require( "scripts/style.lua" );

MakeDialog
{
 	 name="mg01window",
	 MG01Window
	 {
		x=0,y=0,w=kMax,h=kMax,
 	        music= "audio/music/String_Spook_Final.ogg",
		ambient = "",
		game = "assets/mg_3_3/game_4_10.xml",
		
		buttopt ="opt;348,642,0,0;buttons/mini/b_options;buttons/mini/b_options_pressed;buttons/mini/b_options_mouseover",
		buttrestart ="restart;463,642,0,0;buttons/mini/b_restart;buttons/mini/b_restart_pressed;buttons/mini/b_restart_mouseover",
		buttsolve ="solve;579,642,0,0;buttons/mini/b_solve;buttons/mini/b_solve_pressed;buttons/mini/b_solve_mouseover",
          
	 }
}



