Object = planet.A3D

[planet]
TextureFile1 = sp_b.tga
EffectFile = simple_dark.fx
Type = 0
Collision = 1
glow = 1

[plane]
TextureFile1 = sp_a_plane2.tga
EffectFile = transparent_nocull.fx
Type = 1
Collision = 1
glow = 1

[sky]
TextureFile1 = imbriat.tga
EffectFile = alpha.fx
Type = 1
Collision = 0
glow = 1
