Object = empty

[sprite]
1.2 1.2
0 0 0
texturefile1 = flare3_.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.8 0.8
0.2 0 0
texturefile1 = flare3_.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.6 0.6
0.7 0 0
texturefile1 = flare3_.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.5 0.5
0.9 0 0
texturefile1 = flare3_.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.4 0.4
1.1 0 0
texturefile1 = flare3_.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.3 0.3
1.3 0 0
texturefile1 = flare3_.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.3 0.3
1.5 0 0
texturefile1 = flare3_.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.2 0.2
1.7 0 0
texturefile1 = flare3_.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.2 0.2
1.8 0 0
texturefile1 = flare3_.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.2 0.2
1.9 0 0
texturefile1 = flare3_.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.2 0.2
2.0 0 0
texturefile1 = flare3_.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.1 0.1
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texturefile1 = flare3_.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0