<MessageList>
<!--        Idols      !-->
  <Message ID="1" Type="Hover" ObjectName="Idol Zebra 1|Idol Zebra 2|Idol Zebra 3|Idol Zebra 4|Idol Giraffe 1| Idol Giraffe 2|Idol Giraffe 3|Idol Giraffe 4|Idol Elephant 1|Idol Elephant 2|Idol Elephant 3|Idol Elephant 4|Idol Lion 1|Idol Lion 2|Idol Lion 3|Idol Lion 4|Idol Monkey 1|Idol Monkey 2|Idol Monkey 3|Idol Monkey 4" ItemRequired="Tomahawk" TextID="GenericCarving"/>
  <Message ID="1" Type="Hover" ObjectName="Idol Zebra 1|Idol Zebra 2|Idol Zebra 3|Idol Zebra 4|Idol Giraffe 1| Idol Giraffe 2|Idol Giraffe 3|Idol Giraffe 4|Idol Elephant 1|Idol Elephant 2|Idol Elephant 3|Idol Elephant 4|Idol Lion 1|Idol Lion 2|Idol Lion 3|Idol Lion 4|Idol Monkey 1|Idol Monkey 2|Idol Monkey 3|Idol Monkey 4" NameRequired="Puff|Gorilla" TextID="GenericHover" HintIcon="lb"/>
  <Message ID="2" Type="DropFailure" NameRequired="Lion" ObjectName="Idol Zebra 1|Idol Zebra 2|Idol Zebra 3|Idol Zebra 4|Idol Giraffe 1| Idol Giraffe 2|Idol Giraffe 3|Idol Giraffe 4|Idol Elephant 1|Idol Elephant 2|Idol Elephant 3|Idol Elephant 4|Idol Lion 1|Idol Lion 2|Idol Lion 3|Idol Lion 4|Idol Monkey 1|Idol Monkey 2|Idol Monkey 3|Idol Monkey 4" TextID="LionBuild"/>
  <Message ID="2" Type="DropFailure" ItemRequired="Hammer|Nail|Stick|Shovel" ObjectName="Idol Zebra 1|Idol Zebra 2|Idol Zebra 3|Idol Zebra 4|Idol Giraffe 1| Idol Giraffe 2|Idol Giraffe 3|Idol Giraffe 4|Idol Elephant 1|Idol Elephant 2|Idol Elephant 3|Idol Elephant 4|Idol Lion 1|Idol Lion 2|Idol Lion 3|Idol Lion 4|Idol Monkey 1|Idol Monkey 2|Idol Monkey 3|Idol Monkey 4" TextID="WrongTool"/>
  <Message ID="3" Type="DropFailure" ObjectName="Idol Zebra 1|Idol Zebra 2|Idol Zebra 3|Idol Zebra 4|Idol Giraffe 1| Idol Giraffe 2|Idol Giraffe 3|Idol Giraffe 4|Idol Elephant 1|Idol Elephant 2|Idol Elephant 3|Idol Elephant 4|Idol Lion 1|Idol Lion 2|Idol Lion 3|Idol Lion 4|Idol Monkey 1|Idol Monkey 2|Idol Monkey 3|Idol Monkey 4" TextID="BareHands"/>
  <Message ID="4" Type="Hover" ObjectName="Idol Zebra 1|Idol Zebra 2|Idol Zebra 3|Idol Zebra 4|Idol Giraffe 1| Idol Giraffe 2|Idol Giraffe 3|Idol Giraffe 4|Idol Elephant 1|Idol Elephant 2|Idol Elephant 3|Idol Elephant 4|Idol Lion 1|Idol Lion 2|Idol Lion 3|Idol Lion 4|Idol Monkey 1|Idol Monkey 2|Idol Monkey 3|Idol Monkey 4" TextID="GenericHover"/>

