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    <Cell ss:StyleID="s21"><Data ss:Type="String">Wild Tribe</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">返回</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">退出荒野部落</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">twodemosinfo</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The window to the left is a simple noninteractive demo of the 3d pipeline. The window below demonstrates TAnimatedSprites (the butterflies) and the TLuaParticleSystem (the smoke trails). Right click to swap particle types.</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">这是帮主页面的第一页。</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">这是帮主页面的第二页。</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">结束</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">squaresinfo</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">WILD TRIBE</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">quitconfirm</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">您确定要退出吗？</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">deletetitle</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">删除部落</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">deleteconfirm</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">您确定要删除该部落吗？</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">screenswitchfailed</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">切换屏幕模式出错。</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">静音</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">音乐音量</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">enternameprompt</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">&lt;i&gt;输入您的名字&lt;/i&gt;</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">正在连接服务器</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">globalhighscoreinfo</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">全球积分排行可以让您与其他玩家比较积分。</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">eligible</Data></Cell>
    <Cell ss:StyleID="s22"><Data ss:Type="String">提交您的姓名和积分到全球列表</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">eligibleasterisk</Data></Cell>
    <Cell ss:StyleID="s22"><Data ss:Type="String">*全球积分列表由 PlayFirst 提供： http://www.playfirst.com/privacypolicy.html  出于隐私保护，您不需要使用您的全名作为您的游戏名。</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">congratshighscore</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">恭喜！您获得了一个新的全球积分记录！</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">scorednq</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">您的分数不足以获得新的全球积分记录。</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">yourrank</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">您的排行： %1%</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">更多信息</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">viewglobal</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">查看全球积分排行榜</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">viewlocal</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">查看本地积分排行榜</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">highscorecompleteinfo</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">PlayFirst global high scores allow you to compare your scores with people across the globe. &lt;br&gt;&lt;br&gt;Log scores anonymously or personalize your high score listings by entering your PlayFirst user name and password. PlayFirst members are identified with a P1 icon. &lt;br&gt;&lt;br&gt;If you are not already a PlayFirst member, register for a free account by visiting http://www.playfirst.com. &lt;br&gt;&lt;br&gt;The PlayFirst privacy policy can be viewed by clicking this link: &lt;a id='privacypolicy'&gt;&lt;font size = &quot;18&quot; color '0000ff'&gt;&lt;u&gt;Privacy Policy&lt;/u&gt;&lt;/font&gt;&lt;/a&gt;.</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">privacy</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">By submitting this form, you acknowledge that this information will be publicly available.  &lt;a id='privacybutton'&gt;&lt;font color '0000ff'&gt;&lt;u&gt;Privacy Policy&lt;/u&gt;&lt;/font&gt;&lt;/a&gt;</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">privacy_info</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">By submitting this form, you acknowledge that this information will be publicly available.  &lt;a id='privacybutton'&gt;&lt;font color '0000ff'&gt;&lt;u&gt;Privacy Info&lt;/u&gt;&lt;/font&gt;&lt;/a&gt;</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">privacy_anon</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Please do not include any personal information such as your contact information when you submit your high score.  By submitting, the name you enter and your high score information is transmitted to PlayFirst, Inc.'s servers and will be available for others to see.</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">submitglobal</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">提交到全球积分排行榜</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">playerlabel</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">玩家：</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">scorelabel</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">您的积分：</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">yourpfaccount</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">您的 PlayFirst 账户</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">namelabel</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">用户名：</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">passwordlabel</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">密码：</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">rememberpfaccount</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">记住我的 PlayFirst 账户</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">welcome</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">欢迎回来， %1%</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">entername</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">请为您的部落命名</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">changeplayer</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">变更部落</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">newplayer</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">新建部落</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">deleteplayer</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">删除部落</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">editname</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">编辑部落</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">selectaplayer</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">选择一个部落</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">nameinuse</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">该名称已被使用。&lt;br&gt; 请换个不同的名称。</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">credits</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">制作者</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">playmovie</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">播放影片</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">play</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">开始游戏</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">exit</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">退出</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">skip_tutorial</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">跳过教程</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">skip</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">跳过</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">menu</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">菜单</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">map</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">地图</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">progress</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">进度</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">history</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">历史</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">character</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">成员</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">tribe</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">部落</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">stats</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">统计</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">population_label</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">人口</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">food_label</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">食物</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">water_label</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">水</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">max_population_reached</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">达到最大人口！！！</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">no_work_forage</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">找不到食物了！！！</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">no_work_gatherwater</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">没有水可以采集了！！！