; hero               : jenny | maid | porter
; type               : shoes | charm | croupier ...
; icon_normal        : data/Menu/UISchool/objectIcons/blablabla.tga
; icon_disabled      : data/Menu/UISchool/objectIcons/blablabla_disabled.tga
; price              : 10 | 14 | 55 ... (skill points)
; bonus.ability      : meaning depends on bonus; may be percents or something's count
; bonus.wait_time    : 2000 | 1600 | ... time in milliseconds added to request TTL
; bonus.tips         : bonus tips added to ordinary tips given upon request satisfaction
; bonus.text         : text to be drawn on school item cell
; allowed_from_level : --//--
; grade              : --//--
; objects            : Obj1, Obj2 ... level objects added by the item
; replace_costs      : ... and their replace costs


;----- Jenny -----;


[JennyShoes0]
hero               = jenny
type               = shoes_jenny
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_shoes.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_shoes_grey.tga
price              = 10
bonus.ability      = 10
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +10%
allowed_from_level = 0
grade              = 0
replace_costs      = 0
objects            = 

[JennyShoes1]
hero               = jenny
type               = shoes_jenny
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_shoes.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_shoes_grey.tga
price              = 20
bonus.ability      = 25
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +25%
allowed_from_level = 0
grade              = 1
replace_costs      = 0
objects            = 

[JennyShoes2]
hero               = jenny
type               = shoes_jenny
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_shoes.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_shoes_grey.tga
price              = 35
bonus.ability      = 50
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +50%
allowed_from_level = 0
grade              = 2
replace_costs      = 0
objects            = 

[CharmChildren0]
hero               = jenny
type               = charm
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_charmbaby.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_charmbaby_grey.tga
price              = 15
bonus.ability      = -1
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +25%
allowed_from_level = 5
grade              = 0
replace_costs      = 0
objects            = 

[CharmChildren1]
hero               = jenny
type               = charm
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_charmbaby.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_charmbaby_grey.tga
price              = 30
bonus.ability      = -2
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +50%
allowed_from_level = 0
grade              = 1
replace_costs      = 0
objects            = 

[Sweets0]
hero               = jenny
type               = sweets
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_candy1.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_candy1_grey.tga
price              = 15
bonus.ability      = 0
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = 
allowed_from_level = 3
grade              = 0
replace_costs      = 0
objects            = SweetDish0

[Sweets1]
hero               = jenny
type               = sweets
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_candy2.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_candy2_grey.tga
price              = 40
bonus.ability      = 0
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = 
allowed_from_level = 0
grade              = 1
replace_costs      = 0
objects            = SweetDish1

[Gifts0]
hero               = jenny
type               = gifts
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_gift1.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_gift1_grey.tga
price              = 20
bonus.ability      = 0
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = 
allowed_from_level = 4
grade              = 0
replace_costs      = 0
objects            = Gift0

[Gifts1]
hero               = jenny
type               = gifts
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_gift2.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_gift2_grey.tga
price              = 45
bonus.ability      = 0
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = 
allowed_from_level = 0
grade              = 1
replace_costs      = 0
objects            = Gift1

[Cooking0]
hero               = jenny
type               = cooking
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_cooking.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_cooking_grey.tga
price              = 15
bonus.ability      = -1000
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +25%
allowed_from_level = 6
grade              = 0
replace_costs      = 0
objects            = 

[Cooking1]
hero               = jenny
type               = cooking
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_cookingShef.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_cookingShef_grey.tga
price              = 35
bonus.ability      = -2000
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +50%
allowed_from_level = 6
grade              = 1
replace_costs      = 0
objects            = 

[Manager0]
hero               = jenny
type               = manager
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_magistr1.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_magistr1_grey.tga
price              = 15
bonus.ability      = 5
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +5%
allowed_from_level = 7
grade              = 0
replace_costs      = 0
objects            = 

[Manager1]
hero               = jenny
type               = manager
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_magistr2.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_magistr2_grey.tga
price              = 20
bonus.ability      = 10
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +10%
allowed_from_level = 15
grade              = 1
replace_costs      = 0
objects            = 

