#Voxel Entity File.
#Lines beginning with # are comments.
#Format is <parameter><whitespace>["="]<value>.
#
#This is a Tree entity file.
#

Class = shrubbery
#Class of entity.

Type = green1
#The type of the entity.

Texture = Trees/Shrub1.img
#Which image to use.

Width = 4
Height = 2
Base = 1
#Size of sprite in meters once in the world.