
---- Initializing file system ----

  pak0.apk - 1142 files
  pak1.apk - 733 files
  pak2.apk - 45 files
F_Init: 
3 data files found.

---- Initializing main window ----

...detected display refresh rates:
	15: 640x480 - 60 Hz
	18: 640x480 - 70 Hz
	21: 640x480 - 72 Hz
	24: 640x480 - 75 Hz
	30: 800x600 - 60 Hz
	33: 800x600 - 72 Hz
	36: 800x600 - 75 Hz
	39: 1024x768 - 60 Hz
	42: 1024x768 - 70 Hz
	45: 1024x768 - 75 Hz
	48: 1152x864 - 60 Hz
	51: 1152x864 - 75 Hz
	69: 1280x960 - 60 Hz
	72: 1280x960 - 75 Hz
	75: 1280x1024 - 60 Hz
	78: 1280x1024 - 75 Hz
...registered window class.
...use default refresh rate.
...CDS: succeeded.
Window changed: 0 1242660...window creation: succeeded.
...getting DC: succeeded.
...using pixel format 4: color(16-bit), Z-buffer(16-bit), stencil(0-bit))
...no PFD_GENERIC_ACCELERATED 
...no PFD_GENERIC_FORMAT 
...creating RC: succeeded.

------ OpenGL Initializing ------

  renderer   : Intel Eaglelake
  vendor     : Intel
  version    : 1.5.0 - Build 7.14.10.4964
  extensions : GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_ARB_texture_rectangle GL_EXT_texture_rectangle GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod_bias GL_EXT_texture_filter_anisotropic GL_EXT_texture3D GL_3DFX_texture_compression_FXT1 GL_IBM_texture_mirrored_repeat GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint 

  multitexture    : enabled
  vertex arrays   : disabled
  texture env add : enabled
  texture combine : enabled

Joy_Init: No valid joysticks (a5)

---- Initializing sound system ----
  BASS_Init: Succeeded.

G_LoadObjects:  956 objects parsed succefully.

Shutting down sound system.