<!--Creatures!-->
<Message ID="5" Type="Hover" ObjectName="Puff|Lion|Zebra|Gorilla|Elephant|Giraffe" ObjectStateRequired="Sick" NameRequired="Puff|Giraffe|Zebra|Lion|Elephant" TextID="GenericHealing"/>
<Message ID="1" Type="DropFailure" ObjectName="Puff" NameRequired="Puff" TextID="MaxPopulation"/>
<!--Trees!-->
<Message ID="4" Type="Hover" ObjectName="Pre Konut Bush 2" TextID="PreKonutAllHover"/>
<Message ID="4" Type="DropFailure" ObjectName="Konut Bush Small" ObjectStateRequired="Empty" TextID="BushEmpty"/>
<Message ID="4" Type="DropFailure" ObjectName="Konut Bush 4|Konut Bush 3|Konut Bush 2|Konut Bush|Pre Konut Bush 2" ObjectStateRequired="Empty" TextID="TreeEmpty"/>
<Message ID="5" Type="DropFailure" NameRequired="Giraffe" ObjectName="Konut Bush Small|Konut Bush 4|Konut Bush 3|Konut Bush 2|Konut Bush|Pre Konut Bush 2" TextID="LevelLow"/>
<Message ID="6" Type="DropFailure" NameRequired="Puff|Gorilla|Elephant|Lion" ObjectName="Konut Bush Small|Konut Bush 4|Konut Bush 3|Konut Bush 2|Konut Bush|Pre Konut Bush 2" TextID="NotTall"/>
<Message ID="6" Type="DropFailure" NameRequired="Zebra" ObjectName="Konut Bush Small|Konut Bush 4|Konut Bush 3|Konut Bush 2|Konut Bush|Pre Konut Bush 2" TextID="ZebraForage"/>
<Message ID="2" Type="DropFailure" NameRequired="Giraffe" ObjectName="Konut Bush" ItemRequired="Shovel" TextID="LevelLow"/>
<Message ID="1" Type="DropFailure" NameRequired="Giraffe" ObjectName="Konut Bush" LevelRequired="4" ItemRequired="Stick" TextID="WrongTool"/>
<Message ID="3" Type="DropFailure" NameRequired="Giraffe" ObjectName="Konut Bush" LevelRequired="4" TextID="NeedIrr"/>

<!--Herbs!-->
<Message ID="1" Type="Hover" ObjectName="Smallberry" NameRequired="Puff|Zebra" TextID="GenericHover" HintIcon="lb"/>
<Message ID="1" Type="Hover" ObjectName="YayaFlower|PreFlower|Konut Roots" NameRequired="Zebra" TextID="GenericHover" HintIcon="lb"/>
<Message ID="2" Type="DropFailure" ObjectName="PreFlower" NameRequired="Zebra" ItemRequired="Shovel" TextID="VegTight"/>
<Message ID="3" Type="DropFailure" ObjectName="PreFlower" NameRequired="Zebra" EventRequired="25" ItemRequired="Stick" TextID="WrongTool"/>
<Message ID="3" Type="DropFailure" ObjectName="PreFlower" NameRequired="Zebra" EventRequired="25" TextID="BareHands"/>
<Message ID="4" Type="DropFailure" ObjectName="PreFlower" NameRequired="Zebra" TextID="SkilledDoctor"/>
<Message ID="2" Type="DropFailure" ObjectName="YayaFlower" NameRequired="Zebra" TextID="SkilledDoctor"/>
<Message ID="2" Type="DropFailure" ObjectName="Konut Roots" NameRequired="Zebra" LevelRequired="3" TextID="BareHands"/>
<Message ID="2" Type="DropFailure" ObjectName="Konut Roots" NameRequired="Zebra" ItemRequired="Stick" TextID="WrongTool"/>
<Message ID="2" Type="DropFailure" ObjectName="Konut Roots" NameRequired="Zebra" ItemRequired="Shovel" TextID="RootsCant2"/>
<Message ID="2" Type="DropFailure" ObjectName="Smallberry" NameRequired="Zebra" TextID="SkilledDoctor"/>
<Message ID="8" Type="DropFailure" ObjectName="Smallberry" NameRequired="Puff|Lion|Gorilla|Elephant|Giraffe" TextID="TasteNasty"/>
<Message ID="8" Type="DropFailure" ObjectName="Konut Roots" NameRequired="Puff|Lion|Gorilla|Elephant|Giraffe|Zebra" TextID="RootsCant"/>
<Message ID="8" Type="DropFailure" ObjectName="YayaFlower" NameRequired="Puff|Lion|Gorilla|Elephant|Giraffe" TextID="SmellHealthy"/>

