fuel_silos" 
	SnapToHeightmap 0  
	Pos (280.6306 6.9806 -178.6207)  
	Ang (90.4921 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 36.8550 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_fuel_silos_016" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_fuel_silos" 
	SnapToHeightmap 0  
	Pos (171.7656 6.9806 -191.5784)  
	Ang (177.7208 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 36.8550 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_fuel_silos_017" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_fuel_silos" 
	SnapToHeightmap 0  
	Pos (229.0866 6.9806 -237.4209)  
	Ang (91.9452 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 36.8550 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_fuel_silos_018" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_fuel_silos" 
	SnapToHeightmap 0  
	Pos (182.6831 6.9806 -235.3316)  
	Ang (92.1529 0.0000 0.0000)  
	Scale (1.3000 1.3000 1.3000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 36.8550 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_fuel_silos_019" 
);

create "ACTOR"  (set 
	Pos (91.0117 5.2444 -529.1531)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_c.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 12.5024 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_high_separator_c_012" 
);

create "ACTOR"  (set 
	Pos (169.0597 5.4408 -521.1070)  
	Ang (0.2367 0.0000 0.0000)  
	Scale (2.9843 2.9843 2.9843)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_port_stack_coal.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.0864 19.1243 33.2172)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_port_stack_coal_009" 
);

create "ACTOR"  (set 
	Pos (314.8731 5.4408 -544.5219)  
	Ang (146.8812 0.0000 0.0000)  
	Scale (1.7812 1.7812 1.7812)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_port_stack_coal.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.0864 19.1243 33.2172)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_port_stack_coal_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve" 
	SnapToHeightmap 0  
	Pos (76.3727 35.9422 -343.9154)  
	Ang (0.0000 90.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.8000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve" 
	SnapToHeightmap 0  
	Pos (175.6364 53.1042 -343.8428)  
	Ang (-90.0000 90.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.8000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_vehicle_container_loader" 
	SnapToHeightmap 0  
	Pos (291.9321 6.5603 -503.4959)  
	Ang (-68.2177 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.8660 41.7075 55.5453)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_vehicle_container_loader_007" 
);

create "ACTOR"  (set 
	Pos (569.1141 5.4408 -190.4158)  
	Ang (179.5773 0.0000 0.0000)  
	Scale (2.2755 2.2755 2.2755)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_port_stack_coal.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.0864 19.1243 33.2172)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_port_stack_coal_011" 
);

create "ACTOR"  (set 
	Pos (558.5089 5.4408 -446.6313)  
	Ang (-8.7888 0.0000 0.0000)  
	Scale (2.4157 2.4157 2.4157)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_port_stack_coal.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.0864 19.1243 33.2172)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_port_stack_coal_012" 
);

create "ACTOR"  (set 
	Pos (566.6749 5.4408 -255.7365)  
	Ang (-149.5866 0.0000 0.0000)  
	Scale (2.0904 2.0904 2.0904)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_port_stack_coal.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.0864 19.1243 33.2172)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_port_stack_coal_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hightension_tower" 
	SnapToHeightmap 0  
	Pos (528.3397 0.0000 159.7684)  
	Ang (-178.5049 0.0000 0.0000)  
	Scale (5.0000 5.0000 5.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.1969 119.4411 28.1263)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_hightension_tower_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hightension_tower" 
	SnapToHeightmap 0  
	Pos (185.5282 0.0000 160.3744)  
	Ang (-178.5049 0.0000 0.0000)  
	Scale (5.0000 5.0000 5.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.1969 119.4411 28.1263)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_hightension_tower_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hightension_tower" 
	SnapToHeightmap 0  
	Pos (-549.2343 0.0000 160.2846)  
	Ang (-178.5049 0.0000 0.0000)  
	Scale (5.0000 5.0000 5.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.1969 119.4411 28.1263)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_hightension_tower_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_tank_b" 
	SnapToHeightmap 0  
	Pos (-316.7963 0.0000 -389.6757)  
	Ang (-179.2807 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.0000 31.9240 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_tank_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_tank_b" 
	SnapToHeightmap 0  
	Pos (-322.1205 0.0000 -488.3108)  
	Ang (-179.2807 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.0000 31.9240 32.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_tank_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve" 
	SnapToHeightmap 0  
	Pos (-533.6486 0.0000 -517.9993)  
	Ang (-0.9451 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.8000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_012" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_train_ware_house" 
	SnapToHeightmap 0  
	Pos (491.1901 6.5603 -334.7979)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.0000 18.0000 45.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_warehouse_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_train_ware_house" 
	SnapToHeightmap 0  
	Pos (491.3615 6.5603 -300.1141)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.0000 18.0000 45.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_warehouse_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_train_ware_house" 
	SnapToHeightmap 0  
	Pos (491.3615 6.5603 -265.9112)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.0000 18.0000 45.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_warehouse_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_c" 
	SnapToHeightmap 0  
	Pos (-145.3968 0.0000 -186.1568)  
	Ang (89.2076 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (21.7545 43.5024 59.1904)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_wood_crate_group_c_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_b" 
	SnapToHeightmap 0  
	Pos (-235.7130 0.0000 -239.5323)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.2097 58.5635 23.2920)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_wood_crate_group_b_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_c" 
	SnapToHeightmap 0  
	Pos (-142.3811 0.0000 -87.2848)  
	Ang (-90.7883 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (21.7545 43.5024 59.1904)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_wood_crate_group_c_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_a" 
	SnapToHeightmap 0  
	Pos (-166.2803 0.0000 -230.0852)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 4.2000 19.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_wood_crate_group_a_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_c" 
	SnapToHeightmap 0  
	Pos (-93.2691 0.0000 20.5806)  
	Ang (-0.1127 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (21.7545 43.5024 59.1904)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_wood_crate_group_c_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve_d" 
	SnapToHeightmap 0  
	Pos (-253.4929 0.0000 258.6770)  
	Ang (177.5262 0.0000 0.0000)  
	Scale (1.8000 1.6000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 3.7672 10.5600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_d_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve_d" 
	SnapToHeightmap 0  
	Pos (-298.1165 0.0000 -44.2359)  
	Ang (177.5262 0.0000 0.0000)  
	Scale (1.8000 1.6000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (18.0000 11.5243 25.2000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_d_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-299.1291 0.0000 6.8598)  
	Ang (-0.6675 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.7314 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-299.1291 0.0000 80.3440)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve_d" 
	SnapToHeightmap 0  
	Pos (-320.4621 0.0000 -45.7197)  
	Ang (177.5262 0.0000 0.0000)  
	Scale (1.8000 1.6000 1.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.6000 4.2000 19.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_d_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-321.4747 0.0000 5.3759)  
	Ang (-0.6675 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 3.7672 10.5600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-321.4747 0.0000 78.8602)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.7314 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_milk_truck" 
	SnapToHeightmap 0  
	Pos (-389.4257 0.2721 54.6700)  
	Ang (0.7060 0.0000 0.0000)  
	Scale (2.0671 2.0671 2.0671)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 3.7672 10.5600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "level5_vehicle_a_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_vehicle_container_loader" 
	SnapToHeightmap 0  
	Pos (-339.9138 0.0000 -80.6345)  
	Ang (-179.9015 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 3.7672 10.5600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_vehicle_container_loader_008" 
);

