Object = particles

[particles]
texturefile1 = iskra.tga
//effectfile = particle.fx
effectfile = transparent_nocull_nomip.fx
type = 1
collision = 0
position = 0, 0, 0
velocity = 0, 0, 0
emitdir = 0, 0, 10
wind = 0, 0, 0
gravity = 0, 0, 0
scale = 0.2
persecond = 250
timetolive = 0.2
coneangle = 45
frames = 1
types = 1
//color = 4294967040
color = 4294967295
emitcount = 0
particlestoemit = 0
tail = 0
sparks = 1
radius = 0.5
GLOW = 2
