[Main]
; time to wait before starting first client
first_client_start_delay = 0
; time to wait before broken object is broken permanently
repair_time = 0
; upgade time
upgrade_time = 15000
; check in points - first is the first to check in
check_ins = CheckIn0, CheckIn1, CheckIn2
; check out points - first is the first to check out
check_outs = CheckOut0, CheckOut1, CheckOut2
; anger point - point to express disappointment in hotel services
anger_point = AngerPoint
; monsters path
monsters_way =  752, 490; 235, 380; 315, 435; 300, 570; 320, 695; 515, 420; 525, 575; 715, 375; 730, 590; 720, 695
; sprite and font for flying money
CashFont = data/fonts/digits_green.tga
LoyaltyFont = data/fonts/ifacefont.tga
MoneySprite = data/Menu/UIMap/coin_g.tga
NoTipsFont = data/fonts/ifacefont.tga
; update rooms: uproom #of upgrade = clients served count, room level
uproom0 = 10,2
uproom1 = 25,3
uproom2 = 50,1
uproom3 = 100,3
uproom4 = 200,3

[HeroStartPos]
jenny = 524, 540
maid = 200, 450
porter = 800, 450

[HeroBasePos]
jenny = 550, 730
maid = -40, 450
porter = 1060, 450

[HeroWaitPos]
maid = 110, 465
porter = 924, 450

[BasePos]
clients = 1080, 450
monsters = 1080, 450

[level1]
;параметры цветков
flowersAreAlive = 65000,70000
flowersAreDying = 20000,25000

cashGoal = 1200
cashExpert = 1330
; additional popularity upon level completion
AddPopularity = 15
;максимальные чаевые, которые может дать один клиент
maxCostTipClient = 5

; time to wait before starting clients after the first one
other_client_start_delay = 7000
; time to wait before cleaning
checkOutCleanInterval = 9000

; level clients: type name, amount
;clients = AfroWoman, 5
clients = FatLady, 1; AfroWoman, 1; HouseWife, 1; Wrestler, 1; AsianMale, 1; Einstein, 2

; level requests: request name, priority
;requests = Clean, 10; Clothes, 15
requests = Clean, 20; Cocktail, 25; News, 7; Phone, 7; Luggage, 7; Cards, 15; Pillow, 7

; client type request parameters: amount of requests, think time modifier (adds to think_time in client type ini), penalty
; client type request modifiers. summary 0 means request is not available for client type
Einstein 	= 3, 0, 	250; Clean, -10; Cocktail, 10; News, 5; Phone, -5; Pillow, -5
FatLady 	= 3, 3500, 250; Cocktail, -15; News, -5;Cocktail, -10
HouseWife	= 3, 4500, 250; Clean, 10; Phone, -5; Cocktail, -100; Cards, -100
Wrestler 	= 3, 0, 	250; Clean, -10; Cocktail, -15; Luggage, -5; News, -5
AsianMale 	= 2, 1500, 250; Clean, -100; Cocktail, 10; News, 5; Phone, -5; Luggage, -5; Pillow, -100
AsianFemale = 1, 5000, 250; Phone, 5; Luggage, 5; News, -5
AfroWoman 	= 3, 4000, 250; Phone, 10; News, -5; Cocktail, -10

; objects breaking time range - minimum time/maximum time
crashObjects = 65000/70000
; rooms breaking time range - minimum time/maximum time
;crashRoom = 75000/80000
; 1/5 of request time to live. total time to live equals request_ttl * client loyalty
request_ttl = 10000
; outdoor request priority: n out of m
outdoor_request_priority = 60/100

[level2]
;параметры цветков
flowersAreAlive = 80000,85000
flowersAreDying = 20000,25000

cashGoal = 1600
cashExpert = 1750
; additional popularity upon level completion
AddPopularity = 20
;максимальные чаевые, которые может дать один клиент
maxCostTipClient = 6

; time to wait before starting clients after the first one
other_client_start_delay = 7000
; time to wait before cleaning
checkOutCleanInterval = 10000

