
; Character information
[Info]
name    = "Trunks por ssonic"
displayname = "Future Trunks"
pal.defaults = 1

; Files for the character
[Files]
cmd     = trunksE.cmd     ;Command set
cns     = trunksE.cns     ;Constants
st      = trunksE.cns     ;States
;st1     = computer.cns    ;custom AI
stcommon = common1.cns   ;Common states
sprite  = trunksE.sff     ;Sprite
anim    = TrunksE.air     ;Animation
sound   = trunksE.snd     ;Sound
pal1    = trunks.act     ;Palettes
pal2    = blue.act
pal3    = red.act
pal4    = green.act
pal5    = black.act

          