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  <Author>owner</Author>
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  <LastPrinted>2008-05-06T18:37:51Z</LastPrinted>
  <Created>1996-10-14T23:33:28Z</Created>
  <LastSaved>2008-12-31T18:17:23Z</LastSaved>
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   <Column ss:AutoFitWidth="0" ss:Width="342.75"/>
   <Column ss:Index="4" ss:AutoFitWidth="0" ss:Width="303"/>
   <Row>
    <Cell><Data ss:Type="String">#</Data></Cell>
    <Cell><Data ss:Type="String">quips</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_look_at_gumpstand</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:这看不见一个阿甘飞船.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_look_at_northgate_1</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:大门的那一边是吉利金国.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_look_at_northgate_2</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:它被认为是一个充满了无法抑制的魔法和茂密丛林的荒蛮之地.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_look_at_northgate_3</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:至少, 那是传闻.  我自己从来没去过那.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_look_at_ozsign</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:这是一张奥兹国的地图, 翡翠城在正中心.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_look_at_book_1</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:守卫都知道保留一份详尽的记录. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_look_at_book_2</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:如果有人通过这道门, 一定会被记录的.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_enter_room_1</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:北门.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_enter_room_2</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:I could vaguely remember a time when we didn't need enormous gates to keep out intruders.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_enter_room_3</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:My how times have changed.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_look_at_scarecrow</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4"><Data ss:Type="String">goto(conv_scare_intro)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_loop_at_sign_1</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:普拉姆利大街.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_loop_at_sign_2</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:就以邻里情谊来说, 这地方还行.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_loop_at_sign_3</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:我只是希望我还能付得起待在这里的房租.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_loop_at_post_1</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:用来栓私家飞船的柱子.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_loop_at_post_2</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:You don't see many of those anymore.  Not since they went union.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_loop_at_building_1</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:从外面看起来还是比较体面的.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_loop_at_scraps_1</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:丝克瑞普是个好人.  傻呵呵的乐令人有些恼火, 但还是个好人.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_scraps_closed</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:灯关着, 没人在. 我应该迟点再来.</Data></Cell>
   </Row>
   <Row ss:Index="22">
    <Cell><Data ss:Type="String">#</Data></Cell>
    <Cell><Data ss:Type="String">inventory</Data></Cell>
   </Row>
   <Row ss:Index="24">
    <Cell><Data ss:Type="String">#</Data></Cell>
    <Cell><Data ss:Type="String">diary</Data></Cell>
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   <Row ss:Index="26">
    <Cell><Data ss:Type="String">#</Data></Cell>
    <Cell><Data ss:Type="String">quests</Data></Cell>
   </Row>
   <Row ss:Index="28">
    <Cell><Data ss:Type="String">#</Data></Cell>
    <Cell><Data ss:Type="String">objects</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">obj_petra</Data></Cell>
    <Cell><Data ss:Type="String">佩特兰</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">obj_gumpstand</Data></Cell>
    <Cell><Data ss:Type="String">阿甘飞船站</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">obj_officedoor</Data></Cell>
    <Cell><Data ss:Type="String">门</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">obj_scrapsdoor</Data></Cell>
    <Cell><Data ss:Type="String">门</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">obj_scarecrow</Data></Cell>
    <Cell><Data ss:Type="String">看起来很奇怪的男人.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">obj_sign</Data></Cell>
    <Cell><Data ss:Type="String">路牌</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">obj_post</Data></Cell>
    <Cell><Data ss:Type="String">柱子</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">obj_building</Data></Cell>
    <Cell><Data ss:Type="String">办公大楼</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">obj_scraps</Data></Cell>
    <Cell><Data ss:Type="String">丝克瑞普的商店</Data></Cell>
   </Row>
   <Row ss:Index="39">
    <Cell><Data ss:Type="String">#</Data></Cell>
    <Cell><Data ss:Type="String">conversations</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">ID's</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">SCRIPT</Data></Cell>
   </Row>
   <Row>
    <Cell ss:Index="3" ss:StyleID="s23"/>
    <Cell ss:StyleID="s23"/>
   </Row>
   <Row ss:Index="42">
    <Cell><Data ss:Type="String">conv_epi_intro_1</Data></Cell>
    <Cell><Data ss:Type="String">So, I did it.</Data></Cell>
    <Cell><Data ss:Type="String">VO</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_intro_2</Data></Cell>
    <Cell><Data ss:Type="String">The Keystones are active, the witches are back, and I'm going home to bed.</Data></Cell>
