require( "scripts/style.lua" );

LabelFont = {
  "fonts/DigitalReadout.mvec",
  36,
  Color(255,0,0,255)
};

MakeDialog
{	
	name="Shooter",
	
	Bitmap
	{
		name="backgroundimage",
		image="shooter/background",			
	},	
	
	Shooter
	{
		name="Shooter",
		x=0,y=0,w=1024, h=768,		

		music = "shooter/music/musicgame.ogg";
		XML_location = "shooter/shooter.xml";	
	},	
	
		
	--Text
	--{
	--	font = LabelFont,
	--	x=700,y=20, w=100, h=50,
	--	flags = kHAlignRight + kVAlignTop,
	--	label = "score"
	--},
		
	--Text
	--{
	--		font = LabelFont,
	--		name = "score",
	--		x=0,y=20,w=100, h=50,
	--		flags = kHAlignRight + kVAlignTop,
	--		label = "testnumber"
	--},
	
	--Text
	--{
	--		font = LabelFont,
	--		name = "bullets",
	--		x=740,y=20,w=100, h=50,
	--		flags = kHAlignRight + kVAlignTop,
	--		label = "testnumber"
	--},
}


SetFocus("Shooter");