require ("config/world3/mechanics.lua");

plant = {
    graphics = "config/world3/plant_3.ini",
    reached_level = "rose_top_level",
    info_normal = "plant_info_normal",
    info_upgrade_locked = "plant_info_upgrade_locked",
    info_upgrade_maximal = "plant_info_upgrade_maximal",
    
    id = 3,
    
    max_level = 3,
    
    bud_list = "BUD_1,BUD_2,BUD_3",
    
    lvl_1 = {
        key_lock_next_lvl     = "lock_rose_lvl_2",
        time_harvest          = mechanics.plant_3.harvest_time_lvl_1,
        time_water_consuming  = mechanics.plant_3.water_consuming_time_lvl_1,
        time_water_requesting = mechanics.plant_3.water_requesting_time_lvl_1,
        sell_cost             = mechanics.plant_3.sell_cost_lvl_1,
        actions_to_upgrade    = mechanics.plant_3.actions_to_upgrade_lvl_1,
        hitpoints             = mechanics.plant_3.hitpoints_lvl_1,
        water_consumption     = mechanics.plant_3.water_consumption_lvl_1,
        bud_places            = 2,
        plant_name            = "garden3_plant3_lvl1_name",
    },
    lvl_2 = {
        key_lock_next_lvl     = "lock_rose_lvl_3",
        time_harvest          = mechanics.plant_3.harvest_time_lvl_2,
        time_water_consuming  = mechanics.plant_3.water_consuming_time_lvl_2,
        time_water_requesting = mechanics.plant_3.water_requesting_time_lvl_2,
        sell_cost             = mechanics.plant_3.sell_cost_lvl_2,
        actions_to_upgrade    = mechanics.plant_3.actions_to_upgrade_lvl_2,
        hitpoints             = mechanics.plant_3.hitpoints_lvl_2,
        water_consumption     = mechanics.plant_3.water_consumption_lvl_2,
        bud_places            = 3,
        plant_name            = "garden3_plant3_lvl2_name",
    },
    lvl_3 = {
        key_lock_next_lvl     = "lock_rose_lvl_4",
        time_harvest          = mechanics.plant_3.harvest_time_lvl_3,
        time_water_consuming  = mechanics.plant_3.water_consuming_time_lvl_3,
        time_water_requesting = mechanics.plant_3.water_requesting_time_lvl_3,
        sell_cost             = mechanics.plant_3.sell_cost_lvl_3,
        hitpoints             = mechanics.plant_3.hitpoints_lvl_3,
        water_consumption     = mechanics.plant_3.water_consumption_lvl_3,
        bud_places            = 4,
        plant_name            = "garden3_plant3_lvl3_name",
    },
};