[HGESTRINGTABLE]

ID          = "0"
LANGUAGE    = "ENGLISH"

SOME_PROFILES_WERE_CORRUPTED = "Some of the existing save\nprofiles have been\ncorrupted."
WARNING						 = "Warning!"
FORCING_FULLSCREEN 			 = "Your screen resolution is not supported for windowed game mode.\nGame will be automatically switched to full screen."
CANNOT_SWITCH_WINDOWED 		 = "The game cannot be switched to windowed mode\nbecause your screen resolution is not supported."
CANNOT_SWITCH_FULLSCREEN	 = "The game cannot be switched to fullscreen\nin portrait mode."

LOADING     = "LOADING..."
OK          = "Ok"
CANCEL      = "Cancel"
YES         = "Yes"
NO          = "No"
PLAY        = "PLAY"
STANDARD    = "STANDARD"
RELAXED     = "RELAXED"
OR          = "OR"
PLAYER      = "Player"
SCORE       = "SCORE"
SCORES      = "SCORES"
HSCORES     = "High Scores"
OPTIONS     = "Options"
CREDITS     = "Credits"
EXIT        = "Exit"
RESTART     = "Restart"
UPCRESTART  = "RESTART"
CONTINUE    = "Continue"
BUY 	    = "Buy Now"
MOREGAMES   = "More Games"
UNTIMED     = "UNTIMED"  
SKIP        = "Skip"
DAYS		= "Day: "

MORE_GAMES_1 = "More Games.url"
MORE_GAMES_2 = "More Games2.url"

BUY	    	= "Buy"
NOT_ENOUGH_RES = "Sorry, but you don't have enough resources."
CONGRATULATIONS	 = "CONGRATULATIONS!"
YOU_HAVE_BUILT	 = "You have built: %s\nAs a reward you get\n%s."

HIDDEN_OBJECT  = "HIDDEN OBJECT"
COLLAPSE_GROUP = "COLLAPSE TILES"
SWAP_TILES     = "SWAP TILES"
GROUP_TILES    = "GROUP TILES"
FIND_PAIR      = "MATCH PAIRS"

Q_EXIT      = "EXIT\n\n Are you sure you want to exit?"
Q_RESTART   = "RESTART\n\n Are you sure you want to restart the level?"
Q_CONTINUE  = "CONTINUE\n\n Your game was saved when you quit. If you quit now, your progress will be lost. Do you want to continue where you left off?"
Q_LOSTSCORE = "NEW GAME\n\n Your score will be lost!\nDo you want to start a new game from your current location?"
Q_RELAX		= "\n\n\n\n\n\nTIMED            RELAX"

SYSCURSOR   = "System Cursor"
SOUNDVOLUME = "Sound volume"
MUSICVOLUME = "Music volume"
INTLANGUAGE = "Interface language:"
FULLSCREEN  = "Full Screen"

PLAYERS     = "Players"
RENAME      = "Rename"
DELETE      = "Delete"
CREATENEW   = "CREATE NEW"
Q_DELETE    = "ARE YOU SURE?\n\n This will permanently remove this player."
M_NAME      = "ENTER YOUR NAME \n\n Enter your name to create a new user profile."

ENTERNAME   = "Enter your name:"
NAME        = "NAME"

BACK        = "Back"
MENU        = "Menu"
HIDE		= "Hide"

RESUME      = "Resume" 
HELP        = "Help"

VIEWLOCALMAP    = "Localmap"
PRESSANYKEY = "PRESS ANY KEY"

LEVEL	       = "LEVEL"
LEVEL_	       = "level"
PAUSE	       = "PAUSE"
LEVELCOMPLETE  = "LEVEL COMPLETE"
MINIGAMECOMPLETE = "MINIGAME COMPLETE"
MINIGAME	   = "MINIGAME"
NO_COMBINATION = "NO COMBINATIONS" 
TIME_OUT       = "TIME IS OUT"
GAME_OVER      = "GAME OVER"
HINT           = "Hint"
BONUS		   = "BONUS"

COIN		   	= "Coins"
CORAL			= "Corals"
JEWEL			= "Jewels"
POWERUP			= "Power up upgrade"
BONUS_LEVEL		= "Bonus level"

HELP_PAGE       = "Page %d of %d"

MSG_FISH_OPEN		= "BONUS\n You've been awarded a new inhabitant!"

