Object = empty
/*
Object = protion_sun_small.A3D

[planet]
TextureFile1 = blue_sun.tga
EffectFile = simple_nolighting_wrap.fx
Type = 0
Collision = 1
*/
[sprite]
1.4 1.4
0 0 0
texturefile1 = sunmix_big_blue.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0
VertexEffect = anim 4,4,12
