Object = destroyer4.A3D

[destroyer]
TextureFile1 = fighter1.tga
//TextureFile2 = destroyer_detail.tga
EffectFile = simple_self.fx
Type = 0
Collision = 1

[sprite]
0.6 0.6
-0.277 4.57 -1.181
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.5 0.5
-0.077 4.57 -1.181
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.4 0.4
0.277 4.57 -1.181
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.3 0.3
0.477 4.57 -1.181
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.1 0.1
0.577 4.57 -1.181
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0


//
[sprite]
0.6 0.6
-0.277 -4.57 -1.181
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.5 0.5
-0.077 -4.57 -1.181
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.4 0.4
0.277 -4.57 -1.181
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.3 0.3
0.477 -4.57 -1.181
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.1 0.1
0.577 -4.57 -1.181
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0


//
[sprite]
0.6 0.6
5.265 0.679 0.497
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.5 0.5
5.465 0.679 0.497
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.4 0.4
5.665 0.679 0.497
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.3 0.3
5.865 0.679 0.497
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.1 0.1
5.965 0.679 0.497
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0


//
[sprite]
0.6 0.6
5.265 -0.679 0.497
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.5 0.5
5.465 -0.679 0.497
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.4 0.4
5.665 -0.679 0.497
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.3 0.3
5.865 -0.679 0.497
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.1 0.1
5.965 -0.679 0.497
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0


//
[sprite]
0.6 0.6
6.389 1.047 1.465
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.5 0.5
6.589 1.047 1.465
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.4 0.4
6.789 1.047 1.465
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.3 0.3
6.989 1.047 1.465
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.1 0.1
7.089 1.047 1.465
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0


//
[sprite]
0.6 0.6
6.389 -1.047 1.465
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.5 0.5
6.589 -1.047 1.465
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.4 0.4
6.789 -1.047 1.465
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.3 0.3
6.989 -1.047 1.465
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.1 0.1
7.089 -1.047 1.465
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0


//