[Main]
xs   = 1024
ys   = 768
font = data/Fonts/menufontMain.tga

[Config]
background     = data/Menu/UIHome/back.jpg
cell           = data/Menu/UIHome/cell.tga
disabled_cell  = data/Menu/UIHome/disabled_cell.tga
cell_highlight = data/Menu/UIHome/cell_highlight.tga
cells_count    = 7
cell_base_pos  = 135, 63
cell_stride    = 126
pointer_arrow  = data/Menu/UIHome/pointer_arrow.tga

[Panel]
xs     = 1024
ys     = 170
font   = data/Fonts/menufontMain.tga
sticky_focus = 1

[DarkPaddingTop]
xs     = 1024
ys     = 170
alpha  = 77

[DarkPaddingBottom]
y      = 670
xs     = 1024
ys     = 100
alpha  = 77

[Ribbon]
type = sprite
x = 320
y = 643
ignore = data/Menu/UIHome/Ribbon.tga

[RibbonText]
type = text
x = 320
y = 643
xs = 400
ys = 120
yalign = 1
xalign = 0
name = #JENNYS_HOME
font = data/Fonts/statistic_font.tga

[ItemsCountLabel]
type   = text
x      = 200
y      = 145
xs     = 600
xalign = 0
yalign = 0
name   = #HOME_ITEMS_AVAILABLE

[BtnPrev_Back]
type   = sprite
ignore = data/Menu/UIHome/btn_prev_back.tga
x      = 34
y      = 4

[BtnNext_Back]
type   = sprite
ignore = data/Menu/UIHome/btn_next_back.tga
x      = 954
y      = 4

[BtnPrev]
type   = iebutton
x      = 37
y      = 9
normal = data/Menu/UIShop/arrow_p.tga
active = data/Menu/UIShop/arrow_a.tga
press  = data/Menu/UIShop/arrow_p.tga
ignore = data/Menu/UIShop/arrow_p_dis.tga
stage  = 1
sndNormalActive = ButtonActive
sndActivePress  = ButtonPress

[BtnNext]
type   = iebutton
x      = 954
y      = 9
normal = data/Menu/UIShop/arrow_right_p.tga
active = data/Menu/UIShop/arrow_right_a.tga
press  = data/Menu/UIShop/arrow_right_p.tga
ignore = data/Menu/UIShop/arrow_right_p_dis.tga
stage  = 1
sndNormalActive = ButtonActive
sndActivePress  = ButtonPress

[BtnInstall]
type   = iebutton
x      = 5
y      = 691
xs     = 280
ys     = 58
normal = data/menu/UIHome/bottommenu_n.tga
press  = data/menu/UIHome/bottommenu_p.tga
active = data/menu/UIHome/bottommenu_a.tga
ignore = data/menu/UIHome/bottommenu_d.tga
stage  = 1
name   = #MENU_HOME_INSTALL
sndNormalActive = ButtonActive
sndActivePress  = ButtonPress

[BtnBack]
type   = iebutton
x      = 740
y      = 691
xs     = 280
ys     = 58
normal = data/menu/UIHome/bottommenu_n.tga
press  = data/menu/UIHome/bottommenu_p.tga
active = data/menu/UIHome/bottommenu_a.tga
stage  = 1
name   = #MENU_BACK
sndNormalActive = ButtonActive
sndActivePress  = ButtonPress

[Roof]
sprite = data/Menu/UIHome/fx/roof.tga
pos = 411, 43

;effects
[Clouds]
spritesCount	= 4
itemsCount	= 16
startX		= -300
finishX		= 1150
deltaX		= 200
topY		= 0
bottomY		= 60
speed		= 12
deltaS		= 4
minAlpha	= 100
maxAlpha	= 220
minAmplitude	= 0
maxAmplitude	= 20
minFrequency	= 2
maxFrequency	= 4

[Clouds_Item0]
sprite = data/Menu/UIHome/fx/cloud01.tga

[Clouds_Item1]
sprite = data/Menu/UIHome/fx/cloud02.tga

[Clouds_Item2]
sprite = data/Menu/UIHome/fx/cloud03.tga

[Clouds_Item3]
sprite = data/Menu/UIHome/fx/cloud04.tga

[Birds]
spritesCount	= 2
itemsCount	= 3
rDirection	= 1
startX		= -300
finishX		= 1150
deltaX		= 200
topY		= 50
bottomY		= 500
speed		= 50
deltaS		= 6
minAlpha	= 250
maxAlpha	= 255
minAmplitude	= 20
maxAmplitude	= 30
minFrequency	= 4
maxFrequency	= 8

[Birds_Item0]
sprite = data/Menu/UIHome/fx/Bird.tga
period = 300
frames = 3

[Birds_Item1]
sprite = data/Menu/UIHome/fx/bird_small.tga
period = 300
frames = 3

[Birds]
spritesCount	= 2

[Sun]
spritesCount	= 4
alphaSpeed	= 0.2
alphaSpeedRange = 0.05
sprite0 = data/Menu/UIHome/fx/sun01.tga
sprite1 = data/Menu/UIHome/fx/sun02.tga
sprite2 = data/Menu/UIHome/fx/sun03.tga
sprite3 = data/Menu/UIHome/fx/sun04.tga

;animation effects
[fountain]
sprite = data/Menu/UIHome/fx/fountain.tga
period = 750
frames = 5
cycled = 1
pos = 433, 360
itemName = FontainSkuplture

[water]
sprite = data/Menu/UIHome/fx/water.tga
period = 750
frames = 5
cycled = 1
pos = 370, 500
itemName = FontainNewWater

[jumpingFish]
sprite = data/Menu/UIHome/fx/fish_jump.tga
period = 750
frames = 5
cycled = 0
pos = 492, 536
jumpingArea = 77, 22
repeatPeriod = 2000
itemName = FontainNewWater

[sounds]
fountain_sound = fountain