[Main]
; time to wait before starting first client
first_client_start_delay = 0
; time to wait before broken object is broken permanently
repair_time = 0
; upgade time
upgrade_time = 15000
; check in points - first is the first to check in
check_ins = CheckIn0, CheckIn1, CheckIn2
; check out points - first is the first to check out
check_outs = CheckOut0, CheckOut1, CheckOut2
; anger point - point to express disappointment in hotel services
anger_point = AngerPoint
; monsters path
monsters_way = 855, 375; 625, 345; 365, 345; 245, 435; 405, 555; 625, 555; 770, 485
; sprite and font for flying money
CashFont = data/fonts/digits_green.tga
LoyaltyFont = data/fonts/ifacefont.tga
MoneySprite = data/Menu/UIMap/coin_g.tga
NoTipsFont = data/fonts/ifacefont.tga
; update rooms: uproom #of upgrade = clients served count, room level
uproom0 = 10,1
uproom1 = 25,2
uproom2 = 50,2
uproom3 = 100,3
uproom4 = 200,3

[HeroStartPos]
jenny = 500, 500
maid = 200, 435
porter = 800, 435

[HeroBasePos]
jenny = 537, 730
maid = -40, 435
porter = 1060, 435

[HeroWaitPos]
maid = 125, 445
porter = 924, 435

[BasePos]
clients = 1080, 435
monsters = 1080, 435

[level1]
;параметры цветков
flowersAreAlive = 50000,53000
flowersAreDying = 20000,25000

cashGoal = 400
cashExpert = 550
; additional popularity upon level completion
AddPopularity = 10
;максимальные чаевые, которые может дать один клиент
maxCostTipClient = 4

; time to wait before starting clients after the first one
other_client_start_delay = 5000
; time to wait before cleaning
checkOutCleanInterval = 8000

; level clients: type name, amount
clients = Sailor, 1; FatLady, 1; HouseWife, 1; AfroWoman, 1

; level requests: request name, priority
requests = Clean, 20; Cocktail, 25; News, 7; Phone, 7; Luggage, 7

; client type request parameters: amount of requests, think time modifier (adds to think_time in client type ini), penalty
; client type request modifiers. summary 0 means request is not available for client type
Sailor = 3, 0, 250; Clean, -10; Cocktail, 5; News, 5; Phone, -5
FatLady = 3, 750, 250; Cocktail, -5; News, -5; Luggage, -5; Cocktail, -10
HouseWife = 3, 1000, 250; Clean, 10; Phone, -5; Cocktail, -100
AfroWoman = 3, 500, 250; Phone, 10; News, -5; Cocktail, -10

; objects breaking time range - minimum time/maximum time
crashObjects = 35000/40000
; rooms breaking time range - minimum time/maximum time
;crashRoom = 85000/95000
; 1/5 of request time to live. total time to live equals request_ttl * client loyalty
request_ttl = 8000
; outdoor request priority: n out of m
outdoor_request_priority = 70/100
; monster swarm appearance: monster type, amount in swarm, appear time range, following monsters appearance range
;monsters = Bear, 3, 10000/15000, 5000/7000

; Ниже указаны обязательные апгрейды номеров: перечисленные через запятую уровни, до которых нужно проапгрейдить.
; Пример: mandatory_room_upgrades = 1
; Это значит, что нужно прокачать один одноместный номер до двухместного (уровень апгрейда 0 -> 1) и
; один двухместный до люкса (уровень апгрейда 1 -> 2).
;mandatory_room_upgrades = 1

[level2]
;параметры цветков
flowersAreAlive = 60000,65000
flowersAreDying = 20000,25000

cashGoal = 1100
cashExpert = 1300
; additional popularity upon level completion
AddPopularity = 15
;максимальные чаевые, которые может дать один клиент
maxCostTipClient = 5

; time to wait before starting clients after the first one
other_client_start_delay = 5000
; time to wait before cleaning
checkOutCleanInterval = 9000

; level clients: type name, amount
clients = Sailor, 2; FatLady, 1; HouseWife, 2; AsianMale, 1; AfroWoman, 2; Wrestler, 1

