class = insignia
type = RookWhite
name = White Rook

texture = textures/teamlogos/RookWhite.bmp

mesh = bannerh.lwo
mesh1 = bannerm.lwo
mesh2 = bannerl.lwo

cullface = 0
smoothshade = 1

Perturb = 0.5
PerturbScale = 1
PerturbSpeed = 2

Rotation = 0, 20, 0

solidlight = 0

sizebias = -2