
// Generic Mission, "Battle with hostile ship"

// ----------------------------------------------------------------------
// scripts


includeScript "Data/Missions/Tactical_Halloween_02/tactical_halloween_02_script.dhs"
includeScript "Data/Missions/Tactical_Halloween_02/tactical_halloween_02_units.dhs"
includeScript "Data/Missions/Tactical_Halloween_02/tactical_halloween_02_combat.dhs"


includeScript "Data/Missions/Tactical_Halloween_02/tactical_halloween_02_ai.dhs"

// ----------------------------------------------------------------------
// do this stuff at mission start, before combat... (when going to pre-mission menus)

section before


// ----------------------------------------------------------------------
// do these things when combat starts

section combat

setMapConfig Data/Missions/Tactical_Halloween_02/bin

setSectionScript tactical_halloween_02_combat

setMissionScript tactical_halloween_02


// ----------------------------------------------------------------------
// do these things when combat is over

section after

// TODO: give player loot...
// TODO: if victorious... if failure...