create "ACTOR"  (set 
	Pos (-151.1197 -0.5568 -288.9655)  
	Ang (0.2367 0.0000 0.0000)  
	Scale (2.6659 2.6659 2.6659)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_port_stack_coal.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.0864 19.1243 33.2172)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_port_stack_coal_014" 
);

create "ACTOR"  (set 
	Pos (-197.1961 -5.0554 -294.0034)  
	Ang (5.0391 0.0000 0.0000)  
	Scale (1.6386 1.6386 1.6386)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_port_stack_chips.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (24.5617 18.3920 33.8004)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_port_stack_chips_005" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (407.3997 8.5046 -299.1145)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_003" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (447.4768 8.5046 12.2470)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_004" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (196.8958 8.5046 -118.0520)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_005" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (-278.0287 1.6916 158.1335)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_007" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (-508.2855 1.6916 341.6288)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_008" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (94.8932 1.6916 320.3408)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_009" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (363.3966 1.6916 258.7071)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_010" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (-386.7858 1.6916 -493.9201)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_011" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (424.0164 1.6916 383.1781)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_012" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (-16.9119 1.6916 -87.8873)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_013" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (256.1172 1.6916 -536.9686)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_014" 
);

create "SUPERCELL"  (set 
	SuperCellType Lightning  
	DurationRange (30.0000 30.0000)  
	Pos (-400.6319 1.6916 -312.4880)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_lightning" 
	Name "SUPERCELL_LIGHTNING_015" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (451.5608 1.3475 149.3686)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_002" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-168.0064 1.3475 33.5072)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_003" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-508.6383 1.3475 154.7054)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_004" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-208.0667 1.3475 -126.5794)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_005" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-8.3080 1.3475 -262.8946)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_006" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-40.7658 1.3475 168.4807)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_007" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (299.7474 1.3475 143.7749)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_008" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-169.0012 1.3475 -498.9878)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_009" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-518.8660 1.3475 -504.2553)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_010" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (-354.0817 1.3475 -186.0892)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_011" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (176.7946 7.7648 -422.8282)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_012" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (398.6744 7.7648 -518.2864)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_013" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (442.0109 7.7648 -188.3741)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_014" 
);

create "SUPERCELL"  (set 
	SuperCellType Hail  
	DurationRange (30.0000 30.0000)  
	Pos (144.4972 7.7648 -204.7207)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation Manually  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (40.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "supercell_hail" 
	Name "SUPERCELL_HAIL_015" 
);

create "POWERUP"  (set 
	PowerupType Water  
	Duration 700.0000  
	SpawnsNext 1  
	SpawnTime (10.0000 11.0000)  
	Pos (45.8675 10.0000 540.1933)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 10.0000 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "POWERUP_WATER_002" 
);

create "POWERUP"  (set 
	PowerupType Water  
	Duration 700.0000  
	SpawnsNext 1  
	SpawnTime (10.0000 11.0000)  
	Pos (-471.1265 10.0000 513.1063)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 10.0000 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "POWERUP_WATER_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_fuel_silos" 
	SnapToHeightmap 0  
	Pos (303.2916 6.9806 -91.8496)  
	Ang (-179.1614 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 36.8550 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l4_fuel_silos_002" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 13.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "level5_vehicle_b_001" 
	SpawnObjectName 1 "level5_vehicle_b_002" 
	SpawnObjectName 2 "level5_vehicle_b_003" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (24.6870 0.0000 -598.3163)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "level5_vehicle_b_spawner" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-365.9533 0.2721 67.7820)  
	Ang (0.8712 0.0000 0.0000)  
	Scale (2.9912 2.9912 2.9912)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "level5_vehicle_b_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_police_car" 
	SnapToHeightmap 0  
	Pos (-383.2939 0.8313 52.8591)  
	Ang (0.8712 0.0000 0.0000)  
	Scale (2.7957 2.7957 2.7957)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (12.0000 9.0000 42.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "level5_vehicle_b_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_station_wagon" 
	SnapToHeightmap 0  
	Pos (-360.6653 0.2721 55.9877)  
	Ang (0.3891 0.0000 0.0000)  
	Scale (2.6818 2.6818 2.6818)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_001" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 3.7672 10.5600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "level5_vehicle_b_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-372.0017 0.2721 55.6636)  
	Ang (0.8712 0.0000 0.0000)  
	Scale (2.3820 2.3820 2.3820)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "level5_vehicle_c_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_truck" 
	SnapToHeightmap 0  
	Pos (-354.1431 0.2682 68.1595)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.8352 2.8352 2.8352)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (12.0000 9.0000 42.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "level5_vehicle_c_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_tow_truck" 
	SnapToHeightmap 0  
	Pos (-376.9995 1.1178 54.2804)  
	Ang (0.0721 0.0000 0.0000)  
	Scale (2.8189 2.8189 2.8189)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 3.7672 10.5600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "level5_vehicle_c_003" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 13.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "level5_vehicle_c_001" 
	SpawnObjectName 1 "level5_vehicle_c_002" 
	SpawnObjectName 2 "level5_vehicle_c_003" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (24.6870 0.0000 -598.3163)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_003" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "level5_vehicle_c_spawner" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-371.6587 0.2721 67.1042)  
	Ang (0.8712 0.0000 0.0000)  
	Scale (2.3820 2.3820 2.3820)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_004" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "level5_vehicle_d_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l4_vehicle_truck" 
	SnapToHeightmap 0  
	Pos (-347.0386 0.2682 68.2385)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (2.8352 2.8352 2.8352)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_004" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (12.0000 9.0000 42.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "level5_vehicle_d_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_tow_truck" 
	SnapToHeightmap 0  
	Pos (-376.8984 1.0917 65.2455)  
	Ang (0.3891 0.0000 0.0000)  
	Scale (2.7321 2.7321 2.7321)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_004" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (8.7953 6.1567 13.1930)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "level5_vehicle_d_003" 
);