    <Cell><Data ss:Type="String">VO</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_intro_3</Data></Cell>
    <Cell><Data ss:Type="String">A shame nobody knows what I did tonight.</Data></Cell>
    <Cell><Data ss:Type="String">VO</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_intro_4</Data></Cell>
    <Cell><Data ss:Type="String">Finding the lost Keystone of Oz would look great on my resume.</Data></Cell>
    <Cell><Data ss:Type="String">VO</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_intro_5</Data></Cell>
    <Cell><Data ss:Type="String">Ozma better be grateful, is all I can say.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_intro_6</Data></Cell>
    <Cell><Data ss:Type="String">This palooka stick has been nothing but-</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="127.5">
    <Cell><Data ss:Type="String">conv_epi_intro_7</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4" ss:StyleID="s24"><Data ss:Type="String">scene.PETRA:AddFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.PETRA:PlayAnim(&quot;DropRodE&quot;);&#10;BAG_INV:RemoveInventory(&quot;spirit_rod&quot;);&#10;wait_anim(scene.PETRA);&#10;&#10;scene.PETRA:ClearFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.SETUP:Spawn(dropped_rod_spec);&#10;coroutine.yield(RESUME.NOW);&#10;&#10;MoveActorX(scene.PETRA, -29);&#10;scene.PETRA:PlayAnim(&quot;DoStandE&quot;);</Data></Cell>
    <Cell><Data ss:Type="String">Stick burns petra and she jumps back</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_intro_8</Data></Cell>
    <Cell><Data ss:Type="String">OW!</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_intro_9</Data></Cell>
    <Cell><Data ss:Type="String">Stupid thing burned me!</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell><Data ss:Type="String">conv_epi_intro_10</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4" ss:StyleID="s24"><Data ss:Type="String">scene.SETUP:Spawn(cutter_spec);&#10;coroutine.yield(RESUME.ON_SIGNAL);</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_intro_11</Data></Cell>
    <Cell><Data ss:Type="String">Petra.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
    <Cell><Data ss:Type="String">on_once(&quot;choice_epi_1&quot;) on_once(&quot;choice_epi_2&quot;) on_once(&quot;choice_epi_3&quot;) goto(choice_epi)</Data></Cell>
   </Row>
   <Row ss:Index="54">
    <Cell><Data ss:Type="String">choice_epi_1</Data></Cell>
    <Cell><Data ss:Type="String">Aggressive response.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_agg)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">choice_epi_2</Data></Cell>
    <Cell><Data ss:Type="String">Surprised response.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_sur)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">choice_epi_3</Data></Cell>
    <Cell><Data ss:Type="String">Cynical response.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_cyn)</Data></Cell>
   </Row>
   <Row ss:Index="58">
    <Cell><Data ss:Type="String">conv_epi_agg_1</Data></Cell>
    <Cell><Data ss:Type="String">Cutter, you two-bit Phanfasm hood!</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_b)</Data></Cell>
   </Row>
   <Row ss:Index="60">
    <Cell><Data ss:Type="String">conv_epi_sur_1</Data></Cell>
    <Cell><Data ss:Type="String">Cutter!  I thought you high-tailed it back to Phanfasm island.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_b)</Data></Cell>
   </Row>
   <Row ss:Index="62">
    <Cell><Data ss:Type="String">conv_epi_cyn_1</Data></Cell>
    <Cell><Data ss:Type="String">I should have known you'd show up, Cutter.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_b)</Data></Cell>
   </Row>
   <Row ss:Index="64">
    <Cell><Data ss:Type="String">conv_epi_b_1</Data></Cell>
    <Cell><Data ss:Type="String">You've got a lot of nerve coming back to Oz.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_2</Data></Cell>
    <Cell><Data ss:Type="String">You have something that belongs to me.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_3</Data></Cell>
    <Cell><Data ss:Type="String">The rod? You're too late.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_4</Data></Cell>
    <Cell><Data ss:Type="String">The witches have vamoosed.  </Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_5</Data></Cell>
    <Cell><Data ss:Type="String">Yes, we know that.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
    <Cell><Data ss:Type="String">clear_choices()</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_6</Data></Cell>
    <Cell><Data ss:Type="String">It was always our intention to free the witches.  You simply did it for us.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
    <Cell><Data ss:Type="String">on_once(&quot;choice_epi_b_1&quot;) on_once(&quot;choice_epi_b_2&quot;) on_once(&quot;choice_epi_b_3&quot;) goto(choice_epi_b)</Data></Cell>
   </Row>
   <Row ss:Index="71">
    <Cell><Data ss:Type="String">choice_epi_b_1</Data></Cell>
    <Cell><Data ss:Type="String">Reply with sarcasm.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_b_sar)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">choice_epi_b_2</Data></Cell>
    <Cell><Data ss:Type="String">Reply with derision.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_b_der)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">choice_epi_b_3</Data></Cell>
    <Cell><Data ss:Type="String">Reply with anger.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_b_ang)</Data></Cell>
   </Row>
   <Row ss:Index="75">
    <Cell><Data ss:Type="String">conv_epi_b_sar_1</Data></Cell>
    <Cell><Data ss:Type="String">You can thank me later.  </Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_sar_2</Data></Cell>
    <Cell><Data ss:Type="String">Oh, we'll thank you all right.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_sar_3</Data></Cell>