MSG_GM_1	         = "Welcome to the legendary Atlantis!\nThe city was destroyed many centuries ago and now we need your help to recreate the city.\nYou are only about to start your exciting adventure full of mysteries, danger and magic."
MSG_GM_2			 = "Wonderful!\nYou have succeeded in restoring the Forgotten City.\nYour actions have opened a secret pass to the Old Road.\nDo not waste any time and start your trip now. The Sea Lord blesses you."
MSG_GM_3			 = "Congratulations!\nYou've rebuilt the Old Road and more importantly you have restored the Gate that protects the entrance to Place of Glory. Go ahead! The new secrets are waiting for you..."
MSG_GM_4			 = "Impressive!\nI have only heard the tales about the beauty of Place of Glory, but I have never expected to see it with my own eyes. You have restored it. Now it is time to move on to the Stargazer Tower."
MSG_GM_5			 = "Wonderful!\nThanks to your great work we now have experienced the splendour of the Stargazer Tower. You have also found the road to the Golden Palace. The Golden Palace was the heart of Atlantis. Let it beat again!"

MSG_VICTORY          = "Congratulations!\nI and all marine nations owe you for rebuilding the ancient city and victory over Karaken, who destroyed Atlantis many centuries ago. Your name will be remembered forever."
MSG_SURVEY	   	     = "Thank You\nfor taking part in playing the Survey version of\nHidden Wonders of the Depths 3. Atlantis Adventure."

DESC_CHAPEL			 = "The sound of the bells has always been giving the hope to the people especially during difficult times."
DESC_PORT			 = "All the trading passes through here."
DESC_STATUE			 = "The bright beam of the lighthouse shows the way to the sailors."
DESC_GROT			 = "The ancient grot keeps many mysteries."

DESC_FARM			 = "The little farms used to be the basis of the food supply in Atlantis."
DESC_GATE			 = "Amusing Gates stand on the way to Place of Glory."
DESC_BRIDGE			 = "The massive bridge connects the village and the city."
DESC_VILLAGE		 = "A long time ago this was the center of life."

DESC_ALLEY			 = "The beautiful alley used to lead to Place of Glory."
DESC_FOUNTAIN		 = "The marvelous fountain gave joy to all the locals."
DESC_COLISEUM		 = "This is where the brave warriors used to train."
DESC_LIBRARY		 = "The keeper of wisdom and many centuries of knowledge of Atlantis."

DESC_ST_BRIDGE		 = "The decorative bridge across the channel."
DESC_OBSERVATORY	 = "The haven for the greatest scientists of the ancient times."
DESC_MUSEUM			 = "The whole history of Atlantis is concentrated here."
DESC_BUILDING		 = "The outstanding citizens lived in these houses."

DESC_PORTAL			 = "The magic portal used to supply all of the Atlantis with energy."
DESC_HOME			 = "These houses belonged to the wealthy people and true citizens."
DESC_POSEIDON		 = "This majestic statue has been established in honour of the Lord of the Seas."
DESC_GP_PALACE		 = "The unapproachable citadel of governors, the heart of Atlantis."

MSG_ONLY_ONE_BUY     = "You can only buy one building a day.\nClick Play to continue."
MSG_NAME_DUPLICATE   = "This player name already exists."
MSG_PRICE			 = "PRICE"
MSG_YOU_GET			 = "YOU'LL GET"
MSG_BONUS			 = "BONUS"
MSG_COIN			 = "COINS"
MSG_CORAL			 = "CORALS"
MSG_JEWEL			 = "JEWELS"
MSG_POWERUP			 = "POWER UP\nUPGRADE"

MSG_REMINDER = "" 
MSG_TEXPIRED  = ""