; level clients: type name, amount
clients = FatLady, 1; AfroWoman, 1; HouseWife, 1; Wrestler, 1; AsianMale, 1; Einstein, 2

; level requests: request name, priority
requests = Clean, 20; Cocktail, 25; News, 7; Phone, 7; Luggage, 7; Cards, 15; Pillow, 7; Food, 10
; client type request parameters: amount of requests, think time modifier (adds to think_time in client type ini), penalty
; client type request modifiers. summary 0 means request is not available for client type
Einstein 	= 3, 0, 	250; Clean, -10; Cocktail, 10; News, 5; Phone, -5; Pillow, -5; Cards, 5
FatLady 	= 3, 3500, 	250; Cocktail, -5; News, -5; Cocktail, -10; Food, 10
HouseWife 	= 3, 4500, 	250; Clean, 10; Phone, -5; Cocktail, -100; Cards, -100
Wrestler 	= 3, 0, 	250; Clean, -10; Cocktail, -15; Luggage, -5; News, -5; Food, 5
AsianMale 	= 2, 1500, 	250; Clean, -100; Cocktail, 10; News, 5; Phone, -5; Luggage, -5; Pillow, -100; Cards, 5
AsianFemale = 1, 5000, 	250; Phone, 5; Luggage, 5; News, -5; Food, 5
AfroWoman 	= 3, 4000, 	250; Phone, 10; News, -5; Cocktail, -10

; objects breaking time range - minimum time/maximum time
crashObjects = 65000/70000
; rooms breaking time range - minimum time/maximum time	
crashRoom = 80000/85000
; 1/5 of request time to live. total time to live equals request_ttl * client loyalty
request_ttl = 10000
; outdoor request priority: n out of m
outdoor_request_priority = 60/100

mandatory_room_upgrades = 2

[level3]
;параметры цветков
flowersAreAlive = 90000,100000
flowersAreDying = 20000,25000

cashGoal = 2000
cashExpert = 2200
; additional popularity upon level completion
AddPopularity = 25
;максимальные чаевые, которые может дать один клиент
maxCostTipClient = 7

; time to wait before starting clients after the first one
other_client_start_delay = 7000
; time to wait before cleaning
checkOutCleanInterval = 10000

; level clients: type name, amount
clients = FatLady, 1; AfroWoman, 1; HouseWife, 1; Wrestler, 1; AsianMale, 1; Einstein, 1; Dandy, 1

; level requests: request name, priority
requests = Clean, 20; Cocktail, 25; News, 7; Phone, 7; Luggage, 7; Cards, 15; Pillow, 7; Food, 10; Clothes, 10
; client type request parameters: amount of requests, think time modifier (adds to think_time in client type ini), penalty
; client type request modifiers. summary 0 means request is not available for client type
Einstein 	= 3, 0, 	250; Clean, -10; Cocktail, 10; News, 5; Phone, -5; Pillow, -5; Cards, 5
FatLady 	= 3, 3500, 	250; Cocktail, -5; News, -5; Cocktail, -10; Food, 10; Clothes, -5
HouseWife 	= 3, 4500, 	250; Phone, -5; Cocktail, -100; Cards, -100; Clothes, -100
Wrestler 	= 3, 0, 	250; Clean, -10; Cocktail, -15; Luggage, -5; News, -5; Food, 5; Clothes, -5
AsianMale 	= 2, 1500, 	250; Clean, -100; News, 5; Phone, -5; Luggage, -5; Pillow, -100; Cards, 5; Clothes, 5
AsianFemale = 1, 5000, 	250; Phone, 5; Luggage, 5; News, -5; Food, 5; Clothes, -100
AfroWoman 	= 3, 4000, 	250; Phone, 10; News, -5; Cocktail, -10; Clothes, -100
Dandy 		= 3, 3000, 	250; News, -5; Phone, 5; Cards, 5; Clothes, 5