create "SPAWNER"  (set 
	WaitTime (2.0000 13.0000)  
	MaxSpawnTime 0.0000  
	MaxSpawns -1  
	TargetCommand "" 
	Enabled 1  
	SpawnAngleDelta 0.0000  
	WaitOnFirst 0  
	UseSpawnerAngleScale 0  
	SpawnObjectName 0 "level5_vehicle_d_001" 
	SpawnObjectName 1 "level5_vehicle_d_002" 
	SpawnObjectName 2 "level5_vehicle_d_003" 
	SpawnObjectName 3 "" 
	SpawnObjectName 4 "" 
	SpawnObjectName 5 "" 
	SpawnObjectName 6 "" 
	SpawnObjectName 7 "" 
	UseRandomAngle 0  
	RandomAngleRange (0.0000 180.0000)  
	Pos (24.6870 0.0000 -598.3163)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_004" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 0  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 1  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "level5_vehicle_d_spawner" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "my.SpawnNuclearCore" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l5_nuclear_plant_b" 
	DestructionTarget 1 "l5_nuclear_plant_a" 
	DestructionTarget 2 "l5_nuclear_plant_c" 
	DestructionTarget 3 "l5_nuclear_plant_d" 
	DestructionTarget 4 "chimney_blastoff" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (200.8395 53.3091 -330.5826)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (5.3000 5.3000 5.3000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_001" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l5_power_station_004" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (377.1969 9.6389 -80.0577)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (4.0000 4.0000 4.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_002" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l5_comunication_tower_001" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-76.2967 48.1555 88.6005)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (2.0000 2.0000 2.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_003" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 2  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l5_gas_tank_001" 
	DestructionTarget 1 "l5_gas_tank_002" 
	DestructionTarget 2 "l5_gas_tank_013" 
	DestructionTarget 3 "l5_gas_tank_014" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-286.3826 48.1555 -439.0993)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (4.8000 4.8000 4.8000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_004" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l5_container_ship" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-478.5465 -3.8144 447.3847)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective_suspended" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (350.0000 350.0000 350.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_005" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l5_tanker_ship" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (47.5285 -3.8144 447.3847)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective_suspended" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (350.0000 350.0000 350.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_006" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l5_shipyard_tanker_b" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-476.9967 39.6260 -100.8971)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (3.8000 3.8000 3.8000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_007" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l5_warehouse_001" 
	DestructionTarget 1 "l5_warehouse_002" 
	DestructionTarget 2 "l5_warehouse_003" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (491.3615 35.0782 -300.1141)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (2.8000 2.8000 2.8000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_008" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 2  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l4_fuel_silos_003" 
	DestructionTarget 1 "l4_fuel_silos_005" 
	DestructionTarget 2 "l4_fuel_silos_008" 
	DestructionTarget 3 "l4_fuel_silos_007" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (426.7518 50.4655 493.8823)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (3.8000 3.8000 3.8000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_container_group_b" 
	SnapToHeightmap 0  
	Pos (47.6004 0.0000 284.6733)  
	Ang (-89.8422 0.0000 0.0000)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (26.0000 17.7174 53.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_container_group_b_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_port_crane" 
	SnapToHeightmap 0  
	Pos (-412.1980 0.5454 -265.8078)  
	Ang (-89.0532 0.0000 0.0000)  
	Scale (0.4091 0.4091 0.4091)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (73.4966 272.4948 229.1674)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_port_crane_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_vehicle_container_loader" 
	SnapToHeightmap 0  
	Pos (-129.4568 0.0000 -51.6328)  
	Ang (-179.8588 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.8660 41.7075 55.5453)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_vehicle_container_loader_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_c" 
	SnapToHeightmap 0  
	Pos (-463.3875 0.0000 -330.0172)  
	Ang (89.2076 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (21.7545 43.5024 59.1904)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_wood_crate_group_c_009" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_port_crane" 
	SnapToHeightmap 0  
	Pos (-552.2309 0.5454 19.3410)  
	Ang (90.9468 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (100.0000 300.0000 260.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_port_crane_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_vehicle_container_loader" 
	SnapToHeightmap 0  
	Pos (-397.2321 0.0000 -359.6762)  
	Ang (-0.9576 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.8660 41.7075 55.5453)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_vehicle_container_loader_010" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_c" 
	SnapToHeightmap 0  
	Pos (-407.9737 0.0000 -440.0697)  
	Ang (89.2076 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Ang (89.2076 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
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	Behavior STATIC  
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	PanSounds 1  
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	PreviewBehavior 0  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (-357.3033 0.0000 -252.1440)  
	Ang (177.8920 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
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	PreviewBehavior 0  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "DESTRUCTIBLE"  (set 
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	Pos (-358.9610 0.0000 -215.3448)  
	Ang (177.8920 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
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	Comments "" 
	ColliderColorOverride 0  
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	ShowCollider 1  
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	PanSounds 1  
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create "ACTOR"  (set 
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	Ang (5.2470 0.0000 0.0000)  
	Scale (1.7183 1.7183 1.7183)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
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	Behavior STATIC  
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create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (521.4741 -0.0097 514.2824)  
	Ang (90.0198 0.0000 0.0000)  
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	Comments "" 
	ColliderColorOverride 0  
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	Activation UseOccludingBox  
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	Behavior STATIC  
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create "ACTOR"  (set 
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	Comments "" 
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	AttachPos (0.0000 0.0000 0.0000)  
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	Behavior STATIC  
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	VectorUp (0.0000 1.0000 0.0000)  
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	Activation UseOccludingBox  
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	Behavior STATIC  
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create "ACTOR"  (set 
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	Comments "" 
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	Comments "" 
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
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	Behavior STATIC  
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create "ACTOR"  (set 
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	Activation UseOccludingBox  
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	Behavior STATIC  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "ACTOR"  (set 
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
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	VectorUp (0.0000 1.0000 0.0000)  
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	AlsoLineal 1  
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	Resources 0 "MDL3:models/props/l5_port_stack_coal.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
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	ResourcesZSort 0 0  
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	ResourcesBoneAttach 0 "" 
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	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
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	Ang (-20.9424 0.0000 0.0000)  
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	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
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	PreviewBehavior 0  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_port_stack_chips.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
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create "TARGET"  (set 
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	TargetType DESTROY  
	OnCleared "" 
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	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_001" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-312.2383 69.6558 -127.7567)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
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	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
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	PreviewBehavior 0  
	RotateToMove 0  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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	FlowAngle 0.0000  
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	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
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	ResourcesZSort 0 -1  
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	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
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	AnimSpeed 1.0000  
	LightMask 1  
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	RenderNotifications 0  
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create "TARGET"  (set 
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	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 2  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_002" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (379.4870 69.6558 161.6887)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation AlwaysActive  
	Deactivation Manually  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
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	PreviewBehavior 0  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
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	ResourcesOpacity 1 1.0000  
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	ResourcesZSort 0 -1  
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	ResourcesSpecific 0 0  
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	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
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create "TARGET"  (set 
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	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 3  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
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	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
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	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
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	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
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	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
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	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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	FlowAngle 0.0000  
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	PathRelativePos 0  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
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	ResourcesOpacity 1 1.0000  
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	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
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	AnimSpeed 1.0000  
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create "TARGET"  (set 
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	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 3  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_004" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (31.7848 69.6558 -189.0799)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
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	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesZSort 2 -1  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "TARGET"  (set 
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	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 3  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_005" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (502.7469 69.6558 -498.1487)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	Resources 2 "HMDC:shadow_airborne" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 -1  
	ResourcesZSort 1 0  
	ResourcesZSort 2 -1  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "TARGET"  (set 
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	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 3  
	MoveType FLEE  
	FleeSpeed 15.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "weather_balloon_006" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (61.2201 69.6558 161.6884)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "HMDC:target_objective_001" 
	Resources 1 "VMDL:models/interface/minimap_arrow.ams" 
	Resources 2 "HMDC:shadow_airborne" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesPos 1 (0.0000 12.0000 0.0000)  
	ResourcesPos 2 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 1 (0.0000 0.0000 0.0000)  
	ResourcesAng 2 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesScale 1 (10.0000 10.0000 10.0000)  
	ResourcesScale 2 (1.0000 1.0000 1.0000)  
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	ResourcesOpacity 1 1.0000  
	ResourcesOpacity 2 1.0000  
	ResourcesZSort 0 -1  
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	ResourcesZSort 2 -1  
	ResourcesSpecific 0 0  
	ResourcesSpecific 1 0  
	ResourcesSpecific 2 0  
	ResourcesBoneAttach 0 "" 
	ResourcesBoneAttach 1 "" 
	ResourcesBoneAttach 2 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
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	AnimSpeed 1.0000  
	LightMask 1  
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	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
	Pos (-200.0000 -95.0000 510.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (50.0000 200.0000 50.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "lizard_wait_001" 
);