HELP_CRAB_MOTION		= "Help your crab reach the chest. Destroy the tiles in his path by matching 3 or more like tiles."
HELP_YELLOW_CRAB  		= "Your little crab has made a friend who will help him on his long journey."
HELP_LIFES				= "This icon shows your lives. If time runs out or you restart the level, you'll lose one life. Your score will reset to zero if you lose all your lives."
HELP_RESOURCES          = "These icons show your resources."
HELP_STONE_DESTROY		= "There are stones underneath some tiles. Make matches over each stone to destroy it and to finish the level."
HELP_BOX_DESTROY		= "There are boxes underneath some tiles. Make matches over each box to destroy it."
HELP_STONE_DESTROY_CLICK= "There are stones underneath some tiles. Collapse matching tiles over the stones to destroy them. Destroy all stones to complete the level."
HELP_TILES_SWAP         = "Swap adjacent tiles to make matches of three or more like tiles."
HELP_TIME	        	= "This icon indicates the amount of time remaining. Complete the level before time runs out."
HELP_TILES_CLICK  		= "NEW MECHANIC\n\nCollapse Tiles\nClick on three or more matching tiles to collapse them."
HELP_BRICK				= "NEW MECHANIC\n\nMatch Pairs\nUse your memory to match brick pairs and solve the puzzle."
HELP_HIDDEN             = "NEW MECHANIC\n\nHidden Objects\nFind all of the objects on the list in the underwater world."
HELP_HIDDEN_HINT		= "Click the hint button if you need a little help."
HELP_POWERUP_OPEN		= "The power ups will help your crab. To activate a power up, match tiles with the character shown in it. Use it to destroy additional tiles."
HELP_CHAIN              = "Some tiles are locked with chains.\nMake a match that includes the locked tiles to unlock it."
HELP_TOOL_OBSTACLE		= "You found all the missing artifact parts.\nUse the artifact to destroy the impassable barrier in the crab's way."
HELP_PANELS				= "There are two types of panels.\nLeft for various power ups and right for collected tools."
HELP_LIFE_FOR_SCORE		= "Every 10000 points gives you\nan extra life"

HELP_MINIGAME_CIRCLES	= "Solve the puzzle to get an ancient Atlantis relic.\nSet all the stones to their proper places by swapping them and rotating circles."
HELP_MINIGAME_PUZZLE	= "Return the mosaic parts to their proper place.\nAs a reward you will get an ancient artifact."
HELP_MINIGAME_PLANETS   = "Set a parade of planets, to open a cache."
HELP_MINIGAME_PICTURE   = "Return the picture's parts to their places by swapping them."
HELP_MINIGAME_REPEAT    = "Repeat shining crystals combination to activate magic portal."

HELP_POWERUP_1			= "POWER UP\n\nUse this power up to\ndestroy target item."
HELP_POWERUP_2			= "POWER UP\n\nUse this power up to\ndestroy random items."
HELP_POWERUP_3			= "POWER UP\n\nUse this power up to\nget extra time."
HELP_POWERUP_4			= "POWER UP\n\nUse this power up to\ndestroy target row."
HELP_POWERUP_5			= "POWER UP\n\nUse this power up to\nrefresh a field."

HELP_LINES_CRAB   = "To complete this level, guide your little crab to the chest. Click on the crab and drag him to the tile you want him to crawl to."
HELP_LINES_TILES  = "To remove tiles blocking your way, drag them to like tiles to make matches. Little tiles grow up when you move a tile without making a match."
HELP_LINES_BRICKS = "These bricks are blocking your path. You can't destroy or move them, so you'll have to help your little crab around them. Destroy the boxes by dragging tiles to make matches."
HELP_LINES_MOVE   = "Please click this tile and drag it to this cell to form a group of three."

HELP_LM_GENERAL		= "Welcome to the ancient city of Atlantis. It's destroyed now, but you have the chance to change that. Restore the city's majesty and solve ancient secrets."
HELP_LM_RESOURCES	= "Here are your resources: Coins, Corals and Jewels."
HELP_LM_BUILD		= "Now you have sufficient Coins to rebuild the Chapel."
HELP_LM_BUILD2		= "You will be able to rebuild buildings, when you have sufficient resources."
HELP_LM_SHOW		= "Click the eye-icon to view the beautiful underwater city."
HELP_LM_PLAY		= "Click Play to continue the game."