</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">character_type_label</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">类型</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">character_age_label</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">年龄</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">character_ability_label</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">能力</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">character_health_label</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">健康</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">forage_str</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">采摘</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">water_str</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">蓄水</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">defend_str</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">守卫</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">build_str</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">建造</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">doctor_str</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">治疗</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">sortby_str</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">排序方式：</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">go_breed</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在生育</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">go_forage</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在采摘</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">go_gatherwater</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在蓄水</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">go_build</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在建造</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">go_build_short</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在建造</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">go_doctor</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在治疗病患</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">go_defend</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在驱赶 $PARAM1$ </Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">go_from_defend</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在驱赶鬣狗</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">go_flakeout</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在散步</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">go_flakeout_short</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在散步</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">go_research</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在研究药物</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">go_for_food</Data></Cell>
    <Cell><Data ss:Type="String">肚子饿了，去吃点东西</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">go_for_water</Data></Cell>
    <Cell><Data ss:Type="String">口渴了，去喝点水</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">go_to_food_bin</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在储藏</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">go_to_water_tank</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在蓄水</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">breed</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在生育</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">forage</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在采摘</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">gatherwater</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在蓄水</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">build</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在建造</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">doctor</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在治疗生病的部落成员</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">doctor_short</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在治疗</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">doctor_passive</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在由 $PARAM1$ 对 $PARAM2$ 进行治疗</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">defend</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在抵御外敌</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">flakeout</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在散步</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">flakeout_short</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在散步</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">research</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在研究药物</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">eating</Data></Cell>
    <Cell><Data ss:Type="String">正在吃KO坚果</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">drinking</Data></Cell>
    <Cell><Data ss:Type="String">正在喝水</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">devolve</Data></Cell>
    <Cell><Data ss:Type="String">正在退化</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">rest</Data></Cell>
    <Cell><Data ss:Type="String">正在休息</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">productitem</Data></Cell>
    <Cell><Data ss:Type="String">正在生产</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">waiting</Data></Cell>
    <Cell><Data ss:Type="String">等待中</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">runaway</Data></Cell>
    <Cell><Data ss:Type="String">正在被鬣狗追赶</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">runaway_short</Data></Cell>
    <Cell><Data ss:Type="String">正在逃跑</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">hyena_runaway</Data></Cell>
    <Cell><Data ss:Type="String">正在逃跑</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">collectherbs</Data></Cell>
    <Cell><Data ss:Type="String">正在收集草药</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">product_stick</Data></Cell>
    <Cell><Data ss:Type="String">正在拾起木棒</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">product_shovel</Data></Cell>
    <Cell><Data ss:Type="String">正在制作铲子</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">product_hammer</Data></Cell>
    <Cell><Data ss:Type="String">正在制作锤子</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">product_tomahawk</Data></Cell>
    <Cell><Data ss:Type="String">正在制作战斧</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleFoodBinBuilt</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;食物储藏箱&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleWaterTankBuilt</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;蓄水箱&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleHospitalBuilt</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;医院&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleTumrotPrescriptionResearched</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;治疗TUMROT&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleSnowMelted</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;雪？&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleFoodBinBuiltText</Data></Cell>
    <Cell><Data ss:Type="String">部落已经建造出KO坚果储藏箱。现在需要一种新的物种来采摘
	在高大树木上的坚果。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleWaterTankBuiltText</Data></Cell>
    <Cell><Data ss:Type="String">部落已经建造出蓄水箱。为了更好的发展，现在需要一种新的物种
	来储蓄水资源。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleHospitalBuiltText</Data></Cell>
    <Cell><Data ss:Type="String">医院已经建造完成！用来治疗更复杂疾病的药物可以被研制了。探
	索该地区的植物，看看有什么可以被用来制造药物。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleTumrotPrescriptionResearchedText</Data></Cell>
    <Cell><Data ss:Type="String">哇喔！微型浆果能够治愈Tumrot。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleSnowMeltedText</Data></Cell>
    <Cell><Data ss:Type="String">这很奇怪：雪似乎来自山上而河流却枯竭了。找到并储蓄新的水资源
	是当务之急。</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">speed_label</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">速度：</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">speed_slow_label</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">缓慢</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">speed_normal_label</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正常</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">speed_fast_label</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">快速</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">speed_cheat_label</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">作弊</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">game_pause_label</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">停顿</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GenericCarving</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 能试着在此处雕刻</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">BareHands</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 需要工具来做这件事</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GenericSuccess</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 因为 $TASK$ 而得到改善</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GenericFailure</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 这次没有成功</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GenericHover</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 看到个 $NAME2$</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GenericHoverMultiple</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 看到了 $NAME2$</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GenericHoverChar</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 看到了 $NAME2$</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">DevPool</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 对魔法池感到好奇</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PoolPuff</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 无法走到此处！</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">ElephantHyena</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">呀！鬣狗来了！</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">LionHyena</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">啊呜！ $NAME$ 看到了 $NAME2$</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">ZebraForage</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">医师不参与采摘工作</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GenericForage</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 能试着在此处进行采摘</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">LionBuild</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 不懂得建造！</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GenericHealing</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 能试着治疗 $NAME2$</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SickDevolve</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">患病的物种无法退化！</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PuffDevolve</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 无法走到此处！</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SickDevolve2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 太虚弱了以至于无法退化</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">FoodFull</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 看到充足的食物在食物储藏箱中</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">FoodEmpty</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 注意到食物储藏箱空了！</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">BuildArea</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 看到一个建筑用地</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">WaterFull</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 看到一个充裕的蓄水箱</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">WaterEmpty</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 注意到蓄水箱空了！</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Crack</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 看到一些奇怪的有光泽的碎片从裂缝中掉下来</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">MetalDisc</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 发现了一处金属矿！</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Confused</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 感到迷茫</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Unsure</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 不确定要在此处做什么</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">BuildSpot</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">看起来是建造某些建筑的好地方</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Yaya</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">这东西闻起来很舒服！</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">ZMedHerb</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">恩… 这个看起来像是一种药物材料。</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">tutorial_scroll</Data></Cell>
    <Cell><Data ss:Type="String">移动鼠标到屏幕边缘可以在部落村庄内走动。</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">tutorial_scroll_end</Data></Cell>
    <Cell><Data ss:Type="String"> 很好。通过使用小键盘来直接跳跃到部落指定区域点上以实现快速在各区域移动。如果您在一个没有小键盘的键盘上游戏，可以使用 &quot;fn&quot; 按键（通常在您的键盘上被制作为蓝色）加上对应数字键。在大部分笔记本上，对应数字键为 789, UIO, JKL 和 M。</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">tutorial_character</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">通过点击和按住鼠标左键来抓起一个部落成员。放下他来使事件发
	生。现在，试着将一个 Wobbly 放到另一个上面。</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">tutorial_character_end</Data></Cell>
    <Cell><Data ss:Type="String">这就是制造更多 Wobbly 的方法。在一小会之后，这对夫妇将与一个新的 wobbly 一起出现。  小心，如果结束时 Wobbly 数量少于2，想生育更多将变得很困难。</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">tutorial_build</Data></Cell>
    <Cell><Data ss:Type="String">$PARAM1$ 拾起了一个结实的木棒。利用这个可以制造很多东西。
	请将 $PARAM1$ 放到旁边的建筑用地上。</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">tutorial_character_button</Data></Cell>
    <Cell><Data ss:Type="String">“成员”按钮显示出关于您的部落成员的详细资料。选择某个成员并
	点击查看他的个人资料。“部落”按钮显示出关于整个部落的
	详细资料。</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">tutorial_progress_button</Data></Cell>
    <Cell><Data ss:Type="String">“进度”将部落的发现显示给您看。看看您能否充分的挖掘出荒野部落所蕴藏的奥秘。</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">tutorial_evolution</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">  哇哦！$PARAM1$ 进化了！ 当Wobbly们执行任务时，他们会向不同的物种进化。继续执行同类
	型的任务可以使他们更熟练，但Wobbly一旦向某个方向进化后就
	不能进化为其他职业。只有 Wobbly们能随意选择他们的未来。</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">st_item_1</Data></Cell>
    <Cell><Data ss:Type="String">成就</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">st_item_3</Data></Cell>
    <Cell><Data ss:Type="String">真实游戏时间</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">st_item_4</Data></Cell>
    <Cell><Data ss:Type="String">最大人口数</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">st_item_5</Data></Cell>
    <Cell><Data ss:Type="String">Wobbly诞生数</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">st_item_6</Data></Cell>
    <Cell><Data ss:Type="String">采摘者进化数</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">st_item_7</Data></Cell>
    <Cell><Data ss:Type="String">蓄水者进化数</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">st_item_8</Data></Cell>
    <Cell><Data ss:Type="String">医师进化数</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">st_item_9</Data></Cell>
    <Cell><Data ss:Type="String">守卫进化数</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">st_item_10</Data></Cell>
    <Cell><Data ss:Type="String">建筑师进化数</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">st_item_11</Data></Cell>
    <Cell><Data ss:Type="String">总退化数</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleIdolsBuilt</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;图腾&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleIdolsBuiltText</Data></Cell>
    <Cell><Data ss:Type="String">图腾的一部分建造完成了！现在此类型的物种能更快的学习，并通过
	快速学习来完成完整的图腾。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleTomahawkProducted</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;战斧&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleTomahawkProductedText</Data></Cell>
    <Cell><Data ss:Type="String">战斧被创造出来了！部落很好奇这个工具可以被用来做什么。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleShovelProducted</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;铲子&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleShovelProductedText</Data></Cell>
    <Cell><Data ss:Type="String">铲子被创造出来了！部落很好奇这个工具可以被用来做什么。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleWellBuilt</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;井&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleWellBuiltText</Data></Cell>
    <Cell><Data ss:Type="String">一个洞被挖了出来，大量的水处于其中！</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleIrrigationInvented</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;灌溉&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleIrrigationInventedText</Data></Cell>
    <Cell><Data ss:Type="String">KO坚果树已经被灌溉。现在可以收获大量的新鲜KO坚果了！</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleCombinedMedicine</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;治疗EBOLIO&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleCombinedMedicineText</Data></Cell>
    <Cell><Data ss:Type="String">一种由微型浆果和Yaya花混合而成的能够治愈Ebolio的药
	物在医院实验室被发明了出来。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleFertilizerInvented</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;施肥&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleFertilizerInventedText</Data></Cell>
    <Cell><Data ss:Type="String">部落已经发现了如何对KO坚果树进行施肥。施肥后的树会长的更高
	和结出更多的坚果。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleMetalFound</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;金属&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleMetalFoundText</Data></Cell>
    <Cell><Data ss:Type="String">山中的裂缝中有一些有趣有光泽的石头…</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleHammerProducted</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;锤子R&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleHammerProductedText</Data></Cell>
    <Cell><Data ss:Type="String">锤子被创造出来了！部落很好奇这个工具可以被用来做什么。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleNailProducted</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;钉子&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleNailProductedText</Data></Cell>
    <Cell><Data ss:Type="String">一块有光泽的金属被锤成一个规则的尖状物。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">glePiranhas</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;食人鱼&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">glePiranhasText</Data></Cell>
    <Cell><Data ss:Type="String">啊呀！食人鱼入侵了河流，因此部落不能再在这里喝水了，水必须用
	桶装起来并放到安全的地方。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleKOpoxPrescriptionResearched</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;治疗气喘&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleKOpoxPrescriptionResearchedText</Data></Cell>
    <Cell><Data ss:Type="String">通过在医院的实验室里研究KO坚果树的根，一种能治愈气喘的药
	物被研制了出来！</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleSaltWaterRise1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;水位上涨？&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleSaltWaterRise1Text</Data></Cell>
    <Cell><Data ss:Type="String">部落成员注意到盐水水位似乎在上涨，这会导致出现问题...</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleSaltWaterRise2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;水位上涨！&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleSaltWaterRise2Text</Data></Cell>
    <Cell><Data ss:Type="String">水位上涨了！部落成员必须趁早想出办法来...</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleArkPart1</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;奇怪的木制物体？！？&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleArkPart1Text</Data></Cell>
    <Cell><Data ss:Type="String">一些奇怪的木制物体形成了奇怪的形状，是什么东西呢？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleArkPart2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;古怪的屋顶？&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleArkPart2Text</Data></Cell>
