
<level>
	<title>Puzzle 14: Cryptex Cracker</title>
	<number>14</number>
	<description>This cryptex will get your head in a wrap.</description>
	<background>
		<layer texture="background/red/Layer_red01.png" move="0" />
		<layer texture="background/red/Layer_red02.png" move="1" />
		<layer texture="background/red/Layer_red03.png" move="2" />
		<layer texture="background/red/Layer_red04.png" move="3" />
		<layer texture="background/red/Layer_red05.png" move="4" />
		<layer texture="background/red/Layer_red06.png" move="5" />
	</background>
	<stats>assets/Cutscenes/stats.scn</stats>
	<platform cycle="5">
		<color>1,0,0</color>
		<color>1,0.4,0.4</color>
		<color>1,0.4,0.2</color>
	</platform>
	<music>
		<base>music/challenge/theme4 FULL2.ogg</base>
	</music>

	<core>
		<ringcolor cycle="5">
		<color>1,0,0</color>
		<color>1,0.4,0.4</color>
		<color>1,0.4,0.2</color>
		</ringcolor>
		<glowcolor cycle="5">
		<color>1,0,0</color>
		<color>1,0.4,0.4</color>
		<color>1,0.4,0.2</color>
		</glowcolor>
		
		
		<hits total="2">
			<turret id="0" hits="2"/>
		</hits>
		
		<messages mindelay="10" maxdelay="30">
			<generic>
				<message icon="good">Position the walls so you can shoot through the openings.</message>
				<message icon="good">The lock nodes move it in one direction, the sensor nodes move it in the other.</message>
				<message icon="good">Try to plan ahead.</message>
				<message icon="good">Align the center wall first.</message>
				<message icon="good">Work your way inside, and then work your way back out.</message>
				
			</generic>
		</messages>
		
	</core>


	
<!-- INNER RING 1 PURPLE-->

<ring type="wall" radius="0.7" speed="0">
	<section gap="120" sweep="300" color="0.8,0.2,1">
		<shrink gap="240" sweep="300">
			<node id="node4" />
			<node id="node2" />
		</shrink>
	</section>
</ring>

<ring type="shield" radius="0.95" speed="0" rotation="55">
<shield color="0.2,0.2,1" id="node1" />
<shield color="1,0.2,0.2" id="node3" />
<shield color="0.8,0.2,1" id="node2" />
<shield color="0.8,0.2,1" id="node4" />
</ring>



<!-- RING 2 BLUE-->

<ring type="wall" radius="1.2" speed="0">
	<section gap="70" sweep="100" color="0.2,0.2,1">
		<shrink gap="340" sweep="100">
			<node id="node1" />
			<node id="node5" />
			<node id="node6" />
		</shrink>
	</section>
	<section gap="0" sweep="100" color="0.2,0.2,1">
		<shrink gap="270" sweep="100">
			<node id="node1" />
			<node id="node5" />
			<node id="node6" />
		</shrink>
	</section>
	<section gap="0" sweep="100" color="0.2,0.2,1">
		<shrink gap="270" sweep="100">
			<node id="node1" />
			<node id="node5" />
			<node id="node6" />
		</shrink>
	</section>
</ring>

<ring type="shield" radius="1.35" speed="0" rotation="38">
<shield color="0.2,0.2,1">
<trap target="node5" />
<selfheal rate="50" />
</shield>
<shield color="0.2,0.2,1" id="node5" />
<shield color="0.2,0.2,1" id="node6" />
<shield color="0.2,0.2,1">
<trap target="node1" />
<selfheal rate="50" />
</shield>
</ring>
<ring type="shield" radius="1.35" speed="0" rotation="60">
<shield color="0.2,0.2,1">
<trap target="node6" />
<selfheal rate="50" />
</shield>
</ring>
	
	
	
<!-- RING 3 RED -->
<ring type="wall" radius="1.5" speed="0">
	<section gap="340" sweep="100" color="1,0.2,0.2">
		<shrink gap="610" sweep="100">
			<node id="node7" />
			<node id="node3" />
			<node id="node8" />
		</shrink>
	</section>
	<section gap="0" sweep="100" color="1,0.2,0.2">
		<shrink gap="270" sweep="100">
			<node id="node7" />
			<node id="node3" />
			<node id="node8" />
		</shrink>
	</section>
	<section gap="0" sweep="100" color="1,0.2,0.2">
		<shrink gap="270" sweep="100">
			<node id="node7" />
			<node id="node3" />
			<node id="node8" />
		</shrink>
	</section>
</ring>

<ring type="shield" radius="1.65" speed="0" rotation="240">
<shield color="1,0.2,0.2" id="node7" />
<shield color="1,0.2,0.2">
<trap target="node3" />
<selfheal rate="50" />
</shield>
<shield color="1,0.2,0.2">
<trap target="node7" />
<selfheal rate="50" />
</shield>
<shield color="1,0.2,0.2">
<trap target="node8" />
<selfheal rate="50" />
</shield>
<shield color="1,0.2,0.2" id="node8" />
</ring>

  

<!-- OUTER RING 4 GREEN-->
<ring type="wall" radius="1.8" speed="0">
	<section gap="0" sweep="80" color="0.2,1,0.2">
		<shrink gap="75" sweep="80">
			<node id="node9" />
			<node id="node0" />
		</shrink>
	</section>
	<section gap="40" sweep="80" color="0.2,1,0.2">
		<shrink gap="115" sweep="80">
			<node id="node9" />
			<node id="node0" />
		</shrink>
	</section>
	<section gap="40" sweep="75" color="0.2,1,0.2">
		<shrink gap="115" sweep="75">
			<node id="node9" />
			<node id="node0" />
		</shrink>
	</section>

</ring>


<ring type="shield" radius="2" speed="0">
<shield color="0.2,1,0.2" id="node9" />
<shield color="0.2,1,0.2">
<trap target="node0" />
<selfheal rate="50" />
</shield>
<shield color="0.2,1,0.2" id="node0" />
<shield color="0.2,1,0.2">
<trap target="node9" />
<selfheal rate="50" />
</shield>
</ring>

  
</level>