CREDITS_PRODUCERS				= "Producers"
CREDITS_PROJECT_MANAGER			= "Project manager"
CREDITS_GAME_DESIGN				= "Game design"
CREDITS_HEAD_OF_PROGRAMMING		= "Head of Programming Department"
CREDITS_LEAD_PROGRAMMER			= "Lead programmer"
CREDITS_PROGRAMMING				= "Programming"
CREDITS_ART_DIRECTOR			= "Art director"
CREDITS_LEAD_ARTIST				= "Lead artist"
CREDITS_2D_ARTISTS				= "2D Artists"
CREDITS_3D_ARTISTS				= "3D Artists"
CREDITS_SKETCHES				= "Sketches"
CREDITS_ANIMATION				= "Animation"
CREDITS_QUALITY_ASSURANCE		= "Quality Assurance"
CREDITS_MUSIC_SOUND				= "Music & Sound FX"
CREDITS_COMPOSER				= "Composer"
CREDITS_SPECIAL_THANKS			= "Special thanks"
CREDITS_END						= "THE END"

LM_FORGOTTEN_CITY	= "Forgotten City"
LM_OLD_ROAD			= "Old Road"
LM_PLACE_OF_GLORY	= "Place of Glory"
LM_STARGAZER_TOWER	= "Stargazer Tower"
LM_GOLDEN_PALACE	= "Golden Palace"

LEVEL_FIRST_FINISH	= "FIRST FINISH"
LEVEL_SECOND_FINISH	= "SECOND FINISH"
LEVEL_THIRD_FINISH	= "THIRD FINISH"
LEVEL_FOURTH_FINISH	= "FOURTH FINISH"
LEVEL_LAST_FINISH	= "LAST FINISH"

BUILDING_CHAPEL		= "Chapel"
BUILDING_PORT		= "Port"
BUILDING_STATUE		= "Statue"
BUILDING_GROT		= "Grot"

BUILDING_GATE		= "Gate"
BUILDING_FARM		= "Farm"
BUILDING_BRIDGE		= "Bridge"
BUILDING_VILLAGE	= "Village"

BUILDING_ALLEY		= "Alley"
BUILDING_FOUNTAIN	= "Fountain"
BUILDING_COLISEUM	= "Coliseum"
BUILDING_LIBRARY	= "Library"

BUILDING_OBSERVATORY = "Observatory"
BUILDING_MUSEUM		= "Museum"
BUILDING_BUILDING	= "Building"

BUILDING_PORTAL		= "Portal"
BUILDING_HOME		= "Home"
BUILDING_POSEIDON	= "Poseidon"
BUILDING_PALACE		= "Palace"

TOOL_PICK 			= "Pick"
TOOL_STONE 			= "Stone"
TOOL_TOOLS 			= "Tools"
TOOL_AMULET 		= "Amulet"
TOOL_BRIDGE 		= "Bridge"
TOOL_BEETLE 		= "Beetle"
TOOL_KEY 			= "Key"
TOOL_SCISSORS 		= "Scissors"
TOOL_SWORD 			= "Sword"
TOOL_SHIELD 		= "Shield"
TOOL_CORK 			= "Cork"
TOOL_BUOY 			= "Buoy"
TOOL_OLD_KEY 		= "Old Key"
TOOL_SPONGE 		= "Sponge"
TOOL_HARP 			= "Harp"
TOOL_SAW 			= "Saw"
TOOL_PYRAMID 		= "Pyramid"
TOOL_BOW 			= "Bow"
TOOL_CLAPPER 		= "Clapper"
TOOL_STONE_OF_SOUL 	= "Stone of Soul"
TOOL_CLOCK_STONE 	= "Clock Stone"
TOOL_RAM 			= "Ram"
TOOL_HANDBELL 		= "Handbell"
TOOL_SPADE 			= "Spade"
TOOL_ICE 			= "Ice"
TOOL_RUNE 			= "Rune"
TOOL_OLD_RUNE 		= "Old Rune"
TOOL_BALLISTA 		= "Ballista"
TOOL_TRIDENT 		= "Trident"
TOOL_GEARS 			= "Gears"
TOOL_NET 			= "Net"
TOOL_KNIFE 			= "Knife"
TOOL_AXE 			= "Axe"
TOOL_WEIGHT 		= "Weight"
TOOL_HORN 			= "Horn"
TOOL_CLUB 			= "Club"
TOOL_CONSTRUCTION 	= "Construction"
TOOL_FISH_BONES 	= "Bones"
TOOL_CROWN 			= "Crown"
TOOL_BOMB 			= "Bomb"
TOOL_WATERING_CAN 	= "Watering Can"
TOOL_AIR 			= "Air"
TOOL_LADDER 		= "Ladder"

