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   <Row>
    <Cell><Data ss:Type="String">#</Data></Cell>
    <Cell><Data ss:Type="String">quips</Data></Cell>
    <Cell ss:Index="4"><Data ss:Type="String">notes</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_look_window</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX: 外面没有守卫, 谢天谢地.  </Data></Cell>
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    <Cell><Data ss:Type="String">quip_look_at_torture</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:我... 觉得还是别打扰它们吧.</Data></Cell>
    <Cell><Data ss:Type="String">VO</Data></Cell>
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    <Cell><Data ss:Type="String">quip_look_at_sawblade</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX: 我不想知道这是干什么用的.</Data></Cell>
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   <Row>
    <Cell><Data ss:Type="String">quip_look_at_weapons</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX: 这些武器也许很古老, 但是仍然可以对人造成伤害.</Data></Cell>
    <Cell><Data ss:Type="String">VO</Data></Cell>
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    <Cell><Data ss:Type="String">#</Data></Cell>
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    <Cell><Data ss:Type="String">#</Data></Cell>
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    <Cell><Data ss:Type="String">#</Data></Cell>
    <Cell><Data ss:Type="String">quests</Data></Cell>
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    <Cell><Data ss:Type="String">#</Data></Cell>
    <Cell><Data ss:Type="String">objects</Data></Cell>
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   <Row>
    <Cell><Data ss:Type="String">obj_petra</Data></Cell>
    <Cell><Data ss:Type="String">佩特兰</Data></Cell>
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   <Row>
    <Cell><Data ss:Type="String">obj_window</Data></Cell>
    <Cell><Data ss:Type="String">窗户</Data></Cell>
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   <Row>
    <Cell><Data ss:Type="String">obj_key</Data></Cell>
    <Cell><Data ss:Type="String">钥匙</Data></Cell>
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   <Row>
    <Cell><Data ss:Type="String">obj_door</Data></Cell>
    <Cell><Data ss:Type="String">去武器冶炼厂</Data></Cell>
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   <Row>
    <Cell><Data ss:Type="String">obj_anzel</Data></Cell>
    <Cell><Data ss:Type="String">安泽尔</Data></Cell>
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   <Row>
    <Cell><Data ss:Type="String">obj_torture</Data></Cell>
    <Cell><Data ss:Type="String">刑具</Data></Cell>
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   <Row>
    <Cell><Data ss:Type="String">obj_sawblade</Data></Cell>
    <Cell><Data ss:Type="String">锯条</Data></Cell>
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   <Row>
    <Cell><Data ss:Type="String">obj_weapons</Data></Cell>
    <Cell><Data ss:Type="String">废弃的武器</Data></Cell>
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   <Row ss:Index="23">
    <Cell><Data ss:Type="String">#</Data></Cell>
    <Cell><Data ss:Type="String">conversations</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell><Data ss:Type="String">conv_phandun_intro_1</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4" ss:StyleID="s62"><Data ss:Type="String">sfx:SetMusic(&quot;audio/music/warehouse.ogg&quot;, true);&#10;complete_quest(&quot;quest_45&quot;)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_intro_2</Data></Cell>
    <Cell><Data ss:Type="String">我不敢相信它真的起作用了.</Data></Cell>
    <Cell><Data ss:Type="String">VO</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_intro_3</Data></Cell>
    <Cell><Data ss:Type="String">我有些事要给你说, 甜心.  你肯定知道怎么出去.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
    <Cell ss:StyleID="s62"><Data ss:Type="String">scene.PETRA:Face(DIR.N);</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_intro_4</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="89.25">
    <Cell><Data ss:Type="String">conv_phandun_intro_5</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4" ss:StyleID="s62"><Data ss:Type="String">scene.PETRA:WalkTo(&quot;talk_anzel&quot;);&#10;scene.PETRA:AddFlag(AFLAG.AFLAG_IGNORE_GROUND_MESH);&#10;wait_walkto();&#10;&#10;scene.PETRA:ClearFlag(AFLAG.AFLAG_IGNORE_GROUND_MESH);&#10;scene.PETRA:Face(DIR.N);&#10;delay(30);</Data></Cell>
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   <Row>
