Graphics
{
  render_spot_shadows = 0
  render_models = 1
  render_terrainobjects = 1
  render_heightmap = 0
  render_wireframe = 0

  render_decals = 1
  render_boned = 1

  show_polys = 0
  show_fps = 0
}

Precalc
{
  force_model_bin_recreate = 0
  force_cover_bin_recreate = 0
  force_hide_bin_recreate = 0
  force_obstacle_bin_recreate = 0
  force_script_preprocess = 0

  auto_model_bin_recreate = 0
  auto_cover_bin_recreate = 0
  auto_hide_bin_recreate = 0
  auto_obstacle_bin_recreate = 0
  auto_script_preprocess = 1
  
  script_preprocessor = Data\Misc\gppexec.bat
  script_preprocessor_check = re.exe

  old_model_bin_recreate = 0
}

Debug
{
  loglevel = 0
  console_loglevel = 0
  raise_console_loglevel = 0
}

Sounds
{
  sound_preload = 1
}