OBSTACLE_COLUMN 	= "Column"
OBSTACLE_BREAK 		= "Break"
OBSTACLE_SKELETON 	= "Skeleton"
OBSTACLE_SPRUT 		= "Sprut"
OBSTACLE_ABYSS 		= "Abyss"
OBSTACLE_GONG 		= "Gong"
OBSTACLE_LOCK 		= "Lock"
OBSTACLE_NET 		= "Net"
OBSTACLE_STATUE 	= "Statue"
OBSTACLE_VOLCANO 	= "Volcano"
OBSTACLE_ANCHOR 	= "Anchor"
OBSTACLE_GATE 		= "Gate"
OBSTACLE_INK 		= "Ink"
OBSTACLE_SEASHELL 	= "Seashell"
OBSTACLE_TREE 		= "Tree"
OBSTACLE_ALTAR 		= "Altar"
OBSTACLE_AMUR 		= "Amur"
OBSTACLE_BELL 		= "Bell"
OBSTACLE_BONES 		= "Bones"
OBSTACLE_CLOCK 		= "Clock"
OBSTACLE_DOOR 		= "Door"
OBSTACLE_EVIL_PLANT = "Evil Plant"
OBSTACLE_FLOWER 	= "Flower"
OBSTACLE_GEYSER 	= "Geyser"
OBSTACLE_GOLEM 		= "Golem"
OBSTACLE_JELLYFISH 	= "Jellyfish"
OBSTACLE_KRAKEN 	= "Kraken"
OBSTACLE_MILL 		= "Mill"
OBSTACLE_OCTOPUS 	= "Octopus"
OBSTACLE_PLANT 		= "Plant"
OBSTACLE_SCALE 		= "Scale"
OBSTACLE_SNAKE 		= "Snake"
OBSTACLE_TRAP 		= "Trap"
OBSTACLE_VASE 		= "Vase"
OBSTACLE_BRIDGE 	= "Bridge"
OBSTACLE_FISHCATCHER = "Fishcatcher"
OBSTACLE_HEAD 		= "Head"
OBSTACLE_OBELISK 	= "Obelisk"
OBSTACLE_SHELL 		= "Shell"
OBSTACLE_WALL 		= "Wall"

ADVER_1 = ""
ADVER_2 = ""
ADVER_3 = ""
ADVER_4 = ""
ADVER_5 = ""

GREAT	   = "GREAT"
EXCELLENT  = "EXCELLENT"
INCREDIBLE = "INCREDIBLE"

VERSION = "Version"

