//This is YELLOW plant

[BUD_DESTINATION]
ini_name       = "config/world3/storage.ini"

[GRAPHICS]
stem_off       = -2,-44
water_off      = 0, -12
life_off       = -45,-130
tex_water_bar  = "game/common/progress/water_timer"
tex_leaf       = "game/garden_3/effects/particle_circle_plant_1"
tex_leaf_white = "game/common/particle_white_circle"
tex_life_back  = "game/common/progress/flower_back"
tex_life_bar   = "game/common/progress/flower_bar"

[STEM_LEVEL_1]
tex_normal     = "game/garden_3/camomile/stem_01"
tex_highlight  = "game/garden_3/camomile/stem_01"
place_1_off    = -3,-36
place_1_angle  = 0
place_1_flip   = 0
bud_list       = "BUD_1"

[STEM_LEVEL_2]
tex_normal     = "game/garden_3/camomile/stem_02"
tex_highlight  = "game/garden_3/camomile/stem_02"
place_1_off    = -30,-35
place_2_off    = 16,-40
place_1_angle  = -3
place_2_angle  = 2
place_1_flip   = 0
place_2_flip   = 0
bud_list       = "BUD_1,BUD_2"

[STEM_LEVEL_3]
tex_normal     = "game/garden_3/camomile/stem_03"
tex_highlight  = "game/garden_3/camomile/stem_03"
place_1_off    = -42,-25
place_2_off    = 0,-25
place_3_off    = 40,-25
place_1_angle  = 10
place_2_angle  = 0
place_3_angle  = -10
place_1_flip   = 0
place_2_flip   = 0
place_3_flip   = 0
bud_list       = "BUD_1,BUD_2,BUD_3"

[BUD_1]
tex_normal     = "game/garden_3/camomile/flower_01"
tex_highlight  = "game/garden_3/camomile/flower_01"
rect           = "BUD_1_RECT"
product_name   = "g3_plant1_bud_1"
product_key    = "camomile_bud_1"
curve_set_name = "curves/fx_bud_curve.xml"

[BUD_2]
tex_normal     = "game/garden_3/camomile/flower_02"
tex_highlight  = "game/garden_3/camomile/flower_02"
rect           = "BUD_2_RECT"
product_name   = "g3_plant1_bud_2"
product_key    = "camomile_bud_2"
curve_set_name = "curves/fx_bud_curve.xml"

[BUD_3]
tex_normal     = "game/garden_3/camomile/flower_03"
tex_highlight  = "game/garden_3/camomile/flower_03"
rect           = "BUD_3_RECT"
product_name   = "g3_plant1_bud_3"
product_key    = "camomile_bud_3"
curve_set_name = "curves/fx_bud_curve.xml"

[FX_GROWN]
script   = "fx/world3/bud_1.lua"
layer    = -1    // relative to bud
position = 0,0  // relative to bud

[STEM_LEVEL_1_RECT]
v0 = -31,-1
v1 = -52,6
v2 = -36,29
v3 = -32,51
v4 = 10,54
v5 = 47,26
v6 = 30,-36
v7 = 1,-57
v8 = -27,-56

[STEM_LEVEL_2_RECT]
v0 = -54,-7
v1 = -57,6
v2 = -58,30
v3 = -25,62
v4 = 37,64
v5 = 57,33
v6 = 49,-53
v7 = 14,-72
v8 = -44,-61

[STEM_LEVEL_3_RECT]
v0 = -52,-8
v1 = -61,11
v2 = -59,51
v3 = -31,69
v4 = 9,71
v5 = 50,65
v6 = 64,27
v7 = 49,6
v8 = 72,-35
v9 = 55,-60
v10 = 3,-72
v11 = -63,-64

[BUD_1_RECT]
v0 = -2,29
v1 = -17,23
v2 = -27,2
v3 = -14,-18
v4 = -4,-24
v5 = 9,-19
v6 = 23,4
v7 = 12,23

[BUD_2_RECT]
v0 = -1,26
v1 = -18,21
v2 = -28,3
v3 = -25,-12
v4 = -16,-26
v5 = -2,-32
v6 = 11,-27
v7 = 20,-15
v8 = 24,3
v9 = 15,21

[BUD_3_RECT]
v0 = -2,33
v1 = -19,23
v2 = -37,8
v3 = -25,-18
v4 = -21,-30
v5 = 0,-36
v6 = 21,-29
v7 = 23,-18
v8 = 34,10
v9 = 15,24