; objects breaking time range - minimum time/maximum time
crashObjects = 65000/70000
; rooms breaking time range - minimum time/maximum time	
crashRoom = 85000/90000
; 1/5 of request time to live. total time to live equals request_ttl * client loyalty
request_ttl = 10000
; outdoor request priority: n out of m
outdoor_request_priority = 70/100

[level4]
;параметры цветков
flowersAreAlive = 100000,110000
flowersAreDying = 20000,25000

cashGoal = 2900
cashExpert = 3150
; additional popularity upon level completion
AddPopularity = 30
;максимальные чаевые, которые может дать один клиент
maxCostTipClient = 8

; time to wait before starting clients after the first one
other_client_start_delay = 6000
; time to wait before cleaning
checkOutCleanInterval = 10000

; level clients: type name, amount
clients = FatLady, 1; AfroWoman, 1; HouseWife, 1; Wrestler, 1; AsianMale, 1; Einstein, 1; Dandy, 1

; level requests: request name, priority
requests = Clean, 20; Cocktail, 25; News, 7; Phone, 7; Luggage, 7; Cards, 10; Pillow, 7; Food, 10; Souvenir, 7; Clothes, 7
; client type request parameters: amount of requests, think time modifier (adds to think_time in client type ini), penalty
; client type request modifiers. summary 0 means request is not available for client type
Einstein 	= 3, 0, 	250; Clean, -10; Cocktail, 10; News, 5; Phone, -5; Pillow, -5; Cards, 5; Clothes, 5
FatLady 	= 3, 3500,	250; Cocktail, -5; News, -5; Cocktail, -10; Food, 10; Clothes, -5
HouseWife 	= 3, 4500, 	250; Clean, 10; Phone, -5; Cocktail, -100; Cards, -100; Clothes, -100
Wrestler 	= 3, 0, 	250; Clean, -10; Cocktail, -15; Luggage, -5; News, -5; Food, 5; Clothes, -100
AsianMale 	= 2, 1500, 	250; Clean, -100; News, 5; Phone, -5; Luggage, -5; Pillow, -100; Cards, 5
AsianFemale = 1, 5000, 	250; Phone, 5; Luggage, 5; News, -5; Food, 5
AfroWoman 	= 3, 4000, 	250; Phone, 10; News, -5; Cocktail, -10; Clothes, -100
Dandy 		= 3, 3000, 	250; News, -5; Phone, 5; Cards, 5; Clothes, 5

; objects breaking time range - minimum time/maximum time
crashObjects = 75000/85000
; rooms breaking time range - minimum time/maximum time	
crashRoom = 95000/105000
; 1/5 of request time to live. total time to live equals request_ttl * client loyalty
request_ttl = 10000
; outdoor request priority: n out of m
outdoor_request_priority = 70/100

mandatory_room_upgrades = 3

[level5]
;параметры цветков
flowersAreAlive = 120000,125000
flowersAreDying = 20000,25000

cashGoal = 3650
cashExpert = 3950
; additional popularity upon level completion
AddPopularity = 35
;максимальные чаевые, которые может дать один клиент
maxCostTipClient = 9

; time to wait before starting clients after the first one
other_client_start_delay = 5000
; time to wait before cleaning
checkOutCleanInterval = 9000

; level clients: type name, amount
clients = FatLady, 1; AfroWoman, 1; Wrestler, 1; AsianMale, 1; Einstein, 2; Dandy, 1; Cowboy, 1
; HouseWife, 1
; level requests: request name, priority
requests = Clean, 20; Cocktail, 25; News, 7; Phone, 7; Luggage, 7; Cards, 15; Pillow, 7; Food, 10; Souvenir, 7; Clothes, 7
; client type request parameters: amount of requests, think time modifier (adds to think_time in client type ini), penalty
; client type request modifiers. summary 0 means request is not available for client type
Einstein 	= 3, 0, 	250; Clean, -10; News, 5; Phone, -5; Pillow, -5; Cards, 5; Clothes, 5
FatLady 	= 3, 3500, 	250; Cocktail, -5; News, -5; Luggage, 5; Cocktail, -10; Food, 10; Clothes, -100
;HouseWife 	= 3, 4500, 	250; Clean, 10; Phone, -5; Cocktail, -100; Cards, -100; Clothes, -100
Wrestler 	= 3, 0, 	250; Clean, -10; Cocktail, -15; Luggage, -5; News, -5; Food, 5
AsianMale 	= 2, 1500, 	250; Clean, -100; News, 5; Phone, -5; Luggage, -5; Pillow, -100; Cards, 5
AsianFemale = 1, 5000, 	250; Phone, 5; Luggage, 5; News, -5; Food, 5; Clothes, -100
AfroWoman 	= 3, 4000, 	250; Phone, 10; News, -5; Cocktail, -10; Clothes, -100
Dandy 		= 3, 3000, 	250; Clean, 10; News, -5; Phone, 5;  Cards, 5; Clothes, 5
Cowboy 		= 3, 2500, 	250; Food, 5; News, 10; Phone, 10; Cards, 5