    <Cell><Data ss:Type="String">With destruction.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_c)</Data></Cell>
   </Row>
   <Row ss:Index="79">
    <Cell><Data ss:Type="String">conv_epi_b_der_1</Data></Cell>
    <Cell><Data ss:Type="String">Pull the other one.  You're full of it.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_der_2</Data></Cell>
    <Cell><Data ss:Type="String">Think what you will.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_der_3</Data></Cell>
    <Cell><Data ss:Type="String">It does not change the outcome.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_c)</Data></Cell>
   </Row>
   <Row ss:Index="83">
    <Cell><Data ss:Type="String">conv_epi_b_ang_1</Data></Cell>
    <Cell><Data ss:Type="String">Why should I listen to a Phanfasm spy like you?</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_ang_2</Data></Cell>
    <Cell><Data ss:Type="String">Whether or not you listen, it's your choice.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_ang_3</Data></Cell>
    <Cell><Data ss:Type="String">I am here to complete my mission.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_c)</Data></Cell>
   </Row>
   <Row ss:Index="89">
    <Cell><Data ss:Type="String">conv_epi_c_1</Data></Cell>
    <Cell><Data ss:Type="String">Enough of this. What do you want?</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_2</Data></Cell>
    <Cell><Data ss:Type="String">This.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="76.5">
    <Cell><Data ss:Type="String">conv_epi_c_3</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4" ss:StyleID="s24"><Data ss:Type="String">scene.CUTTER:AddFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.CUTTER:PlayAnim(&quot;PickupRodW1&quot;);&#10;wait_anim(scene.CUTTER);&#10;&#10;scene.CUTTER:ClearFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.CUTTER:PlayAnim(&quot;DoStandW&quot;);</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_4</Data></Cell>
    <Cell><Data ss:Type="String">Ah.  The energy is still too hot.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="89.25">
    <Cell><Data ss:Type="String">conv_epi_c_5</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4" ss:StyleID="s24"><Data ss:Type="String">scene.CUTTER:AddFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.CUTTER:PlayAnim(&quot;PickupRodW2&quot;);&#10;scene.DROPPED_ROD:Expire();&#10;wait_anim(scene.CUTTER);&#10;&#10;scene.CUTTER:ClearFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.CUTTER:PlayAnim(&quot;DoStandW&quot;);</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_6</Data></Cell>
    <Cell><Data ss:Type="String">There we go.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_7</Data></Cell>
    <Cell><Data ss:Type="String">Holy Lurline窶ｦ </Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_8</Data></Cell>
    <Cell><Data ss:Type="String">What?</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_9</Data></Cell>
    <Cell><Data ss:Type="String">There are moments in life that sap you over the head like a club and leave you speechless.</Data></Cell>
    <Cell><Data ss:Type="String">VO</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_10</Data></Cell>
    <Cell><Data ss:Type="String">This was one of them.</Data></Cell>
    <Cell><Data ss:Type="String">VO</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_11</Data></Cell>
    <Cell><Data ss:Type="String">That handkerchief.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_12</Data></Cell>
    <Cell><Data ss:Type="String">Hm?</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_13</Data></Cell>
    <Cell><Data ss:Type="String">That handkerchief, Cutter.  Where did you get it?</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_14</Data></Cell>
    <Cell><Data ss:Type="String">What do you mean? It's my handkerchief.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_15</Data></Cell>
    <Cell><Data ss:Type="String">No it isn't! That design! That embroidery! I'd recognize it anywhere.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_16</Data></Cell>
    <Cell><Data ss:Type="String">You're making no sense.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_17</Data></Cell>
    <Cell><Data ss:Type="String">It belonged to someone else.  Where did you get it?</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_18</Data></Cell>
    <Cell><Data ss:Type="String">I-</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_19</Data></Cell>
    <Cell><Data ss:Type="String">Answer me! Where did you get it!</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_20</Data></Cell>
    <Cell><Data ss:Type="String">It's just a handkerchief.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_21</Data></Cell>
    <Cell><Data ss:Type="String">Give it to me! It doesn't belong to you.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_22</Data></Cell>
    <Cell><Data ss:Type="String">Have some perspective. Your country is about to be destroyed!</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_23</Data></Cell>
    <Cell><Data ss:Type="String">I don't give a Woozy's tail about Oz! Give me that handkerchief!</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_24</Data></Cell>
    <Cell><Data ss:Type="String">I hoped to avoid this.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="318.75">