<!--Wells!-->
<Message ID="2" Type="DropFailure" ObjectName="Well_1|Well_2|Well_3" NameRequired="Elephant" ItemRequired="Shovel" ObjectStateRequired="NotBuilt" TextID="LevelLow"/>
<Message ID="1" Type="DropFailure" ObjectName="Well_1|Well_2|Well_3" NameRequired="Elephant" ItemRequired="Stick" ObjectStateRequired="NotBuilt" TextID="WrongTool"/>
<Message ID="3" Type="DropFailure" ObjectName="Well_1" NameRequired="Elephant" LevelRequired="1" ObjectStateRequired="NotBuilt" TextID="BareHands"/>
<Message ID="3" Type="DropFailure" ObjectName="Well_2" NameRequired="Elephant" LevelRequired="2" ObjectStateRequired="NotBuilt" TextID="BareHands"/>
<Message ID="3" Type="DropFailure" ObjectName="Well_3" NameRequired="Elephant" LevelRequired="3" ObjectStateRequired="NotBuilt" TextID="BareHands"/>
<Message ID="4" Type="DropFailure" ObjectName="Well_1|Well_2|Well_3" NameRequired="Elephant" ObjectStateRequired="NotBuilt" TextID="LevelLow"/>
<Message ID="1" Type="Hover" ObjectName="Well_1|Well_2|Well_3" ObjectStateRequired="NotBuilt" NameRequired="Elephant" TextID="SoggySpot" HintIcon="lb"/>
<Message ID="2" Type="Hover" ObjectName="Well_1|Well_2|Well_3" ObjectStateRequired="NotBuilt" TextID="SoggySpot"/>
<Message ID="2" Type="DropFailure" NameRequired="Lion|Puff|Elephant|Zebra|Gorilla" ObjectStateRequired="Empty" ObjectName="Pool" TextID="EmptyPool"/>
<Message ID="2" Type="DropFailure" NameRequired="Giraffe" ObjectName="Pool" TextID="GiraffeWater"/>
<Message ID="1" Type="DropFailure" NameRequired="Elephant" LevelRequired="0|1|2" ObjectStateRequired="Full" ObjectName="Well_3" TextID="LevelLow"/>
<Message ID="1" Type="DropFailure" NameRequired="Elephant" LevelRequired="0|1" ObjectStateRequired="Full" ObjectName="Well_2" TextID="LevelLow"/>
<Message ID="2" Type="DropFailure" NameRequired="Elephant" ObjectStateRequired="Full" ObjectName="Well_1|Well_2|Well_3" TextID="LevelLow"/>
<Message ID="2" Type="DropFailure" NameRequired="Elephant" ObjectStateRequired="Empty" ObjectName="Well_1|Well_2|Well_3" TextID="EmptyWell"/>
<Message ID="2" Type="DropFailure" NameRequired="Puff|Zebra|Gorilla|Giraffe|Lion" ObjectStateRequired="Built|Empty" ObjectName="Well_1|Well_2|Well_3" TextID="WellCant"/>
<Message ID="2" Type="DropFailure" NameRequired="Giraffe" ObjectName="Well_1|Well_2|Well_3" TextID="GiraffeWater"/>
<Message ID="3" Type="DropFailure" ObjectName="Pre_foodbin|Pre_hospital|Pre_watertank" ItemRequired="Stick" ObjectStateRequired="NotBuilt" TextID="CantBuild"/>

<!--Creek!-->
<Message ID="1" Type="Hover" ObjectName="Water Fall" NameRequired="Elephant" TextID="GenericHover" HintIcon="lb"/>

