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  <Created>1996-10-14T23:33:28Z</Created>
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   <Column ss:AutoFitWidth="0" ss:Width="342.75"/>
   <Column ss:Index="4" ss:AutoFitWidth="0" ss:Width="309"/>
   <Row>
    <Cell><Data ss:Type="String">#</Data></Cell>
    <Cell><Data ss:Type="String">quips</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_look_at_gumpstand</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:这看不见一个阿甘飞船.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_look_at_northgate_1</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:大门的那一边是吉利金国.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_look_at_northgate_2</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:它被认为是一个充满了无法抑制的魔法和茂密丛林的荒蛮之地.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_look_at_northgate_3</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:至少, 那是传闻.  我自己从来没去过那.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_look_at_ozsign</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:这是一张奥兹国的地图, 翡翠城在正中心.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_look_at_book_1</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:守卫都知道保留一份详尽的记录. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_look_at_book_2</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:如果有人通过这道门, 一定会被记录的.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_look_at_scarecrow</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4"><Data ss:Type="String">goto(conv_scare_intro)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_loop_at_sign_1</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:普拉姆利大街.  就邻里情谊来说, 这地方还行. 我只是希望我还能付得起待在这里的房租.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_loop_at_post_1</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:用来栓私家飞船的柱子. 自从他们组成联盟以后, 这里就再也见不到他们了.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_loop_at_building_1</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:从外面看起来还是比较体面的.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_loop_at_scraps_1</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:丝克瑞普是个好人.  傻笑的样子令人有些恼火, 但还是个好人.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quip_scraps_closed</Data></Cell>
    <Cell><Data ss:Type="String">TEXTBOX:灯关着, 没人在. 我应该迟点再来.</Data></Cell>
   </Row>
   <Row ss:Index="16">
    <Cell><Data ss:Type="String">#</Data></Cell>
    <Cell><Data ss:Type="String">inventory</Data></Cell>
   </Row>
   <Row ss:Index="18">
    <Cell><Data ss:Type="String">#</Data></Cell>
    <Cell><Data ss:Type="String">diary</Data></Cell>
   </Row>
   <Row ss:Index="20">
    <Cell><Data ss:Type="String">#</Data></Cell>
    <Cell><Data ss:Type="String">quests</Data></Cell>
   </Row>
   <Row ss:Index="22">
    <Cell><Data ss:Type="String">#</Data></Cell>
    <Cell><Data ss:Type="String">objects</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">obj_petra</Data></Cell>
    <Cell><Data ss:Type="String">佩特兰</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">obj_gumpstand</Data></Cell>
    <Cell><Data ss:Type="String">阿甘飞船站</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">obj_officedoor</Data></Cell>
    <Cell><Data ss:Type="String">进办公室</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">obj_scrapsdoor</Data></Cell>
    <Cell><Data ss:Type="String">打开门</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">obj_scarecrow</Data></Cell>
    <Cell><Data ss:Type="String">看起来很奇怪的男人</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">obj_sign</Data></Cell>
    <Cell><Data ss:Type="String">路牌</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">obj_post</Data></Cell>
    <Cell><Data ss:Type="String">柱子</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">obj_building</Data></Cell>
    <Cell><Data ss:Type="String">办公大楼</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">obj_scraps</Data></Cell>
    <Cell><Data ss:Type="String">丝克瑞普的商店</Data></Cell>
   </Row>
   <Row ss:Index="33">
    <Cell><Data ss:Type="String">#</Data></Cell>
    <Cell><Data ss:Type="String">conversations</Data></Cell>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ID's</Data></Cell>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SCRIPT</Data></Cell>
   </Row>
   <Row ss:Index="36">
    <Cell><Data ss:Type="String">conv_epi_intro_1</Data></Cell>
    <Cell><Data ss:Type="String">我成功了.</Data></Cell>
    <Cell><Data ss:Type="String">VO</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_intro_2</Data></Cell>
    <Cell><Data ss:Type="String">基石都被激活了, 女巫们回来了, 我也要回家睡觉了.</Data></Cell>
    <Cell><Data ss:Type="String">VO</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_intro_3</Data></Cell>
    <Cell><Data ss:Type="String">可惜的是没人知道我今晚做的这一切.</Data></Cell>
    <Cell><Data ss:Type="String">VO</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_intro_4</Data></Cell>
    <Cell><Data ss:Type="String">找回了奥兹国失落的基石, 如果写在我的履历上会看起来相当棒.</Data></Cell>
    <Cell><Data ss:Type="String">VO</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_intro_5</Data></Cell>
    <Cell><Data ss:Type="String">奥兹玛会很感激的.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_intro_6</Data></Cell>
    <Cell><Data ss:Type="String">这根烂棍子已经没什么用了, 但是-</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="89.25">
    <Cell><Data ss:Type="String">conv_epi_intro_7</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4" ss:StyleID="s23"><Data ss:Type="String">scene.PETRA:AddFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.PETRA:PlayAnim(&quot;DropRodE&quot;);&#10;BAG_INV:RemoveInventory(&quot;spirit_rod&quot;);&#10;wait_anim(scene.PETRA);&#10;&#10;MoveActorX(scene.PETRA, -29);&#10;scene.PETRA:ClearFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.PETRA:PlayAnim(&quot;DoStandE&quot;);</Data></Cell>
