class = insignia
type = teamBlack
name = Black

#mesh = BaubleSphereH.lwo
#texture = textures/ChromeTeamRed.bmp

#texture = textures/teamlogos/RedBanner.bmp
texture = textures/teamlogos/BlackBanner.bmp

mesh = bannerteamh.lwo
mesh1 = bannerteamm.lwo
mesh2 = bannerteaml.lwo

cullface = 0

scale = 1.0
collide = 0
mass = 0.01

smoothshade = 1
#envmode = texture

Perturb = 0.5
PerturbScale = 1
PerturbSpeed = 3

#Rotation = 0, 70, 0
Rotation = 0, 90, 0

solidlight = 0

Team = 1

sizebias = -2