; level requests: request name, priority
requests = Clean, 25; Cocktail, 15; News, 7; Phone, 7; Luggage, 7; Food, 10
;requests = Clean, 20; Cocktail, 25; News, 7; Phone, 7; Luggage, 7; Food, 10
; client type request parameters: amount of requests, think time modifier (adds to think_time in client type ini), penalty
; client type request modifiers. summary 0 means request is not available for client type
Sailor = 3, 0, 250; Clean, -15; News, -5; Phone, -100
FatLady = 3, 2000, 250; Cocktail, -5; News, -100; Cocktail, -15
HouseWife = 3, 2500, 250; Clean, 10; Phone, -100; Food, 10; Cocktail, -100
AsianMale = 2, 0, 250; Clean, -5; Cocktail, 10; News, 5; Food, 10; Luggage, -5; Phone, -100
AsianFemale = 1, 4000, 250; Phone, 5; Luggage, 5; News, -100; Cocktail, -10
AfroWoman = 3, 2500, 250; Phone, 10; News, -5; Cocktail, -15
Wrestler = 3, 1500, 250; Clean, -10; Cocktail, -15; Luggage, -100; Food, 10

; objects breaking time range - minimum time/maximum time
crashObjects = 60000/65000
; rooms breaking time range - minimum time/maximum time	
crashRoom = 75000/80000
; 1/5 of request time to live. total time to live equals request_ttl * client loyalty
request_ttl = 8000
; outdoor request priority: n out of m
outdoor_request_priority = 60/100
; monster swarm appearance: monster type, amount in swarm, appear time range, following monsters appearance range
;monsters = Ghost, 3, 5000/5000, 5000/7000

; Ниже указаны обязательные апгрейды номеров: перечисленные через запятую уровни, до которых нужно проапгрейдить.
; Пример: mandatory_room_upgrades = 1
; Это значит, что нужно прокачать один одноместный номер до двухместного (уровень апгрейда 0 -> 1) и
; один двухместный до люкса (уровень апгрейда 1 -> 2).
mandatory_room_upgrades = 1

[level3]
;параметры цветков
flowersAreAlive = 60000,65000
flowersAreDying = 20000,25000

cashGoal = 1250
cashExpert = 1400
; additional popularity upon level completion
AddPopularity = 20
;максимальные чаевые, которые может дать один клиент
maxCostTipClient = 6

; time to wait before starting clients after the first one
other_client_start_delay = 5000
; time to wait before cleaning
checkOutCleanInterval = 9000

; level clients: type name, amount
clients = Sailor, 1; FatLady, 1; HouseWife, 2; Wrestler, 1; AsianMale, 2; AfroWoman, 2

; level requests: request name, priority
requests = Clean, 15; Cocktail, 20; News, 7; Phone, 7; Luggage, 7; Food, 7; Souvenir, 25
; client type request parameters: amount of requests, think time modifier (adds to think_time in client type ini), penalty
; client type request modifiers. summary 0 means request is not available for client type
Sailor = 3, 0, 250; Clean, -15; News, -5; Phone, -100
FatLady = 3, 2000, 250; Cocktail, -5; News, -100; Cocktail, -15
HouseWife = 3, 2500, 250; Clean, 10; Phone, -100; Food, 10; Cocktail, -100
AsianMale = 2, 0, 250; Clean, -5; Cocktail, 10; News, 5; Food, 10; Luggage, -5; Phone, -100
AsianFemale = 1, 4000, 250; Phone, 5; Luggage, 5; News, -100; Cocktail, -10
AfroWoman = 3, 2000, 250; Phone, 10; News, -5; Cocktail, -15
Wrestler = 3, 1500, 250; Clean, -10; Cocktail, -15; Luggage, -100; Food, 10

; objects breaking time range - minimum time/maximum time
crashObjects = 60000/65000
; rooms breaking time range - minimum time/maximum time	
crashRoom = 75000/80000
; 1/5 of request time to live. total time to live equals request_ttl * client loyalty
request_ttl = 8000
; outdoor request priority: n out of m
outdoor_request_priority = 60/100
; monster swarm appearance: monster type, amount in swarm, appear time range, following monsters appearance range
;monsters = Ghost, 3, 5000/5000, 5000/7000

