root
{	
	componenttype=panel
	state = visible		
	block = 48
	marg = 10
	x = 0
	y = 0
	width = screen.width
	height = screen.height
	
	TITLE_POS_X = root.width*0.5+70
	TITLE_POS_Y = root.height*0.5-360
	
	NEW_TITLE_POS_X = root.width*0.5 - 35
	
	IMAGE_POS_X = root.width*0.5-490
	IMAGE_POS_Y = root.height*0.5-240
	
	BTN_0_POS_X = root.width*0.5+170
	BTN_0_POS_Y = root.height*0.5-130
	
	BTN_1_POS_X = root.width*0.5+132
	BTN_1_POS_Y = root.height*0.5-64
	
	BTN_2_POS_X = root.width*0.5+94
	BTN_2_POS_Y = root.height*0.5 + 2
	
	BTN_3_POS_X = root.width*0.5+56
	BTN_3_POS_Y = root.height*0.5+ 68
	
	BTN_4_POS_X = root.width*0.5+ 18
	BTN_4_POS_Y = root.height*0.5+ 134
	
	BTN_5_POS_X = root.width*0.5 - 20
	BTN_5_POS_Y = root.height*0.5 + 200

	DIFFICULTY_SEPARATOR = -40.0
	CHB_TEXT_MARGIN = 50.0
		
	pnl_bg_picture
	{
		render = 1 
		componenttype = panel
		picfile = Data\GUI\menu_bg.dds
		width = screen.width
		height = screen.height
		picpos = 0,0,1024,1024
		stretchpic = true		
	}
	
	pnl_title
	{
		render = 3
		componenttype = panel
		picfile = Data\GUI\menu_images.dds
		width = root.block*11.5
		height = root.block*5
		picpos = 0,0,pnl_title.width,pnl_title.height
		x = root.NEW_TITLE_POS_X
		y = root.TITLE_POS_Y	
		
	}
	
	pnl_image
	{
		render = 3
		componenttype = panel
		picfile = Data\GUI\menu_images.dds
		width = root.block*14
		height = root.block*14
		picpos = 0,5,pnl_image.width,pnl_image.height
		x = root.IMAGE_POS_X
		y = root.IMAGE_POS_Y	
	}

	/////////////////////////////////////////// Main buttons /////////////////////////////////////////////////////
	
	btn_btn_0
	{
		idx = 0
		render = 5999
		componenttype = frame
		framefile = Data\Locales\en\MenuItem.txt
		width = 336
		height = 48
		x = root.BTN_0_POS_X
		y = root.BTN_0_POS_Y
		caption = str_MENU_STORY_MODE
		pnl_shadow
		{
			render = 3
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			width = root.block*7
			height = root.block
			picpos = 7,20,pnl_shadow.width,pnl_shadow.height
			x = btn_btn_0.x 
			y = btn_btn_0.y + 560
		}
	}
	btn_btn_1
	{
		idx = 1
		render = 5999
		componenttype = frame
		framefile = Data\Locales\en\MenuItem.txt
		width = 336
		height = 48
		x = root.BTN_1_POS_X
		y = root.BTN_1_POS_Y
		caption = str_MENU_LEVEL_PLAY
		pnl_shadow
		{
			render = 3
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			width = root.block*7
			height = root.block
			picpos = 7,20,pnl_shadow.width,pnl_shadow.height
			x = parent.x 
			y = parent.y + 460
		}
	}
	btn_btn_2
	{
		idx = 1
		render = 5999
		componenttype = frame
		framefile = Data\Locales\en\MenuItem.txt
		width = 336
		height = 48
		x = root.BTN_2_POS_X
		y = root.BTN_2_POS_Y
		caption = str_MENU_SCOREBOARD
		pnl_shadow
		{
			render = 3
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			width = root.block*7
			height = root.block
			picpos = 7,20,pnl_shadow.width,pnl_shadow.height
			x = parent.x 
			y = parent.y + 360
		}
	}
	btn_btn_3
	{
		idx = 1
		render = 5999
		componenttype = frame
		framefile = Data\Locales\en\MenuItem.txt
		width = 336
		height = 48
		x = root.BTN_3_POS_X
		y = root.BTN_3_POS_Y
		caption = str_MENU_OPTIONS
		
		pnl_shadow
		{
			render = 3
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			width = root.block*7
			height = root.block
			picpos = 7,20,pnl_shadow.width,pnl_shadow.height
			x = parent.x 
			y = parent.y + 260
		}
	}
	btn_btn_4
	{
		idx = 1
		render = 5999
		componenttype = frame
		framefile = Data\Locales\en\MenuItem.txt
		width = 336
		height = 48
		x = root.BTN_4_POS_X
		y = root.BTN_4_POS_Y
		caption = str_MENU_CREDITS
		
		pnl_shadow
		{
			render = 3
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			width = root.block*7
			height = root.block
			picpos = 7,20,pnl_shadow.width,pnl_shadow.height
			x = parent.x 
			y = parent.y + 160
		}
	}
	btn_btn_5
	{
		idx = 1
		render = 5999
		componenttype = frame
		framefile = Data\Locales\en\MenuItem.txt
		width = 336
		height = 48
		x = root.BTN_5_POS_X
		y = root.BTN_5_POS_Y
		caption = str_MENU_EXIT
	
		pnl_shadow
		{
			render = 3
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			width = root.block*7
			height = root.block
			picpos = 7,20,pnl_shadow.width,pnl_shadow.height
			x = parent.x 
			y = parent.y + 60
		}
		
