Level
{
	LevelTime 855
	Deadline 227
	LevelSpeed 10
	WorkerSpeed 19
	Workers 1
	Storage 20
	StartMsg 10
	EndMsg 11
	StartRes
	{
		Gold 6
		Wood 10
		Food 9
	}
	ResIncome
	{
		Gold 0
		Wood 0
		Food 0
	}
	NewBuilding 4 3 1043
	BonusMod 1.1
	BonusCost 0 0 55 90 70 0 0
	BonusTime 19 10 25 30 30 15 25
}

Objective
{
	Type CollectRes
	Tree 40
}

Objective
{
	Type CollectType
	Id 13
	Count 5
}

xMessage
{
	Type Timer
	Time 1
	MsgId 12
	Arrow 20 3
	Picture 1
}

xMessage
{
	Type CollectObj
	Id 20
	MsgId 13
	Arrow 25 2
	Picture 2
}

xMessage
{
	Type CollectObj
	Id 25
	MsgId 14
	Arrow 23 1
	Picture 3
}

sMonster
{
	Kind Bat
	Spawn 8
	Respawn 9
	Health 8
	Speed 6
}
