
new Material(oak_42_bump)
{
baseTex[0] = "tmp_trunk_skin_14";
bumpTex[0] = "oak42_B_bump";
pixelSpecular[0] = false;
glow = false;
specular[0] = "0.55 0.5 0.5 0.4";
specularPower[0] = 8.0;
};


//new Material(oak_leaf_bump)
//{
//baseTex[0] = "0_oak";
//bumpTex[0] = "oak44_L_bump";
//translucent = true;
//pixelSpecular[0] = true;
//specular[0] = "0.55 0.5 0.5 0.4";
//specularPower[0] = 16.0;
//};