create "ACTOR"  (set 
	Pos (-200.0000 0.0000 400.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (50.0000 200.0000 50.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "lizard_checkpoint_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_shipyard_warehouse_a" 
	SnapToHeightmap 0  
	Pos (-420.2543 0.0000 -427.6340)  
	Ang (-90.2644 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (69.4777 167.8244 149.5619)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_shipyard_warehouse_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_shipyard_warehouse_b" 
	SnapToHeightmap 0  
	Pos (-420.1655 0.0000 -460.4034)  
	Ang (-90.2644 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (68.2127 167.8529 149.5619)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_shipyard_warehouse_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_shipyard_warehouse_c" 
	SnapToHeightmap 0  
	Pos (-420.0291 0.0000 -492.9771)  
	Ang (-90.2644 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (71.4139 167.8168 149.5619)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_shipyard_warehouse_c" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_shipyard_tanker_a" 
	SnapToHeightmap 0  
	Pos (-485.4338 0.0000 32.8807)  
	Ang (-91.2905 0.0000 0.0000)  
	Scale (0.8000 0.8000 0.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (1000.0000 1000.0000 1000.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_shipyard_tanker_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_shipyard_tanker_c" 
	SnapToHeightmap 0  
	Pos (-478.5444 0.0000 -239.4641)  
	Ang (-90.4559 0.0000 0.0000)  
	Scale (0.8000 0.8000 0.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (220.0000 140.0000 160.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_shipyard_tanker_c" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_shipyard_tanker_b" 
	SnapToHeightmap 0  
	Pos (-477.8399 0.0000 -99.9909)  
	Ang (-90.1099 0.0000 0.0000)  
	Scale (0.8000 0.8000 0.8000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (220.0000 140.0000 160.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_shipyard_tanker_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_shipyard_tanker_d" 
	SnapToHeightmap 0  
	Pos (-382.4413 0.0000 -136.1636)  
	Ang (-1.2182 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (220.0000 140.0000 160.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_shipyard_tanker_d" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_shipyard_tanker_b" 
	SnapToHeightmap 0  
	Pos (-497.6132 -0.0904 261.8224)  
	Ang (179.8203 0.0000 0.0000)  
	Scale (0.7000 0.7000 0.7000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (220.0000 140.0000 160.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_shipyard_tanker_b_01" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_shipyard_warehouse_a" 
	SnapToHeightmap 0  
	Pos (524.0262 0.0000 528.3247)  
	Ang (-90.2644 0.0000 0.0000)  
	Scale (0.5340 0.5340 0.5340)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (69.4777 167.8244 149.5619)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_shipyard_warehouse_001_a" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_shipyard_warehouse_b" 
	SnapToHeightmap 0  
	Pos (524.0262 0.0000 493.3097)  
	Ang (-90.2644 0.0000 0.0000)  
	Scale (0.5340 0.5340 0.5340)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (68.2127 167.8529 149.5619)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_shipyard_warehouse_001_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_shipyard_warehouse_c" 
	SnapToHeightmap 0  
	Pos (524.0262 0.0000 458.4098)  
	Ang (-90.2644 0.0000 0.0000)  
	Scale (0.5340 0.5340 0.5340)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (71.4139 167.8168 149.5619)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_shipyard_warehouse_001_c" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_port_crane" 
	SnapToHeightmap 0  
	Pos (-545.3331 0.5454 -171.6872)  
	Ang (0.6692 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (73.4966 272.4948 229.1674)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_port_crane_006" 
);

create "SIDEKICK"  (set 
	TestMovement 0  
	SidekickTemplate "big_lizard" 
	Pos (-200.0000 -95.0000 500.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (32.8660 41.7075 55.5453)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "lizard" 
);

create "TARGET"  (set 
	PrimaryTarget 1  
	IsCleared 0  
	TargetType DESTROY  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "l5_shipyard_tanker_b_01" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-497.6132 41.3583 261.8224)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "FXFX:target_objective" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (3.5000 3.5000 3.5000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "target_objective_010" 
);