    <Cell><Data ss:Type="String">Stick burns petra and she jumps back</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_intro_8</Data></Cell>
    <Cell><Data ss:Type="String">噢!</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_intro_9</Data></Cell>
    <Cell><Data ss:Type="String">这蠢东西烫了我一下!</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell><Data ss:Type="String">conv_epi_intro_10</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4" ss:StyleID="s23"><Data ss:Type="String">sfx:SetMusic(&quot;audio/music/phanfasm_theme.ogg&quot;, true);&#10;scene.SETUP:Spawn(cutter_spec);&#10;coroutine.yield(RESUME.ON_SIGNAL);</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_intro_11</Data></Cell>
    <Cell><Data ss:Type="String">佩特兰.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
    <Cell><Data ss:Type="String">on_once(&quot;choice_epi_1&quot;) on_once(&quot;choice_epi_2&quot;) on_once(&quot;choice_epi_3&quot;) goto(choice_epi)</Data></Cell>
   </Row>
   <Row ss:Index="48">
    <Cell><Data ss:Type="String">choice_epi_1</Data></Cell>
    <Cell><Data ss:Type="String">挑衅的回答.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_agg)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">choice_epi_2</Data></Cell>
    <Cell><Data ss:Type="String">惊讶的回答.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_sur)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">choice_epi_3</Data></Cell>
    <Cell><Data ss:Type="String">嘲讽的回答.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_cyn)</Data></Cell>
   </Row>
   <Row ss:Index="52">
    <Cell><Data ss:Type="String">conv_epi_agg_1</Data></Cell>
    <Cell><Data ss:Type="String">卡特, 你这个不入流的弗朗法斯小丑!</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_b)</Data></Cell>
   </Row>
   <Row ss:Index="54">
    <Cell><Data ss:Type="String">conv_epi_sur_1</Data></Cell>
    <Cell><Data ss:Type="String">卡特!  我还以为你尽快的跑回弗朗法斯岛了呢.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_b)</Data></Cell>
   </Row>
   <Row ss:Index="56">
    <Cell><Data ss:Type="String">conv_epi_cyn_1</Data></Cell>
    <Cell><Data ss:Type="String">我早就应该知道你会露面的, 卡特.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_b)</Data></Cell>
   </Row>
   <Row ss:Index="58">
    <Cell><Data ss:Type="String">conv_epi_b_1</Data></Cell>
    <Cell><Data ss:Type="String">你还有脸回到奥兹国, 脸皮可真厚.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_2</Data></Cell>
    <Cell><Data ss:Type="String">你有一些本属于我的东西.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_3</Data></Cell>
    <Cell><Data ss:Type="String">灵魂之杖? 你太迟了.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_4</Data></Cell>
    <Cell><Data ss:Type="String">女巫们已经跑掉了.  </Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_5</Data></Cell>
    <Cell><Data ss:Type="String">是的, 我们知道.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
    <Cell><Data ss:Type="String">clear_choices()</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_6</Data></Cell>
    <Cell><Data ss:Type="String">释放女巫一直是我们的目的.  你只不过是为我们做了这事.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
    <Cell><Data ss:Type="String">on_once(&quot;choice_epi_b_1&quot;) on_once(&quot;choice_epi_b_2&quot;) on_once(&quot;choice_epi_b_3&quot;) goto(choice_epi_b)</Data></Cell>
   </Row>
   <Row ss:Index="65">
    <Cell><Data ss:Type="String">choice_epi_b_1</Data></Cell>
    <Cell><Data ss:Type="String">挖苦的回应.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_b_sar)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">choice_epi_b_2</Data></Cell>
    <Cell><Data ss:Type="String">嘲笑的回应.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_b_der)</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">choice_epi_b_3</Data></Cell>
    <Cell><Data ss:Type="String">愤怒的回应.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_b_ang)</Data></Cell>
   </Row>
   <Row ss:Index="69">
    <Cell><Data ss:Type="String">conv_epi_b_sar_1</Data></Cell>
    <Cell><Data ss:Type="String">你可以迟点再谢谢我.  </Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_sar_2</Data></Cell>
    <Cell><Data ss:Type="String">哦, 我们会谢谢你的.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_sar_3</Data></Cell>
    <Cell><Data ss:Type="String">用毁灭.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_c)</Data></Cell>
   </Row>
   <Row ss:Index="73">
    <Cell><Data ss:Type="String">conv_epi_b_der_1</Data></Cell>
    <Cell><Data ss:Type="String">你省省吧.  你满肚子的谎话.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_der_2</Data></Cell>
    <Cell><Data ss:Type="String">随你怎么想.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_der_3</Data></Cell>
    <Cell><Data ss:Type="String">这都不会改变结果.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_c)</Data></Cell>
   </Row>
   <Row ss:Index="77">
    <Cell><Data ss:Type="String">conv_epi_b_ang_1</Data></Cell>
    <Cell><Data ss:Type="String">我为什么要相信一个像你这样的弗朗法斯间谍说的话?</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_ang_2</Data></Cell>
    <Cell><Data ss:Type="String">无论你信不信, 这都是你选择的.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_b_ang_3</Data></Cell>
    <Cell><Data ss:Type="String">我来这是为了完成我的任务.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
    <Cell><Data ss:Type="String">goto(conv_epi_c)</Data></Cell>
   </Row>
   <Row ss:Index="83">
    <Cell><Data ss:Type="String">conv_epi_c_1</Data></Cell>
    <Cell><Data ss:Type="String">够了. 你想要什么?</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_2</Data></Cell>
    <Cell><Data ss:Type="String">这个.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="76.5">
