%levelContent = new t2dSceneGraph() {
   canSaveDynamicFields = "1";
   UseLayerSorting = "1";
   layerSortMode0 = "Normal";
   layerSortMode1 = "Normal";
   layerSortMode2 = "Normal";
   layerSortMode3 = "Normal";
   layerSortMode4 = "Normal";
   layerSortMode5 = "Normal";
   layerSortMode6 = "Normal";
   layerSortMode7 = "Normal";
   layerSortMode8 = "Normal";
   layerSortMode9 = "Normal";
   layerSortMode10 = "Normal";
   layerSortMode11 = "Normal";
   layerSortMode12 = "Normal";
   layerSortMode13 = "Normal";
   layerSortMode14 = "Normal";
   layerSortMode15 = "Normal";
   layerSortMode16 = "Normal";
   layerSortMode17 = "Normal";
   layerSortMode18 = "Normal";
   layerSortMode19 = "Normal";
   layerSortMode20 = "Normal";
   layerSortMode21 = "Normal";
   layerSortMode22 = "Normal";
   layerSortMode23 = "Normal";
   layerSortMode24 = "Normal";
   layerSortMode25 = "Normal";
   layerSortMode26 = "Normal";
   layerSortMode27 = "Normal";
   layerSortMode28 = "Normal";
   layerSortMode29 = "Normal";
   layerSortMode30 = "Normal";
   layerSortMode31 = "Normal";
   DebugRendering = "0";
      cameraPosition = "0.000000 0.000000";
      cameraSize = "128.000000 96.000000";

   new t2dSceneObject(load_audio) {
      canSaveDynamicFields = "1";
      Position = "15.282 -53.202";
      size = "10.000 5.000";
         mountID = "2";
      _behavior0 = "AudioDescriptionBehavior	Name	Kingdoms_SFX	isLooping	0	preload	1";
      _behavior1 = "AudioProfileBehavior	Name	click	fileName	click_2.ogg	description	Kingdoms_SFX";
      _behavior2 = "AudioProfileBehavior	Name	clickoff	fileName	click_1.ogg	description	Kingdoms_SFX";
      _behavior3 = "AudioDescriptionBehavior	Name	musicdescription	isStreaming	1	Type	2";
      _behavior4 = "AudioProfileBehavior	Name	wonmusic	fileName	wonmusic.ogg	volume	0.8	description	musicdescription";
   };
   new t2dStaticSprite() {
      imageMap = "wongameImageMap";
      frame = "0";
      canSaveDynamicFields = "1";
      size = "128.000 96.000";
      Layer = "30";
         mountID = "3";
      _behavior0 = "PlayAudioBehavior	soundfile	wonmusic";
   };
   new t2dTextObject(stats) {
      canSaveDynamicFields = "1";
      Position = "-10.701 -6.543";
      size = "47.031 33.000";
      text = "\nTotal Gold:\nTotal Wood:\nTotal Stone:\nTotal Iron:\nDestroyed units:\nDestroyed buildings:\nLost units:\nLost buildings:\nTotal score: \n";
      font = "Morpheus";
      wordWrap = "1";
      hideOverflow = "0";
      textAlign = "Left";
      lineHeight = "3";
      aspectRatio = "1";
      lineSpacing = "0";
      characterSpacing = "0";
      autoSize = "0";
      fontSizes = "24";
      textColor = "1 1 1 1";
         hideOverlap = "0";
         mountID = "4";
   };
   new t2dStaticSprite(blackscreen) {
      imageMap = "blackImageMap";
      frame = "0";
      canSaveDynamicFields = "1";
      Visible = "0";
      size = "128.000 96.000";
         mountID = "5";
      _behavior0 = "BlackscreenBehavior";
   };
   new t2dStaticSprite() {
      imageMap = "btn_continueImageMap";
      frame = "0";
      canSaveDynamicFields = "1";
      useMouseEvents = "1";
      Position = "0.213 36.404";
      size = "13.300 5.600";
         mountID = "6";
      _behavior0 = "MouseOverSoundBehavior	sound	clickoff";
      _behavior1 = "MouseDownSoundBehavior	sound	click";
      _behavior2 = "WinButtonBehavior";
   };
};