<!--Mountain!-->

<!--Metal pile!-->
<Message ID="1" Type="Hover" ObjectName="Metal Pile" NameRequired="Gorilla" ItemRequired="Hammer|Nail" TextID="Crack" HintIcon="lb"/>
<Message ID="2" Type="Hover" ObjectName="Metal Pile" NameRequired="Gorilla" TextID="Crack" HintIcon="lbn"/>
<Message ID="3" Type="Hover" ObjectName="Metal Pile" TextID="Crack" HintIcon="qm"/>
<Message ID="1" Type="DropSuccess" ObjectName="Metal Pile" ObjectStateRequired="NotBuilt" TextID="MetalDisc"/>
<Message ID="4" Type="DropFailure" ObjectName="Metal Pile" NameRequired="Gorilla" LevelRequired="0|1|2|3" TextID="LevelLow"/>
<Message ID="5" Type="DropFailure" ObjectName="Metal Pile" ObjectStateRequired="NotBuilt" TextID="Confused"/>
<Message ID="5" Type="DropFailure" ObjectName="Metal Pile" ObjectStateRequired="NotBuilt" TextID="Unsure"/>
<Message ID="1" Type="DropFailure" ObjectName="Metal Pile" ItemRequired="Tomahawk|Stick|Shovel" TextID="WrongTool"/>
<Message ID="3" Type="DropFailure" ObjectName="Metal Pile" NameRequired="Gorilla" LevelRequired="4" TextID="BareHands"/>
<Message ID="2" Type="DropFailure" ObjectName="Metal Pile" NameRequired="Gorilla" ItemRequired="Nail" TextID="HasNail"/>

<!--herbs!-->

<!--Dummy!-->
<Message ID="1" Type="Hover" ObjectName="Dummy" NameRequired="Puff" TextID="GenericHover" HintIcon="lb"/>
<Message ID="1" Type="DropFailure" ObjectName="Dummy" NameRequired="Lion" TextID="CantTrainAnymore"/>

<!--Hyenas!-->
<Message ID="1" Type="DropFailure" ItemRequired="Tomahawk|Hammer|Nail" NameRequired="Gorilla" LevelRequired="2|3|4" ObjectName="Tree" TextID="TreeConf"/>
<Message ID="2" Type="DropFailure" ItemRequired="Stick" NameRequired="Gorilla" ObjectName="Tree" TextID="WrongTool"/>
<Message ID="3" Type="DropFailure" ItemRequired="Tomahawk|Hammer|Nail" NameRequired="Gorilla" ObjectName="Tree" TextID="LevelLow"/>
<Message ID="4" Type="DropFailure" NameRequired="Gorilla" ObjectName="Tree" TextID="BareHands"/>
<Message ID="1" Type="DropFailure" NameRequired="Lion" ObjectName="Tree|Rock Oblings Pile|Ark Part 1|Ark Part 2|Ark Part 3|Ark Part 4|Ark Part Place 1|Ark Part Place 2|Ark Part Place 3|Ark Part Place 4|Ark|Pre_foodbin|Pre_hospital|Pre_watertank|Ark Materials 1|Ark Materials 2|Ark Materials 3|Ark Materials 4" TextID="LionBuildSpot"/>

<!--RockPiles!-->
<Message ID="1" Type="Hover" ObjectName="Rock Oblings Pile" NameRequired="Gorilla" ItemRequired="Stick" LevelRequired="4" TextID="GenericHover" HintIcon="lb"/>
<Message ID="2" Type="Hover" ObjectName="Rock Oblings Pile" NameRequired="Gorilla" LevelRequired="4" TextID="GenericHover" HintIcon="lbn"/>
<Message ID="3" Type="Hover" ObjectName="Rock Oblings Pile" NameRequired="Gorilla" TextID="GenericHover" HintIcon="qm"/>
<Message ID="3" Type="Hover" ObjectName="Rock Wedges Pile" ItemRequired="Stick" TextID="GenericHover" HintIcon="lb"/>
<Message ID="3" Type="Hover" ObjectName="Rock Wedges Pile" TextID="GenericHover" HintIcon="qm"/>
<Message ID="1" Type="DropFailure" ObjectName="Rock Oblings Pile" NameRequired="Gorilla" ItemRequired="Stick" TextID="LevelLow"/>

<!--Stickpile!-->
<Message ID="1" Type="Hover" ObjectName="Sticks Pile" TextID="StickInterest" HintIcon="qm"/>