    <Cell><Data ss:Type="String">conv_epi_c_3</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4" ss:StyleID="s23"><Data ss:Type="String">scene.CUTTER:AddFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.CUTTER:PlayAnim(&quot;PickupRodW1&quot;);&#10;wait_anim(scene.CUTTER);&#10;&#10;scene.CUTTER:ClearFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.CUTTER:PlayAnim(&quot;DoStandW&quot;);</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_4</Data></Cell>
    <Cell><Data ss:Type="String">啊.  这个能量还是很热.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="76.5">
    <Cell><Data ss:Type="String">conv_epi_c_5</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4" ss:StyleID="s23"><Data ss:Type="String">scene.CUTTER:AddFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.CUTTER:PlayAnim(&quot;PickupRodW2&quot;);&#10;wait_anim(scene.CUTTER);&#10;sfx:SetMusic(&quot;audio/music/adventure_love.ogg&quot;, true);&#10;scene.CUTTER:ClearFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.CUTTER:PlayAnim(&quot;DoStandW&quot;);</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_6</Data></Cell>
    <Cell><Data ss:Type="String">我们走.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_7</Data></Cell>
    <Cell><Data ss:Type="String">圣神啊... </Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_8</Data></Cell>
    <Cell><Data ss:Type="String">什么?</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_9</Data></Cell>
    <Cell><Data ss:Type="String">生命中的某些时刻会让你目瞪口呆, 哑口无言.</Data></Cell>
    <Cell><Data ss:Type="String">VO</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_10</Data></Cell>
    <Cell><Data ss:Type="String">现在就是其中之一.</Data></Cell>
    <Cell><Data ss:Type="String">VO</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_11</Data></Cell>
    <Cell><Data ss:Type="String">那个手绢.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_12</Data></Cell>
    <Cell><Data ss:Type="String">嗯?</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_13</Data></Cell>
    <Cell><Data ss:Type="String">那个手绢, 卡特.  你从哪得来的?</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_14</Data></Cell>
    <Cell><Data ss:Type="String">你是什么意思? 那是我的手绢.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_15</Data></Cell>
    <Cell><Data ss:Type="String">不, 不是! 那个图案! 那个刺绣! 我到哪都能认出来.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_16</Data></Cell>
    <Cell><Data ss:Type="String">你太莫名其妙了.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_17</Data></Cell>
    <Cell><Data ss:Type="String">它属于别人.  你从哪得来的?</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_18</Data></Cell>
    <Cell><Data ss:Type="String">我-</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_19</Data></Cell>
    <Cell><Data ss:Type="String">回答我! 你从哪得来的!</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_20</Data></Cell>
    <Cell><Data ss:Type="String">那只是块手绢.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_21</Data></Cell>
    <Cell><Data ss:Type="String">把它给我! 它不属于你.</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_22</Data></Cell>
    <Cell><Data ss:Type="String">你得看清前景. 你的国家就要毁灭了!</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_23</Data></Cell>
    <Cell><Data ss:Type="String">我才不管奥兹国会怎么样! 给我那块手绢!</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_24</Data></Cell>
    <Cell><Data ss:Type="String">我本希望能避免这样做.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="306">
    <Cell><Data ss:Type="String">conv_epi_c_25</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">sfx:SetMusic(&quot;audio/music/sad.ogg&quot;, true);&#10;scene.SETUP:Spawn(blast_effect_spec);&#10;&#10;scene.CUTTER:AddFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.CUTTER:SetScaleX(-1);&#10;&#10;scene.CUTTER:PlayAnim(&quot;BlastPetraE1&quot;);&#10;wait_anim(scene.CUTTER);&#10;&#10;scene.CUTTER:PlayAnim(&quot;BlastPetraE2&quot;);&#10;scene.BLAST_EFFECT:SetAlpha(1);&#10;scene.BLAST_EFFECT:PlayAnim(&quot;BlastEffect&quot;);&#10;wait_anim(scene.BLAST_EFFECT);&#10;&#10;scene.BLAST_EFFECT:Expire();&#10;wait_anim(scene.CUTTER);&#10;&#10;scene.CUTTER:ClearFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.CUTTER:SetScaleX(1);&#10;scene.CUTTER:PlayAnim(&quot;DoStandW&quot;);&#10;&#10;scene.PETRA:AddFlag(AFLAG.AFLAG_SPECIAL_ANIM);&#10;scene.PETRA:PlayAnim(&quot;CollapseW&quot;);&#10;wait_anim(scene.PETRA);</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_26</Data></Cell>
    <Cell><Data ss:Type="String">你会苏醒过来的.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_27</Data></Cell>
    <Cell><Data ss:Type="String">可你的女王, 不会了.</Data></Cell>
    <Cell><Data ss:Type="String">CUTTER</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell><Data ss:Type="String">conv_epi_c_28</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4" ss:StyleID="s23"><Data ss:Type="String">scene.CUTTER:Expire();&#10;delay(50);</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">conv_epi_c_29</Data></Cell>
    <Cell><Data ss:Type="String">威廉...</Data></Cell>
    <Cell><Data ss:Type="String">PETRA</Data></Cell>
    <Cell ss:Index="5"><Data ss:Type="String">fade out. Fade in to throne room.</Data></Cell>
   </Row>
