	[object_type]
	id=blue_spark_large
	dies_on_inactive=true
	ignore_collide=true
	on_end_anim="[die(),map([0,0],spawn('blue_spark', midpoint_x+1d20-10, midpoint_y + 1d20-10, facing))]"
	zorder=45
	on_create="set(time_in_animation, 1d3 - 1)"
		[animation]
		id=sparkle
		image=effects/powerup-fx.png
		x=5
		y=5
		w=9
		h=9
		pad=3
		frames=3
		scale=2
		duration=5
		reverse=yes
		[/animation]
	[/object_type]
