<effects>
	<effect id="1" type="1" sprite="sp_explosion" blend_alpha="blend" blend_color="mul" particlesystem="ps_boom_bomb"/>
	<effect id="2" type="1" sprite="sp_card42_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball"/>
	<effect id="3" type="2" animation="ani_amnesia" blend_alpha="blend" blend_color="mul"/>
	<effect id="4" type="2" animation="ani_migalka" blend_alpha="blend" blend_color="mul"/>
	<effect id="5" type="2" animation="ani_meshok" blend_alpha="blend" blend_color="mul"/>
	<effect id="6" type="1" sprite="sp_star_ch" blend_alpha="add" blend_color="add" particlesystem="ps_star_ch"/>
	<effect id="8" type="1" sprite="sp_wave" blend_alpha="add" blend_color="add" particlesystem="ps_put_ball"/>	
	<effect id="7" type="1" sprite="sp_plasma" blend_alpha="add" blend_color="add" particlesystem="ps_ball_boom"/>	
	<effect id="9" type="1" sprite="sp_plasma" blend_alpha="add" blend_color="add" particlesystem="ps_ball_fly"/>	
	
	<effect id="101" type="1" sprite="sp_card01_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_01"/>
	<effect id="102" type="1" sprite="sp_card02_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_02"/>
	<effect id="103" type="1" sprite="sp_card03_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_03"/>
	<effect id="104" type="1" sprite="sp_card04_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_04"/>
	<effect id="105" type="1" sprite="sp_card05_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_05"/>
	<effect id="106" type="1" sprite="sp_card06_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_06"/>
	<effect id="107" type="1" sprite="sp_card07_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_07"/>
	<effect id="108" type="1" sprite="sp_card08_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_08"/>
	<effect id="109" type="1" sprite="sp_card09_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_09"/>
	<effect id="110" type="1" sprite="sp_card10_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_10"/>
	<effect id="111" type="1" sprite="sp_card11_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_11"/>
	<effect id="112" type="1" sprite="sp_card12_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_12"/>
	<effect id="113" type="1" sprite="sp_card13_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_13"/>
	<effect id="114" type="1" sprite="sp_card14_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_14"/>
	<effect id="115" type="1" sprite="sp_card15_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_15"/>
	<effect id="116" type="1" sprite="sp_card16_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_16"/>
	<effect id="117" type="1" sprite="sp_card17_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_17"/>
	<effect id="118" type="1" sprite="sp_card18_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_18"/>
	<effect id="119" type="1" sprite="sp_card19_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_19"/>
	<effect id="120" type="1" sprite="sp_card20_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_20"/>
	<effect id="121" type="1" sprite="sp_card21_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_21"/>
	<effect id="122" type="1" sprite="sp_card22_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_22"/>
	<effect id="123" type="1" sprite="sp_card23_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_23"/>
	<effect id="124" type="1" sprite="sp_card24_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_24"/>
	<effect id="125" type="1" sprite="sp_card25_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_25"/>
	<effect id="126" type="1" sprite="sp_card26_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_26"/>
	<effect id="127" type="1" sprite="sp_card27_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_27"/>
	<effect id="128" type="1" sprite="sp_card28_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_28"/>
	<effect id="129" type="1" sprite="sp_card29_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_29"/>
	<effect id="130" type="1" sprite="sp_card30_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_30"/>
	<effect id="131" type="1" sprite="sp_card31_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_31"/>
	<effect id="132" type="1" sprite="sp_card32_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_32"/>
	<effect id="133" type="1" sprite="sp_card33_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_33"/>
	<effect id="134" type="1" sprite="sp_card34_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_34"/>
	<effect id="135" type="1" sprite="sp_card35_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_35"/>
	<effect id="136" type="1" sprite="sp_card36_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_36"/>
	<effect id="137" type="1" sprite="sp_card37_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_37"/>
	<effect id="138" type="1" sprite="sp_card38_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_38"/>
	<effect id="139" type="1" sprite="sp_card39_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_39"/>
	<effect id="140" type="1" sprite="sp_card40_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_40"/>
	<effect id="141" type="1" sprite="sp_card41_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_41"/>
	<effect id="142" type="1" sprite="sp_card42_m" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_42"/>
	
	<effect id="150" type="1" sprite="sp_supercard_cell_mg_close" blend_alpha="blend" blend_color="mul" particlesystem="ps_fall_ball_super"/>	
</effects>