#Voxel Entity File.
#Lines beginning with # are comments.
#Format is <parameter><whitespace>["="]<value>.
#
#This is a Tutorial entity file.
#

Class = tutorial
Type = BoxOfDeathtut

TutID = 150

Name = Wasps

mesh = weapons/BoxOfDeath3/BoxOfDeath3HighT.lwo
texture = textures/BoxOfDeath3.bmp

descstring0 = -
descstring1 = Fires bursts of highly guided,
descstring2 = medium range missiles that
descstring3 = slowly converge on target.
descstring4 = 

#scale = 2.0