[level4]
;параметры цветков
flowersAreAlive = 60000,65000
flowersAreDying = 20000,25000

cashGoal = 1700
cashExpert = 2050
; additional popularity upon level completion
AddPopularity = 25
;максимальные чаевые, которые может дать один клиент
maxCostTipClient = 7

; time to wait before starting clients after the first one
other_client_start_delay = 5000
; time to wait before cleaning
checkOutCleanInterval = 9000

; level clients: type name, amount
clients = Sailor, 1; FatLady, 1; HouseWife, 1; Wrestler, 1; AsianMale, 2; AfroWoman, 2; Einstein, 1

; level requests: request name, priority
requests = Clean, 10; Cocktail, 15; News, 7; Phone, 7; Luggage, 10; Food, 15; Souvenir, 25; Plaid, 7
; client type request parameters: amount of requests, think time modifier (adds to think_time in client type ini), penalty
; client type request modifiers. summary 0 means request is not available for client type
Sailor = 3, 0, 250; Clean, -15; News, -5; Phone, -100; Plaid, -100
FatLady = 3, 2000, 250; Cocktail, -5; News, -100; Cocktail, -15
HouseWife = 3, 2500, 250; Clean, 10; Phone, -100; Food, 10; Cocktail, -100
AsianMale = 2, 0, 250; Clean, -5; Cocktail, 10; News, 5; Food, 10; Luggage, -5; Phone, -100; Plaid, -100
AsianFemale = 1, 4000, 250; Phone, 5; Luggage, 5; News, -100; Cocktail, -10
AfroWoman = 3, 2500, 250; Phone, 10; News, -5; Cocktail, -15
Wrestler = 3, 1500, 250; Clean, -10; Cocktail, -15; Luggage, -100; Food, 10; Plaid, -100
Einstein = 3, 2500, 250; Phone, -100; News, 10; Food, -5; Souvenir, 5; Plaid, -100

; objects breaking time range - minimum time/maximum time
crashObjects = 60000/65000
; rooms breaking time range - minimum time/maximum time	
crashRoom = 75000/80000
; 1/5 of request time to live. total time to live equals request_ttl * client loyalty
request_ttl = 8000
; outdoor request priority: n out of m
outdoor_request_priority = 70/100
; monster swarm appearance: monster type, amount in swarm, appear time range, following monsters appearance range
;monsters = Ghost, 3, 5000/5000, 5000/7000

; Ниже указаны обязательные апгрейды номеров: перечисленные через запятую уровни, до которых нужно проапгрейдить.
; Пример: mandatory_room_upgrades = 1
; Это значит, что нужно прокачать один одноместный номер до двухместного (уровень апгрейда 0 -> 1) и
; один двухместный до люкса (уровень апгрейда 1 -> 2).
mandatory_room_upgrades = 2

[level5]
;параметры цветков
flowersAreAlive = 60000,65000
flowersAreDying = 20000,25000

cashGoal = 1800
cashExpert = 2610
; additional popularity upon level completion
AddPopularity = 30
;максимальные чаевые, которые может дать один клиент
maxCostTipClient = 8

; time to wait before starting clients after the first one
other_client_start_delay = 5000
; time to wait before cleaning
checkOutCleanInterval = 9000

; level clients: type name, amount
clients = Sailor, 1; FatLady, 1; HouseWife, 1; Wrestler, 1; AsianMale, 2; AfroWoman, 2; Einstein, 1

