//COMB2 INFO.TXT 

/###############
/ATTACKING MOVES   (Comb2)
/###############
AHL1 swinghl     99  156 145  /strike 0
AHR1 swinghr     102 154 102  /strike 1 
ALL1 swingll     88  139 95   /strike 2
ALR1 swinglr     92  130 107  /strike 3
AML1 swingml     96  154 106  /strike 4
AMR1 swingmr     98  144 106  /strike 5
AOS1 overhead_ob 128 174 130  /strike 6  **only Block works
ATH1 lunge       79  150 95   /strike 7
ATM1 lunge       62  156 74   /strike 8
AUR1 uppercutr   98  131 113  /strike 9
SBL1 swingml     156 182 160  /strike 10
SBR1 swingmr     163 185 169  /strike 11
SOH1 overhead_ob 285 385 290  /strike 12 **only Block works
STL1 swinghl_od  147 183 162  /strike 13 **only Dodge works
STR1 swinghr_od  172 200 181  /strike 14 **only Dodge works

/ strike to ground
SGD1 unblockable 10 20 15 /strike 15
/ point
SPW1 unblockable 10 20 15 /strike 16


/###############
/BLOCKS & DODGES    (Comb2)			/###############
DHD1 dodgebackh 58 91
DMD1 dodgebackm 66 93
DLD1 dodgebackl 49 94
DOD1 dodgeleft  70 126
DHL1 blockhl    30 73
DHR1 blockhr    28 82
DML2 blockml    44 90
DMR1 blockmr    50 86 
DLL1 blockll    55 90
DLR1 blocklr    61 82 
DOB2 blockov    53 108

/#################################
/put sword away - to normal stance
/#################################
undraw undraw 84 138
draw draw 100
//undraw undrawf 454 502
comb1 direct
norm direct
staff direct

/***** turns and steps

MCL1 turn /left 45
MCR1 turn /right 45
MPB1 step /back
MPF1 step /forward
MFT1 step
MFT2 step
MFT3 turn
MFT4 turn