#Voxel Entity File.
#Lines beginning with # are comments.
#Format is <parameter><whitespace>["="]<value>.
#
#This is a Tree entity file.
#

Class = tree
#Class of entity.

Type = thick1BTall
#The type of the entity.

Texture = Trees/tree5B.img
#Which image to use.

Width = 16
Height = 24
Base = 12
#Size of sprite in meters once in the world.

ExploKill = treedeath