    <Cell><Data ss:Type="String">一个古怪的屋顶或不管是什么...要到哪里去？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleArkPart3</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;建成木柱？！？&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleArkPart3Text</Data></Cell>
    <Cell><Data ss:Type="String">一个奇怪的木柱被雕刻成形了。部落成员很好奇这东西能做什么。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleArkPart4</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;板条？！？&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleArkPart4Text</Data></Cell>
    <Cell><Data ss:Type="String">边边相对...也许可以用某些奇怪的东西来组合它们？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleTreasure1Found</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;一处秘密被发现了！&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleTreasure1FoundText</Data></Cell>
    <Cell><Data ss:Type="String">您在土里发现了一处神秘的图案，它代表什么吗？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleTreasure2Found</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;另一处秘密被发现了！&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleTreasure2FoundText</Data></Cell>
    <Cell><Data ss:Type="String">您在土里发现了第二处神秘的图案，有谁知道它的意义吗？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleTreasure3Found</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;另一处秘密被发现了！&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleTreasure3FoundText</Data></Cell>
    <Cell><Data ss:Type="String">您在土里发现了第二处神秘的图案，事情渐渐明了起来了...</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleTreasure4Found</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;最后一处秘密被发现了！&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleTreasure4FoundText</Data></Cell>
    <Cell><Data ss:Type="String">您在土里发现了最后一处神秘的图案，您明白该做什么，对吗？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleArkFull</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;恭喜！您解锁了荒野部落所有的奥秘！&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleArkFullText</Data></Cell>
    <Cell><Data ss:Type="String">恭喜！所有奥秘已被解锁，是时候庆祝了！</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tutorial_hyenas</Data></Cell>
    <Cell><Data ss:Type="String">呀！鬣狗！它们吃KO坚果，还追的部落成员四处乱跑，引起巨大的骚
	乱。村庄必须武装起来了！将一个 Wobbly 放在入侵者上面来试着将它赶跑。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tutorial_hyenas_afterfight</Data></Cell>
    <Cell><Data ss:Type="String">太棒了！您害怕的鬣狗逃跑了，同时出现了一个新的物种。狮子是部
	落的守卫。请确保您有足够的守卫来维护部落的安全。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">go_rest</Data></Cell>
    <Cell><Data ss:Type="String">正前往沙滩</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">death_default_str</Data></Cell>
    <Cell><Data ss:Type="String">看起来他已经死了…</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">death_hunger_str</Data></Cell>
    <Cell><Data ss:Type="String">死亡原因 - 饿死</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">death_thirst_str</Data></Cell>
    <Cell><Data ss:Type="String">死亡原因 - 渴死</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">death_disease_str</Data></Cell>
    <Cell><Data ss:Type="String">死亡原因 - 病死</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">death_age_str</Data></Cell>
    <Cell><Data ss:Type="String">死亡原因 - 老死</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gameover_default_str</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">都灭亡了！&lt;br&gt;请在历史窗口内查询灭亡原因。&lt;br&gt;提示：试着在选项菜单中将游戏难度设置为简单</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gameover_hunger_str</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">都饿死了！&lt;br&gt;KO坚果耗尽。请确保您的采摘者有足够的资源来源并有个储藏的好地方。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gameover_thirst_str</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">都渴死了！&lt;br&gt;您所有的部落成员都渴死了。请确保您的蓄水者有足够的资源来源并有个储藏的好地方。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gameover_disease_str</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">都病死了！&lt;br&gt;疾病席卷了部落。部落长时间处于没有医师的状态下。请确保当他们患病时您有足够的医师来治疗他们。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gameover_age_str</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">自然死亡！&lt;br&gt;您的所有部落成员都老死了。自从我们上次看到您已经过了很多年了。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gameover_monsters_str</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">被入侵了！&lt;br&gt;鬣狗摧毁了部落。如果没有大量的守卫来抵御敌人，部落将变得非常脆弱。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gameover_title_str</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;游戏结束&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">continue</Data></Cell>
    <Cell><Data ss:Type="String">继续游戏</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">startover</Data></Cell>
    <Cell><Data ss:Type="String">重新开始</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">breed_str</Data></Cell>
    <Cell><Data ss:Type="String">生育</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">comix_text_1</Data></Cell>
    <Cell><Data ss:Type="String"> 在 Wobbly 们漫长的记忆中，他们
	一直在晒太阳和享受沙滩中度过他们
	的每一天。但最近，情况发生了变化。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">comix_text_2</Data></Cell>
    <Cell><Data ss:Type="String"> KO坚果树和河流似乎每天都在减少，
	同时一些 Wobbly 们也生病了。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">comix_text_3</Data></Cell>
    <Cell><Data ss:Type="String">  鬣狗们来了，它们吃部落的KO坚果还霸
	占溪水。现在必须找一个方法阻止它们。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">comix_text_4</Data></Cell>
    <Cell><Data ss:Type="String">  够了！是时候进化 Wobbly 们并让他们学习一些
	新的技能了。他们知道自己有巨大的潜力，但他们将会
	发展成什么呢？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">has_sneezies</Data></Cell>
    <Cell><Data ss:Type="String">得了感冒</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">has_tumrot</Data></Cell>
    <Cell><Data ss:Type="String">得了Tumrot</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">has_fever</Data></Cell>
    <Cell><Data ss:Type="String">发烧了</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">has_KOpox</Data></Cell>
    <Cell><Data ss:Type="String">得了气喘</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">has_ebolio</Data></Cell>
    <Cell><Data ss:Type="String">得了Ebolio</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">close</Data></Cell>
    <Cell><Data ss:Type="String">关闭</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">how_to_play</Data></Cell>
    <Cell><Data ss:Type="String">怎么玩</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">character_level_label</Data></Cell>
    <Cell><Data ss:Type="String">等级</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">zoom</Data></Cell>
    <Cell><Data ss:Type="String">拉远</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">startovertitle</Data></Cell>
    <Cell><Data ss:Type="String">重建您的部落？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">startoverconfirm</Data></Cell>
    <Cell><Data ss:Type="String">之前所有的进度都将会丢失！ &lt;br&gt; 您真的确定要重建您的部落吗？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">LionBuildSpot</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">守卫们不参与建造！</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">NeedMaterials</Data></Cell>
    <Cell><Data ss:Type="String">$NAME$ 需要建筑材料</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">StickInterest</Data></Cell>
    <Cell><Data ss:Type="String">对这堆木柴堆产生了兴趣</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tutorial_z_button</Data></Cell>
    <Cell><Data ss:Type="String">为了拉远并查看整个部落村庄，请按“拉远”按钮或按键盘上的 &quot;Z&quot; 键。现在试一试。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tutorial_0_button</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">请按 &quot;0&quot; (数字零)键以实现循环选中部落成员。</Data><Comment
      ss:Author="MIS"><ss:Data xmlns="http://www.w3.org/TR/REC-html40"><B><Font
         html:Face="Tahoma" html:Size="8" html:Color="#000000">MIS:</Font></B><Font
        html:Face="Tahoma" html:Size="8" html:Color="#000000">&#10;这样对吗？并不是所有的键盘都有小键盘区的&#10;</Font></ss:Data></Comment></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tutorial_doctor</Data></Cell>
    <Cell><Data ss:Type="String">哦，不！  $PARAM1$ 生病了！他需要一些帮助。
	将 $PARAM2$ 放到 $PARAM1$ 上来开始治疗。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tutorial_doctor_end</Data></Cell>
    <Cell><Data ss:Type="String">好的，现在没事了。
	但需要医院和药物来面对以后出现的更严重的疾病。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tutorial_devolution</Data></Cell>
    <Cell><Data ss:Type="String">哦，不！当数量少于2时您不能生育更多的 Wobbly了。有一个方法，将一个高级的部落成员退化为 Wobbly。快速解决这一问题很重要。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tutorial_treasure_map</Data></Cell>
    <Cell><Data ss:Type="String">哇哦！部落成员中的一员发现了一张地图碎片！也许这是一张
	藏宝图？！您可以在进度窗口内查看当前您所拥有的地图碎片。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">drop</Data></Cell>
    <Cell><Data ss:Type="String">疑惑接下来该做什么</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">drop_short</Data></Cell>
    <Cell><Data ss:Type="String">正在思考</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">patrol</Data></Cell>
    <Cell><Data ss:Type="String">正在巡视此区域</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">patrol_short</Data></Cell>
    <Cell><Data ss:Type="String">正在巡逻</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">CantSwim</Data></Cell>
    <Cell><Data ss:Type="String">部落成员不会游泳！</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">TasteNasty</Data></Cell>
    <Cell><Data ss:Type="String">唔… 闻起来很舒服</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">SkilledDoctor</Data></Cell>
    <Cell><Data ss:Type="String">恩… 也许拥有更多经验的医师可以从中学到些东西？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">RootsCant</Data></Cell>
    <Cell><Data ss:Type="String">这些树根紧紧的扎在土里</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">RootsCant2</Data></Cell>
    <Cell><Data ss:Type="String">$NAME$ 的技能等级不足以来做这件事</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">TreasureShovelNeed</Data></Cell>
