require( "scripts/style.lua" );


MakeDialog
{
	-- Remember, this is like saying table['name']=name, so it works.
        name="LocMenuMiniGameModal", 


    	Bitmap
    	{
		image="backgrounds/LocMenu",
		x=kCenter,
		y=kCenter,

		LocMenuMiniGame{	
			name="LocMenuMiniGame",
			x=0,y=0,w=kMax,h=kMax,
			returnbutt ="b_return;143,50,221,63;fonts/arial.mvec;128,128,128,255;255,255,255,255;23;buttons/LocMenu/b_return;buttons/LocMenu/b_return_pressed;buttons/LocMenu/b_return_mouseover",
			optionsbutt ="b_options;143,150,221,63;fonts/arial.mvec;128,128,128,255;255,255,255,255;23;buttons/LocMenu/b_options;buttons/LocMenu/b_options_pressed;buttons/LocMenu/b_options_mouseover",
			mainmenubutt ="b_mainmenu;143,250,221,63;fonts/arial.mvec;128,128,128,255;255,255,255,255;23;buttons/LocMenu/b_mainmenu;buttons/LocMenu/b_mainmenu_pressed;buttons/LocMenu/b_mainmenu_mouseover",
			shadow ="backgrounds/sh1;0,0,1024,768;0.3;0.8",
		},
    	},



} -- MakeDialog
