particle_system Fire
{
	quota	20
	material	PE/Fire
	particle_width	30
	particle_height	50
	cull_each	false
	renderer	billboard
	sorted	false
	local_space	false
	iteration_interval	0
	nonvisible_update_timeout	0
	billboard_type	point
	billboard_origin	center
	billboard_rotation_type	texcoord
	common_up_vector	0 0 1
	point_rendering	false
	accurate_facing	false

	emitter HollowEllipsoid
	{
		angle	180
		colour	0 0 0 1
		colour_range_start	0 0 0 1
		colour_range_end	0 0 0 1
		direction	0 1 0
		emission_rate	20
		position	0 10 0
		velocity	0.25
		velocity_min	0.25
		velocity_max	0.5
		time_to_live	0.7692
		time_to_live_min	0.7692
		time_to_live_max	2.5
		duration	0
		duration_min	0
		duration_max	0
		repeat_delay	0
		repeat_delay_min	0
		repeat_delay_max	0
		width	20
		height	20
		depth	20
		inner_width	0.2
		inner_height	0.2
		inner_depth	0.2
	}

	affector Rotator
	{
		rotation_speed_range_start	0
		rotation_speed_range_end	100
		rotation_range_start	0
		rotation_range_end	360
	}

	affector LinearForce
	{
		force_vector	0 20 0
		force_application	add
	}

	affector ColourInterpolator
	{
		colour0	0 0 0 1
		time0	0
		colour1	0.501961 0 0 1
		time1	0.2
		colour2	1 0.501961 0 1
		time2	0.4
		colour3	1 0.501961 0 1
		time3	0.6
		colour4	0 0 0 1
		time4	0.8
		colour5	0 0 0 1
		time5	1
	}

	affector Scaler
	{
		rate	-5
	}
}

particle_system Fire_offset
{
	quota	20
	material	PE/Fire
	particle_width	30
	particle_height	50
	cull_each	false
	renderer	billboard
	sorted	false
	local_space	false
	iteration_interval	0
	nonvisible_update_timeout	0
	billboard_type	point
	billboard_origin	center
	billboard_rotation_type	texcoord
	common_up_vector	0 0 1
	point_rendering	false
	accurate_facing	false

	emitter HollowEllipsoid
	{
		angle	180
		colour	0 0 0 1
		colour_range_start	0 0 0 1
		colour_range_end	0 0 0 1
		direction	0 1 0
		emission_rate	20
		position	22 2 28
		velocity	0.25
		velocity_min	0.25
		velocity_max	0.5
		time_to_live	0.7692
		time_to_live_min	0.7692
		time_to_live_max	2.5
		duration	0
		duration_min	0
		duration_max	0
		repeat_delay	0
		repeat_delay_min	0
		repeat_delay_max	0
		width	20
		height	20
		depth	20
		inner_width	0.2
		inner_height	0.2
		inner_depth	0.2
	}

	affector Rotator
	{
		rotation_speed_range_start	0
		rotation_speed_range_end	100
		rotation_range_start	0
		rotation_range_end	360
	}

	affector LinearForce
	{
		force_vector	0 20 0
		force_application	add
	}

	affector ColourInterpolator
	{
		colour0	0 0 0 1
		time0	0
		colour1	0.501961 0 0 1
		time1	0.2
		colour2	1 0.501961 0 1
		time2	0.4
		colour3	1 0.501961 0 1
		time3	0.6
		colour4	0 0 0 1
		time4	0.8
		colour5	0 0 0 1
		time5	1
	}

	affector Scaler
	{
		rate	-5
	}
}

particle_system Torch
{
	quota	10
	material	PE/Fire
	particle_width	40
	particle_height	60
	cull_each	false
	renderer	billboard
	sorted	false
	local_space	false
	iteration_interval	0
	nonvisible_update_timeout	0
	billboard_type	point
	billboard_origin	center
	billboard_rotation_type	texcoord
	common_up_vector	0 0 1
	point_rendering	false
	accurate_facing	false