create "TARGET"  (set 
	PrimaryTarget 0  
	IsCleared 0  
	TargetType SCRIPTED  
	OnCleared "" 
	RoundMin 1  
	MoveType STATIC  
	FleeSpeed 30.0000  
	FleeAngSpeed 45.0000  
	DestructionTarget 0 "" 
	DestructionTarget 1 "" 
	DestructionTarget 2 "" 
	DestructionTarget 3 "" 
	DestructionTarget 4 "" 
	DestructionTarget 5 "" 
	DestructionTarget 6 "" 
	DestructionTarget 7 "" 
	DestructionTarget 8 "" 
	DestructionTarget 9 "" 
	DestructionTarget 10 "" 
	DestructionTarget 11 "" 
	DestructionTarget 12 "" 
	DestructionTarget 13 "" 
	DestructionTarget 14 "" 
	DestructionTarget 15 "" 
	DestructionTarget 16 "" 
	DestructionTarget 17 "" 
	DestructionTarget 18 "" 
	DestructionTarget 19 "" 
	Pos (-200.0000 30.0000 500.0000)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "lizard" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 125.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior ATTACHED  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (0.0000 0.0000 0.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "arrow_secondary_target" 
	Name "lizard_bonus_target" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_transformer" 
	SnapToHeightmap 0  
	Pos (-206.1801 -1.0151 359.1379)  
	Ang (90.3248 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.1056 23.8875 7.0760)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_transformer_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_publicity_sign_tornado" 
	SnapToHeightmap 0  
	Pos (-348.7373 -1.1924 346.1933)  
	Ang (-178.7226 0.0000 0.0000)  
	Scale (3.6580 3.6580 3.6580)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.3499 21.5296 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_publicity_tornado_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup_yellow" 
	SnapToHeightmap 0  
	Pos (-182.8983 -1.7120 327.2500)  
	Ang (-2.1839 -2.8774 -0.1097)  
	Scale (2.5000 2.5000 2.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (5.0000 2.6239 7.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_pickup_yellow_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_vehicle_pickup" 
	SnapToHeightmap 0  
	Pos (-176.9962 -1.8677 326.5377)  
	Ang (-10.4147 -4.4822 0.1988)  
	Scale (2.2000 2.2000 2.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.4000 2.7314 6.6000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_pickup_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_wood_truck" 
	SnapToHeightmap 0  
	Pos (-170.4129 -1.8727 326.9464)  
	Ang (0.3118 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.0000 2.2232 8.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l1_vehicle_wood_truck_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-547.8497 -156.6792 -1017.8702)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_001" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-534.0020 -156.6792 -1017.8748)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-521.4271 -156.6792 -1017.7503)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-507.9272 -156.6792 -1017.5107)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
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);

create "DESTRUCTIBLE"  (set 
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	SnapToHeightmap 0  
	Pos (-494.5786 -156.6792 -1017.3931)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "weather_balloon_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l6_weather_balloon" 
	SnapToHeightmap 0  
	Pos (-480.8789 -156.6792 -1017.2372)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (13.5000 24.0000 13.5000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
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);

create "ACTOR"  (set 
	Pos (294.0781 -7.4498 591.6134)  
	Ang (-179.6830 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_seaport.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 14.0143 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (381.6557 -7.4498 591.6134)  
	Ang (-179.6830 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_seaport.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 14.0143 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (467.8209 -7.1064 591.6134)  
	Ang (-179.6830 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_seaport.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 14.0143 18.0962)  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (555.0407 -7.1064 591.6134)  
	Ang (-179.6830 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_seaport.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 14.0143 18.0962)  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (-545.8962 -7.4498 405.5667)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_seaport.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 14.0143 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (91.0117 5.2444 -615.7334)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_c.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 12.5024 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (65.5824 0.2913 -667.8430)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_c.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (100.0000 20.0000 24.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (563.2097 0.2913 3.2471)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_c.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 12.5024 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
	Pos (91.0117 5.2444 -703.0872)  
	Ang (90.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_c.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (150.0000 40.0000 40.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
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create "ACTOR"  (set 
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create "ACTOR"  (set 
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create "ACTOR"  (set 
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	Behavior STATIC  
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create "ACTOR"  (set 
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	Comments "" 
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	Behavior STATIC  
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create "ACTOR"  (set 
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	Comments "" 
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	Activation UseOccludingBox  
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	Behavior STATIC  
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	VectorUp (0.0000 1.0000 0.0000)  
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	Comments "" 
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	Behavior STATIC  
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	Comments "" 
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	Activation UseOccludingBox  
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	Behavior STATIC  
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	Ang (90.0000 0.0000 0.0000)  
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	Comments "" 
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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	Ang (90.0000 0.0000 0.0000)  
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	Comments "" 
	ColliderColorOverride 0  
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
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	VectorUp (0.0000 1.0000 0.0000)  
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create "ACTOR"  (set 
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	Ang (90.0000 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_military_fence.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
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	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
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create "ACTOR"  (set 
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
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	Behavior STATIC  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_military_fence.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	Ang (0.0000 0.0000 0.0000)  
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	Comments "" 
	ColliderColorOverride 0  
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	PanSounds 1  
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	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_military_fence.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
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	Comments "" 
	ColliderColorOverride 0  
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
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	Behavior STATIC  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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	DisplayPath 0  
	Resources 0 "MDL3:models/props/l2_military_fence.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	Ang (0.0000 0.0000 0.0000)  
	Scale (2.0000 2.0000 2.0000)  
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	Comments "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
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	Activation UseOccludingBox  
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	Behavior STATIC  
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	PreviewBehavior 0  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	Comments "" 
	ColliderColorOverride 0  
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
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	Behavior STATIC  
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	VectorUp (0.0000 1.0000 0.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation AlwaysActive  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	Resources 0 "MDL3:bitmaps/tiles/all_road_2.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	AttachPos (0.0000 0.0000 0.0000)  
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	Activation AlwaysActive  
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	Behavior STATIC  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	Scale (2.1315 2.1315 2.1315)  
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	Comments "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
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	Activation AlwaysActive  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
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	Scale (2.1315 2.1315 2.1315)  
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	Comments "" 
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
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	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
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	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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	ResourcesSpecific 0 0  
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	Ang (90.0000 0.0000 0.0000)  
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	Comments "" 
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	ColliderColor (0 0 0)  
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
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	Activation AlwaysActive  
	Deactivation Manually  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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	ResourcesSpecific 0 0  
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create "ACTOR"  (set 
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	Ang (90.0000 0.0000 0.0000)  
	Scale (2.1635 2.1635 2.1635)  
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	Comments "" 
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	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
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	Activation AlwaysActive  
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	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
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	StartFirstAnim 1  
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create "ACTOR"  (set 
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	Comments "" 
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	Activation UseOccludingBox  
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	Ang (-90.2644 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
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	Comments "" 
	ColliderColorOverride 0  
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	Activation UseOccludingBox  
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	Behavior STATIC  
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	PathBehavior Follow  
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	Ang (-90.2644 0.0000 0.0000)  
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	Comments "" 
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	Activation UseOccludingBox  
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	Behavior STATIC  
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	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (68.2127 167.8529 149.5619)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_shipyard_warehouse_002_b" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_shipyard_warehouse_c" 
	SnapToHeightmap 0  
	Pos (-509.0706 0.0000 -492.9771)  
	Ang (-90.2644 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (71.4139 167.8168 149.5619)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_shipyard_warehouse_002_c" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_c" 
	SnapToHeightmap 0  
	Pos (-427.0796 0.0000 -404.4453)  
	Ang (89.2076 0.0000 0.0000)  
	Scale (0.5000 0.5000 0.5000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (21.7545 43.5024 59.1904)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_wood_crates_group_b" 
	SnapToHeightmap 0  
	Pos (-487.6358 0.0000 -412.5776)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (0.6000 0.6000 0.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (23.2097 58.5635 23.2920)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
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);

