require ("config/world3/mechanics.lua");

plant = {
    graphics = "config/common/plant_water.ini",
    reached_level = "water_plant_top_level",
    info_normal = "water_plant_info",
    info_upgrade_locked = "water_plant_info",
    info_upgrade_maximal = "water_plant_info",
    
    id = 7,
    
    max_level = 1,
    
    bud_list = "BUD_1",
    
    lvl_1 = {
        key_lock_next_lvl     = "lock_water_plant_lvl_2",
        time_harvest          = mechanics.plant_water.harvest_time_lvl_1,
        time_water_consuming  = mechanics.plant_water.water_consuming_time_lvl_1,
        time_water_requesting = mechanics.plant_water.water_requesting_time_lvl_1,
        sell_cost             = mechanics.plant_water.sell_cost_lvl_1,
        actions_to_upgrade    = mechanics.plant_water.actions_to_upgrade_lvl_1,
        hitpoints             = mechanics.plant_water.hitpoints_lvl_1,
        bud_places            = 1,
        plant_name            = "water_plant_name",
    },
};