<?xml version="1.0" standalone="no" ?>
<Main>
    <Common 
    	
    	mainCursor = "cursor/cursor"
    	secondCursor = "cursor/cursor"
    	backgroundW="852"
    	backgroundH="768"
    	lightAdd="50"
        darknessAlpha="0.4"
	pane = "mg01/panel"

    	
    	win_counter = 0
    	preview_pos = "553,653"
    	
    	text = "MiniGame04Text" 
    	text_pos = "170,673"
    	text_angle = "-2"

    	  	
    	block_path = "mg01/block_path"
    	block_nopath = "mg01/block_nopath"
    	move_elem1 = "mg01/move_elem"
    	move_elem = "mg01/move_circle"

    	block_side = "200"
    	block_image = "mg01/block_img"

    	man = "mg01/man"
    	left = "mg01/anim/left_step.xml"
    	right = "mg01/anim/right_step.xml"
    	down = "mg01/anim/down_step.xml"
    	up = "mg01/anim/up_step.xml"
    	stop = "mg01/anim/in_pos_step.xml"

	GenderLettersImg="backgrounds/gender/m_logo3"
	strPanelText="mg01_textPanel"
	richAimSound="audio/sfx/item_finding.ogg"
	restartAfterLastRichAim="1"
    />
 
   <KeyPict name="mg01/key.xml" x="659" y="95" animation="1"/>
   <GatePict name="mg01/gate.xml" x="453" y="17" animation="1"/>


    <Text textId = "MapExplain" 
          rect="0,0,353,100" 
          font="fonts/arial" 
          fh="21" 
          color="0,0,0,255" 
          coloract="128,0,0,255"
	  xAlign = "1" 
	  yAlign = "0"
    />


   <Towers pos="50,0">
   	<TowerOld state="0" effTime = "2.5"/>
   	<Tower state="0" effTime = "3.5">
   	   <Block id ="0" neib = "1,4"/>	
   	   <Block id ="1" neib = "0,2"/>	
   	   <Block id ="5" neib = "4,6,9"/>	
   	   <Block id ="4" neib = "0,5"/>	
   	</Tower>
   	<TowerOld state="1" effTime = "3"/>
   	<Tower state="1" effTime = "3.5">
   	   <Block id ="2" neib = "1,3"/>	
   	   <Block id ="3" neib = "2,7"/>	
   	   <Block id ="7" neib = "3,11"/>	
   	   <Block id ="6" neib = "5"/>	
   	</Tower>

   	<TowerOld state="2" effTime = "3"/>
   	<Tower state="2" effTime = "4">
   	   <Block id ="10" neib = "9,11,14"/>	
   	   <Block id ="11" neib = "7,10"/>	
   	   <Block id ="15" neib = "14"/>	
   	   <Block id ="14" neib = "10,13,15"/>	
   	</Tower>

   	<TowerOld state="3" effTime = "1.5"/>
   	<Tower state="3" effTime = "3.5">
   	   <Block id ="8"  neib = "9,12"/>	
   	   <Block id ="9"  neib = "5,8,10"/>	
   	   <Block id ="13" neib = "12,14"/>	
   	   <Block id ="12" neib = "8,13"/>	
   	</Tower>

   </Towers>


   <Map pos="10,10"  width = "10" height = "10" start = "0,8" finish = "9,4">
   	<Block x="0" y="8"/>
   	<Block x="1" y="8"/>
   	<Block x="2" y="8"/>
   	<Block x="2" y="7"/>
   	<Block x="2" y="6"/>
   	<Block x="2" y="5"/>
   	<Block x="2" y="4"/>
   	<Block x="3" y="4"/>
   	<Block x="4" y="4"/>
   	<Block x="4" y="5"/>
   	<Block x="4" y="6"/>
   	<Block x="4" y="7"/>
   	<Block x="5" y="7"/>
   	<Block x="6" y="7"/>
   	<Block x="6" y="6"/>
   	<Block x="6" y="5"/>
   	<Block x="6" y="4"/>
   	<Block x="7" y="4"/>
   	<Block x="8" y="4"/>
   	<Block x="9" y="4"/>
   </Map>

<ShadowExit texture="backgrounds/sh_white" />

<GameTutor>
       <imgMainCharacter name="backgrounds/tut/text_panel_john" x="1" y="1"/>

	<item id="mini.1.1" time="15">
		<text name= "mini.1.1"/>
		<img  name="backgrounds/tut/arrow"  x="315" y="572"  angle="270" effect="EffMoveVer1"/>
	</item>

	<item id="mini.1.2" time="15" afterItem="mini.1.1" >
		<text name= "mini.1.2"/>
		<img  name="backgrounds/tut/arrow"  x="685" y="70"  angle="0" effect="EffMoveHor1"/>
	</item>

	<item id="mini.1.3" time="15" afterItem="mini.1.2" NeedCallBackListenerAfterHide="1">
		<text name= "mini.1.3"/>
		<img  name="backgrounds/tut/arrow"  x="460" y="85"  angle="90" effect="EffMoveVer1"/>
	</item>
</GameTutor>
   
</Main>