; level requests: request name, priority
requests = Clean, 10; Cocktail, 15; News, 7; Phone, 7; Luggage, 10; Food, 15; Souvenir, 25; Plaid, 7
; client type request parameters: amount of requests, think time modifier (adds to think_time in client type ini), penalty
; client type request modifiers. summary 0 means request is not available for client type
Sailor = 3, 0, 250; Clean, -15; News, -5; Phone, -100; Plaid, -100
FatLady = 3, 2000, 250; Cocktail, -5; News, -100; Cocktail, -15
HouseWife = 3, 2500, 250; Clean, 10; Phone, -100; Food, 10; Cocktail, -100
AsianMale = 2, 0, 250; Clean, -5; Cocktail, 10; News, 5; Food, 10; Luggage, -5; Phone, -100; Plaid, -100
AsianFemale = 1, 4000, 250; Phone, 5; Luggage, 5; News, -100; Cocktail, -10
AfroWoman = 3, 2000, 250; Phone, 10; News, -5; Cocktail, -15
Wrestler = 3, 1500, 250; Clean, -10; Cocktail, -15; Luggage, -100; Food, 10; Plaid, -100
Einstein = 3, 2000, 250; Phone, -100; News, 10; Food, -5; Souvenir, 5; Plaid, -100

; objects breaking time range - minimum time/maximum time
crashObjects = 60000/65000
; rooms breaking time range - minimum time/maximum time	
crashRoom = 75000/80000
; 1/5 of request time to live. total time to live equals request_ttl * client loyalty
request_ttl = 8000
; outdoor request priority: n out of m
outdoor_request_priority = 60/100
; monster swarm appearance: monster type, amount in swarm, appear time range, following monsters appearance range
;monsters = Ghost, 3, 5000/5000, 5000/7000

; Ниже указаны обязательные апгрейды номеров: перечисленные через запятую уровни, до которых нужно проапгрейдить.
; Пример: mandatory_room_upgrades = 1
; Это значит, что нужно прокачать один одноместный номер до двухместного (уровень апгрейда 0 -> 1) и
; один двухместный до люкса (уровень апгрейда 1 -> 2).
;mandatory_room_upgrades = 2

[level6]
;параметры цветков
flowersAreAlive = 60000,65000
flowersAreDying = 20000,25000

cashGoal = 2200
cashExpert = 3080
; additional popularity upon level completion
AddPopularity = 35
;максимальные чаевые, которые может дать один клиент
maxCostTipClient = 9

; time to wait before starting clients after the first one
other_client_start_delay = 5000
; time to wait before cleaning
checkOutCleanInterval = 10000

; level clients: type name, amount
clients = Sailor, 1; FatLady, 1; HouseWife, 1; Wrestler, 1; AfroWoman, 2; Einstein, 2; AsianMale, 1

; level requests: request name, priority
requests = Clean, 15; Cocktail, 20; News, 7; Phone, 7; Luggage, 10; Food, 15; Souvenir, 25; Plaid, 7; Pillow, 7
; client type request parameters: amount of requests, think time modifier (adds to think_time in client type ini), penalty
; client type request modifiers. summary 0 means request is not available for client type
Sailor = 3, 0, 250; Clean, -15; News, -5; Phone, -100; Plaid, -100; Pillow, -5
FatLady = 3, 2000, 250; Cocktail, -5; News, -100; Cocktail, -15
HouseWife = 3, 3000, 250; Clean, 10; Phone, -100; Food, 10; Cocktail, -100
AsianMale = 2, 0, 250; Clean, -5; Cocktail, 10; News, 5; Food, 10; Luggage, -5; Phone, -100; Plaid, -100
AsianFemale = 1, 4000, 250; Phone, 5; Luggage, 5; News, -100; Cocktail, -10; Pillow, -100
AfroWoman = 3, 2500, 250; Phone, 10; News, -5; Cocktail, -15; Pillow, -5
Wrestler = 3, 500, 250; Clean, -10; Cocktail, -15; Luggage, -100; Food, 10; Plaid, -100; Pillow, -100
Einstein = 3, 1500, 250; Phone, -100; News, 10; Food, -5; Souvenir, 5; Plaid, -100; Pillow, -5

; objects breaking time range - minimum time/maximum time
crashObjects = 60000/65000
; rooms breaking time range - minimum time/maximum time	
crashRoom = 85000/90000
; 1/5 of request time to live. total time to live equals request_ttl * client loyalty
request_ttl = 9000
; outdoor request priority: n out of m
outdoor_request_priority = 50/100
; monster swarm appearance: monster type, amount in swarm, appear time range, following monsters appearance range
monsters = Bear, 1, 90000/95000, 5000/7000