<!--ArkParts!-->
<Message ID="1" Type="DropFailure" NameRequired="Gorilla" ItemRequired="Hammer|Nail|Stick" ObjectName="Ark Materials 1|Ark Materials 2|Ark Materials 3|Ark Part 1|Ark Part 2|Ark Part 3" ObjectStateRequired="NotBuilt" TextID="WrongTool"/>
<Message ID="1" Type="DropFailure" NameRequired="Gorilla" ItemRequired="Tomahawk|Stick" ObjectName="Ark Materials 4|Ark Part 4" ObjectStateRequired="NotBuilt" TextID="WrongTool"/>
<Message ID="3" Type="DropFailure" NameRequired="Gorilla" ObjectName="Ark Materials 1|Ark Materials 2|Ark Materials 3|Ark Materials 4|Ark Part 1|Ark Part 2|Ark Part 3|Ark Part 4" ObjectStateRequired="NotBuilt" TextID="BareHands"/>
<Message ID="2" Type="DropFailure" NameRequired="Gorilla" ItemRequired="Tomahawk" ObjectName="Ark Materials 1|Ark Materials 2|Ark Materials 3|Ark Part 1|Ark Part 2|Ark Part 3" ObjectStateRequired="NotBuilt" TextID="LevelLow"/>
<Message ID="2" Type="DropFailure" NameRequired="Gorilla" ItemRequired="Hammer|Nail" ObjectName="Ark Materials 4|Ark Part 4" ObjectStateRequired="NotBuilt" TextID="LevelLow"/>
<Message ID="1" Type="Hover" NameRequired="Gorilla" LevelRequired="2|3|4" ObjectName="Ark Materials 1" ObjectStateRequired="NotBuilt" TextID="GatheringWood"/>
<Message ID="1" Type="Hover" NameRequired="Gorilla" LevelRequired="3|4" ObjectName="Ark Materials 2" ObjectStateRequired="NotBuilt" TextID="GatheringWood"/>
<Message ID="1" Type="Hover" NameRequired="Gorilla" LevelRequired="3|4" ObjectName="Ark Materials 3" ObjectStateRequired="NotBuilt" TextID="GatheringWood"/>
<Message ID="1" Type="Hover" NameRequired="Gorilla" LevelRequired="4" ObjectName="Ark Materials 4" ObjectStateRequired="NotBuilt" TextID="GatheringWood"/>
<Message ID="2" Type="DropFailure" NameRequired="Lion" ObjectName="Ark Part Place 1|Ark Part Place 2|Ark Part Place 3|Ark Part Place 4|Ark Materials 1|Ark Materials 2|Ark Materials 3|Ark Materials 4|Ark Part 1|Ark Part 2|Ark Part 3|Ark Part 4" ObjectStateRequired="NotBuilt" TextID="LionBuildSpot"/>
<Message ID="1" Type="DropFailure" ItemRequired="Hammer|Nail|Tomahawk|Stick|Shovel" ObjectName="Ark Part Place 1|Ark Part Place 2|Ark Part Place 3|Ark Part Place 4" TextID="WrongTool"/>
<Message ID="2" Type="DropFailure" ObjectName="Ark Part Place 1|Ark Part Place 2|Ark Part Place 3|Ark Part Place 4" TextID="BareHands"/>

<!--Ark!-->
<Message ID="1" Type="DropFailure" ItemRequired="Hammer|Nail" ObjectName="Ark" NameRequired="Gorilla" LevelRequired="4" ObjectStateRequired="NotBuilt" TextID="NeedNails"/>
<Message ID="2" Type="DropFailure" ItemRequired="Stick|Tomahawk|Shovel" ObjectName="Ark" NameRequired="Gorilla" ObjectStateRequired="NotBuilt" TextID="WrongTool"/>
<Message ID="3" Type="DropFailure" ItemRequired="Hammer|Nail" ObjectName="Ark" NameRequired="Gorilla" LevelRequired="0|1|2|3" ObjectStateRequired="NotBuilt" TextID="LevelLow"/>
<Message ID="4" Type="DropFailure" ObjectName="Ark" NameRequired="Gorilla" LevelRequired="4" ObjectStateRequired="NotBuilt" TextID="BareHands"/>

