Object = empty

[sprite]
3.5 3.5
0 0 0
texturefile1 = exp256-1_.tga
//texturefile1 = exp81.tga
effectfile = transparent_nocull.fx
type = 1
collision = 0
VertexEffect = anim 4,4,32

[sprite]
5 5
0 0 0
texturefile1 = flare3.tga
effectfile = transparent_nocull_noz.fx
type = 1
collision = 0