[FLOWER_COUNTER]
layer         = 155
gfx_position  = 245,60
tex_bar       = "game/common/progress/storage_progress_bar"
tex_back      = "game/common/progress/storage_progress_back"

[GRAPHICS]
layer     = 145
position  = 200, 180

[LEVEL_1]
tex_normal     = "game/garden_3/storage/storage_1"

[LEVEL_2]
tex_normal     = "game/garden_3/storage/storage_2"

[LEVEL_3]
tex_normal     = "game/garden_3/storage/storage_3"

[PROGRESS]
points      = "21,-28;-40,-5;18,-6;-2,-35;-40,-29;-42,-43;25,-60;53,-8;24,10;-56,-24;19,-46;-30,20;-60,8;-67,-29;-97,-8;-48,-12;-14,-3;32,-20;69,-42;5,-57;-25,-54;"
tex_plant_1 = "game/garden_3/camomile/flower_0%d"
tex_plant_2 = "game/garden_3/cornflower/flower_0%d"
tex_plant_3 = "game/garden_3/rose/flower_0%d"
rotate      = "-45,45"

[FX_UPGRADE_SPARKLES]
script   = "fx/object_upgrade_sparkles.lua"
position = 50,100  // relative to object
layer    = 20      // relative to object

[FX_UPGRADE_FLASH]
script   = "fx/object_upgrade_flash.lua"
position = 50,100  // relative to object
layer    = 20      // relative to object

[LEVEL_1_RECT]
v0 = -142,81
v1 = -151,12
v2 = -30,-89
v3 = 25,-100
v4 = 124,-48
v5 = 128,56
v6 = 60,109
v7 = -32,119

[LEVEL_2_RECT]
v0 = -142,81
v1 = -151,12
v2 = -30,-89
v3 = 25,-100
v4 = 124,-48
v5 = 128,56
v6 = 60,109
v7 = -32,119

[LEVEL_3_RECT]
v0 = -142,81
v1 = -151,12
v2 = -30,-89
v3 = 25,-100
v4 = 124,-48
v5 = 128,56
v6 = 60,109
v7 = -32,119
