## Table of Contents

· Introduction

· System requirements

· Troubleshooting for known bugs

· Getting Started

· Opening Screen/Main Menu

· Game Options

· How to Play

- Basic Controls

- Other Controls

· Pizza Morgana's Facebook Application

· Credits

## Introduction (Back to top)

## Pizza Morgana is a point-and-click interactive comedy, which tells the charming tale of a young girl who is accidentally teleported into a magical dimension filled with monsters, vampires, faeries, and daemons, which all just happen to be employed as pizza delivery guys. And, of course they work for an arch wizard (and chef), named Morgan!

## System requirements (Back to top)

- Windows 98/98SE/Me, Windows 2000/XP/Vista or later
- DirectX 8.0 or later (DirectX can be downloaded here)
- 3D accelerated video card compatible with DirectX 8
- The game requires installation of .NET Framework 2.0 (can be downloaded here)

## Troubleshooting for known bugs (Back to top)

- Game crash at start:

Start by running the game in windowed mode, and check if your firewall software stops the execution of the game with pop-ups blocking.

- Game pauses or hangs before characters talk, or choppy or constant sounds:

change the hardware acceleration mode of your sound cards, mostly reducing the hardware acceleration solves this problem.

## Getting Started (Back to top)

After launching Pizza Morgana, you'll be taken to the main menu screen.

If this is your first time playing the game- create your own profile by writing your name, or nickname, in the upper left corner of the screen. Afterwards, select the difficulty level of the game, by clicking on either the easy or hard buttons.

After creating your profile, simply click the "Pizza Start" button to start your adventure!

## Opening Screen/Main Menu (Back to top)

After loading the game, you'll be brought to the "Main Menu" screen. In this screen, you can do as listed:

Create profile- allows you to create a new profile, or use an existing one. For more information on creating a profile, see Getting Started section.

Set difficulty- allows you to select what your game's difficulty will be on 'Hard' setting, you'll have to work extra hard to solve certain puzzles, and you'll have considerably less hints to help you out.

Credits- brings you to the "Credits" screen.

Quit- exits the game.

Pizza start- Starts a new game.

Continue- loads the last saved game.

Facebook- brings you to "Pizza Morgana's Facebook Application" which you can install, if you have a Facebook account. For more information about the application, see Pizza Morgana's Facebook Application section.

Load game- brings you to the "Load Game" screen. To load a previously saved game, just click on the slot which contains the game you wish to load, and press the "load" button. Click on cancel if you wish to return to the "Options" menu without loading.

## Game Options (Back to top)

While in the game you may press the 'escape' button to pause the game, and open the "options" menu. Pressing 'escape' again closes the menu.

Save game- located on the upper right corner. Clicking it brings you to the "Save Screen", in which you can save your game by clicking on one of the five save slots, and then clicking on the "OK" button. Clicking "Cancel" doesn't save your game, and brings you back to the "Options" menu.

Load game- located on the upper left corner. Clicking it brings you to the "Load Game" screen. For more information, see Load game section.

NOTE: Loading a game will automatically delete any unsaved progress you made from your current game.

Resume game- located in the middle of the screen; brings you back to the game.

Quit game- located on the bottom right of the screen. If you wish to leave the game press the button and choose "YES". Choosing "NO" brings you back to the "Options" screen. Your current game progress will be automatically saved, when you exit.

Settings- Located on the bottom left of the screen. Press the button to open up the settings menu. In the menu, you can change various game settings:

· Master volume- raising or lowering this bar will increase or decrease the volume of all music and sounds in game.

· Music- this bar controls the volume of the background music in the game.

· SFX- Sets the volume of the various sound effects in the game.

· Speech- Changes the volume of the speech for the various characters.

· Show subtitles- chooses whether the game will have subtitles or not.

· Hint level- sets the frequency of in-game hints you receive.

· Revert to default- click this button to set all the settings to their default.

Clicking "OK" saves your current settings, while clicking "cancel" discards any changes you may have made.

## How to Play (Back to top)

Basic Controls

Pizza Morgana is a simple point-and-click adventure game. All you need to do is point your mouse cursor on an object, or character, and then click the 'left mouse button' to execute your selected action. You may also switch the action you wish to perform, by clicking the 'right mouse button' while pointing your mouse cursor on the object.

Goal- is displayed on the upper left corner of the screen. This gives you an indicator of what you need to accomplice in order to move on in the game. The goal flashes and a sound effect is played, whenever your goal changes.

The inventory is located on the lower part of the screen. Once you pick up or gain an item, it'll have an icon representing it in the inventory. Interacting with inventory items are done in the same manner as other game objects, using the mouse buttons.

Switching between characters- at some point, you'll be given control over another character. In order to switch which character you currently control, simply click on its portrait in the lower right corner of the screen. Once you do so, the character's portrait will expand as a visual indication that a switch has occurred, along with a sound effect.

TIP: different characters have different abilities and inventory items. If you find yourself unable to solve a certain puzzle- simply try to switch between your characters.

Other Controls

At any time in the game- you may press the 'spacebar' or 'P' keys in order to pause the game. Pressing them again will unpause your game.

In order to skip a dialog line, simply click the 'left mouse button'.

Pressing 'escape' during a cut-scene will skip it.

## Pizza Morgana's Facebook Application (Back to top)

This application is open for all Facebook users. The application automatically updates your Facebook page with your progress in the game, allowing all your friends to see it in their news feed. You may install the application through the "Facebook" button in the "Main Menu". Once the button is clicked, an external webpage will open up, and bring you to the application's installation screen.

## Credits (Back to top)

##
A game by Oded Sharon, based on the original graphic novel by Uri Fink

Produced and directed by: Oded Sharon

Art Director: Ilan Weintrob

Game Design: Oded Saar, Oded Sharon

Junior Game Designer: Nir Idan, Yotam Rosenfeld

Consulting Game Designer: Dan Carreker, Scott Cierski

Background Art: Uri Fink, Ilan Weintrob, Vladik Sandler, Erez Tzadok

Interface and 2D Art: Yael Nathan

Additional Art: Yael Hakshurian, Ilan Weintrob, Sonya Novosolov, Rotem Steinbock, Guy Zaidenband, Ortal Avraham

Character Models and 3d Animations: Jenna Leder, Limor Shani, Oran Bar-Tal, Luigi, Guy Zaidenband, Roy Lazarovich, Tigran, Ilya Dorman, SoundGuy

Programming and scripting: Oded Sharon, Noa Lehmann, Lior Nesichi, Oded Saar, Yossi Kantor, Boaz Peleg, Ze'ev Russak

Sound Effects: Netanel Levy

Music: Hilit Rosental

Voice Acting: Mia Alon as Jackie, Claudia Christian as Abbie Positive, Robin Atkin Downes as The Watcher / Additional Voices, Dean Hugland as Trident

Guide Voice Acting: Yotam Rosenfeld

Junior Executive Producer: Yotam Rosenfeld

Legal: Yoram Lichtenstein, Advocates

QA and beta testing manager: Yamit Hagar

Beta Testers: Hagai Jacobson (Barnabas), Yevgeni Kabishcher, Yoni Alkan (Zarqoun)

Website: Yael Dror, Lee Eden

Thanks To: Yael Luxman, Reut Almog, Dave Gilbert, Jynks, Sean Kauppinen, Sande Chen, Anne Toole, Dave Grossman, Guy Bendov

Powered by Wintermute Engine

Special Thanks To: Mnemonic (for building and maintaining WME)

Very Special Thanks To: Lee Eden