Logging Enabled ( Friday, April 13, 2012 20:27:35)
Checking DirectX Version..
Version #: 589827
Text Version: 9.0c
CONSOLE: Facewound [v0.18] - Build Date: Feb 21 2006 16:17:00
CONSOLE: GameGUI [v0.1] - Build Date: Jan 27 2006 - 15:37:04
Starting to parse command line
Command Line = ''
No command line
CONSOLE: Unknown Command 'detail'
Starting Display Setup

> Creating Direct3D Object (sdk version 32)
> Checking Device Capabilities

> > Max Texture Width '4096'
> > Max Texture Height '4096'
> > Pixel Shader Version '3.0'
> > Vertex Shader Version '3.0'
> > Vertex Processing '3.0'
> > HW T&L found - will use hardware vertex processing

> Creating D3D Device (1018x736).. Created!
> Creating Sprite Object... Created OK!

Display Setup Succeeded
Checking Capabilities...

> PASSED!

Creating Font.. OK!
Direct Input Setup

> Creating Direct Input Device... Created OK!
> Creating Keyboard Device... Created OK!
> Setting Keyboard Data Format... Created OK!
> Setting Keyboard Coop Level... Created OK!
> Grabbing Keyboard.. Created OK!
> Creating Mouse Device... Created OK!
> Setting mouse data format... OK!
> Setting Coop level... OK!
> Grabbing mouse.. OK!

Input setup successfully
Core Init
Save Init
Landscape WindowSize
Enemies Init
CONSOLE: Finished Initialization
Created RT: 1018x736 id: 1 (S_OK)
Created RT: 512x512 id: 6 (S_OK)
Created RT: 254x184 id: 4 (S_OK)
Created RT: 254x184 id: 5 (S_OK)
Created RT: 1018x736 id: 3 (S_OK)
Resetting gui menu items..
CONSOLE: Loaded 175 particles
CONSOLE: Anim script error, couldn't find bone "0"
CONSOLE: Warning: AnimManager::LoadAnimSeries( "fwound/anim/weps/hip_pump%02i.txt" ) - No assets found!
CONSOLE: Warning: GetParticleID - unknown particle 'static'
CONSOLE: Warning: AnimManager::LoadAnimSeries( "fwound/anim/weps/pistol_pump%02i.txt" ) - No assets found!
CONSOLE: Warning: AnimManager::LoadAnimSeries( "fwound/anim/weps/bow_pump%02i.txt" ) - No assets found!
CONSOLE: Warning: GetParticleID - unknown particle 'static'
CONSOLE: Warning: AnimManager::LoadAnimSeries( "fwound/anim/weps/chainsaw_pump%02i.txt" ) - No assets found!
CONSOLE: Warning: AnimManager::LoadAnimSeries( "fwound/anim/weps/rifle_pump%02i.txt" ) - No assets found!
CONSOLE: Warning: AnimManager::LoadAnimSeries( "fwound/anim/weps/throw_pump%02i.txt" ) - No assets found!
CONSOLE: Warning: GetParticleID - unknown particle 'landmine'
CONSOLE: Warning: AnimManager::LoadAnimSeries( "fwound/anim/weps/minigun_pump%02i.txt" ) - No assets found!
CONSOLE: Warning: GetParticleID - unknown particle 'static'
CONSOLE: Warning: AnimManager::LoadAnimSeries( "fwound/anim/weps/punch_pump%02i.txt" ) - No assets found!
CONSOLE: [SOUND] Missing sound: 'weapons/punch/shoot.ogg'
CONSOLE: Warning: AnimManager::LoadAnimSeries( "fwound/anim/weps/sawedoff_pump%02i.txt" ) - No assets found!
CONSOLE: Warning: AnimManager::LoadAnimSeries( "fwound/anim/weps/smaw_pump%02i.txt" ) - No assets found!
CONSOLE: Loaded 26 weapons
Loading map: fwound/maps/city/city
Width: 588 Height 141
CONSOLE: Timer: [Read array size] [0.125000]
CONSOLE: Timer: [Create new arrays] [0.062000]
CONSOLE: Timer: [Fill new arrays] [0.000000]
Number of entities: 1616
CONSOLE: Timer: [Load entitys] [2.750000]
CONSOLE: Timer: [Get texture names] [0.000000]
Done loading map..
Setting Gravity Multiplier (1.000000)
loading Sky textures (2dusk)
CONSOLE: Timer: [write stuff to log file] [0.235000]
Loading Map Textures
Rebuilding tile maps
Finished Loading Level Textures
CONSOLE: Timer: [loading map textures] [0.171000]
CONSOLE: Timer: [player spawn] [0.171000]
Load Textures
Loading.. water.. blood.. decals.. trails. reflections.. water.. Done!
CONSOLE: Freed 3 unused textures
Finished Map Load!
CONSOLE: Font size: 110
Started Game Loop, Logging first loop.
Input->Refresh
Sound Update
Do Player
Set Camera
GFX begin
Do Ents Draw World
Doing Post Processing
Draw ScreenFade Layer
Do Gui
Round Start Stuff
Gfx End
Flip
Do Enemies
Finished first loop!
CONSOLE: Hint Plutonium
CONSOLE: Hint Bullettime