#Voxel Entity File.
#Lines beginning with # are comments.
#Format is <parameter><whitespace>["="]<value>.
#
#This is a Tutorial entity file.
#

Class = tutorial
Type = ammo1

TutID = 4

Name = Ammo Box

mesh = powerups/box2medT.lwo
texture = textures/powerups/ammo2.bmp
sizebias = -2


descstring0 = -
descstring1 = The ammo box 
descstring2 = adds 6 extra shells
descstring3 = to the main tank gun.
descstring4 = a.k.a. "Pea Shooter"


#scale = 1.5