    <Cell><Data ss:Type="String">conv_epi_c_25</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">scene.SETUP:Spawn(blast_effect_spec);&#10;&#10;scene.CUTTER:AddFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.CUTTER:SetScaleX(-1);&#10;scene.CUTTER:PlayAnim(&quot;BlastPetraE1&quot;);&#10;wait_anim(scene.CUTTER);&#10;&#10;scene.CUTTER:PlayAnim(&quot;BlastPetraE2&quot;);&#10;scene.BLAST_EFFECT:SetAlpha(1);&#10;scene.BLAST_EFFECT:PlayAnim(&quot;BlastEffect&quot;);&#10;&#10;delay(40);&#10;scene.PETRA:AddFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.PETRA:SetScaleX(-1);&#10;scene.PETRA:PlayAnim(&quot;CollapseW&quot;);&#10;wait_anim(scene.BLAST_EFFECT);&#10;&#10;scene.BLAST_EFFECT:Expire();&#10;wait_anim(scene.CUTTER);&#10;&#10;scene.CUTTER:ClearFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.CUTTER:SetScaleX(1);&#10;scene.CUTTER:PlayAnim(&quot;DoStandW&quot;);&#10;&#10;wait_anim(scene.PETRA);</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_26</Data></Cell>
    <Cell><Data ss:Type="String">You will recover.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_27</Data></Cell>
    <Cell><Data ss:Type="String">Your Queen, on the other hand, will not.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="76.5">
    <Cell><Data ss:Type="String">conv_epi_c_28</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4" ss:StyleID="s24"><Data ss:Type="String">scene.CUTTER:AddFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.CUTTER:PlayAnim(&quot;DisappearW&quot;);&#10;wait_anim(scene.CUTTER);&#10;&#10;scene.CUTTER:Expire();&#10;delay(50);</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_29</Data></Cell>
    <Cell><Data ss:Type="String">威廉...</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell ss:Index="5"><Data ss:Type="String">fade out. Fade in to throne room.</Data></Cell>
   </Row>
   <Row ss:Index="119" ss:AutoFitHeight="0" ss:Height="51">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_intro_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s27"><Data ss:Type="String">sfx:SetMusic(&quot;audio/music/slow_paced_awe3.ogg&quot;, true)&#10;if game:Get(&quot;spoke_scare&quot;)==2 then goto(conv_scarec_intro)&#10;elseif game:Get(&quot;spoke_scare&quot;)==1 then goto(conv_scareb_intro) end;</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_intro_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">VO:一个穿着白色衣服的男人靠在我办公室大楼的墙上.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_intro_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">VO:他有些地方看起来非常奇怪. </Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_intro_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">VO:可我说不出来是什么.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_intro_5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:晚上好.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row ss:Index="125" ss:AutoFitHeight="0" ss:Height="153">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_introb_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s27"><Data ss:Type="String">on_once(choice_scare_1)&#10;on_once(choice_scare_2)&#10;on_once(choice_scare_3)&#10;if game:Get(&quot;scare_five&quot;)==1 then on_once(&quot;choice_scare_4&quot;) end;&#10;on_once(&quot;choice_scare_5&quot;)&#10;if game:Get(&quot;anzel_to_scarecrow&quot;)==1 then on_once(&quot;choice_scare_6&quot;) end;&#10;if game:Get(&quot;scare_accuse&quot;)==1 then on_once(&quot;choice_scare_7&quot;) end;&#10;if game:Get(&quot;scare_suit&quot;)==1 then on_once(&quot;choice_scare_8&quot;) end;&#10;on_once(choice_scare_9)&#10;if game:Get(&quot;spoke_scare&quot;)==1 then goto(conv_scareb_introb) end</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_introb_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:晚上好, 佩特兰.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_introb_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:你知道我的名字?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_introb_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:当然.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_introb_5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:怎么会呢?  我认识你吗?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_introb_6</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:认识我?  我希望不会.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_introb_7</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:因为这样一来就会消减好奇心和神秘感, 不是吗?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_introb_8</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">VO:好极了. 一个怪人.  而且就在我办公室的外面.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">game:Set(&quot;spoke_scare&quot;,1)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_introb_9</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:当然.  你说的没错.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s28"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="135">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scareb_intro_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:又见面了.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row ss:Index="137">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scareb_introb_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:问候的声音就像是风中的落叶.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s28"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="139">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scarec_intro_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:我想我应该让他单独呆一会.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row ss:Index="141">
