#Voxel Entity File.
#Lines beginning with # are comments.
#Format is <parameter><whitespace>["="]<value>.
#
#This is a Tutorial entity file.
#

Class = tutorial
Type = Drilltut

TutID = 10

Name = RamDrill

mesh = weapons/Drill2/Drill2EngineHighT.lwo
texture = textures/Drill2.bmp

SecEnt = mesh/DrillBit
SecEntOffset = -0.38, 0, 2.085

descstring0 = -
descstring1 = The melee weapon of choice.
descstring2 = With a 22ft long 
descstring3 = diamond tipped bit
descstring4 = -
descstring5 = The dentist's dream!

#offset the axis of rotation

meshoffset = 0, 0, -2

#scale = 1.0
