%levelContent = new t2dSceneGraph(gameSceneGraph) {
   canSaveDynamicFields = "1";
   UseLayerSorting = "1";
   layerSortMode0 = "Normal";
   layerSortMode1 = "Normal";
   layerSortMode2 = "Normal";
   layerSortMode3 = "Normal";
   layerSortMode4 = "Normal";
   layerSortMode5 = "Normal";
   layerSortMode6 = "Normal";
   layerSortMode7 = "Normal";
   layerSortMode8 = "Normal";
   layerSortMode9 = "Normal";
   layerSortMode10 = "Normal";
   layerSortMode11 = "Normal";
   layerSortMode12 = "Normal";
   layerSortMode13 = "Normal";
   layerSortMode14 = "Normal";
   layerSortMode15 = "Normal";
   layerSortMode16 = "Normal";
   layerSortMode17 = "Normal";
   layerSortMode18 = "Normal";
   layerSortMode19 = "Normal";
   layerSortMode20 = "Normal";
   layerSortMode21 = "Normal";
   layerSortMode22 = "Normal";
   layerSortMode23 = "Normal";
   layerSortMode24 = "Normal";
   layerSortMode25 = "Normal";
   layerSortMode26 = "Normal";
   layerSortMode27 = "Normal";
   layerSortMode28 = "Normal";
   layerSortMode29 = "Normal";
   layerSortMode30 = "Normal";
   layerSortMode31 = "Normal";
   DebugRendering = "0";
      cameraPosition = "18.75 0";
      cameraSize = "200 150";

   new t2dStaticSprite() {
      imageMap = "asteroidsLargeImageMap";
      frame = "0";
      canSaveDynamicFields = "1";
      Position = "-26.958 -8.262";
      size = "64.000 64.000";
      CollisionPolyList = "-0.378 -0.638 0.236 -0.796 0.854 -0.177 0.727 0.241 -0.044 0.820 -0.525 0.751 -0.820 0.290";
         mountID = "2";
   };
   new t2dStaticSprite() {
      imageMap = "asteroidsLargeImageMap";
      frame = "1";
      canSaveDynamicFields = "1";
      Position = "56.518 -8.476";
      size = "64.000 64.000";
      CollisionPolyList = "-0.476 -0.638 0.319 -0.810 0.884 0.020 -0.049 0.874 -0.845 0.501";
         mountID = "3";
   };
};
