<font:Arno Pro:38><just:center>Be a King - Strategy Guide<just:right><bitmap:game/data/gfx/menu/game/commander.png><just:left>
<font:Arno Pro:28>I. About<font:Arno Pro:24>

"Be a King" is a Fantasy Strategy game. It offers fast and entertaining gameplay for all levels of players. You - as the ruler of a medieval kingdom - must build towns and cities, defend against raiders and perform various objectives. Enjoy the medieval atmosphere in lovely fantasy graphics!


<font:Arno Pro:28>II. Buildings<font:Arno Pro:24>

There are four main categories of buildings - Dwelling, Food Production, Service and Guard&Military complex.

a) Dwelling - where people live. Build them if you want to have more people in your township.
<bitmap:game/data/gfx/buildings/unicolor/house2.png>

<font:Arno Pro:28>House<font:Arno Pro:20>
Basic house for your town inhabitants.
Population: 10-20
Income: 30-60



<bitmap:game/data/gfx/buildings/unicolor/town_house2.png>

<font:Arno Pro:28>Town House<font:Arno Pro:20>
A bigger and better house takes more resources to build, but brings much higher income. 
Population: 12-30
Income: 60-150




<font:Arno Pro:24>b) Food Production - produces food or generates food production bonus. A bonus will result in higher food production across all other buildings simultaneously.
<bitmap:game/data/gfx/buildings/unicolor/farm2.png>

<font:Arno Pro:28>Farm<font:Arno Pro:20>
Farms are crucial for feed your population. Without them, your town dwellers will be hungry and they will desert your land. 
Population: 1-5
Food production: 25-90



<bitmap:game/data/gfx/buildings/unicolor/mill2.png>

<font:Arno Pro:28>Mill<font:Arno Pro:20>
Mills vastly increase the effectiveness of food production. Each farm will be able to feed more people. 
Population: 1-4
Food production bonus: 25-100%



<bitmap:game/data/gfx/buildings/unicolor/bakery2.png>

<font:Arno Pro:28>Bakery<font:Arno Pro:20>
A bakery is a cross between a farm and mill. It produces partial food, but also increases the maximum population count for all buildings. 
Population: 1-3
Population bonus: 10-25%
Food production bonus: 15-30%



<font:Arno Pro:24>c) Service - They allow you to collect various bonuses and generate income.
<bitmap:game/data/gfx/buildings/unicolor/inn2.png>
<font:Arno Pro:28>Inn<font:Arno Pro:20>
An Inn generates various bonuses. It also produces partial food, increases income, and raises the maximum population count for all buildings.
Population: 8-12
Income: 104-156
Food production: 12-25
Population bonus: 10-20%


<bitmap:game/data/gfx/buildings/unicolor/trader2.png>

<font:Arno Pro:28>Trader<font:Arno Pro:20>
A Trader contributes to increasing the income of a city, while Merchants are the basis for a prosperous town economy. 
Population: 5-8
Income: 125-280
Material price bonus: 4-6%



<font:Arno Pro:24>c) Guard&Military complex - Build them to make your city safer. They serve two functions - for defense and offense. Defense reflects the number of people who will be protected against street crime. Offense reflects the capacity of your building to withstand an attack from raiders or monsters. 
<bitmap:game/data/gfx/buildings/unicolor/barracks2.png>
<font:Arno Pro:28>Barracks<font:Arno Pro:20>
Barracks are where town guards are stationed. Build them to protect against crime and increase overall safety in the streets.
Population: 1-5
Income: -10-60
Safety: 50-160
Attack: 25-45


<bitmap:game/data/gfx/buildings/unicolor/training_grounds2.png>
<font:Arno Pro:28>Training Grounds<font:Arno Pro:20>
Training Grounds improve your town guards' skills. It doubles the effectiveness of all barracks in town.
Population: 4-10
Income: -20-50
Safety bonus: 80-150%


<bitmap:game/data/gfx/buildings/unicolor/magetower2.png>
<font:Arno Pro:28>Mage tower<font:Arno Pro:20>
Mage tower gives some extra safety, but the main specialty is in its strong magic attacks that help greatly with the town's defense against attacking monsters.
Population: 1-3
Income: -20-120
Safety: 15-40
Attack: 60-140

<bitmap:game/data/gfx/buildings/unicolor/wizard_tower2.png>
<font:Arno Pro:28>Wizard tower<font:Arno Pro:20>
Wizard tower is an even more powerful defense building than the Mage tower, given its ability to strike against multiple targets. 
Population: 1-3
Income: -30-120
Safety: 15-40


<bitmap:game/data/gfx/buildings/unicolor/mage_academy2.png>
<font:Arno Pro:28>Mage academy<font:Arno Pro:20>
Mage academy increases overall knowledge of your Mages and thus makes their spells and Wizard towers much more powerful. 
Population: 4-6
Income: -20-48
Spell power bonus: 40-100%



<font:Arno Pro:28>III. Resources<font:Arno Pro:24>      <bitmap:game/data/gfx/menu/icons/icon_money.png><bitmap:game/data/gfx/menu/icons/icon_wood.png><bitmap:game/data/gfx/menu/icons/icon_stone.png><bitmap:game/data/gfx/menu/icons/icon_worker.png>

When you want to build a building, you need to have sufficient resources of money, wood and stones. And of course - you need sufficient workers to build those buildings too. You can buy resources at anytime, if you have enough money.


<font:Arno Pro:28>IV. Heroes<font:Arno Pro:24>      <bitmap:game/data/gfx/menu/icons/icon_hero.png>

Hire heroes - you can use them when you want to fulfill quests from random events. You can also use them to defend your town. 


<font:Arno Pro:28>IV. Tips<font:Arno Pro:24>

      1. Watch out for advice from your Advisor. You can see him at the bottom right-hand side of the screen. There, you will find a button that will show you his latest message. 
      2. Build Barracks, Mage towers and Wizard towers as soon as possible to protect your town.
      3. Barracks protect your town against street crimes well, but are less optimized to defend against oncoming raiders. Use Mage towers or Wizard towers instead.
      4. If you do not have enough money, destroy any standing buildings. You free up a spot to build an advanced building and money from the building resources, once the old building has been destroyed.
      5. You can send a hero to kill a monster or a raider. But don't forget that you can lose the hero in a battle too!
      6. Fulfill random quests. They give you additional resources or various bonuses!
      7. Build buildings that make you a lot of money first. Your gameplay will be easier!
      8. The more raw materials you buy in a single deal, the bigger the discount you get.
      9. Mini objective windows show your goals and your active stats in brackets.