   <Row ss:Index="113" ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_intro_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s26"><Data ss:Type="String">if game:Get(&quot;spoke_scare&quot;)==2 then goto(conv_scarec_intro)&#10;elseif game:Get(&quot;spoke_scare&quot;)==1 then goto(conv_scareb_intro) end</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_intro_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">VO:一个穿着白色衣服的男人靠在我办公室大楼的墙上.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_intro_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">VO:他有些地方看起来非常奇怪. </Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_intro_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">VO:可我说不出来是什么.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_intro_5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:晚上好.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row ss:Index="119" ss:AutoFitHeight="0" ss:Height="63.75">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_introb_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s26"><Data ss:Type="String">on_once(choice_scare_1)&#10;on_once(choice_scare_2)&#10;on_once(choice_scare_3)&#10;if game:Get(&quot;scare_five&quot;)==1 then on_once(&quot;choice_scare_4&quot;) end;&#10;if game:Get(&quot;scare_wis&quot;)==1 then on_once(&quot;choice_scare_5&quot;) end;&#10;if game:Get(&quot;scare_know&quot;)==1 then on_once(&quot;choice_scare_6&quot;) end;&#10;if game:Get(&quot;scare_are&quot;)==1 then on_once(&quot;choice_scare_7&quot;) end;&#10;if game:Get(&quot;scare_suit&quot;)==1 then on_once(&quot;choice_scare_8&quot;) end;&#10;on_once(choice_scare_9)&#10;if game:Get(&quot;spoke_scare&quot;)==1 then goto(conv_scareb_introb) end</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_introb_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:晚上好, 佩特兰.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_introb_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:你知道我的名字?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_introb_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:当然.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_introb_5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:How?  Do I know you?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_introb_6</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Know me?  I hope not.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_introb_7</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:For knowledge kills the sense of wonder and mystery, does it not?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_introb_8</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">VO:Great. A nut.  And right outside my office, too.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">game:Set(&quot;spoke_scare&quot;,1)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_introb_9</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:Sure.  Whatever you say.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s26"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="129">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scareb_intro_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:Hello again.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row ss:Index="131">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scareb_introb_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:The voice of greeting is like a leaf on the wind.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s26"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="133">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scarec_intro_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:I think I'll leave him alone.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row ss:Index="135">
    <Cell ss:StyleID="s21"><Data ss:Type="String">choice_scare_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:Who are you?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_who)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">choice_scare_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA: Anything interesting in the paper?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_paper)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">choice_scare_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:Can you go somewhere else?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_else)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">choice_scare_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:Here's five emeralds.  Please go away.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_pay)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">choice_scare_5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:Do you have anymore enigmatic wisdom to share?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_wisdom)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">choice_scare_6</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:You wouldn't know anything about the Scarecrow, would you?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_scarecrow)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">choice_scare_7</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:You are the Scarecrow.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_accuse)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">choice_scare_8</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:Nice suit.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_suit)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">choice_scare_9</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:See you around.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_leave)</Data></Cell>
   </Row>