create "ACTOR"  (set 
	Pos (165.2589 7.7421 -504.9441)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (3.9708 3.9708 3.9708)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:l5_coal_floor" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (171.1180 7.5946 -534.2593)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (4.9921 4.9921 4.9921)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:l5_coal_floor" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (314.1604 7.5946 -548.4103)  
	Ang (-34.5732 0.0000 0.0000)  
	Scale (3.2548 3.2548 3.2548)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:l5_coal_floor" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_coal_floor_003" 
);

create "ACTOR"  (set 
	Pos (370.0560 7.5965 -531.2739)  
	Ang (-168.4314 0.0000 0.0000)  
	Scale (3.2548 3.2548 3.2548)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:l5_coal_floor" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (439.4068 7.5965 -551.6470)  
	Ang (-168.4314 0.0000 0.0000)  
	Scale (3.9679 3.9679 3.9679)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:l5_coal_floor" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_coal_floor_005" 
);

create "ACTOR"  (set 
	Pos (554.4365 7.5965 -443.6753)  
	Ang (170.9913 0.0000 0.0000)  
	Scale (3.9679 3.9679 3.9679)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:l5_coal_floor" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (566.1149 7.5965 -214.3792)  
	Ang (170.9913 0.0000 0.0000)  
	Scale (4.6286 6.0000 4.6286)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:l5_coal_floor" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (551.6104 7.5965 -68.2216)  
	Ang (-177.3689 0.0000 0.0000)  
	Scale (4.0635 5.2675 4.0635)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:l5_coal_floor" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
	Pos (523.9119 7.5965 23.6026)  
	Ang (4.7104 0.0000 0.0000)  
	Scale (2.0510 2.6587 2.0510)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:l5_coal_floor" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_coal_floor_009" 
);

create "ACTOR"  (set 
	Pos (-331.1648 0.4959 254.0550)  
	Ang (7.6894 0.0000 0.0000)  
	Scale (2.6309 3.4105 2.6309)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:l5_coal_floor" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_coal_floor_010" 
);

create "ACTOR"  (set 
	Pos (-293.7012 0.4959 236.5849)  
	Ang (-6.7912 0.0000 0.0000)  
	Scale (1.4397 1.8663 1.4397)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:l5_coal_floor" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_coal_floor_011" 
);

create "ACTOR"  (set 
	Pos (-128.3397 0.4959 303.0945)  
	Ang (-97.1270 0.0000 0.0000)  
	Scale (4.7582 6.1679 4.7582)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:l5_coal_floor" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_coal_floor_012" 
);

create "ACTOR"  (set 
	Pos (-167.7161 1.3038 352.1738)  
	Ang (143.9118 0.0000 0.0000)  
	Scale (2.8340 3.6737 2.8340)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:l5_coal_floor" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_coal_floor_013" 
);

create "ACTOR"  (set 
	Pos (-148.6563 0.8468 -289.1131)  
	Ang (-179.8528 0.0000 0.0000)  
	Scale (3.5812 4.6422 3.5812)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:l5_coal_floor" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_coal_floor_014" 
);

create "ACTOR"  (set 
	Pos (545.3147 0.8468 398.5216)  
	Ang (179.8691 0.0000 0.0000)  
	Scale (4.3773 5.6742 4.3773)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "DECL:l5_coal_floor" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 90.0000 0.0000)  
	ResourcesScale 0 (20.0000 20.0000 20.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 1  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (20.0000 20.0000 20.0000)  
	ZSort 2  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_coal_floor_015" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-67.1729 0.0000 -258.3344)  
	Ang (-179.5843 0.0000 0.0000)  
	Scale (1.1000 1.1000 1.1000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_008" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-207.6542 0.0000 -529.5245)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-433.9945 0.0000 -534.8997)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 99.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_014" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-489.0660 0.0000 -534.8997)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 99.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_031" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_2b" 
	SnapToHeightmap 0  
	Pos (-215.5750 0.0000 -460.9544)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_002" 
);

create "ACTOR"  (set 
	Pos (-168.2644 0.0000 -401.0216)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "_ACTOR_001" 
);

create "ACTOR"  (set 
	Pos (-168.2644 0.0000 -401.0216)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "_ACTOR_002" 
);

create "ACTOR"  (set 
	Pos (-168.2644 0.0000 -401.0216)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "_ACTOR_003" 
);

create "ACTOR"  (set 
	Pos (-168.2644 0.0000 -401.0216)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "_ACTOR_004" 
);