	}
	
	/////////////////////////////////////////// Story mode buttons /////////////////////////////////////////////////////


	btn_btn_6
	{
		idx = 1
		render = 5999
		componenttype = frame
		framefile = Data\Locales\en\MenuItem.txt
		width = 336
		height = 48
		x = root.BTN_0_POS_X
		y = root.BTN_0_POS_Y
		caption = str_MENU_NEW_STORY
	
		pnl_shadow
		{
			render = 3
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			width = root.block*7
			height = root.block
			picpos = 7,20,pnl_shadow.width,pnl_shadow.height
			x = btn_btn_6.x 
			y = btn_btn_6.y + 560
		}		
	}

	chb_easy
	{
		groupid = 69
		render = 4
		componenttype = checkbox
		picfile = Data\GUI\menu_elements.dds
		x = root.BTN_0_POS_X + 60
		y = root.BTN_0_POS_Y + 48
		picpos = 0,0,48,48
		
		width = 200
		height = 48
				
		//new values
		BoxWidth = 48
		BoxHeight = 48
		BoxCol = 8
		BoxRow = 18
		BoxCheckedCol = 8
		BoxCheckedRow = 19
		checked = true
		
		
		label_chb_title
		{
			componenttype = label
			render = 35
			x = parent.x + 2
			y = parent.y + 7
			width = 150
			height = 20
			font = fnt_checkbox_shadow
			aligntext = left
			state = visible
			caption = str_DIFFICULTY_EASY
			label_title 
			{
				componenttype = label
				render = 40
				x = parent.x - 2
				y = parent.y - 2
				width = 150
				height = 20
				font = fnt_checkbox
				aligntext = left
				state = visible
				caption = str_DIFFICULTY_EASY	
			}
		}
		pnl_difficulty_icon
		{
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			x = parent.x + label_chb_title.width + 10
			y = label_chb_title.y - 3
			width = 36
			height = 36
			picpos = 20,15,pnl_difficulty_icon.width,pnl_difficulty_icon.height		
		}
		
	}
	chb_normal
	{
		groupid = 69
		render = 4
		componenttype = checkbox
		picfile = Data\GUI\menu_elements.dds
		x = root.BTN_0_POS_X + 50
		y = chb_easy.y + 48
		picpos = 0,0,48,48
		
		width = 200
		height = 48
				
		//new values
		BoxWidth = 48
		BoxHeight = 48
		BoxCol = 8
		BoxRow = 18
		BoxCheckedCol = 8
		BoxCheckedRow = 19
		
		
		label_chb_title
		{
			componenttype = label
			render = 35
			x = parent.x + 2
			y = parent.y + 7
			width = 150
			height = 20
			font = fnt_checkbox_shadow
			aligntext = left
			state = visible
			caption = str_DIFFICULTY_MEDIUM
			label_title 
			{
				componenttype = label
				render = 40
				x = parent.x - 2
				y = parent.y - 2
				width = 150
				height = 20
				font = fnt_checkbox
				aligntext = left
				state = visible
				caption = str_DIFFICULTY_MEDIUM	
			}
		}
		pnl_difficulty_icon
		{
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			x = parent.x + label_chb_title.width + 10
			y = label_chb_title.y - 3
			width = 36
			height = 36
			picpos = 20,16,pnl_difficulty_icon.width,pnl_difficulty_icon.height		
		}
	}
	chb_hard
	{
		groupid = 69
		render = 4
		componenttype = checkbox
		picfile = Data\GUI\menu_elements.dds
		x = root.BTN_0_POS_X + 40
		y = chb_normal.y + 48
		picpos = 0,0,48,48
		
		width = 200
		height = 48
				
		//new values
		BoxWidth = 48
		BoxHeight = 48
		BoxCol = 8
		BoxRow = 18
		BoxCheckedCol = 8
		BoxCheckedRow = 19
		
		label_chb_title
		{
			componenttype = label
			render = 35
			x = parent.x + 2
			y = parent.y + 7
			width = 150
			height = 20
			font = fnt_checkbox_shadow
			aligntext = left
			state = visible
			caption = str_DIFFICULTY_HARD
			label_title 
			{
				componenttype = label
				render = 40
				x = parent.x - 2
				y = parent.y - 2
				width = 150
				height = 20
				font = fnt_checkbox
				aligntext = left
				state = visible
				caption = str_DIFFICULTY_HARD	
			}
		}
		
		pnl_difficulty_icon
		{
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			x = parent.x + label_chb_title.width + 10
			y = label_chb_title.y - 3
			width = 36
			height = 36
			picpos = 20,17,pnl_difficulty_icon.width,pnl_difficulty_icon.height		
		}
	}
	chb_nightmare
	{
		groupid = 69
		render = 4
		componenttype = checkbox
		picfile = Data\GUI\menu_elements.dds
		x = root.BTN_0_POS_X + 30
		y = chb_hard.y + 48
		picpos = 0,0,48,48
		
		width = 200
		height = 48
				
		//new values
		BoxWidth = 48
		BoxHeight = 48
		BoxCol = 8
		BoxRow = 18
		BoxCheckedCol = 8
		BoxCheckedRow = 19
		
		label_chb_title
		{
			componenttype = label
			render = 35
			x = parent.x + 2
			y = parent.y + 7
			width = 150
			height = 20
			font = fnt_checkbox_shadow
			aligntext = left
			state = visible
			caption = str_DIFFICULTY_NIGHTMARE
			label_title 
			{
				componenttype = label
				render = 40
				x = parent.x - 2
				y = parent.y - 2
				width = 150
				height = 20
				font = fnt_checkbox
				aligntext = left
				state = visible
				caption = str_DIFFICULTY_NIGHTMARE	
			}
		}
		pnl_difficulty_icon
		{
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			x = parent.x + label_chb_title.width + 10
			y = label_chb_title.y - 3
			width = 36
			height = 36
			picpos = 20,18,pnl_difficulty_icon.width,pnl_difficulty_icon.height		
		}
	}
	
	btn_btn_7
	{
		idx = 1
		render = 5999
		componenttype = frame
		framefile = Data\Locales\en\MenuItem.txt
		width = 336
		height = 48
		x = root.BTN_4_POS_X
		y = root.BTN_4_POS_Y
		caption = str_MENU_CONTINUE_STORY
	
		pnl_shadow
		{
			render = 3
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			width = root.block*7
			height = root.block
			picpos = 7,20,pnl_shadow.width,pnl_shadow.height
			x = parent.x 
			y = parent.y +160
		}
	}	
	btn_btn_8
	{
		idx = 1
		render = 5999
		componenttype = frame
		framefile = Data\Locales\en\MenuItem.txt
		width = 336
		height = 48
		x = root.BTN_5_POS_X
		y = root.BTN_5_POS_Y 
		caption = str_MENU_BACK
	
		pnl_shadow
		{
			render = 3
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			width = root.block*7
			height = root.block
			picpos = 7,20,pnl_shadow.width,pnl_shadow.height
			x = parent.x 
			y = parent.y + 60
		}
	}

