material shamans_hut
{
	technique
	{
		pass
		{
			ambient 0.588 0.588 0.588 
			diffuse 0.588 0.588 0.588 
			specular 0 0 0 10
			emissive 0 0 0 
			scene_blend alpha_blend
			alpha_rejection greater 90
			cull_software none
			cull_hardware none

			texture_unit 
			{
				texture tower_lab_trade.png
			}
		}
	}
}

material trade_post
{
	technique
	{
		pass
		{
			ambient 0.588 0.588 0.588 
			diffuse 0.588 0.588 0.588 
			specular 0 0 0 10
			emissive 0 0 0 
			scene_blend alpha_blend
			alpha_rejection greater 90
			cull_software none
			cull_hardware none

			texture_unit 
			{
				texture tower_lab_trade.png
			}
		}
	}
}

material pot
{
	technique
	{
		pass
		{
			ambient 0.588 0.588 0.588 
			diffuse 0.588 0.588 0.588 
			specular 0 0 0 10
			emissive 0 0 0 
			scene_blend alpha_blend
			alpha_rejection greater 90
			cull_software none
			cull_hardware none

			texture_unit 
			{
				texture tower_lab_trade.png
			}
		}
	}
}

material ghost
{
	receive_shadows off
	technique
	{
		pass
		{
			lighting off
			scene_blend add

			texture_unit 
			{
				texture ghost_01.png
			}
		}
	}
}

material fort
{
	technique
	{
		pass
		{
			ambient 0.588 0.588 0.588 
			diffuse 0.588 0.588 0.588 
			specular 0 0 0 10
			emissive 0 0 0 
			scene_blend alpha_blend
			alpha_rejection greater 90
			cull_software none
			cull_hardware none

			texture_unit 
			{
				texture fort.png
			}
		}
	}
}

