[GRAPHICS]
layer     = 215
position  = 784,215

[BUY_POTION]
ghost     = "game/common/magic_potions/potion_ghost"

[LIGHT]
tex    = "game/garden_3/magic_object/light"
center = 35,110

[LEVEL_1]
tex_normal     = "game/garden_3/magic_object/broken"
tex_highlight  = "game/garden_3/magic_object/broken"
tex_glow       = "game/garden_3/magic_object/broken_glow"
off_slot_1     = 5,-26

[LEVEL_2]
tex_normal     = "game/garden_3/magic_object/restored"
tex_highlight  = "game/garden_3/magic_object/restored"
tex_glow       = "game/garden_3/magic_object/restored_glow"
off_slot_1     = 10,-41

[LEVEL_3]
tex_normal     = "game/garden_3/magic_object/upgraded"
off_slot_1     = -27,-55
off_slot_2     = 37,-34

[FX_UPGRADE_SPARKLES]
script   = "fx/object_upgrade_sparkles.lua"
position = 0,0  // relative to object
layer    = 20   // relative to object

[FX_UPGRADE_FLASH]
script   = "fx/object_upgrade_flash.lua"
position = 0,0  // relative to object
layer    = 20   // relative to object

[POTION_1]
tex_normal     = "game/common/magic_potions/potion_1"
tex_over       = "game/common/magic_potions/potion_1_over"
tex_push       = "game/common/magic_potions/potion_1_push"
tex_charge     = "game/common/magic_potions/charge_1"
tex_recharge   = "game/common/progress/recharge_timer"
off_x          = 0
off_y          = 0
layer          = 220
off_odd_1      = -11,37
off_odd_2      = 11,37
off_odd_3      = -25,28
off_odd_4      = 25,28
off_odd_5      = -32,13
off_odd_6      = 32,13
off_even_1     = 0,37
off_even_2     = -19,32
off_even_3     = 19,32
off_even_4     = -29,20
off_even_5     = 29,20

[POTION_2]
tex_normal     = "game/common/magic_potions/potion_2"
tex_over       = "game/common/magic_potions/potion_2_over"
tex_push       = "game/common/magic_potions/potion_2_push"
tex_charge     = "game/common/magic_potions/charge_2"
tex_recharge   = "game/common/progress/recharge_timer"
offset         = 0,0
layer          = 220
off_odd_1      = -11,37
off_odd_2      = 8,37
off_odd_3      = -22,25
off_odd_4      = 18,25
off_odd_5      = -32,13
off_odd_6      = 28,13
off_even_1     = -2,41
off_even_2     = -17,31
off_even_3     = 13,31
off_even_4     = -27,18
off_even_5     = 24,18

[POTION_3]
tex_normal     = "game/common/magic_potions/potion_3"
tex_over       = "game/common/magic_potions/potion_3_over"
tex_push       = "game/common/magic_potions/potion_3_push"
tex_charge     = "game/common/magic_potions/charge_3"
tex_recharge   = "game/common/progress/recharge_timer"
offset         = 0,0
layer          = 220
off_odd_1      = -11,44
off_odd_2      = 15,44
off_odd_3      = -27,35
off_odd_4      = 27,35
off_odd_5      = -31,18
off_odd_6      = 32,18
off_even_1     = 2,46
off_even_2     = -21,38
off_even_3     = 22,38
off_even_4     = -30,23
off_even_5     = 31,23

[LEVEL_1_RECT]
v0 = -95,29
v1 = -80,-110
v2 = -61,-154
v3 = 72,-101
v4 = 238,-109
v5 = 238,110
v6 = 71,105
v7 = -53,81


[LEVEL_2_RECT]
v0 = -95,29
v1 = -80,-110
v2 = -61,-154
v3 = 72,-101
v4 = 238,-109
v5 = 238,110
v6 = 71,105
v7 = -53,81


[LEVEL_3_RECT]
v0 = -95,29
v1 = -80,-110
v2 = -61,-154
v3 = 72,-101
v4 = 238,-109
v5 = 238,110
v6 = 71,105
v7 = -53,81


[POTION_1_RECT]
v0 = 22, 23
v1 = 10, 32
v2 = -7, 32
v3 = -23, 24
v4 = -25, 9
v5 = -21, 0
v6 = -31, -15
v7 = -20, -31
v8 = -6, -35
v9 = 10, -33
v10 = 27, -27
v11 = 28, -7
v12 = 21, 3
v13 = 24, 9

[POTION_2_RECT]
v0 = 1, 38
v1 = -23, 12
v2 = -24, -8
v3 = -19, -17
v4 = -17, -32
v5 = -1, -42
v6 = 13, -32
v7 = 19, -19
v8 = 26, -10
v9 = 26, 10


[POTION_3_RECT]
v0 = 1, 38
v1 = -23, 12
v2 = -24, -8
v3 = -19, -17
v4 = -17, -32
v5 = -1, -42
v6 = 13, -32
v7 = 19, -19
v8 = 26, -10
v9 = 26, 10

[POTION_PLACE_1_RECT]
v0 = 36,13
v1 = -18,11
v2 = -38,-9
v3 = -14,-35
v4 = 34,-35
v5 = 48,-15


[POTION_PLACE_2_RECT]
v0 = -10,-5
v1 = -36,-7
v2 = -72,-27
v3 = -40,-53
v4 = -10,-51
v5 = 8,-35


[POTION_PLACE_3_RECT]
v0 = 64,13
v1 = 26,15
v2 = 6,3
v3 = 10,-11
v4 = 36,-27
v5 = 72,-9