    <Cell ss:StyleID="s21"><Data ss:Type="String">choice_scare_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:你是谁?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_who)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">choice_scare_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA: 报纸上有什么让人感兴趣的事吗?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_paper)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">choice_scare_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:你能去别的地方吗?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_else)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">choice_scare_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:这是五翡翠.  请你走开.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_pay)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">choice_scare_5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:[要求提示]</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_wisdom)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">choice_scare_6</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:你不知道任何关于稻草人的事, 对吗?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_scarecrow)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">choice_scare_7</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:你是稻草人.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_accuse)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">choice_scare_8</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:Nice suit.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_suit)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">choice_scare_9</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:[结束谈话]</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_leave)</Data></Cell>
   </Row>
   <Row ss:Index="151">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_who_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:你是谁?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">off_once(choice_scare_1)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_who_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:一个不完全是男人的男人.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_who_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:一个让鸟受惊吓的人,却又没做错什么.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_who_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:我的头脑曾经为了领导权压得透不过气来.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_who_5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:但是现在可以轻松的休息了, 在这个街头角落.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_who_6</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:我还是不知道你是谁, 先生.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_who_7</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:请给一个直接了当的回答.  你是谁?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_who_8</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:你的眼睛所看到的只能是你的头脑所能理解的.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_who_9</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:你知道什么? 算了吧.  我不在乎你是谁.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="161">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_paper_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:报纸上有什么让人感兴趣的事吗?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">off_once(choice_scare_2)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_paper_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:以前我读报, 我会感到自己的无知.  现在我读报, 觉得只不过是一些错误的消息.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_paper_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:你觉得哪种比较好?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_paper_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:我觉得你神经不正常.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_paper_5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:神经错乱是因为经常性的思维负担过重导致的.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_paper_6</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:你是负担过重, 没错.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="168">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_else_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:你能去别的地方吗?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">off_once(choice_scare_3)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_else_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:我们都是荒野中的旅行者.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">on_once(choice_scare_4)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_else_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:好极了.  那离开这里去旅行吧.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">game:Set(&quot;scare_five&quot;,1)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_else_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:你吓跑了我潜在的客户.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_else_5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:如果是这样的, 就已经这样了.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="174">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_pay_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:这是五翡翠.  请你走开.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">off_once(choice_scare_4)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_pay_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:钱的问题就是往往花的太多.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">on_once(choice_scare_5)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_pay_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">VO:这个家伙让我头疼.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">game:Set(&quot;scare_wis&quot;,1)</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="191.25">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_pay_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">VO:我想我不得不对付他了.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="179" ss:AutoFitHeight="0" ss:Height="191.25">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:你那高深莫测的智慧还有什么可分享的吗?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s27"><Data ss:Type="String">if game:Get(&quot;hint_level&quot;)==1 then goto(conv_scare_wisdom_a)&#10;elseif game:Get(&quot;hint_level&quot;)==2 then goto(conv_scare_wisdom_b)&#10;elseif game:Get(&quot;hint_level&quot;)==3 then goto(conv_scare_wisdom_c)&#10;elseif game:Get(&quot;hint_level&quot;)==4 then goto(conv_scare_wisdom_d)&#10;elseif game:Get(&quot;hint_level&quot;)==5 then goto(conv_scare_wisdom_e)&#10;elseif game:Get(&quot;hint_level&quot;)==6 then goto(conv_scare_wisdom_f)&#10;elseif game:Get(&quot;hint_level&quot;)==7 then goto(conv_scare_wisdom_g)&#10;elseif game:Get(&quot;hint_level&quot;)==8 then goto(conv_scare_wisdom_h)&#10;elseif game:Get(&quot;hint_level&quot;)==9 then goto(conv_scare_wisdom_i)&#10;elseif game:Get(&quot;hint_level&quot;)==10 then goto(conv_scare_wisdom_j)&#10;elseif game:Get(&quot;hint_level&quot;)==11 then goto(conv_scare_wisdom_k)&#10;elseif game:Get(&quot;hint_level&quot;)==12 then goto(conv_scare_wisdom_l)&#10;else goto(conv_scare_wisdom_a)&#10;end</Data></Cell>
