new Material(old_bark_bump)
{
baseTex[0] = "tswood2";
bumpTex[0] = "old_B_bump";
pixelSpecular[0] = true;
specular[0] = "0.55 0.5 0.5 0.4";
specularPower[0] = 24.0;
};


//new Material(old_leaf_bump)
//{
//baseTex[0] = "tswood2";
//bumpTex[0] = "leafGrC_NRM";
//pixelSpecular[0] = false;
//specular[0] = "0.55 0.5 0.5 0.4";
//specularPower[0] = 16.0;
//};