; Ниже указаны обязательные апгрейды номеров: перечисленные через запятую уровни, до которых нужно проапгрейдить.
; Пример: mandatory_room_upgrades = 1
; Это значит, что нужно прокачать один одноместный номер до двухместного (уровень апгрейда 0 -> 1) и
; один двухместный до люкса (уровень апгрейда 1 -> 2).
mandatory_room_upgrades = 2

[level7]
;параметры цветков
flowersAreAlive = 60000,65000
flowersAreDying = 20000,25000

cashGoal = 2400
cashExpert = 3790
; additional popularity upon level completion
AddPopularity = 40
;максимальные чаевые, которые может дать один клиент
maxCostTipClient = 10

; time to wait before starting clients after the first one
other_client_start_delay = 5000
; time to wait before cleaning
checkOutCleanInterval = 10000

; level clients: type name, amount
clients = Sailor, 1; FatLady, 1; HouseWife, 1; Wrestler, 1; AsianMale, 1; AfroWoman, 2; Einstein, 1; Dandy, 1

; level requests: request name, priority
requests = Clean, 15; Cocktail, 20; News, 7; Phone, 7; Luggage, 10; Food, 15; Souvenir, 25; Plaid, 7; Pillow, 7
; client type request parameters: amount of requests, think time modifier (adds to think_time in client type ini), penalty
; client type request modifiers. summary 0 means request is not available for client type
Sailor = 3, 0, 250; Clean, -15; News, -5; Phone, -100; Plaid, -100; Pillow, -100
FatLady = 3, 2000, 250; Cocktail, -5; News, -100; Cocktail, -15
HouseWife = 3, 3000, 250; Clean, 10; Phone, -100; Food, 10; Cocktail, -100
AsianMale = 2, 0, 250; Clean, -5; Cocktail, 10; News, 5; Food, 10; Luggage, -5; Phone, -100; Plaid, -100
AsianFemale = 1, 4000, 250; Phone, 5; Luggage, 5; News, -100; Cocktail, -10; Pillow, -100
AfroWoman = 3, 2500, 250; Phone, 10; News, -5; Cocktail, -15; Pillow, -5
Wrestler = 3, 500, 250; Clean, -10; Cocktail, -15; Luggage, -100; Food, 10; Plaid, -100; Pillow, -100
Einstein = 3, 1500, 250; Phone, -100; News, 10; Food, -5; Souvenir, 5; Plaid, -100; Pillow, -5
Dandy = 3, 3500, 250; Souvenir, 5; News, -100; Plaid, 5; Pillow, 5; Food, -10

; objects breaking time range - minimum time/maximum time
crashObjects = 60000/65000
; rooms breaking time range - minimum time/maximum time	
crashRoom = 85000/90000
; 1/5 of request time to live. total time to live equals request_ttl * client loyalty
request_ttl = 9000
; outdoor request priority: n out of m
outdoor_request_priority = 50/100
; monster swarm appearance: monster type, amount in swarm, appear time range, following monsters appearance range
monsters = Bear, 2, 90000/95000, 2000/5000

; Ниже указаны обязательные апгрейды номеров: перечисленные через запятую уровни, до которых нужно проапгрейдить.
; Пример: mandatory_room_upgrades = 1
; Это значит, что нужно прокачать один одноместный номер до двухместного (уровень апгрейда 0 -> 1) и
; один двухместный до люкса (уровень апгрейда 1 -> 2).
;mandatory_room_upgrades = 2

[level8]
;параметры цветков
flowersAreAlive = 60000,65000
flowersAreDying = 20000,25000

cashGoal = 2700
cashExpert = 4720
; additional popularity upon level completion
AddPopularity = 45
;максимальные чаевые, которые может дать один клиент
maxCostTipClient = 11

; time to wait before starting clients after the first one
other_client_start_delay = 5000
; time to wait before cleaning
checkOutCleanInterval = 10000

; level clients: type name, amount
clients = Sailor, 1; FatLady, 1; HouseWife, 1; Wrestler, 1; AsianMale, 1; AfroWoman, 2; Einstein, 1; Dandy, 2

