#Voxel Entity File.
#Lines beginning with # are comments.
#Format is <parameter><whitespace>["="]<value>.
#
#This is a Tutorial entity file.
#

Class = tutorial
Type = HeavyMGtut

TutID = 40

Name = Machine Gun

mesh = weapons/HeavyMG/HeavyMGHighT.lwo
texture = textures/HeavyMG.bmp
sizebias = -1


descstring0 = -
descstring1 = A turret mounted automatic cannon.
descstring2 = -
descstring3 = Take advantage of its flexibility,
descstring4 = to make up for its small caliber.


#scale = 2.0