	[object_type]
	id=explosion_spark_smoke
	dies_on_inactive=true
	ignore_collide=true
	on_end_anim="die()"
	zorder=45
	on_create="[set(time_in_animation, 1d12), set(velocity_y, 1d200 - 100), set(rotate,1d4 * 90)]"
		[animation]
		id=sparkle
		image=effects/explosion.png
		x=198
		y=5
		w=17
		h=16
		pad=3
		frames=8
		frames_per_row=2
		scale=2
		duration=5
		accel_y=-10
		[/animation]
	[/object_type]