[Manager2]
hero               = jenny
type               = manager
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_magistr3.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_magistr3_grey.tga
price              = 25
bonus.ability      = 15
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +15%
allowed_from_level = 24
grade              = 2
replace_costs      = 0
objects            = 

[Manager3]
hero               = jenny
type               = manager
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_magistr4.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_magistr4_grey.tga
price              = 30
bonus.ability      = 20
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +20%
allowed_from_level = 33
grade              = 3
replace_costs      = 0
objects            = 


;----- Maid -----;


[MaidShoes0]
hero               = maid
type               = shoes_maid
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_shoes.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_shoes_grey.tga
price              = 5
bonus.ability      = 10
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +10%
allowed_from_level = 0
grade              = 0
replace_costs      = 0
objects            = 

[MaidShoes1]
hero               = maid
type               = shoes_maid
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_shoes.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_shoes_grey.tga
price              = 15
bonus.ability      = 20
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +20%
allowed_from_level = 0
grade              = 1
replace_costs      = 0
objects            = 

[MaidShoes2]
hero               = maid
type               = shoes_maid
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_shoes.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_shoes_grey.tga
price              = 35
bonus.ability      = 35
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +35%
allowed_from_level = 0
grade              = 2
replace_costs      = 0
objects            = 

[VacuumCleaner0]
hero               = maid
type               = cleaning
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_vacuumclean1.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_vacuumclean1_grey.tga
price              = 10
bonus.ability      = 10
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +10%
allowed_from_level = 0
grade              = 0
replace_costs      = 0
objects            = 

[VacuumCleaner1]
hero               = maid
type               = cleaning
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_vacuumclean1.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_vacuumclean1_grey.tga
price              = 25
bonus.ability      = 20
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +20%
allowed_from_level = 0
grade              = 1
replace_costs      = 0
objects            = 

[VacuumCleaner2]
hero               = maid
type               = cleaning
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_vacuumclean1.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_vacuumclean1_grey.tga
price              = 40
bonus.ability      = 35
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +35%
allowed_from_level = 0
grade              = 2
replace_costs      = 0
objects            = 

[Watering0]
hero               = maid
type               = watering
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_wateringcan1.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_wateringcan1_grey.tga
price              = 15
bonus.ability      = 15
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +15%
allowed_from_level = 8
grade              = 0
replace_costs      = 0
objects            = 

[Watering1]
hero               = maid
type               = watering
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_wateringcan1.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_wateringcan1_grey.tga
price              = 30
bonus.ability      = 30
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +30%
allowed_from_level = 0
grade              = 1
replace_costs      = 0
objects            = 

[Cart]
hero               = maid
type               = cart
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_clean3.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_clean3_grey.tga
price              = 55
bonus.ability      = 0
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = 
allowed_from_level = 25
grade              = 0
replace_costs      = 0
objects            = 

[PillowShakeUp0]
hero               = maid
type               = pillow
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_shakepillow.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_shakepillow_grey.tga
price              = 20
bonus.ability      = 15
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +15%
allowed_from_level = 17
grade              = 0
replace_costs      = 0
objects            = 

[PillowShakeUp1]
hero               = maid
type               = pillow
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_shakepillow.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_shakepillow_grey.tga
price              = 35
bonus.ability      = 30
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +30%
allowed_from_level = 0
grade              = 1
replace_costs      = 0
objects            = 

[ClothesClean0]
hero               = maid
type               = clothes
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_cleanclothes.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_cleanclothes_grey.tga
price              = 20
bonus.ability      = 15
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +15%
allowed_from_level = 31
grade              = 0
replace_costs      = 0
objects            = 

[ClothesClean1]
hero               = maid
type               = clothes
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_cleanclothes.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_cleanclothes_grey.tga
price              = 35
bonus.ability      = 30
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +30%
allowed_from_level = 0
grade              = 1
replace_costs      = 0
objects            = 


;----- Porter -----;


