[object_type]
id="energy_shot_ability"
next_animation="'normal'"
on_touch="[die(),music_onetime('specialitem.ogg'), powerup(level.player.driver, 'energy_shot'),
	spawn('invisible_blue_spark_generator', level.player.driver.midpoint_x, midpoint_y+60, facing, set(velocity_y,-100)),spawn('color_flash',x,y,0,[set(color_r,102),set(color_g,255),set(color_b,255)])]"
	[animation]
	collide="0,0,18,30"
	frame_info="1,1,1,1,224,369,18,19"
	id="normal"
	image="compiled-2.png"
	rect="223,368,242,388"
	[/animation]

[/object_type]

