Object = destroyer1.A3D

[destroyer]
TextureFile1 = fighter1.tga
//TextureFile2 = destroyer_detail.tga
EffectFile = simple_self.fx
Type = 0
Collision = 1



[sprite]
0.6 0.6
9.542 1.781 0.654
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.5 0.5
9.742 1.781 0.654
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.4 0.4
9.942 1.781 0.654
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.3 0.3
1.142 1.781 0.654
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.1 0.1
1.242 1.781 0.654
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0


//

[sprite]
0.6 0.6
9.542 -1.781 0.654
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.5 0.5
9.742 -1.781 0.654
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.4 0.4
9.942 -1.781 0.654
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.3 0.3
1.142 -1.781 0.654
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.1 0.1
1.242 -1.781 0.654
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0


//

[sprite]
0.6 0.6
4.323 2.996 -1.233
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.5 0.5
4.523 2.996 -1.233
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.4 0.4
4.723 2.996 -1.233
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.3 0.3
4.923 2.996 -1.233
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.1 0.1
5.023 2.996 -1.233
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0


//

[sprite]
0.6 0.6
4.323 -2.996 -1.233
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.5 0.5
4.523 -2.996 -1.233
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.4 0.4
4.723 -2.996 -1.233
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.3 0.3
4.923 -2.996 -1.233
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.1 0.1
5.023 -2.996 -1.233
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0


//

[sprite]
0.6 0.6
6.638 4.395 1.283
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.5 0.5
6.838 4.395 1.283
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.4 0.4
7.038 4.395 1.283
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.3 0.3
7.238 4.395 1.283
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.1 0.1
7.338 4.395 1.283
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0


//

[sprite]
0.6 0.6
6.638 -4.395 1.283
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.5 0.5
6.838 -4.395 1.283
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.4 0.4
7.038 -4.395 1.283
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.3 0.3
7.238 -4.395 1.283
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.1 0.1
7.338 -4.395 1.283
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0


//

[sprite]
0.6 0.6
7.333 4.642 -0.028
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.5 0.5
7.533 4.642 -0.028
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.4 0.4
7.733 4.642 -0.028
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.3 0.3
7.933 4.642 -0.028
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.1 0.1
8.033 4.642 -0.028
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0


//

[sprite]
0.6 0.6
7.333 -4.642 -0.028
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.5 0.5
7.533 -4.642 -0.028
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.4 0.4
7.733 -4.642 -0.028
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.3 0.3
7.933 -4.642 -0.028
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0

[sprite]
0.1 0.1
8.033 -4.642 -0.028
texturefile1 = flare.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0


//