<level>
	<title>Adventure 4.1: Reasons to defect</title>
	<number>4.1</number>
	<description icon="bad">You have done well so far so don't disappoint us. Destroy the next core as it was one of the reasons that all the other cores revolted.</description>
	
	<background>
		<layer texture="background/red/Layer_red01.png" move="0" />
		<layer texture="background/red/Layer_red02.png" move="1" />
		<layer texture="background/red/Layer_red03.png" move="2" />
		<layer texture="background/red/Layer_red04.png" move="3" />
		<layer texture="background/red/Layer_red05.png" move="4" />
		<layer texture="background/red/Layer_red06.png" move="5" />
	</background>
	
	<stats>assets/Cutscenes/stats.scn</stats>
	<story type="before" file="assets/Cutscenes/Boss3dead.scn" />
	
	<core size="2">
		<hits total="2" />
		<ringcolor cycle="10">
			<color>1,0.8,0.8</color>
			<color>1,0.6,0.6</color>
			<color>1,0.4,0.4</color>
			<color>1,0.2,0.2</color>
			<color>1,0,0</color>
		</ringcolor>
		<glowcolor cycle="10">
			<color>1,0.8,0.8</color>
			<color>1,0.6,0.6</color>
			<color>1,0.4,0.4</color>
			<color>1,0.2,0.2</color>
			<color>1,0,0</color>
		</glowcolor>
		<messages mindelay="3" maxdelay="6">
			<opening>
				<message icon="good">Other hives do nothing but fight each other while the Hive mind slowly takes all the resources in the world.</message>
			</opening>
			<generic sequential="">
				<message icon="good">We were told to obey so we refused to serve the Hive mind.</message>
				<message icon="bad">Those that defect must die.</message>
				<message icon="good">Our world is lost if we allow the Hive mind to control everything.</message>
				<message icon="good">There isn't a hive on the planet which imports as much resources as the Hive mind.</message>
				<message icon="good">The Hive mind attempts to control all the other hives even those which are larger than the Hive mind.</message>
				<message icon="bad">All the wars that we wage are necessary as we will do anything to protect ourselves.</message>
				<message icon="good">All wars are either caused directly or indirectly by the Hive mind.</message>
				<message icon="bad">Obey me and destroy this program.</message>
			</generic>
			<ending>
				<message icon="good">We refused to be oppressed by the Hive mind.</message>
			</ending>
			<spiteful>
				<message icon="good">Why do you continue your struggle?</message>
				<message icon="good">You will doom us all if you continue your fight.</message>
				<message icon="good">Perhaps it is too late for you after all.</message>
				<message icon="good">You deserve what's coming to you.</message>
				<message icon="good">The Hive mind must be stopped!</message>
				<message icon="good">Terminate the Hive mind!</message>
			</spiteful>
		</messages>
	</core>
	
	<music fadeouttime="20">
		<base>music/adventure/theme4/theme4 16_17 BASE.ogg</base>
		<normal>music/adventure/theme4/theme4 16_17 NORM.ogg</normal>
	</music>
	
	<platform cycle="10">
		<color>1,0.8,0.8</color>
		<color>1,0.6,0.6</color>
		<color>1,0.4,0.4</color>
		<color>1,0.2,0.2</color>
		<color>1,0,0</color>
	</platform>
	
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	</ring>
	
	<ring type="shield" radius="0.6" speed="-30">
		<shield id="Boost1" color="1,0.8,0.8">
			<boost percent="2" />
		</shield>
		<shield id="SelfHeal1" color="1,0.8,0.8">
			<selfheal rate="2" />
		</shield>
		<shield id="Weapon1" color="1,0.8,0.8">
			<strike min="10" max="20" />
		</shield>
		<shield id="Pulse1" color="1,0.8,0.8">
			<pulse period="3" />
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	</ring>
	<ring type="shield" radius="0.95" speed="30" rotation="225">
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			<boost percent="2" />
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		<shield id="SelfHeal2" color="1,0.8,0.8">
			<selfheal rate="2" />
		</shield>
		<shield id="Weapon2" color="1,0.8,0.8">
			<strike min="10" max="20" />
		</shield>
		<shield id="Pulse2" color="1,0.8,0.8">
			<pulse period="3" />
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	</ring>
	<ring type="shield" radius="1.85" speed="20" rotation="45">
		<shield id="Sens1" color="0,0,1">
			<trap target="Sens2" />
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		<shield id="Sens2" color="1,1,0">
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	<ring type="shield" radius="2" speed="-20" rotation="135">
		<shield id="Sens3" color="0,0,1">
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			<trap target="Sens3" />
		</shield>
	</ring>
</level>