Object = destroyer3.A3D

[destroyer]
TextureFile1 = fighter1.tga
//TextureFile2 = destroyer_detail.tga
EffectFile = simple_self.fx
Type = 0
Collision = 1


[sprite]
0.6 0.6
-6.022 1.863 0.147
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.5 0.5
-5.822 1.863 0.147
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.4 0.4
-5.622 1.863 0.147
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.3 0.3
-5.422 1.863 0.147
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.1 0.1
-5.322 1.863 0.147
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0


//

[sprite]
0.6 0.6
-6.022 -1.863 0.147
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.5 0.5
-5.822 -1.863 0.147
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.4 0.4
-5.622 -1.863 0.147
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.3 0.3
-5.422 -1.863 0.147
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.1 0.1
-5.322 -1.863 0.147
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0



//

[sprite]
0.6 0.6
-5.425 2.092 -1.079
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.5 0.5
-5.225 2.092 -1.079
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.4 0.4
-5.025 2.092 -1.079
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.3 0.3
-4.825 2.092 -1.079
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.1 0.1
-4.725 2.092 -1.079
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0


//
[sprite]
0.6 0.6
-5.425 -2.092 -1.079
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.5 0.5
-5.225 -2.092 -1.079
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.4 0.4
-5.025 -2.092 -1.079
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.3 0.3
-4.825 -2.092 -1.079
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.1 0.1
-4.725 -2.092 -1.079
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0


//
