Class = explo
#Class of entity.

Type = wasphit
#The type of the entity.

#texture = sprites/firefractal1.bmp
#Texture = sprites/GreenRing.bmp
Texture = sprites/PinkSwirl.bmp
#Which image to use.
sizebias = -2

Width = 4
Height = 4
Base = 0.0
#Size of sprite in meters once in the world.

grow = -1.0

#how to blend the image over the scene.

blend = add
#try more traditional blend mode...

#initial fade strength (1.0 for full, 0.0 for invisible)
fade = 1.0

#number of puffs.
count = 16

#expansion radius.
expandstart = 3
expand = 20

timetolive = 1

gravity = 1.0

#DefaultVel = 0, 1, 0

RandomRotate = 1

