[Main]
; character type
name = CowboyKid
; walking speed
speed = 5
; bounding box
bound_x = -30
bound_y = -110
bound_w = 60
bound_h = 100
; request position
request_x = -85
request_y = -185
; master follow offset
follow_offset_x = 25
follow_offset_y = 10
stand_offset = 10, 10
; shadow sprite location
shadow_spr = data/Clients/shadow.tga
; mark sprite
v_spr = data/fx/v.tga
; mark position
v_x = -85
v_y = -185
; delay between requests
think_time = 5000
; starting loyalty
loyalty = 4
baby_cry = 0.23
baby_cry_sound = teenager

[BotherStart]
sprite = data/Clients/CowboyKid/Bother/Start.jpg
period = 400
frames = 4
spr_x = -40
spr_y = -105
shadow_x = -25
shadow_y = -15

[BotherLoop]
sprite = data/Clients/CowboyKid/Bother/Loop.jpg
period = 2000
frames = 20
spr_x = -40
spr_y = -105
shadow_x = -25
shadow_y = -15

[BotherEnd]
sprite = data/Clients/CowboyKid/Bother/End.jpg
period = 1400
frames = 14
spr_x = -40
spr_y = -105
shadow_x = -25
shadow_y = -15

;---- stand ----;
[Stand]
sprite = data/Clients/CowboyKid/Stand/Stand.jpg
period = 3000
spr_x = -53
spr_y = -116
shadow_x = -25
shadow_y = -15

[StandIdle]
sprite = data/Clients/CowboyKid/Stand/idle2.jpg
period = 800
frames = 8
spr_x = -55
spr_y = -128
shadow_x = -25
shadow_y = -15

[StandAngry]
sprite = data/Clients/CowboyKid/Stand/Stand.jpg
period = 1000
spr_x = -53
spr_y = -116
shadow_x = -25
shadow_y = -15

[StandHappy]
sprite = data/Clients/CowboyKid/Stand/Stand.jpg
period = 1000
spr_x = -53
spr_y = -116
shadow_x = -25
shadow_y = -15

;---- walk ----
[WalkLeft]
sprite = data/Clients/CowboyKid/Walk/Left.jpg
period = 800
frames = 8
spr_x = -45
spr_y = -110
shadow_x = -25
shadow_y = -15

[WalkUpLeft]
sprite = data/Clients/CowboyKid/Walk/UpLeft.jpg
period = 800
frames = 8
spr_x = -45
spr_y = -110
shadow_x = -25
shadow_y = -15

[WalkUp]
sprite = data/Clients/CowboyKid/Walk/Up.jpg
period = 800
frames = 8
spr_x = -45
spr_y = -110
shadow_x = -25
shadow_y = -15

[WalkUpRight]
sprite = data/Clients/CowboyKid/Walk/UpLeft.jpg
period = 800
frames = 8
spr_x = -45
spr_y = -110
flipx = 1
shadow_x = -25
shadow_y = -15

[WalkRight]
sprite = data/Clients/CowboyKid/Walk/Left.jpg
period = 800
frames = 8
spr_x = -45
spr_y = -110
flipx = 1
shadow_x = -25
shadow_y = -15

[WalkDownRight]
sprite = data/Clients/CowboyKid/Walk/DownLeft.jpg
period = 800
frames = 8
spr_x = -45
spr_y = -110
flipx = 1
shadow_x = -25
shadow_y = -15

[WalkDown]
sprite = data/Clients/CowboyKid/Walk/Down.jpg
period = 800
frames = 8
spr_x = -45
spr_y = -110
shadow_x = -25
shadow_y = -15

[WalkDownLeft]
sprite = data/Clients/CowboyKid/Walk/DownLeft.jpg
period = 800
frames = 8
spr_x = -45
spr_y = -110
shadow_x = -25
shadow_y = -15
