class = projectile
type = smalldirtball
nameid = 17

speed = 50
#meters per second

damage = 0.4
#hit strength

kick = 0.15
#amount of speed to impart to target in collision.

SplashRadius = 15
SplashDamage = 0.4
SplashPush = 20

CheckCollisions = 1
#Turn OFF tank/entity collision checking!
#Try it on again.

crater = 7
#meter radius of crater
depth = -2
#meter depth of crater
scorch = 1.0
#percentage to blacken near center.  1.0 is no change, 0.0 is all black.

ExploEnt = SmokeBig
#ExploEnt = racetank/tank5
SmokeEnt = Lumpy1
SoundEnt = tankgun1
SmokeTrailEnt = DirtBall
SmokeTrail = 1

Texture = sprites/RoundSmoke1.bmp
Width = 0.9
Height = 0.9
Blend = add
#image for traveling shell

guidespeed = 6.0
guidemax = 7.5
guidebias = 5.0
guideramp = 0.1


