
"XRAY Engine" demo build 1464
Engine compilation date: Wed Apr 11 14:07:41 2012


Initializing geometry pipeline and mathematic routines...
* Detected CPU: Intel Pentium III
* CPU Features: FPU, CPUID, TimeStamp, MMX

   'FORMAT  '-'        ' : EXTENSIONS\bitmaps.dll
   'FORMAT  '-'.bmp    ' : EXTENSIONS\bitmaps.dll
   'FORMAT  '-'.tga    ' : EXTENSIONS\bitmaps.dll
   'FORMAT  '-'.jpg    ' : EXTENSIONS\bitmaps.dll
   'FORMAT  '-'.t      ' : EXTENSIONS\bitmaps.dll
   'CAMERA  '-'LOOKHERO' : EXTENSIONS\cameras.dll
   'CAMERA  '-'LOOKCAR ' : EXTENSIONS\cameras.dll
   'CAMERA  '-'DEBUG   ' : EXTENSIONS\cameras.dll
   'CAMERA  '-'FIXED   ' : EXTENSIONS\cameras.dll
   'CAMERA  '-'LOOKPUZZ' : EXTENSIONS\cameras.dll
   'MENU    '-'DBGSTAT ' : EXTENSIONS\common.dll
   'MENU    '-'RECORD  ' : EXTENSIONS\common.dll
   'MENU    '-'QUIT    ' : EXTENSIONS\common.dll
   'MENU    '-'SPLASH  ' : EXTENSIONS\common.dll
   'MENU    '-'SLIDES  ' : EXTENSIONS\common.dll
   'MENU    '-'PERCENT ' : EXTENSIONS\common.dll
   'MENU    '-'PPERCENT' : EXTENSIONS\common.dll
   'EFFECT  '-'PSBEXPL ' : EXTENSIONS\effects.dll
   'EFFECT  '-'LIGHTN  ' : EXTENSIONS\effects.dll
   'EFFECT  '-'TELEPORT' : EXTENSIONS\effects.dll
   'EFFECT  '-'SPRITEPT' : EXTENSIONS\effects.dll
   'EFFECT  '-'EFFSMOKE' : EXTENSIONS\effects.dll
   'MENU    '-'MAINMENU' : EXTENSIONS\menu.dll
   'MENU    '-'DEFAULT ' : EXTENSIONS\menu.dll
   'MESH    '-'NORMAL  ' : EXTENSIONS\meshes.dll
   'MESH    '-'HIERRARH' : EXTENSIONS\meshes.dll
   'MESH    '-'PROGRESS' : EXTENSIONS\meshes.dll
   'MESH    '-'SHADOW  ' : EXTENSIONS\meshes.dll
   'MESH    '-'SHADOWID' : EXTENSIONS\meshes.dll
   'MESH    '-'PFARROWS' : EXTENSIONS\meshes.dll
   'MESH    '-'PFWALLS ' : EXTENSIONS\meshes.dll
   'MESH    '-'GROUP   ' : EXTENSIONS\meshes.dll
   'MESH    '-'GROUPPED' : EXTENSIONS\meshes.dll
   'MESH    '-'SKELETON' : EXTENSIONS\meshes.dll
   'MESH    '-'SKELET_P' : EXTENSIONS\meshes.dll
   'MESH    '-'PARTSYS ' : EXTENSIONS\meshes.dll
   'MESH    '-'LOCALEFF' : EXTENSIONS\meshes.dll
   'OBJECT  '-'PUZZLESC' : EXTENSIONS\puzzles.dll
   'OBJECT  '-'r(@SE	Ds' : EXTENSIONS\puzzles.dll
   'CURSOR  '-'STD     ' : EXTENSIONS\standard.dll
   'CURSOR  '-'ANIM    ' : EXTENSIONS\standard.dll
   'CURSOR  '-'C3D     ' : EXTENSIONS\standard.dll
   'CURSOR  '-'C3DV2   ' : EXTENSIONS\standard.dll
   'TEXTURE '-'NULL    ' : EXTENSIONS\textures.dll
   'TEXTURE '-'STD     ' : EXTENSIONS\textures.dll
   'TEXTURE '-'REFL    ' : EXTENSIONS\textures.dll
   'TEXTURE '-'LMAP    ' : EXTENSIONS\textures.dll
   'TEXTURE '-'FIRE    ' : EXTENSIONS\textures.dll
   'TEXTURE '-'AVI     ' : EXTENSIONS\textures.dll
Initializing engine...
   Analysing hardware...
Selected device: 主显示器驱动程序 \ Microsoft Direct3D Hardware acceleration through Direct3D HAL
   Creating window...
* Loading DLL:  EXTENSIONS\textures.dll
* Loading DLL:  EXTENSIONS\bitmaps.dll
Starting INPUT device...
Starting SOUND device...
主声音驱动程序