	emitter HollowEllipsoid
	{
		angle	180
		colour	0 0 0 1
		colour_range_start	0 0 0 1
		colour_range_end	0 0 0 1
		direction	0 1 0
		emission_rate	10
		position	-2 36 -1
		velocity	0.25
		velocity_min	0.25
		velocity_max	0.5
		time_to_live	0.7692
		time_to_live_min	0.7692
		time_to_live_max	2.0
		duration	0
		duration_min	0
		duration_max	0
		repeat_delay	0
		repeat_delay_min	0
		repeat_delay_max	0
		width	15
		height	15
		depth	15
		inner_width	0.2
		inner_height	0.2
		inner_depth	0.2
	}

	affector Rotator
	{
		rotation_speed_range_start	0
		rotation_speed_range_end	100
		rotation_range_start	0
		rotation_range_end	360
	}

	affector LinearForce
	{
		force_vector	0 20 0
		force_application	add
	}

	affector ColourInterpolator
	{
		colour0	0 0 0 1
		time0	0
		colour1	0.501961 0 0 1
		time1	0.2
		colour2	1 0.501961 0 1
		time2	0.4
		colour3	1 0.501961 0 1
		time3	0.6
		colour4	0 0 0 1
		time4	0.8
		colour5	0 0 0 1
		time5	1
	}

	affector Scaler
	{
		rate	-5
	}
}

particle_system Smoking
{
	quota	25
	material	PE/Dust
	particle_width	25
	particle_height	25
	cull_each	false
	renderer	billboard
	sorted	false
	local_space	false
	iteration_interval	0
	nonvisible_update_timeout	0
	billboard_type	point
	billboard_origin	center
	billboard_rotation_type	vertex
	common_up_vector	0 1 0
	point_rendering	false
	accurate_facing	false

	emitter Cylinder
	{
		angle	10
		colour	0 0 0 1
		colour_range_start	0 0 0 1
		colour_range_end	0 0 0 1
		direction	0 1 0
		emission_rate	5
		position	0 25 0
		velocity	10
		velocity_min	10
		velocity_max	20
		time_to_live	3
		time_to_live_min	3
		time_to_live_max	5
		duration	0
		duration_min	0
		duration_max	0
		repeat_delay	0
		repeat_delay_min	0
		repeat_delay_max	0
		width	10
		height	10
		depth	0
	}

	affector Rotator
	{
		rotation_speed_range_start	0
		rotation_speed_range_end	10
		rotation_range_start	0
		rotation_range_end	360
	}

	affector Scaler
	{
		rate	5
	}

	affector ColourInterpolator
	{
		colour0	0 0 0 1
		time0	0
		colour1	0.501961 0.501961 0.501961 1
		time1	0.2
		colour2	0.501961 0.501961 0.25098 1
		time2	0.4
		colour3	0.501961 0.501961 0.501961 1
		time3	0.6
		colour4	0 0 0 1
		time4	0.8
		colour5	0 0 0 1
		time5	1
	}

	affector ColourFader
	{
		red		0
		green	0
		blue	0
		alpha	10
	}
}

particle_system Smoking_offset
{
	quota	25
	material	PE/Dust
	particle_width	25
	particle_height	25
	cull_each	false
	renderer	billboard
	sorted	false
	local_space	false
	iteration_interval	0
	nonvisible_update_timeout	0
	billboard_type	point
	billboard_origin	center
	billboard_rotation_type	vertex
	common_up_vector	0 1 0
	point_rendering	false
	accurate_facing	false

	emitter Cylinder
	{
		angle	10
		colour	0 0 0 1
		colour_range_start	0 0 0 1
		colour_range_end	0 0 0 1
		direction	0 1 0
		emission_rate	5
		position	22 2 28
		velocity	10
		velocity_min	10
		velocity_max	20
		time_to_live	3
		time_to_live_min	3
		time_to_live_max	5
		duration	0
		duration_min	0
		duration_max	0
		repeat_delay	0
		repeat_delay_min	0
		repeat_delay_max	0
		width	10
		height	10
		depth	0
	}