	////////////////////////////////////////// Level play buttons /////////////////////////////////////////////////////
	
	pnl_level_1
	{
		idx = 0
		render = 5000
		componenttype = panel
		picfile = Data\GUI\menu_elements.dds
		width = root.block*4
		height = 130
		picpos = 16,0,pnl_level_3.width,pnl_level_3.height
		x = pnl_level_2.x - pnl_level_1.width - root.marg
		y = pnl_level_3.y
		
		has_access_col = 16
		has_access_row = 0
		
		no_access_col = 16
		no_access_row = 3		
		lbl_title
		{
			componenttype = label
			render = 5010
			x = parent.x + 2
			y = parent.y + 50
			width = parent.width
			height = 20
			font = fnt_highscore_name_shadow
			aligntext = center
			state = visible
			caption = str_LEVEL_1
			lbl_title_shadow
			{
				componenttype = label
				render = 5009
				x = lbl_title.x - 2
				y = lbl_title.y - 2
				width = lbl_title.width
				height = 20
				font = fnt_highscore_name
				aligntext = center
				caption = str_LEVEL_1
				state = visible
			}
		}
	}
		
	pnl_level_2
	{
		idx = 1
		render = 5000
		componenttype = panel
		picfile = Data\GUI\menu_elements.dds
		width = root.block*4
		height = 130
		picpos = 8,3,pnl_level_3.width,pnl_level_3.height
		x = pnl_level_3.x - pnl_level_2.width - root.marg
		y = pnl_level_3.y
		
		has_access_col = 8
		has_access_row = 3
		
		no_access_col = 12
		no_access_row = 3
		
		lbl_title
		{
			componenttype = label
			render = 5010
			x = parent.x + 2
			y = parent.y + 50
			width = parent.width
			height = 20
			font = fnt_highscore_name_shadow
			aligntext = center
			state = visible
			caption = str_LEVEL_2
			lbl_title_shadow
			{
				componenttype = label
				render = 5009
				x = lbl_title.x - 2
				y = lbl_title.y - 2
				width = lbl_title.width
				height = 20
				font = fnt_highscore_name
				aligntext = center
				caption = str_LEVEL_2
				state = visible
			}
		}
	}
	
	pnl_level_3
	{
		idx = 2
		render = 5000
		componenttype = panel
		picfile = Data\GUI\menu_elements.dds
		width = root.block*4
		height = 130
		picpos = 8,6,pnl_level_3.width,pnl_level_3.height
		x = root.x + root.width*0.5 - pnl_level_3.width*0.5
		y = root.y + root.height*0.5 - pnl_level_3.height*0.5 + 20
		
		has_access_col = 8
		has_access_row = 6
		
		no_access_col = 8
		no_access_row = 9
		
		lbl_title
		{
			componenttype = label
			render = 5010
			x = parent.x + 2
			y = parent.y + 50
			width = parent.width
			height = 20
			font = fnt_highscore_name_shadow
			aligntext = center
			state = visible
			caption = str_LEVEL_3
			lbl_title_shadow
			{
				componenttype = label
				render = 5009
				x = lbl_title.x - 2
				y = lbl_title.y - 2
				width = lbl_title.width
				height = 20
				font = fnt_highscore_name
				aligntext = center
				caption = str_LEVEL_3
				state = visible
			}
		}
	}
	
	pnl_level_4
	{
		idx = 3
		render = 5000
		componenttype = panel
		picfile = Data\GUI\menu_elements.dds
		width = root.block*4
		height = 130
		picpos = 8,12,pnl_level_3.width,pnl_level_3.height
		x = pnl_level_3.x + pnl_level_4.width + root.marg
		y = pnl_level_3.y
		
		has_access_col = 8
		has_access_row = 12
		
		no_access_col = 8
		no_access_row = 15
		
		lbl_title
		{
			componenttype = label
			render = 5010
			x = parent.x + 2
			y = parent.y + 50
			width = parent.width
			height = 20
			font = fnt_highscore_name_shadow
			aligntext = center
			state = visible
			caption = str_LEVEL_4
			lbl_title_shadow
			{
				componenttype = label
				render = 5009
				x = lbl_title.x - 2
				y = lbl_title.y - 2
				width = lbl_title.width
				height = 20
				font = fnt_highscore_name
				aligntext = center
				caption = str_LEVEL_4
				state = visible
			}
		}
	}
	pnl_level_5
	{
		idx = 4
		render = 5000
		componenttype = panel
		picfile = Data\GUI\menu_elements.dds
		width = root.block*4
		height = 130
		picpos = 12,13,pnl_level_3.width,pnl_level_3.height
		x = pnl_level_4.x + pnl_level_5.width + root.marg
		y = pnl_level_3.y
		
		has_access_col = 12
		has_access_row = 13
		
		no_access_col = 12
		no_access_row = 16
		
		lbl_title
		{
			componenttype = label
			render = 5010
			x = parent.x + 2
			y = parent.y + 50
			width = parent.width
			height = 20
			font = fnt_highscore_name_shadow
			aligntext = center
			state = visible
			caption = str_LEVEL_5
			lbl_title_shadow
			{
				componenttype = label
				render = 5009
				x = lbl_title.x - 2
				y = lbl_title.y - 2
				width = lbl_title.width
				height = 20
				font = fnt_highscore_name
				aligntext = center
				caption = str_LEVEL_5
				state = visible
			}
		}
	}
	