<!--Storages!-->
<!--not built!-->
<Message ID="1" Type="Hover" NameRequired="Lion" ObjectName="Pre_foodbin|Pre_hospital|Pre_watertank" TextID="LionBuildSpot"/>
<Message ID="1" Type="Hover" NameRequired="Lion" ObjectName="Food Bin|Water Tank|Hospital" ObjectStateRequired="NotBuilt" TextID="LionBuildSpot"/>
<Message ID="2" Type="Hover" ObjectName="Pre_foodbin|Pre_hospital|Pre_watertank" NameRequired="Puff|Elephant|Zebra|Gorilla|Giraffe" ItemRequired="Stick" ObjectStateRequired="NotBuilt" TextID="CanBuild" HintIcon="lb"/>
<Message ID="1" Type="Hover" NameRequired="Lion" ObjectName="Food Bin|Water Tank|Hospital" ObjectStateRequired="Built" TextID="GenericHover"/>
<Message ID="1" Type="DropFailure" NameRequired="Lion|Elephant|Giraffe|Gorilla" ObjectName="Hospital" StateRequired="Sick" ObjectStateRequired="Built" TextID="EmptyString"/>
<Message ID="2" Type="DropFailure" NameRequired="Lion|Elephant|Giraffe|Gorilla" ObjectName="Hospital" ObjectStateRequired="Built" TextID="NotSick"/>
<Message ID="3" Type="Hover" ObjectName="Pre_foodbin|Pre_hospital|Pre_watertank" TextID="BuildSpot" HintIcon="lb"/>
<Message ID="3" Type="Hover" ObjectName="Food Bin|WaterTank|Hospital" ObjectStateRequired="NotBuilt" TextID="BuildArea" HintIcon="lb"/>
<Message ID="1" Type="DropFailure" ObjectName="Food Bin|Water Tank|Hospital" NameRequired="Lion" ObjectStateRequired="NotBuilt" TextID="LionBuildSpot"/>
<Message ID="1" Type="DropFailure" ObjectName="Pre_foodbin|Pre_hospital|Pre_watertank" NameRequired="Lion" ObjectStateRequired="NotBuilt" TextID="LionBuildSpot"/>
<Message ID="2" Type="DropFailure" ItemRequired="Hammer|Nail|Tomahawk|Shovel" ObjectName="Pre_foodbin|Pre_hospital|Pre_watertank" TextID="WrongTool"/>
<Message ID="2" Type="DropFailure" ItemRequired="Hammer|Nail|Tomahawk|Shovel" ObjectName="Food Bin|Hospital|Water Tank" ObjectStateRequired="NotBuilt" TextID="WrongTool"/>
<Message ID="3" Type="DropFailure" ObjectName="Pre_foodbin|Pre_hospital|Pre_watertank" ObjectStateRequired="NotBuilt" TextID="NeedMaterials"/>
<Message ID="3" Type="DropFailure" ObjectName="Food Bin|Water Tank|Hospital" ObjectStateRequired="NotBuilt" TextID="NeedMaterials"/>
<!--built!-->
<Message ID="1" Type="Hover" ObjectName="Food Bin" ObjectStateRequired="Full" TextID="FoodFull"/>
<Message ID="1" Type="Hover" ObjectName="Food Bin" ObjectStateRequired="Empty" TextID="FoodEmpty"/>
<Message ID="1" Type="Hover" ObjectName="Water Tank" ObjectStateRequired="Full" TextID="WaterFull"/>
<Message ID="1" Type="Hover" ObjectName="Water Tank" ObjectStateRequired="Empty" TextID="WaterEmpty"/>

<!--DevPool!-->
<Message ID="1" Type="DropFailure" ObjectName="Devolution Pool" StateRequired="Sick" TextID="SickDevolve"/>
<Message ID="1" Type="DropFailure" ObjectName="Devolution Pool" StateRequired="Sick" TextID="SickDevolve2"/>
<Message ID="2" Type="DropFailure" ObjectName="Devolution Pool" NameRequired="Puff" TextID="PuffDevolve"/>
<Message ID="3" Type="Hover" ObjectName="Devolution Pool" StateRequired="Sick" TextID="SickDevolve"/>

<!--Ocean!-->
<Message ID="1" Type="DropFailure" ObjectName="Salt Water" TextID="CantSwim"/>

