require( "scripts/style.lua" );

MakeDialog
{
	name="ComicsSpl", -- Remember, this is like saying table['name']=name, so it works.
	
	ComicsSpl
	{
		x=0,y=0,w=kMax,h=kMax,
		ambient_scene1 = "",
		music_scene1 = "audio/music/cutscene1.ogg",
		music_scene2 = "audio/music/cutscene1.ogg",
		music_scene3 = "audio/music/2.ogg",
		music_scene4a = "audio/music/cutscene4a.ogg",
		music_scene7 = "audio/music/music_whistle.ogg",
		music2_scene7 = "audio/music/cutscene4a.ogg",
		music2_scene7_startTime = "9",
		music_scene_s01 = "audio/music/6.ogg",
		music_scene_s02 = "audio/music/6.ogg",
		music_scene_s03 = "audio/music/6.ogg",
		time = 2.0,
		img = "backgrounds/cannotplayflash",
		butskip ="butskip;850,0,127,47;fonts/arial.mvec;128,128,128,255;255,255,255,255;0;buttons/b_skip2;buttons/b_skip2_pressed;buttons/b_skip2_mouseover",
	},

} -- MakeDialog