   </Row>
   <Row ss:Index="181">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_a_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:你和金珠儿将军认识, 不是吗?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_a_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:那个女人满脑子的司法审判.  她常常看不到的细节.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_a_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:她应该四处多看看.  生活中还有更多比她的小世界所考虑的东西.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="186">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_b_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:生活往往由知识所引导. 一定要找出是谁拥有它.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="189">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_c_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:我常常惊讶于我们王国的配色方案, 你不是吗?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_c_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:每一个国家都有一个显著的唯一的颜色.  真令人高兴.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_c_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:我经常去温基国拜访一个老朋友.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_c_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:当我回来时, 我就会带回一些黄色的东西来回忆我的旅行.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="195">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_d_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:一个人必须通过旅行去获得多方面的智慧.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_d_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:你有一个新的地方要去旅行.  去吧, 去获得智慧!</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="199">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_e_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:你的家庭和圣地往往是伟大的智慧之源.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_e_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:可惜大多数人都没有意识到这一点.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="203">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_f_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:雷吉多的酒吧是一个奇妙的地方.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_f_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:那里能让敌人成为朋友.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="207">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_g_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:这个城市是一个好人可以做坏事的地方.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_g_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:唉, 可惜守卫并不这么认为.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_g_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:如果你和他们谈谈, 你也会看得出来.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_h_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:很多事情你必须要知道.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_h_2</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4" ss:StyleID="s24"><Data ss:Type="String">if game:Get(&quot;bill_evidence&quot;)==3 then goto(conv_scare_wisdom_k) end;&#10;if game:Get(&quot;pill_hint&quot;)==1 then goto(conv_scare_wisdom_i) end;</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_h_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:好的和坏的行为都会被作为历史的一部分所记录.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_h_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:去寻找智慧的殿堂.  答案就记录在那里.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_wisdom_i)</Data></Cell>
   </Row>
   <Row ss:Index="216">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_i_1</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4"><Data ss:Type="String">if game:Get(&quot;pump_hint&quot;)==1 then goto(conv_scare_wisdom_j) end;</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_i_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:以前的知识并没有证据说明它们没有价值.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_i_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:One must be vigilent and search within the depths!</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_i_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Just be careful you don't get wet.</Data></Cell>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_i_5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:And to ask others of what you discover.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_wisdom_j)</Data></Cell>
   </Row>
   <Row ss:Index="222">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_j_1</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4"><Data ss:Type="String">if game:Get(&quot;toto_hint&quot;)==1 then goto(choice_scare) end;</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_j_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:我听说有一条狗在大学门外等候, 为了寻求智慧.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_j_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:但是他为这样的事准备好了吗?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_j_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:知识不是糖果, 可以随便发放.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_j_5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:但在这样一个无知的年代, 谁又能说出知识和糖果有什么区别?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="229">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_k_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:A little wisdom that acts is infinitely better than a lot of wisdom that sits idle.