create "ACTOR"  (set 
	Pos (-168.2644 0.0000 -401.0216)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 0  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 0  
	OccludingBox (2.0000 2.0000 2.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "_ACTOR_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-214.8866 0.0000 -401.0216)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 90.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_053" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-266.0069 0.0000 -401.0216)  
	Ang (-90.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 90.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_058" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (120.5178 53.0899 -343.8890)  
	Ang (-90.0000 90.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_059" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve" 
	SnapToHeightmap 0  
	Pos (76.3727 35.9422 -379.9700)  
	Ang (0.0000 90.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.8000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_002" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (120.5178 53.0899 -379.9436)  
	Ang (-90.0000 90.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_038" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve" 
	SnapToHeightmap 0  
	Pos (175.8198 53.1042 -380.0042)  
	Ang (-90.0000 90.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (28.8000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_007" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_2b" 
	SnapToHeightmap 0  
	Pos (2.0252 0.0000 -484.7321)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_061" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_2b" 
	SnapToHeightmap 0  
	Pos (2.0252 0.0000 -411.4398)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_062" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_2b" 
	SnapToHeightmap 0  
	Pos (2.0252 0.0000 -337.9463)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_063" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_2b" 
	SnapToHeightmap 0  
	Pos (2.0252 0.0000 -191.1981)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_064" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_2b" 
	SnapToHeightmap 0  
	Pos (2.0252 0.0000 -264.3632)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_047" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-534.1481 0.0000 -463.0366)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 99.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_048" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (-534.1481 0.0000 -407.7681)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 99.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_065" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve_d" 
	SnapToHeightmap 0  
	Pos (219.4421 31.8248 113.1499)  
	Ang (-179.3593 0.0000 0.0000)  
	Scale (1.7730 1.7730 1.7730)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0727 11.5243 16.6630)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_d_003" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes" 
	SnapToHeightmap 0  
	Pos (219.2123 -7.1958 108.8922)  
	Ang (0.0000 -90.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_028" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_2b" 
	SnapToHeightmap 0  
	Pos (89.4307 10.8389 -361.7263)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_033" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_2b" 
	SnapToHeightmap 0  
	Pos (89.4307 10.8389 -470.8820)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_036" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_2b" 
	SnapToHeightmap 0  
	Pos (89.4965 4.1869 -306.5443)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_037" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve_e" 
	SnapToHeightmap 0  
	Pos (90.1833 3.8198 -268.7730)  
	Ang (1.0162 0.0000 0.0000)  
	Scale (1.2500 1.2500 1.2500)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7158 11.5243 16.6630)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_d_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve_e" 
	SnapToHeightmap 0  
	Pos (90.1175 10.8088 -268.7800)  
	Ang (1.0162 0.0000 0.0000)  
	Scale (1.2500 1.2500 1.2500)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7158 11.5243 16.6630)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_d_005" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_2b" 
	SnapToHeightmap 0  
	Pos (89.4307 10.8389 -306.5226)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_041" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_2b" 
	SnapToHeightmap 0  
	Pos (89.4965 -17.5687 -265.9251)  
	Ang (-180.0000 90.0000 -180.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_055" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_3b" 
	SnapToHeightmap 0  
	Pos (265.0971 -0.5009 446.8804)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_066" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve_e" 
	SnapToHeightmap 0  
	Pos (265.7032 -0.4993 497.1352)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7158 11.5243 16.6630)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_d_006" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_3b" 
	SnapToHeightmap 0  
	Pos (281.9125 -0.5009 446.8804)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.6000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_032" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_curve_e" 
	SnapToHeightmap 0  
	Pos (282.5186 -0.4993 497.1352)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.8000 1.6000 1.6000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.7158 11.5243 16.6630)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_curve_d_016" 
);

create "ACTOR"  (set 
	Pos (288.3026 0.2913 406.2000)  
	Ang (180.0000 0.0000 0.0000)  
	Scale (1.4000 1.6000 1.4000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_c.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 12.5024 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_high_separator_c_013" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_gas_pipes_2b" 
	SnapToHeightmap 0  
	Pos (89.4307 10.8389 -416.4024)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.2000 1.2000 1.2000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (16.0000 11.5243 72.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_gas_pipes_034" 
);

create "ACTOR"  (set 
	Pos (-0.4261 -0.0264 -533.3087)  
	Ang (-89.8611 0.0000 0.0000)  
	Scale (1.2328 1.4089 1.2328)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_c.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 12.5024 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_high_separator_c_022" 
);

create "ACTOR"  (set 
	Pos (-0.4261 6.5938 -533.3087)  
	Ang (-89.8611 0.0000 0.0000)  
	Scale (1.2328 1.4089 1.2328)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_c.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 12.5024 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "l5_high_separator_c_025" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l2_vehicle_police_car" 
	SnapToHeightmap 0  
	Pos (-383.0164 0.8313 63.3384)  
	Ang (-0.2447 0.0000 0.0000)  
	Scale (2.7957 2.7957 2.7957)  
	IsTemplate 1  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation AlwaysActive  
	Deactivation Manually  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior PATH  
	Vel (45.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "level5_002" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (4.8000 3.7672 10.5600)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "level5_vehicle_a_004" 
);

create "ACTOR"  (set 
	Pos (270.6715 26.1741 -328.9038)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "" 
	ResourcesPos 0 (0.0000 10.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (5.0000 5.0000 5.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (10.0000 10.0000 10.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "nuclear_reactor_pos" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l3_nuclear_reactor" 
	SnapToHeightmap 0  
	Pos (-906.9620 4.9298 -148.9569)  
	Ang (90.0000 27.8570 -90.0000)  
	Scale (1.0000 1.0000 1.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (12.4219 37.1218 12.3900)  
	ZSort 1  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	Name "nuclear_reactor" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l5_nuclear_chim" 
	SnapToHeightmap 0  
	Pos (270.4281 7.1725 -318.3609)  
	Ang (125.5514 0.0000 0.0000)  
	Scale (3.0000 3.0000 3.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (63.0000 63.0000 63.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "chimney_blastoff" 
);

