;   price               стоимость
;   plus_clients        сколько прибавит клиентов
;   plus_popularity     сколько прибавит популярности
;   cost_popularity     стоимость в популярности
;   allowed_from_day  с какого уровня в эпизоде доступен предмет 
;   all_requests        связан ли эффект от покупки этого предмета только с этим предметом или с любым
;                       (например, бонус к чаевым)
;   plus_wait           сколько предмет прибавит времени к ожиданию клиентом выполнения просьбы
;   plus_services       прибавит монет за действие
;   grade       уровень предмета
;   depends_on          зависит от предмета [Item]
;   objects             перечисленные через запятую названия секций предметов в ini'шнике объектов эпизода (objects.ini) и в профайле пользователя


[Restaurant0]
icon_normal = data/Menu/UIShop/items/e4/shop_icon_table.tga
icon_disabled = data/Menu/UIShop/items/e4/shop_icon_table_dis.tga
price.cash = 1000
bonus.clients = 0
bonus.popularity = 0
price.popularity = 10
allowed_from_day = 2
needed_from_day = 2
bonus.all_requests = 1
bonus.wait_time = 2000
bonus.service = 2
grade = 0
objects = Table, Food0

[Fixtures]
icon_normal = data/Menu/UIShop/items/e4/shop_icon_bra.tga
icon_disabled = data/Menu/UIShop/items/e4/shop_icon_bra_dis.tga
price.cash = 300
bonus.clients = 0
bonus.popularity = 0
price.popularity = 5
allowed_from_day = 2
bonus.all_requests = 1
bonus.wait_time = 1000
bonus.service = 0
grade = 0
objects = CandleLeft, CandleRight

[BlackJack]
type = casino
icon_normal = 	data/Menu/UIShop/items/e4/shop_icon_casino2x.tga
icon_disabled = data/Menu/UIShop/items/e4/shop_icon_casino2x_dis.tga
price.cash = 1400
bonus.clients = 0
bonus.popularity = 0
price.popularity = 20
allowed_from_day = 3
bonus.all_requests = 1
bonus.wait_time = 2000
bonus.service = 1
grade = 0
objects = CardsTableDown, CardsPieceTable0, CardsStoolDown
dispose_objects = PointDown, TableDown, PieceTable0, StoolDown

[BarStool]
type = casino
icon_normal = data/Menu/UIShop/items/e3/shop_icon_stool.tga
icon_disabled = data/Menu/UIShop/items/e3/shop_icon_stool_dis.tga
price.cash = 1000
bonus.clients = 0
bonus.popularity = 5
price.popularity = 15
allowed_from_day = 2
bonus.all_requests = 1
bonus.wait_time = 1000
bonus.service = 1
grade = 0
objects = StoolDown, TableDown, PieceTable0
dispose_objects = PointDown, CardsTableDown, CardsPieceTable0, CardsStoolDown

[2xRoom]
type = room
icon_normal = data/Menu/UIShop/items/e4/shop_icon_2room.tga
icon_disabled = data/Menu/UIShop/items/e4/shop_icon_2room_dis.tga
price.cash = 200
bonus.clients = 1
bonus.popularity = 5
price.popularity = 5
allowed_from_day = 3
bonus.all_requests = 0
bonus.wait_time = 0
bonus.service = 0
grade = 1

[Souvenir0]
icon_normal = 	data/Menu/UIShop/items/e4/shop_icon_souvenir1.tga
icon_disabled = data/Menu/UIShop/items/e4/shop_icon_souvenir1_dis.tga
price.cash = 1600
bonus.clients = 0
bonus.popularity = 0
price.popularity = 25
allowed_from_day = 4
needed_from_day = 4
bonus.all_requests = 1
bonus.wait_time = 0
bonus.service = 1
grade = 0
objects = Souvenir0, SouvenirWait

[Luxe]
type = room
icon_normal = 	data/Menu/UIShop/items/e4/shop_icon_luxroom.tga
icon_disabled = data/Menu/UIShop/items/e4/shop_icon_luxroom_dis.tga
price.cash = 400
bonus.clients = 1
bonus.popularity = 10
price.popularity = 10
allowed_from_day = 4
bonus.all_requests = 0
bonus.wait_time = 0
bonus.service = 0
grade = 2