; objects breaking time range - minimum time/maximum time
crashObjects = 75000/85000
; rooms breaking time range - minimum time/maximum time	
crashRoom = 95000/105000
; 1/5 of request time to live. total time to live equals request_ttl * client loyalty
request_ttl = 10000
; outdoor request priority: n out of m
outdoor_request_priority = 70/100
; monster swarm appearance: monster type, amount in swarm, appear time range, following monsters appearance range
monsters = Robber, 1, 80000/85000, 1000/3000

[level6]
;параметры цветков
flowersAreAlive = 135000,145000
flowersAreDying = 20000,25000

cashGoal = 3900
cashExpert = 4225
; additional popularity upon level completion
AddPopularity = 40
;максимальные чаевые, которые может дать один клиент
maxCostTipClient = 10

; time to wait before starting clients after the first one
other_client_start_delay = 5000
; time to wait before cleaning
checkOutCleanInterval = 10000

; level clients: type name, amount
clients = FatLady, 1; AfroWoman, 1; Wrestler, 1; AsianMale, 1; Einstein, 2; Dandy, 1; Cowboy, 1
; HouseWife, 1
; level requests: request name, priority
requests = Clean, 20; Cocktail, 25; News, 7; Phone, 7; Luggage, 7; Casino, 15; Pillow, 7; Food, 10; Souvenir, 7; Clothes, 7
; client type request parameters: amount of requests, think time modifier (adds to think_time in client type ini), penalty
; client type request modifiers. summary 0 means request is not available for client type
Einstein 	= 3, 0, 	250; Clean, -10; News, 5; Phone, -5; Pillow, -5; Casino, 5; Clothes, 5
FatLady 	= 3, 3500, 	250; Cocktail, -5; News, -5; Cocktail, -10; Food, 10; Clothes, -100
;HouseWife 	= 3, 4500, 	250; Clean, 10; Phone, -5; Cocktail, -100; Casino, -100; Clothes, -100
Wrestler 	= 3, 0, 	250; Clean, -10; Cocktail, -15; Luggage, -5; News, -5; Food, 5; Clothes, -5
AsianMale 	= 2, 1500, 	250; Clean, -100; News, 5; Phone, -5; Luggage, -5; Pillow, -100; Casino, 5
AsianFemale = 1, 5000, 	250; Phone, 5; Luggage, 5; News, -5; Food, 5; Clothes, -100
AfroWoman 	= 3, 4000, 	250; Phone, 10; News, -5; Cocktail, -10; Clothes, -100
Dandy 		= 3, 3000, 	250; Clean, 10; News, -5; Phone, 5;  Casino, 5; Clothes, 5
Cowboy 		= 3, 2500, 	250; Food, 5; News, 10; Phone, 10; Casino, 5; Clothes, 5

