start timer_xxx = 0
start state_xxx = start


if timer_xxx > 0.001
	(
		start state_xxx = parta
		start model = AACT
	)

if timer_xxx > 3.0
	(
		start random = pod AB_1xx = 1 
		start random = pod AB_2xx = 1
		start random = pod AB_3xx = 1
	)

if timer_xxx > 10.0
	(
		start random = pod AB_1xx = 1 
		start random = pod AB_2xx = 1
		start random = pod AB_3xx = 1
	)

if timer_xxx > 13.0
	(
		start random = pod AB_1xx = 1 
		start random = pod AB_2xx = 1
		start random = pod AB_3xx = 1
	)

if timer_xxx > 16.0
	(
		start random = turret1 AB_1xx = 2 
		start random = turret1 AB_2xx = 2
		start random = turret1 AB_3xx = 2
	)

if timer_xxx > 20.0
	(
		start random = pod AB_1xx = 1 
		start random = pod AB_2xx = 1
		start random = pod AB_3xx = 1
	)

if timer_xxx > 23.0
	(
		start random = pod AB_1xx = 1 
		start random = pod AB_2xx = 1
		start random = pod AB_3xx = 1
	)



--------------------


if timer_xxx > 50.0
	(
		start random = boss AB_401
	)

if timer_xxx > 110.0
	(
		start stage_complete = 100.0
	)

