<obstacles>  

  <obstacle>
	<name>Column</name>
	<visible_name>OBSTACLE_COLUMN</visible_name>
    <sprite_name>Column</sprite_name>
	<sizex>1</sizex>
	<sizey>3</sizey>
  </obstacle>

  <obstacle>
	<name>Break</name>
	<visible_name>OBSTACLE_BREAK</visible_name>
    <sprite_name>Break</sprite_name>
	<sizex>1</sizex>
	<sizey>3</sizey>
  </obstacle>
  
  <obstacle>
	<name>Skeleton</name>
	<visible_name>OBSTACLE_SKELETON</visible_name>
    <sprite_name>Skeleton</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
    <obstacle>
	<name>Sprut</name>
	<visible_name>OBSTACLE_SPRUT</visible_name>
    <sprite_name>Sprut</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Abyss</name>
	<visible_name>OBSTACLE_ABYSS</visible_name>
    <sprite_name>Abyss</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Gong</name>
	<visible_name>OBSTACLE_GONG</visible_name>
    <sprite_name>Gong</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Lock</name>
	<visible_name>OBSTACLE_LOCK</visible_name>
    <sprite_name>Lock</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Net</name>
	<visible_name>OBSTACLE_NET</visible_name>
    <sprite_name>Net</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Statue</name>
	<visible_name>OBSTACLE_STATUE</visible_name>
    <sprite_name>Statue</sprite_name>
	<sizex>1</sizex>
	<sizey>3</sizey>
  </obstacle>
  
  <obstacle>
	<name>Statue2</name>
	<visible_name>OBSTACLE_STATUE</visible_name>
    <sprite_name>Statue2</sprite_name>
	<sizex>1</sizex>
	<sizey>3</sizey>
  </obstacle>
  
  <obstacle>
	<name>Volcano</name>
	<visible_name>OBSTACLE_VOLCANO</visible_name>
    <sprite_name>Volcano</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Anchor</name>
	<visible_name>OBSTACLE_ANCHOR</visible_name>
    <sprite_name>Anchor</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Gate</name>
	<visible_name>OBSTACLE_GATE</visible_name>
    <sprite_name>Gate</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Ink</name>
	<visible_name>OBSTACLE_INK</visible_name>
    <sprite_name>Ink</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Seashell</name>
	<visible_name>OBSTACLE_SEASHELL</visible_name>
    <sprite_name>Seashell</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Tree</name>
	<visible_name>OBSTACLE_TREE</visible_name>
    <sprite_name>Tree</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>  
  
  <obstacle>
	<name>Altar</name>
	<visible_name>OBSTACLE_ALTAR</visible_name>
    <sprite_name>Altar</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Amur</name>
	<visible_name>OBSTACLE_AMUR</visible_name>
    <sprite_name>Amur</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Bell</name>
	<visible_name>OBSTACLE_BELL</visible_name>
    <sprite_name>Bell</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Bones</name>
	<visible_name>OBSTACLE_BONES</visible_name>
    <sprite_name>Bones</sprite_name>
	<sizex>1</sizex>
	<sizey>3</sizey>
  </obstacle>
  
  <obstacle>
	<name>Clock</name>
	<visible_name>OBSTACLE_CLOCK</visible_name>
    <sprite_name>Clock</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Door</name>
	<visible_name>OBSTACLE_DOOR</visible_name>
    <sprite_name>Door</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Evil Plant</name>
	<visible_name>OBSTACLE_EVIL_PLANT</visible_name>
    <sprite_name>Evil_Plant</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Flower</name>
	<visible_name>OBSTACLE_FLOWER</visible_name>
    <sprite_name>Flower</sprite_name>
	<sizex>1</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Geyser</name>
	<visible_name>OBSTACLE_GEYSER</visible_name>
    <sprite_name>Geyser</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Golem</name>
	<visible_name>OBSTACLE_GOLEM</visible_name>
    <sprite_name>Golem</sprite_name>
	<sizex>2</sizex>
	<sizey>3</sizey>
  </obstacle>
  
  <obstacle>
	<name>Golem2</name>
	<visible_name>OBSTACLE_GOLEM</visible_name>
    <sprite_name>Golem2</sprite_name>
	<sizex>2</sizex>
	<sizey>3</sizey>
  </obstacle>
  
  <obstacle>
	<name>Jellyfish</name>
	<visible_name>OBSTACLE_JELLYFISH</visible_name>
    <sprite_name>Jellyfish</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Kraken</name>
	<visible_name>OBSTACLE_KRAKEN</visible_name>
    <sprite_name>Kraken</sprite_name>
	<sizex>4</sizex>
	<sizey>4</sizey>
  </obstacle>
  
  <obstacle>
	<name>Mill</name>
	<visible_name>OBSTACLE_MILL</visible_name>
    <sprite_name>Mill</sprite_name>
	<sizex>2</sizex>
	<sizey>3</sizey>
  </obstacle>
  
  <obstacle>
	<name>Octopus</name>
	<visible_name>OBSTACLE_OCTOPUS</visible_name>
    <sprite_name>Octopus</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Plant</name>
	<visible_name>OBSTACLE_PLANT</visible_name>
    <sprite_name>Plant</sprite_name>
	<sizex>1</sizex>
	<sizey>3</sizey>
  </obstacle>
  
  <obstacle>
	<name>Plant2</name>
	<visible_name>OBSTACLE_PLANT</visible_name>
    <sprite_name>Plant2</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Scale</name>
	<visible_name>OBSTACLE_SCALE</visible_name>
    <sprite_name>Scale</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Snake</name>
	<visible_name>OBSTACLE_SNAKE</visible_name>
    <sprite_name>Snake</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Trap</name>
	<visible_name>OBSTACLE_TRAP</visible_name>
    <sprite_name>Trap</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Vase</name>
	<visible_name>OBSTACLE_VASE</visible_name>
    <sprite_name>Vase</sprite_name>
	<sizex>2</sizex>
	<sizey>1</sizey>
  </obstacle>  
  
  <obstacle>
	<name>Bridge</name>
	<visible_name>OBSTACLE_BRIDGE</visible_name>
    <sprite_name>Bridge</sprite_name>
	<sizex>2</sizex>
	<sizey>3</sizey>
  </obstacle>
  
  <obstacle>
	<name>Fishcatcher</name>
	<visible_name>OBSTACLE_FISHCATCHER</visible_name>
    <sprite_name>Fishcatcher</sprite_name>
	<sizex>2</sizex>
	<sizey>3</sizey>
  </obstacle>
  
  <obstacle>
	<name>Head</name>
	<visible_name>OBSTACLE_HEAD</visible_name>
    <sprite_name>Head</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Obelisk</name>
	<visible_name>OBSTACLE_OBELISK</visible_name>
    <sprite_name>Obelisk</sprite_name>
	<sizex>1</sizex>
	<sizey>3</sizey>
  </obstacle>
  
  <obstacle>
	<name>Plant3</name>
	<visible_name>OBSTACLE_PLANT</visible_name>
    <sprite_name>Plant3</sprite_name>
	<sizex>1</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Shell</name>
	<visible_name>OBSTACLE_SHELL</visible_name>
    <sprite_name>Shell</sprite_name>
	<sizex>2</sizex>
	<sizey>2</sizey>
  </obstacle>
  
  <obstacle>
	<name>Wall</name>
	<visible_name>OBSTACLE_WALL</visible_name>
    <sprite_name>Wall</sprite_name>
	<sizex>2</sizex>
	<sizey>3</sizey>
  </obstacle>
    
</obstacles>