    <Cell><Data ss:Type="String">conv_phandun_intro_6</Data></Cell>
    <Cell><Data ss:Type="String">我得到了一瓶药水, 可以把你传送回奥兹国.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_intro_7</Data></Cell>
    <Cell><Data ss:Type="String">但是首先我有几个问题.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_intro_8</Data></Cell>
    <Cell><Data ss:Type="String">当然. 当然. 我有时间.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_intro_9</Data></Cell>
    <Cell><Data ss:Type="String">我只是胳膊有点失去知觉, 但是不用担心.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
    <Cell><Data ss:Type="String">on(&quot;choice_phandun_1&quot;,&quot;choice_phandun_2&quot;,&quot;choice_phandun_3&quot;,&quot;choice_phandun_4&quot;,&quot;choice_phandun_5&quot;)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_intro_10</Data></Cell>
    <Cell><Data ss:Type="String">你可以随便问. 不夸张的说, 我是一个走不开的听众. </Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
    <Cell><Data ss:Type="String">goto(choice_phandun)</Data></Cell>
   </Row>
   <Row ss:Index="35">
    <Cell><Data ss:Type="String">choice_phandun_1</Data></Cell>
    <Cell><Data ss:Type="String">门外是什么? 有守卫吗?</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_phandun_door)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">choice_phandun_2</Data></Cell>
    <Cell><Data ss:Type="String">给我说说城堡.  有什么我可以期待的?</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_phandun_tell)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">choice_phandun_3</Data></Cell>
    <Cell><Data ss:Type="String">卡特在哪?</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_phandun_where)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">choice_phandun_4</Data></Cell>
    <Cell><Data ss:Type="String">那个灵魂之杖很危险.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_phandun_rod)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">choice_phandun_5</Data></Cell>
    <Cell><Data ss:Type="String">这个门的钥匙在哪?</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_phandun_key)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">choice_phandun_6</Data></Cell>
    <Cell><Data ss:Type="String">[结束对话] 喝一口药水...</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_phandun_leave)</Data></Cell>
   </Row>
   <Row ss:Index="42">
    <Cell><Data ss:Type="String">conv_phandun_door_1</Data></Cell>
    <Cell><Data ss:Type="String">门外是什么? 有守卫吗?</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">off(choice_phandun_1)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_door_2</Data></Cell>
    <Cell><Data ss:Type="String">只是一个武器厂.  在那生产他们所有的武器.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_door_3</Data></Cell>
    <Cell><Data ss:Type="String">还有他们的...刑具.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_door_4</Data></Cell>
    <Cell><Data ss:Type="String">他们对你用刑了?</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_door_5</Data></Cell>
    <Cell><Data ss:Type="String">还没有, 但是他们一直在谈论这事.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_door_6</Data></Cell>
    <Cell><Data ss:Type="String">你知道吗, 如果能在他们实施之前你能把我救出去, 我将非常感激.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
    <Cell><Data ss:Type="String">goto(choice_phandun)</Data></Cell>
   </Row>
   <Row ss:Index="49">
    <Cell><Data ss:Type="String">conv_phandun_tell_1</Data></Cell>
    <Cell><Data ss:Type="String">给我说说城堡.  有什么我可以期待的?</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">off(choice_phandun_2)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_tell_2</Data></Cell>
    <Cell><Data ss:Type="String">嗯, 我还没有完全游遍, 甜心.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_tell_3</Data></Cell>
    <Cell><Data ss:Type="String">我们是在弗朗法斯的中心地. 它建在一座活火山的旁边.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_tell_4</Data></Cell>
    <Cell><Data ss:Type="String">我宁愿自己在一个热带岛屿上, 但我必须承认它很有个性.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
    <Cell><Data ss:Type="String">goto(choice_phandun)</Data></Cell>
   </Row>
   <Row ss:Index="54">
    <Cell><Data ss:Type="String">conv_phandun_where_1</Data></Cell>
    <Cell><Data ss:Type="String">卡特在哪?</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">off(choice_phandun_3)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_where_2</Data></Cell>
    <Cell><Data ss:Type="String">他? 就是他把我关在这的.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_where_3</Data></Cell>
    <Cell><Data ss:Type="String">你找那个糊涂蛋干什么?</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_where_4</Data></Cell>