; objects breaking time range - minimum time/maximum time
crashObjects = 75000/85000
; rooms breaking time range - minimum time/maximum time	
crashRoom = 95000/105000
; 1/5 of request time to live. total time to live equals request_ttl * client loyalty
request_ttl = 9000
; outdoor request priority: n out of m
outdoor_request_priority = 70/100
; monster swarm appearance: monster type, amount in swarm, appear time range, following monsters appearance range
monsters = Robber, 2, 75000/80000, 1000/3000

mandatory_room_upgrades = 1

[level7]
;параметры цветков
flowersAreAlive = 135000,145000
flowersAreDying = 20000,25000

cashGoal = 4580
cashExpert = 4920
; additional popularity upon level completion
AddPopularity = 45
;максимальные чаевые, которые может дать один клиент
maxCostTipClient = 11

; time to wait before starting clients after the first one
other_client_start_delay = 5000
; time to wait before cleaning
checkOutCleanInterval = 11000

; level clients: type name, amount
clients = FatLady, 1; AfroWoman, 2; Wrestler, 1; AsianMale, 1; Einstein, 1; Dandy, 1; Cowboy, 1
; HouseWife, 1
; level requests: request name, priority
requests = Clean, 20; Cocktail, 25; News, 7; Phone, 7; Luggage, 7; Casino, 10; Pillow, 7; Food, 10; Souvenir, 7; Clothes, 7; Music, 10

; client type request parameters: amount of requests, think time modifier (adds to think_time in client type ini), penalty
; client type request modifiers. summary 0 means request is not available for client type
Einstein 	= 3, 0, 	250; Clean, -10; News, 5; Phone, -5; Pillow, -5; Casino, 5; Clothes, 5
FatLady 	= 3, 3500, 	250; Cocktail, -5; News, -5; Cocktail, -10; Food, 10; Clothes, -100
;HouseWife 	= 3, 4500, 	250; Clean, 10; Phone, -5; Cocktail, -100; Casino, -100; Clothes, -100
Wrestler 	= 3, 0, 	250; Clean, -10; Cocktail, -15; Luggage, -5; News, -5; Food, 5; Clothes, -5
AsianMale 	= 2, 1500, 	250; Clean, -100; News, 5; Phone, -5; Luggage, -5; Pillow, -100; Casino, 5
AsianFemale = 1, 5000, 	250; Phone, 5; Luggage, 5; News, -5; Food, 5; Clothes, -100
AfroWoman 	= 3, 4500, 	250; Phone, 10; News, -5; Cocktail, -10; Clothes, -100
Dandy 		= 3, 3000, 	250; Clean, 10; News, -5; Phone, 5;  Casino, 5; Clothes, 5; Souvenir, 5
Cowboy 		= 3, 2500, 	250; Food, 5; News, 10; Phone, 10; Casino, 5; Clothes, 5

; objects breaking time range - minimum time/maximum time
crashObjects = 75000/85000
; rooms breaking time range - minimum time/maximum time	
crashRoom = 95000/105000
; 1/5 of request time to live. total time to live equals request_ttl * client loyalty
request_ttl = 9000
; outdoor request priority: n out of m
outdoor_request_priority = 70/100
; monster swarm appearance: monster type, amount in swarm, appear time range, following monsters appearance range
monsters = Robber, 3, 75000/80000, 2000/5000

[level8]
;параметры цветков
flowersAreAlive = 135000,145000
flowersAreDying = 20000,25000

cashGoal = 4680
cashExpert = 5020
; additional popularity upon level completion
AddPopularity = 50
;максимальные чаевые, которые может дать один клиент
maxCostTipClient = 12

; time to wait before starting clients after the first one
other_client_start_delay = 5000
; time to wait before cleaning
checkOutCleanInterval = 12000