<!--Fertilizer!-->
<Message ID="1" Type="DropFailure" ObjectName="Fertilizer" NameRequired="Giraffe" LevelRequired="3" ItemRequired="Stick" TextID="WrongTool"/>
<Message ID="2" Type="DropFailure" ObjectName="Fertilizer" NameRequired="Giraffe" LevelRequired="3" TextID="BareHands"/>
<Message ID="3" Type="DropFailure" ObjectName="Fertilizer" NameRequired="Giraffe" ItemRequired="Shovel" TextID="LevelLow"/>
<Message ID="1" Type="DropFailure" ObjectName="Fertilizer" NameRequired="Lion" TextID="RatherWalk"/>

<!--Hospital!-->
<Message ID="1" Type="Hover" ObjectName="Hospital" NameRequired="Zebra" ObjectStateRequired="Built" TextID="GenericHover" HintIcon="lb"/>
<Message ID="1" Type="DropFailure" ObjectName="Hospital" NameRequired="Zebra" ObjectStateRequired="Built" TextID="LevelLow"/>
<Message ID="4" Type="DropFailure" ObjectName="Hospital" ObjectStateRequired="Built" TextID="EmptyString"/>

<!--Minigame!-->
<Message ID="1" Type="Hover" ObjectName="Treasure" TextID="TreasureHover"/> 
<Message ID="1" Type="DropFailure" ObjectName="Treasure" TextID="TreasureShovelNeed"/> 
<Message ID="1" Type="Hover" ObjectName="Dummy" NameRequired="Lion" TextID="GenericHover" HintIcon="lb"/> 

<!--Generic!-->
  <Message ID="59" Type="Success" ObjectName="Dummy" TextID="ImpDefend"/>
  <Message ID="59" Type="Success" ObjectName="Well_1|Well_2|Well_3" TextID="ImpWater"/>
  <Message ID="59" Type="Success" NameRequired="Giraffe" ObjectName="Fertilizer" TextID="GotFertilizer"/>
  <Message ID="59" Type="Success" NameRequired="Elephant" ObjectName="Fertilizer" TextID="EmptyString"/>
  <Message ID="59" Type="Success" ObjectName="Bonus Water Cactus|Tree|Bonus Hidden Konuts" TextID="EmptyString"/>
  <Message ID="59" Type="Success" ObjectName="Bonus Special Hammer|Nail|Bonus Special Shovel|Bonus Special Tomahawk" TextID="MagicalTool"/>
  <Message ID="56" Type="Success" NameRequired="Elephant|Gorilla|Giraffe" ObjectName="Hospital" StateRequired="NotBuilt" TextID="ImpBuilding"/>
  <Message ID="57" Type="Success" ObjectName="Hospital" ObjectStateRequired="Built" NameRequired="Zebra|Puff" TextID="ImpDoctoring"/>
  <Message ID="58" Type="Success" ObjectName="YayaFlower|Smallberries|Konut Roots|PreFlower" NameRequired="Zebra" TextID="ImpDoctoring"/>
  <Message ID="60" Type="Success" ObjectName="Metal Pile|YayaFlower|Konut Roots|Smallberry|Sticks Pile" TextID="EmptyString"/>
  <Message ID="60" Type="Success" ObjectName="Food Bin|Water Tank" StateRequired="Built" TextID="EmptyString"/>
  <Message ID="61" Type="Success" ObjectName="Rock Wedges Pile|Rock Oblings Pile" TextID="EmptyString"/>
  <Message ID="61" Type="Success" ObjectName="Treasure map part" TextID="MapSuccess"/>
  <Message ID="61" Type="Hover" ObjectName="Konut Roots|YayaFlower|Salt Water" TextID="GenericHoverMultiple"/>
  <Message ID="61" Type="Hover" ObjectName="Puff|Lion|Gorilla|Giraffe|Elephant|Zebra" TextID="GenericHoverChar"/>
  <Message ID="62" Type="Hover" TextID="GenericHover"/>
  <Message ID="63" Type="DropFailure" TextID="Unsure"/>
  <Message ID="63" Type="DropFailure" TextID="Confused"/>
  <Message ID="64" Type="Success" TextID="GenericSuccess"/>
  <Message ID="64" Type="Failure" TextID="GenericFailure"/>
</MessageList>