    <Cell><Data ss:Type="String">你说的是我的弟弟.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_where_5</Data></Cell>
    <Cell><Data ss:Type="String">弟弟? 别开玩笑.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_where_6</Data></Cell>
    <Cell><Data ss:Type="String">我看起来像是开玩笑吗? 他在哪?</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_where_7</Data></Cell>
    <Cell><Data ss:Type="String">我想是在楼上.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_where_8</Data></Cell>
    <Cell><Data ss:Type="String">他没有太来打扰我.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
    <Cell><Data ss:Type="String">goto(choice_phandun)</Data></Cell>
   </Row>
   <Row ss:Index="63">
    <Cell><Data ss:Type="String">conv_phandun_rod_1</Data></Cell>
    <Cell><Data ss:Type="String">那个灵魂之杖很危险.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">off(choice_phandun_4)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_rod_2</Data></Cell>
    <Cell><Data ss:Type="String">你不知道你都干了些什么.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_rod_3</Data></Cell>
    <Cell><Data ss:Type="String">嗨, 如果不是我找到了它, 卡特会自己把女巫放出来的.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_rod_4</Data></Cell>
    <Cell><Data ss:Type="String">那样我们就完全被打个措手不及了.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_rod_5</Data></Cell>
    <Cell><Data ss:Type="String">你可以迟点再谢我.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
    <Cell><Data ss:Type="String">goto(choice_phandun)</Data></Cell>
   </Row>
   <Row ss:Index="69">
    <Cell><Data ss:Type="String">conv_phandun_key_1</Data></Cell>
    <Cell><Data ss:Type="String">这个门的钥匙在哪?</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">off(choice_phandun_5)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_key_2</Data></Cell>
    <Cell><Data ss:Type="String">它没锁.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
    <Cell><Data ss:Type="String">on(choice_phandun_6)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_key_3</Data></Cell>
    <Cell><Data ss:Type="String">当像我这样全身都被捆住的时候, 又何必那么麻烦锁门呢?</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
    <Cell><Data ss:Type="String">goto(choice_phandun)</Data></Cell>
   </Row>
   <Row ss:Index="73">
    <Cell><Data ss:Type="String">conv_phandun_leave_1</Data></Cell>
    <Cell><Data ss:Type="String">喝一口药水...</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="191.25">
    <Cell><Data ss:Type="String">conv_phandun_leave_2</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4" ss:StyleID="s62"><Data ss:Type="String">scene.PETRA:AddFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.PETRA:PlayAnim(&quot;GivePotionAnzelN_first&quot;);&#10;wait_anim(scene.PETRA);&#10;&#10;scene.ANZEL:AddFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.ANZEL:PlayAnim(&quot;ChainDrink_start&quot;);&#10;wait_anim(scene.ANZEL);&#10;&#10;scene.PETRA:PlayAnim(&quot;GivePotionAnzelN_straw&quot;);&#10;wait_anim(scene.PETRA);&#10;&#10;scene.ANZEL:PlayAnim(&quot;ChainDrink_drink&quot;);&#10;wait_anim(scene.ANZEL);&#10;    &#10;delay(100);</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_leave_3</Data></Cell>
    <Cell><Data ss:Type="String">我说就一小口!</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell ss:StyleID="s62"/>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="140.25">
    <Cell><Data ss:Type="String">conv_phandun_leave_4</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4" ss:StyleID="s62"><Data ss:Type="String">BAG_INV:RemoveInventory(&quot;transport_potion&quot;);&#10;scene.ANZEL:PlayAnim(&quot;ChainDrink_end&quot;);&#10;scene.PETRA:PlayAnim(&quot;GivePotionAnzelN_end&quot;);&#10;wait_anim(scene.ANZEL);&#10;&#10;scene.ANZEL:PlayAnim(&quot;DoStandS&quot;);&#10;scene.ANZEL:ClearFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;wait_anim(scene.PETRA);&#10;&#10;scene.PETRA:PlayAnim(&quot;DoStandN&quot;);&#10;scene.PETRA:ClearFlag(AFLAG.AFLAG_SPECIAL_ANIM);</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_leave_5</Data></Cell>
    <Cell><Data ss:Type="String">啊, 自由的味道!</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_leave_6</Data></Cell>
    <Cell><Data ss:Type="String">谢谢.  也许当这一切都结束后, 我还会去找你的.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell><Data ss:Type="String">conv_phandun_leave_7</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4" ss:StyleID="s62"><Data ss:Type="String">scene.ANZEL:AddFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.ANZEL:PlayAnim(&quot;ChainDisappear_1&quot;);&#10;wait_anim(scene.ANZEL);&#10;&#10;scene.ANZEL:PlayAnim(&quot;ChainDisappear_2&quot;);&#10;wait_anim(scene.ANZEL);&#10;&#10;scene.ANZEL:DumpZone();</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_leave_8</Data></Cell>
