Initializing Lua...
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Initializing graphics...
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IntelIntel(R) HD Graphics 2000
No errors.

No errors.

No errors.

No errors.

No errors.

No errors.

No errors.

WARNING: 0:8: 'assing' : implict conversion between types allowed from GLSL 1.20 

No errors.

No errors.

LOADING:"gfx/font.bmp"...OK
LOADING:"gfx/meduus.bmp"...OK
LOADING:"gfx/plahvatus2.png"...OK
LOADING:"gfx/boss.bmp"...OK
LOADING:"gfx/sihik.bmp"...OK
LOADING:"gfx/node.bmp"...OK
LOADING:"gfx/mees.bmp"...OK
LOADING:"gfx/tutorial_mees.bmp"...OK
LOADING:"gfx/s6dur.bmp"...OK
LOADING:"gfx/punane_s6dur.bmp"...OK
LOADING:"gfx/hall_s6dur.bmp"...OK
LOADING:"gfx/hall_robot.bmp"...OK
LOADING:"gfx/set1.bmp"...OK
LOADING:"gfx/sonks.bmp"...OK
LOADING:"gfx/sonks2.bmp"...OK
LOADING:"gfx/punanerobot.bmp"...OK
LOADING:"gfx/sininesonks.bmp"...OK
LOADING:"gfx/szombi.bmp"...OK
LOADING:"gfx/hzombi.bmp"...OK
LOADING:"gfx/laserituli.bmp"...OK
LOADING:"gfx/omni.bmp"...OK
LOADING:"gfx/omnismooth.bmp"...OK
LOADING:"gfx/plahvatus.bmp"...OK
LOADING:"gfx/vplahvatus.bmp"...OK
LOADING:"gfx/helesuits.png"...OK
LOADING:"gfx/tume.bmp"...OK
LOADING:"gfx/esemed.bmp"...OK
LOADING:"gfx/ambient.bmp"...OK
LOADING:"gfx/veri.png"...OK
LOADING:"gfx/mutandi_veri.png"...OK
LOADING:"gfx/askeleton.bmp"...OK
LOADING:"gfx/mskeleton.bmp"...OK
LOADING:"gfx/mpskeleton.bmp"...OK
LOADING:"gfx/apskeleton.bmp"...OK
LOADING:"gfx/start.bmp"...OK
LOADING:"gfx/l6hkekuuli_plahvatus.bmp"...OK
LOADING:"gfx/pickup.bmp"...OK
LOADING:"gfx/turret20x22.bmp"...OK
LOADING:"gfx/torurobot.bmp"...OK
LOADING:"gfx/kraater1.png"...OK
LOADING:"gfx/v2ike_suits.png"...OK
LOADING:"gfx/dir_distort.bmp"...OK
LOADING:"gfx/dir_distort2.bmp"...OK
LOADING:"gfx/rocketsmoke.png"...OK
LOADING:"gfx/keyselect_bg.png"...OK
LOADING:"gfx/liim.png"...OK
LOADING:"gfx/liimitykk.png"...OK
LOADING:"gfx/p_keerutaja.bmp"...OK
LOADING:"gfx/s_rakettikoll.bmp"...OK
LOADING:"gfx/hall_robot.bmp"...OK
LOADING:"gfx/mini_robot.bmp"...OK
LOADING:"gfx/must_mees.bmp"...OK
LOADING:"gfx/muntandid.bmp"...OK
LOADING:"gfx/kollide_display_pildid.bmp"...OK
LOADING:"gfx/noise.bmp"...OK
LOADING:"gfx/noise2.bmp"...OK
LOADING:"gfx/intronoise.bmp"...OK
Initializing audio...
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Initializing input...
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Teleglitch
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LOADING:"gfx/planeeditex.bmp"...OK
