create "UFO_001"  (set 
	ActorTemplate "tornado_UFO_001" 
	MovType AIR  
	SpecialType HELICOPTER  
	DesiredHeight 40.0000  
	TargetArrivalRadius 5.0000  
	RangeSpeed (60.0000 110.0000)  
	RotationSpeed 360.0000  
	TornadoMinDist 35.0000  
	ReloadDistance 80.0000  
	MaxAcceleration 100.0000  
	ShootingDistance 60.0000  
	FireType AMMO  
	AmmoTemplate "UFOAMMO_001" 
	ReloadTime 10.0000  
	ShootVel 45.0000  
	HeightRange (0.2500 0.4000)  
	AmmoPiece "tornado_UFO_ammo_001" 
	AmmoExplosion "explosion_green" 
	GroupMask 0  
	MinCopies 0  
	Description "" 
	Name "UFO_001" 
);
end
