
new Material(rocky_aspen_bark_bump)
{
baseTex[0] = "aspen_bark";
bumpTex[0] = "aspen_bark_shader";
pixelSpecular[0] = true;
specular[0] = "0.3 0.3 0.3 0.4";
specularPower[0] = 24.0;
//specularPower[0] = 96.0;
};

//new Material(rocky_aspen_bark_bump)
//{
//baseTex[0] = "tswood2";
//bumpTex[0] = "aspen_B_bump";
//pixelSpecular[0] = true;
//specular[0] = "0.3 0.3 0.3 0.4";
//specularPower[0] = 96.0;
//};

new Material(conifer_bark_shader)
{
baseTex[0] = "conifer_bark";
bumpTex[0] = "conifer_bark_bump";
pixelSpecular[0] = true;
specular[0] = "0.55 0.5 0.5 0.4";
specularPower[0] = 24.0;
};

new Material(spruce_bark_shader)
{
baseTex[0] = "spruce_bark";
bumpTex[0] = "spruce_bark_bump";
pixelSpecular[0] = true;
specular[0] = "0.55 0.5 0.5 0.4";
specularPower[0] = 24.0;
};

new Material(rock_shader_1)
{
baseTex[0] = "rock_texture";
bumpTex[0] = "rock_bump";
pixelSpecular[0] = true;
specular[0] = "0.55 0.5 0.5 0.4";
specularPower[0] = 24.0;
};

new Material(rock_shader_2)
{
baseTex[0] = "mossy_texture";
bumpTex[0] = "mossy_bump";
pixelSpecular[0] = true;
specular[0] = "0.55 0.5 0.5 0.4";
specularPower[0] = 96.0;
};