[PorterShoes0]
hero               = porter
type               = shoes_porter
icon_normal        = data/Menu/UISchool/objectIcons/shcool_icon_shoesportier.tga
icon_disabled      = data/Menu/UISchool/objectIcons/shcool_icon_shoesportier_grey.tga
price              = 5
bonus.ability      = 10
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +10%
allowed_from_level = 0
grade              = 0
replace_costs      = 0
objects            = 

[PorterShoes1]
hero               = porter
type               = shoes_porter
icon_normal        = data/Menu/UISchool/objectIcons/shcool_icon_shoesportier.tga
icon_disabled      = data/Menu/UISchool/objectIcons/shcool_icon_shoesportier_grey.tga
price              = 15
bonus.ability      = 20
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +20%
allowed_from_level = 0
grade              = 1
replace_costs      = 0
objects            = 

[PorterShoes2]
hero               = porter
type               = shoes_porter
icon_normal        = data/Menu/UISchool/objectIcons/shcool_icon_shoesportier.tga
icon_disabled      = data/Menu/UISchool/objectIcons/shcool_icon_shoesportier_grey.tga
price              = 35
bonus.ability      = 35
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +35%
allowed_from_level = 0
grade              = 2
replace_costs      = 0
objects            = 

[SelfDefense0]
hero               = porter
type               = defense
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_fist.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_fist_grey.tga
price              = 20
bonus.ability      = 1
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = 
allowed_from_level = 9
grade              = 0
replace_costs      = 0
objects            = 

[SelfDefense1]
hero               = porter
type               = defense
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_fist.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_fist_grey.tga
price              = 40
bonus.ability      = 2
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = 
allowed_from_level = 0
grade              = 1
replace_costs      = 0
objects            = 

[Repairing0]
hero               = porter
type               = repair
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_repair.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_repair_grey.tga
price              = 15
bonus.ability      = 10
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +10%
allowed_from_level = 5
grade              = 0
replace_costs      = 0
objects            = 

[Repairing1]
hero               = porter
type               = repair
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_repair.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_repair_grey.tga
price              = 25
bonus.ability      = 20
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +20%
allowed_from_level = 0
grade              = 1
replace_costs      = 0
objects            = 

[Repairing2]
hero               = porter
type               = repair
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_repair.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_repair_grey.tga
price              = 40
bonus.ability      = 35
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +35%
allowed_from_level = 0
grade              = 2
replace_costs      = 0
objects            = 

[FastRoomUpgrades]
hero               = porter
type               = upgrade
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_painting.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_painting_grey.tga
price              = 35
bonus.ability      = 30
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +30%
allowed_from_level = 7
grade              = 0
replace_costs      = 0
objects            = 

[Photography]
hero               = porter
type               = photo
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_foto.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_foto_grey.tga
price              = 35
bonus.ability      = 30
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = +30%
allowed_from_level = 18
grade              = 0
replace_costs      = 0
objects            = 

[Croupier0]
hero               = porter
type               = croupier
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_casino1.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_casino1_grey.tga
price              = 15
bonus.ability      = 30
bonus.wait_time    = 0
bonus.tips         = 0
bonus.text         = 30%
allowed_from_level = 5
grade              = 0
replace_costs      = 0
objects            = 

[Croupier1]
hero               = porter
type               = croupier
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_casino2.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_casino2_grey.tga
price              = 25
bonus.ability      = 30
bonus.wait_time    = 0
bonus.tips         = 2
bonus.text         = +2$
allowed_from_level = 31
grade              = 1
replace_costs      = 0
objects            = 

[Croupier2]
hero               = porter
type               = croupier
icon_normal        = data/Menu/UISchool/objectIcons/school_icon_casino3.tga
icon_disabled      = data/Menu/UISchool/objectIcons/school_icon_casino3_grey.tga
price              = 35
bonus.ability      = 30
bonus.wait_time    = 5000
bonus.tips         = 5
bonus.text         = +5sec
allowed_from_level = 0
grade              = 2
replace_costs      = 0
objects            = 