   <Row ss:Index="145">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_who_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:Who are you?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">off_once(choice_scare_1)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_who_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:A man who is not fully a man.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_who_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:A frightener of birds, who have done nothing wrong.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_who_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:My head once was weighed down by leadership.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_who_5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:But now rests easy, on this street corner.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_who_6</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:There's nothing easy about you, mister.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_who_7</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:A straight answer, please.  Who are you?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_who_8</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Your eye sees only what your mind is prepared to comprehend.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_who_9</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:You know what?  Forget it.  I don't care who you are.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="155">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_paper_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:Anything interesting in the paper?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">off_once(choice_scare_2)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_paper_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Before I read it, I was uninformed.  Now I am merely misinformed.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_paper_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Which do you think is better?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_paper_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:I think you're crazy.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_paper_5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Madness is often logic overtaxed.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_paper_6</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:You're overtaxed, all right.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="162">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_else_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:Can you go somewhere else?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">off_once(choice_scare_3)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_else_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:We are all travelers in the wilderness of this world.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">on_once(choice_scare_4)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_else_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:Great.  Can you travel away from here?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">game:Set(&quot;scare_five&quot;,1)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_else_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:You're scaring away potential customers.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_else_5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:If it was worth doing, it would have been done already.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="168">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_pay_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:Here's five emeralds.  Will you go away?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">off_once(choice_scare_4)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_pay_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:The problem with money is that it often costs too much.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">on_once(choice_scare_5)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_pay_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">VO:This guy makes my brain hurt.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">game:Set(&quot;scare_wis&quot;,1)</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="191.25">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_pay_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">VO:I guess I'll just have to deal with him.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="173" ss:AutoFitHeight="0" ss:Height="178.5">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:Do you have any more of your enigmatic wisdom to share?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s27"><Data ss:Type="String">if game:Get(&quot;hint_level&quot;)==1 then goto(conv_scare_wisdom_a)&#10;elseif game:Get(&quot;hint_level&quot;)==2 then goto(conv_scare_wisdom_b)&#10;elseif game:Get(&quot;hint_level&quot;)==3 then goto(conv_scare_wisdom_c)&#10;elseif game:Get(&quot;hint_level&quot;)==4 then goto(conv_scare_wisdom_d)&#10;elseif game:Get(&quot;hint_level&quot;)==5 then goto(conv_scare_wisdom_e)&#10;elseif game:Get(&quot;hint_level&quot;)==6 then goto(conv_scare_wisdom_f)&#10;elseif game:Get(&quot;hint_level&quot;)==7 then goto(conv_scare_wisdom_g)&#10;elseif game:Get(&quot;hint_level&quot;)==8 then goto(conv_scare_wisdom_h)&#10;elseif game:Get(&quot;hint_level&quot;)==9 then goto(conv_scare_wisdom_i)&#10;elseif game:Get(&quot;hint_level&quot;)==10 then goto(conv_scare_wisdom_j)&#10;elseif game:Get(&quot;hint_level&quot;)==11 then goto(conv_scare_wisdom_k)&#10;elseif game:Get(&quot;hint_level&quot;)==12 then goto(conv_scare_wisdom_l)&#10;else goto(conv_scare_wisdom_a)&#10;end</Data></Cell>
   </Row>
