[Main]
; character type
name = LadyWithDog
; walking speed
speed = 4.3
; bounding box
bound_x = -20
bound_y = -170
bound_w = 40
bound_h = 170
; request position
request_x = -85
request_y = -185
; shadow sprite location
shadow_spr = data/Clients/shadow.tga
; mark sprite
v_spr = data/fx/v.tga
; mark position
v_x = -45
v_y = -145
; delay between requests
think_time = 3000
; starting loyalty
loyalty = 3
; portraits
portrait_angry = data/Clients/LadyWithDog/Portraits/Angry.tga
portrait_happy = data/Clients/LadyWithDog/Portraits/Happy.tga
; sounds
hello_sound  = hello_female2
bye_sound    = bye_female2
angry_sound  = angry_female2
happy_sound  = happy_female2
fright_sound = fright_female2
; legs offset
legs_offset = 0, -25

[RoomPreferences]
single = 1
double = 2
luxe = 3
president = 3

[Actions]
drink = 5
fire = 3
news = 3
plaid = 3

;---- cards ----
[CardsIdle]
sprite = data/Clients/LadyWithDog/Cards/Idle.jpg
spr_x = -74
spr_y = -149
shadow_x = -20
shadow_y = -17

[CardsStart]
sprite = data/Clients/LadyWithDog/Cards/Start.jpg
period = 1000
frames = 10
spr_x = -74
spr_y = -149
shadow_x = -20
shadow_y = -17

[CardsLoop]
sprite = data/Clients/LadyWithDog/Cards/Loop.jpg
period = 1300
frames = 13
spr_x = -74
spr_y = -149
shadow_x = -20
shadow_y = -17

[CardsEnd]
sprite = data/Clients/LadyWithDog/Cards/End.jpg
period = 800
frames = 8
spr_x = -74
spr_y = -149
shadow_x = -20
shadow_y = -17

;---- chess ----
[Chess]
sprite = data/Clients/LadyWithDog/Chess/Chess.jpg
period = 900
frames = 9
spr_x = -80
spr_y = -149
shadow_x = -20
shadow_y = -17

;---- drink ----
[DrinkSit]
sprite = data/Clients/LadyWithDog/Drink/DrinkSit.jpg
period = 1600
frames = 12
spr_x = -80
spr_y = -149
shadow_x = -20
shadow_y = -17

[DrinkStand]
sprite = data/Clients/LadyWithDog/Drink/DrinkStand.jpg
period = 1400
frames = 8
spr_x = -42
spr_y = -178
shadow_x = -25
shadow_y = -15

;---- food ----
[Food]
sprite = data/Clients/LadyWithDog/Food/Food.jpg
period = 1300
frames = 13
spr_x = -79
spr_y = -150
shadow_x = -20
shadow_y = -17

;---- music ----
[Music]
sprite = data/Clients/LadyWithDog/Music/Music.jpg
period = 1000
frames = 10
spr_x = -27
spr_y = -173
shadow_x = -25
shadow_y = -15

;---- news ----
[News]
sprite = data/Clients/LadyWithDog/News/News.jpg
period = 1000
spr_x = -80
spr_y = -149
shadow_x = -20
shadow_y = -17

[NewsLoop]
sprite = data/Clients/LadyWithDog/News/NewsLoop.jpg
period = 800
frames = 8
spr_x = -80
spr_y = -149
shadow_x = -20
shadow_y = -17

;---- scared ----
[ScaredSit]
sprite = data/Clients/LadyWithDog/Scared/ScaredSit.jpg
period = 800
frames = 8
spr_x = -80
spr_y = -149
shadow_x = -20
shadow_y = -17

[ScaredStand]
sprite = data/Clients/LadyWithDog/Scared/ScaredStand.jpg
period = 800
frames = 8
spr_x = -50
spr_y = -172
shadow_x = -25
shadow_y = -15