create "ACTOR"  (set 
	Pos (217.7123 6.2178 -500.3312)  
	Ang (-20.9424 0.0000 0.0000)  
	Scale (2.1666 2.1666 2.1666)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_port_stack_chips.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
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	AnimSpeed 1.0000  
	LightMask 1  
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	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
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	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
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	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
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	Opacity 1.0000  
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	AnimSpeed 1.0000  
	LightMask 1  
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	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
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	Ang (0.0000 0.0000 0.0000)  
	Scale (30.0000 15.0000 150.0000)  
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	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
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	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
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	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
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	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
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	Ang (0.0000 0.0000 0.0000)  
	Scale (110.0000 20.0000 120.0000)  
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	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
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	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
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	RenderNotifications 0  
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create "ACTOR"  (set 
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	Ang (0.0000 0.0000 0.0000)  
	Scale (200.0000 20.0000 80.0000)  
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	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
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	FlowAngle 0.0000  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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create "ACTOR"  (set 
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	Scale (80.0000 20.0000 80.0000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
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	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	Behavior STATIC  
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	AngVel (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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	PreviewBehavior 0  
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	PathName "" 
	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
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	Scale (80.0000 20.0000 120.0000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
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	ResourcesSpecific 0 0  
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create "ACTOR"  (set 
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	Ang (0.0000 0.0000 0.0000)  
	Scale (80.0000 20.0000 160.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
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	ResourcesSpecific 0 0  
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create "ACTOR"  (set 
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	Ang (0.0000 0.0000 0.0000)  
	Scale (40.0000 20.0000 100.0000)  
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	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
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	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
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	StartFirstAnim 1  
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	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
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	Scale (60.0000 20.0000 90.0000)  
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	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
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	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
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	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
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	StartFirstAnim 1  
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	RenderNotifications 0  
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create "ACTOR"  (set 
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	Ang (0.0000 0.0000 0.0000)  
	Scale (30.0000 20.0000 40.0000)  
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	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
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	AttachTo "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
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	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
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	PanSounds 1  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
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	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
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	StartFirstAnim 1  
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	RenderNotifications 0  
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create "ACTOR"  (set 
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	Ang (0.0000 0.0000 0.0000)  
	Scale (30.0000 25.0000 80.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
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	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
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	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
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	MoveWithScreenY 0  
	PreviewBehavior 0  
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	PathBehavior Follow  
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	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
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	FlowAngle 0.0000  
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	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 15.0000 150.0000)  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
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	Ang (0.0000 0.0000 0.0000)  
	Scale (40.0000 25.0000 60.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 15.0000 150.0000)  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
	Pos (-299.6844 3.1293 238.9005)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (30.0000 20.0000 40.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 15.0000 150.0000)  
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	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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create "ACTOR"  (set 
	Pos (-114.1812 3.1293 304.7249)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (65.0000 30.0000 65.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 15.0000 150.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (-195.4846 3.1293 304.2879)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (100.0000 30.0000 65.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 15.0000 150.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (-170.8970 3.1293 358.4664)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (120.0000 30.0000 50.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 15.0000 150.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (-293.1799 3.1293 357.1556)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (60.0000 30.0000 50.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 15.0000 150.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
	Name "vehicledontpass_026" 
);

create "ACTOR"  (set 
	Pos (-348.5841 3.1293 365.8940)  
	Ang (0.0000 0.0000 0.0000)  
	Scale (50.0000 30.0000 40.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "ODEG:VehicleDontPassBox" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (30.0000 15.0000 150.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (-0.5654 6.6715 -610.2769)  
	Ang (-89.8611 0.0000 0.0000)  
	Scale (1.2328 1.4089 1.2328)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_c.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 12.5024 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (-0.5654 -0.0952 -610.2769)  
	Ang (-89.8611 0.0000 0.0000)  
	Scale (1.2328 1.4089 1.2328)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_c.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 12.5024 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (-0.5654 6.6715 -686.7412)  
	Ang (-89.8611 0.0000 0.0000)  
	Scale (1.2328 1.4089 1.2328)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_c.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 12.5024 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "ACTOR"  (set 
	Pos (-0.5654 -0.0952 -686.7412)  
	Ang (-89.8611 0.0000 0.0000)  
	Scale (1.2328 1.4089 1.2328)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Resources 0 "MDL3:models/props/l5_high_separator_c.mdl" 
	ResourcesPos 0 (0.0000 0.0000 0.0000)  
	ResourcesAng 0 (0.0000 0.0000 0.0000)  
	ResourcesScale 0 (1.0000 1.0000 1.0000)  
	ResourcesOpacity 0 1.0000  
	ResourcesZSort 0 0  
	ResourcesSpecific 0 0  
	ResourcesBoneAttach 0 "" 
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (62.7868 12.5024 18.0962)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 0  
	ActorResourcesTemplate "" 
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);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "l1_hightension_tower" 
	SnapToHeightmap 0  
	Pos (-226.4483 0.0000 160.0859)  
	Ang (-178.5049 0.0000 0.0000)  
	Scale (5.0000 5.0000 5.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (35.1969 119.4411 28.1263)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "l5_hightension_tower_004" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad1" 
	SnapToHeightmap 0  
	Pos (-532.2136 0.2947 -326.9276)  
	Ang (175.6238 0.0000 0.0000)  
	Scale (5.0000 5.0000 5.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.0000 30.0000 48.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad1" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad2" 
	SnapToHeightmap 0  
	Pos (-519.7617 0.2947 361.0084)  
	Ang (-126.5691 0.0000 0.0000)  
	Scale (5.0000 5.0000 5.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.0000 30.0000 48.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad2" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad3" 
	SnapToHeightmap 0  
	Pos (284.4705 0.2947 537.7251)  
	Ang (-70.0590 0.0000 0.0000)  
	Scale (5.0000 5.0000 5.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.0000 30.0000 48.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad3" 
);

create "DESTRUCTIBLE"  (set 
	DestructibleTemplate "ad3" 
	SnapToHeightmap 0  
	Pos (517.0500 7.4806 -399.6793)  
	Ang (179.9764 0.0000 0.0000)  
	Scale (5.0000 5.0000 5.0000)  
	IsTemplate 0  
	Frozen 0  
	Comments "" 
	ColliderColorOverride 0  
	ColliderColor (0 0 0)  
	ShowCollider 1  
	AttachTo "" 
	AttachBone "" 
	AttachBoneResId 0  
	AttachPos (0.0000 0.0000 0.0000)  
	AttachAng (0.0000 0.0000 0.0000)  
	AttachScale (1.0000 1.0000 1.0000)  
	AttachOpacity 1.0000  
	AttachZSort 0  
	Activation UseOccludingBox  
	Deactivation UseOccludingBox  
	OnActivate "" 
	TestOnActivate 0  
	OnActivateRunInEditor 0  
	Behavior STATIC  
	Vel (0.0000 0.0000 0.0000)  
	AngVel (0.0000 0.0000 0.0000)  
	AngAceleration (0.0000 0.0000 0.0000)  
	Aceleration (0.0000 0.0000 0.0000)  
	PanSounds 1  
	MoveWithScreenZ 0  
	MoveWithScreenY 0  
	PreviewBehavior 0  
	RotateToMove 0  
	ForcedCamDist -1.0000  
	ForceInScreen 0  
	PathName "" 
	PathBehavior Follow  
	TestPath 0  
	VectorUp (0.0000 1.0000 0.0000)  
	VectorForward (0.0000 0.0000 1.0000)  
	Loop 1  
	FlowAngle 0.0000  
	FlowRadius 1.0000  
	PathRelativePos 0  
	AlsoLineal 1  
	DisplayPath 0  
	Opacity 1.0000  
	StartFirstAnim 1  
	OccludingBox (3.0000 30.0000 48.0000)  
	ZSort 0  
	AnimSpeed 1.0000  
	LightMask 1  
	CheckRenderFrustrum 1  
	RenderNotifications 1  
	Name "ad4" 
);

end