    <Cell><Data ss:Type="String">这里需要一把铲子</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">TreasureHover</Data></Cell>
    <Cell><Data ss:Type="String">此处泥土下面的是什么？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">PreKOnutAllHover</Data></Cell>
    <Cell><Data ss:Type="String">这棵产量低下的果树看起来并不健康</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">comix_text_final_1</Data></Cell>
    <Cell><Data ss:Type="String">由于水位上涨，部落将物资搬上了避风港的巨
	型船只上，向着日落的方向起航。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">comix_text_final_2</Data></Cell>
    <Cell><Data ss:Type="String">但是...在这个全球变暖的世界里，
	哪里还能有陆地用来靠岸呢？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">getting_bonus</Data></Cell>
    <Cell><Data ss:Type="String">正在拾起魔法物品</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">getting_bonus_short</Data></Cell>
    <Cell><Data ss:Type="String">正在拾起</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">explore</Data></Cell>
    <Cell><Data ss:Type="String">正在拾起地图碎片</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">explore_short</Data></Cell>
    <Cell><Data ss:Type="String">正在拾起</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">smallberrypoitext</Data></Cell>
    <Cell><Data ss:Type="String">看起来这些浆果能被使用...但怎么用呢？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">irrigationpoitext</Data></Cell>
    <Cell><Data ss:Type="String">这些树看起来需要点水…</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fertilizerpoitext</Data></Cell>
    <Cell><Data ss:Type="String">看起来似乎这些树能结出更多的KO坚果…</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fertilizerpilepoitext</Data></Cell>
    <Cell><Data ss:Type="String">这片泥土能使土地变得更肥沃…</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">rootspoitext</Data></Cell>
    <Cell><Data ss:Type="String">怎么样的工具能疏松这些树根呢？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">rocksopoitext</Data></Cell>
    <Cell><Data ss:Type="String">这些石头可能会派上用场</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">rockswpoitext</Data></Cell>
    <Cell><Data ss:Type="String">这些岩石看起来很锋利！</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">foodbinpoitext</Data></Cell>
    <Cell><Data ss:Type="String">看起来此处可以建造某种建筑物</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">watertankpoitext</Data></Cell>
    <Cell><Data ss:Type="String">看起来此处可以建造某种建筑物</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hospitalpoitext</Data></Cell>
    <Cell><Data ss:Type="String">看起来此处可以建造某种建筑物</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">yayapoitext</Data></Cell>
    <Cell><Data ss:Type="String">茂密丛林后面的是什么东西？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">idolspoitext</Data></Cell>
    <Cell><Data ss:Type="String">恩… 充满兴趣的看着这些柱子…</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">metalpoitext</Data></Cell>
    <Cell><Data ss:Type="String">充满兴趣的看着那里的发光碎片...怎样才能拿到它们呢？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">wellpoitext</Data></Cell>
    <Cell><Data ss:Type="String">我很疑惑这周围为什么是湿的…</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">treepoitext</Data></Cell>
    <Cell><Data ss:Type="String">那是巨大果树中的一员…</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">go_training</Data></Cell>
    <Cell><Data ss:Type="String">正在前往训练用模型</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">go_training_short</Data></Cell>
    <Cell><Data ss:Type="String">正在训练</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">CantBuild</Data></Cell>
    <Cell><Data ss:Type="String">不确定此处可以建造什么…</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">go_from_build</Data></Cell>
    <Cell><Data ss:Type="String">正在倾倒土石</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">celebrate</Data></Cell>
    <Cell><Data ss:Type="String">$PARAM1$ 正在庆祝</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleTreasure1FirstMap</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;地图碎片被发现！&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleTreasure1FirstMapText</Data></Cell>
    <Cell><Data ss:Type="String">部落成员中的一员发现了一张古老地图的碎片。它指向哪里？
	也许是宝藏？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleTreasure2FirstMap</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;地图碎片被发现！&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleTreasure2FirstMapText</Data></Cell>
    <Cell><Data ss:Type="String">另一张地图！到底有多少张？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleTreasure3FirstMap</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;地图碎片被发现！&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleTreasure3FirstMapText</Data></Cell>
    <Cell><Data ss:Type="String">第三张地图指向那边某处。数字3是魔法数字？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleTreasure4FirstMap</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;地图碎片被发现！&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleTreasure4FirstMapText</Data></Cell>
    <Cell><Data ss:Type="String">部落有多处神秘之处，但看起来我们找到了最后一处。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">CanBuild</Data></Cell>
    <Cell><Data ss:Type="String">$NAME$ 能够试着在此处建造</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">be_ill</Data></Cell>
    <Cell><Data ss:Type="String">感到不舒服</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">product_stone</Data></Cell>
    <Cell><Data ss:Type="String">正在收集石头</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">go_celebrate</Data></Cell>
    <Cell><Data ss:Type="String">正在参与庆祝</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">go_celebrate_short</Data></Cell>
    <Cell><Data ss:Type="String">正在庆祝</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">go_build_ark</Data></Cell>
    <Cell><Data ss:Type="String">正在分析神秘建筑的设计</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">unload_fertilizer</Data></Cell>
    <Cell><Data ss:Type="String">正在倾倒土石</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">unload</Data></Cell>
    <Cell><Data ss:Type="String">正在卸载</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">product_fertilizer</Data></Cell>
    <Cell><Data ss:Type="String">正在收集肥料</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">using_fertilizer</Data></Cell>
    <Cell><Data ss:Type="String">正在对KO坚果树施肥</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">go_to_hospital</Data></Cell>
    <Cell><Data ss:Type="String">正在前往医院</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">chop_wood</Data></Cell>
    <Cell><Data ss:Type="String">正在伐木</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint</Data></Cell>
    <Cell><Data ss:Type="String">提示</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_0</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">&lt;font size=&quot;18&quot;&gt;将成员放到这个世界的各种物件上来找出什么是他们能做的&lt;/font&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_1</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">&lt;font size=&quot;18&quot;&gt;将成员悬置于某物件上来查看他们对此的理解&lt;/font&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_2</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">音乐的改变表示急需食物或水</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_3</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">高大的KO坚果树需要高大的部落成员来采摘</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_4</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">医师也会生病。请确保部落中有两个以上的医师。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_5</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">需要退化时优先选择技能等级最低的那位</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_6</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">患病的果树无法体现它们的生产力</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_7</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">&lt;font size=&quot;18&quot;&gt;通过在成员窗口内设置任务来帮助懒散的成员&lt;/font&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_8</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">&lt;font size=&quot;18&quot;&gt;手动操作采集者来提高食物和水的储藏速度&lt;/font&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_9</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">&lt;font size=&quot;18&quot;&gt;部落成员会老死：年轻的工作者时刻准备着&lt;/font&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_10</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">&lt;font size=&quot;18&quot;&gt;确保有额外的食物和水来应付自然灾害&lt;/font&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_11</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">越多的成员参与同个任务，此任务也就完成的越快</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_12</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">每种技能都只有4个等级</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_13</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">&lt;font size=&quot;18&quot;&gt;选中一个成员，然后按#键带他到一个新的位置&lt;/font&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_14</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">&lt;font size=&quot;18&quot;&gt;拖动您的医师到岛屿四周来找寻治疗疾病的方案&lt;/font&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_15</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">某些任务需要多种技能配合。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_16</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">合适的工具是完成许多任务的关键</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_17</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">&lt;font size=&quot;18&quot;&gt;技能等级高了无疑意味着有更多的能力来执行任务。&lt;/font&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_18</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">复查那些您的部落还没有理解的事物</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_19</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">更熟练技能的工匠可以制作出不同的工具</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_20</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">有时候只用一种工具是不够的</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_21</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">发光的东西也许可以被有技能的物种使用</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_22</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">&lt;font size=&quot;18&quot;&gt;混合您已经发明的东西能产生出有趣的结果&lt;/font&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_23</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">&lt;font size=&quot;18&quot;&gt;保持部落足够的人口来维持食物和水的搜集比例&lt;/font&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_24</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">每种物种都有他们不能胜任的工作</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_25</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">&lt;font size=&quot;18&quot;&gt;经常查询历史窗口来确保您没有错过什么信息&lt;/font&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_26</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">找到一个优秀的生态平衡对您的部落是非常重要的</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hint_27</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">&lt;font size=&quot;18&quot;&gt;进化物种只会执行最后一次指派给他们的任务&lt;/font&gt;</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell><Data ss:Type="String">tutorial_hover</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">当您将一个部落成员悬置于村庄内不同的事物上时，屏幕下方会出