[Mixer1]
icon_normal     = data/Menu/UIShop/items/e4/shop_icon_coffe1.tga
icon_disabled   = data/Menu/UIShop/items/e4/shop_icon_coffe1_dis.tga
price.cash = 1800
bonus.clients = 0
bonus.popularity = 10
price.popularity = 35
allowed_from_day = 5
bonus.all_requests = 1
bonus.wait_time = 0
bonus.service = 1
grade = 1
objects = Drink1

[ColumnDecor]
icon_normal     = data/Menu/UIShop/items/e4/shop_icon_column.tga
icon_disabled   = data/Menu/UIShop/items/e4/shop_icon_column_dis.tga
price.cash = 1000
bonus.clients = 0
bonus.popularity = 5
price.popularity = 10
allowed_from_day = 5
bonus.all_requests = 1
bonus.wait_time = 1000
bonus.service = 0
grade = 0
objects = DecorColumnLeft0, DecorColumnLeft1, DecorColumnLeft2, DecorColumnRight0, DecorColumnRight1, DecorColumnRight2

[PresidentRoom]
type = room
icon_normal = 	data/Menu/UIShop/items/e4/shop_icon_presidentroom.tga
icon_disabled = data/Menu/UIShop/items/e4/shop_icon_presidentroom_dis.tga
price.cash = 400
bonus.clients = 1
bonus.popularity = 15
price.popularity = 15
allowed_from_day = 5
bonus.all_requests = 0
bonus.wait_time = 0
bonus.service = 0
grade = 3

[Roulette]
type = casino
icon_normal     = data/Menu/UIShop/items/e4/shop_icon_casino3x.tga
icon_disabled   = data/Menu/UIShop/items/e4/shop_icon_casino3x_dis.tga
price.cash = 1950
bonus.clients = 0
bonus.popularity = 10
price.popularity = 40
allowed_from_day = 6
needed_from_day = 6
bonus.all_requests = 1
bonus.wait_time = 2000
bonus.service = 1
grade = 1
objects = CasinoTableUp, CasinoPieceTable1, CasinoTableDown, CasinoPieceTable0, CasinoStoolDown, CasinoStoolUp
dispose_objects = TableUp, PieceTable1, CardsTableDown, CardsPieceTable0, CardsStoolUp, CardsStoolDown, StoolDown, PointDown, TableDown, PieceTable0

[WallDecor]
icon_normal     = data/Menu/UIShop/items/e4/shop_icon_armsy.tga
icon_disabled   = data/Menu/UIShop/items/e4/shop_icon_armsy_dis.tga
price.cash = 1000
bonus.clients = 0
bonus.popularity = 5
price.popularity = 10
allowed_from_day = 6
bonus.all_requests = 0
bonus.wait_time = 0
bonus.service = 0
grade = 0
objects = ArmorLeft, ArmorRight

[Flowers1]
type = flower
icon_normal = data/Menu/UIShop/items/e4/shop_icon_flower2.tga
icon_disabled = data/Menu/UIShop/items/e4/shop_icon_flower2_dis.tga
price.cash = 1000
bonus.clients = 0
bonus.popularity = 0
price.popularity = 15
allowed_from_day = 6
bonus.all_requests = 1
bonus.wait_time = 2000
bonus.service = 0
grade = 1
objects = FlowerLeft1, FlowerRight1

[Musician]
icon_normal = data/Menu/UIShop/items/e4/shop_icon_musician.tga
icon_disabled = data/Menu/UIShop/items/e4/shop_icon_musician_dis.tga
price.cash = 2500
bonus.clients = 0
bonus.popularity = 5
price.popularity = 50
allowed_from_day = 7
needed_from_day = 7
bonus.all_requests = 1
bonus.wait_time = 0
bonus.service = 1
grade = 0
objects = Musician0, Piano

