#Voxel Entity File.
#Lines beginning with # are comments.
#Format is <parameter><whitespace>["="]<value>.
#
#This is a Tutorial entity file.
#

Class = tutorial
Type = GLaunchertut

TutID = 30

Name = R-Grenades

mesh = weapons/GLSeparate/GLauncherGunHT.lwo
secmesh = weapons/GLSeparate/GLauncherBarrelHT.lwo
texture = textures/GLauncher.bmp
sizebias = -1

SecMeshOffset = 0, 0.51, 0

SecRotMin = 0, 0, 0
SecRotMax = 0, 0, 180
SecRotWindup = 0

descstring0 = -
descstring1 = Rocket grenades, hug the terrain 
descstring2 = and climb hills too!
descstring3 = -
descstring4 = Great for surprise attacks or
descstring5 = saturating groups of tanks


#scale = 1.5