Level
{
	LevelTime 699
	Deadline 96
	LevelSpeed 10
	WorkerSpeed 19
	Workers 1
	Storage 20
	StartMsg 10
	EndMsg 11
	StartRes
	{
		Gold 5
		Wood 5
		Food 5
	}
	ResIncome
	{
		Gold 0
		Wood 0
		Food 0
	}

	NewBuilding 0 0 1041
	BonusMod 1.1
	BonusCost 40 100 0 0 55 85 0
	BonusTime 19 10 25 30 30 15 25
}

Objective
{
	Type CollectType
	Id 81
	Count 10
}


xObjective
{
	Type CollectRes
	Gold 30
	Tree 30
	Food 30
}



---------------- Objective' Templates ------------------
xObjective
{
	Type CollectType
	Id 15
	Count 4
}

xObjective
{
	Type CollectRes
	Gold 20
	Tree 20
}

xObjective
{
	Type Upgrade
	Id 1
	Level 2
}

xObjective
{
	Type CollectObj
	Id 267
}

xMonster
{
	Kind Bat
	Spawn 8
	Respawn 9
	Health 8
	Speed 6
}