	lbl_levels_title
	{
		componenttype = label
		render = 5000
		x = root.x 
		y = pnl_level_3.y - 50
		width = root.width
		height = 20
		font = fnt_score_shadow
		aligntext = center
		state = visible
		caption = str_MENU_LEVEL_PLAY
		lbl_levels_title_shadow
		{
			componenttype = label
			render = 8999
			x = lbl_levels_title.x
			y = lbl_levels_title.y + 2
			width = lbl_levels_title.width
			height = 20
			font = fnt_score
			aligntext = center
			caption = str_MENU_LEVEL_PLAY
			state = visible
		}
	}
	
	btn_btn_9
	{
		idx = 1
		render = 5000
		componenttype = frame
		framefile = Data\Locales\en\MenuItem.txt
		width = 336
		height = 48
		x = root.BTN_5_POS_X
		y = root.BTN_5_POS_Y
		caption = str_MENU_BACK
	
		pnl_shadow
		{
			render = 3
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			width = root.block*7
			height = root.block
			picpos = 7,20,pnl_shadow.width,pnl_shadow.height
			x = parent.x 
			y = parent.y + 60
		}
	}	
	////////////////////////////////////////////////////////////// SCORE BOARD //////////////////////////////////////
	pnl_score_campaign
	{
		idx = -1
		render = 5000
		componenttype = panel
		picfile = Data\GUI\menu_elements.dds
		width = 166
		height = 122
		picpos = 8,0,this.width,this.height
		x = pnl_level_1.x 
		y = root.TITLE_POS_Y
		
		pnl_selected
		{
			componenttype = panel
			picpos = 12,0,this.width,this.height
			render = 5001
			state = hidden
		}			
		
		lbl_title
		{
			componenttype = label
			render = 5010
			x = parent.x + 2
			y = parent.y + 40
			width = parent.width
			height = 20
			font = fnt_highscore_name_shadow
			aligntext = center
			state = visible
			caption = str_MENU_STORY_MODE
			lbl_title_shadow
			{
				componenttype = label
				render = 5009
				x = lbl_title.x - 2
				y = lbl_title.y - 2
				width = lbl_title.width
				height = 20
				font = fnt_highscore_name
				aligntext = center
				caption = str_MENU_STORY_MODE
				state = visible
			}
		}
	}
	pnl_score_level_1
	{
		idx = 0
		render = 5000
		componenttype = panel
		picfile = Data\GUI\menu_elements.dds
		width = 166
		height = 122
		picpos = 0,5,this.width,this.height
		x = pnl_score_campaign.x 
		y = pnl_score_campaign.y + pnl_score_campaign.height
		
		pnl_selected
		{
			componenttype = panel
			picpos = 4,5,this.width,this.height
			render = 5001
			state = hidden
		}
		
		lbl_title
		{
			componenttype = label
			render = 5010
			x = parent.x + 2
			y = parent.y + 40
			width = parent.width
			height = 20
			font = fnt_highscore_name_shadow
			aligntext = center
			state = visible
			caption = str_LEVEL_1
			lbl_title_shadow
			{
				componenttype = label
				render = 5009
				x = lbl_title.x - 2
				y = lbl_title.y - 2
				width = lbl_title.width
				height = 20
				font = fnt_highscore_name
				aligntext = center
				caption = str_LEVEL_1
				state = visible
			}
		}
		
	}
	pnl_score_level_2
	{
		idx = 1
		render = 5000
		componenttype = panel
		picfile = Data\GUI\menu_elements.dds
		width = 166
		height = 122
		picpos = 0,8,this.width,this.height
		x = pnl_score_campaign.x 
		y = pnl_score_level_1.y + pnl_score_level_1.height
		
		pnl_selected
		{
			componenttype = panel
			picpos = 4,8,this.width,this.height
			render = 5001
			state = hidden
		}			
		
		lbl_title
		{
			componenttype = label
			render = 5010
			x = parent.x + 2
			y = parent.y + 40
			width = parent.width
			height = 20
			font = fnt_highscore_name_shadow
			aligntext = center
			state = visible
			caption = str_LEVEL_2
			lbl_title_shadow
			{
				componenttype = label
				render = 5009
				x = lbl_title.x - 2
				y = lbl_title.y - 2
				width = lbl_title.width
				height = 20
				font = fnt_highscore_name
				aligntext = center
				caption = str_LEVEL_2
				state = visible
			}
		}
	}
	pnl_score_level_3
	{
		idx = 2
		render = 5000
		componenttype = panel
		picfile = Data\GUI\menu_elements.dds
		width = 166
		height = 122
		picpos = 0,11,this.width,this.height
		x = pnl_score_campaign.x 
		y = pnl_score_level_2.y + pnl_score_level_2.height
		
		pnl_selected
		{
			componenttype = panel
			picpos = 4,11,this.width,this.height
			render = 5001
			state = hidden
		}			
		
		lbl_title
		{
			componenttype = label
			render = 5010
			x = parent.x + 2
			y = parent.y + 40
			width = parent.width
			height = 20
			font = fnt_highscore_name_shadow
			aligntext = center
			state = visible
			caption = str_LEVEL_3
			lbl_title_shadow
			{
				componenttype = label
				render = 5009
				x = lbl_title.x - 2
				y = lbl_title.y - 2
				width = lbl_title.width
				height = 20
				font = fnt_highscore_name
				aligntext = center
				caption = str_LEVEL_3
				state = visible
			}
		}
	}
	pnl_score_level_4
	{
		idx = 3
		render = 5000
		componenttype = panel
		picfile = Data\GUI\menu_elements.dds
		width = 166
		height = 122
		picpos = 0,14,this.width,this.height
		x = pnl_score_campaign.x 
		y = pnl_score_level_3.y + pnl_score_level_3.height
		
		pnl_selected
		{
			componenttype = panel
			picpos = 4,14,this.width,this.height
			render = 5001
			state = hidden
		}			
		
