<level>
<minigame gameplay="picture">
	<res>2004</res>
	<help>HELP_MINIGAME_PICTURE</help>

	<object name="Background" anim="mg_picture_Background" x="0" y="0" z="1" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_1" anim="mg_picture_Part_1" x="251" y="153" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_2" anim="mg_picture_Part_2" x="325" y="154" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_3" anim="mg_picture_Part_3" x="400" y="156" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_4" anim="mg_picture_Part_4" x="475" y="157" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_5" anim="mg_picture_Part_5" x="549" y="157" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_6" anim="mg_picture_Part_6" x="252" y="228" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_7" anim="mg_picture_Part_7" x="327" y="228" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_8" anim="mg_picture_Part_8" x="400" y="230" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_9" anim="mg_picture_Part_9" x="474" y="231" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_10" anim="mg_picture_Part_10" x="549" y="232" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_11" anim="mg_picture_Part_11" x="253" y="302" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_12" anim="mg_picture_Part_12" x="327" y="303" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_13" anim="mg_picture_Part_13" x="401" y="304" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_14" anim="mg_picture_Part_14" x="475" y="306" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_15" anim="mg_picture_Part_15" x="550" y="306" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_16" anim="mg_picture_Part_16" x="252" y="377" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_17" anim="mg_picture_Part_17" x="328" y="377" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_18" anim="mg_picture_Part_18" x="401" y="378" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_19" anim="mg_picture_Part_19" x="474" y="379" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_20" anim="mg_picture_Part_20" x="550" y="380" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_21" anim="mg_picture_Part_21" x="252" y="451" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_22" anim="mg_picture_Part_22" x="327" y="451" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_23" anim="mg_picture_Part_23" x="401" y="452" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_24" anim="mg_picture_Part_24" x="475" y="453" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Part_25" anim="mg_picture_Part_25" x="549" y="454" z="5" angle="0" scalex="1" scaley="1"></object>
	<object name="Border" anim="mg_picture_Border" x="400" y="304" z="6" angle="0" scalex="1" scaley="1"></object>
</minigame>
</level>