Object = empty

[sprite]
13.5 13.5
0 0 0
texturefile1 = exp2.tga
//texturefile1 = exp81.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0
VertexEffect = anim 7,7,30
[sprite]
22 22
0 0 0
texturefile1 = flare3.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0