		lbl_title
		{
			componenttype = label
			render = 5010
			x = parent.x + 2
			y = parent.y + 40
			width = parent.width
			height = 20
			font = fnt_highscore_name_shadow
			aligntext = center
			state = visible
			caption = str_LEVEL_4
			lbl_title_shadow
			{
				componenttype = label
				render = 5009
				x = lbl_title.x - 2
				y = lbl_title.y - 2
				width = lbl_title.width
				height = 20
				font = fnt_highscore_name
				aligntext = center
				caption = str_LEVEL_4
				state = visible
			}
		}
	}
	pnl_score_level_5
	{
		idx = 4
		render = 5000
		componenttype = panel
		picfile = Data\GUI\menu_elements.dds
		width = 166
		height = 122
		picpos = 0,17,this.width,this.height
		x = pnl_score_campaign.x 
		y = pnl_score_level_4.y + pnl_score_level_4.height
		
		pnl_selected
		{
			componenttype = panel
			picpos = 4,17,this.width,this.height
			render = 5001
			state = hidden
		}	
		lbl_title
		{
			componenttype = label
			render = 5010
			x = parent.x + 2
			y = parent.y + 40
			width = parent.width
			height = 20
			font = fnt_highscore_name_shadow
			aligntext = center
			state = visible
			caption = str_LEVEL_5
			lbl_title_shadow
			{
				componenttype = label
				render = 5009
				x = lbl_title.x - 2
				y = lbl_title.y - 2
				width = lbl_title.width
				height = 20
				font = fnt_highscore_name
				aligntext = center
				caption = str_LEVEL_5
				state = visible
			}
		}		
	}
	
	pnl_scoreboard
	{
		componenttype = panel
		picpos = 0,0,0,0
		x = pnl_score_campaign.x + pnl_score_campaign.width 
		y = pnl_score_campaign.y - 5
		width = 400
		height = 300
		render = 5000
		
		lbl_score
		{
			componenttype = label
			render = 5010
			x = pnl_scoreboard.x 
			y = pnl_scoreboard.y + 20
			width = pnl_scoreboard.width
			height = 20
			font = fnt_score
			aligntext = center
			state = visible
			caption = str_MENU_SCOREBOARD
		}
		lbl_score_shadow
		{
			componenttype = label
			render = 5009
			x = lbl_score.x + 2
			y = lbl_score.y + 2
			width = lbl_score.width
			height = 20
			font = fnt_score_shadow
			aligntext = center
			state = visible
			caption = str_MENU_SCOREBOARD
		}
		
		lbl_score_type
		{
			componenttype = label
			render = 5010
			x = pnl_scoreboard.x 
			y = pnl_scoreboard.y + 60
			width = pnl_scoreboard.width
			height = 20
			font = fnt_score_multiplier
			aligntext = center
			state = visible
			caption = "type"
		}
		lbl_score_type_shadow
		{
			componenttype = label
			render = 5009
			x = lbl_score_type.x + 2
			y = lbl_score_type.y + 2
			width = lbl_score_type.width
			height = 20
			font = fnt_score_multiplier_shadow
			aligntext = center
			state = visible
			caption = "type"
		}
		
		
		top
		{
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			picpos = 13,6,this.width,this.height
			height = root.block*3
		}
		middle
		{
			y = top.y + top.height
			tiledpic = true
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			picpos = 13,10,this.width,root.block
			height = root.block*9
		}
		bottom
		{
			y = middle.y + middle.height
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			picpos = 13,9,this.width,this.height
			height = 161
		}
	}
	
	frame_scores
	{	
		render = 5030
		componenttype = panel
		picpos = 0,0,0,0
		x = pnl_scoreboard.x + 40
		y = pnl_scoreboard.y + 130
		width = 320
		height = 560
		score_1
		{
			render = 5040
			componenttype = frame
			framefile = Data\Locales\en\ScoreItem.txt
			x = frame_scores.x 
			y = frame_scores.y
			height = 48
			width = 320
		}
		score_2
		{
			render = 5040
			componenttype = frame
			framefile = Data\Locales\en\ScoreItem.txt
			x = frame_scores.x 
			y = score_1.y + score_1.height
			height = 48
			width = 320
		}
		score_3
		{
			render = 5040
			componenttype = frame
			framefile = Data\Locales\en\ScoreItem.txt
			x = frame_scores.x 
			y = score_2.y + score_2.height
			height = 48
			width = 320
		}
		score_4
		{
			render = 5040
			componenttype = frame
			framefile = Data\Locales\en\ScoreItem.txt
			x = frame_scores.x 
			y = score_3.y + score_3.height
			height = 48
			width = 320
		}
		score_5
		{
			render = 5040
			componenttype = frame
			framefile = Data\Locales\en\ScoreItem.txt
			x = frame_scores.x 
			y = score_4.y + score_4.height
			height = 48
			width = 320
		}
		score_6
		{
			render = 5040
			componenttype = frame
			framefile = Data\Locales\en\ScoreItem.txt
			x = frame_scores.x 
			y = score_5.y + score_5.height
			height = 48
			width = 320
		}
		score_7
		{
			render = 5040
			componenttype = frame
			framefile = Data\Locales\en\ScoreItem.txt
			x = frame_scores.x 
			y = score_6.y + score_6.height
			height = 48
			width = 320
		}
		score_8
		{
			render = 5040
			componenttype = frame
			framefile = Data\Locales\en\ScoreItem.txt
			x = frame_scores.x 
			y = score_7.y + score_7.height
			height = 48
			width = 320
		}
		score_9
		{
			render = 5040
			componenttype = frame
			framefile = Data\Locales\en\ScoreItem.txt
			x = frame_scores.x 
			y = score_8.y + score_8.height
			height = 48
			width = 320
		}
		score_10
		{
			render = 5040
			componenttype = frame
			framefile = Data\Locales\en\ScoreItem.txt
			x = frame_scores.x 
			y = score_9.y + score_9.height
			height = 48
			width = 320
		}
		