HO_ACORN   			= "Acorn"
HO_AFROMASK     	= "African Mask"
HO_ANCHOR       	= "Anchor"
HO_ANGEL			= "Angel"
HO_AMPHORA			= "Amphora"
HO_AMULET			= "Amulet"
HO_ANGEL			= "Angel"
HO_ARBALEST			= "Crossbow"
HO_ARMOUR			= "Armour"
HO_ARROW        	= "Arrow"
HO_ARROWHEAD		= "Arrowhead"
HO_AXE				= "Axe"
HO_BAG				= "Bag"
HO_BALL				= "Ball"
HO_BARREL			= "Barrel"
HO_BASIN			= "Basin"
HO_BASKET			= "Basket"
HO_BAT				= "Bat"
HO_BATHTUB			= "Bathtub"
HO_BATHYSCAPHE		= "Bathyscaphe"
HO_BATTERY			= "Battery"
HO_BEADS			= "Beads"
HO_BELL				= "Bell"
HO_BELT         	= "Belt"
HO_BENCH			= "Bench"
HO_BIG_CAT			= "Big Cat"
HO_BINOCULAR		= "Binoculars"
HO_BLACK_PEARL		= "Black Pearl"
HO_BLADE			= "Blade"
HO_BOARD			= "Board"
HO_BOAT				= "Boat"
HO_BOLT         	= "Bolt"
HO_BONE				= "Bone"
HO_BONES			= "Bones"
HO_BONNET			= "Bonnet"
HO_BOOK				= "Book"
HO_BOOMERANG		= "Boomerang"
HO_BOOT				= "Boot"
HO_BOTTLE			= "Bottle"
HO_BOW				= "Bow"
HO_BOW_TIE			= "Bow Tie"
HO_BOWL				= "Bowl"
HO_BOX				= "Box"
HO_BRA				= "Bra"
HO_BRACELET			= "Bracelet"
HO_BRAIN			= "Brain"
HO_BROOCH			= "Brooch"
HO_BROOM			= "Broom"
HO_BRUSH			= "Brush"
HO_BUCKET			= "Bucket"
HO_BUCKLER			= "Buckler"
HO_BUGGY			= "Buggy"
HO_BUOY				= "Buoy"
HO_BUTTERFLY		= "Butterfly"
HO_BUTTON			= "Button"
HO_CAGE				= "Cage"
HO_CAMEL			= "Camel"
HO_CAN				= "Can"
HO_CANCER			= "Cancer"
HO_CANDLESTICK  	= "Candlestick"
HO_CANE				= "Cane"
HO_CANNON			= "Cannon"
HO_CANNONBALL		= "Cannonball"
HO_CARPET			= "Carpet"
HO_CART				= "Cart"
HO_CAT				= "Cat"
HO_CATCH			= "Catch"
HO_CASTLE			= "Castle"
HO_CHAIN       		= "Chain"
HO_CHAIR			= "Chair"
HO_CHEESE			= "Cheese"
HO_CHEST			= "Chest"
HO_CHIMERA			= "Chimera"
HO_CIGAR			= "Cigar"
HO_CLOCK 			= "Clock"
HO_COCKLESHELL		= "Cockleshell"
HO_COIN  			= "Coin"
HO_COINS			= "Coins"
HO_COLUMN			= "Ņolumn"
HO_COMB				= "Comb"
HO_COMPASS			= "Compass"
HO_CONE 			= "Cone"
HO_CORAL			= "Coral"
HO_CORKSCREW		= "Corkscrew"
HO_CRAB				= "Crab"
HO_CRADDLE			= "Wheelbarrow"
HO_CRESCENT			= "Crescent"
HO_CROCODILE		= "Crocodile"
HO_CROSS			= "Cross"
HO_CROWN			= "Crown"
HO_CRYSTAL			= "Crystal"
HO_CUP				= "Cup"
HO_DAGGER			= "Dagger"
HO_DECORATION		= "Decoration"
HO_DIAMOND			= "Diamond"
HO_DICE         	= "Dice"
HO_DIE				= "Die"
HO_DINOSAUR			= "Dinosaur"
HO_DISH				= "Dish"
HO_DIVING_HELMET	= "Diving Helmet"
HO_DOLLAR			= "Dollar"
HO_DOLPHIN			= "Dolphin"
HO_DOMINO			= "Domino"
HO_DOVE				= "Dove"
HO_DRAGON			= "Dragon"
HO_DRAGONS			= "Dragons"
HO_DRUM				= "Drum"
HO_DUCK 			= "Duck"
HO_DUSTPAN			= "Dustpan"
HO_ELEPHANT			= "Elephant"
HO_ERASER			= "Eraser"
HO_EYE				= "Eye"
HO_FACE				= "Face"
HO_FAN				= "Fan"
HO_FEATHER     		= "Feather"
HO_FETTERS			= "Fetters"