; level requests: request name, priority
requests = Clean, 20; Cocktail, 25; News, 7; Phone, 7; Luggage, 7; Food, 7; Souvenir, 15; Plaid, 7; Pillow, 7; Photo, 10
; client type request parameters: amount of requests, think time modifier (adds to think_time in client type ini), penalty
; client type request modifiers. summary 0 means request is not available for client type
Sailor = 3, 0, 250; Clean, -15; News, -5; Phone, -100; Plaid, -100; Pillow, -100
FatLady = 3, 2000, 250; Cocktail, -5; News, -100; Cocktail, -15
HouseWife = 3, 3000, 250; Clean, 10; Phone, -100; Food, 10; Cocktail, -100
AsianMale = 2, 0, 250; Clean, -5; Cocktail, 10; News, 5; Food, 10; Luggage, -5; Phone, -100; Plaid, -100
AsianFemale = 1, 4000, 250; Phone, 5; Luggage, 5; News, -100; Cocktail, -10; Pillow, -100
AfroWoman = 3, 2500, 250; Phone, 10; News, -5; Cocktail, -15; Pillow, -5
Wrestler = 3, 500, 250; Clean, -10; Cocktail, -15; Luggage, -100; Food, 10; Plaid, -100; Pillow, -100
Einstein = 3, 1500, 250; Phone, -100; News, 10; Food, -5; Souvenir, 5; Plaid, -100; Pillow, -5
Dandy = 3, 3500, 250; Souvenir, 5; News, -100; Plaid, 5; Pillow, 5; Food, -10

; objects breaking time range - minimum time/maximum time
crashObjects = 60000/65000
; rooms breaking time range - minimum time/maximum time	
crashRoom = 85000/90000
; 1/5 of request time to live. total time to live equals request_ttl * client loyalty
request_ttl = 9000
; outdoor request priority: n out of m
outdoor_request_priority = 50/100
; monster swarm appearance: monster type, amount in swarm, appear time range, following monsters appearance range
monsters = Bear, 3, 90000/95000, 2000/5000

; Ниже указаны обязательные апгрейды номеров: перечисленные через запятую уровни, до которых нужно проапгрейдить.
; Пример: mandatory_room_upgrades = 1
; Это значит, что нужно прокачать один одноместный номер до двухместного (уровень апгрейда 0 -> 1) и
; один двухместный до люкса (уровень апгрейда 1 -> 2).
;mandatory_room_upgrades = 2

[level9]
;параметры цветков
flowersAreAlive = 60000,65000
flowersAreDying = 20000,25000

cashGoal = 5000
cashExpert = 5500
; additional popularity upon level completion
AddPopularity = 50
;максимальные чаевые, которые может дать один клиент
maxCostTipClient = 12

; time to wait before starting clients after the first one
other_client_start_delay = 5000
; time to wait before cleaning
checkOutCleanInterval = 10000

; level clients: type name, amount
clients = Sailor, 1; FatLady, 1; HouseWife, 1; Wrestler, 1; AsianMale, 1; AfroWoman, 2; Einstein, 1; Dandy, 2

; level requests: request name, priority
requests = Clean, 20; Cocktail, 25; News, 7; Phone, 7; Luggage, 7; Food, 7; Souvenir, 15; Plaid, 7; Pillow, 7; Photo, 10; Music, 15
; client type request parameters: amount of requests, think time modifier (adds to think_time in client type ini), penalty
; client type request modifiers. summary 0 means request is not available for client type
Sailor = 3, 0, 250; Clean, -15; News, -5; Phone, -100; Plaid, -100; Pillow, -100
FatLady = 3, 2000, 250; Cocktail, -5; News, -100; Cocktail, -15
HouseWife = 3, 3000, 250; Clean, 10; Phone, -100; Food, 10; Cocktail, -100
AsianMale = 2, 0, 250; Clean, -5; Cocktail, 10; News, 5; Food, 10; Luggage, -5; Phone, -100; Plaid, -100
AsianFemale = 1, 4000, 250; Phone, 5; Luggage, 5; News, -100; Cocktail, -10; Pillow, -100
AfroWoman = 3, 2500, 250; Phone, 10; News, -5; Cocktail, -15; Pillow, -5
Wrestler = 3, 500, 250; Clean, -10; Cocktail, -15; Luggage, -100; Food, 10; Plaid, -100; Pillow, -100
Einstein = 3, 1500, 250; Phone, -100; News, 10; Food, -5; Souvenir, 5; Plaid, -100; Pillow, -5
Dandy = 3, 3500, 250; Souvenir, 5; News, -100; Plaid, 5; Pillow, 5; Food, -10