   <Row ss:Index="175">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_a_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:You are acquainted with General Jinjur, are you not?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_a_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:So consumed with justice, that woman.  She often does not see the fine details.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_a_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:She should look around a bit more.  There's more to life than her small world allows for.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="180">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_b_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Life is often guided by knowledge.  Be sure to seek out the one who has it.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="183">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_c_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:I am often amazed at the color scheme of our kingdom, aren't you?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_c_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Each country is notable for its unique color.  How delightful.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_c_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:I often travel to the Winkie country to visit an old friend.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_c_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:When I return, I bring back something yellow to remind me of the journey.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="189">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_d_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:One must travel to aquire wisdom, in its many forms.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_d_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:There are new places for you to travel.  Go and aquire wisdom!</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="193">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_e_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Your home and sanctuary is often the source of great wisdom.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_e_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:A shame that most people don't realize that.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="197">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_f_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Ruggedo's is a strange place.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_f_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:It's where an enemy has become a friend.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="201">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_g_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:This city is one where good men can do bad things.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_g_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Alas, the guards don't see it that way.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_g_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:If you speak to them, you'll see it too.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_h_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Many things you must know.</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_h_2</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4" ss:StyleID="s23"><Data ss:Type="String">if game:Get(&quot;bill_evidence&quot;)==3 then goto(conv_scare_wisdom_k) end;&#10;if game:Get(&quot;pill_hint&quot;)==1 then goto(conv_scare_wisdom_i) end;</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_h_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Deeds both good and bad are all recorded as part of history.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_h_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Go seek the halls of wisdom.  The answer is recorded there.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_wisdom_i)</Data></Cell>
   </Row>
   <Row ss:Index="210">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_i_1</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4"><Data ss:Type="String">if game:Get(&quot;pump_hint&quot;)==1 then goto(conv_scare_wisdom_j) end;</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_i_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Knowledge of an earlier time is of little value without evidence.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_i_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:One must be vigilent and search within the depths!</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_i_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Just be careful you don't get wet.</Data></Cell>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_i_5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:And to ask others of what you discover.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_wisdom_j)</Data></Cell>
   </Row>
   <Row ss:Index="216">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_j_1</Data></Cell>
    <Cell><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:Index="4"><Data ss:Type="String">if game:Get(&quot;toto_hint&quot;)==1 then goto(choice_scare) end;</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_j_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:I hear that a dog waits outside the university gates, seeking wisdom.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_j_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:But is he ready for such a thing?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_j_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Knowledge isn't candy, to be handed out freely.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_j_5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:But in these unenlightened times, who can tell the difference between knowledge and candy?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="223">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_k_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:A little wisdom that acts is infinitely better than a lot of wisdom that sits idle.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_k_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:If you have knowledge, you use it.