HO_FISH				= "Fish"
HO_FISHING_NET		= "Fishing Net"
HO_FLAG				= "Flag"
HO_FLASH			= "Flash"
HO_FLASHLIGHT   	= "Flashlight"
HO_FLOAT			= "Float"
HO_FLOWERPOT		= "Flowerpot"
HO_FOG				= "Fog"
HO_FOOT				= "Foot"
HO_FOOTPRINT    	= "Footprint"
HO_FOOTWEAR			= "Footwear"
HO_FORK				= "Fork"
HO_FROG				= "Frog"
HO_GARBAGE_BAG		= "Garbage Bag"
HO_GARGOYLE			= "Gargoyle"
HO_GEAR				= "Gear"
HO_GEISHA			= "Geisha"
HO_GIRAFFE      	= "Giraffe"
HO_GLASS			= "Glass"
HO_GLASSES			= "Glasses"
HO_GLOBE			= "Globe"
HO_GLOVE			= "Glove"
HO_GOBLET			= "Goblet"
HO_GOGGLE			= "Goggles"
HO_GOLD_COINS		= "Gold Coins"
HO_GRAMOPHONE		= "Gramophone"
HO_GUITAR			= "Guitar"
HO_GUN				= "Gun"
HO_HALBERD			= "Halberd"
HO_HAND_MIRROR		= "Hand Mirror"
HO_HANDWHEEL		= "Handwheel"
HO_HANGER			= "Hanger"
HO_HARP				= "Harp"
HO_HAT				= "Hat"
HO_HEAD				= "Head"
HO_HEART			= "Heart"
HO_HELMET			= "Helmet"
HO_HOOK        		= "Hook"
HO_HOOKAH			= "Hookah"
HO_HORN				= "Horn"
HO_HORSE			= "Horse"
HO_HORSESHOE		= "Horseshoe"
HO_HOURGLASS		= "Hourglass"
HO_HOUSE			= "House"
HO_HYDRA			= "Hydra"
HO_ICECREAM			= "Ice Cream"
HO_INFINITY			= "Infinity"
HO_IRON				= "Iron"
HO_IRON_GLOVE		= "Iron Glove"
HO_JELLY_FISH		= "Jelly-fish"
HO_JEWEL			= "Jewel"
HO_JUG				= "Jug"
HO_KERNEL			= "Kernel"
HO_KETTLE			= "Kettle"
HO_KEY				= "Key"
HO_KEYS				= "Keys"
HO_KNIFE			= "Knife"
HO_KNIGHT			= "Knight"
HO_LADDER			= "Ladder"
HO_LAMP				= "Lamp"
HO_LASSO			= "Lasso"
HO_LATCH			= "Latch"
HO_LETTER_A			= "Letter A"
HO_LETTER_F			= "Letter F"
HO_LETTER_K			= "Letter K"
HO_LETTER_M			= "Letter M"
HO_LETTER_W			= "Letter W"
HO_LIBRA			= "Libra"
HO_LIGHT			= "Light"
HO_LIGHTHOUSE		= "Lighthouse"
HO_LION				= "Lion"
HO_LIZARD			= "Lizard"
HO_LOCK         	= "Lock"
HO_LOCOMOTIVE   	= "Locomotive"
HO_MAGIC_SPHERE		= "Magic Sphere"
HO_MANDOLIN			= "Mandolin"
HO_MASK				= "Mask"
HO_MEDALLION		= "Medallion"
HO_MEDUSA			= "Medusa"
HO_MERMAID			= "Mermaid"
HO_MIRROR			= "Mirror"
HO_MONK				= "Monk"
HO_MUG				= "Mug"
HO_MUSHROOM			= "Mushroom"
HO_NECKLACE			= "Necklace"
HO_NEST				= "Nest"
HO_NET				= "Net"
HO_NOTE				= "Note"
HO_NUMBER			= "Number"
HO_NUMBER_2			= "Number Two"
HO_NUMBER_3			= "Number Three"
HO_NUMBER_5			= "Number Five"
HO_NUMBER_6			= "Number Six"
HO_NUMBER_7			= "Number Seven"
HO_NUMBER_8			= "Number Eight"
HO_NUMBER_9			= "Number Nine"
HO_OAR				= "Oar"
HO_OCTOPUS			= "Octopus"
HO_OIL_LAMP     	= "Oil Lamp"
HO_ORNAMENT			= "Ornament"
HO_OXYGEN			= "Oxygen Tank" 
HO_OXYGEN_CYLINDER	= "Oxygen Cylinder"
HO_PADDLE       	= "Paddle"
HO_PADLOCK			= "Padlock"
HO_PALETTE			= "Palette"
HO_PAN				= "Pan"
HO_PAPYRUS			= "Papyrus"
HO_PAWN				= "Pawn"
HO_PEARL			= "Pearl"
