Object = plazma.A3D

[plazm]
TextureFile1 = laser_f2.tga
EffectFile = simple_nolighting.fx
Type = 0
Collision = 1

[sprite]
1.0 1.0
0 0 0
texturefile1 = sunmix_big_blue.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0
VertexEffect = anim 4,4,10