DirectSound info...
* DirectSound:                  available.
* Primary support 8 bit:        yes
* Primary support 16 bit:       yes
* Primary support mono:         yes
* Primary support stereo:	     yes
* Secondary support 8 bit:	     yes
* Secondary support 16 bit:     yes
* Secondary support mono:       yes
* Secondary support stereo:     yes
* Max  HW mix buf			    all: 33, stat: 33, strm: 33
* Free HW mix buf			    all: 32, stat: 32, strm: 32
* Max 3D HW buf                all: 33, stat: 33, strm: 33
* Free 3D HW buf			    all: 32, stat: 32, strm: 32
* Total HW Mem kbytes:          0
* Free  HW Mem kbytes:          0
* Max   HW block size kbytes:   0
* Max   HW transfer rate kb/s:  0
* CPU overhead SW buffers %d:   0


Executing script "startup.binary"
! Can't bind action:  action
Executing script "user.binary"
~ level 0
Starting RENDER device...
Device num blend stages: 4
Device num render steps: 2
* Loading shader 'std_aop'...
* Loading shader 'std_aop'...
* Loading shader 'default'...
* Loading shader 'default'...
Starting engine...
CCreator::CCreator
Initializing internal caching scheme for 6 textures...
* Loading DLL:  EXTENSIONS\menu.dll
* Loading DLL:  EXTENSIONS\common.dll
CCreator::Load

- Loading level:  puzzl
* Opening PAK:  data\puzzles.pak
*    Files:     523
* Using hardware fog...
* Loading shader 'flares'...
* Loading shader 'flares'...
Initializing internal caching scheme for 33 textures...
Loading static geometry...
* Loading DLL:  EXTENSIONS\meshes.dll
 fgroup percent  =  7
 fgroup percent  =  10
 fgroup percent  =  13
 fgroup percent  =  16
 fgroup percent  =  19
 fgroup percent  =  22
 fgroup percent  =  25
 fgroup percent  =  28
 fgroup percent  =  31
 fgroup percent  =  34
 fgroup percent  =  37
 fgroup percent  =  40
* Total number of geometry subdivisions:  1
* Average subdivision size (m):  22.676600
Loading static lighting...
* Total number of light sources on level:  1
* Memory used (Kb):  2
* Rendering subsystem memory usage (Kb):  0
* Loading DLL:  EXTENSIONS\puzzles.dll
* Loading DLL:  EXTENSIONS\standard.dll
* Loading DLL:  EXTENSIONS\cameras.dll
Current Directory =  D:\新建文件夹\f盘 0\Kremlin3DPuzzle
Init Levels - OK
Current Directory =  D:\新建文件夹\f盘 0\Kremlin3DPuzzle
Init Levels - OK
Loading effects...
Updatiting collision space...
Optimizing geometry...
Current Directory =  D:\新建文件夹\f盘 0\Kremlin3DPuzzle
Init Levels - OK
CCreator::~CCreator
* Unloading DLL:  EXTENSIONS\common.dll
* Unloading DLL:  EXTENSIONS\menu.dll
* Unloading DLL:  EXTENSIONS\standard.dll
* Unloading DLL:  EXTENSIONS\cameras.dll
* Unloading DLL:  EXTENSIONS\puzzles.dll
* Unloading DLL:  EXTENSIONS\meshes.dll
Destroying Direct3D...





Texture final cleanup
Texture count = 110
Reference to 052:"data\puzzles\new_interface" : 1:51
Reference to 005:"data\fonts\tahoma00" : 1:5
Reference to 004:"data\fonts\tahoma01" : 1:4
Reference to 003:"data\fonts\tahoma02" : 1:3
Reference to 002:"data\fonts\tahoma03" : 1:2
Reference to 001:"data\fonts\tahoma04" : 1:1
Empty textures count 104




* Unloading DLL:  EXTENSIONS\bitmaps.dll
* Unloading DLL:  EXTENSIONS\textures.dll
