root
{	
	componenttype=panel
	state = visible		
	block = 48
	marg = 10
	x = 0
	y = 0
	width = 300 
	height = 30
		
	lbl_position
	{
		componenttype = label
		render = 9000
		x = root.x 
		y = root.y 
		width = 48
		height = 20
		caption = "10."
		font = fnt_score_multiplier
	}
	lbl_position_shadow
	{
		componenttype = label
		render = 8999
		x = lbl_position.x + 2
		y = lbl_position.y + 2
		width = 48
		height = 20
		caption = "10."
		font = fnt_score_multiplier_shadow
	}
	
	lbl_name
	{
		componenttype = label
		render = 9000
		x = lbl_position.x + lbl_position.width
		y = root.y 
		width = 140
		height = 40
		caption = "name here"
		font = fnt_highscore_name
		cliptext = true
	}
	lbl_name_shadow
	{
		componenttype = label
		render = 8999
		x = lbl_name.x + 2
		y = lbl_name.y + 2
		width = 160
		height = 40
		caption = "name here"
		font = fnt_highscore_name_shadow
		cliptext = true
	}
	
	lbl_points
	{
		componenttype = label
		render = 9000
		x = lbl_name.x + lbl_name.width + 10
		y = root.y 
		width = 80
		height = 40
		caption = "1234"
		font = fnt_highscore_name
		aligntext = right
		cliptext = true
	}
	lbl_points_shadow
	{
		componenttype = label
		render = 8999
		x = lbl_points.x + 2
		y = lbl_points.y + 2
		width = 80
		height = 40
		caption = "1234"
		aligntext = right
		font = fnt_highscore_name_shadow
		cliptext = true
	}
	pnl_difficulty
	{
		componenttype = panel
		picfile = Data\GUI\menu_elements.dds
		x = lbl_points.x + lbl_points.width + 5
		y = lbl_points.y - 3
		width = 36
		height = 36
		picpos = 20,15,pnl_difficulty.width,pnl_difficulty.height	
	}
	
}
