Controls
{
// user defined key binds

//move player
camera_move_forward = w
camera_move_backward = s
camera_move_left = a
camera_move_right = d

//launch cannons
launch_leftside_cannons = q
launch_rightside_cannons = e

camera_move_zoom_in = wheel-up
camera_move_zoom_out = wheel-down
camera_move_zoom_next = u
camera_move_up = u
camera_move_down = i
camera_move_rotate_up = w
camera_move_rotate_down = s
camera_move_rotate_left = t
camera_move_rotate_right = y

camera_dc_right = right
camera_dc_left = left
camera_dc_zoomin = up
camera_dc_zoomout = down

// "shift-run"
camera_to_selected_unit = shift-l,shift-r

// select all ships (ctrl+selecter letter)
select_all_tactical = a

gui_toggle = g

quit = esc

camera_look_mode = button-3

screenshot = f11

pause = p,space

change_dc_camera_spot = tab

select_ship_1 = f1
select_ship_2 = f2
select_ship_3 = f3
select_ship_4 = f4
select_ship_5 = f5

change_pip_camera_spot = backspace

start_boarding = b

//mouse hack for GUI
primary_mouse_button = button-1

//mouse chack for GUI
secondary_mouse_button = button-2

//Activate commander skill
activate_skill_1 = 1
activate_skill_2 = 2
activate_skill_3 = 3
activate_skill_4 = 4
activate_skill_5 = 5
activate_skill_6 = 6
activate_skill_7 = 7
activate_skill_8 = 8
activate_skill_9 = 9
activate_skill_10 = 0

timescale_plus = pad-plus
timescale_minus = pad-minus

follow_fleet = f

quicksave = f4
quickload = f8

center_fleet_strategic = c
center_homeport_strategic = h

}
