// Sample effect file

texture tex0;

technique tec0
{
    pass p0
    {
	// Turn lighting on and use light 0
        Lighting = false;

	TexCoordIndex[0] = 0;
	Texture[0] = <tex0>;        

	ZWriteEnable = false;

	AlphaBlendEnable = true;
	BlendOp = Add;
	DestBlend = ONE;
	SrcBlend = SRCCOLOR;
//	CullMode = none;
    }
}
