
<level>
	<title>Puzzle 13: Rotating Rookie</title>
	<number>13</number>
	<description>Opposite spinners make this one a tricky one.</description>
	<background>
		<layer texture="background/red/Layer_red01.png" move="0" />
		<layer texture="background/red/Layer_red02.png" move="1" />
		<layer texture="background/red/Layer_red03.png" move="2" />
		<layer texture="background/red/Layer_red04.png" move="3" />
		<layer texture="background/red/Layer_red05.png" move="4" />
		<layer texture="background/red/Layer_red06.png" move="5" />
	</background>
	<stats>assets/Cutscenes/stats.scn</stats>
	<platform cycle="5">
		<color>1,0,0</color>
		<color>1,0.4,0.4</color>
		<color>1,0.4,0.2</color>
	</platform>
	<music>
		<base>music/challenge/Puzzle3.ogg</base>
	</music>

	<core>
		<ringcolor cycle="5">
		<color>1,0,0</color>
		<color>1,0.4,0.4</color>
		<color>1,0.4,0.2</color>
		</ringcolor>
		<glowcolor cycle="5">
		<color>1,0,0</color>
		<color>1,0.4,0.4</color>
		<color>1,0.4,0.2</color>
		</glowcolor>
		
		
		
		<hits total="4">
			<turret id="2" hits="1"/>
			<turret id="1" hits="1"/>
			<turret id="0" hits="1"/>
			<turret id="3" hits="1"/>
		</hits>
		
		<messages mindelay="10" maxdelay="30">
			<generic>
				<message icon="good">Position the walls so you can shoot through the opening.</message>
				<message icon="good">Stop the walls at just the right place to make a shot.</message>
				<message icon="good">The power node powers the spinning, shoot it to make it stop.</message>
				<message icon="good">Heal the power node using the sensor node to start spinning again.</message>
				<message icon="good">Time your shot carefully.</message>
				
			</generic>
		</messages>
		
	</core>


<ring type="wall" radius="0.25" speed="0">
	<section gap="70" sweep="80" color="0.55,0.2,0.8">
	<shrink gap="340" sweep="90">
	<node id="node1" />
	<node id="node2" />
	<node id="node3" />
	</shrink>
	<reflect />
	</section>
	<section gap="0" sweep="80" color="0.55,0.2,0.8">
	<shrink gap="270" sweep="90">
	<node id="node1" />
	<node id="node2" />
	<node id="node3" />
	</shrink>
	<reflect />
	</section>
	<section gap="0" sweep="80" color="0.55,0.2,0.8">
	<shrink gap="270" sweep="90">
	<node id="node1" />
	<node id="node2" />
	<node id="node3" />
	</shrink>
	<reflect />
	</section>
	<section gap="0" sweep="80" color="0.55,0.2,0.8">
	<shrink gap="270" sweep="90">
	<node id="node1" />
	<node id="node2" />
	<node id="node3" />
	</shrink>
	<reflect />
	</section>
</ring>


<ring type="shield" radius="0.8" speed="0" rotation="100">
	<shield color="0.55,0.2,0.8" id="node1" />
	<shield color="0.55,0.2,0.8">
		<trap target="node3" />
		<selfheal rate="50" />
	</shield>
	<shield color="0.55,0.2,0.8" id="node2" />
	<shield color="0.55,0.2,0.8">
		<trap target="node1" />
		<selfheal rate="50" />
	</shield>
	<shield color="0.55,0.2,0.8" id="node3" />
	<shield color="0.55,0.2,0.8">
		<trap target="node2" />
		<selfheal rate="50" />
	</shield>
</ring>

<ring type="wall" radius="0.9" speed="-0.1">
<section gap="70" sweep="160" color="0.55,0.2,0.8">
<shrink gap="160" sweep="160">
<node id="node5" />
</shrink>
</section>
<section gap="0" sweep="160" color="0.55,0.2,0.8">
<shrink gap="90" sweep="160">
<node id="node5" />
</shrink>
</section>
</ring>

<ring type="wall" radius="1" speed="0.1">
<section gap="70" sweep="160" color="0.55,0.2,0.8">
<shrink gap="160" sweep="160">
<node id="node5" />
</shrink>
</section>
<section gap="0" sweep="160" color="0.55,0.2,0.8">
<shrink gap="90" sweep="160">
<node id="node5" />
</shrink>
</section>
</ring>


<ring type="shield" radius="1.3" speed="0" rotation="180">
  <shield color="0.55,0.2,0.8" id="node0">
	<boost percent="250000" />
   </shield>
   <shield color="0.55,0.55,0.8" id="node5" />
   <shield color="0.55,0.2,0.8">
	<trap target="node0" />
	<selfheal rate="50" />
   </shield>
   <shield color="0.55,0.55,0.8">
	<trap target="node5" />
	<selfheal rate="50" />
   </shield>
</ring>


</level>