	现相关信息。试着在村庄内移动这个Wobbly到各事物上来查看
	出现的想法。</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell><Data ss:Type="String">tutorial_world_interaction</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">部落成员可以与村庄内的许多事物产生互动。将 $PARAM1$ 放到木柴堆上。 </Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell><Data ss:Type="String">tutorial_build_end</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">太棒了！您必须不时的提醒部落成员们执行他们的任务。建筑工程
	需要花费很长时间，所以最好让多名部落成员共同执行此任务。</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell><Data ss:Type="String">tutorial_character_button_1</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">在成员名字上输入新的名字
	可以为您的部落成员重新取
	名。您能用照片两旁的箭头
	来切换不同的部落成员。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tutorial_character_button_2</Data></Cell>
    <Cell><Data ss:Type="String">通过这个对话框，可以设定
	您的部落成员不忙与他们的
	主要任务时将会主动去做的
	工作类型。退出此对话框请
	按下端的“确定”。</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell><Data ss:Type="String">tutorial_treasure_map_appeared</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">地图碎片蕴藏着秘密。将任意部落成员放在其上以收集它们。
	最好快点，风会吹走它们的。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tutorial_progress_button</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">“进度”按钮显示出您所发现的奥秘。 </Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell><Data ss:Type="String">tutorial_go_to_it</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">现在您已经了解了荒野部落的基础知识，是时候去探索并找到还有
	什么您能做的来帮助 Wobbly们克服他们的困境了。</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell><Data ss:Type="String">gleFirstBroken</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">&lt;b&gt;建筑被毁坏！&lt;/b&gt;</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell><Data ss:Type="String">gleFirstBrokenText</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">呃喔！您的某个建筑被鬣狗毁坏了。直到修复它为止您都将体验
	到失去该建筑的后果。谁能下帮忙呀？？？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tutorial_tool</Data></Cell>
    <Cell><Data ss:Type="String">哇哦！  $PARAM1$ 创造了一个很酷的工具。它是用来做什么的？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tutorial_progress_button_1</Data></Cell>
    <Cell><Data ss:Type="String">当显示出所有的奥秘和发展情况时，此游戏也就完成了。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tutorial_progress_button_2</Data></Cell>
    <Cell><Data ss:Type="String">位于中间的地图标志是最重要的。将您的鼠标悬停在它的上面时
	会显示出您已经发现的地图碎片。当拼出完整地图时，
	秘密将显露其上。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_title_1</Data></Cell>
    <Cell ss:StyleID="s27"><Data ss:Type="String">&lt;b&gt;帮助&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_game_objective_title</Data></Cell>
    <Cell ss:StyleID="s27"><Data ss:Type="String">&lt;b&gt;游戏目标&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_game_objective_text</Data></Cell>
    <Cell ss:StyleID="s27"><Data ss:Type="String">荒野部落正面临着一个不确定的未来！您的主要目标是帮助每一个部落成员发
展并使其成为准备着应付任何挑战的团体中的一员。学习新的技能并想出
如何拯救部落。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_moving_around_title</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;走动&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_moving_around_text_1</Data></Cell>
    <Cell><Data ss:Type="String">a) 移动鼠标到屏幕边缘可以在部落村庄走动。 &lt;br&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_moving_around_text_2</Data></Cell>
    <Cell><Data ss:Type="String">&lt;br&gt;b) 使用小键盘来实现快速
	跳跃到村庄的相应位置。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_controlling_characters_title</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;控制成员&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_controlling_characters_text</Data></Cell>
    <Cell><Data ss:Type="String">点击以选中成员。点击成员并按住鼠标拖拽
到希望的位置上松开。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_game_plays_in_background_title</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;部落无眠&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_game_plays_in_background_text_1</Data></Cell>
    <Cell><Data ss:Type="String">即使当游戏处于后台时，荒野部落也会继续运行和发展。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_game_plays_in_background_text_2</Data></Cell>
    <Cell><Data ss:Type="String">暂停游戏请按空格键。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_game_plays_in_background_text_3</Data></Cell>
    <Cell><Data ss:Type="String">在选项窗口设置游戏速度。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_breeding_title</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;生育&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_breeding_text</Data></Cell>
    <Cell><Data ss:Type="String"> 只有Wobbly们能生育。要
	做时，将一个Wobbly放在
	另一个上面。尘埃落定后，您
	的部落就又多了一张
	吃饭的嘴！</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_evolution_title</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;进化&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_evolution_text</Data></Cell>
    <Cell><Data ss:Type="String">一个成员必须退化为
Wobbly 后才能再次进
化为不同的物种。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_wobblies_can_evolve_to_title</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;Wobbly 们能成为：&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_builder</Data></Cell>
    <Cell><Data ss:Type="String">建筑师</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_food_supplier</Data></Cell>
    <Cell><Data ss:Type="String">采摘者</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_water_supplier</Data></Cell>
    <Cell><Data ss:Type="String">蓄水者</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_defender</Data></Cell>
    <Cell><Data ss:Type="String">守卫</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_doctor</Data></Cell>
    <Cell><Data ss:Type="String">医师</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_wobblies_can_evolve_to_text</Data></Cell>
    <Cell ss:StyleID="s27"><Data ss:Type="String">特殊状况需要进化为某种类型的物种来处理。 一直让您的成员保持学习，这样才能在需要时让他们拥有足够的技能等级来执行高级任务。一些任务只能使用团体中优
	秀的技能来完成。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_hyenas_title</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;鬣狗&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_hyenas_text</Data></Cell>
    <Cell><Data ss:Type="String">鬣狗会出现在村落的边缘并扰乱和平的生活。唯一
	可靠保卫部落村庄的是狮子守卫，所以部落内不能
	没有他们。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_collecting_map_title</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;地图碎片&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_collecting_map_text</Data></Cell>
    <Cell ss:StyleID="s27"><Data ss:Type="String">注意场景中的地图碎片并将部落成员放在上面以获取。在进度窗
	口内查看地图，当地图完成时，一个红色的叉将显示出哪里可以
	发现秘密！</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_achievements_title</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;成就&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_achievements_text</Data></Cell>
    <Cell><Data ss:Type="String">部落成就显示于进度
	窗口内。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_sticking_to_the_task_character_screen_title</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;成员窗口&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_sticking_to_the_task_character_screen_text_1</Data></Cell>
    <Cell><Data ss:Type="String">如果您想更改部落成员的名字，只需点击名字并输入。&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_sticking_to_the_task_character_screen_text_2</Data></Cell>
    <Cell><Data ss:Type="String">点击您想让部落成员执行的项目旁的框框。您必须使他们开始！第一次时，成员们不会自动开始执行激活项目，直到您教给他们如何做。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_slow</Data></Cell>
    <Cell><Data ss:Type="String">缓慢</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_normal</Data></Cell>
    <Cell><Data ss:Type="String">正常</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_fast</Data></Cell>
    <Cell><Data ss:Type="String">快速</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_pause</Data></Cell>
    <Cell><Data ss:Type="String">停顿</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleIdolsCompletelyBuilt</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;完成图腾了！&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleIdolsCompletelyBuiltText</Data></Cell>
    <Cell><Data ss:Type="String">您完成了这个图腾！成员们能继续在此处锻炼他们的建筑技能，
	但您不会再从这个图腾上获得任何奖励了</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">EmptyWell</Data></Cell>
    <Cell><Data ss:Type="String">这口井空了</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">WellCant</Data></Cell>
    <Cell><Data ss:Type="String">只有蓄水者能从井里取得水</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">done</Data></Cell>
    <Cell><Data ss:Type="String">结束</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell><Data ss:Type="String">credits_text</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">《荒野部落》 版权归 TikGames, LLC 所有 ©2009。&lt;br&gt;&#10;该游戏使用 Playground SDK 开发 &lt;br&gt;并包含部分Playground SDK &lt;br&gt;(www.playfirst.com), © 2008 PlayFirst, Inc</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">CantTrainAnymore</Data></Cell>
