#Sky backdrop entity.

class = skyplane

type = trace1a

texture = sky/trace1_001a.bmp

detailtexture = textures/TerrainMult4.bmp
watertexture = textures/water1.bmp
wateralpha = 0.75
waterenv = 0.7

#specify the color of the distance fog to best match the sky image.
FogRed = 0.7
FogGreen = 0.5
FogBlue = 0.6


LightVector = -1.0, 1.0, 0.0
AmbientTerrain = 0.33
AmbientEntity = 0.5

EcoCrud = thin1
EcoCrudForce = 10.0

