#Voxel Entity File.
#Lines beginning with # are comments.
#Format is <parameter><whitespace>["="]<value>.
#
#This is a Tutorial entity file.
#

Class = tutorial
Type = swarmertut

TutID = 130

Name = Swarmer

mesh = weapons/Swarmer/Swarmer1HighT.lwo
texture = textures/Swarmer1.bmp

descstring0 = -
descstring1 = Very fast firing missiles.
descstring2 = -
descstring3 = Harder to aim, and weaker than most,
descstring4 = but, deadly at close range.
descstring5 =

#scale = 2.0