// .txt

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

	set_aggression(15557,30);
	set_aggression(15558,30);
	set_aggression(15559,30);
	
	set_name(15592,"Forgotten Shade");
	set_name(15593,"Forgotten Shade");
	set_level(15592,10);
	set_level(15593,10);
	set_aggression(15592,25);
	set_aggression(15593,25);
	
	add_range_to_group(15567,15571,25);
	set_name(15571,"Scuttler Packmaster");
	set_aggression(30025,30);

	add_range_to_group(15572,15577,26);
	set_name(15577,"Scuttler Packmaster");
	set_aggression(30026,30);
	
	set_crime_tolerance(max_crime);

	break;

beginstate EXIT_STATE;

break;

beginstate START_STATE;
		
	//if ((get_crime_level() >= max_crime) && (im_hostile == 0)) {
	//	make_zone_hostile();
	//	im_hostile = 1;
	//	}

	// if (gf(,) == 0) {
	//if (get_ran(1,0,100) < 10)
	//	give_char_text_bubble(,"");
	//	}

	//if (((is_combat()) && (tick_difference(last_abil,get_current_tick()) > 0)) || ((is_group()) && (tick_difference(last_abil,get_current_tick()) > 5))) {
	//	last_abil = get_current_tick();
	//	}
break;

beginstate 10;
	sf(144,2,1);
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

//	print_str("");
//	set_terrain_string_range(".",1);
//	set_terrain_string_range("The sign says - .",1);