		score_you
		{
			render = 5040
			componenttype = frame
			framefile = Data\Locales\en\ScoreItem.txt
			x = frame_scores.x 
			y = score_10.y + score_10.height + 20
			height = 48
			width = 320
		}
	}
	
	btn_btn_10
	{
		idx = 1
		render = 5999
		componenttype = frame
		framefile = Data\Locales\en\MenuItem.txt
		width = 336
		height = 48
		x = root.BTN_1_POS_X
		y = pnl_scoreboard.y + 680
		caption = str_MENU_BACK
	
		pnl_shadow
		{
			render = 3
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			width = root.block*7
			height = root.block
			picpos = 7,20,pnl_shadow.width,pnl_shadow.height
			x = parent.x 
			y = parent.y + 60
		}
	}
	///////////////////////////////////////////////////////////////// OPTIONS ///////////////////////////////////////////////////
	options_title
	{
		componenttype = label
		render = 5000
		x = root.NEW_TITLE_POS_X 
		y = root.BTN_0_POS_Y + 20
		width = root.block*11.5
		height = 40
		font = fnt_score_shadow
		aligntext = center
		state = visible
		caption = str_MENU_OPTIONS
		
		options_title_shadow
		{
			componenttype = label
			render = 5001
			x = options_title.x
			y = options_title.y + 2
			width = options_title.width
			height = 20
			font = fnt_score
			aligntext = center
			caption = str_MENU_OPTIONS
			state = visible
		}	
	}
	
	master_volume 
	{
		componenttype = label
		render = 5000
		x = options_title.x + 84
		y = options_title.y + 60
		width = root.block*8
		height = 80
		font = fnt_checkbox_shadow
		aligntext = center
		state = visible
		caption = str_MASTER_VOLUME	
		
		master_volume_lbl
		{
			componenttype = label
			render = 5001
			x = master_volume.x - 2
			y = master_volume.y - 2
			width = root.block*8
			height = 40
			font = fnt_checkbox
			aligntext = center
			state = visible
			caption = str_MASTER_VOLUME
		}
		
		slider_master_volume
		{	
			render = 5002
			componenttype = slider
			x = master_volume.x 
			y = master_volume.y + 30
			width = root.block*8
			height = 25	
			minvalue = 0
			maxvalue = 100
			
			left_col = 9
			left_row = 19
			
			mid_col = 10
			mid_row = 19
			
			right_col = 15
			right_row = 19
			
			marker_col = 14
			marker_row = 20
			
			markerwidth = 24
			markerheight= 24
			
			step = 1
			picfile = Data\GUI\menu_elements.dds
			picpos = 14,20,root.block,root.block
			endwidth = 32
		}
		
	}
	
	sound_volume
	{
		componenttype = label
		render = 5000
		x = options_title.x + 84
		y = master_volume.y + master_volume.height
		width = root.block*8
		height = 80
		font = fnt_checkbox_shadow
		aligntext = center
		state = visible
		caption = str_SOUND_FX_VOLUME	
		
		sound_volume_lbl
		{
			componenttype = label
			render = 5001
			x = sound_volume.x - 2
			y = sound_volume.y - 2
			width = root.block*8
			height = 40
			font = fnt_checkbox
			aligntext = center
			state = visible
			caption = str_SOUND_FX_VOLUME
		}
		
		slider_sound_volume
		{	
			render = 5002
			componenttype = slider
			x = sound_volume.x 
			y = sound_volume.y + 30
			width = root.block*8
			height = 25	
			minvalue = 0
			maxvalue = 100
			
			left_col = 9
			left_row = 19
			
			mid_col = 10
			mid_row = 19
			
			right_col = 15
			right_row = 19
			
			marker_col = 14
			marker_row = 20
			
			markerwidth = 24
			markerheight= 24
			
			step = 1
			picfile = Data\GUI\menu_elements.dds
			picpos = 14,20,root.block,root.block
			endwidth = 32
		}
	}
		
	music_volume
	{
		componenttype = label
		render = 5000
		x = options_title.x + 84
		y = sound_volume.y + sound_volume.height
		width = root.block*8
		height = 80
		font = fnt_checkbox_shadow
		aligntext = center
		state = visible
		caption = str_MUSIC_VOLUME	
		
		music_volume_lbl
		{
			componenttype = label
			render = 5001
			x = music_volume.x - 2
			y = music_volume.y - 2
			width = root.block*8
			height = 40
			font = fnt_checkbox
			aligntext = center
			state = visible
			caption = str_MUSIC_VOLUME
		}
		
		slider_music_volume
		{	
			render = 5002
			componenttype = slider
			x = music_volume.x 
			y = music_volume.y + 30
			width = root.block*8
			height = 25	
			minvalue = 0
			maxvalue = 100
			
			left_col = 9
			left_row = 19
			
			mid_col = 10
			mid_row = 19
			
			right_col = 15
			right_row = 19
			
			marker_col = 14
			marker_row = 20
			
			markerwidth = 24
			markerheight= 24
			
			step = 1
			picfile = Data\GUI\menu_elements.dds
			picpos = 14,20,root.block,root.block
			endwidth = 32
		}
	}
	
	resolution
	{
		componenttype = label
		render = 5000
		x = options_title.x + 84
		y = music_volume.y + music_volume.height
		width = root.block*8
		height = 80
		font = fnt_checkbox_shadow
		aligntext = center
		state = visible
		caption = "resolution"
		
		resolution_lbl
		{
			componenttype = label
			render = 5001
			x = resolution.x - 2
			y = resolution.y - 2
			width = root.block*8
			height = 40
			font = fnt_checkbox
			aligntext = center
			state = visible
			caption = "resolution"
		}
		
		slider_resolution
		{	
			render = 5002
			componenttype = slider
			x = resolution.x 
			y = resolution.y + 30
			width = root.block*8
			height = 25	
			minvalue = 0
			maxvalue = 100
			