[ArchDecor]
icon_normal     = data/Menu/UIShop/items/e4/shop_icon_upArka.tga
icon_disabled   = data/Menu/UIShop/items/e4/shop_icon_upArka_dis.tga
price.cash = 1400
bonus.clients = 0
bonus.popularity = 5
price.popularity = 5
allowed_from_day = 7
bonus.all_requests = 1
bonus.wait_time = 1000
bonus.service = 0
grade = 0
objects = DecorArcLeft, DecorArcRight

[SecondLuxe]
type = room
icon_normal = 	data/Menu/UIShop/items/e4/shop_icon_luxroom.tga
icon_disabled = data/Menu/UIShop/items/e4/shop_icon_luxroom_dis.tga
price.cash = 400
bonus.clients = 1
bonus.popularity = 10
price.popularity = 10
allowed_from_day = 7
bonus.all_requests = 0
bonus.wait_time = 0
bonus.service = 0
grade = 2

[Carpet]
icon_normal = data/Menu/UIShop/items/e4/shop_icon_carpet.tga
icon_disabled = data/Menu/UIShop/items/e4/shop_icon_carpet_dis.tga
price.cash = 2800
bonus.clients = 0
bonus.popularity = 20
price.popularity = 55
allowed_from_day = 8
bonus.all_requests = 1
bonus.wait_time = 2000
bonus.service = 1
grade = 0
objects = Carpet

[DoorMats]
icon_normal = 	data/Menu/UIShop/items/e4/shop_icon_minicarpet.tga
icon_disabled = data/Menu/UIShop/items/e4/shop_icon_minicarpet_dis.tga
price.cash = 2100
bonus.clients = 0
bonus.popularity = 10
price.popularity = 10
allowed_from_day = 2
bonus.all_requests = 1
bonus.wait_time = 1000
bonus.service = 0
grade = 0
objects = MiniCarpetLeft, MiniCarpetCenter0, MiniCarpetCenter1, MiniCarpetRight
depends_on = Carpet

[Souvenir1]
icon_normal = 	data/Menu/UIShop/items/e4/shop_icon_souvenir2.tga
icon_disabled = data/Menu/UIShop/items/e4/shop_icon_souvenir2_dis.tga
price.cash = 2500
bonus.clients = 0
bonus.popularity = 10
price.popularity = 60
allowed_from_day = 9
bonus.all_requests = 1
bonus.wait_time = 1000
bonus.service = 0
grade = 0
objects = Souvenir1, SouvenirWait

[Pictures]
icon_normal = data/Menu/UIShop/items/e4/shop_icon_picture1.tga
icon_disabled = data/Menu/UIShop/items/e4/shop_icon_picture1_dis.tga
price.cash = 2100
bonus.clients = 0
bonus.popularity = 10
price.popularity = 5
allowed_from_day = 9
bonus.all_requests = 1
bonus.wait_time = 2000
bonus.service = 0
grade = 0
objects = PictureLeft, PictureRight

[2xPresidentRoom]
type = room
icon_normal = 	data/Menu/UIShop/items/e4/shop_icon_presidentroom.tga
icon_disabled = data/Menu/UIShop/items/e4/shop_icon_presidentroom_dis.tga
price.cash = 400
bonus.clients = 1
bonus.popularity = 15
price.popularity = 15
allowed_from_day = 9
bonus.all_requests = 0
bonus.wait_time = 0
bonus.service = 0
grade = 3

[5xStarHotel]
icon_normal = data/Menu/UIShop/items/e4/shop_icon_5xstar.tga
icon_disabled = data/Menu/UIShop/items/e4/shop_icon_5xstar_dis.tga
price.cash = 5800
bonus.clients = 0
bonus.popularity = 0
price.popularity = 100
allowed_from_day = 10
needed_from_day = 10
bonus.all_requests = 1
bonus.wait_time = 3000
bonus.service = 2
grade = 1
objects = Reception1, ReceptionLeft1, ReceptionRight1, Stage1, Phone1, News1


[RoomUpgrade_0_1_Room1]
type = room
hidden = 1
bonus.clients = 1
bonus.popularity = 5
allowed_from_day = 1
bonus.all_requests = 1
bonus.wait_time = 0
bonus.service = 0
grade = 1

