%levelContent = new t2dSceneGraph(newGameIntro_sarc) {
   canSaveDynamicFields = "1";
   UseLayerSorting = "1";
   layerSortMode0 = "Normal";
   layerSortMode1 = "Normal";
   layerSortMode2 = "Normal";
   layerSortMode3 = "Normal";
   layerSortMode4 = "Normal";
   layerSortMode5 = "Normal";
   layerSortMode6 = "Normal";
   layerSortMode7 = "Normal";
   layerSortMode8 = "Normal";
   layerSortMode9 = "Normal";
   layerSortMode10 = "Normal";
   layerSortMode11 = "Normal";
   layerSortMode12 = "Normal";
   layerSortMode13 = "Normal";
   layerSortMode14 = "Normal";
   layerSortMode15 = "Normal";
   layerSortMode16 = "Normal";
   layerSortMode17 = "Normal";
   layerSortMode18 = "Normal";
   layerSortMode19 = "Normal";
   layerSortMode20 = "Normal";
   layerSortMode21 = "Normal";
   layerSortMode22 = "Normal";
   layerSortMode23 = "Normal";
   layerSortMode24 = "Normal";
   layerSortMode25 = "Normal";
   layerSortMode26 = "Normal";
   layerSortMode27 = "Normal";
   layerSortMode28 = "Normal";
   layerSortMode29 = "Normal";
   layerSortMode30 = "Normal";
   layerSortMode31 = "Normal";
   DebugRendering = "0";
      cameraPosition = "0 0";
      cameraSize = "100 75";
      isNoGUIScene = "1";

   new t2dStaticSprite(sarc3) {
      imageMap = "intro_sarc_3ImageMap";
      frame = "0";
      canSaveDynamicFields = "1";
      size = "100.000 75.000";
      Layer = "17";
         mountID = "2";
   };
   new t2dStaticSprite(sarc1) {
      imageMap = "intro_sarc_1ImageMap";
      frame = "0";
      canSaveDynamicFields = "1";
      size = "100.000 75.000";
      Layer = "15";
         mountID = "3";
   };
   new t2dStaticSprite(sarc2) {
      imageMap = "intro_sarc_2ImageMap";
      frame = "0";
      canSaveDynamicFields = "1";
      size = "100.000 75.000";
      Layer = "16";
         mountID = "4";
   };
   new t2dStaticSprite(heartglow) {
      imageMap = "intro_sarc_heartImageMap";
      frame = "0";
      canSaveDynamicFields = "1";
      Position = "4.073 -5.063";
      size = "54.125 28.000";
      Layer = "14";
      DstBlendFactor = "ONE";
         mountID = "5";
   };
};