; objects breaking time range - minimum time/maximum time
crashObjects = 60000/65000
; rooms breaking time range - minimum time/maximum time	
crashRoom = 85000/90000
; 1/5 of request time to live. total time to live equals request_ttl * client loyalty
request_ttl = 9000
; outdoor request priority: n out of m
outdoor_request_priority = 50/100
; monster swarm appearance: monster type, amount in swarm, appear time range, following monsters appearance range
monsters = Bear, 4, 90000/95000, 3000/6000

; Ниже указаны обязательные апгрейды номеров: перечисленные через запятую уровни, до которых нужно проапгрейдить.
; Пример: mandatory_room_upgrades = 1
; Это значит, что нужно прокачать один одноместный номер до двухместного (уровень апгрейда 0 -> 1) и
; один двухместный до люкса (уровень апгрейда 1 -> 2).
;mandatory_room_upgrades = 2

[level10]
;параметры цветков
flowersAreAlive = 60000,65000
flowersAreDying = 20000,25000

cashGoal = 5500
cashExpert = 5700
; additional popularity upon level completion
AddPopularity = 55
;максимальные чаевые, которые может дать один клиент
maxCostTipClient = 13

; time to wait before starting clients after the first one
other_client_start_delay = 5000
; time to wait before cleaning
checkOutCleanInterval = 10000

; level clients: type name, amount
clients = Sailor, 1; FatLady, 1; HouseWife, 1; Wrestler, 1; AsianMale, 1; AfroWoman, 2; Einstein, 1; Dandy, 2

; level requests: request name, priority
requests = Clean, 20; Cocktail, 25; News, 7; Phone, 7; Luggage, 7; Food, 7; Souvenir, 15; Plaid, 7; Pillow, 7; Photo, 10; Music, 15
; client type request parameters: amount of requests, think time modifier (adds to think_time in client type ini), penalty
; client type request modifiers. summary 0 means request is not available for client type
Sailor = 3, 0, 250; Clean, -15; News, -5; Phone, -100; Plaid, -100; Pillow, -100
FatLady = 3, 2000, 250; Cocktail, -5; News, -100; Cocktail, -15
HouseWife = 3, 3000, 250; Clean, 10; Phone, -100; Food, 10; Cocktail, -100
AsianMale = 2, 0, 250; Clean, -5; Cocktail, 10; News, 5; Food, 10; Luggage, -5; Phone, -100; Plaid, -100
AsianFemale = 1, 4000, 250; Phone, 5; Luggage, 5; News, -100; Cocktail, -10; Pillow, -100
AfroWoman = 3, 2500, 250; Phone, 10; News, -5; Cocktail, -15; Pillow, -5
Wrestler = 3, 500, 250; Clean, -10; Cocktail, -15; Luggage, -100; Food, 10; Plaid, -100; Pillow, -100
Einstein = 3, 1500, 250; Phone, -100; News, 10; Food, -5; Souvenir, 5; Plaid, -100; Pillow, -5
Dandy = 3, 3500, 250; Souvenir, 5; News, -100; Plaid, 5; Pillow, 5; Food, -10

; objects breaking time range - minimum time/maximum time
crashObjects = 60000/65000
; rooms breaking time range - minimum time/maximum time	
crashRoom = 85000/90000
; 1/5 of request time to live. total time to live equals request_ttl * client loyalty
request_ttl = 9000
; outdoor request priority: n out of m
outdoor_request_priority = 50/100
; monster swarm appearance: monster type, amount in swarm, appear time range, following monsters appearance range
monsters = Bear, 5, 90000/95000, 3000/5000