Object = plazma.A3D

[plazm]
TextureFile1 = laser_f.tga
EffectFile = simple_nolighting.fx
Type = 0
Collision = 1

[sprite]
2.0 2.0
0 0 0
texturefile1 = flare3.tga
effectfile = transparent.fx
type = 1
collision = 0