Object = empty
/*
Object = protion_sun.A3D

[planet]
TextureFile1 = blue_sun.tga
EffectFile = simple_nolighting_wrap.fx
Type = 0
Collision = 1
*/
[sprite]
2.6 2.6
0 0 0
texturefile1 = sunmix_big_blue.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0
VertexEffect = anim 4,4,12