; level clients: type name, amount
clients = FatLady, 1; AfroWoman, 1; Wrestler, 2; AsianMale, 1; Einstein, 1; Dandy, 1; Cowboy, 1
; HouseWife, 1
; level requests: request name, priority
requests = Clean, 20; Cocktail, 25; News, 7; Phone, 7; Luggage, 7; Casino, 10; Pillow, 7; Food, 10; Souvenir, 7; Clothes, 7; Music, 7
; client type request parameters: amount of requests, think time modifier (adds to think_time in client type ini), penalty
; client type request modifiers. summary 0 means request is not available for client type
Einstein 	= 3, 0, 	250; Clean, -10; News, 5; Phone, -5; Pillow, -5; Casino, 5; Clothes, 5; Souvenir, 5
FatLady 	= 3, 3500, 	250; Cocktail, -5; News, -5; Luggage, 5; Cocktail, -10; Food, 10; Clothes, -100; Pillow, 5
;HouseWife 	= 3, 4500, 	250; Clean, 10; Phone, -5; Cocktail, -100; Casino, -100; Clothes, -100; Music, 5; Pillow, 5
Wrestler 	= 3, 0, 	250; Clean, -10; Cocktail, -15; Luggage, -5; News, -5; Food, 5; Clothes, -5
AsianMale 	= 2, 1500, 250; Clean, -100; News, 5; Phone, -5; Luggage, -5; Pillow, -100; Casino, 5
AsianFemale = 1, 5000, 250; Phone, 5; Luggage, 5; News, -5; Food, 5; Clothes, -100; Music, 5
AfroWoman 	= 3, 4500, 250; Phone, 10; News, -5; Cocktail, -10; Clothes, -100; Music, 5; Souvenir, 5
Dandy 		= 3, 3000, 250; Clean, 10; News, -5; Phone, 5;  Casino, 5; Clothes, 5; Luggage, 5
Cowboy 		= 3, 2500, 250; Food, 5; News, 10; Phone, 10; Casino, 5; Clothes, 5; Souvenir, 5

; objects breaking time range - minimum time/maximum time
crashObjects = 75000/85000
; rooms breaking time range - minimum time/maximum time	
crashRoom = 95000/105000
; 1/5 of request time to live. total time to live equals request_ttl * client loyalty
request_ttl = 8000
; outdoor request priority: n out of m
outdoor_request_priority = 70/100
; monster swarm appearance: monster type, amount in swarm, appear time range, following monsters appearance range
monsters = Robber, 4, 70000/75000, 1000/5000

[level9]
;параметры цветков
flowersAreAlive = 135000,145000
flowersAreDying = 20000,25000

cashGoal = 5800
cashExpert = 6140
; additional popularity upon level completion
AddPopularity = 55
;максимальные чаевые, которые может дать один клиент
maxCostTipClient = 13

; time to wait before starting clients after the first one
other_client_start_delay = 5000
; time to wait before cleaning
checkOutCleanInterval = 12000

; level clients: type name, amount
clients = FatLady, 2; AfroWoman, 1; Wrestler, 1; AsianMale, 1; Einstein, 1; Dandy, 1; Cowboy, 1
; HouseWife, 1
; level requests: request name, priority
requests = Clean, 20; Cocktail, 25; News, 7; Phone, 7; Luggage, 7; Casino, 10; Pillow, 7; Food, 10; Souvenir, 7; Clothes, 7; Music, 7
; client type request parameters: amount of requests, think time modifier (adds to think_time in client type ini), penalty
; client type request modifiers. summary 0 means request is not available for client type
Einstein 	= 3, 0, 	250; Clean, -10; News, 5; Phone, -5; Pillow, -5; Casino, 5; Clothes, 5
FatLady 	= 3, 3500, 	250; Cocktail, -5; News, -5; Luggage, 5; Cocktail, -10; Food, 10; Clothes, -100; Pillow, 5
;HouseWife 	= 3, 4500, 	250; Clean, 10; Phone, -5; Cocktail, -100; Casino, -100; Clothes, -100; Music, 5; Souvenir, 5
Wrestler 	= 3, 0, 	250; Clean, -10; Cocktail, -15; Luggage, -5; News, -5; Food, 5; Clothes, -5
AsianMale 	= 2, 1500, 	250; Clean, -100; News, 5; Phone, -5; Luggage, -5; Pillow, -100; Casino, 5
AsianFemale = 1, 5000, 	250; Phone, 5; Luggage, 5; News, 5; Food, 5; Clothes, -100; Music, 5; Souvenir, 5
AfroWoman 	= 3, 4500, 	250; Phone, 10; News, -5; Cocktail, -10; Clothes, -100; Music, 5
Dandy 		= 3, 3000, 	250; Clean, 10; News, -5; Phone, 5;  Casino, 5; Clothes, 5; Luggage, 5; Souvenir, 5
Cowboy 		= 3, 2500, 	250; Food, 5; News, 10; Phone, 10; Casino, 5; Clothes, 5

