[Controls]
InvertMouse			= 0
MouseLook			= 1
InputRate			= 12
Sensitivity			= 2
NormalTurn			= 15
FastTurn			= 23
LookUp				= 25
AutoCenter			= 0
UseJoystick			= 0
Axis0 = 2
Axis1 = 1
Axis2 = 0
Axis3 = 0
Axis4 = 0
Axis5 = 0
POV0 = 2
POV1 = 1
POV2 = 0
POV3 = 0




[Bindings]
NextWeapon_1 = "##2@ @ "
NextWeapon_2 = "##3@ @ "
NextWeapon_3 = "##4@ @ "
NextWeapon_4 = "##5@ @ "
NextWeapon_5 = "##6@ @ "
NextWeapon_6 = "##7@ @ "
NextWeapon_7 = "##8@ @ "
NextWeapon_8 = "##9@ @ "
NextWeapon_9 = "##10@ @ "
NextWeapon_10 = "##11@ @ "
Forward = "##17@ @ "
Backward = "##31@ @ "
StrafeLeft = "##30@ @ "
StrafeRight = "##32@ @ "
Left = "##203@ @ "
Right = "##205@ @ "
Strafe = "##56@ @ "
Speed = "##42@ @ "
Jump = "##57@ @ "
Duck = "##46@ @ "
TurnAround = "##14@ @ "
LeanLeft = "##16@ @ "
LeanRight = "##18@ @ "
RunLock = "##58@ @ "
DuckLock = "##29@ @ "
Fire = " @##3@ "
Activate = "##28@##4@ "
Reload = "##19@ @ "
NextAmmo = "##33@ @ "
NextWeapon = "##26@#U@ "
PrevWeapon = "##27@#D@ "
HolsterWeapon = "##35@ @ "
LastWeapon = "##39@ @ "
MoveBody = "##34@ @ "
Flashlight = "##38@ @ "
LookUp = "##200@ @ "
LookDown = "##208@ @ "
ZoomIn = "##44@ @ "
CenterView = "##207@ @ "
Inventory = "##50@ @ "
ViewKeys = "##49@ @ "
ViewIntel = "##23@ @ "
Score = "##25@ @ "
Mission = "##15@ @ "
CompassToggle = "##40@ @ "
Radio = "##47@ @ "
SendMessage = "##20@ @ "


[Game]
SPRadar = TRUE
CrosshairAlpha = 127
CrosshairRed = 255
CrosshairGreen = 31
CrosshairBlue = 31
CrosshairDynamic = 1
UseCrosshair = 1
CrosshairStyle = 0
Subtitles = 1
FadeBodies = 0
HUDLayout = 0
MessageDur = 10
HeadBob = 10
Difficulty = 1
AlwaysRun = 1
Gore = 1
WeaponSway = 10
AutoWeaponSwitch = 1
LoadScreenTips = 1


[Sound]
defaultsoundmultiplier = 0.750000f
MusicQuality = 0
weaponssoundmultiplier = 1.000000f
sound16bit = 1
musicvolume = 1250
soundvolume = 75


[Multiplayer]
AllowScmdCommands = FALSE
ClientPort = 27888
GameType = 1
GearRestrictions = "020BA8C0,"
Guid = "02073F90"
LANOnly = FALSE
PlayerModel = 0
PlayerName = "020BA8C0"
ScmdPassword = "020BA8A0"
AmmoRestrictions = "020BA8C0,"
Dedicated = FALSE
DMPlayerModel = 0
MPRadar = TRUE
Password = "020BA8A0"
WeaponRestrictions = "020BA8C0,"
MaxPlayers = 4
Port = 27888
UsePassword = FALSE
MPDifficulty = 1
SkillAllowance = 10000
FriendlyFire = TRUE
MPPlayerDiffFactor = 0.100000f
BandwidthClient = 3
BandwidthServer = 3
BandwidthServerCustom = 1500
BandwidthClientCustom = 1500
PlayerSkills0 = 1
PlayerSkills1 = 1
PlayerSkills2 = 2
PlayerSkills3 = 2
PlayerSkills4 = 1
PlayerSkills5 = 2
PlayerSkills6 = 2
PlayerSkills7 = 1
PlayerSkills8 = -1




[Details]
LargeTex = 0
RegularTex = 0
XLargeTex = 0

[Doomsday]
TagScore = 1
CampaignName = "020BA8A0"
DeviceCompletedScore = 10
ReviveScore = 1
SessionName = "020BA8A0"
Team1Model = 0
Team1Name = "020BA8C0"
MaxPlayers = 16
NumTeams = 2
RunSpeed = 130
TimeLimit = 20
FriendlyFire = TRUE
LightPiecePlacedScore = 3
Rounds = 1
FragScore = 2
HeavyPiecePlacedScore = 5
PieceRemovedScore = 2
Team0Model = 0
Team0Name = "020BA8C0"

[TeamDM]
FragScore = 2
TagScore = 1
Team0Model = 0
Team0Name = "020BA8C0"
CampaignName = "020BA8A0"
ReviveScore = 1
SessionName = "020BA8A0"
Team1Model = 0
Team1Name = "020BA8C0"
MaxPlayers = 16
NumTeams = 2
RunSpeed = 130
TimeLimit = 10
FriendlyFire = TRUE
Rounds = 1
ScoreLimit = 100

[Version]
VersionNumber = 33

[Cooperative]
MaxPlayers = 4
MPDifficulty = 1
MPPlayerDiffFactor = 0.100000f
CampaignName = "020BA8A0"
FriendlyFire = TRUE
SessionName = "020BA8A0"
UseSkills = TRUE

[Deathmatch]
FragScore = 2
TagScore = 1
CampaignName = "020BA8A0"
Rounds = 0
ScoreLimit = 25
SessionName = "020BA8A0"
MaxPlayers = 16
RunSpeed = 130
TimeLimit = 10

[Settings]
Tracers = 1
TripleBuffering = 2
DynamicLight = 1
EnvironmentalDetail = 3
EnvironmentBumpMapping = 1
EnvironmentMapping = 1
FXDetail = 2
MusicActive = 1
PolyGridFresnel = 1
ShadowDetail = 2
MusicQuality = 0
PreCacheAssets = 1
SoundQuality = 1
TrilinearFiltering = 1
AnisotropicFiltering = 1
DetailLevel = 2
DetailTextures = 1
PolyGridBumpmap = 1
ShellCasings = 1

[SinglePlayer]
BWRestrictions = 0