    <Cell><Data ss:Type="String">$NAME$ 的技能满级了</Data></Cell>
   </Row>
   <Row ss:StyleID="s24">
    <Cell><Data ss:Type="String">training</Data></Cell>
    <Cell><Data ss:Type="String">正在练习防御技能</Data></Cell>
   </Row>
   <Row ss:StyleID="s24">
    <Cell><Data ss:Type="String">training_short</Data></Cell>
    <Cell><Data ss:Type="String">正在锻炼</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">WrongTool</Data></Cell>
    <Cell><Data ss:Type="String">这个工具不是用来做这件事的</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">GiraffeWater</Data></Cell>
    <Cell><Data ss:Type="String">采摘者对这件事来说太高了</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Healthy</Data></Cell>
    <Cell><Data ss:Type="String">感到状态良好</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">LevelLow</Data></Cell>
    <Cell><Data ss:Type="String">$NAME$ 需要更高的技能等级来执行此任务</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">RatherWalk</Data></Cell>
    <Cell><Data ss:Type="String">$NAME$ 宁愿去散步</Data></Cell>
   </Row>
   <Row ss:StyleID="s24">
    <Cell><Data ss:Type="String">str_go_for_materials</Data></Cell>
    <Cell><Data ss:Type="String">正在获取建筑材料</Data></Cell>
   </Row>
   <Row ss:StyleID="s24">
    <Cell><Data ss:Type="String">str_go_for_materials_short</Data></Cell>
    <Cell><Data ss:Type="String">正在建造</Data></Cell>
   </Row>
   <Row ss:StyleID="s24">
    <Cell><Data ss:Type="String">carry_arc_part</Data></Cell>
    <Cell><Data ss:Type="String">正在将神秘碎片拼凑起来</Data></Cell>
   </Row>
   <Row ss:StyleID="s24">
    <Cell><Data ss:Type="String">carry_arc_part_short</Data></Cell>
    <Cell><Data ss:Type="String">正在搬运</Data></Cell>
   </Row>
   <Row ss:StyleID="s24">
    <Cell><Data ss:Type="String">waitforarc</Data></Cell>
    <Cell><Data ss:Type="String">$NAME$ 无法单独做此事</Data></Cell>
   </Row>
   <Row ss:StyleID="s24">
    <Cell><Data ss:Type="String">go_for_medicine</Data></Cell>
    <Cell><Data ss:Type="String">正在制药</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s24"><Data ss:Type="String">tutorial_before_doctor</Data></Cell>
    <Cell><Data ss:Type="String">点击屏幕左上角的疾病警报图标来找到生病的部落成员。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleProgressFoodBinBuiltText</Data></Cell>
    <Cell><Data ss:Type="String">部落已经建造出KO坚果储藏箱。谁能填满它？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleProgressWaterTankBuiltText</Data></Cell>
    <Cell><Data ss:Type="String">部落已经建造出蓄水箱。谁能填满它？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">MapSuccess</Data></Cell>
    <Cell><Data ss:Type="String">$NAME$ 拾起一张地图碎片</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleLimitedRes</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;有限的资源！&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleLimitedResText</Data></Cell>
    <Cell><Data ss:Type="String">如果您不找个方法来储存食物和水资源，不久将会没食物和水可用。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gatherwater_str</Data></Cell>
    <Cell><Data ss:Type="String">正在蓄水</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">hyena_go_flakeout</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在四周缓慢的走动</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">hyena_flakeout</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在四周缓慢的走动</Data></Cell>
   </Row>
   <Row ss:StyleID="s24">
    <Cell><Data ss:Type="String">hyena_gatherwater_str</Data></Cell>
    <Cell><Data ss:Type="String">正在喝水</Data></Cell>
   </Row>
   <Row ss:StyleID="s24">
    <Cell><Data ss:Type="String">hyena_gatherwater</Data></Cell>
    <Cell><Data ss:Type="String">正在喝水</Data></Cell>
   </Row>
   <Row ss:StyleID="s24">
    <Cell ss:StyleID="s28"><Data ss:Type="String">hyena_eating</Data></Cell>
    <Cell><Data ss:Type="String">正在吃KO坚果</Data></Cell>
   </Row>
   <Row ss:StyleID="s24">
    <Cell ss:StyleID="s28"><Data ss:Type="String">hyena_go_build</Data></Cell>
    <Cell><Data ss:Type="String">想要毁坏些东西</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">hyena_build</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在毁坏</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">hyena_go_for_water</Data></Cell>
    <Cell><Data ss:Type="String">正感到口渴</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">hyena_go_for_food</Data></Cell>
    <Cell><Data ss:Type="String">正感到饥饿</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">hyena_drinking</Data></Cell>
    <Cell><Data ss:Type="String">正在喝水</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">hyena_runaway</Data></Cell>
    <Cell><Data ss:Type="String">正在逃跑从</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">hyena_go_defend</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在追赶 $PARAM1$</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">hyena_defend</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在战斗</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">hyena_waiting</Data></Cell>
    <Cell><Data ss:Type="String">正在找麻烦</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">hyena_go_gatherwater</Data></Cell>
    <Cell><Data ss:Type="String">正在蓄水</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">hyena_forage</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">正在盗取KO坚果</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">msg_starving</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">很饥饿！</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">msg_dehydrated</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">很口渴！</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">go_to_graveyard</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">要死去了</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleProgressTomahawkProductedText</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">这个斧头状石器也许可以做很多事情。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleProgressHammerProductedText</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">石锤也许由部落舍弃的石头和木头合成。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleProgressShovelProductedText</Data></Cell>
    <Cell><Data ss:Type="String">挖掘工具由楔形石头和木棒合成。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleProgressWellBuiltText</Data></Cell>
    <Cell><Data ss:Type="String">聪明和勤劳的蓄水者找到了地下水。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleProgressHospitalBuiltText</Data></Cell>
    <Cell><Data ss:Type="String">一所医院和药物研究中心建成了。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleProgressNailProductedText</Data></Cell>
    <Cell><Data ss:Type="String">这些锋利的尖状物看起来能够很好的将东西钉在一起。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleProgressIrrigationInventedText</Data></Cell>
    <Cell><Data ss:Type="String">一个聪明的采摘者挖了条沟渠到干枯的KO坚果树林中，
	水也就跟着而来了。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleProgressMetalFoundText</Data></Cell>
    <Cell><Data ss:Type="String">金属也许很有用，但只用石头工具我们能将它做成什么呢？</Data></Cell>
   </Row>
   <Row ss:StyleID="s29">
    <Cell><Data ss:Type="String">gleProgress</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleProgressFertilizerInventedText</Data></Cell>
    <Cell><Data ss:Type="String">一个聪明的采摘者发现河床下黑色的泥土能帮助生病的KO坚果树们。</Data></Cell>
   </Row>
   <Row ss:StyleID="s29">
    <Cell ss:StyleID="s30"><Data ss:Type="String">gleProgressArkPart1Text</Data></Cell>
    <Cell><Data ss:Type="String">这些奇怪的木制物是什么？</Data></Cell>
   </Row>
   <Row ss:StyleID="s29">
    <Cell ss:StyleID="s30"><Data ss:Type="String">gleProgressArkPart3Text</Data></Cell>
    <Cell><Data ss:Type="String">好的，是木柱...但是用来做什么的？</Data></Cell>
   </Row>
   <Row ss:StyleID="s29">
    <Cell ss:StyleID="s30"><Data ss:Type="String">gleProgressArkPart2Text</Data></Cell>
    <Cell><Data ss:Type="String">一个屋顶？我们要屋顶做什么？我们已经有毛皮衣了。</Data></Cell>
   </Row>
   <Row ss:StyleID="s29">
    <Cell ss:StyleID="s30"><Data ss:Type="String">gleProgressArkPart4Text</Data></Cell>
    <Cell><Data ss:Type="String">某种更大东西的一部分。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_magic_objects_title</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;魔法物品&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help_magic_objects_text</Data></Cell>
    <Cell><Data ss:Type="String"> 魔法物品能够提高您部落成员的技能或者提供更多的
	生产力或资源。</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Puff</Data></Cell>
    <Cell ss:StyleID="s29"><Data ss:Type="String">Wobbly</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Level 1</Data></Cell>
    <Cell ss:StyleID="s29"><Data ss:Type="String">入门级</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Level 2</Data></Cell>
    <Cell ss:StyleID="s29"><Data ss:Type="String">熟练级</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Level 3</Data></Cell>
    <Cell ss:StyleID="s29"><Data ss:Type="String">专家级</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Level 4</Data></Cell>
    <Cell ss:StyleID="s29"><Data ss:Type="String">宗师级</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">EmptyString</Data></Cell>
    <Cell><Data ss:Type="String"> </Data></Cell>
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   <Row>
    <Cell><Data ss:Type="String">ImpDoctoring</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 的医术得到提高</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">ImpDefend</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">$NAME$ 的防御能力得到提高</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">NeedIrr</Data></Cell>
    <Cell><Data ss:Type="String">这棵树干枯并且没有KO坚果在上面</Data></Cell>
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   <Row>
    <Cell><Data ss:Type="String">ToolMade</Data></Cell>
    <Cell><Data ss:Type="String">$NAME$ 创造出一个工具</Data></Cell>
