Object = particles

[particles]
texturefile1 = spark2.tga
//effectfile = particle.fx
effectfile = transparent_nocull_nomip.fx
type = 1
collision = 0
position = 0, 0, 0
velocity = 0, 0, 0
emitdir = 20, 0, 0
wind = 0, 0, 0
gravity = 0, 0, 0
scale = 0.12
persecond = 400
timetolive = 1.3
coneangle = 360
frames = 1
types = 1
color = 4294967295
//color = 4294967040
//color = 4294924800
emitcount = 0