			left_col = 9
			left_row = 19
			
			mid_col = 10
			mid_row = 19
			
			right_col = 15
			right_row = 19
			
			marker_col = 14
			marker_row = 20
			
			markerwidth = 24
			markerheight= 24
			
			step = 1
			picfile = Data\GUI\menu_elements.dds
			picpos = 14,20,root.block,root.block
			endwidth = 32
		}
	}
	
	
	btn_btn_11
	{
		idx = 1
		render = 5999
		componenttype = frame
		framefile = Data\Locales\en\MenuItem.txt
		width = 336
		height = 48
		x = root.BTN_2_POS_X  - 15
		y = pnl_scoreboard.y + 680
		caption = str_MENU_BACK
	
		pnl_shadow
		{
			render = 3
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			width = root.block*7
			height = root.block
			picpos = 7,20,pnl_shadow.width,pnl_shadow.height
			x = parent.x 
			y = parent.y + 60
		}
	}
	
	///////////////////////////////////////////////////////////// CREDITS ////////////////////////////////////
	credits_title
	{
		componenttype = label
		render = 5000
		x = root.NEW_TITLE_POS_X 
		y = root.BTN_0_POS_Y + 20
		width = root.block*11.5
		height = 40
		font = fnt_score_shadow
		aligntext = center
		state = visible
		caption = str_CREDITS
		
		credits_title_lbl
		{
			componenttype = label
			render = 5001
			x = credits_title.x
			y = credits_title.y + 2
			width = credits_title.width
			height = 20
			font = fnt_score
			aligntext = center
			caption = str_CREDITS
			state = visible
		}	
	}
	
	credits_0
	{
		x = root.BTN_3_POS_X - 20 
		y = root.BTN_2_POS_Y
		componenttype = frame
		framefile = Data\Locales\en\CreditsItem.txt
		width = 200
		height = 63
		render = 5999		
	}
	
	credits_1
	{
		x = credits_0.x + credits_0.width + 20
		y = root.BTN_2_POS_Y
		componenttype = frame
		framefile = Data\Locales\en\CreditsItem.txt
		width = 200
		height = 63
		render = 5999		
	}
	
	credits_2
	{
		x = credits_0.x + credits_0.width*0.5 + 10
		y = root.BTN_2_POS_Y + 100
		componenttype = frame
		framefile = Data\Locales\en\CreditsItem.txt
		width = 200
		height = 63
		render = 5999		
	}
	
	credits_3
	{
		x = credits_0.x 
		y = root.BTN_2_POS_Y + 200
		componenttype = frame
		framefile = Data\Locales\en\CreditsItem.txt
		width = 200
		height = 63
		render = 5999		
	}
	
	credits_4
	{
		x = credits_1.x 
		y = root.BTN_2_POS_Y + 200
		componenttype = frame
		framefile = Data\Locales\en\CreditsItem.txt
		width = 200
		height = 63
		render = 5999		
	}
	
	
	
	
	btn_btn_12
	{
		idx = 1
		render = 5999
		componenttype = frame
		framefile = Data\Locales\en\MenuItem.txt
		width = 336
		height = 48
		x = root.BTN_2_POS_X - 15
		y = pnl_scoreboard.y + 680
		caption = str_MENU_BACK
	
		pnl_shadow
		{
			render = 3
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			width = root.block*7
			height = root.block
			picpos = 7,20,pnl_shadow.width,pnl_shadow.height
			x = parent.x 
			y = parent.y + 60
		}
	}
	
	///////////////////////////////////////////////LEVEL DIFFICULTY/////////////////////////////////////////////////
	
	level_difficulty_title
	{
		componenttype = label
		render = 5000
		x = root.NEW_TITLE_POS_X 
		y = root.BTN_0_POS_Y + 20
		width = root.block*11.5
		height = 40
		font = fnt_score_shadow
		aligntext = center
		state = visible
		caption = str_CREDITS
		
		level_difficulty_title_lbl
		{
			componenttype = label
			render = 5001
			x = level_difficulty_title.x
			y = level_difficulty_title.y + 2
			width = level_difficulty_title.width
			height = 20
			font = fnt_score
			aligntext = center
			caption = str_CREDITS
			state = visible
		}	
	}
	chb_level_easy
	{
		groupid = 69
		render = 4
		componenttype = checkbox
		picfile = Data\GUI\menu_elements.dds
		x = root.BTN_0_POS_X
		y = level_difficulty_title.y + level_difficulty_title.height + 10
		picpos = 0,0,48,48
		
		width = 200
		height = 48
				
		//new values
		BoxWidth = 48
		BoxHeight = 48
		BoxCol = 8
		BoxRow = 18
		BoxCheckedCol = 8
		BoxCheckedRow = 19
		checked = true
		
		label_chb_title
		{
			componenttype = label
			render = 35
			x = parent.x + 2
			y = parent.y + 7
			width = 150
			height = 20
			font = fnt_checkbox_shadow
			aligntext = left
			state = visible
			caption = str_DIFFICULTY_EASY
			label_title 
			{
				componenttype = label
				render = 40
				x = parent.x - 2
				y = parent.y - 2
				width = 150
				height = 20
				font = fnt_checkbox
				aligntext = left
				state = visible
				caption = str_DIFFICULTY_EASY	
			}
		}
		pnl_difficulty_icon
		{
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			x = parent.x + label_chb_title.width + 10
			y = label_chb_title.y - 3
			width = 36
			height = 36
			picpos = 20,15,pnl_difficulty_icon.width,pnl_difficulty_icon.height		
		}
		