;---- sit ----
[SitAngry]
sprite = data/Clients/LadyWithDog/Sit/Angry.jpg
period = 2000
frames = 20
spr_x = -80
spr_y = -148
shadow_x = -20
shadow_y = -17

[SitHappy]
sprite = data/Clients/LadyWithDog/Sit/Happy.jpg
period = 1400
frames = 14
spr_x = -80
spr_y = -148
shadow_x = -20
shadow_y = -17

[Sit]
sprite = data/Clients/LadyWithDog/Sit/Sit.jpg
period = 1600
frames = 5
spr_x = -81
spr_y = -149
shadow_x = -20
shadow_y = -17

;---- stand ----;
[Stand]
sprite = data/Clients/LadyWithDog/Stand/Stand.jpg
outline = data/Clients/LadyWithDog/Stand/Outline.jpg
period = 1000
spr_x = -50
spr_y = -175
shadow_x = -25
shadow_y = -15

[StandIdle]
sprite = data/Clients/LadyWithDog/Stand/Idle.jpg
period = 1300
frames = 13
spr_x = -50
spr_y = -175
shadow_x = -25
shadow_y = -15

[StandAngry]
sprite = data/Clients/LadyWithDog/Stand/Angry.jpg
period = 2000
frames = 20
spr_x = -50
spr_y = -175
shadow_x = -25
shadow_y = -15

[StandHappy]
sprite = data/Clients/LadyWithDog/Stand/Happy.jpg
period = 1000
frames = 9
spr_x = -50
spr_y = -175
shadow_x = -25
shadow_y = -15

;---- walk ----
[WalkLeft]
sprite = data/Clients/LadyWithDog/Walk/Left.jpg
period = 800
frames = 8
spr_x = -35
spr_y = -172
shadow_x = -25
shadow_y = -15

[WalkUpLeft]
sprite = data/Clients/LadyWithDog/Walk/UpLeft.jpg
period = 800
frames = 8
spr_x = -35
spr_y = -172
shadow_x = -25
shadow_y = -15

[WalkUp]
sprite = data/Clients/LadyWithDog/Walk/Up.jpg
period = 800
frames = 8
spr_x = -35
spr_y = -172
shadow_x = -25
shadow_y = -15

[WalkUpRight]
sprite = data/Clients/LadyWithDog/Walk/UpLeft.jpg
period = 800
frames = 8
spr_x = -35
spr_y = -172
flipx = 1
mirror_x = 1
shadow_x = -25
shadow_y = -15

[WalkRight]
sprite = data/Clients/LadyWithDog/Walk/Left.jpg
period = 800
frames = 8
spr_x = -35
spr_y = -172
flipx = 1
mirror_x = 1
shadow_x = -25
shadow_y = -15

[WalkDownRight]
sprite = data/Clients/LadyWithDog/Walk/DownLeft.jpg
period = 800
frames = 8
spr_x = -35
spr_y = -172
flipx = 1
mirror_x = 1
shadow_x = -25
shadow_y = -15

[WalkDown]
sprite = data/Clients/LadyWithDog/Walk/Down.jpg
period = 800
frames = 8
spr_x = -35
spr_y = -172
shadow_x = -25
shadow_y = -15

[WalkDownLeft]
sprite = data/Clients/LadyWithDog/Walk/DownLeft.jpg
period = 800
frames = 8
spr_x = -35
spr_y = -172
shadow_x = -25
shadow_y = -15

;---- legs ----
[LegsChess]
sprite = data/Clients/LadyWithDog/Legs/LegsChess.jpg
period = 900
frames = 9
spr_x = -55
spr_y = -55
[LegsPlaid]
sprite = data/Clients/LadyWithDog/Legs/LegsPlaid.jpg
spr_x = -56
spr_y = -55
[LegsScared]
sprite = data/Clients/LadyWithDog/Legs/LegsSit.jpg
spr_x = -55
spr_y = -55
[LegsSit]
sprite = data/Clients/LadyWithDog/Legs/LegsSit.jpg
spr_x = -55
spr_y = -55