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_k_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:If you know someone commited a deed, you must confront them!</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="228">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_l_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:If you search far and wide for wisdom, you miss what's right in front of you.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_wisdom_l_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Be careful that your vision does not get muddy.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="231">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_scarecrow_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">You wouldn't know anthing about the Scarecrow, would you?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">off_once(choice_scare_6)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_scarecrow_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:The Scarecrow was once a ruler of Oz, but stepped down when the crown became too heavy.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">on_once(choice_scare_7)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_scarecrow_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:The lady Ozma has done a much better job, and bears the weight much better than the Scarecrow ever could.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row ss:Index="235">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_accuse_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:You are the Scarecrow.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">on_once(choice_scare_8)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_accuse_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:I am not who you seek.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_accuse_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:Look, shut up and listen for once.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_accuse_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:I can see the straw poking out of your clothes.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_accuse_5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:There's only one man in all of Oz that looks like you.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_accuse_6</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Are you the authority on what all men look like?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(conv_scare_mud)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_accuse_7</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">[*]</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row ss:Index="244">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_suit_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:Hey, that's a nice suit.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_suit_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:It would be a shame if anything happened to it.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_suit_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:A threat made and not acted upon is meaningless.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_suit_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:If you seek to challenge me, then rise up to it.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"><Data ss:Type="String">goto(choice_scare)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_leave_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:See you around.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row ss:Index="251">
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_mud_1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Spare me the song and dance.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_mud_2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">What's a former ruler of Oz doing on my street corner?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_mud_3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">One must always keep an eye and ear out.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_mud_4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">So you are the Scarecrow.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_mud_5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:You are correct.</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_mud_6</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:Jack Pumpkinhead send Anzel to you.  I need to find him. </Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_mud_7</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Anzel.  Do you mean the desperate man?</Data></Cell>
    <Cell ss:StyleID="s21"/>
    <Cell ss:StyleID="s21"/>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">conv_scare_mud_8</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:The man you call Anzel was indeed desperate.</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:So I sent him to the one last refuge of truly desperate men.</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">game:Set(&quot;anzel_scarecrow_clue&quot;, 1)</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:Seek out the former Nome king.  </Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:Ruggedo? Why?</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW:My knowledge is passed.  I have nothing more to tell you.</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">SCARECROW: Good evening to you, and good luck.</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">PETRA:See you around.</Data></Cell>
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