[RoomUpgrade_1_2_Room2]
type = room
hidden = 1
bonus.clients = 1
bonus.popularity = 10
allowed_from_day = 1
bonus.all_requests = 1
bonus.wait_time = 0
bonus.service = 0
grade = 2

[RoomUpgrade_2_3_Room3]
type = room
hidden = 1
bonus.clients = 1
bonus.popularity = 15
allowed_from_day = 1
bonus.all_requests = 1
bonus.wait_time = 0
bonus.service = 0
grade = 3

[RoomUpgrade_2_3_Room5]
type = room
hidden = 1
bonus.clients = 1
bonus.popularity = 15
allowed_from_day = 1
bonus.all_requests = 1
bonus.wait_time = 0
bonus.service = 0
grade = 3

[RoomUpgrade_1_2_Room6]
type = room
hidden = 1
bonus.clients = 1
bonus.popularity = 10
allowed_from_day = 1
bonus.all_requests = 1
bonus.wait_time = 0
bonus.service = 0
grade = 2

[RoomUpgrade_0_1_Room7]
type = room
hidden = 1
bonus.clients = 1
bonus.popularity = 5
allowed_from_day = 1
bonus.all_requests = 1
bonus.wait_time = 0
bonus.service = 0
grade = 1

[RoomUpgrade_1_2_Room1]
type = room
hidden = 1
bonus.clients = 1
bonus.popularity = 10
allowed_from_day = 1
bonus.all_requests = 1
bonus.wait_time = 0
bonus.service = 0
grade = 2

[RoomUpgrade_2_3_Room2]
type = room
hidden = 1
bonus.clients = 1
bonus.popularity = 15
allowed_from_day = 1
bonus.all_requests = 1
bonus.wait_time = 0
bonus.service = 0
grade = 3

[RoomUpgrade_2_3_Room6]
type = room
hidden = 1
bonus.clients = 1
bonus.popularity = 15
allowed_from_day = 1
bonus.all_requests = 1
bonus.wait_time = 0
bonus.service = 0
grade = 3

[RoomUpgrade_1_2_Room7]
type = room
hidden = 1
bonus.clients = 1
bonus.popularity = 10
allowed_from_day = 1
bonus.all_requests = 1
bonus.wait_time = 0
bonus.service = 0
grade = 2

[RoomUpgrade_2_3_Room1]
type = room
hidden = 1
bonus.clients = 1
bonus.popularity = 15
allowed_from_day = 1
bonus.all_requests = 1
bonus.wait_time = 0
bonus.service = 0
grade = 3

[RoomUpgrade_2_3_Room2]
type = room
hidden = 1
bonus.clients = 1
bonus.popularity = 5
allowed_from_day = 1
bonus.all_requests = 1
bonus.wait_time = 0
bonus.service = 0
grade = 3

[RoomUpgrade_2_3_Room3]
type = room
hidden = 1
bonus.clients = 1
bonus.popularity = 5
allowed_from_day = 1
bonus.all_requests = 1
bonus.wait_time = 0
bonus.service = 0
grade = 3

[RoomUpgrade_2_3_Room4]
type = room
hidden = 1
bonus.clients = 1
bonus.popularity = 5
allowed_from_day = 1
bonus.all_requests = 1
bonus.wait_time = 0
bonus.service = 0
grade = 3

[RoomUpgrade_2_3_Room5]
type = room
hidden = 1
bonus.clients = 1
bonus.popularity = 5
allowed_from_day = 1
bonus.all_requests = 1
bonus.wait_time = 0
bonus.service = 0
grade = 3

[RoomUpgrade_2_3_Room6]
type = room
hidden = 1
bonus.clients = 1
bonus.popularity = 5
allowed_from_day = 1
bonus.all_requests = 1
bonus.wait_time = 0
bonus.service = 0
grade = 3

[RoomUpgrade_2_3_Room7]
type = room
hidden = 1
bonus.clients = 1
bonus.popularity = 15
allowed_from_day = 1
bonus.all_requests = 1
bonus.wait_time = 0
bonus.service = 0
grade = 3