--[[
Author: Will Graham (wgraham@digipen.edu)

Copyright 2008-2009 DigiPen (USA) Corp.
]]--

--print("PlayerInfo.lua: Initializing player information.")

PlayerData.Mass_ = 50.0
PlayerData.PlayerScale_ = 4.5
PlayerData.Scale_ = 3.0
PlayerData.MoveSpeed_ = 250.0
PlayerData.Acceleration_ = 6.0
PlayerData.JumpSpeed_ = 120.0
PlayerData.MeshName_ = "meshes/player/player.x"
--PlayerData.MeshName_ = "meshes/Misc/Sphere.X"
PlayerData.MaterialName_ = "materials/playermaterial.mat"
--PlayerData.StartPos_ = Vector3D(0.0, 0.0, 1005.0)
--PlayerData.StartPos_ = Vector3D(0.0, -390.0, 50.0) -- Level1 Pos -- 
--PlayerData.StartPos_ = Vector3D(0.0, -1387.0, 200.0) -- Level2 Pos -- 
PlayerData.StartPos_ = StartPos
PlayerData.JumpDuration_ = 45

PlayerData.Tightness_ = 10.0
PlayerData.DynamicFriction_ = 0.55
PlayerData.StaticFriction_ = 0.55
PlayerData.Restitution_ = 0.0
PlayerData.MaxLinVelocity_ = 3500.0
PlayerData.MaxAngVelocity_ = 1.0

PlayerData.MinDamage_ = 0
PlayerData.MaxDamage_ = 300
PlayerData.HealDelay_ = 240

PlayerData.LookatCamera_ = true

DrawTumbler = 0

PlayerData.CameraStartPos_ = cameraStartPos

PlayerData:SetCameraPosition(cameraStartPos, 1.0, false, true)
