require ("config/world3/mechanics.lua");

waterbarrel = {
    dlg_click_name = "dlg_waterbarrel_popup",
    rollover_pnl_name = "pnl_water_barrel_rollover",
    graphics = "config/common/waterbarrel.ini",
    click_layer = 1100,
    lvl_1 = {
        capacity = mechanics.water_barrel.capacity_lvl_1,
    },
    lvl_2 = {
        capacity = mechanics.water_barrel.capacity_lvl_2,
    },
    lvl_3 = {
        capacity = mechanics.water_barrel.capacity_lvl_3,
    },
};