	}
	chb_level_normal
	{
		groupid = 69
		render = 4
		componenttype = checkbox
		picfile = Data\GUI\menu_elements.dds
		x = chb_level_easy.x - 10
		y = chb_level_easy.y + 48
		picpos = 0,0,48,48
		
		width = 200
		height = 48
				
		//new values
		BoxWidth = 48
		BoxHeight = 48
		BoxCol = 8
		BoxRow = 18
		BoxCheckedCol = 8
		BoxCheckedRow = 19
		
		label_chb_title
		{
			componenttype = label
			render = 35
			x = parent.x + 2
			y = parent.y + 7
			width = 150
			height = 20
			font = fnt_checkbox_shadow
			aligntext = left
			state = visible
			caption = str_DIFFICULTY_MEDIUM
			label_title 
			{
				componenttype = label
				render = 40
				x = parent.x - 2
				y = parent.y - 2
				width = 150
				height = 20
				font = fnt_checkbox
				aligntext = left
				state = visible
				caption = str_DIFFICULTY_MEDIUM	
			}
		}
		pnl_difficulty_icon
		{
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			x = parent.x + label_chb_title.width + 10
			y = label_chb_title.y - 3
			width = 36
			height = 36
			picpos = 20,16,pnl_difficulty_icon.width,pnl_difficulty_icon.height		
		}
	}
	chb_level_hard
	{
		groupid = 69
		render = 4
		componenttype = checkbox
		picfile = Data\GUI\menu_elements.dds
		x = chb_level_easy.x - 20
		y = chb_level_normal.y + 48
		picpos = 0,0,48,48
		
		width = 200
		height = 48
				
		//new values
		BoxWidth = 48
		BoxHeight = 48
		BoxCol = 8
		BoxRow = 18
		BoxCheckedCol = 8
		BoxCheckedRow = 19
		
		label_chb_title
		{
			componenttype = label
			render = 35
			x = parent.x + 2
			y = parent.y + 7
			width = 150
			height = 20
			font = fnt_checkbox_shadow
			aligntext = left
			state = visible
			caption = str_DIFFICULTY_HARD
			label_title 
			{
				componenttype = label
				render = 40
				x = parent.x - 2
				y = parent.y - 2
				width = 150
				height = 20
				font = fnt_checkbox
				aligntext = left
				state = visible
				caption = str_DIFFICULTY_HARD	
			}
		}
		
		pnl_difficulty_icon
		{
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			x = parent.x + label_chb_title.width + 10
			y = label_chb_title.y - 3
			width = 36
			height = 36
			picpos = 20,17,pnl_difficulty_icon.width,pnl_difficulty_icon.height		
		}
	}
	chb_level_nightmare
	{
		groupid = 69
		render = 4
		componenttype = checkbox
		picfile = Data\GUI\menu_elements.dds
		x = chb_level_easy.x -30
		y = chb_level_hard.y + 48
		picpos = 0,0,48,48
		
		width = 200
		height = 48
				
		//new values
		BoxWidth = 48
		BoxHeight = 48
		BoxCol = 8
		BoxRow = 18
		BoxCheckedCol = 8
		BoxCheckedRow = 19
		
		label_chb_title
		{
			componenttype = label
			render = 35
			x = parent.x + 2
			y = parent.y + 7
			width = 150
			height = 20
			font = fnt_checkbox_shadow
			aligntext = left
			state = visible
			caption = str_DIFFICULTY_NIGHTMARE
			label_title 
			{
				componenttype = label
				render = 40
				x = parent.x - 2
				y = parent.y - 2
				width = 150
				height = 20
				font = fnt_checkbox
				aligntext = left
				state = visible
				caption = str_DIFFICULTY_NIGHTMARE	
			}
		}
		
		pnl_difficulty_icon
		{
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			x = parent.x + label_chb_title.width + 10
			y = label_chb_title.y - 3
			width = 36
			height = 36
			picpos = 20,18,pnl_difficulty_icon.width,pnl_difficulty_icon.height		
		}
	}
	
	btn_btn_13
	{
		idx = 1
		render = 5999
		componenttype = frame
		framefile = Data\Locales\en\MenuItem.txt
		width = 336
		height = 48
		x = root.BTN_4_POS_X 
		y = root.BTN_4_POS_Y
		caption = str_START_GAME
	
		pnl_shadow
		{
			render = 3
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			width = root.block*7
			height = root.block
			picpos = 7,20,pnl_shadow.width,pnl_shadow.height
			x = parent.x 
			y = parent.y + 60
		}
	}
	
	btn_btn_14
	{
		idx = 1
		render = 5999
		componenttype = frame
		framefile = Data\Locales\en\MenuItem.txt
		width = 336
		height = 48
		x = root.BTN_5_POS_X 
		y = root.BTN_5_POS_Y
		caption = str_MENU_BACK
	
		pnl_shadow
		{
			render = 3
			componenttype = panel
			picfile = Data\GUI\menu_elements.dds
			width = root.block*7
			height = root.block
			picpos = 7,20,pnl_shadow.width,pnl_shadow.height
			x = parent.x 
			y = parent.y + 60
		}
	}
	
	
	
	
	frame_resolution_change
	{
		render = 9999
		componenttype = frame
		framefile = Data\Locales\en\FrameResolutionChanged.txt
		x = root.x + root.width*0.5 - frame_resolution_change.width*0.5
		y = root.y + root.height*0.5 - frame_resolution_change.height*0.5
		width = 600
		height = 300	
	}
	
	frame_new_update
	{
		render = 9999
		componenttype = frame
		framefile = Data\Locales\en\FrameNewUpdate.txt
		x = root.x + root.width*0.5 - frame_resolution_change.width*0.5
		y = root.y + root.height*0.5 - frame_resolution_change.height*0.5
		width = 600
		height = 300	
	}
	
	lbl_copyright_light
	{
		componenttype = label
		font = fnt_copyright_light
		y = screen.height - 20
		x = screen.width/2 - this.width/2
		width = 200
		render = 3
		height = 20
		aligntext = center
		caption = str_COPYRIGHT
	}
	lbl_copyright_dark
	{
		componenttype = label
		width = 200
		height = 20
		aligntext = center
		render = 2
		font = fnt_copyright_dark
		x = lbl_copyright_light.x + 1
		y = lbl_copyright_light.y + 1
		caption = str_COPYRIGHT
	}
	
	
}
