<?xml version="1.0"?>
<physics type = car debug = false>
	<geometry>
		<wheels count = 4 x = 0 y = 0.2 length = 0.85 radius = 0.6 front_min_radius = 0.2 back_min_radius = 0.2 fixed = none width = 0.1/>
	</geometry>	
	<params>
		<wheels spring1 = 20.0 spring2 = 25.0 damping = 20 />
		<speed max_front_speed = 300.0 max_rear_speed = 20.5 angle = 0.3/>
		<friction front = 5 back = 5 slide = 0.9 />
		<acceleration front = 11.4 back = 8.0 brake = 10.0 accel_front = 0.3 accel_back = 0.5 speed_front = 1 speed_back = -1 />
		<inertion yaw = 0.2 pitch = 0.1 />
	</params>
</physics>		
<render>
	<shadow name = "viper_shad.tga"/>
</render>
<camera distance = 4.5 height = 1.0 angle = 0.08 angle_div = -1000 distance_div = 30 fov_div = 1 blur = 0.1 fov = 70 min = 20 max = 80/>
<camera2 distance = 7.0 height = 1.2 angle = 0.14 angle_div = -1400 distance_div = -100 fov_div = 2 blur = 0.2 fov = 55/>
<camera3 distance = 2 height = 0.7 blur = 0 fov = 90/>