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   <Row>
    <Cell><Data ss:Type="String">EmptyPool</Data></Cell>
    <Cell><Data ss:Type="String">水池空了！！</Data></Cell>
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    <Cell ss:StyleID="s29"><Data ss:Type="String">正在卸载</Data></Cell>
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   <Row>
    <Cell><Data ss:Type="String">gleFirstBroken</Data></Cell>
    <Cell ss:StyleID="s29"><Data ss:Type="String">&lt;b&gt;鬣狗摧毁建筑！&lt;/b&gt;</Data></Cell>
   </Row>
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    <Cell><Data ss:Type="String">gleFirstBrokenText</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">呃喔！一个储藏箱被鬣狗毁坏了。在漏出更多之前必须修复它。
	谁能下帮忙呀？？？</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s24"><Data ss:Type="String">MessageBetaVersion</Data></Cell>
    <Cell ss:StyleID="s24"/>
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   <Row>
    <Cell><Data ss:Type="String">MagicalTool</Data></Cell>
    <Cell><Data ss:Type="String">$NAME$ 获得一个魔法工具</Data></Cell>
   </Row>
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    <Cell><Data ss:Type="String">CompletePile</Data></Cell>
    <Cell><Data ss:Type="String">建筑材料堆必须先完成</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">SoggySpot</Data></Cell>
    <Cell><Data ss:Type="String">$NAME$ 注意到一处潮湿的地方…</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">st_item_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">部落寿命</Data></Cell>
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   <Row>
    <Cell><Data ss:Type="String">gleFirstTumrotDiseaseText</Data></Cell>
    <Cell><Data ss:Type="String">呀！！！一种新的疾病在部落中出现了。我们需要找到治疗
	TUMROT的方法，否则一切都完了！</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleFirstKOpoxDiseaseText</Data></Cell>
    <Cell><Data ss:Type="String">可怕的传染性气喘在我们之中扩散！我们最棒的医师必须找到治疗
	的方案！</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleFirstFeverDiseaseText</Data></Cell>
    <Cell><Data ss:Type="String">发烧了！！！部落成员们都非常着急。我们需要一种新的药物，
	立刻！</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleFirstEbolioDiseaseText</Data></Cell>
    <Cell><Data ss:Type="String">…生不如死… 我们见到了首例Ebolio感染。治疗此病比之前
	所有的医学挑战都要困难。</Data></Cell>
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    <Cell><Data ss:Type="String">gleFirstTumrotDisease</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;TUMROT&lt;/b&gt;</Data></Cell>
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    <Cell><Data ss:Type="String">ImpBuilding</Data></Cell>
    <Cell><Data ss:Type="String">$NAME$ 建筑水平得到提高</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">&lt;b&gt;发现治疗发烧的方法！&lt;/b&gt;</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">通过在医院的实验室里研究Yaya花，一种能治愈发烧的药物
	被研制了出来！</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">这颗植物需要更多的时间来达到成熟</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">您确定要跳过此教程吗？ &lt;br&gt; 在主菜单的帮助窗口中可以查看更多信息。</Data></Cell>
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   <Row>
    <Cell><Data ss:Type="String">waitforark</Data></Cell>
    <Cell><Data ss:Type="String">无法独自移动这个笨重的东西</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">TreeConf</Data></Cell>
    <Cell><Data ss:Type="String">我们应该对那些木料做什么？</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">GatheringWood</Data></Cell>
    <Cell><Data ss:Type="String">看起来像是树的标记</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">carry_ark_part</Data></Cell>
    <Cell><Data ss:Type="String">正移动到 </Data></Cell>
   </Row>
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    <Cell><Data ss:Type="String">clearing_flower</Data></Cell>
    <Cell><Data ss:Type="String">正在清除神秘花朵周围的藤蔓</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">building_clear</Data></Cell>
    <Cell><Data ss:Type="String">在空地上建造中</Data></Cell>
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   <Row>
    <Cell><Data ss:Type="String">gather_ark_materials</Data></Cell>
    <Cell><Data ss:Type="String">收集建筑材料中</Data></Cell>
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    <Cell><Data ss:Type="String">正在建造</Data></Cell>
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    <Cell><Data ss:Type="String">$NAME$ 在收集肥料</Data></Cell>
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    <Cell><Data ss:Type="String">$NAME$ 的蓄水能力得到提高</Data></Cell>
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    <Cell><Data ss:Type="String">NotSick</Data></Cell>
    <Cell><Data ss:Type="String">$NAME$ 没有生病</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">NotTall</Data></Cell>
    <Cell><Data ss:Type="String">$NAME$ 没有足够的身高来摘取这些KO坚果</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">ZebraForage</Data></Cell>
    <Cell><Data ss:Type="String">医师不能进行采摘工作</Data></Cell>
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   <Row>
    <Cell><Data ss:Type="String">research_cure</Data></Cell>
    <Cell><Data ss:Type="String">正在试着创造出新的药物</Data></Cell>
   </Row>
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    <Cell><Data ss:Type="String">no_cure</Data></Cell>
    <Cell><Data ss:Type="String">部落现在还没有治疗 $PARAM1$ 的方法</Data></Cell>
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    <Cell><Data ss:Type="String">wood_hammer_noneed</Data></Cell>
    <Cell><Data ss:Type="String">还不需要这种原料</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">wood_hammer_need</Data></Cell>
    <Cell><Data ss:Type="String">我现在最好使用别的工具来伐木</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">wood_hammer_level</Data></Cell>
    <Cell><Data ss:Type="String">$NAME$ 需要更高的技能等级来执行此任务</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleAllWellsBuilt</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;出水已达最大！&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleAllWellsBuiltText</Data></Cell>
    <Cell><Data ss:Type="String">通过建造三个深水井，部落已完成了对水的需求。喝水已不再是问
	题。部落现在可以集中精力在其他重要的事情上了。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleAllFoodBuilt</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;食物产率已达最大！&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleAllFoodBuiltText</Data></Cell>
    <Cell><Data ss:Type="String">经过发明灌溉和施肥，KO坚果树已达最大产率。部落现在最需要
	的是充足的采摘者。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">MaxPopulation</Data></Cell>
    <Cell><Data ss:Type="String">部落已达最大规模！</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">msg_starving_and_dehydrated</Data></Cell>
    <Cell><Data ss:Type="String">$NAME$ 感到非常饥饿和口渴</Data></Cell>
   </Row>
   <Row>
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    <Cell><Data ss:Type="String">笔记本控制</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tutorial_zoom</Data></Cell>
    <Cell><Data ss:Type="String">拉远之后您能点击部落村庄内的任意区域来拉近到该区域。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleGlow</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;发现所有地图碎片！&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleGlowText</Data></Cell>
    <Cell><Data ss:Type="String">藏宝图已完成！有从它上面发现什么吗？</Data></Cell>
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    <Cell><Data ss:Type="String">重建部落</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleProgressCombinedMedicineText</Data></Cell>
    <Cell><Data ss:Type="String">通过混合微型浆果和YAYA花，一种能够治愈Ebolio的
	药物被研制出来了。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">failure</Data></Cell>
    <Cell><Data ss:Type="String">正在思考</Data></Cell>
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    <Cell><Data ss:Type="String">正在制造钉子</Data></Cell>
   </Row>
   <Row>
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    <Cell><Data ss:Type="String">所有奥秘已被解锁，是时候庆祝了！</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">building_clear_short</Data></Cell>
    <Cell><Data ss:Type="String">正在建造</Data></Cell>
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    <Cell><Data ss:Type="String">正在建造</Data></Cell>
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    <Cell><Data ss:Type="String">版权归 TikGames, LLC 所有 ©2009</Data></Cell>
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    <Cell><Data ss:Type="String">zebra_fail_already_reseacrhed</Data></Cell>
    <Cell><Data ss:Type="String">此药物已被研究</Data></Cell>
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   <Row>
    <Cell><Data ss:Type="String">zebra_fail_illegal_components</Data></Cell>
    <Cell><Data ss:Type="String">此草药组合不会产生任何有用的药物</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleAllIdolsBuilt</Data></Cell>
    <Cell><Data ss:Type="String">&lt;b&gt;完成所有图腾！&lt;/b&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleAllIdolsBuiltText</Data></Cell>
    <Cell><Data ss:Type="String">所有的图腾都已经完成，但是建筑师可以继续在此处锻炼他们
	的技能。</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">gleProgressAllIdolsBuiltText</Data></Cell>
    <Cell><Data ss:Type="String">所有的图腾已经完成并给予部落充足的好处</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">specialflaKOut</Data></Cell>
    <Cell><Data ss:Type="String">正在思考</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">BushEmpty</Data></Cell>
    <Cell><Data ss:Type="String">此KO坚果丛采光了！</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">TreeEmpty</Data></Cell>
    <Cell><Data ss:Type="String">此KO坚果树采光了！</Data></Cell>
   </Row>
   <Row>
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    <Cell><Data ss:Type="String">$NAME$ 已有钉子</Data></Cell>
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    <Cell><Data ss:Type="String">挂起中</Data></Cell>
   </Row>
   <Row>
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    <Cell><Data ss:Type="String">难度：</Data></Cell>
   </Row>
   <Row>
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    <Cell><Data ss:Type="String">简单</Data></Cell>
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