	affector Rotator
	{
		rotation_speed_range_start	0
		rotation_speed_range_end	10
		rotation_range_start	0
		rotation_range_end	360
	}

	affector Scaler
	{
		rate	5
	}

	affector ColourInterpolator
	{
		colour0	0 0 0 1
		time0	0
		colour1	0.501961 0.501961 0.501961 1
		time1	0.2
		colour2	0.501961 0.501961 0.25098 1
		time2	0.4
		colour3	0.501961 0.501961 0.501961 1
		time3	0.6
		colour4	0 0 0 1
		time4	0.8
		colour5	0 0 0 1
		time5	1
	}

	affector ColourFader
	{
		red		0
		green	0
		blue	0
		alpha	10
	}
}

particle_system Smoking_lab
{
	quota	25
	material	PE/Dust
	particle_width	25
	particle_height	25
	cull_each	false
	renderer	billboard
	sorted	false
	local_space	false
	iteration_interval	0
	nonvisible_update_timeout	0
	billboard_type	point
	billboard_origin	center
	billboard_rotation_type	vertex
	common_up_vector	0 1 0
	point_rendering	false
	accurate_facing	false

	emitter Cylinder
	{
		angle	10
		colour	0 0 0 1
		colour_range_start	0 0 0 1
		colour_range_end	0 0 0 1
		direction	0 1 0
		emission_rate	5
		position	24 116 -14
		velocity	10
		velocity_min	10
		velocity_max	20
		time_to_live	3
		time_to_live_min	3
		time_to_live_max	5
		duration	0
		duration_min	0
		duration_max	0
		repeat_delay	0
		repeat_delay_min	0
		repeat_delay_max	0
		width	10
		height	10
		depth	0
	}

	affector Rotator
	{
		rotation_speed_range_start	0
		rotation_speed_range_end	10
		rotation_range_start	0
		rotation_range_end	360
	}

	affector Scaler
	{
		rate	5
	}

	affector ColourInterpolator
	{
		colour0	0 0 0 1
		time0	0
		colour1	0.501961 0.501961 0.501961 1
		time1	0.2
		colour2	0.501961 0.501961 0.25098 1
		time2	0.4
		colour3	0.501961 0.501961 0.501961 1
		time3	0.6
		colour4	0 0 0 1
		time4	0.8
		colour5	0 0 0 1
		time5	1
	}

	affector ColourFader
	{
		red		0
		green	0
		blue	0
		alpha	10
	}
}

particle_system SmokeRun
{
	quota	150
	material	PE/GraySmoke
	particle_width	15
	particle_height	15
	cull_each	false
	renderer	billboard
	sorted	false
	local_space	false
	iteration_interval	0
	nonvisible_update_timeout	0
	billboard_type	point
	billboard_origin	center
	billboard_rotation_type	vertex
	common_up_vector	0 1 0
	point_rendering	false
	accurate_facing	false

	emitter Point
	{
		angle	2
		colour	0 0 0 1
		colour_range_start	0 0 0 1
		colour_range_end	0 0 0 1
		direction	0 1 0
		emission_rate	75
		position	0 10 0
		velocity	80
		velocity_min	90
		velocity_max	100
		time_to_live	0.5
		time_to_live_min	1.0
		time_to_live_max	1.5
		duration	0
		duration_min	0
		duration_max	0
	}

	affector Rotator
	{
		rotation_speed_range_start	0
		rotation_speed_range_end	10
		rotation_range_start	0
		rotation_range_end	360
	}

	affector Scaler
	{
		rate	7
	}

	affector ColourInterpolator
	{
		colour0	1 1 0 1
		time0	0
		colour1	1 0 0 1
		time1	0.1
		colour2	1 1 1 1
		time2	0.2
		colour3	1 1 1 1
		time3	0.8
		colour4	0 0 0 1
		time4	1
	}
}