    <Cell><Data ss:Type="String">那个白痴喝光了剩下的药水.  现在我被困住了.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">game:Set(&quot;anzel_free&quot;, 1)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_phandun_leave_9</Data></Cell>
    <Cell><Data ss:Type="String">我宁愿他还捆在那个刑架上.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
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    <Cell><Data ss:Type="String">没有必要拿钥匙, 我不需要它.</Data></Cell>
    <Cell><Data ss:Type="String">VO</Data></Cell>
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    <Cell ss:StyleID="s63"><Data ss:Type="String">#cutscene plays after Petra frees her first witch</Data></Cell>
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    <Cell><Data ss:Type="String">那么, 奥兹人.</Data></Cell>
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    <Cell ss:Index="5"><Data ss:Type="String">FIRST and ANZEL are talking.</Data></Cell>
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    <Cell><Data ss:Type="String">得知你们的整个社会即将灭亡, 你是怎样的感觉?</Data></Cell>
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    <Cell><Data ss:Type="String">首先, 我的名字叫安泽尔.</Data></Cell>
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    <Cell><Data ss:Type="String">其次, 你能不要站的这么近吗?  你的口气好臭.</Data></Cell>
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    <Cell><Data ss:Type="String">conv_cutscene_phandun_5</Data></Cell>
    <Cell><Data ss:Type="String">我乐意站在哪就站在哪!</Data></Cell>
    <Cell><Data ss:Type="String">FIRST</Data></Cell>
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    <Cell><Data ss:Type="String">conv_cutscene_phandun_6</Data></Cell>
    <Cell><Data ss:Type="String">你知道你们弗朗法斯人的问题是什么吗? 你们说的太多.</Data></Cell>
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    <Cell><Data ss:Type="String">我们说的太多?</Data></Cell>
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    <Cell><Data ss:Type="String">没错, 年轻人.  我听见守卫的说话了.  我知道佩特兰释放了又一个女巫.</Data></Cell>
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    <Cell><Data ss:Type="String">conv_cutscene_phandun_9</Data></Cell>
    <Cell><Data ss:Type="String">很快我们四块就联合在一起了, 那时你们这些家伙就有大麻烦了.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
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    <Cell><Data ss:Type="String">conv_cutscene_phandun_10</Data></Cell>
    <Cell><Data ss:Type="String">一切都在按我们的计划进行.</Data></Cell>
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    <Cell><Data ss:Type="String">哈.  你当然会那么说了.</Data></Cell>
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    <Cell><Data ss:Type="String">随你怎么想, 奥兹人.</Data></Cell>
    <Cell><Data ss:Type="String">FIRST</Data></Cell>
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    <Cell><Data ss:Type="String">conv_cutscene_phandun_13</Data></Cell>
    <Cell><Data ss:Type="String">安泽尔.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
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    <Cell><Data ss:Type="String">conv_cutscene_phandun_14</Data></Cell>
    <Cell><Data ss:Type="String">我愿意叫你什么就叫什么!</Data></Cell>
    <Cell><Data ss:Type="String">FIRST</Data></Cell>
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    <Cell><Data ss:Type="String">conv_cutscene_phandun_15</Data></Cell>
    <Cell><Data ss:Type="String">但是记住 - 你们女王的日子屈指可数了.  还有你的.</Data></Cell>
    <Cell><Data ss:Type="String">FIRST</Data></Cell>
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    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4" ss:StyleID="s62"><Data ss:Type="String">scene.FIRST:WalkTo(&quot;smithy&quot;);&#10;wait_walkto(scene.FIRST);&#10;&#10;scene.DOOR:SetAlpha(1);&#10;sfx:PlaySFX(&quot;audio/sfx/metal_door_close.ogg&quot;);&#10;&#10;scene.FIRST:SetAlpha(0);</Data></Cell>
    <Cell><Data ss:Type="String">FIRST LEAVES</Data></Cell>
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    <Cell><Data ss:Type="String">哇. 表现太棒了.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
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    <Cell><Data ss:Type="String">conv_cutscene_phandun_18</Data></Cell>
    <Cell><Data ss:Type="String">如果不是我被吊起来了, 我都想鼓掌喝采.</Data></Cell>
    <Cell><Data ss:Type="String">ANZEL</Data></Cell>
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