HO_PENDANT			= "Pendant"
HO_PENDENT_GRIFFIN	= "Pendent with Griffin"
HO_PENGUIN      	= "Penguin"
HO_PICK				= "Pick"
HO_PIPE 			= "Pipe"
HO_PISTOL			= "Pistol"
HO_PLATE			= "Plate"
HO_POT				= "Pot"
HO_PURSE			= "Purse"
HO_PYRAMID			= "Pyramid"
HO_RABBIT			= "Rabbit"
HO_RAKE				= "Rake"
HO_RAPIER			= "Rapier"
HO_RIFLE			= "Rifle"
HO_RING				= "Ring"
HO_ROPE         	= "Rope"
HO_ROSE				= "Rose"
HO_RUBBER_GLOVE 	= "Rubber Glove" 
HO_RULER			= "Ruler"
HO_RULERS			= "Rulers"
HO_RUNES			= "Runes"
HO_RUSSIAN_DOLL 	= "Russian Doll"
HO_SACK				= "Sack"
HO_SAFETY_PIN		= "Safety Pin"
HO_SAND_GLASS		= "Hourglass"
HO_SATELLITE		= "Satellite"
HO_SAXOPHONE		= "Saxophone"
HO_SCISSORS     	= "Scissors"
HO_SCOOP			= "Scoop"
HO_SCORPION			= "Scorpion"
HO_SCREWDRIVER		= "Screwdriver"
HO_SCULPTURE		= "Sculpture"
HO_SEA_STAR			= "Sea star"
HO_SEASTAR			= "Sea star"
HO_SEAHORSE			= "Seahorse"
HO_SEASHELL			= "Seashell"
HO_SEAL				= "Seal"
HO_SHARK 			= "Shark"
HO_SHEATH			= "Sheath"
HO_SHELL			= "Shell"
HO_SHIELD			= "Shield"
HO_SHIP				= "Ship"
HO_SHOE				= "Shoe"
HO_SHOVEL			= "Shovel"
HO_SHRIMP			= "Shrimp"
HO_SICKLE			= "Sickle"
HO_SKELETON     	= "Skeleton"
HO_SKULL			= "Skull"
HO_SLIPPER			= "Slipper"
HO_SLIPPERS			= "Slippers"
HO_SMILE			= "Smile"
HO_SNAIL			= "Snail"
HO_SPADE			= "Spade"
HO_SPANNER			= "Wrench"
HO_SPHERE			= "Sphere"
HO_SPINDLE			= "Spindle"
HO_SPIRAL			= "Spiral"
HO_SPOON			= "Spoon"
HO_SPRING			= "Spring"
HO_STAFF			= "Staff"
HO_STAIR			= "Ladder"
HO_STAR				= "Star"
HO_STARFISH			= "Starfish"
HO_STATUETTE		= "Statuette"
HO_STATUE			= "Statue"
HO_STEPLADDER		= "Stepladder"
HO_STICK			= "Stick"
HO_STOOL			= "Stool"
HO_STREET_LAMP  	= "Street Lamp"
HO_SUN				= "Sun"
HO_SUN_AND_MOON		= "Sun and Moon"
HO_SUN_GLASS		= "Sunglasses"
HO_SUN_GLASSES  	= "Sunglasses"
HO_SUNDIAL			= "Sundial"
HO_SWAN				= "Swan"
HO_SWORD			= "Sword"
HO_TAMBOURINE		= "Tambourine"
HO_TEAPOT			= "Teapot"
HO_TELESCOPE		= "Telescope"
HO_THERMOMETER		= "Thermometer"
HO_TIE   			= "Tie"
HO_TIGER			= "Tiger"
HO_TONGS			= "Tongs"
HO_TORTOISE			= "Tortoise"
HO_TOWER        	= "Tower"
HO_TOY				= "Toy"
HO_TREASURE			= "Treasure"
HO_TREASURES		= "Treasures"
HO_TRIANGLE			= "Triangle"
HO_TRIDENT			= "Trident"
HO_TRINKET			= "Trinket"
HO_TUB				= "Tub"
HO_TUBE				= "Tube"
HO_TUN				= "Tun"
HO_TURTLE			= "Turtle"
HO_UMBRELLA 		= "Umbrella"
HO_UNICORN			= "Unicorn"
HO_VANE				= "Vane"
HO_VASE				= "Vase"
HO_VEHICLE			= "Vehicle"
HO_VENERA			= "Venera"
HO_WATCH			= "Watch"
HO_WATERING_CAN		= "Watering Can"
HO_WATERMELON		= "Watermelon"
HO_WHEEL			= "Wheel"
HO_WHISTLE			= "Whistle"
HO_WINDOW			= "Window"
HO_WOOD_SHIELD		= "Wood Shield"
HO_WREATH			= "Wreath"
HO_YACHT			= "Yacht"