; objects breaking time range - minimum time/maximum time
crashObjects = 75000/85000
; rooms breaking time range - minimum time/maximum time	
crashRoom = 95000/105000
; 1/5 of request time to live. total time to live equals request_ttl * client loyalty
request_ttl = 8000
; outdoor request priority: n out of m
outdoor_request_priority = 70/100
; monster swarm appearance: monster type, amount in swarm, appear time range, following monsters appearance range
monsters = Robber, 5, 70000/75000, 1000/5000

[level10]
;параметры цветков
flowersAreAlive = 135000,145000
flowersAreDying = 20000,25000

cashGoal = 6150
cashExpert = 6400
; additional popularity upon level completion
AddPopularity = 60
;максимальные чаевые, которые может дать один клиент
maxCostTipClient = 14

; time to wait before starting clients after the first one
other_client_start_delay = 5000
; time to wait before cleaning
checkOutCleanInterval = 9000

; level clients: type name, amount
clients = FatLady, 1; AfroWoman, 1; Wrestler, 1; AsianMale, 1; Einstein, 1; Dandy, 2; Cowboy, 1
; HouseWife, 1
; level requests: request name, priority
requests = Clean, 20; Cocktail, 25; News, 7; Phone, 7; Luggage, 7; Casino, 10; Pillow, 7; Food, 10; Souvenir, 7; Clothes, 7; Music, 7
; client type request parameters: amount of requests, think time modifier (adds to think_time in client type ini), penalty
; client type request modifiers. summary 0 means request is not available for client type
Einstein 	= 3, 0, 	250; Clean, -10; News, 5; Phone, -5; Pillow, -5; Casino, 5; Clothes, 5; Souvenir, 5
FatLady 	= 3, 3500, 	250; Cocktail, -5; News, -5; Luggage, 5; Cocktail, -10; Food, 10; Clothes, -100; Pillow, 5
;HouseWife 	= 3, 4500, 	250; Clean, 10; Phone, -5; Cocktail, -100; Casino, -100; Clothes, -100; Music, 5
Wrestler 	= 3, 0, 	250; Clean, -10; Cocktail, -15; Luggage, -5; News, -5; Food, 5; Clothes, -5
AsianMale 	= 2, 1500, 	250; Clean, -100; News, 5; Phone, -5; Luggage, -5; Pillow, -100; Casino, 5; Souvenir, 5
AsianFemale = 1, 5000, 	250; Phone, 5; Luggage, 5; News, 5; Food, 5; Clothes, -100; Music, 5
AfroWoman 	= 3, 4000, 	250; Phone, 10; News, -5; Cocktail, -10; Clothes, -100; Music, 5; Souvenir, 5
Dandy 		= 3, 3000, 	250; Clean, 10; News, -5; Phone, 5;  Casino, 5; Clothes, 5; Luggage, 5; Music, 5
Cowboy 		= 3, 2500, 	250; Food, 5; News, 10; Phone, 10; Casino, 5; Clothes, 5

;Cowboy = 3, 2000, 250; Food, 5; News, 10; Phone, 10; Casino, 5; Clothes, 5

; objects breaking time range - minimum time/maximum time
crashObjects = 75000/85000
; rooms breaking time range - minimum time/maximum time	
crashRoom = 95000/105000
; 1/5 of request time to live. total time to live equals request_ttl * client loyalty
request_ttl = 7000
; outdoor request priority: n out of m
outdoor_request_priority = 70/100
; monster swarm appearance: monster type, amount in swarm, appear time range, following monsters appearance range
;monsters = Robber, 3, 10000/15000, 1000/3000
monsters = Robber, 6, 70000/75000, 1000/5000