<events>
	<probability>0.3</probability>
	<event id="1" location="3" need_factory="5" sprite="sp_tab_adv_01" factory_name="guistring_loc3_fac5" start_round="1" num_round="1" rand="0.03" string_start="string_ev1_s" string_end="string_ev1_e"/>	
	<event id="2" location="1" need_factory="1" sprite="sp_tab_adv_02" factory_name="guistring_loc1_fac1" start_round="1" num_round="1" rand="0.03" string_start="string_ev2_s" string_end="string_ev2_e"/>
	<event id="3" location="1" need_factory="5" sprite="sp_tab_adv_03" factory_name="guistring_loc1_fac5" start_round="1" num_round="1" rand="0.03" string_start="string_ev3_s" string_end="string_ev3_s"/>
	<event1 id="4" location="6" need_factory="3" sprite="sp_tab_adv_04" factory_name="guistring_loc6_fac3" start_round="1" num_round="1" rand="0.03" string_start="string_ev4_s" string_end="string_ev4_e"/>	
	<event id="5" location="8" need_factory="4" sprite="sp_tab_adv_05" factory_name="guistring_loc8_fac4" start_round="1" num_round="1" rand="0.03" string_start="string_ev5_s" string_end="string_ev5_e"/>
	<event id="6" location="8" need_factory="1" sprite="sp_tab_adv_06" factory_name="guistring_loc8_fac1" start_round="1" num_round="1" rand="0.03" string_start="string_ev6_s" string_end=""/>	
	<event id="7" location="5" need_factory="0" sprite="sp_tab_adv_07" factory_name="guistring_loc5_fac6" start_round="1" num_round="1" rand="0.03" string_start="string_ev7_s" string_end=""/>	
	<event id="8" location="5" need_factory="3" sprite="sp_tab_adv_08" factory_name="guistring_loc5_fac3" start_round="1" num_round="1" rand="0.03" string_start="string_ev8_s" string_end="string_ev8_e"/>
	<event id="9" location="5" need_factory="2" sprite="sp_tab_adv_09" factory_name="guistring_loc5_fac2" start_round="1" num_round="1" rand="0.03" string_start="string_ev9_s" string_end="string_ev9_e"/>	
	<event id="10" location="2" need_factory="1" sprite="sp_tab_adv_10" factory_name="guistring_loc2_fac1" start_round="1" num_round="1" rand="0.03" string_start="string_ev10_s" string_end=""/>
	<event id="11" location="2" need_factory="2" sprite="sp_tab_adv_11" factory_name="guistring_loc2_fac2" start_round="1" num_round="1" rand="0.03" string_start="string_ev11_s" string_end=""/>	
	<event id="12" location="4" need_factory="1" sprite="sp_tab_adv_12" factory_name="guistring_loc4_fac1" start_round="1" num_round="1" rand="0.03" string_start="string_ev12_s" string_end="string_ev12_e"/>
</events>