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_k_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:If you have knowledge, you use it.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_k_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:If you know someone commited a deed, you must confront them!</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="234">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_l_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:If you search far and wide for wisdom, 你就会错过近在眼前的东西.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_l_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Be careful that your vision does not get muddy.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="237">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_scarecrow_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">你不知道任何关于稻草人的事, 对吗?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">off_once(choice_scare_6)</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_scarecrow_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:稻草人是奥兹国曾经的统治者, 但是当王冠变得太重的时候让位了.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s29"><Data ss:Type="String">on_once(choice_scare_7)&#10;game:Set(&quot;scare_accuse&quot;,1)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_scarecrow_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:奥兹玛女士做得更好, 也能比稻草人更能承担重任.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="241">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_accuse_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:你是稻草人.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">on_once(choice_scare_8)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_accuse_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:我不是你要找的人.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_accuse_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:住嘴, 听着.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_accuse_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:我能看见你衣服外面露出的稻草.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_accuse_5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:在奥兹国只有一个人像你这样.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">conv_scare_accuse_6</Data></Cell>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SCARECROW:你自认为在所有人面前都是权威吗?</Data></Cell>
    <Cell ss:StyleID="s22"/>
    <Cell ss:StyleID="s22"><Data ss:Type="String">goto(conv_scare_mud)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">conv_scare_accuse_7</Data></Cell>
    <Cell ss:StyleID="s22"><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:StyleID="s22"/>
    <Cell ss:StyleID="s22"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"/>
    <Cell ss:StyleID="s22"/>
    <Cell ss:StyleID="s22"/>
   </Row>
   <Row ss:Index="250">
    <Cell ss:StyleID="s22"><Data ss:Type="String">conv_scare_suit_1</Data></Cell>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PETRA:Hey, that's a nice suit.</Data></Cell>
    <Cell ss:StyleID="s22"/>
    <Cell ss:StyleID="s22"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">conv_scare_suit_2</Data></Cell>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PETRA:It would be a shame if anything happened to it.</Data></Cell>
    <Cell ss:StyleID="s22"/>
    <Cell ss:StyleID="s22"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">conv_scare_suit_3</Data></Cell>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SCARECROW:A threat made and not acted upon is meaningless.</Data></Cell>
    <Cell ss:StyleID="s22"/>
    <Cell ss:StyleID="s22"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">conv_scare_suit_4</Data></Cell>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SCARECROW:如果你想挑战我, 那就来吧.</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4" ss:StyleID="s32"><Data ss:Type="String">sfx:SetMusic(&quot;audio/music/urban.ogg&quot;, true)</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">别再花言巧语了.</Data></Cell>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PETRA</Data></Cell>
    <Cell ss:StyleID="s32"><Data ss:Type="String">sfx:SetMusic(&quot;audio/music/melancholy.ogg&quot;, true)</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">奥兹国前任的统治者在我的街角这干什么?</Data></Cell>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PETRA</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">一个人总是应该睁只眼闭只眼的.</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">那你就是稻草人.</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">SCARECROW:你说对了.</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">complete_quest(&quot;quest_16&quot;)</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">PETRA:南瓜头杰克派安泽尔到你这.  我需要找到他. </Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">SCARECROW:安泽尔.  你是说那个绝望的男人?</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">SCARECROW:那个你称之为安泽尔的男人确实很绝望.</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">SCARECROW:所以我让他去了真正绝望人的最后一个避难所.</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">PETRA:是哪?</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">game:Set(&quot;anzel_scarecrow_clue&quot;, 1)</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">SCARECROW:去找前诺姆国王.  </Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">PETRA:雷吉多? 为什么?</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">SCARECROW:我所知的已经告诉你了.  我再没有什么可告诉你的了.</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">SCARECROW: 祝你晚安, 也祝你幸运.</Data></Cell>
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    <Cell ss:Index="4" ss:StyleID="s24"><Data ss:Type="String">sfx:SetMusic(&quot;audio/music/urban.ogg&quot;, true)&#10;BOOK_PRI:AddDiaryEntry(&quot;ruggedo_quest&quot;, &quot;diary_primary_ruggedo_title&quot;, &quot;diary_primary_ruggedo_body&quot;);</Data></Cell>
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