class = projectile
type = KMagmaSpew2
nameid = 6

speed = 25
#meters per second

damage = 0.3
#hit strength

kick = 0.1
#amount of speed to impart to target in collision.

gravity = 1.0

crater = 10
#meter radius of crater
depth = 2
#meter depth of crater
scorch = 0.5
#percentage to blacken near center.  1.0 is no change, 0.0 is all black.

SplashRadius = 30
SplashDamage = 0
SplashPush = 30

ExploEnt = FireBig
ExploHitEnt = explosphere/FireEnv1
#ExploEnt = explosphere/fireenv1
SmokeEnt = explo/greensparks
#SmokeEnt = explosphere/Teardrop
#SoundEnt = missile1
SoundEnt = 
#SmokeTrailEnt = explo/TinyGreenSparks
#SmokeTrailEnt = crud/OrangeSparks
SmokeTrailEnt = MagmaSmoke

Smoketrail = 1

Texture = sprites/PlasmaOrange.bmp
Width = 5.0
Height = 5.0
Blend = add
#image for traveling shell

#Fade = 0.5

timetolive = 10

